[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ubvFXvZzM8/springsettings.1057738.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 310ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0f70098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1132 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1057738/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 3047ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fedd40] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fedd40] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2485ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2284ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2459ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 291ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1061ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 49ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 93ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1057738/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (923ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11758,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1057738/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52609300,0x52f6b200}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3d223260c7f13361a64ae13048b97af0 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f95c9200,00000000eb32d2e0}]" [f=-000001] Allies: I choose: Rocket Launcher! [f=-000001] eh izi lob [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000637e0d20,00000000e0e8cd40}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] insta resign :) [f=-000001] Allies: I choose: [18+ content]! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4748,188.676086,318]: 0 finished unit Guardian Commander [f=-000001] [0] Event [334,188.672424,4792]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:2929, userid: 352411 [f=0000000] [0] ATOSTIC, team: 0, elo:2898, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000021] [21] Event [4688,188.671875,448]: 0 finished unit Rover Assembly [f=0000025] [25] Event [408,188.671875,4712]: 1 finished unit Jumpbot Factory [f=0000256] [256] Event [432,188.671875,4712]: 1 finished unit Puppy [f=0000299] [299] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000368] [368] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000443] [443] Event [4688.02979,189.316971,465.99234]: 0 finished unit Mason [f=0000584] [584] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000677] [677] Event [432,188.671875,4712]: 1 finished unit Constable [f=0000689] [689] Event [4639.479,265.671875,345.915527]: 0 finished unit Firefly [f=0000713] [713] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000815] [815] Event [4840,188.671875,424]: 0 finished unit Wind/Tidal Generator [f=0001048] [1048] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0001055] [1055] Event [4808,188.671875,344]: 0 finished unit Wind/Tidal Generator [f=0001286] [1286] Event [4688.02979,189.316971,465.99234]: 0 finished unit Dart [f=0001336] [1336] Event [536,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0001515] [1515] Event [4760,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0001526] [1526] Event [504,188.671875,4936]: 1 finished unit Wind/Tidal Generator [f=0001535] [1535] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001567] [1567] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001761] [1761] Event [4696,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0001774] [1774] Event [872,188.671875,4280]: 1 finished unit Wind/Tidal Generator [f=0001805] [1805] Event [4205.82227,48.9114494,2262.93896]: 1 lost unit Puppy [f=0001805] [1805] Event [4186.88525,42.3615074,2263.45654]: 0 lost unit Dart [f=0002001] [2001] Event [432,188.671875,4712]: 1 finished unit Pyro [f=0002012] [2012] Event [4616,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0002044] [2044] Event [776,188.671875,4216]: 1 finished unit Wind/Tidal Generator [f=0002113] [2113] Event [4688.02979,189.316971,465.99234]: 0 finished unit Dart [f=0002282] [2282] Event [4536,188.671875,328]: 0 finished unit Wind/Tidal Generator [f=0002455] [2455] Event [912,186.326904,4160]: 1 finished unit Radar Tower [f=0002491] [2491] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0002567] [2567] Event [4456,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0002774] [2774] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0002796] [2796] Event [432,188.671875,4712]: 1 finished unit Pyro [f=0002836] [2836] Event [4376,188.671875,392]: 0 finished unit Wind/Tidal Generator [f=0003119] [3119] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003225] [Game::ClientReadNet] added new player Sortale with number 2 to team 0 [f=0003225] > SPRINGIE:User Sortale|factorycloak|6_6|donator_2|False|RSN|Empire|AU [f=0003242] Connection attempt from Sortale [f=0003242] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003242] -> Connection established (given id 2) [f=0003253] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0003253] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003472] [3472] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003502] [3502] Event [4688.02979,189.316971,465.99234]: 0 finished unit Mason [f=0003548] [3548] Event [2742.38354,63.8767204,3060.19434]: 0 lost unit Scorcher [f=0003705] [3705] Event [432,188.671875,4712]: 1 finished unit Pyro [f=0003803] [3803] Event [3232,69.3222046,848]: 0 finished unit Lotus [f=0003939] [3939] Event [3123.21777,26.9138241,2230.27515]: 0 lost unit Dart [f=0003962] [3962] Event [4552,188.671875,408]: 0 finished unit Caretaker [f=0003968] [3968] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0004046] [4046] Event [4688.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0004046] [4046] Event [3405.12451,181.735855,2329.69897]: 1 lost unit Pyro [f=0004126] [4126] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0004142] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0004161] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0004161] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[Game::Load][lua{Rules,Gaia}={000000006442f180,00000000d457b010}]" [f=0004219] [4219] Event [4536,188.671875,232]: 0 finished unit Wind/Tidal Generator [f=0004310] [4310] Event [4688.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0004319] [4319] Event [432,188.671875,4712]: 1 finished unit Constable [f=0004424] [4424] Event [4456,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0004501] [4501] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0004612] [4612] Event [1888,57.4002075,4192]: 1 finished unit Lotus [f=0004628] [4628] Event [456,188.671875,4872]: 1 finished unit Wind/Tidal Generator [f=0004702] [4702] Event [4688.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0004722] [4722] Event [4376,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0004741] [4741] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0004754] [4754] Event [3798.22583,131.20253,1913.71228]: 0 lost unit Firefly [f=0004868] [4868] Event [360,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0004978] [4978] Event [4688.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0005069] [5069] Event [3661.35962,123.680367,1563.43225]: 0 finished unit Firefly [f=0005093] [5093] Event [584,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0005103] [5103] Event [4296,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0005295] [5295] Event [3552,47.008667,1472]: 0 finished unit Radar Tower [f=0005393] [5393] Event [680,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0005397] [5397] Event [2717.81641,115.908455,1417.7948]: 0 lost unit Firefly [f=0005402] [5402] Event [4688.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0005447] [5447] Event [4216,185.932617,344]: 0 finished unit Wind/Tidal Generator [f=0005520] [5520] Event [944,68.1756592,3440]: 1 finished unit Lotus [f=0005593] [5593] Event [4136,174.124756,376]: 0 finished unit Wind/Tidal Generator [f=0005658] [5658] Event [432,188.671875,4712]: 1 finished unit Pyro [f=0005678] [5678] Event [776,188.671875,4616]: 1 finished unit Wind/Tidal Generator [f=0005699] [5699] Event [3950.604,127.832809,1915.19458]: 0 finished unit Firefly [f=0005761] [5761] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0005961] [5961] Event [856,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0005962] [5962] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0006105] [6105] Event [4688.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0006314] [6314] Event [3626.98779,118.109566,2221.9624]: 0 lost unit Firefly [f=0006322] [6322] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0006347] [6347] Event [4688.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0006350] [6350] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0006588] [6588] Event [4688.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0006591] [6591] Event [4528,77.104187,1744]: 0 lost unit Lotus [f=0006629] [6629] Event [3980.0564,102.027458,2960.38159]: 0 finished unit Firefly [f=0006660] [6660] Event [2944,77.104187,448]: 0 finished unit Lotus [f=0006842] [6842] Event [4688.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0006842] [6842] Event [4638.42969,77.104187,1738.69788]: 0 lost unit Mason [f=0006890] [6890] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0006914] [6914] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0006993] [6993] Event [3184,159.785156,4512]: 1 finished unit Lotus [f=0007037] [7037] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0007116] [7116] Event [4688.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0007208] [7208] Event [712,188.671875,4648]: 1 finished unit Caretaker [f=0007315] [7315] Event [4728.65234,153.735809,2754.78003]: 0 lost unit Firefly [f=0007357] [7357] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0007412] [7412] Event [432,188.671875,4712]: 1 finished unit Placeholder [f=0007449] [7449] Event [3232,158.415527,4592]: 1 finished unit Picket [f=0007502] [7502] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0007503] [7503] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0007595] [7595] Event [1888,57.4002075,4192]: 1 lost unit Lotus [f=0007619] [7619] Event [4115.6875,104.904419,3113.15698]: 0 finished unit Firefly [f=0007784] [7784] Event [3981.10986,156.149429,3779.73901]: 0 lost unit Firefly [f=0007843] [7843] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0007869] [7869] Event [432,188.671875,4712]: 1 finished unit Moderator [f=0007899] [7899] Event [4120,24.9804688,3240]: 0 finished unit Solar Collector [f=0008099] [8099] Event [4115.6875,104.904419,3113.15698]: 0 finished unit Firefly [f=0008106] [8106] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0008128] [8128] Event [2802.3999,22.9689808,4145.62988]: 0 lost unit Scorcher [f=0008162] [8162] Event [4024,24.0621948,3128]: 0 finished unit Solar Collector [f=0008184] [8184] Event [432,188.671875,4712]: 1 finished unit Moderator [f=0008213] [8213] Event [2836.76392,186.854538,3918.43921]: 1 lost unit Pyro [f=0008258] [8258] Event [2223.49854,31.148634,4063.00366]: 1 lost unit Pyro [f=0008342] [8342] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0008412] [8412] Event [4248,31.050415,3080]: 0 finished unit Solar Collector [f=0008432] [8432] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0008468] [8468] Event [2136.11084,23.8090134,411.392395]: 0 lost unit Mason [f=0008518] [8518] Event [432,188.671875,4712]: 1 finished unit Moderator [f=0008564] [8564] Event [2984,22.651062,4584]: 1 lost unit Metal Extractor [f=0008579] [8579] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0008608] [8608] Event [2824,22.2671509,4664]: 1 lost unit Metal Extractor [f=0008615] [8615] Event [2296,22.2671509,456]: 0 lost unit Metal Extractor [f=0008629] [8629] Event [3184,159.785156,4512]: 1 lost unit Lotus [f=0008702] [8702] Event [4120,28.6587524,2952]: 0 finished unit Solar Collector [f=0008713] [8713] Event [3232,158.583069,4592]: 1 lost unit Picket [f=0008808] [8808] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0008817] [8817] Event [432,188.671875,4712]: 1 finished unit Moderator [f=0009022] [9022] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0009166] [9166] Event [432,188.671875,4712]: 1 finished unit Moderator [f=0009233] [9233] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0009339] [9339] Event [3232,160.890198,4624]: 1 lost unit Picket [f=0009443] [9443] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0009571] [9571] Event [432,188.671875,4712]: 1 finished unit Moderator [f=0009654] [9654] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0009808] [9808] Event [1980.88782,44.3237839,3986.71509]: 0 lost unit Fencer [f=0009810] [9810] Event [1937.81079,47.4068031,3975.06299]: 0 lost unit Fencer [f=0009825] [9825] Event [2136.3396,40.0283585,4153.87305]: 0 lost unit Fencer [f=0009844] [9844] Event [4696,25.307312,4760]: 1 lost unit Metal Extractor [f=0009874] [9874] Event [4550.68848,27.8415508,4783.95361]: 0 lost unit Scorcher [f=0009881] [9881] Event [1686.76526,69.1684036,4292.896]: 1 lost unit Moderator [f=0009885] [9885] Event [4688.02979,189.316971,465.99234]: 0 finished unit Mason [f=0009895] [9895] Event [4622.37842,28.9985409,4772.0249]: 1 lost unit Recon Commander [f=0009910] [9910] Event [4566.72412,22.6222725,4803.70313]: 0 lost unit Scorcher [f=0009910] [9910] Event [1582.90344,67.8125,4283.83252]: 1 lost unit Moderator [f=0009911] [9911] Event [4595.64746,24.7760353,4734.63867]: 0 lost unit Scorcher [f=0009997] [9997] Event [432,188.671875,4712]: 1 finished unit Moderator [f=0010036] [10036] Event [1748.81433,77.104187,4505.26221]: 1 lost unit Placeholder [f=0010082] [10082] Event [4688.02979,189.316971,465.99234]: 0 finished unit Mason [f=0010260] [10260] Event [1600.94324,65.7729187,4150.91162]: 0 lost unit Fencer [f=0010270] [10270] Event [1672.12634,64.8738556,4202.20068]: 0 lost unit Fencer [f=0010298] [10298] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0010382] [10382] Event [432,188.671875,4712]: 1 finished unit Moderator [f=0010397] [10397] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0010403] [10403] Event [1367.05798,92.5271912,4604.31738]: 1 lost unit Moderator [f=0010495] [10495] Event [1625.14648,64.7093201,4146.47217]: 0 lost unit Fencer [f=0010508] [10508] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0010751] [10751] Event [1769.47156,57.182312,3998.34839]: 0 lost unit Fencer [f=0010783] [10783] Event [1721.81384,56.710968,4001.21509]: 0 lost unit Scorcher [f=0010811] [10811] Event [4472,188.671875,616]: 0 finished unit Caretaker [f=0010816] [10816] Event [432,188.671875,4712]: 1 finished unit Moderator [f=0010824] [10824] Event [1709.65002,76.1979904,4420.1333]: 1 lost unit Moderator [f=0010844] [10844] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0011004] [11004] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0011127] [11127] Event [1499.18933,80.0052261,4611.45996]: 0 lost unit Scorcher [f=0011151] [11151] Event [1489.67603,93.3481064,4867.95117]: 1 lost unit Moderator [f=0011154] [11154] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0011174] [11174] Event [1402.00659,91.4720993,4643.58447]: 0 lost unit Scorcher [f=0011210] [11210] Event [1343.34338,90.0604172,4933.91553]: 1 lost unit Moderator [f=0011216] [11216] Event [4568,75.9437561,1896]: 0 finished unit Metal Extractor [f=0011256] [11256] Event [1377.19849,96.9617462,4894.66602]: 0 lost unit Scorcher [f=0011273] [11273] Event [1187.21338,115.002518,4887.36914]: 1 lost unit Moderator [f=0011286] [11286] Event [1240.53064,99.5279922,4927.44678]: 1 lost unit Moderator [f=0011304] [11304] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0011345] [11345] Event [1107.80188,134.4104,4735.21924]: 1 lost unit Moderator [f=0011359] [11359] Event [432,188.671875,4712]: 1 finished unit Moderator [f=0011399] [11399] Event [2120,77.104187,4792]: 1 lost unit Metal Extractor [f=0011454] [11454] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0011509] stupid balance [f=0011526] [11526] Event [776,188.671875,4616]: 1 lost unit Wind/Tidal Generator [f=0011552] !resign [f=0011552] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0011552] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0011553] > Poll: Resign team 1? [END:SUCCESS] [f=0011553] [11553] Event [undefined]: izirayd resigned [f=0011553] game_message: izirayd has been destroyed! [f=0011553] game_message: ATOSTIC wins! [f=0011553] Submitting stats [f=0011553] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011553] Part| Total Time|Time of the last 0.5s [f=0011553] Draw 17466.49ms 28.67% [f=0011553] Lua::Callins::Synced 7444.48ms 10.09% [f=0011553] Lua::Callins::Unsynced 22643.18ms 34.87% [f=0011553] Lua::CollectGarbage::Synced 1540.34ms 0.20% [f=0011553] Lua::CollectGarbage::Unsynced 1261.96ms 1.90% [f=0011553] Misc::Profiler::AddTime 60.25ms 0.00% [f=0011553] Sim 40048.75ms 52.25% [f=0011553] [11553] Received game_message: izirayd has been destroyed! [f=0011553] [11553] Received game_message: ATOSTIC wins! [f=0011553] > Team 1 resigned [f=0011554] [11554] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011554] [11554] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011554] [11554] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011554] [11554] Game End Stats Values: 2,2185,2110,2110,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,4.80000019,4.80000019,5.19999981,0,45,45,0,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011554] [11554] Game End Stats Values: 3,2310,2340,2340,2310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.1616106,10.6666546,10.6666546,8.1616106,1275,1275,1275,1275,8.19999981,7.66666651,7.66666651,8.19999981,0,45,45,0,0,0,0,0,1035,1020,1020,1035,0,0,0,0,0,0.00047733,0.00047733,0,0,0,0,0 [f=0011554] [11554] Game End Stats Values: 4,2510,2375,2375,2510,1.6342299,0,0,1.6342299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3105116,12.0000315,12.0000315,11.3105116,1275,1275,1275,1275,9.10894871,9,9,9.10894871,165,45,45,165,0,0,0,0,1070,1055,1055,1070,0,0,0,0,0,0.00100267,0.00100267,0,0,0,0,0 [f=0011554] [11554] Game End Stats Values: 5,2670,2535,2535,2670,10.5654974,0,0,10.5654974,0,0,0,0,0,0,0,0,0,0,0,0,20.8327255,0,0,20.8327255,0,0,0,0,12.7665348,10.5765066,10.5765066,12.7665348,1275,1275,1275,1275,10.3954172,9.9333334,9.9333334,10.3954172,165,45,45,165,0,0,0,0,1230,1215,1215,1230,0,0,0,0,0,0.00100267,0.00100267,0,0,20.8327255,20.8327255,0 [f=0011554] [11554] Game End Stats Values: 6,2705,2745,2745,2705,25.4252968,5.50319099,5.50319099,25.4252968,0,0,0,0,0,0,0,0,0,0,0,0,20.8327255,40,40,20.8327255,0,0,0,0,15.4377623,13.5859547,13.5859547,15.4377623,1275,1275,1275,1275,11.990653,11.3668804,11.3668804,11.990653,165,220,220,165,0,40,40,0,1265,1250,1250,1265,40,45,45,40,0,0.00100267,0.00100267,0,40,29.2702255,29.2702255,40 [f=0011554] [11554] Game End Stats Values: 7,2900,2800,2800,2900,34.4079437,11.2952452,11.2952452,34.4079437,0,0,0,0,0,0,0,0,0,0,0,0,20.8327255,40,40,20.8327255,0,0,0,0,15.6621008,13.165452,13.165452,15.6621008,1275,1330,1330,1275,11.5988436,11.3861361,11.3861361,11.5988436,290,220,220,290,0,40,40,0,1335,1250,1250,1335,40,45,45,40,0,0.00100267,0.00100267,0,40,29.2702255,29.2702255,40 [f=0011554] [11554] Game End Stats Values: 8,3115,3020,3020,3115,51.4112625,22.0428543,22.0428543,51.4112625,0,0,0,0,0,0,0,0,0,0,0,0,144.336578,146.770859,146.770859,144.336578,0,0,0,0,18.6930256,13.6478224,13.6478224,18.6930256,1275,1330,1330,1275,13.6002216,11.7165079,11.7165079,13.6002216,290,440,440,290,0,40,40,0,1550,1250,1250,1550,40,45,45,40,0,0.00100267,0.00100267,0,146.770859,152.774078,152.774078,146.770859 [f=0011554] [11554] Game End Stats Values: 9,3110,3110,3110,3110,76.3021698,24.6416435,24.6416435,76.3021698,0,0,0,0,0,0,0,0,0,0,0,0,177.730438,164.999985,164.999985,177.730438,0,0,0,0,23.3957939,15.6978931,15.6978931,23.3957939,1275,1330,1330,1275,16.6593933,11.5732527,11.5732527,16.6593933,165,440,440,165,0,165,165,0,1670,1340,1340,1670,165,45,45,165,0,0.00100267,0.00100267,0,164.999985,196.804306,196.804306,164.999985 [f=0011554] [11554] Game End Stats Values: 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Values: 22,6405,5320,5320,6405,269.08313,69.0035782,69.0035782,269.08313,0,0,0,0,0,0,0,0,0,331.125732,331.125732,0,2581.23853,1131.30627,1131.30627,2581.23853,180,90,90,180,32.5002975,19.807148,19.807148,32.5002975,1330,1330,1330,1330,23.5988159,21.2021828,21.2021828,23.5988159,2525,1670,1670,2525,1131.19995,872.666748,872.666748,1131.19995,2370,2230,2230,2370,872.666748,1223.5332,1223.5332,872.666748,0,0.00300763,0.00300763,0,1391.74719,2611.72168,2611.72168,1391.74719 [f=0011554] [11554] Game End Stats Values: 23,6105,4045,4045,6105,321.882324,70.2945328,70.2945328,321.882324,0,0,0,0,0,0,0,0,0,331.125732,331.125732,0,3556.17725,1549.77234,1549.77234,3556.17725,180,90,90,180,36.2421837,22.4756374,22.4756374,36.2421837,1330,55,55,1330,24.5199471,21.0860615,21.0860615,24.5199471,2105,1670,1670,2105,2735.5332,1417.66675,1417.66675,2735.5332,2490,2230,2230,2490,1417.66675,2827.86646,2827.86646,1417.66675,0,0.00300763,0.00300763,0,1836.21228,3633.81323,3633.81323,1836.21228 [f=0011554] [11554] Game End Stats Values: 24,5820,3795,3795,5820,394.939728,94.5279617,94.5279617,394.939728,0,0,0,0,0,0,0,0,0,800.438843,800.438843,0,4009.22119,2123.08472,2123.08472,4009.22119,180,90,90,180,47.9875679,25.2517223,25.2517223,47.9875679,1330,55,55,1330,25.8704967,19.8155613,19.8155613,25.8704967,1700,1420,1420,1700,3225.5332,1947.66675,1947.66675,3225.5332,2610,2230,2230,2610,1947.66675,3317.86646,3317.86646,1947.66675,0,0.00300763,0.00300763,0,2411.99756,4129.71289,4129.71289,2411.99756 [f=0011554] [11554] Game End Stats Values: 25,5540,3705,3705,5540,459.880554,121.86441,121.86441,459.880554,0,0,0,0,0,0,0,0,0,817.975037,817.975037,0,4362.97607,2346.98364,2346.98364,4362.97607,180,90,90,180,45.9640579,23.40868,23.40868,45.9640579,1330,55,55,1330,27.729393,18.2224293,18.2224293,27.729393,1420,1420,1420,1420,3555.5332,2352.66675,2352.66675,3555.5332,2610,2140,2140,2610,2352.66675,3647.86646,3647.86646,2352.66675,36.1666489,0.00300763,0.00300763,36.1666489,2636.83032,4509.49121,4509.49121,2636.83032 [f=0011554] [11554] Game End Stats Values: 26,5935,3225,3225,5935,484.987671,126.105156,126.105156,484.987671,0,0,0,0,0,0,0,0,0,862.432129,862.432129,0,4870.16602,2716.80127,2716.80127,4870.16602,180,90,90,180,33.503231,14.5223885,14.5223885,33.503231,1330,55,55,1330,22.673811,16.2827168,16.2827168,22.673811,1545,940,940,1545,4275.5332,2602.66675,2602.66675,4275.5332,2880,2140,2140,2880,2602.66675,4367.86621,4367.86621,2602.66675,36.1666489,0.00300763,0.00300763,36.1666489,3007.48779,5025.2666,5025.2666,3007.48779 [f=0011554] [11554] Game End Stats Values: 27,5935,2620,2620,5935,503.901947,129.513992,129.513992,503.901947,0,0,0,0,0,0,0,0,0,940.675598,940.675598,0,5449.47754,2860.76855,2860.76855,5449.47754,180,90,90,180,32.8953896,14.088912,14.088912,32.8953896,1330,55,55,1330,31.2649422,19.5523052,19.5523052,31.2649422,1545,460,460,1545,5120.5332,2727.66675,2727.66675,5120.5332,2880,2015,2015,2880,2852.66675,5212.86621,5212.86621,2852.66675,108.333313,46.6696434,46.6696434,108.333313,3159.53564,5631.76514,5631.76514,3159.53564 [f=0011579] [11579] Event [815.522217,188.674561,4747.67627]: 1 lost unit Moderator [f=0011580] [11580] Event [584,188.730164,4808]: 1 lost unit Wind/Tidal Generator [f=0011591] [11591] Event [712,188.619232,4648]: 1 lost unit Caretaker [f=0011603] [11603] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0011688] Spectator Sortale left the game: normal quit [f=0011688] [11688] Event [undefined]: Sortale quit [f=0011714] [11714] Event [2984,21.4906502,4584]: 0 finished unit Metal Extractor [f=0011753] [11753] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0011842] No clients connected, shutting down server [f=0011842] Server shutdown [f=0011903] [11903] Event [4688.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0012039] [12039] Event [4728,75.9437561,1912]: 0 finished unit Metal Extractor [f=0012209] [12209] Event [2824,21.106739,4664]: 0 finished unit Metal Extractor [f=0012293] [12293] Event [4504,77.1702576,1800]: 0 finished unit Wind/Tidal Generator [f=0012533] [12533] Event [4584,77.2769928,1800]: 0 finished unit Wind/Tidal Generator [f=0012788] [12788] Event [4664,77.1066284,1800]: 0 finished unit Wind/Tidal Generator [f=0013028] [13028] Event [4744,77.1861267,1800]: 0 finished unit Wind/Tidal Generator [f=0013240] Autoquit sending quit command. [f=0013240] [QuitAction] user exited to system [f=0013240] [SpringApp::Kill][1] fromRun=1 [f=0013240] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013240] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013240] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013240] [ThreadPool::SetThreadCount][2] workers=0 [f=0013240] [SpringApp::Kill][2] [f=0013240] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013240] [Game::KillLua][3] dtor=0 luaUI=0x63c1fa70 [f=0013240] Start widgetHandler:Shutdown [f=0013240] Shutdown - SaveOrderList Complete [f=0013240] Writing last game win data [f=0013240] Shutdown - SaveConfigData Complete [f=0013240] Shutdown Widget - Save/Load API [f=0013240] Shutdown Widget - Chili Highlight [f=0013240] Shutdown Widget - Draw After Chili [f=0013240] Shutdown Widget - EPIC Menu [f=0013240] Shutdown Widget - Chili Widget Selector [f=0013240] Shutdown Widget - Chili Minimap [f=0013240] Shutdown Widget - Local Team Colors [f=0013240] Shutdown Widget - Display Keys 2 [f=0013240] Shutdown Widget - Save Game Menu [f=0013240] Shutdown Widget - Unit Icons [f=0013240] Shutdown Widget - Noises [f=0013240] Shutdown Widget - HealthBars [f=0013240] Shutdown Widget - Win Counter [f=0013240] Shutdown Widget - SpringRTS Replay Stats [f=0013240] Shutdown Widget - BuildETA [f=0013240] Shutdown Widget - Modular Comm Info [f=0013240] Shutdown Widget - Music Player v2 [f=0013240] Shutdown Widget - State Reverse and Latency [f=0013240] Shutdown Widget - Stereo3D [f=0013240] Shutdown Widget - Showeco and Grid Drawer [f=0013240] Shutdown Widget - Point Tracker [f=0013240] Shutdown Widget - Missile Silo Range [f=0013240] Shutdown Widget - MinimapEvents [f=0013240] Shutdown Widget - Local Widgets Config [f=0013240] Shutdown Widget - Highlight Geos [f=0013240] Shutdown Widget - Grab Input [f=0013240] Input grabbing is disabled! [f=0013240] Shutdown Widget - Defense Range Zero-K [f=0013240] Shutdown Widget - MetalFeatures (new) [f=0013240] Shutdown Widget - Darkening [f=0013240] Shutdown Widget - Context Menu [f=0013240] Shutdown Widget - Chili Spectator Panels [f=0013240] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013240] Shutdown Widget - Chili Nuke Warning [f=0013240] Shutdown Widget - Chili EndGame Window [f=0013240] Shutdown Widget - Chili Economy Panel Default [f=0013240] Shutdown Widget - CameraShake [f=0013240] Shutdown Widget - Attack AoE [f=0013240] Shutdown Widget - Map Edge Extension [f=0013240] Shutdown Widget - Selection Send [f=0013240] Shutdown Widget - LupsManager [f=0013240] Shutdown Widget - Newton Firezone [f=0013240] Shutdown Widget - Chili Pro Console [f=0013240] Shutdown Widget - Persistent Build Height [f=0013240] Shutdown Widget - Lasso Terraform GUI [f=0013240] Shutdown Widget - Lups [f=0013240] Shutdown Widget - Chili Framework [f=0013240] Shutdown Widget - Chili Core Selector [f=0013240] Shutdown Widget - Custom Markers [f=0013240] Shutdown Widget - Mex Placement Handler [f=0013240] Shutdown Widget - Select Keys [f=0013240] Shutdown Widget - Pause Screen [f=0013240] Shutdown Widget - Text To Speech Control [f=0013240] Shutdown Widget - Layout Handler [f=0013240] End widgetHandler:Shutdown [f=0013240] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504402,63816132} {int,ext,rec}Allocs={25012920,0,0} {chunk,block}Bytes={63816132,0} [f=0013240] [Game::KillLua][1] dtor=0 luaGaia=0x52f6b200 [f=0013240] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315375,52069311} {int,ext,rec}Allocs={25012921,0,0} {chunk,block}Bytes={52069311,0} [f=0013240] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315375,52069311} {int,ext,rec}Allocs={25012921,0,0} {chunk,block}Bytes={52069311,0} [f=0013240] [Game::KillLua][2] dtor=0 luaRules=0x52609300 [f=0013240] Start gadgetHandler:Shutdown [f=0013240] Shutdown - StartSetup [f=0013240] Shutdown - UnitMorph [f=0013240] Shutdown - Carrier Drones [f=0013240] Shutdown - LupsNanoSpray [f=0013240] Shutdown - Missile Silo Controller [f=0013240] Shutdown - Modular Comm Info [f=0013240] Shutdown - Terrain Texture Handler [f=0013240] Shutdown - UnitCloakShield [f=0013240] Shutdown - Starlight Handler [f=0013240] End gadgetHandler:Shutdown [f=0013240] Start gadgetHandler:Shutdown [f=0013240] Shutdown - Save/Load [f=0013240] Shutdown - Teleport Throw [f=0013240] Shutdown - UnitMorph [f=0013240] Shutdown - Modular Comm Info [f=0013240] Shutdown - Retreat Command [f=0013240] Shutdown - Shockwaves [f=0013240] Shutdown - UnitCloakShield [f=0013240] Shutdown - Lups Cloak FX [f=0013240] Shutdown - Lups [f=0013240] Shutdown - Lups Shield [f=0013240] End gadgetHandler:Shutdown [f=0013240] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25012959,0,0} {chunk,block}Bytes={0,0} [f=0013240] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25012959,0,0} {chunk,block}Bytes={0,0} [f=0013240] [Game::KillLua][4] dtor=0 [f=0013240] [Game::~CGame][1] [f=0013240] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013240] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013240] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013240] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013240] [Game::KillLua][4] dtor=1 [f=0013240] [Game::KillMisc][1] [f=0013240] [Game::KillMisc][2] [f=0013240] [Game::KillMisc][3] [f=0013240] [Game::KillRendering][1] [f=0013240] [3DOParser::Kill] allocated 137 pieces [f=0013240] [S3OParser::Kill] allocated 2726 pieces [f=0013240] [AssParser::Kill] allocated 251 pieces [f=0013240] [Game::KillInterface][1] [f=0013240] [Game::KillInterface][2] [f=0013240] [Game::KillSimulation][1] [f=0013240] [Game::KillSimulation][2] [f=0013240] [CCollisionHandler] dis-/continuous tests: 0/38750 [f=0013240] [Game::KillSimulation][3] [f=0013240] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013240] [~CPathCache(20x20)] cacheHits=72 hitPercentage=19% numHashColls=0 maxCacheSize=31 [f=0013240] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013240] [~CPathCache(40x40)] cacheHits=26 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013240] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013240] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013240] [LosHandler::Kill] raycast instance cache-{hits,misses}={5435,11958}; shared=0%; cached=31% [f=0013240] [Game::KillSimulation][4] [f=0013240] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013240] [Game::~CGame][2] [f=0013240] [Game::~CGame][3] [f=0013240] [SpringApp::Kill][3] [f=0013240] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141105 bytes sent 173980 bytes recv'd [f=0013240] [SpringApp::Kill][4] font=0x45f21aa0 [f=0013240] [SpringApp::Kill][5] [f=0013240] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45f9d790) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=6040ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=422ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=129ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=127ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=61ms file="objects3d/commrecon.s3o" indx=4991 inflSize=114kb readTime=58ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=57ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=42ms file="gamedata/modrules.lua" indx=856 inflSize=4kb readTime=39ms file="luaui/widgets/gui_nukebutton.lua" indx=4655 inflSize=16kb readTime=36ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 57705908 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4607c990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46097fe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ff1d10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0f70094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]