[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.m2iqAGlEMH/springsettings.1056571.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 121ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc18c098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1382 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1056571/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 657ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a81780] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a81780] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 233ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1102ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1273ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 934ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 38ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 146ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 353ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1056571/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3339ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1056571/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5288f080,0x672252e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: a275306078d4ad8c48d9cf2848b97af0 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rifqifajarzain [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rifqifajarzain changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000f1020e00,0000000118f16990}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={000000010043f410,00000000ebdd0fb0}]" [f=-000001] Allies: I choose: Kalysta Specialist! [f=-000001] Allies: I choose: Soban! [f=-000001] [0] Event [5023,188.518799,2489]: 0 finished unit Strike Commander [f=-000001] [0] Event [708,188.697266,3815]: 1 finished unit Engineer Commander [f=0000000] [0] rifqifajarzain, team: 1, elo:1950, userid: 486824 [f=0000000] [0] eqdw, team: 0, elo:1756, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5008,188.472168,2568]: 0 finished unit Cloakbot Factory [f=0000017] [17] Event [824,188.772949,3816]: 1 finished unit Amphbot Factory [f=0000316] [316] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000497] [497] Event [4998.3999,188.477539,2568]: 0 finished unit Conjurer [f=0000556] [556] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000746] [746] Event [616,186.189453,3832]: 1 finished unit Solar Collector [f=0000875] [875] Event [4998.3999,188.477539,2568]: 0 finished unit Conjurer [f=0001024] [1024] Event [664,191.195313,3608]: 1 finished unit Solar Collector [f=0001076] [1076] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0001286] [1286] Event [760,187.704102,3512]: 1 finished unit Solar Collector [f=0001361] [1361] Event [860,188.443161,3816]: 1 finished unit Conch [f=0001649] [1649] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001754] [1754] Event [4998.3999,188.477539,2568]: 0 finished unit Conjurer [f=0001901] [1901] Event [4248,185.727539,3016]: 0 finished unit Solar Collector [f=0001937] [1937] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001993] [1993] Event [920,186.02832,3384]: 1 finished unit Solar Collector [f=0002091] [2091] Event [860,188.443161,3816]: 1 finished unit Conch [f=0002285] [2285] Event [1064,182.848633,3320]: 1 finished unit Solar Collector [f=0002488] [2488] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0002512] [2512] Event [4998.3999,188.477539,2568]: 0 finished unit Conjurer [f=0002599] [2599] Event [1208,183.138672,3272]: 1 finished unit Solar Collector [f=0002680] [2680] Event [5400,193.333008,2600]: 0 finished unit Solar Collector [f=0002715] [2715] Event [4998.3999,188.477539,2568]: 0 finished unit Glaive [f=0002781] [Game::ClientReadNet] added new player mahoutsukai with number 2 to team 0 [f=0002781] > SPRINGIE:User mahoutsukai|spiderassault|3_5||False|iFox||AR [f=0002799] Connection attempt from mahoutsukai [f=0002799] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002799] -> Connection established (given id 2) [f=0002809] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0002809] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002919] [2919] Event [4998.3999,188.477539,2568]: 0 finished unit Glaive [f=0003037] [3037] Event [1352,188.327148,3208]: 1 finished unit Solar Collector [f=0003073] [3073] Event [6096,418.854492,3056]: 0 finished unit Radar Tower [f=0003258] [3258] Event [860,188.443161,3816]: 1 finished unit Archer [f=0003274] [3274] Event [4998.3999,188.477539,2568]: 0 finished unit Glaive [f=0003407] [3407] Event [1496,188.466797,3160]: 1 finished unit Solar Collector [f=0003460] [3460] Event [3744,340.71582,2432]: 0 finished unit Radar Tower [f=0003461] [3461] Event [5512,192.205078,2504]: 0 finished unit Solar Collector [f=0003495] [3495] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0003611] [3611] Event [4998.3999,188.477539,2568]: 0 finished unit Glaive [f=0003717] [3717] Event [1640,189.487305,3096]: 1 finished unit Solar Collector [f=0003907] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0003918] [3918] Event [4998.3999,188.477539,2568]: 0 finished unit Glaive [f=0003947] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0003947] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={00000000646dd610,00000000ac9386f0}]" [f=0004023] [4023] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0004201] [4201] Event [5352,183.611328,2776]: 0 finished unit Solar Collector [f=0004290] [4290] Event [1864,184.975586,3128]: 1 finished unit Solar Collector [f=0004309] [4309] Event [4998.3999,188.477539,2568]: 0 finished unit Ronin [f=0004334] [4334] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0004377] [4377] Event [3075.0835,128.834518,4664.06006]: 0 lost unit Glaive [f=0004393] [4393] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0004446] [4446] Event [860,188.443161,3816]: 1 finished unit Archer [f=0004446] [4446] Event [3178.28198,141.055161,4904.53516]: 0 lost unit Glaive [f=0004800] [4800] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0004830] [4830] Event [5192,185.910156,2824]: 0 finished unit Solar Collector [f=0004878] [4878] Event [4998.3999,188.477539,2568]: 0 finished unit Ronin [f=0004924] [4924] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0005063] [5063] Event [860,188.443161,3816]: 1 finished unit Archer [f=0005087] [5087] Event [1968,182.461914,2928]: 1 finished unit Radar Tower [f=0005138] [5138] Event [5512,189.788086,2328]: 0 finished unit Solar Collector [f=0005342] [5342] Event [4998.3999,188.477539,2568]: 0 finished unit Ronin [f=0005344] [5344] Event [5032,190.701172,2872]: 0 finished unit Solar Collector [f=0005433] [5433] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0005465] [5465] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0005530] [5530] Event [860,188.443161,3816]: 1 finished unit Conch [f=0005659] [5659] Event [4998.3999,188.477539,2568]: 0 finished unit Ronin [f=0005842] [5842] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0005869] [5869] Event [4872,192.172852,2920]: 0 finished unit Solar Collector [f=0005905] [5905] Event [1080,186.200195,3192]: 1 finished unit Solar Collector [f=0005952] [5952] Event [4998.3999,188.477539,2568]: 0 finished unit Ronin [f=0005988] [5988] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0005997] [5997] Event [860,188.443161,3816]: 1 finished unit Conch [f=0006190] [6190] Event [936,188.939453,3096]: 1 finished unit Solar Collector [f=0006209] [6209] Event [3753.10181,189.078308,5009.46631]: 0 lost unit Glaive [f=0006316] [6316] Event [5480,182.988281,2136]: 0 finished unit Solar Collector [f=0006394] [6394] Event [4712,189.594727,2968]: 0 finished unit Solar Collector [f=0006459] [6459] Event [824,187.091797,3912]: 1 finished unit Caretaker [f=0006490] [6490] Event [792,193.902344,2984]: 1 finished unit Solar Collector [f=0006536] [6536] Event [860,188.443161,3816]: 1 finished unit Archer [f=0006797] [6797] Event [860,188.443161,3816]: 1 finished unit Archer [f=0006805] [6805] Event [648,189.949219,2888]: 1 finished unit Solar Collector [f=0006812] [6812] Event [5320,183.203125,2072]: 0 finished unit Solar Collector [f=0006934] [6934] Event [4552,191.453125,3032]: 0 finished unit Solar Collector [f=0007006] [7006] Event [4425.72949,210.14006,1354.72095]: 0 finished unit Strike Commander [f=0007006] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007006] [7006] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007053] [7053] Event [860,188.443161,3816]: 1 finished unit Archer [f=0007127] [7127] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0007166] [7166] Event [504,181.3125,2792]: 1 finished unit Solar Collector [f=0007251] [7251] Event [860,188.443161,3816]: 1 finished unit Conch [f=0007337] [7337] Event [5160,184.84668,2008]: 0 finished unit Solar Collector [f=0007453] [7453] Event [860,188.443161,3816]: 1 finished unit Conch [f=0007459] [7459] Event [4392,187.682617,3080]: 0 finished unit Solar Collector [f=0007510] [7510] Event [360,177.423828,2696]: 1 finished unit Solar Collector [f=0007559] [7559] Event [616,190.765625,3704]: 1 finished unit Wind/Tidal Generator [f=0007713] [7713] Event [616,188.541992,3752]: 1 finished unit Wind/Tidal Generator [f=0007765] [7765] Event [4998.3999,188.477539,2568]: 0 finished unit Knight [f=0007812] [7812] Event [3968,347.408203,1184]: 0 finished unit Radar Tower [f=0007848] [7848] Event [216,170.65625,2584]: 1 finished unit Solar Collector [f=0007854] [7854] Event [860,188.443161,3816]: 1 finished unit Archer [f=0007875] [7875] Event [5000,188.305664,1944]: 0 finished unit Solar Collector [f=0007891] [7891] Event [568,186.780273,3752]: 1 finished unit Wind/Tidal Generator [f=0007922] [7922] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0008100] [8100] Event [520,185.888672,3752]: 1 finished unit Wind/Tidal Generator [f=0008164] [8164] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0008229] [8229] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0008236] [8236] Event [860,188.443161,3816]: 1 finished unit Archer [f=0008244] [8244] Event [520,188.1875,3704]: 1 finished unit Wind/Tidal Generator [f=0008317] [8317] Event [520,189.369141,3656]: 1 finished unit Wind/Tidal Generator [f=0008383] [8383] Event [3115.18701,59.2147713,2046.18237]: 0 lost unit Glaive [f=0008400] [8400] Event [4840,188.456055,1880]: 0 finished unit Solar Collector [f=0008400] [8400] Event [1824,61.9130859,528]: 0 finished unit Lotus [f=0008417] [8417] Event [3032.66382,59.9572105,2095.58472]: 0 lost unit Glaive [f=0008508] [8508] Event [860,188.443161,3816]: 1 finished unit Archer [f=0008664] [8664] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0008700] [8700] Event [568,190.969727,3656]: 1 finished unit Wind/Tidal Generator [f=0008710] [8710] Event [860,188.443161,3816]: 1 finished unit Conch [f=0008845] [8845] Event [4998.3999,188.477539,2568]: 0 finished unit Knight [f=0008906] [8906] Event [860,188.443161,3816]: 1 finished unit Conch [f=0008926] [8926] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0008947] [8947] Event [4680,179.454102,1816]: 0 finished unit Solar Collector [f=0008956] [8956] Event [5128,188.499023,2632]: 0 finished unit Caretaker [f=0009074] [9074] Event [1936,56.2197266,208]: 0 finished unit Lotus [f=0009101] [9101] Event [872,183.847656,3464]: 1 finished unit Wind/Tidal Generator [f=0009107] [9107] Event [860,188.443161,3816]: 1 finished unit Archer [f=0009268] [9268] Event [872,183.12793,3512]: 1 finished unit Wind/Tidal Generator [f=0009287] [9287] Event [4320,53.3515625,5680]: 0 finished unit Radar Tower [f=0009382] [9382] Event [5224,189.970703,2632]: 0 finished unit Caretaker [f=0009420] [9420] Event [824,184.696289,3512]: 1 finished unit Wind/Tidal Generator [f=0009437] [9437] Event [4998.3999,188.477539,2568]: 0 finished unit Sling [f=0009475] [9475] Event [860,188.443161,3816]: 1 finished unit Archer [f=0009479] [9479] Event [4520,153.801758,1752]: 0 finished unit Solar Collector [f=0009481] [9481] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0009501] [9501] Event [824,185.856445,3624]: 1 finished unit Amphbot Plate [f=0009628] [9628] Event [776,188.294922,3416]: 1 finished unit Wind/Tidal Generator [f=0009724] [9724] Event [5224,191.227539,2536]: 0 finished unit Caretaker [f=0009749] [9749] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0009817] [9817] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0009847] [9847] Event [824,186.876953,3416]: 1 finished unit Wind/Tidal Generator [f=0009851] [9851] Event [860,188.443161,3816]: 1 finished unit Archer [f=0009969] [9969] Event [4998.3999,188.477539,2568]: 0 finished unit Sling [f=0010008] [10008] Event [860,188.443161,3816]: 1 finished unit Conch [f=0010036] [10036] Event [3437.80322,227.566833,755.69812]: 1 lost unit Archer [f=0010140] [10140] Event [936,190.948242,3256]: 1 finished unit Solar Collector [f=0010157] [10157] Event [3226.1123,212.306168,560.661926]: 1 lost unit Archer [f=0010168] [10168] Event [860,188.443161,3816]: 1 finished unit Conch [f=0010198] [10198] Event [2256,61.8916016,400]: 0 finished unit Lotus [f=0010317] [10317] Event [5128,191.216797,2536]: 0 finished unit Caretaker [f=0010336] [10336] Event [4272,59.9794922,5888]: 1 finished unit Lotus [f=0010375] [10375] Event [4320,53.3515625,5680]: 0 lost unit Radar Tower [f=0010383] [10383] Event [860,188.443161,3816]: 1 finished unit Archer [f=0010439] [10439] Event [4169.74609,58.6964417,5799.1123]: 0 lost unit Conjurer [f=0010447] [10447] Event [4998.3999,188.477539,2568]: 0 finished unit Sling [f=0010501] [10501] Event [792,188.466797,3144]: 1 finished unit Solar Collector [f=0010512] [10512] Event [4312,57.1166534,5768]: 0 lost unit Metal Extractor [f=0010592] [10592] Event [860,188.443161,3816]: 1 finished unit Archer [f=0010603] [10603] Event [5128,190.819336,2440]: 0 finished unit Caretaker [f=0010611] [10611] Event [4360,122.746094,1688]: 0 finished unit Solar Collector [f=0010786] [10786] Event [4096,66.5429688,5616]: 1 finished unit Lotus [f=0010790] [10790] Event [4998.3999,188.477539,2568]: 0 finished unit Sling [f=0010803] [10803] Event [860,188.443161,3816]: 1 finished unit Archer [f=0010968] [10968] Event [860,188.443161,3816]: 1 finished unit Conch [f=0011016] [11016] Event [5224,191.227539,2440]: 0 finished unit Caretaker [f=0011139] [11139] Event [4998.3999,188.477539,2568]: 0 finished unit Sling [f=0011143] [11143] Event [860,188.443161,3816]: 1 finished unit Conch [f=0011401] [11401] Event [860,188.443161,3816]: 1 finished unit Archer [f=0011674] [11674] Event [860,188.443161,3816]: 1 finished unit Archer [f=0011676] [11676] Event [5213.45996,171.487656,3909.26489]: 1 lost unit Archer [f=0011840] [11840] Event [858,185.856445,3624]: 1 finished unit Duck [f=0011989] [11989] Event [3480,227.493164,744]: 0 finished unit Stinger [f=0012012] [12012] Event [5587.4126,179.133392,3318.96045]: 0 lost unit Ronin [f=0012052] [12052] Event [860,188.443161,3816]: 1 finished unit Archer [f=0012055] [12055] Event [5580.05371,232.629227,3081.9082]: 1 lost unit Archer [f=0012084] [12084] Event [858,185.856445,3624]: 1 finished unit Duck [f=0012091] [12091] Event [2110.03174,203.611343,967.306641]: 1 finished unit Engineer Commander [f=0012091] [12091] Event [2110.03174,203.611343,967.306641]: 1 lost unit Engineer Commander [f=0012094] [12094] Event [5511.07324,180.483749,3316.54858]: 0 lost unit Ronin [f=0012118] [12118] Event [2216,188.359375,936]: 1 finished unit Stinger [f=0012122] [12122] Event [5531.1709,191.371643,3202.50562]: 0 lost unit Ronin [f=0012168] [12168] Event [2256,61.8916016,400]: 0 lost unit Lotus [f=0012241] [12241] Event [4200,97.0722656,1624]: 0 finished unit Solar Collector [f=0012247] [12247] Event [5484.88428,183.888092,3300.55908]: 0 lost unit Sling [f=0012302] [12302] Event [1824,61.9130859,528]: 0 lost unit Lotus [f=0012355] [12355] Event [860,188.443161,3816]: 1 finished unit Conch [f=0012373] [12373] Event [858,185.856445,3624]: 1 finished unit Duck [f=0012574] [12574] Event [858,185.856445,3624]: 1 finished unit Duck [f=0012584] [12584] Event [860,188.443161,3816]: 1 finished unit Conch [f=0012602] [12602] Event [4998.3999,188.477539,2568]: 0 finished unit Reaver [f=0012609] [12609] Event [5328,91.3027344,2456]: 0 finished unit Fusion Reactor [f=0012679] [12679] Event [858,185.856445,3624]: 1 finished unit Duck [f=0012913] [12913] Event [860,188.443161,3816]: 1 finished unit Archer [f=0012925] [12925] Event [858,185.856445,3624]: 1 finished unit Duck [f=0012931] [12931] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0012952] [12952] Event [4998.3999,188.477539,2568]: 0 finished unit Reaver [f=0013058] [13058] Event [2088,55.8974609,296]: 0 lost unit Metal Extractor [f=0013089] [13089] Event [858,185.856445,3624]: 1 finished unit Duck [f=0013169] [13169] Event [2923.70313,153.872971,769.695007]: 1 lost unit Archer [f=0013173] [13173] Event [860,188.443161,3816]: 1 finished unit Archer [f=0013261] [13261] Event [858,185.856445,3624]: 1 finished unit Duck [f=0013445] [13445] Event [860,188.443161,3816]: 1 finished unit Archer [f=0013458] [13458] Event [858,185.856445,3624]: 1 finished unit Duck [f=0013466] [13466] Event [1936,56.2197266,208]: 0 lost unit Lotus [f=0013505] [13505] Event [4998.3999,188.477539,2568]: 0 finished unit Reaver [f=0013567] [13567] Event [5079.99658,185.557297,1888.56152]: 0 lost unit Ronin [f=0013603] [13603] Event [5103.86816,184.152817,1847.5166]: 0 lost unit Ronin [f=0013614] [13614] Event [858,185.856445,3624]: 1 finished unit Duck [f=0013639] [13639] Event [860,188.443161,3816]: 1 finished unit Conch [f=0013763] [13763] Event [858,185.856445,3624]: 1 finished unit Duck [f=0013872] [13872] Event [860,188.443161,3816]: 1 finished unit Conch [f=0013940] [13940] Event [858,185.856445,3624]: 1 finished unit Duck [f=0013979] [13979] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0014110] [14110] Event [858,185.856445,3624]: 1 finished unit Duck [f=0014111] [14111] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0014135] [14135] Event [860,188.443161,3816]: 1 finished unit Archer [f=0014195] [14195] Event [5328,91.2060547,2376]: 0 finished unit Fusion Reactor [f=0014197] [14197] Event [5128,190.819336,2440]: 0 lost unit Caretaker [f=0014222] [14222] Event [undefined]: eqdw resigned [f=0014222] game_message: eqdw has been destroyed! [f=0014222] game_message: rifqifajarzain wins! [f=0014222] Submitting stats [f=0014222] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014222] Part| Total Time|Time of the last 0.5s [f=0014222] Draw 19326.52ms 16.38% [f=0014222] Lua::Callins::Synced 9746.22ms 16.48% [f=0014222] Lua::Callins::Unsynced 23604.35ms 21.68% [f=0014222] Lua::CollectGarbage::Synced 1743.74ms 0.00% [f=0014222] Lua::CollectGarbage::Unsynced 1249.89ms 0.80% [f=0014222] Misc::Profiler::AddTime 73.39ms 0.00% [f=0014222] Sim 46952.08ms 70.43% [f=0014222] [14222] Received game_message: eqdw has been destroyed! [f=0014222] [14222] Received game_message: rifqifajarzain wins! [f=0014223] [14223] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014223] [14223] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014223] [14223] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014223] [14223] Game End Stats Values: 2,1975,2065,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.0666666,5.0666666,4.66666651,0,0,0,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014223] [14223] Game End Stats Values: 3,2215,2225,2225,2215,0,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8.53333378,8,1275,1275,1275,1275,5,8.53333378,8.53333378,5,0,0,0,0,0,0,0,0,940,950,950,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014223] [14223] Game End Stats Values: 4,2305,2365,2365,2305,0,5.45902109,5.45902109,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.333333,11.333333,8,1275,1275,1275,1275,6.0666666,9.16393471,9.16393471,6.0666666,0,0,0,0,0,0,0,0,1030,1090,1090,1030,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014223] [14223] Game End Stats Values: 5,2425,2605,2605,2425,0,12.6337004,12.6337004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14,14,8,1275,1275,1275,1275,7,10.0116453,10.0116453,7,0,0,0,0,0,0,0,0,1150,1330,1330,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014223] [14223] Game End Stats Values: 6,2585,2825,2825,2585,2.42709661,23.0846081,23.0846081,2.42709661,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,14.9333334,14.9333334,9.33333302,1275,1275,1275,1275,9.50624561,11.6967268,11.6967268,9.50624561,0,0,0,0,0,0,0,0,1310,1550,1550,1310,0,0,0,0,17.5999889,0,0,17.5999889,0,0,0,0 [f=0014223] [14223] Game End Stats Values: 7,2865,2965,2965,2865,2.97427487,40.70504,40.70504,2.97427487,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,17.8666668,17.8666668,10,1275,1275,1275,1275,14.6697941,12.174696,12.174696,14.6697941,0,0,0,0,0,0,0,0,1590,1690,1690,1590,0,0,0,0,75.733551,0,0,75.733551,0,0,0,0 [f=0014223] [14223] Game End Stats Values: 8,3050,3035,3035,3050,3.05327034,65.9487534,65.9487534,3.05327034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,22.2666664,22.2666664,11.8666668,1330,1275,1275,1330,15.0274715,12.6829157,12.6829157,15.0274715,130,0,0,130,0,0,0,0,1590,1760,1760,1590,0,0,0,0,122.132843,0.00245,0.00245,122.132843,0,0,0,0 [f=0014223] [14223] Game End Stats Values: 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33,10140,13160,13160,10140,1085.14001,1696.4469,1696.4469,1085.14001,0,0,0,0,0,0,0,0,194.137787,0,0,194.137787,2558.36646,2953.81323,2953.81323,2558.36646,450,630,630,450,81.4000015,64.8942947,64.8942947,81.4000015,1670,1560,1560,1670,32.4778023,41.218132,41.218132,32.4778023,1760,4440,4440,1760,1000,1708.5,1708.5,1000,6260,6530,6530,6260,1708.5,1000,1000,1708.5,802.811523,0.0081333,0.0081333,802.811523,3037.55981,2657.25024,2657.25024,3037.55981 [f=0014228] [14228] Event [5352,183.611328,2776]: 0 lost unit Solar Collector [f=0014229] [14229] Event [858,185.856445,3624]: 1 finished unit Duck [f=0014230] [14230] Event [3196.35913,129.689056,1453.89026]: 0 lost unit Strike Commander [f=0014230] [14230] Event [4200,97.0722656,1624]: 0 lost unit Solar Collector [f=0014232] [14232] Event [5512,192.205078,2504]: 0 lost unit Solar Collector [f=0014238] [14238] Event [5248.9751,190.987747,2467.39111]: 0 lost unit Conjurer [f=0014243] [14243] Event [5160,184.84668,2008]: 0 lost unit Solar Collector [f=0014247] [14247] Event [5576,194.1203,2440]: 0 lost unit Metal Extractor [f=0014252] [14252] Event [5320,189.537933,2680]: 0 lost unit Metal Extractor [f=0014253] [14253] Event [5000,188.305664,1944]: 0 lost unit Solar Collector [f=0014256] [14256] Event [5480,183.714508,2136]: 0 lost unit Solar Collector [f=0014259] [14259] Event [5224,191.440201,2440]: 0 lost unit Caretaker [f=0014262] [14262] Event [5400,188.202515,2600]: 0 lost unit Solar Collector [f=0014268] [14268] Event [4168,92.6912689,1544]: 0 lost unit Metal Extractor [f=0014348] Player rifqifajarzain left the game: normal quit [f=0014348] [14348] Event [undefined]: rifqifajarzain quit [f=0014351] [14351] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0014391] Spectator mahoutsukai left the game: normal quit [f=0014391] [14391] Event [undefined]: mahoutsukai quit [f=0014395] [14395] Event [858,185.856445,3624]: 1 finished unit Duck [f=0014411] [14411] Event [860,188.443161,3816]: 1 finished unit Archer [f=0014483] No clients connected, shutting down server [f=0014483] Server shutdown [f=0014483] End of demo reached [f=0014559] [14559] Event [858,185.856445,3624]: 1 finished unit Duck [f=0014642] [14642] Event [860,188.443161,3816]: 1 finished unit Archer [f=0014694] [14694] Event [858,185.856445,3624]: 1 finished unit Duck [f=0014725] [14725] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0014849] [14849] Event [860,188.443161,3816]: 1 finished unit Conch [f=0014856] [14856] Event [858,185.856445,3624]: 1 finished unit Duck [f=0015024] [15024] Event [858,185.856445,3624]: 1 finished unit Duck [f=0015034] [15034] Event [860,188.443161,3816]: 1 finished unit Conch [f=0015138] [15138] Event [858,185.856445,3624]: 1 finished unit Duck [f=0015353] [15353] Event [2360,188.649414,968]: 1 finished unit Gauss [f=0015385] [15385] Event [858,185.856445,3624]: 1 finished unit Duck [f=0015396] [15396] Event [860,188.443161,3816]: 1 finished unit Archer [f=0015498] [15498] Event [858,185.856445,3624]: 1 finished unit Duck [f=0015667] [15667] Event [858,185.856445,3624]: 1 finished unit Duck [f=0015676] [15676] Event [860,188.443161,3816]: 1 finished unit Archer [f=0015834] [15834] Event [858,185.856445,3624]: 1 finished unit Duck [f=0015913] [15913] Event [860,188.443161,3816]: 1 finished unit Archer [f=0015969] [15969] Event [858,185.856445,3624]: 1 finished unit Duck [f=0016081] Autoquit sending quit command. [f=0016081] [QuitAction] user exited to system [f=0016081] [SpringApp::Kill][1] fromRun=1 [f=0016081] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016081] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016081] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016081] [ThreadPool::SetThreadCount][2] workers=0 [f=0016081] [SpringApp::Kill][2] [f=0016081] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016081] [Game::KillLua][3] dtor=0 luaUI=0x531eb320 [f=0016081] Start widgetHandler:Shutdown [f=0016081] Shutdown - SaveOrderList Complete [f=0016081] Writing last game win data [f=0016081] Shutdown - SaveConfigData Complete [f=0016081] Shutdown Widget - Chili Highlight [f=0016081] Shutdown Widget - Save/Load API [f=0016081] Shutdown Widget - Draw After Chili [f=0016081] Shutdown Widget - EPIC Menu [f=0016081] Shutdown Widget - Chili Minimap [f=0016081] Shutdown Widget - Chili Widget Selector [f=0016081] Shutdown Widget - Local Team Colors [f=0016081] Shutdown Widget - Display Keys 2 [f=0016081] Shutdown Widget - Save Game Menu [f=0016081] Shutdown Widget - HealthBars [f=0016081] Shutdown Widget - Noises [f=0016081] Shutdown Widget - Unit Icons [f=0016081] Shutdown Widget - Win Counter [f=0016081] Shutdown Widget - BuildETA [f=0016081] Shutdown Widget - SpringRTS Replay Stats [f=0016081] Shutdown Widget - Modular Comm Info [f=0016081] Shutdown Widget - CameraShake [f=0016081] Shutdown Widget - Chili Economy Panel Default [f=0016081] Shutdown Widget - Chili EndGame Window [f=0016081] Shutdown Widget - Chili Nuke Warning [f=0016081] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016081] Shutdown Widget - Chili Spectator Panels [f=0016081] Shutdown Widget - Context Menu [f=0016081] Shutdown Widget - Darkening [f=0016081] Shutdown Widget - MetalFeatures (new) [f=0016081] Shutdown Widget - Defense Range Zero-K [f=0016081] Shutdown Widget - Grab Input [f=0016081] Input grabbing is disabled! [f=0016081] Shutdown Widget - Highlight Geos [f=0016081] Shutdown Widget - Local Widgets Config [f=0016081] Shutdown Widget - MinimapEvents [f=0016081] Shutdown Widget - Missile Silo Range [f=0016081] Shutdown Widget - Point Tracker [f=0016081] Shutdown Widget - Showeco and Grid Drawer [f=0016081] Shutdown Widget - Stereo3D [f=0016081] Shutdown Widget - State Reverse and Latency [f=0016081] Shutdown Widget - Music Player v2 [f=0016081] Shutdown Widget - Attack AoE [f=0016081] Shutdown Widget - Map Edge Extension [f=0016081] Shutdown Widget - Selection Send [f=0016081] Shutdown Widget - LupsManager [f=0016081] Shutdown Widget - Newton Firezone [f=0016081] Shutdown Widget - Chili Pro Console [f=0016081] Shutdown Widget - Persistent Build Height [f=0016081] Shutdown Widget - Lasso Terraform GUI [f=0016081] Shutdown Widget - Chili Framework [f=0016081] Shutdown Widget - Lups [f=0016081] Shutdown Widget - Mex Placement Handler [f=0016081] Shutdown Widget - Custom Markers [f=0016081] Shutdown Widget - Chili Core Selector [f=0016081] Shutdown Widget - Select Keys [f=0016081] Shutdown Widget - Pause Screen [f=0016081] Shutdown Widget - Layout Handler [f=0016081] Shutdown Widget - Text To Speech Control [f=0016081] End widgetHandler:Shutdown [f=0016081] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={697810,76606113} {int,ext,rec}Allocs={27932227,0,0} {chunk,block}Bytes={76606113,0} [f=0016081] [Game::KillLua][1] dtor=0 luaGaia=0x672252e0 [f=0016081] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={483322,63559394} {int,ext,rec}Allocs={27932228,0,0} {chunk,block}Bytes={63559394,0} [f=0016081] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={483322,63559394} {int,ext,rec}Allocs={27932228,0,0} {chunk,block}Bytes={63559394,0} [f=0016081] [Game::KillLua][2] dtor=0 luaRules=0x5288f080 [f=0016081] Start gadgetHandler:Shutdown [f=0016081] Shutdown - StartSetup [f=0016081] Shutdown - UnitMorph [f=0016081] Shutdown - Carrier Drones [f=0016081] Shutdown - LupsNanoSpray [f=0016081] Shutdown - Missile Silo Controller [f=0016081] Shutdown - Modular Comm Info [f=0016081] Shutdown - Terrain Texture Handler [f=0016081] Shutdown - UnitCloakShield [f=0016081] Shutdown - Starlight Handler [f=0016081] End gadgetHandler:Shutdown [f=0016081] Start gadgetHandler:Shutdown [f=0016081] Shutdown - Save/Load [f=0016081] Shutdown - Teleport Throw [f=0016081] Shutdown - UnitMorph [f=0016081] Shutdown - Modular Comm Info [f=0016081] Shutdown - Retreat Command [f=0016081] Shutdown - Shockwaves [f=0016081] Shutdown - UnitCloakShield [f=0016081] Shutdown - Lups Cloak FX [f=0016081] Shutdown - Lups [f=0016081] Shutdown - Lups Shield [f=0016081] End gadgetHandler:Shutdown [f=0016081] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27932260,0,0} {chunk,block}Bytes={0,0} [f=0016081] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27932260,0,0} {chunk,block}Bytes={0,0} [f=0016081] [Game::KillLua][4] dtor=0 [f=0016081] [Game::~CGame][1] [f=0016081] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016081] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016081] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016081] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016081] [Game::KillLua][4] dtor=1 [f=0016081] [Game::KillMisc][1] [f=0016081] [Game::KillMisc][2] [f=0016081] [Game::KillMisc][3] [f=0016081] [Game::KillRendering][1] [f=0016081] [3DOParser::Kill] allocated 137 pieces [f=0016081] [S3OParser::Kill] allocated 2731 pieces [f=0016081] [AssParser::Kill] allocated 250 pieces [f=0016081] [Game::KillInterface][1] [f=0016081] [Game::KillInterface][2] [f=0016081] [Game::KillSimulation][1] [f=0016081] [Game::KillSimulation][2] [f=0016081] [CCollisionHandler] dis-/continuous tests: 0/784399 [f=0016081] [Game::KillSimulation][3] [f=0016081] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016081] [~CPathCache(24x24)] cacheHits=281 hitPercentage=77% numHashColls=0 maxCacheSize=14 [f=0016081] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016081] [~CPathCache(48x48)] cacheHits=125 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016081] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016081] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016081] [LosHandler::Kill] raycast instance cache-{hits,misses}={3661,10375}; shared=1%; cached=25% [f=0016081] [Game::KillSimulation][4] [f=0016081] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016081] [Game::~CGame][2] [f=0016081] [Game::~CGame][3] [f=0016081] [SpringApp::Kill][3] [f=0016081] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 170295 bytes sent 151774 bytes recv'd [f=0016081] [SpringApp::Kill][4] font=0x449b4aa0 [f=0016081] [SpringApp::Kill][5] [f=0016081] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44a7d0c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4071ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=329ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=201ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=83ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=61ms file="objects3d/strikecom_3.dae" indx=5480 inflSize=1000kb readTime=50ms file="objects3d/spiderriot.s3o" indx=5450 inflSize=134kb readTime=46ms file="objects3d/hermit.s3o" indx=5189 inflSize=105kb readTime=40ms file="objects3d/starlight_satellite.dae" indx=5461 inflSize=149kb readTime=40ms file="luaintro/addons/main.lua" indx=1219 inflSize=2kb readTime=39ms file="gamedata/buildoptions.lua" indx=851 inflSize=1kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 58681731 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44b19f10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b193c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a873b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc18c094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]