[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nFj68lyWFM/springsettings.1056855.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 132ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3d38098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1314 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1056855/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 844ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d9b3d0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d9b3d0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 279ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1263ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1562ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 745ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] flap was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1056855/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1263ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1056855/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53655830,0x67e57920}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 8e0e3160ba6652ca5435bd2f4596f592 [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000e366ec40,00000000e58c4d70}]" [f=-000001] Allies: I choose: .! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000096334e00,000000009dc2a3b0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [2007,11.8049316,1343]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5074,11.8010254,3724]: 1 finished unit Engineer Commander [f=0000000] [0] Pootis, team: 1, elo:2592, userid: 419050 [f=0000000] [0] DanWarior, team: 0, elo:2305, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [2112,11.796875,1472]: 0 finished unit Hovercraft Platform [f=0000065] [65] Event [5008,11.796875,3592]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000331] [331] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000382] [382] Event [2080,11.8410587,1472]: 0 finished unit Dagger [f=0000430] [430] Event [1992,11.796875,1256]: 0 finished unit Solar Collector [f=0000564] [564] Event [4998.3999,11.796875,3592]: 1 finished unit Conjurer [f=0000571] [571] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000627] [627] Event [2080,11.8410587,1472]: 0 finished unit Dagger [f=0000820] [820] Event [4920,11.796875,3720]: 1 finished unit Solar Collector [f=0000843] [843] Event [4998.3999,11.796875,3592]: 1 finished unit Glaive [f=0000860] [860] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0001061] [1061] Event [4920,11.796875,3880]: 1 finished unit Solar Collector [f=0001248] [1248] Event [2080,11.8410587,1472]: 0 finished unit Dagger [f=0001278] [1278] Event [2152,11.796875,1256]: 0 finished unit Solar Collector [f=0001288] [1288] Event [5064,11.796875,3960]: 1 finished unit Solar Collector [f=0001537] [1537] Event [4200.03125,29.5367737,3069.77222]: 1 lost unit Glaive [f=0001629] [1629] Event [5120,11.796875,3808]: 1 finished unit Lotus [f=0001684] [1684] Event [2200,11.796875,1336]: 0 finished unit Solar Collector [f=0001763] [1763] Event [4998.3999,11.796875,3592]: 1 finished unit Glaive [f=0001805] [1805] Event [2080,11.8410587,1472]: 0 finished unit Dagger [f=0001974] [1974] Event [4998.3999,11.796875,3592]: 1 finished unit Glaive [f=0002185] [2185] Event [4998.3999,11.796875,3592]: 1 finished unit Glaive [f=0002189] [2189] Event [2224,11.9674072,1392]: 0 finished unit Lotus [f=0002503] [2503] Event [2128,11.796875,1392]: 0 finished unit Radar Tower [f=0002605] [2605] Event [2080,11.8410587,1472]: 0 finished unit Quill [f=0002683] [2683] Event [4079.66113,12.7953262,4583.49268]: 0 lost unit Dagger [f=0002862] [2862] Event [4998.3999,11.796875,3592]: 1 finished unit Reaver [f=0003030] [3030] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0003233] [3233] Event [2080,11.8410587,1472]: 0 finished unit Bolas [f=0003358] [3358] Event [4998.3999,11.796875,3592]: 1 finished unit Ronin [f=0003435] [3435] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0003626] [3626] Event [3784,17.2345276,3464]: 1 finished unit Solar Collector [f=0003847] [3847] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0003858] [3858] Event [4032,188.731812,3408]: 1 finished unit Radar Tower [f=0003939] [3939] Event [3301.03833,34.2338448,1065.49451]: 1 lost unit Glaive [f=0004030] [4030] Event [2080,11.8410587,1472]: 0 finished unit Bolas [f=0004237] [4237] Event [4998.3999,11.796875,3592]: 1 finished unit Reaver [f=0004537] [4537] Event [3872,32.1871033,3488]: 1 finished unit Lotus [f=0004738] [4738] Event [1716.1217,11.796875,2154.83228]: 1 lost unit Glaive [f=0004743] [4743] Event [2080,11.8410587,1472]: 0 finished unit Quill [f=0004778] [4778] Event [1745.04993,11.796875,2156.4353]: 1 lost unit Glaive [f=0004790] [4790] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0004847] [4847] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0005064] [5064] Event [4998.3999,11.796875,3592]: 1 finished unit Reaver [f=0005101] [5101] Event [2672.42944,21.9073048,2112.78662]: 0 lost unit Bolas [f=0005228] [5228] Event [2854.75049,26.0361633,2023.55078]: 0 lost unit Bolas [f=0005328] [5328] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0005442] [5442] Event [4998.3999,11.796875,3592]: 1 finished unit Conjurer [f=0005507] [5507] Event [6336,137.800812,3232]: 1 finished unit Radar Tower [f=0005516] [5516] Event [3384,15.4788208,1656]: 0 finished unit Solar Collector [f=0005557] [5557] Event [1344,11.796875,2032]: 0 finished unit Lotus [f=0005700] [5700] Event [3464,15.5795898,1640]: 0 finished unit Solar Collector [f=0005966] [5966] Event [2287.49341,13.8116426,1840.52478]: 1 lost unit Reaver [f=0006130] [6130] Event [3472,17.691864,1744]: 0 finished unit Lotus [f=0006234] [6234] Event [2080,11.8410587,1472]: 0 finished unit Scalpel [f=0006306] [6306] Event [2304,12.7890625,1376]: 0 finished unit Picket [f=0006446] [6446] Event [4998.3999,11.796875,3592]: 1 finished unit Conjurer [f=0006453] [6453] Event [3472,14.4672546,1920]: 1 finished unit Lotus [f=0006569] [6569] Event [1136,11.796875,2160]: 0 finished unit Picket [f=0006620] [6620] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [f=0006655] [6655] Event [3472,17.6994514,1744]: 0 lost unit Lotus [f=0006660] [6660] Event [3019.56177,20.2993088,2043.07678]: 1 lost unit Ronin [f=0006706] [6706] Event [3216,20.6141663,1872]: 1 finished unit Lotus [f=0006724] [6724] Event [6841.97461,91.171875,4599.97314]: 1 lost unit Conjurer [f=0006765] [6765] Event [3290.39746,32.9335861,1633.7168]: 0 lost unit Engineer Commander [f=0006800] [6800] Event [3400,15.715992,1544]: 0 lost unit Metal Extractor [f=0006820] [6820] Event [3404.54419,11.9653606,1990.15967]: 1 finished unit Engineer Commander [f=0006882] [6882] Event [3464,15.4584265,1640]: 0 lost unit Solar Collector [f=0006914] [6914] Event [3384,12.6106834,1656]: 0 lost unit Solar Collector [f=0006917] [6917] Event [3120.18555,14.176692,2062.43311]: 0 lost unit Scalpel [f=0007119] [7119] Event [1192,11.796875,2104]: 0 finished unit Solar Collector [f=0007144] [7144] Event [4998.3999,11.796875,3592]: 1 finished unit Reaver [f=0007234] [7234] Event [6872,91.171875,4696]: 1 lost unit Metal Extractor [f=0007581] [7581] Event [4808,11.796875,3720]: 1 finished unit Storage [f=0007831] [7831] Event [1240,11.9674072,1976]: 0 finished unit Solar Collector [f=0007842] [7842] Event [2080,11.8410587,1472]: 0 finished unit Mace [f=0008424] [8424] Event [2111.4729,13.78125,2640.36938]: 1 lost unit Reaver [f=0008505] [8505] Event [2080,11.8410587,1472]: 0 finished unit Scalpel [f=0008589] [8589] Event [4760,12.7890625,3656]: 1 finished unit Solar Collector [f=0008704] [8704] Event [4998.3999,11.796875,3592]: 1 finished unit Reaver [f=0008891] [8891] Event [3332.99194,27.1294937,1486.98303]: 0 lost unit Quill [f=0008924] [8924] Event [2080,11.8410587,1472]: 0 finished unit Quill [f=0009091] [9091] Event [3848,13.8742676,3256]: 1 finished unit Solar Collector [f=0009186] [9186] Event [4998.3999,11.796875,3592]: 1 finished unit Ronin [f=0009364] [9364] Event [4744,12.7890625,3800]: 1 finished unit Solar Collector [f=0009552] [9552] Event [4998.3999,11.796875,3592]: 1 finished unit Ronin [f=0009803] [9803] Event [3688,18.5561523,3352]: 1 finished unit Solar Collector [f=0009835] [9835] Event [2080,11.8410587,1472]: 0 finished unit Scalpel [f=0009844] [9844] Event [2264,11.8240051,1304]: 0 finished unit Storage [f=0009943] [9943] Event [4998.3999,11.796875,3592]: 1 finished unit Ronin [f=0010096] [10096] Event [2962.63867,12.7890625,2608.85864]: 0 lost unit Scalpel [f=0010103] [10103] Event [4808,11.796875,3896]: 1 finished unit Solar Collector [f=0010370] [10370] Event [4998.3999,11.796875,3592]: 1 finished unit Ronin [f=0010507] [10507] Event [3704,16.1803284,3528]: 1 finished unit Solar Collector [f=0010517] [10517] Event [2531.99219,13.8087378,2428.10693]: 1 lost unit Reaver [f=0010723] [10723] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0010885] [10885] Event [4864,11.796875,3792]: 1 finished unit Lotus [f=0011023] [11023] Event [3280.71802,12.7890625,2058.60156]: 1 lost unit Reaver [f=0011114] [11114] Event [3245.94531,12.7505894,2717.13037]: 1 lost unit Ronin [f=0011154] [11154] Event [3216,20.6141663,1872]: 1 lost unit Lotus [f=0011198] [11198] Event [3488,15.9206543,1296]: 0 finished unit Radar Tower [f=0011233] [11233] Event [4998.3999,11.796875,3592]: 1 finished unit Ronin [f=0011509] [11509] Event [168,12.7890625,3016]: 0 finished unit Solar Collector [f=0011517] [11517] Event [4998.3999,11.796875,3592]: 1 finished unit Ronin [f=0011589] [11589] Event [2080,11.8410587,1472]: 0 finished unit Mace [f=0011744] [11744] Event [3436.76343,11.796875,2560.34644]: 1 lost unit Ronin [f=0011803] [11803] Event [4998.3999,11.796875,3592]: 1 finished unit Ronin [f=0012019] [12019] Event [3472,14.4672546,1920]: 1 lost unit Lotus [f=0012022] [12022] Event [3352,11.1055126,1752]: 1 lost unit Metal Extractor [f=0012034] [12034] Event [3275.42773,12.9923573,1984.19897]: 0 lost unit Scalpel [f=0012051] [12051] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0012178] [12178] Event [3185.02832,21.3113422,1903.1853]: 0 lost unit Mace [f=0012254] [12254] Event [240,12.7580566,3056]: 0 finished unit Lotus [f=0012344] [12344] Event [2080,11.8410587,1472]: 0 finished unit Scalpel [f=0012710] [12710] Event [3365.21777,22.0798283,1468.94067]: 0 lost unit Quill [f=0012795] [12795] Event [2080,11.8410587,1472]: 0 finished unit Dagger [f=0012866] [12866] Event [4998.3999,11.796875,3592]: 1 finished unit Knight [f=0013040] [13040] Event [3536,23.127018,1728]: 1 finished unit Lotus [f=0013050] [13050] Event [2080,11.8410587,1472]: 0 finished unit Dagger [f=0013079] [13079] Event [2608.40894,19.5014191,2313.57959]: 0 lost unit Mace [f=0013092] [13092] Event [3488,15.9206543,1296]: 0 lost unit Radar Tower [f=0013305] [13305] Event [2080,11.8410587,1472]: 0 finished unit Dagger [f=0013946] [13946] Event [4998.3999,11.796875,3592]: 1 finished unit Knight [f=0014102] [14102] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0014120] [14120] Event [2080,11.8410587,1472]: 0 finished unit Scalpel [f=0014125] [14125] Event [3378.76147,35.3292274,3031.16846]: 0 lost unit Dagger [f=0014135] [14135] Event [3576,31.3566589,1832]: 1 finished unit Caretaker [f=0014144] [14144] Event [4998.3999,11.796875,3592]: 1 finished unit Glaive [f=0014313] [14313] Event [4678.70508,17.8001633,3132.70557]: 0 lost unit Dagger [f=0014342] [14342] Event [920,87.1992493,4264]: 0 finished unit Wind/Tidal Generator [f=0014351] [14351] Event [4998.3999,11.796875,3592]: 1 finished unit Glaive [f=0014360] [14360] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0014562] [14562] Event [4998.3999,11.796875,3592]: 1 finished unit Glaive [f=0014585] [14585] Event [2504,213.687653,3800]: 1 finished unit Wind/Tidal Generator [f=0014772] [14772] Event [4998.3999,11.796875,3592]: 1 finished unit Glaive [f=0014798] [14798] Event [3976,12.7890625,4712]: 1 lost unit Metal Extractor [f=0014802] [14802] Event [2080,11.8410587,1472]: 0 finished unit Scalpel [f=0014810] [14810] Event [2504,210.76535,3848]: 1 finished unit Wind/Tidal Generator [f=0014918] [14918] Event [3648,36.2329025,1712]: 1 finished unit Lotus [f=0015035] [15035] Event [2456,209.916565,3848]: 1 finished unit Wind/Tidal Generator [f=0015038] [15038] Event [2301.31201,15.7422161,2248.87793]: 0 lost unit Scalpel [f=0015132] [15132] Event [3502.01978,13.346343,1319.4552]: 0 lost unit Scalpel [f=0015194] [15194] Event [2080,11.8410587,1472]: 0 finished unit Quill [f=0015212] [15212] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0015266] [15266] Event [2490.24487,15.7212391,1742.55322]: 0 lost unit Scalpel [f=0015274] [15274] Event [undefined]: DanWarior resigned [f=0015274] game_message: DanWarior has been destroyed! [f=0015274] game_message: Pootis wins! [f=0015274] Submitting stats [f=0015274] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015274] Part| Total Time|Time of the last 0.5s [f=0015274] Draw 16572.94ms 26.22% [f=0015274] Lua::Callins::Synced 14069.26ms 11.57% [f=0015274] Lua::Callins::Unsynced 21156.35ms 31.21% [f=0015274] Lua::CollectGarbage::Synced 1034.39ms 2.09% [f=0015274] Lua::CollectGarbage::Unsynced 1151.38ms 1.30% [f=0015274] Misc::Profiler::AddTime 71.32ms 0.10% [f=0015274] Sim 44727.05ms 51.35% [f=0015274] [15274] Received game_message: DanWarior has been destroyed! [f=0015274] [15274] Received game_message: Pootis wins! [f=0015275] [15275] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015275] [15275] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015275] [15275] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015275] [15275] Game End Stats Values: 2,2215,2065,2065,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,4.9333334,4.9333334,5.4666667,80,0,0,80,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015275] [15275] Game End Stats Values: 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5,2605,2640,2640,2605,12.3587246,12.1317348,12.1317348,12.3587246,0,0,0,0,0,0,0,0,0,0,0,0,76.3043442,16.7999992,16.7999992,76.3043442,0,90,90,0,12.2666664,15.3222189,15.3222189,12.2666664,1275,1275,1275,1275,9.48170757,10.9181652,10.9181652,9.48170757,240,65,65,240,65,0,0,65,1090,1210,1210,1090,0,65,65,0,0,0.00074167,0.00074167,0,16.7999992,76.3043442,76.3043442,16.7999992 [f=0015275] [15275] Game End Stats Values: 6,2775,2770,2770,2775,23.6849194,25.7775021,25.7775021,23.6849194,0,0,0,0,0,0,0,0,0,0,0,0,104.568039,27.9999962,27.9999962,104.568039,90,90,90,90,14,16.4166794,16.4166794,14,1275,1275,1275,1275,9.75508118,12.3263998,12.3263998,9.75508118,320,195,195,320,65,0,0,65,1090,1210,1210,1090,0,65,65,0,0,0.00195278,0.00195278,0,27.9999962,105.005539,105.005539,27.9999962 [f=0015275] [15275] Game End Stats Values: 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11,3350,3540,3540,3350,83.094101,100.020241,100.020241,83.094101,0,0,0,0,0,0,0,0,0,0,0,0,343.104279,198.967758,198.967758,343.104279,90,90,90,90,14,17.5055656,17.5055656,14,1330,1330,1330,1330,11.6120815,16.2137871,16.2137871,11.6120815,620,660,660,620,130,80,80,130,1310,1460,1460,1310,80,130,130,80,0,0.00401104,0.00401104,0,225.6371,346.860779,346.860779,225.6371 [f=0015275] [15275] Game End Stats Values: 12,3660,3500,3500,3660,93.522049,119.233894,119.233894,93.522049,0,0,0,0,0,0,0,0,0,0,0,0,473.104156,232.217697,232.217697,473.104156,90,180,180,90,14,16,16,14,1330,1330,1330,1330,12.4951954,14.2809114,14.2809114,12.4951954,620,530,530,620,260,80,80,260,1620,1460,1460,1620,80,260,260,80,0,0.00401104,0.00401104,0,258.887054,476.860657,476.860657,258.887054 [f=0015275] [15275] Game End Stats Values: 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15,3910,3675,3675,3910,97.8399277,199.206802,199.206802,97.8399277,0,0,0,0,0,0,0,0,0,31.5126648,31.5126648,0,955.613953,722.249023,722.249023,955.613953,270,180,180,270,17.6000004,15.4666662,15.4666662,17.6000004,1330,1385,1385,1330,17.2001953,14.789094,14.789094,17.2001953,460,530,530,460,480,460,460,480,1850,1580,1580,1850,591.666687,480,480,591.666687,0,0.00401104,0.00401104,0,748.918396,960.072021,960.072021,748.918396 [f=0015275] [15275] Game End Stats Values: 16,3930,3765,3765,3930,104.758606,199.206802,199.206802,104.758606,0,0,0,0,0,0,0,0,0,31.5126648,31.5126648,0,2192.47095,1919.42029,1919.42029,2192.47095,380,360,360,380,17.333334,16,16,17.333334,1330,1385,1385,1330,19.6612339,13,13,19.6612339,460,440,440,460,690,640,640,690,1760,1580,1580,1760,771.666687,690,690,771.666687,43.833374,0.00401104,0.00401104,43.833374,2021.86865,2196.92944,2196.92944,2021.86865 [f=0015275] [15275] Game End Stats Values: 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[f=0015275] [15275] Game End Stats Values: 30,3320,3680,3680,3320,191.48262,434.009552,434.009552,191.48262,0,0,0,0,0,0,0,0,329.997223,167.501572,167.501572,329.997223,3966.10742,3777.85278,3777.85278,3966.10742,470,360,360,470,14,21.4666672,21.4666672,14,110,110,110,110,14.2271614,14.1190538,14.1190538,14.2271614,940,1020,1020,940,1803.66687,3465,3465,1803.66687,1800,2190,2190,1800,3676.80029,3308.66675,3308.66675,3676.80029,403.660767,0.00401104,0.00401104,403.660767,4029.86694,4155.79395,4155.79395,4029.86694 [f=0015275] [15275] Game End Stats Values: 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End Stats Values: 33,3210,4430,4430,3210,213.237869,516.278198,516.278198,213.237869,0,0,0,0,0,0,0,0,329.997223,167.501572,167.501572,329.997223,3995.27686,4151.66113,4151.66113,3995.27686,470,360,360,470,14,22,22,14,55,110,110,55,13.210597,18.3105679,18.3105679,13.210597,760,1500,1500,760,1803.66687,4080,4080,1803.66687,1925,2460,2460,1925,4330.80029,3308.66675,3308.66675,4330.80029,403.660767,83.0040588,83.0040588,403.660767,4403.6748,4184.96387,4184.96387,4403.6748 [f=0015275] [15275] Game End Stats Values: 34,3430,4540,4540,3430,227.413498,541.193298,541.193298,227.413498,0,0,0,0,0,0,0,0,329.997223,167.501572,167.501572,329.997223,4332.86523,4303.67676,4303.67676,4332.86523,470,360,360,470,15.1413622,22.473629,22.473629,15.1413622,55,110,110,55,14.9450426,18.2721214,18.2721214,14.9450426,980,1630,1630,980,1893.66687,4080,4080,1893.66687,1925,2440,2440,1925,4330.80029,3398.66675,3398.66675,4330.80029,403.660767,90.0041122,90.0041122,403.660767,4555.69043,4522.90381,4522.90381,4555.69043 [f=0015275] [15275] Game End Stats Values: 35,2990,4665,4665,2990,228.566299,594.245605,594.245605,228.566299,0,0,0,0,0,0,0,0,329.997223,167.501572,167.501572,329.997223,4429.11523,4769.55078,4769.55078,4429.11523,470,450,450,470,14.6872101,24.2401772,24.2401772,14.6872101,55,110,110,55,14.210187,17.0368176,17.0368176,14.210187,320,1630,1630,320,1893.66687,4740,4740,1893.66687,2145,2475,2475,2145,4990.80029,3398.66675,3398.66675,4990.80029,403.660767,90.0041122,90.0041122,403.660767,5021.56445,4843.10059,4843.10059,5021.56445 [f=0015275] [15275] Event [2408,209.544495,3848]: 1 finished unit Wind/Tidal Generator [f=0015323] [15323] Event [3937.55249,10.3779154,4757.71582]: 0 lost unit Dagger [f=0015384] Player Pootis left the game: normal quit [f=0015384] [15384] Event [undefined]: Pootis quit [f=0015390] Spectator DanWarior left the game: normal quit [f=0015390] [15390] Event [undefined]: DanWarior quit [f=0015396] No clients connected, shutting down server [f=0015396] Server shutdown [f=0015488] [15488] Event [4998.3999,11.796875,3592]: 1 finished unit Sling [f=0015514] [15514] Event [2408,212.331146,3800]: 1 finished unit Wind/Tidal Generator [f=0015812] [15812] Event [2408,215.404602,3752]: 1 finished unit Wind/Tidal Generator [f=0015818] [15818] Event [4998.3999,11.796875,3592]: 1 finished unit Sling [f=0016052] [16052] Event [2456,215.598389,3752]: 1 finished unit Wind/Tidal Generator [f=0016382] [16382] Event [2504,216.873505,3752]: 1 finished unit Wind/Tidal Generator [f=0018287] Autoquit sending quit command. [f=0018287] [QuitAction] user exited to system [f=0018287] [SpringApp::Kill][1] fromRun=1 [f=0018287] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018287] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018287] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018287] [ThreadPool::SetThreadCount][2] workers=0 [f=0018287] [SpringApp::Kill][2] [f=0018287] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018287] [Game::KillLua][3] dtor=0 luaUI=0x53168a00 [f=0018287] Start widgetHandler:Shutdown [f=0018287] Shutdown - SaveOrderList Complete [f=0018287] Writing last game win data [f=0018287] Shutdown - SaveConfigData Complete [f=0018287] Shutdown Widget - Chili Highlight [f=0018287] Shutdown Widget - Save/Load API [f=0018287] Shutdown Widget - Draw After Chili [f=0018287] Shutdown Widget - EPIC Menu [f=0018287] Shutdown Widget - Chili Minimap [f=0018287] Shutdown Widget - Chili Widget Selector [f=0018287] Shutdown Widget - Local Team Colors [f=0018287] Shutdown Widget - Display Keys 2 [f=0018287] Shutdown Widget - Save Game Menu [f=0018287] Shutdown Widget - HealthBars [f=0018287] Shutdown Widget - Noises [f=0018287] Shutdown Widget - Unit Icons [f=0018287] Shutdown Widget - Win Counter [f=0018287] Shutdown Widget - BuildETA [f=0018287] Shutdown Widget - SpringRTS Replay Stats [f=0018287] Shutdown Widget - Modular Comm Info [f=0018287] Shutdown Widget - CameraShake [f=0018287] Shutdown Widget - Chili Economy Panel Default [f=0018287] Shutdown Widget - Chili EndGame Window [f=0018287] Shutdown Widget - Chili Nuke Warning [f=0018287] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018287] Shutdown Widget - Chili Spectator Panels [f=0018287] Shutdown Widget - Context Menu [f=0018287] Shutdown Widget - Darkening [f=0018287] Shutdown Widget - MetalFeatures (new) [f=0018287] Shutdown Widget - Defense Range Zero-K [f=0018287] Shutdown Widget - Grab Input [f=0018287] Input grabbing is disabled! [f=0018287] Shutdown Widget - Highlight Geos [f=0018287] Shutdown Widget - Local Widgets Config [f=0018287] Shutdown Widget - MinimapEvents [f=0018287] Shutdown Widget - Missile Silo Range [f=0018287] Shutdown Widget - Point Tracker [f=0018287] Shutdown Widget - Showeco and Grid Drawer [f=0018287] Shutdown Widget - Stereo3D [f=0018287] Shutdown Widget - State Reverse and Latency [f=0018287] Shutdown Widget - Music Player v2 [f=0018287] Shutdown Widget - Attack AoE [f=0018287] Shutdown Widget - Map Edge Extension [f=0018287] Shutdown Widget - Selection Send [f=0018287] Shutdown Widget - LupsManager [f=0018287] Shutdown Widget - Newton Firezone [f=0018287] Shutdown Widget - Chili Pro Console [f=0018287] Shutdown Widget - Persistent Build Height [f=0018287] Shutdown Widget - Lasso Terraform GUI [f=0018287] Shutdown Widget - Chili Framework [f=0018287] Shutdown Widget - Lups [f=0018287] Shutdown Widget - Mex Placement Handler [f=0018287] Shutdown Widget - Custom Markers [f=0018287] Shutdown Widget - Chili Core Selector [f=0018287] Shutdown Widget - Select Keys [f=0018287] Shutdown Widget - Pause Screen [f=0018287] Shutdown Widget - Layout Handler [f=0018287] Shutdown Widget - Text To Speech Control [f=0018287] End widgetHandler:Shutdown [f=0018287] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={658790,82954596} {int,ext,rec}Allocs={26869039,0,0} {chunk,block}Bytes={82954596,0} [f=0018287] [Game::KillLua][1] dtor=0 luaGaia=0x67e57920 [f=0018287] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={423771,68861113} {int,ext,rec}Allocs={26869040,0,0} {chunk,block}Bytes={68861113,0} [f=0018287] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={423771,68861113} {int,ext,rec}Allocs={26869040,0,0} {chunk,block}Bytes={68861113,0} [f=0018287] [Game::KillLua][2] dtor=0 luaRules=0x53655830 [f=0018287] Start gadgetHandler:Shutdown [f=0018287] Shutdown - StartSetup [f=0018287] Shutdown - UnitMorph [f=0018287] Shutdown - Carrier Drones [f=0018287] Shutdown - LupsNanoSpray [f=0018287] Shutdown - Missile Silo Controller [f=0018287] Shutdown - Modular Comm Info [f=0018287] Shutdown - Terrain Texture Handler [f=0018287] Shutdown - UnitCloakShield [f=0018287] Shutdown - Starlight Handler [f=0018287] End gadgetHandler:Shutdown [f=0018287] Start gadgetHandler:Shutdown [f=0018287] Shutdown - Save/Load [f=0018287] Shutdown - Teleport Throw [f=0018287] Shutdown - UnitMorph [f=0018287] Shutdown - Modular Comm Info [f=0018287] Shutdown - Retreat Command [f=0018287] Shutdown - Shockwaves [f=0018287] Shutdown - UnitCloakShield [f=0018287] Shutdown - Lups Cloak FX [f=0018287] Shutdown - Lups [f=0018287] Shutdown - Lups Shield [f=0018287] End gadgetHandler:Shutdown [f=0018287] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26869083,0,0} {chunk,block}Bytes={0,0} [f=0018287] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26869083,0,0} {chunk,block}Bytes={0,0} [f=0018287] [Game::KillLua][4] dtor=0 [f=0018287] [Game::~CGame][1] [f=0018287] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018287] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018287] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018287] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018287] [Game::KillLua][4] dtor=1 [f=0018287] [Game::KillMisc][1] [f=0018287] [Game::KillMisc][2] [f=0018287] [Game::KillMisc][3] [f=0018287] [Game::KillRendering][1] [f=0018287] [3DOParser::Kill] allocated 137 pieces [f=0018287] [S3OParser::Kill] allocated 2828 pieces [f=0018287] [AssParser::Kill] allocated 220 pieces [f=0018287] [Game::KillInterface][1] [f=0018287] [Game::KillInterface][2] [f=0018287] [Game::KillSimulation][1] [f=0018287] [Game::KillSimulation][2] [f=0018287] [CCollisionHandler] dis-/continuous tests: 0/453935 [f=0018287] [Game::KillSimulation][3] [f=0018287] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018287] [~CPathCache(28x20)] cacheHits=18 hitPercentage=20% numHashColls=0 maxCacheSize=5 [f=0018287] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018287] [~CPathCache(56x40)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018287] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018287] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018287] [LosHandler::Kill] raycast instance cache-{hits,misses}={2634,8087}; shared=5%; cached=20% [f=0018287] [Game::KillSimulation][4] [f=0018287] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018287] [Game::~CGame][2] [f=0018287] [Game::~CGame][3] [f=0018287] [SpringApp::Kill][3] [f=0018287] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193744 bytes sent 1448225 bytes recv'd [f=0018287] [SpringApp::Kill][4] font=0x44cceaa0 [f=0018287] [SpringApp::Kill][5] [f=0018287] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44d3c5e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5066ms file="objects3d/amphassault.s3o" indx=4836 inflSize=151kb readTime=267ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=180ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=164ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=157ms file="objects3d/strikecom_2.dae" indx=5478 inflSize=1000kb readTime=134ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=87ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=84ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=77ms file="objects3d/logkoda.s3o" indx=5220 inflSize=46kb readTime=36ms file="objects3d/cremcom2.s3o" indx=5083 inflSize=200kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 55749416 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44e304d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e40f10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d9a050) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3d38094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]