[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1v6p9UHfq6/springsettings.1058962.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 64ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0c4001d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8902 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1058962/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 815ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4575bad0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4575bad0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 199ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2216ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2868ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 435ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 357ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1058962/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1386ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11764,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1058962/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a6fdc0,0x60980960}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f1f43360ee2b591bbd5e74165ad7d57b [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000f21d8720,0000000122f53c50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000006fad1390,0000000131d11f40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Player Masper left the game: normal quit [f=-000001] [0] Event [undefined]: Masper quit [f=-000001] > SPRINGIE:User Masper|chickenc|5_5||False|||NL [f=-000001] > SPRINGIE:User Masper|chickenc|5_5||False|||NL [f=-000001] > SPRINGIE:User Masper|chickenc|5_5||False|||NL [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000006f57b1c0,00000000f7a3ed40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: StrikeOne! [f=-000001] yo gl [f=-000001] [0] Event [3796,195.766113,5374]: 0 finished unit Engineer Commander [f=-000001] [0] Event [274,195.76532,900]: 1 finished unit Strike Commander [f=0000000] [0] Masper, team: 0, elo:2540, userid: 518109 [f=0000000] [0] WebFreaK, team: 1, elo:1924, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [3664,195.761719,5248]: 0 finished unit Rover Assembly [f=0000226] [226] Event [408,195.761719,1088]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000426] [426] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Mason [f=0000540] [540] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000540] [540] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000971] [971] Event [408,195.761719,1097.59998]: 1 finished unit Conjurer [f=0000975] [975] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000987] [987] Event [3928,195.761719,5048]: 0 finished unit Solar Collector [f=0001095] [1095] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0001179] [1179] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0001199] [1199] Event [248,195.761719,1032]: 1 finished unit Wind/Tidal Generator [f=0001319] [1319] Event [248,195.761719,920]: 1 finished unit Wind/Tidal Generator [f=0001364] [1364] Event [4008,195.761719,5080]: 0 finished unit Solar Collector [f=0001390] [1390] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0001521] [1521] Event [248,195.761719,808]: 1 finished unit Wind/Tidal Generator [f=0001670] [1670] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0001863] [1863] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0001883] [1883] Event [248,195.761719,696]: 1 finished unit Wind/Tidal Generator [f=0002014] [2014] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0002029] [2029] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0002115] [2115] Event [344,195.761719,696]: 1 finished unit Wind/Tidal Generator [f=0002217] [2217] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0002240] [2240] Event [3096,195.761719,4984]: 0 finished unit Solar Collector [f=0002330] [2330] Event [3296,338.191406,4688]: 0 finished unit Radar Tower [f=0002453] [2453] Event [3304,338.244141,4744]: 0 finished unit Wind/Tidal Generator [f=0002501] [2501] Event [248,195.761719,1144]: 1 finished unit Wind/Tidal Generator [f=0002550] [2550] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0002593] [2593] Event [3272,338.800781,4648]: 0 finished unit Wind/Tidal Generator [f=0002684] [2684] Event [248,195.761719,1256]: 1 finished unit Wind/Tidal Generator [f=0002684] [2684] Event [1158.29004,195.761719,1347.15625]: 1 lost unit Glaive [f=0002696] [2696] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0002717] [2717] Event [1190.84143,195.761719,1510.76367]: 0 lost unit Scorcher [f=0002787] [2787] Event [3032,195.761719,4872]: 0 finished unit Solar Collector [f=0002858] [2858] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002879] [2879] Event [264,195.761719,1368]: 1 finished unit Wind/Tidal Generator [f=0003014] [3014] Event [376,195.761719,1368]: 1 finished unit Wind/Tidal Generator [f=0003069] [3069] Event [3464,195.761719,4696]: 0 finished unit Solar Collector [f=0003209] [3209] Event [488,195.761719,1368]: 1 finished unit Wind/Tidal Generator [f=0003374] [3374] Event [568,195.761719,1368]: 1 finished unit Wind/Tidal Generator [f=0003438] [3438] Event [1056,337.294922,1520]: 1 finished unit Radar Tower [f=0003489] [3489] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0003538] [3538] Event [1602.68872,195.761719,3232.57642]: 1 lost unit Glaive [f=0003554] [3554] Event [648,195.761719,1288]: 1 finished unit Wind/Tidal Generator [f=0003570] [3570] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0003734] [3734] Event [712,195.761719,1208]: 1 finished unit Wind/Tidal Generator [f=0003883] [3883] Event [3680,195.761719,4256]: 0 finished unit Lotus [f=0003906] [3906] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0003929] [3929] Event [824,195.761719,1208]: 1 finished unit Wind/Tidal Generator [f=0003960] [3960] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0004082] [4082] Event [1056,337.294922,1520]: 1 lost unit Radar Tower [f=0004102] [4102] Event [2329.91138,195.761719,4881.83057]: 1 lost unit Glaive [f=0004120] [4120] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0004126] [4126] Event [504,195.761719,696]: 1 finished unit Wind/Tidal Generator [f=0004136] [4136] Event [3816,196.03125,4168]: 0 finished unit Solar Collector [f=0004179] [4179] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0004240] [4240] Event [1232.3877,195.761719,1102.02368]: 0 lost unit Scorcher [f=0004315] [4315] Event [3944,195.761719,4280]: 0 finished unit Solar Collector [f=0004330] [4330] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0004411] [4411] Event [504,195.761719,584]: 1 finished unit Wind/Tidal Generator [f=0004454] [4454] Event [904,195.761719,1224]: 1 finished unit Wind/Tidal Generator [f=0004504] [4504] Event [3734.36865,195.767578,3966.10889]: 1 lost unit Glaive [f=0004522] [4522] Event [1015.09387,195.761719,1136.00293]: 1 finished unit Strike Commander [f=0004548] [4548] Event [3676.89941,195.761719,3909.67285]: 1 lost unit Glaive [f=0004555] [4555] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0004605] [4605] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0004707] [4707] Event [488,195.761719,472]: 1 finished unit Wind/Tidal Generator [f=0004766] [4766] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0004829] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0004829] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=0004842] Connection attempt from Fine [f=0004842] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004842] -> Connection established (given id 2) [f=0004844] [4844] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0004848] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0004848] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004977] [4977] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0004981] [4981] Event [488,195.761719,360]: 1 finished unit Wind/Tidal Generator [f=0004995] [4995] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0005055] [5055] Event [2632,195.761719,5912]: 0 finished unit Solar Collector [f=0005188] [5188] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0005205] [5205] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Mason [f=0005265] [5265] Event [472,195.761719,248]: 1 finished unit Wind/Tidal Generator [f=0005344] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=0005355] [5355] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0005361] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=0005361] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000000116a9ce60,000000011ccd9d80}]" [f=0005365] [5365] Event [1040,335.927307,1552]: 1 finished unit Radar Tower [f=0005384] [5384] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0005405] [5405] Event [1959.00562,195.761719,5178.42334]: 1 lost unit Glaive [f=0005483] [5483] Event [2155.40283,195.761719,5234.88818]: 1 lost unit Glaive [f=0005505] [5505] Event [2712,195.761719,5928]: 0 finished unit Solar Collector [f=0005545] [5545] Event [3768,195.761719,3480]: 0 finished unit Solar Collector [f=0005550] [5550] Event [472,195.761719,136]: 1 finished unit Wind/Tidal Generator [f=0005591] [5591] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0005764] [5764] Event [1975.25476,195.761719,1941.51868]: 1 lost unit Glaive [f=0005770] [5770] Event [3800,195.761719,3352]: 0 finished unit Solar Collector [f=0005837] [5837] Event [992,338.863831,1568]: 1 finished unit Picket [f=0005840] [5840] Event [584,195.761719,136]: 1 finished unit Wind/Tidal Generator [f=0005874] [5874] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0005965] [5965] Event [3880,195.761719,3352]: 0 finished unit Solar Collector [f=0005970] [5970] Event [2856,195.761719,6008]: 0 finished unit Solar Collector [f=0005974] [5974] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Mason [f=0006004] [6004] Event [2083.81567,195.761719,1280.29614]: 0 lost unit Scorcher [f=0006012] [6012] Event [2279.39502,195.761719,1344.96338]: 1 lost unit Glaive [f=0006082] [6082] Event [1998.92542,195.761719,1158.26624]: 1 lost unit Glaive [f=0006146] [6146] Event [696,195.761719,136]: 1 finished unit Wind/Tidal Generator [f=0006280] [6280] Event [408,195.761719,1097.59998]: 1 finished unit Conjurer [f=0006371] [6371] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0006420] [6420] Event [2968,195.761719,5992]: 0 finished unit Solar Collector [f=0006420] [6420] Event [808,195.761719,152]: 1 finished unit Wind/Tidal Generator [f=0006431] [6431] Event [3784,195.761719,5224]: 0 finished unit Caretaker [f=0006490] [6490] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0006512] [6512] Event [920,195.761719,152]: 1 lost unit Wind/Tidal Generator [f=0006543] [6543] Event [960,338.91571,1568]: 1 finished unit Picket [f=0006597] [6597] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0006634] [6634] Event [1029.57141,195.761719,90.5942612]: 0 lost unit Scorcher [f=0006701] [6701] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0006795] [6795] Event [1032,195.761719,152]: 1 finished unit Wind/Tidal Generator [f=0006874] [6874] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Mason [f=0006912] [6912] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0006960] [6960] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0007080] [7080] Event [1144,195.761719,152]: 1 finished unit Wind/Tidal Generator [f=0007098] [7098] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0007122] [7122] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0007225] [7225] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0007238] [7238] Event [3784,195.761719,5336]: 0 finished unit Caretaker [f=0007255] [7255] Event [3112,195.761719,2856]: 0 finished unit Solar Collector [f=0007296] [7296] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0007333] [7333] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0007365] [7365] Event [1256,195.761719,168]: 1 finished unit Wind/Tidal Generator [f=0007415] [7415] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0007435] [7435] Event [3224,195.761719,2872]: 0 finished unit Solar Collector [f=0007441] [7441] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0007535] [7535] Event [280,195.761719,1784]: 1 finished unit Wind/Tidal Generator [f=0007541] [7541] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0007650] [7650] Event [1368,195.761719,168]: 1 finished unit Wind/Tidal Generator [f=0007657] [7657] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0007665] [7665] Event [3168,195.761719,2912]: 0 finished unit Lotus [f=0007679] [7679] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0007700] [7700] Event [264,195.761719,1656]: 1 finished unit Wind/Tidal Generator [f=0007752] [7752] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0007814] [7814] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0007909] [7909] Event [264,195.761719,1528]: 1 finished unit Wind/Tidal Generator [f=0007957] [7957] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0007961] [7961] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0008030] [8030] Event [2832,195.761719,2976]: 0 finished unit Radar Tower [f=0008108] [8108] Event [264,195.761719,1448]: 1 finished unit Wind/Tidal Generator [f=0008203] [8203] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0008226] [8226] Event [3560,195.761719,4712]: 0 finished unit Solar Collector [f=0008280] [8280] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0008325] [8325] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0008389] [8389] Event [376,195.761719,1880]: 1 finished unit Wind/Tidal Generator [f=0008409] [8409] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0008412] [8412] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0008452] [8452] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0008475] [8475] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0008569] [8569] Event [504,195.761719,1880]: 1 finished unit Wind/Tidal Generator [f=0008621] [8621] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0008624] [8624] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0008707] [8707] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0008764] [8764] Event [632,195.761719,1880]: 1 finished unit Wind/Tidal Generator [f=0008765] [8765] Event [1464,195.761719,1944]: 1 lost unit Metal Extractor [f=0008774] [8774] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0008785] [8785] Event [1568,195.761719,1936]: 1 lost unit Lotus [f=0008789] [8789] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0008832] [8832] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0008868] [8868] Event [1395.00989,195.761719,2075.11743]: 1 lost unit Glaive [f=0008877] [8877] Event [1529.8927,195.761719,2218.4021]: 0 lost unit Scorcher [f=0008885] [8885] Event [1442.22754,195.761719,2137.271]: 1 lost unit Glaive [f=0008918] [8918] Event [1576,195.761719,4056]: 0 finished unit Solar Collector [f=0008924] [8924] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0008925] [8925] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0008941] [8941] Event [1539.64441,195.761719,2124.55347]: 1 lost unit Glaive [f=0008966] [8966] Event [1474.48462,195.761719,2143.06006]: 0 lost unit Scorcher [f=0008970] [8970] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0008975] [8975] Event [1553.49536,195.775482,2106.74292]: 1 lost unit Glaive [f=0009060] [9060] Event [1351.59399,195.761719,2424.49341]: 1 lost unit Glaive [f=0009100] [9100] Event [1473.13135,195.761719,2344.32764]: 1 lost unit Glaive [f=0009117] [9117] Event [408,195.761719,1097.59998]: 1 finished unit Ronin [f=0009162] [9162] Event [1511.8092,195.761719,2520.27222]: 1 lost unit Glaive [f=0009220] [9220] Event [1848,195.761719,2792]: 0 finished unit Solar Collector [f=0009240] [9240] Event [1245.94519,195.761719,2535.43481]: 1 lost unit Glaive [f=0009244] [9244] Event [1182.59875,195.761719,2607.72095]: 0 lost unit Scorcher [f=0009248] [9248] Event [1243.73596,195.767197,2645.35327]: 1 lost unit Glaive [f=0009307] [9307] Event [1192.83936,195.761719,2543.66016]: 1 lost unit Glaive [f=0009312] [9312] Event [1324.93896,195.761719,2457.63916]: 1 lost unit Glaive [f=0009320] [9320] Event [1290.71948,195.761719,2494.26221]: 0 lost unit Scorcher [f=0009322] [9322] Event [1359.54114,195.738098,2414.49243]: 1 lost unit Glaive [f=0009383] [9383] Event [1720,195.761719,4008]: 0 finished unit Solar Collector [f=0009400] [9400] Event [1944,195.761719,2744]: 0 finished unit Solar Collector [f=0009402] [9402] Event [408,195.761719,1097.59998]: 1 finished unit Ronin [f=0009411] [9411] Event [1376,195.761719,2096]: 1 finished unit Lotus [f=0009434] [9434] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0009442] [9442] Event [1490.66467,195.793137,2210.23779]: 1 lost unit Glaive [f=0009485] [9485] Event [1591.59766,195.761719,2333.12769]: 0 lost unit Scorcher [f=0009552] [9552] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0009589] [9589] Event [1492.31348,195.761719,2454.24146]: 0 lost unit Scorcher [f=0009619] [9619] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0009660] [9660] Event [1968,195.761719,2800]: 0 finished unit Lotus [f=0009679] [9679] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0009739] [9739] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0009799] [9799] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0009859] [9859] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0009919] [9919] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0009952] [9952] Event [1648,195.761719,4080]: 0 finished unit Lotus [f=0009979] [9979] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0010039] [10039] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0010078] [10078] Event [408,195.761719,1097.59998]: 1 finished unit Reaver [f=0010099] [10099] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0010159] [10159] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0010174] [10174] Event [1464,194.859161,1944]: 1 finished unit Metal Extractor [f=0010219] [10219] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0010279] [10279] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0010339] [10339] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Dart [f=0010380] [10380] Event [200,75.5683594,4872]: 0 finished unit Solar Collector [f=0010560] [10560] Event [1496.31409,195.151367,1956.70117]: 1 finished unit Strike Commander [f=0010573] [10573] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0010581] [10581] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0010745] [10745] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0010753] [10753] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0010768] [10768] Event [408,195.761719,1097.59998]: 1 finished unit Reaver [f=0010771] [10771] Event [1368,195.85907,1992]: 1 finished unit Caretaker [f=0010904] [10904] Event [328.316101,195.761719,2646.95605]: 1 lost unit Conjurer [f=0010907] [10907] Event [328,78.0820313,4920]: 0 finished unit Solar Collector [f=0010933] [10933] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0010940] [10940] Event [1552,195.761719,2048]: 1 finished unit Lotus [f=0010954] [10954] Event [248,195.761719,2728]: 1 lost unit Metal Extractor [f=0010960] [10960] Event [328,195.761719,2584]: 1 lost unit Metal Extractor [f=0011025] [11025] Event [1816,195.761719,2456]: 0 finished unit Stinger [f=0011044] [11044] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0011112] [11112] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0011292] [11292] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0011338] [11338] Event [1696,195.761719,2144]: 1 finished unit Lotus [f=0011375] [11375] Event [1888,195.761719,2384]: 0 finished unit Lotus [f=0011491] [11491] Event [1619.83093,195.761719,2472.08203]: 0 lost unit Dart [f=0011518] [11518] Event [1637.99866,195.761719,2361.19629]: 0 lost unit Dart [f=0011524] [11524] Event [1682.51538,195.761719,2249.42456]: 0 lost unit Dart [f=0011536] [11536] Event [1654.94495,195.761719,2222.51953]: 0 lost unit Dart [f=0011537] [11537] Event [1673.27661,195.761719,2194.56323]: 0 lost unit Dart [f=0011543] [11543] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Ripper [f=0011581] [11581] Event [1617.65979,195.761719,2141.65088]: 0 lost unit Dart [f=0011585] [11585] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0011592] [11592] Event [1636.1886,195.761719,2098.8623]: 1 lost unit Strike Commander [f=0011592] [11592] Event [1613.76917,195.761719,2108.26489]: 0 lost unit Dart [f=0011592] [11592] Event [1656.15869,195.761719,2114.69043]: 0 lost unit Dart [f=0011593] [11593] Event [1641.61975,195.762604,2139.38428]: 0 lost unit Dart [f=0011596] [11596] Event [1673.45203,194.694931,2097.17163]: 0 lost unit Dart [f=0011596] [11596] Event [1671.97754,194.758743,2132.77759]: 0 lost unit Dart [f=0011599] [11599] Event [1662.43958,193.966141,2158.84058]: 0 lost unit Dart [f=0011603] [11603] Event [1641.2207,192.820541,2166.67334]: 0 lost unit Dart [f=0011606] [11606] Event [1649.21326,192.941788,2170.42969]: 0 lost unit Dart [f=0011607] [11607] Event [1610.68481,192.422913,2145.89478]: 0 lost unit Scorcher [f=0011625] [11625] Event [1728,195.761719,2480]: 0 finished unit Lotus [f=0011627] [11627] Event [1696,193.00705,2144]: 1 lost unit Lotus [f=0011632] [11632] Event [1588.11475,194.446609,2213.31934]: 0 lost unit Scorcher [f=0011640] [11640] Event [1505.1488,196.027756,2235.77783]: 0 lost unit Scorcher [f=0011664] [11664] Event [1510.8877,196.328156,2276.79565]: 0 lost unit Scorcher [f=0011699] [11699] Event [1480.34045,195.601944,2439.80371]: 0 lost unit Scorcher [f=0011744] [11744] Event [1376,196.065063,2096]: 1 lost unit Lotus [f=0011808] [11808] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0011820] [11820] Event [408,195.761719,1097.59998]: 1 finished unit Knight [f=0011826] [11826] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Ripper [f=0011860] [11860] Event [1552,195.761719,2048]: 1 lost unit Lotus [f=0011880] [11880] Event [1952,195.761719,2352]: 0 finished unit Lotus [f=0011983] [11983] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0012133] [12133] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0012260] [12260] Event [3144,195.761719,3752]: 0 finished unit Solar Collector [f=0012283] [12283] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0012433] [12433] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0012455] [12455] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0012568] [12568] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0012718] [12718] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0012750] [12750] Event [1935.49927,195.761719,2474.91846]: 0 finished unit Engineer Commander [f=0012750] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012750] [12750] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0012839] [12839] Event [920,195.761719,152]: 1 finished unit Wind/Tidal Generator [f=0012845] [12845] Event [3016,195.761719,3880]: 0 finished unit Solar Collector [f=0012868] [12868] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0012900] [12900] Event [408,195.761719,1097.59998]: 1 finished unit Knight [f=0012903] [12903] Event [1368,195.85907,1992]: 1 lost unit Caretaker [f=0012993] [12993] Event [1976,195.761719,2264]: 0 finished unit Stinger [f=0012997] [12997] Event [584,195.761719,2696]: 0 finished unit Stardust [f=0013048] [13048] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0013099] [13099] Event [1464,194.859161,1944]: 1 lost unit Metal Extractor [f=0013133] [13133] Event [1352.67151,195.503357,2068.25024]: 1 lost unit Glaive [f=0013154] [13154] Event [2064,195.761719,2320]: 0 finished unit Radar Tower [f=0013227] [13227] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0013228] [13228] Event [408,195.761719,1097.59998]: 1 finished unit Sling [f=0013325] [13325] Event [2888,195.761719,4008]: 0 finished unit Solar Collector [f=0013358] [13358] Event [944,195.761719,2544]: 0 lost unit Lotus [f=0013378] [13378] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0013424] [13424] Event [408,195.761719,1097.59998]: 1 finished unit Glaive [f=0013424] [13424] Event [1544,195.761719,152]: 1 finished unit Wind/Tidal Generator [f=0013585] [13585] Event [847.290039,195.761719,2462.97095]: 1 lost unit Reaver [f=0013657] [13657] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Ripper [f=0013676] [13676] Event [890.815063,195.761719,2708.68994]: 0 lost unit Mason [f=0013707] [13707] Event [584,195.761719,2696]: 0 lost unit Stardust [f=0013709] [13709] Event [1656,200.912109,152]: 1 finished unit Wind/Tidal Generator [f=0013725] [13725] Event [408,195.761719,1097.59998]: 1 finished unit Sling [f=0013784] [13784] Event [1009.64789,195.761719,2450.7876]: 1 lost unit Glaive [f=0013803] [13803] Event [1036.7605,195.761719,2515.79004]: 1 lost unit Glaive [f=0013834] [13834] Event [2776,195.761719,4136]: 0 finished unit Solar Collector [f=0013906] [13906] Event [1019.64392,195.761719,2752.82397]: 0 lost unit Mason [f=0013929] [13929] Event [976,195.761719,2800]: 0 lost unit Lotus [f=0013941] [13941] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Ripper [f=0014009] [14009] Event [1768,204.966797,152]: 1 finished unit Wind/Tidal Generator [f=0014010] [14010] Event [960.650635,195.761719,2607.59717]: 0 lost unit Scorcher [f=0014053] [14053] Event [408,195.761719,1097.59998]: 1 finished unit Sling [f=0014098] [14098] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0014139] [14139] Event [1198.82507,195.761719,2719.16431]: 0 lost unit Fencer [f=0014248] [14248] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0014263] [14263] Event [1720,195.761719,2584]: 0 finished unit Caretaker [f=0014274] [14274] Event [1486.67725,195.761719,2745.90161]: 1 lost unit Glaive [f=0014309] [14309] Event [1880,198.222656,152]: 1 finished unit Wind/Tidal Generator [f=0014355] [14355] Event [408,195.761719,1097.59998]: 1 finished unit Sling [f=0014374] [14374] Event [2648,195.761719,4264]: 0 finished unit Solar Collector [f=0014383] [14383] Event [1491.85815,195.761719,2790.57935]: 0 lost unit Fencer [f=0014413] [14413] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0014468] [14468] Event [1528,195.796051,2472]: 0 lost unit Stinger [f=0014509] [14509] Event [1221.64087,195.764816,2655.31396]: 1 lost unit Knight [f=0014548] [14548] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0014594] [14594] Event [1992,202.611328,152]: 1 finished unit Wind/Tidal Generator [f=0014683] [14683] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0014684] [14684] Event [408,195.761719,1097.59998]: 1 finished unit Sling [f=0014833] [14833] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0014857] [14857] Event [1896,195.761719,2312]: 0 finished unit Caretaker [f=0014894] [14894] Event [2104,221.091797,152]: 1 finished unit Wind/Tidal Generator [f=0014983] [14983] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0015014] [15014] Event [408,195.761719,1097.59998]: 1 finished unit Sling [f=0015162] [15162] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0015179] [15179] Event [2216,195.761719,152]: 1 finished unit Wind/Tidal Generator [f=0015220] [15220] Event [1738.52417,193.965302,2162.14014]: 0 finished unit Engineer Commander [f=0015220] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0015220] [15220] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0015315] [15315] Event [408,195.761719,1097.59998]: 1 finished unit Sling [f=0015341] [15341] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0015464] [15464] Event [2328,195.761719,152]: 1 finished unit Wind/Tidal Generator [f=0015521] [15521] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0015604] [15604] Event [1528,193.997803,2120]: 0 finished unit Stinger [f=0015618] [15618] Event [3082.62549,162.876038,74.666687]: 1 lost unit Glaive [f=0015628] [15628] Event [1057.53931,195.761719,1930.55884]: 1 lost unit Ronin [f=0015630] [15630] Event [1085.90942,195.768631,1920.31714]: 1 lost unit Ronin [f=0015631] [15631] Event [328,75.2929688,5720]: 0 finished unit Geothermal Generator [f=0015703] [15703] Event [408,195.761719,1097.59998]: 1 finished unit Conjurer [f=0015749] [15749] Event [2440,195.761719,152]: 1 finished unit Wind/Tidal Generator [f=0015764] [15764] Event [2347.56714,195.761719,184.007538]: 1 lost unit Conjurer [f=0015786] [15786] Event [2440,195.761719,152]: 1 lost unit Wind/Tidal Generator [f=0015801] [15801] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Ripper [f=0015818] [15818] Event [2328,195.888519,152]: 1 lost unit Wind/Tidal Generator [f=0015898] [15898] Event [2216,195.833893,152]: 1 lost unit Wind/Tidal Generator [f=0015956] [15956] Event [2104,221.163971,152]: 1 lost unit Wind/Tidal Generator [f=0016018] [16018] Event [408,195.761719,1097.59998]: 1 finished unit Sling [f=0016072] [16072] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Ripper [f=0016103] [16103] Event [1130.9696,195.761719,2061.38135]: 1 lost unit Knight [f=0016170] [16170] Event [344,75.2929688,5624]: 0 finished unit Solar Collector [f=0016227] [16227] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0016333] [16333] Event [977.207764,195.761719,2057.677]: 0 lost unit Scorcher [f=0016337] [16337] Event [963.867249,195.730942,2075.05786]: 0 lost unit Scorcher [f=0016348] [16348] Event [408,195.761719,1097.59998]: 1 finished unit Sling [f=0016377] [16377] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0016391] [16391] Event [1848,196.301727,2200]: 0 finished unit Storage [f=0016515] gg [f=0016527] [16527] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0016593] [16593] Event [undefined]: WebFreaK resigned [f=0016593] game_message: WebFreaK has been destroyed! [f=0016593] game_message: Masper wins! [f=0016593] Submitting stats [f=0016593] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016593] Part| Total Time|Time of the last 0.5s [f=0016593] Draw 20790.94ms 25.12% [f=0016593] Lua::Callins::Synced 12289.65ms 20.56% [f=0016593] Lua::Callins::Unsynced 28840.50ms 31.58% [f=0016593] Lua::CollectGarbage::Synced 784.90ms 0.00% [f=0016593] Lua::CollectGarbage::Unsynced 1564.62ms 0.60% [f=0016593] Misc::Profiler::AddTime 82.77ms 0.00% [f=0016593] Sim 46624.58ms 58.89% [f=0016593] [16593] Received game_message: WebFreaK has been destroyed! [f=0016593] [16593] Received game_message: Masper wins! [f=0016594] [16594] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016594] [16594] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016594] [16594] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016594] [16594] Game End Stats Values: 2,1975,2185,1975,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.4666667,4.66666651,5.4666667,0,0,0,0,0,0,0,0,700,910,700,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016594] [16594] Game End Stats Values: 3,2065,2275,2065,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.4666667,8.46666622,6.4666667,8.46666622,0,0,0,0,0,0,0,0,790,1000,790,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016594] [16594] Game End Stats Values: 4,2410,2470,2410,2470,0,1.24199009,0,1.24199009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.27251339,9.46666622,8.27251339,9.46666622,1275,1275,1275,1275,8.46666622,9.082798,8.46666622,9.082798,65,125,65,125,0,0,0,0,1070,1070,1070,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016594] [16594] Game End Stats Values: 5,2510,2630,2510,2630,3.2921524,4.37677717,3.2921524,4.37677717,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.608964,11.7333336,11.608964,11.7333336,1275,1275,1275,1275,9.2194767,9.60898685,9.2194767,9.60898685,130,125,130,125,0,0,0,0,1105,1230,1105,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016594] [16594] Game End Stats Values: 6,2800,2790,2800,2790,12.0893154,6.80194855,12.0893154,6.80194855,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.6067772,12,14.6067772,12,1275,1275,1275,1275,10.3864765,11.9616785,10.3864765,11.9616785,260,125,260,125,0,0,0,0,1265,1390,1265,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016594] [16594] Game End Stats Values: 7,2870,3040,2870,3040,28.8157692,11.6517191,28.8157692,11.6517191,0,0,0,0,0,0,0,0,0,0,0,0,106.640625,111.504089,106.640625,111.504089,0,0,0,0,19.5695972,15.0522623,19.5695972,15.0522623,1275,1330,1275,1330,12.115097,13.3233185,12.115097,13.3233185,260,250,260,250,0,65,0,65,1335,1460,1335,1460,65,0,65,0,0,0,0,0,111.504089,109.375,111.504089,109.375 [f=0016594] [16594] Game End Stats Values: 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37,4160,15015,4160,15015,2789.12305,1840.09839,2789.12305,1840.09839,0,0,0,0,0,0,0,0,3052.83618,2162.95313,3052.83618,2162.95313,4343.11963,6463.38623,4343.11963,6463.38623,200,1980,200,1980,91.7383957,93.3681793,91.7383957,93.3681793,55,2070,55,2070,27.7447205,61.5821342,27.7447205,61.5821342,1020,4635,1020,4635,3336.86646,6067.66699,3336.86646,6067.66699,2885,6330,2885,6330,6067.66699,3493.86646,6067.66699,3493.86646,550.534485,464.575317,550.534485,464.575317,6723.58008,4612.04736,6723.58008,4612.04736 [f=0016594] [16594] Game End Stats Values: 38,4260,15240,4260,15240,2949.80933,1952.55176,2949.80933,1952.55176,0,0,0,0,0,0,0,0,3307.52222,2233.89478,3307.52222,2233.89478,4746.70215,6463.38623,4746.70215,6463.38623,200,1980,200,1980,87.6187592,95.3099518,87.6187592,95.3099518,55,2070,55,2070,27.4776115,70.1514359,27.4776115,70.1514359,1120,4760,1120,4760,3586.86646,6067.66699,3586.86646,6067.66699,2885,6430,2885,6430,6067.66699,3743.86646,6067.66699,3743.86646,550.534485,623.242249,550.534485,623.242249,6724.9707,5021.18115,6724.9707,5021.18115 [f=0016617] gg [f=0016642] [16642] Event [882.129333,195.761719,1826.10742]: 1 lost unit Reaver [f=0016677] [16677] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0016710] [16710] Event [360,75.2929688,5496]: 0 finished unit Solar Collector [f=0016812] [16812] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0016875] Player Masper left the game: normal quit [f=0016875] [16875] Event [undefined]: Masper quit [f=0016881] No clients connected, shutting down server [f=0016881] Server shutdown [f=0016881] End of demo reached [f=0016947] [16947] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0017082] [17082] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0017250] [17250] Event [376,75.3046875,5368]: 0 finished unit Solar Collector [f=0017296] [17296] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0017333] [17333] Event [3560,195.761719,5352]: 0 finished unit Caretaker [f=0017423] [17423] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0017635] [17635] Event [3608,195.761719,5352]: 0 finished unit Caretaker [f=0017640] [17640] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Scorcher [f=0017767] [17767] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0017790] [17790] Event [376,75.4570313,5240]: 0 finished unit Solar Collector [f=0017814] [17814] Event [1362.52075,195.581772,2046.146]: 0 finished unit Engineer Commander [f=0017814] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0017814] [17814] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0017970] [17970] Event [3656,195.761719,5352]: 0 finished unit Caretaker [f=0017992] [17992] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0018163] [18163] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0018297] [18297] Event [3704,195.761719,5352]: 0 finished unit Caretaker [f=0018331] [18331] Event [392,76.6464844,5112]: 0 finished unit Solar Collector [f=0018359] [18359] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0018502] [18502] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Fencer [f=0018712] [18712] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Ripper [f=0018875] [18875] Event [408,81.2109375,4984]: 0 finished unit Solar Collector [f=0018922] [18922] Event [3646.00757,196.406815,5248.02979]: 0 finished unit Ripper [f=0019032] Autoquit sending quit command. [f=0019032] [QuitAction] user exited to system [f=0019032] [SpringApp::Kill][1] fromRun=1 [f=0019032] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019032] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019032] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019032] [ThreadPool::SetThreadCount][2] workers=0 [f=0019032] [SpringApp::Kill][2] [f=0019032] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019032] [Game::KillLua][3] dtor=0 luaUI=0x60d60940 [f=0019032] Start widgetHandler:Shutdown [f=0019032] Shutdown - SaveOrderList Complete [f=0019032] Writing last game win data [f=0019032] Shutdown - SaveConfigData Complete [f=0019032] Shutdown Widget - Chili Highlight [f=0019032] Shutdown Widget - Save/Load API [f=0019032] Shutdown Widget - Draw After Chili [f=0019032] Shutdown Widget - EPIC Menu [f=0019032] Shutdown Widget - Chili Minimap [f=0019032] Shutdown Widget - Chili Widget Selector [f=0019032] Shutdown Widget - Local Team Colors [f=0019032] Shutdown Widget - Display Keys 2 [f=0019032] Shutdown Widget - Save Game Menu [f=0019032] Shutdown Widget - HealthBars [f=0019032] Shutdown Widget - Noises [f=0019032] Shutdown Widget - Unit Icons [f=0019032] Shutdown Widget - Win Counter [f=0019032] Shutdown Widget - BuildETA [f=0019032] Shutdown Widget - SpringRTS Replay Stats [f=0019032] Shutdown Widget - Modular Comm Info [f=0019032] Shutdown Widget - CameraShake [f=0019032] Shutdown Widget - Chili Economy Panel Default [f=0019032] Shutdown Widget - Chili EndGame Window [f=0019032] Shutdown Widget - Chili Nuke Warning [f=0019032] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019032] Shutdown Widget - Chili Spectator Panels [f=0019032] Shutdown Widget - Context Menu [f=0019032] Shutdown Widget - Darkening [f=0019032] Shutdown Widget - MetalFeatures (new) [f=0019032] Shutdown Widget - Defense Range Zero-K [f=0019032] Shutdown Widget - Grab Input [f=0019032] Input grabbing is disabled! [f=0019032] Shutdown Widget - Highlight Geos [f=0019032] Shutdown Widget - Local Widgets Config [f=0019032] Shutdown Widget - MinimapEvents [f=0019032] Shutdown Widget - Missile Silo Range [f=0019032] Shutdown Widget - Point Tracker [f=0019032] Shutdown Widget - Showeco and Grid Drawer [f=0019032] Shutdown Widget - Stereo3D [f=0019032] Shutdown Widget - State Reverse and Latency [f=0019032] Shutdown Widget - Music Player v2 [f=0019032] Shutdown Widget - Attack AoE [f=0019032] Shutdown Widget - Map Edge Extension [f=0019032] Shutdown Widget - Selection Send [f=0019032] Shutdown Widget - LupsManager [f=0019032] Shutdown Widget - Newton Firezone [f=0019032] Shutdown Widget - Chili Pro Console [f=0019032] Shutdown Widget - Persistent Build Height [f=0019032] Shutdown Widget - Lasso Terraform GUI [f=0019032] Shutdown Widget - Chili Framework [f=0019032] Shutdown Widget - Lups [f=0019032] Shutdown Widget - Mex Placement Handler [f=0019032] Shutdown Widget - Custom Markers [f=0019032] Shutdown Widget - Chili Core Selector [f=0019032] Shutdown Widget - Select Keys [f=0019032] Shutdown Widget - Pause Screen [f=0019032] Shutdown Widget - Layout Handler [f=0019032] Shutdown Widget - Text To Speech Control [f=0019032] End widgetHandler:Shutdown [f=0019032] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={643006,75589100} {int,ext,rec}Allocs={28869828,0,0} {chunk,block}Bytes={75589100,0} [f=0019032] [Game::KillLua][1] dtor=0 luaGaia=0x60980960 [f=0019032] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={400905,61145333} {int,ext,rec}Allocs={28869829,0,0} {chunk,block}Bytes={61145333,0} [f=0019032] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={400905,61145333} {int,ext,rec}Allocs={28869829,0,0} {chunk,block}Bytes={61145333,0} [f=0019032] [Game::KillLua][2] dtor=0 luaRules=0x51a6fdc0 [f=0019032] Start gadgetHandler:Shutdown [f=0019032] Shutdown - StartSetup [f=0019032] Shutdown - UnitMorph [f=0019032] Shutdown - Carrier Drones [f=0019032] Shutdown - LupsNanoSpray [f=0019032] Shutdown - Missile Silo Controller [f=0019032] Shutdown - Modular Comm Info [f=0019032] Shutdown - Terrain Texture Handler [f=0019032] Shutdown - UnitCloakShield [f=0019032] Shutdown - Starlight Handler [f=0019032] End gadgetHandler:Shutdown [f=0019032] Start gadgetHandler:Shutdown [f=0019032] Shutdown - Save/Load [f=0019032] Shutdown - Teleport Throw [f=0019032] Shutdown - UnitMorph [f=0019032] Shutdown - Modular Comm Info [f=0019032] Shutdown - Retreat Command [f=0019032] Shutdown - Shockwaves [f=0019032] Shutdown - UnitCloakShield [f=0019032] Shutdown - Lups Cloak FX [f=0019032] Shutdown - Lups [f=0019032] Shutdown - Lups Shield [f=0019032] End gadgetHandler:Shutdown [f=0019032] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28869861,0,0} {chunk,block}Bytes={0,0} [f=0019032] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28869861,0,0} {chunk,block}Bytes={0,0} [f=0019032] [Game::KillLua][4] dtor=0 [f=0019032] [Game::~CGame][1] [f=0019032] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019032] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019032] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019032] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019032] [Game::KillLua][4] dtor=1 [f=0019032] [Game::KillMisc][1] [f=0019032] [Game::KillMisc][2] [f=0019032] [Game::KillMisc][3] [f=0019032] [Game::KillRendering][1] [f=0019032] [3DOParser::Kill] allocated 137 pieces [f=0019032] [S3OParser::Kill] allocated 2739 pieces [f=0019032] [AssParser::Kill] allocated 254 pieces [f=0019032] [Game::KillInterface][1] [f=0019032] [Game::KillInterface][2] [f=0019032] [Game::KillSimulation][1] [f=0019032] [Game::KillSimulation][2] [f=0019032] [CCollisionHandler] dis-/continuous tests: 0/254259 [f=0019032] [Game::KillSimulation][3] [f=0019032] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019032] [~CPathCache(16x24)] cacheHits=46 hitPercentage=22% numHashColls=0 maxCacheSize=12 [f=0019032] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019032] [~CPathCache(32x48)] cacheHits=130 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019032] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019032] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019032] [LosHandler::Kill] raycast instance cache-{hits,misses}={9480,14032}; shared=2%; cached=38% [f=0019032] [Game::KillSimulation][4] [f=0019032] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019032] [Game::~CGame][2] [f=0019032] [Game::~CGame][3] [f=0019032] [SpringApp::Kill][3] [f=0019032] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 202512 bytes sent 250365 bytes recv'd [f=0019032] [SpringApp::Kill][4] font=0x45687aa0 [f=0019032] [SpringApp::Kill][5] [f=0019032] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x456f5af0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5724ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=359ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=326ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=188ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=57ms file="objects3d/benzcom5.s3o" indx=4929 inflSize=326kb readTime=52ms file="objects3d/catapult.s3o" indx=4944 inflSize=217kb readTime=49ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=43ms file="luaui/widgets/gui_chili_chatbubbles.lua" indx=4594 inflSize=16kb readTime=40ms file="luaui/widgets/gui_chili_chicken.lua" indx=4596 inflSize=18kb readTime=40ms file="objects3d/factoryveh.dae" indx=5145 inflSize=303kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 58236324 bytes cached in 2917 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x457e16e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457dff50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45702950) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0c400949e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]