[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sXAAhHWgYU/springsettings.1056565.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 190ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3010098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1400 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1056565/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467457c0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467457c0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 131ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1087ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1169ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 388ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 118ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 362ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mahoutsukai was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1056565/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1351ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1056565/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54431a20,0x67a603f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1573306069d5ed52602ee3b6572f8789 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rifqifajarzain [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rifqifajarzain changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000f1020e00,0000000104eed220}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={00000001004435b0,00000000ebdd0fb0}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Kalysta Specialist! [f=-000001] [0] Event [2249,12.7958984,1458]: 0 finished unit Strike Commander [f=-000001] [0] Event [4913,11.7994385,3920]: 1 finished unit Engineer Commander [f=0000000] [0] rifqifajarzain, team: 1, elo:1936, userid: 486824 [f=0000000] [0] eqdw, team: 0, elo:1779, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [2192,12.5972137,1568]: 0 finished unit Tank Foundry [f=0000020] [20] Event [4808,11.796875,3784]: 1 finished unit Amphbot Factory [f=0000286] [286] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000526] [526] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000564] [564] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0000655] [655] Event [2192,14.1090622,1596]: 0 finished unit Welder [f=0000756] [756] Event [5112,11.796875,3864]: 1 finished unit Solar Collector [f=0001185] [1185] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0001265] [1265] Event [2192,14.1090622,1596]: 0 finished unit Welder [f=0001617] [1617] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0002091] [2091] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0002170] [2170] Event [5976,11.796875,3048]: 1 finished unit Solar Collector [f=0002257] [2257] Event [3368,17.967041,1640]: 0 finished unit Solar Collector [f=0002395] [2395] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0002519] [2519] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0002570] [2570] Event [2192,14.1090622,1596]: 0 finished unit Kodachi [f=0002772] [2772] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0002835] [2835] Event [3872,34.0513306,3504]: 1 finished unit Radar Tower [f=0002954] [2954] Event [2072,11.796875,1256]: 0 finished unit Solar Collector [f=0003015] [3015] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0003213] [3213] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0003337] [3337] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0003433] [3433] Event [3200,188.40625,1584]: 0 finished unit Radar Tower [f=0003709] [3709] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0003723] [3723] Event [2192,14.1090622,1596]: 0 finished unit Kodachi [f=0003752] [3752] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0003851] [3851] Event [3288,13.9285278,1848]: 0 finished unit Solar Collector [f=0004155] [4155] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0004223] [4223] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0004240] [4240] Event [3224,15.2540283,1928]: 0 finished unit Solar Collector [f=0004427] [4427] Event [2192,14.1090622,1596]: 0 finished unit Kodachi [f=0004570] [4570] Event [3160,15.9477844,2008]: 0 finished unit Solar Collector [f=0004725] [4725] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0004867] [4867] Event [3096,14.1339417,2088]: 0 finished unit Solar Collector [f=0004870] [4870] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0005107] [5107] Event [24,211.226563,24]: 0 finished unit Wind/Tidal Generator [f=0005362] [5362] Event [24,211.226563,120]: 0 finished unit Wind/Tidal Generator [f=0005482] [5482] Event [3032,18.5135193,2168]: 0 finished unit Solar Collector [f=0005530] [5530] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0005554] [5554] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0005753] [5753] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0005769] [5769] Event [2192,14.1090622,1596]: 0 finished unit Blitz [f=0005814] [5814] Event [24,211.226563,216]: 0 finished unit Wind/Tidal Generator [f=0005894] [5894] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0006348] [6348] Event [120,204.192108,216]: 0 finished unit Wind/Tidal Generator [f=0006402] [6402] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0006411] [6411] Event [2952,79.2072754,2328]: 0 finished unit Stardust [f=0006485] [6485] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0006627] [6627] Event [1224,11.796875,2072]: 0 finished unit Solar Collector [f=0006702] [6702] Event [120,203.947937,312]: 0 finished unit Wind/Tidal Generator [f=0006795] [6795] Event [6840,91.171875,4840]: 1 finished unit Solar Collector [f=0006884] [6884] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0007100] [7100] Event [7016,87.1992493,152]: 1 finished unit Solar Collector [f=0007166] [7166] Event [24,211.226563,312]: 0 finished unit Wind/Tidal Generator [f=0007255] [7255] Event [6776,91.171875,4696]: 1 finished unit Solar Collector [f=0007330] [7330] Event [7000,87.1992493,56]: 1 finished unit Solar Collector [f=0007446] [7446] Event [6936,91.171875,4728]: 1 finished unit Wind/Tidal Generator [f=0007489] [7489] Event [6312,87.1992493,840]: 1 lost unit Metal Extractor [f=0007510] [7510] Event [6856,87.1992493,120]: 1 finished unit Solar Collector [f=0007596] [7596] Event [6952,91.171875,4648]: 1 finished unit Wind/Tidal Generator [f=0007668] [7668] Event [24,211.226563,408]: 0 finished unit Wind/Tidal Generator [f=0007705] [7705] Event [7128,87.1992493,104]: 1 finished unit Solar Collector [f=0007711] [7711] Event [6958.68994,87.1992493,317.84964]: 0 lost unit Kodachi [f=0007731] [7731] Event [3016,15.4439392,2392]: 0 finished unit Gauss [f=0007746] [7746] Event [6952,91.171875,4568]: 1 finished unit Wind/Tidal Generator [f=0007773] [7773] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0007846] [7846] Event [6917.89648,87.1992493,276.583252]: 0 lost unit Kodachi [f=0007875] [7875] Event [2520,212.548187,3816]: 1 finished unit Solar Collector [f=0007876] [7876] Event [120,203.947937,408]: 0 finished unit Wind/Tidal Generator [f=0007957] [7957] Event [4904,11.796875,3768]: 1 finished unit Caretaker [f=0008005] [8005] Event [2192,14.1090622,1596]: 0 finished unit Blitz [f=0008016] [8016] Event [6664,91.171875,4760]: 1 finished unit Wind/Tidal Generator [f=0008027] [8027] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0008075] [8075] Event [120,203.947937,504]: 0 finished unit Wind/Tidal Generator [f=0008225] [8225] Event [24,211.226563,504]: 0 finished unit Wind/Tidal Generator [f=0008226] [8226] Event [6648,91.171875,4856]: 1 finished unit Wind/Tidal Generator [f=0008296] [8296] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0008355] [8355] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0008420] [8420] Event [24,201.242676,600]: 0 finished unit Wind/Tidal Generator [f=0008483] [8483] Event [7128,87.1992493,200]: 1 finished unit Solar Collector [f=0008570] [8570] Event [120,194.564789,600]: 0 finished unit Wind/Tidal Generator [f=0008592] [8592] Event [2440,209.749908,3864]: 1 finished unit Solar Collector [f=0008665] [8665] Event [7128,87.1992493,312]: 1 finished unit Solar Collector [f=0008673] [8673] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0008780] [8780] Event [120,168.818298,696]: 0 finished unit Wind/Tidal Generator [f=0008907] [8907] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0008910] [8910] Event [2192,14.1090622,1596]: 0 finished unit Blitz [f=0008930] [8930] Event [24,173.825745,696]: 0 finished unit Wind/Tidal Generator [f=0009095] [9095] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0009125] [9125] Event [24,141.467255,792]: 0 finished unit Wind/Tidal Generator [f=0009216] [9216] Event [6904,91.171875,4824]: 1 finished unit Wind/Tidal Generator [f=0009256] [9256] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0009275] [9275] Event [120,138.413177,792]: 0 finished unit Wind/Tidal Generator [f=0009344] [9344] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0009381] [9381] Event [6904,91.171875,4872]: 1 finished unit Wind/Tidal Generator [f=0009434] [9434] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0009484] [9484] Event [4612.91553,18.04566,2777.81006]: 1 lost unit Archer [f=0009531] [9531] Event [6856,91.171875,4904]: 1 finished unit Wind/Tidal Generator [f=0009540] [9540] Event [6312,85.7487488,840]: 1 finished unit Metal Extractor [f=0009556] [9556] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [f=0009599] [9599] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0009681] [9681] Event [6808,91.171875,4904]: 1 finished unit Wind/Tidal Generator [f=0009730] [9730] Event [6376,87.27211,888]: 1 finished unit Solar Collector [f=0009825] [9825] Event [2192,14.1090622,1596]: 0 finished unit Blitz [f=0009825] [9825] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0009898] [9898] Event [6824,91.171875,4776]: 1 finished unit Wind/Tidal Generator [f=0009910] [9910] Event [6376,87.27211,792]: 1 finished unit Solar Collector [f=0009975] [9975] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0010010] [10010] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0010061] [10061] Event [5171.52197,11.796875,3198.54395]: 0 lost unit Kodachi [f=0010205] [10205] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0010229] [10229] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0010249] [10249] Event [6872,91.171875,4776]: 1 finished unit Wind/Tidal Generator [f=0010252] [10252] Event [856,87.1992493,4280]: 1 lost unit Metal Extractor [f=0010454] [10454] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0010455] [10455] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0010597] [10597] Event [5010.99072,-4.5067596,720.746094]: 1 lost unit Archer [f=0010621] [10621] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0010693] [10693] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0010725] [10725] Event [944,87.1992493,4544]: 1 finished unit Lotus [f=0010740] [10740] Event [2192,14.1090622,1596]: 0 finished unit Blitz [f=0010933] [10933] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0011021] [11021] Event [4775.57666,208.90564,1267.75488]: 0 finished unit Strike Commander [f=0011021] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0011021] [11021] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0011119] [11119] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0011145] [11145] Event [896,87.1992493,4688]: 1 finished unit Lotus [f=0011223] [11223] Event [856,87.1992493,4280]: 0 lost unit Metal Extractor [f=0011248] [11248] Event [4736,210.695587,1472]: 0 finished unit Radar Tower [f=0011314] [11314] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0011334] [11334] Event [6393.10645,87.1992493,551.154907]: 1 finished unit Engineer Commander [f=0011355] [11355] Event [2192,14.1090622,1596]: 0 finished unit Welder [f=0011402] [11402] Event [6256,87.1992493,704]: 1 finished unit Lotus [f=0011450] [11450] Event [216,211.226563,24]: 0 finished unit Wind/Tidal Generator [f=0011563] [11563] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0011600] [11600] Event [312,211.226563,24]: 0 finished unit Wind/Tidal Generator [f=0011637] [11637] Event [6224,88.843338,816]: 1 finished unit Lotus [f=0011750] [11750] Event [408,211.226563,24]: 0 finished unit Wind/Tidal Generator [f=0011864] [11864] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0011900] [11900] Event [504,211.226563,24]: 0 finished unit Wind/Tidal Generator [f=0011900] [11900] Event [800,87.1992493,4544]: 1 finished unit Picket [f=0012124] [12124] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0012125] [12125] Event [600,206.509796,24]: 0 finished unit Wind/Tidal Generator [f=0012231] [12231] Event [3533.50269,11.796875,2458.31421]: 1 lost unit Archer [f=0012310] [12310] Event [2344,12.7890625,1304]: 0 finished unit Caretaker [f=0012315] [12315] Event [720,87.1992493,4576]: 1 finished unit Lotus [f=0012320] [12320] Event [696,183.441437,24]: 0 finished unit Wind/Tidal Generator [f=0012333] [12333] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0012524] [12524] Event [792,153.679688,24]: 0 finished unit Wind/Tidal Generator [f=0012528] [12528] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0012590] [12590] Event [376.369141,87.1992493,4615.25391]: 0 lost unit Welder [f=0012593] [12593] Event [4072.43726,9.43995762,1912.89319]: 1 lost unit Archer [f=0012594] [12594] Event [4010.65088,8.86983967,1889.99329]: 0 finished unit Strike Commander [f=0012594] [12594] Event [4010.65088,8.86983967,1889.99329]: 0 lost unit Strike Commander [f=0012594] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0012594] [12594] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0012641] [12641] Event [2192,14.1090622,1596]: 0 finished unit Ogre [f=0012720] [12720] Event [736,87.1992493,4464]: 1 finished unit Lotus [f=0012744] [12744] Event [888,123.224182,24]: 0 finished unit Wind/Tidal Generator [f=0012790] [12790] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0012836] [12836] Event [2248,11.796875,1304]: 0 finished unit Caretaker [f=0012890] [12890] Event [888,121.286316,120]: 0 finished unit Wind/Tidal Generator [f=0013040] [13040] Event [792,149.889221,120]: 0 finished unit Wind/Tidal Generator [f=0013042] [13042] Event [1765.3689,11.7701273,2501.29126]: 1 lost unit Archer [f=0013047] [13047] Event [2248,12.7580566,1400]: 0 finished unit Caretaker [f=0013074] [13074] Event [424,87.1992493,4472]: 0 lost unit Gauss [f=0013074] [13074] Event [undefined]: eqdw resigned [f=0013074] game_message: eqdw has been destroyed! [f=0013074] game_message: rifqifajarzain wins! [f=0013074] Submitting stats [f=0013074] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013074] Part| Total Time|Time of the last 0.5s [f=0013074] Draw 14231.78ms 23.88% [f=0013074] Lua::Callins::Synced 6523.56ms 12.49% [f=0013074] Lua::Callins::Unsynced 17704.31ms 30.67% [f=0013074] Lua::CollectGarbage::Synced 1142.12ms 0.20% [f=0013074] Lua::CollectGarbage::Unsynced 984.15ms 2.30% [f=0013074] Misc::Profiler::AddTime 51.84ms 0.10% [f=0013074] Sim 34115.29ms 58.74% [f=0013074] [13074] Received game_message: eqdw has been destroyed! [f=0013074] [13074] Received game_message: rifqifajarzain wins! [f=0013075] [13075] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013075] [13075] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013075] [13075] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013075] [13075] Game End Stats Values: 2,1975,2065,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.19999981,5.19999981,4.66666651,0,0,0,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013075] [13075] Game End Stats Values: 3,2175,2375,2375,2175,0,1.04872656,1.04872656,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8.39999962,8,1275,1275,1275,1275,5,8.53658104,8.53658104,5,0,0,0,0,0,0,0,0,900,1100,1100,900,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013075] [13075] Game End Stats Values: 4,2375,2525,2525,2375,0,1.89749169,1.89749169,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,5,9.0565834,9.0565834,5,0,0,0,0,0,0,0,0,1100,1250,1250,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013075] [13075] Game End Stats Values: 5,2465,2525,2525,2465,0,3.92205429,3.92205429,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,5.66666651,9.13497066,9.13497066,5.66666651,0,0,0,0,0,0,0,0,1190,1250,1250,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013075] [13075] Game End Stats Values: 6,2465,2795,2795,2465,0,8.00433064,8.00433064,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.1333332,10.1333332,8,1275,1275,1275,1275,10.7333336,9.27215195,9.27215195,10.7333336,0,200,200,0,0,0,0,0,1190,1320,1320,1190,0,0,0,0,61,0,0,61,0,0,0,0 [f=0013075] [13075] Game End Stats Values: 7,2805,2885,2885,2805,0.45473269,14.6833229,14.6833229,0.45473269,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,12,12,9.73333359,1275,1275,1275,1275,14.8969965,10.1119328,10.1119328,14.8969965,180,200,200,180,0,0,0,0,1350,1410,1410,1350,0,0,0,0,164,0.00004583,0.00004583,164,0,0,0,0 [f=0013075] [13075] Game End Stats Values: 8,2965,3030,3030,2965,2.75012612,16.9128284,16.9128284,2.75012612,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,15.4750004,15.4750004,10.666667,1275,1330,1330,1275,10.4863596,16.0902996,16.0902996,10.4863596,180,200,200,180,0,0,0,0,1510,1500,1500,1510,0,0,0,0,170.75,0.00186249,0.00186249,170.75,0,0,0,0 [f=0013075] [13075] Game End Stats Values: 9,3020,3320,3320,3020,6.45109272,18.0736256,18.0736256,6.45109272,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.6499996,12.6499996,12,1330,1330,1330,1330,12.2467308,15.1940527,15.1940527,12.2467308,180,400,400,180,0,0,0,0,1510,1590,1590,1510,0,0,0,0,193,0.00207083,0.00207083,193,0,0,0,0 [f=0013075] [13075] Game End Stats Values: 10,3360,3410,3410,3360,7.83532238,20.0698624,20.0698624,7.83532238,0,0,0,0,0,0,0,0,0,0,0,0,17.5577049,163.551056,163.551056,17.5577049,0,0,0,0,12.666667,12,12,12.666667,1330,1330,1330,1330,19.0089626,16.4664154,16.4664154,19.0089626,360,400,400,360,0,0,0,0,1670,1680,1680,1670,0,0,0,0,296,0.00207083,0.00207083,296,163.551056,17.5577049,17.5577049,163.551056 [f=0013075] [13075] Game End Stats Values: 11,3610,3700,3700,3610,9.87607193,23.6015224,23.6015224,9.87607193,0,0,0,0,0,0,0,0,0,0,0,0,19.9261284,163.551056,163.551056,19.9261284,0,0,0,0,14.9333334,13.1083336,13.1083336,14.9333334,1330,1330,1330,1330,16.6193829,19.6771126,19.6771126,16.6193829,540,600,600,540,0,0,0,0,1740,1770,1770,1740,0,0,0,0,341.5,0.00274584,0.00274584,341.5,163.551056,19.9261284,19.9261284,163.551056 [f=0013075] [13075] Game End Stats Values: 12,3750,3940,3940,3750,12.5266352,24.0236492,24.0236492,12.5266352,0,0,0,0,0,0,0,0,0,0,0,0,88.3448715,330.128937,330.128937,88.3448715,0,0,0,0,17.6000004,12.7666664,12.7666664,17.6000004,1330,1330,1330,1330,13.1767035,19.9281406,19.9281406,13.1767035,540,600,600,540,0,0,0,0,1880,2010,2010,1880,0,0,0,0,341.5,0.00301251,0.00301251,341.5,330.128937,88.3448715,88.3448715,330.128937 [f=0013075] [13075] Game End Stats Values: 13,3820,3940,3940,3820,16.1238842,24.5574894,24.5574894,16.1238842,0,0,0,0,0,0,0,0,0,0,0,0,88.3448715,330.128937,330.128937,88.3448715,0,0,0,0,20.6636639,12,12,20.6636639,1330,1330,1330,1330,13.2398167,21.0355873,21.0355873,13.2398167,540,600,600,540,0,0,0,0,1950,2010,2010,1950,0,0,0,0,341.5,0.00301251,0.00301251,341.5,330.128937,88.3448715,88.3448715,330.128937 [f=0013075] [13075] Game End Stats Values: 14,4315,4180,4180,4315,35.2291451,26.3647556,26.3647556,35.2291451,0,0,0,0,0,0,0,0,0,124.61438,124.61438,0,88.3448715,330.128937,330.128937,88.3448715,0,0,0,0,23.6626682,12,12,23.6626682,1330,1330,1330,1330,14.540349,22.1871529,22.1871529,14.540349,840,600,600,840,0,0,0,0,2145,2250,2250,2145,0,0,0,0,341.5,0.00301251,0.00301251,341.5,330.128937,88.3448715,88.3448715,330.128937 [f=0013075] [13075] Game End Stats Values: 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19,5245,5460,5460,5245,227.97728,35.4921036,35.4921036,227.97728,0,0,0,0,0,0,0,0,0,1083.05603,1083.05603,0,926.486877,702.205811,702.205811,926.486877,620,0,0,620,35.3244438,32.8772469,32.8772469,35.3244438,1330,1330,1330,1330,20.1010265,31.4755688,31.4755688,20.1010265,780,800,800,780,90,180,180,90,2515,3330,3330,2515,360,90,90,360,341.5,94.6287384,94.6287384,341.5,740.899109,965.831848,965.831848,740.899109 [f=0013075] [13075] Game End Stats Values: 20,5315,5855,5855,5315,294.719666,51.5019379,51.5019379,294.719666,0,0,0,0,0,0,0,0,0,1085.76074,1085.76074,0,926.486877,702.205811,702.205811,926.486877,620,0,0,620,47.485405,43.4942169,43.4942169,47.485405,1330,1330,1330,1330,21.4494915,32.2339897,32.2339897,21.4494915,780,1000,1000,780,90,180,180,90,2585,3525,3525,2585,360,90,90,360,341.5,100.299873,100.299873,341.5,740.899109,965.831848,965.831848,740.899109 [f=0013075] [13075] Game End Stats Values: 21,5720,6345,6345,5720,361.462067,115.521667,115.521667,361.462067,0,0,0,0,0,0,0,0,0,1241.67419,1241.67419,0,926.486877,702.205811,702.205811,926.486877,620,0,0,620,47.9495964,45.2116966,45.2116966,47.9495964,1330,1330,1330,1330,21.4494915,36.7679863,36.7679863,21.4494915,1080,1200,1200,1080,90,180,180,90,2690,3815,3815,2690,360,90,90,360,341.5,100.30442,100.30442,341.5,740.899109,965.831848,965.831848,740.899109 [f=0013075] [13075] Game End Stats Values: 22,5880,6675,6675,5880,428.026123,169.948257,169.948257,428.026123,0,0,0,0,0,0,0,0,0,1357.53003,1357.53003,0,1205.96143,811.338501,811.338501,1205.96143,620,0,0,620,42.3592529,40.9144936,40.9144936,42.3592529,1330,1330,1330,1330,22.1042728,38.5284424,38.5284424,22.1042728,1080,1400,1400,1080,180,180,180,180,2850,3945,3945,2850,360,180,180,360,341.5,136.306107,136.306107,341.5,850.031799,1245.3064,1245.3064,850.031799 [f=0013075] [13075] Game End Stats Values: 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Game End Stats Values: 27,7125,8945,8945,7125,759.148132,440.709076,440.709076,759.148132,0,0,0,0,0,0,0,0,340.916199,1357.53003,1357.53003,340.916199,1882.01929,1398.56274,1398.56274,1882.01929,620,360,360,620,55.722084,56.3772163,56.3772163,55.722084,1615,1560,1560,1615,31.0828247,32.348629,32.348629,31.0828247,1500,2200,2200,1500,734.249939,450,450,734.249939,3390,4825,4825,3390,630,734.249939,734.249939,630,341.5,136.307968,136.307968,341.5,1463.45715,1946.38672,1946.38672,1463.45715 [f=0013075] [13075] Game End Stats Values: 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End Stats Values: 30,8695,9525,9525,8695,943.148926,710.585388,710.585388,943.148926,0,0,0,0,0,0,0,0,340.916199,1357.53003,1357.53003,340.916199,2720.2063,2192.86694,2192.86694,2720.2063,620,640,640,620,70.8669205,56.9739609,56.9739609,70.8669205,2065,1560,1560,2065,30.9494915,38.716053,38.716053,30.9494915,2000,2200,2200,2000,1334.25,650,650,1334.25,4010,5125,5125,4010,830,1334.25,1334.25,830,341.5,172.557968,172.557968,341.5,2257.73755,2787.99585,2787.99585,2257.73755 [f=0013075] [13075] Game End Stats Values: 31,8695,9525,9525,8695,947.598389,717.073608,717.073608,947.598389,0,0,0,0,0,0,0,0,340.916199,1357.53003,1357.53003,340.916199,2750.60083,2307.06543,2307.06543,2750.60083,620,640,640,620,74.0615158,57.3577766,57.3577766,74.0615158,2065,1560,1560,2065,30.9494896,36.9882164,36.9882164,30.9494896,2000,2200,2200,2000,1334.25,974.005005,974.005005,1334.25,4010,5125,5125,4010,1154.005,1334.25,1334.25,1154.005,341.5,172.557968,172.557968,341.5,2371.93604,2818.39038,2818.39038,2371.93604 [f=0013080] [13080] Event [5896,137.800812,3832]: 1 finished unit Geothermal Generator [f=0013085] [13085] Event [1730.44312,11.796875,2358.89063]: 0 lost unit Ogre [f=0013176] [13176] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0013176] Spectator eqdw left the game: normal quit [f=0013176] [13176] Event [undefined]: eqdw quit [f=0013265] Player rifqifajarzain left the game: normal quit [f=0013265] [13265] Event [undefined]: rifqifajarzain quit [f=0013271] No clients connected, shutting down server [f=0013271] Server shutdown [f=0013271] End of demo reached [f=0013371] [13371] Event [856,85.7487488,4280]: 1 finished unit Metal Extractor [f=0013377] [13377] Event [5976,137.800812,3832]: 1 finished unit Solar Collector [f=0013612] [13612] Event [5080,0,952]: 1 finished unit Stinger [f=0013623] [13623] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0013750] [13750] Event [5976,137.800812,3912]: 1 finished unit Solar Collector [f=0013818] [13818] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0013825] [13825] Event [5896,10.3463554,2984]: 1 finished unit Metal Extractor [f=0014013] [14013] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0014110] [14110] Event [5896,137.800812,3912]: 1 finished unit Solar Collector [f=0014205] [14205] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0014262] [14262] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0014439] [14439] Event [6024,11.0013542,3128]: 1 finished unit Metal Extractor [f=0014488] [14488] Event [5816,137.800812,3912]: 1 finished unit Solar Collector [f=0014503] [14503] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0014655] [14655] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0014742] [14742] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0014794] [14794] Event [6088,12.5959816,3144]: 1 finished unit Solar Collector [f=0014845] [14845] Event [5816,137.800812,3832]: 1 finished unit Solar Collector [f=0014927] [14927] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0015080] [15080] Event [6008,14.4912148,3192]: 1 finished unit Solar Collector [f=0015122] [15122] Event [4808.05518,11.796875,3748]: 1 finished unit Conch [f=0015223] [15223] Event [5816,137.800812,3752]: 1 finished unit Solar Collector [f=0015372] [15372] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0015580] [15580] Event [5896,137.800812,3752]: 1 finished unit Solar Collector [f=0015598] [15598] Event [4808.05518,11.796875,3748]: 1 finished unit Archer [f=0015806] Autoquit sending quit command. [f=0015806] [QuitAction] user exited to system [f=0015806] [SpringApp::Kill][1] fromRun=1 [f=0015806] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015806] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015806] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015806] [ThreadPool::SetThreadCount][2] workers=0 [f=0015806] [SpringApp::Kill][2] [f=0015806] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015806] [Game::KillLua][3] dtor=0 luaUI=0x53f49ce0 [f=0015806] Start widgetHandler:Shutdown [f=0015806] Shutdown - SaveOrderList Complete [f=0015806] Writing last game win data [f=0015806] Shutdown - SaveConfigData Complete [f=0015806] Shutdown Widget - Save/Load API [f=0015806] Shutdown Widget - Chili Highlight [f=0015806] Shutdown Widget - Draw After Chili [f=0015806] Shutdown Widget - EPIC Menu [f=0015806] Shutdown Widget - Chili Widget Selector [f=0015806] Shutdown Widget - Chili Minimap [f=0015806] Shutdown Widget - Local Team Colors [f=0015806] Shutdown Widget - Display Keys 2 [f=0015806] Shutdown Widget - Save Game Menu [f=0015806] Shutdown Widget - Unit Icons [f=0015806] Shutdown Widget - Noises [f=0015806] Shutdown Widget - HealthBars [f=0015806] Shutdown Widget - Win Counter [f=0015806] Shutdown Widget - SpringRTS Replay Stats [f=0015806] Shutdown Widget - BuildETA [f=0015806] Shutdown Widget - Modular Comm Info [f=0015806] Shutdown Widget - Music Player v2 [f=0015806] Shutdown Widget - State Reverse and Latency [f=0015806] Shutdown Widget - Stereo3D [f=0015806] Shutdown Widget - Showeco and Grid Drawer [f=0015806] Shutdown Widget - Point Tracker [f=0015806] Shutdown Widget - Missile Silo Range [f=0015806] Shutdown Widget - MinimapEvents [f=0015806] Shutdown Widget - Local Widgets Config [f=0015806] Shutdown Widget - Highlight Geos [f=0015806] Shutdown Widget - Grab Input [f=0015806] Input grabbing is disabled! [f=0015806] Shutdown Widget - Defense Range Zero-K [f=0015806] Shutdown Widget - MetalFeatures (new) [f=0015806] Shutdown Widget - Darkening [f=0015806] Shutdown Widget - Context Menu [f=0015806] Shutdown Widget - Chili Spectator Panels [f=0015806] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015806] Shutdown Widget - Chili Nuke Warning [f=0015806] Shutdown Widget - Chili EndGame Window [f=0015806] Shutdown Widget - Chili Economy Panel Default [f=0015806] Shutdown Widget - CameraShake [f=0015806] Shutdown Widget - Attack AoE [f=0015806] Shutdown Widget - Map Edge Extension [f=0015806] Shutdown Widget - Selection Send [f=0015806] Shutdown Widget - LupsManager [f=0015806] Shutdown Widget - Newton Firezone [f=0015806] Shutdown Widget - Chili Pro Console [f=0015806] Shutdown Widget - Persistent Build Height [f=0015806] Shutdown Widget - Lasso Terraform GUI [f=0015806] Shutdown Widget - Lups [f=0015806] Shutdown Widget - Chili Framework [f=0015806] Shutdown Widget - Chili Core Selector [f=0015806] Shutdown Widget - Custom Markers [f=0015806] Shutdown Widget - Mex Placement Handler [f=0015806] Shutdown Widget - Select Keys [f=0015806] Shutdown Widget - Pause Screen [f=0015806] Shutdown Widget - Text To Speech Control [f=0015806] Shutdown Widget - Layout Handler [f=0015806] End widgetHandler:Shutdown [f=0015806] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={676530,83038342} {int,ext,rec}Allocs={25209935,0,0} {chunk,block}Bytes={83038342,0} [f=0015806] [Game::KillLua][1] dtor=0 luaGaia=0x67a603f0 [f=0015806] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463618,70056339} {int,ext,rec}Allocs={25209936,0,0} {chunk,block}Bytes={70056339,0} [f=0015806] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463618,70056339} {int,ext,rec}Allocs={25209936,0,0} {chunk,block}Bytes={70056339,0} [f=0015806] [Game::KillLua][2] dtor=0 luaRules=0x54431a20 [f=0015806] Start gadgetHandler:Shutdown [f=0015806] Shutdown - StartSetup [f=0015806] Shutdown - UnitMorph [f=0015806] Shutdown - Carrier Drones [f=0015806] Shutdown - LupsNanoSpray [f=0015806] Shutdown - Missile Silo Controller [f=0015806] Shutdown - Modular Comm Info [f=0015806] Shutdown - Terrain Texture Handler [f=0015806] Shutdown - UnitCloakShield [f=0015806] Shutdown - Starlight Handler [f=0015806] End gadgetHandler:Shutdown [f=0015806] Start gadgetHandler:Shutdown [f=0015806] Shutdown - Save/Load [f=0015806] Shutdown - Teleport Throw [f=0015806] Shutdown - UnitMorph [f=0015806] Shutdown - Modular Comm Info [f=0015806] Shutdown - Retreat Command [f=0015806] Shutdown - Shockwaves [f=0015806] Shutdown - UnitCloakShield [f=0015806] Shutdown - Lups Cloak FX [f=0015806] Shutdown - Lups [f=0015806] Shutdown - Lups Shield [f=0015806] End gadgetHandler:Shutdown [f=0015806] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25209968,0,0} {chunk,block}Bytes={0,0} [f=0015806] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25209968,0,0} {chunk,block}Bytes={0,0} [f=0015806] [Game::KillLua][4] dtor=0 [f=0015806] [Game::~CGame][1] [f=0015806] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015806] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015806] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015806] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015806] [Game::KillLua][4] dtor=1 [f=0015806] [Game::KillMisc][1] [f=0015806] [Game::KillMisc][2] [f=0015806] [Game::KillMisc][3] [f=0015806] [Game::KillRendering][1] [f=0015806] [3DOParser::Kill] allocated 137 pieces [f=0015806] [S3OParser::Kill] allocated 2755 pieces [f=0015806] [AssParser::Kill] allocated 253 pieces [f=0015806] [Game::KillInterface][1] [f=0015806] [Game::KillInterface][2] [f=0015806] [Game::KillSimulation][1] [f=0015806] [Game::KillSimulation][2] [f=0015806] [CCollisionHandler] dis-/continuous tests: 0/133038 [f=0015806] [Game::KillSimulation][3] [f=0015806] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015806] [~CPathCache(28x20)] cacheHits=8 hitPercentage=16% numHashColls=0 maxCacheSize=5 [f=0015806] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015806] [~CPathCache(56x40)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015806] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015806] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015806] [LosHandler::Kill] raycast instance cache-{hits,misses}={1878,7560}; shared=0%; cached=20% [f=0015806] [Game::KillSimulation][4] [f=0015806] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015806] [Game::~CGame][2] [f=0015806] [Game::~CGame][3] [f=0015806] [SpringApp::Kill][3] [f=0015806] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 166564 bytes sent 131267 bytes recv'd [f=0015806] [SpringApp::Kill][4] font=0x46678aa0 [f=0015806] [SpringApp::Kill][5] [f=0015806] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x466e6cb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4834ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=213ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=157ms file="unittextures/gauss3_tex1.png" indx=7183 inflSize=1103kb readTime=117ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=92ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=66ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=57ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=57ms file="luaui/widgets/unit_start_state.lua" indx=4765 inflSize=39kb readTime=42ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 65892425 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x467d93d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467e3520) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4674ee10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3010094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]