[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oz1wDeaIJZ/springsettings.1056085.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f76bc098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1482 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1056085/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 606ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d8aa00] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d8aa00] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1010ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 738ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 369ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 21ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 394ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheWarning was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1056085/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1214ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11760,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1056085/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a20d20,0x65eb46e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 39ce2f6044295413e451250c572f8789 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from MudhishCode [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MudhishCode changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MudhishCode" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MudhishCode" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000c40f3450,00000000fc0e48a0}]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MudhishCode" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MudhishCode" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MudhishCode" string="[Game::Load][lua{Rules,Gaia}={00000000653ddda0,00000000f679d3f0}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] [0] Event [2142,11.7971191,1204]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6747,91.1726074,4708]: 1 finished unit Recon Commander [f=0000000] [0] MudhishCode, team: 1, elo:2140, userid: 250732 [f=0000000] [0] WebFreaK, team: 0, elo:1934, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [2304,11.8104401,1248]: 0 finished unit Tank Foundry [f=0000061] [61] Event [6584,91.171875,4648]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000396] [396] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0000413] [413] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0000480] [480] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000636] [636] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0000709] [709] Event [2072,11.796875,1256]: 0 finished unit Solar Collector [f=0000803] [803] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0000879] [879] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0000924] [924] Event [2216,11.796875,1368]: 0 finished unit Wind/Tidal Generator [f=0000957] [957] Event [2332,14.1090622,1248]: 0 finished unit Welder [f=0000970] [970] Event [6696,91.171875,4792]: 1 finished unit Wind/Tidal Generator [f=0001054] [1054] Event [2328,12.7890625,1368]: 0 finished unit Wind/Tidal Generator [f=0001232] [1232] Event [6776,91.171875,4728]: 1 finished unit Wind/Tidal Generator [f=0001287] [1287] Event [2440,12.955719,1368]: 0 finished unit Wind/Tidal Generator [f=0001300] [1300] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0001452] [1452] Event [2552,13.78125,1368]: 0 finished unit Wind/Tidal Generator [f=0001495] [1495] Event [6856,91.171875,4648]: 1 finished unit Wind/Tidal Generator [f=0001632] [1632] Event [2664,14.8897095,1384]: 0 finished unit Wind/Tidal Generator [f=0001752] [1752] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0001754] [1754] Event [6792,91.171875,4568]: 1 finished unit Wind/Tidal Generator [f=0001812] [1812] Event [2776,18.7383118,1384]: 0 finished unit Wind/Tidal Generator [f=0001992] [1992] Event [2888,32.1173401,1384]: 0 finished unit Wind/Tidal Generator [f=0002051] [2051] Event [6728,91.171875,4488]: 1 finished unit Wind/Tidal Generator [f=0002073] [2073] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0002172] [2172] Event [3000,55.8406982,1384]: 0 finished unit Wind/Tidal Generator [f=0002365] [2365] Event [6664,91.171875,4408]: 1 finished unit Wind/Tidal Generator [f=0002368] [2368] Event [6572,91.171875,4648]: 1 finished unit Convict [f=0002552] [2552] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0002608] [2608] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0002632] [2632] Event [2552,13.78125,1368]: 0 lost unit Wind/Tidal Generator [f=0002676] [2676] Event [2216,11.796875,1368]: 0 lost unit Wind/Tidal Generator [f=0002702] [2702] Event [2328,12.9051342,1368]: 0 lost unit Wind/Tidal Generator [f=0002729] [2729] Event [2544.65601,13.0278149,1411.00134]: 1 lost unit Bandit [f=0002844] [2844] Event [2440,12.9786663,1368]: 0 lost unit Wind/Tidal Generator [f=0002845] [2845] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0002962] [2962] Event [2332,14.1324081,1248]: 0 finished unit Kodachi [f=0002981] [2981] Event [2101.97632,11.8869543,1378.00171]: 1 lost unit Bandit [f=0003084] [3084] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0003324] [3324] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0003375] [3375] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [f=0003462] [3462] Event [2216,10.5374336,1384]: 0 finished unit Wind/Tidal Generator [f=0003552] [3552] Event [2328,11.6320362,1384]: 0 finished unit Wind/Tidal Generator [f=0003585] [3585] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0003687] [3687] Event [2440,11.6638527,1384]: 0 finished unit Wind/Tidal Generator [f=0003691] [3691] Event [3110.35181,21.0213509,2009.72339]: 0 lost unit Kodachi [f=0003897] [3897] Event [2552,12.5218086,1384]: 0 finished unit Wind/Tidal Generator [f=0003927] [3927] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0003934] [3934] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0004231] [4231] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0004256] [4256] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0004292] [4292] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0004483] [4483] Event [6600,91.171875,4360]: 1 finished unit Wind/Tidal Generator [f=0004493] [4493] Event [2332,14.1090622,1248]: 0 finished unit Welder [f=0004650] [4650] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0004742] [4742] Event [4784,212.27301,1456]: 0 finished unit Lotus [f=0004767] [4767] Event [6520,91.171875,4296]: 1 finished unit Wind/Tidal Generator [f=0004770] [4770] Event [2016,11.796875,1376]: 0 finished unit Lotus [f=0005033] [5033] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0005050] [5050] Event [2332,14.1090622,1248]: 0 finished unit Kodachi [f=0005053] [5053] Event [6440,91.171875,4232]: 1 finished unit Wind/Tidal Generator [f=0005111] [5111] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0005116] [5116] Event [4800,197.90567,1152]: 0 finished unit Lotus [f=0005274] [5274] Event [6360,93.6368408,4184]: 1 finished unit Wind/Tidal Generator [f=0005307] [5307] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0005408] [5408] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0005486] [5486] Event [6280,106.039185,4120]: 1 finished unit Wind/Tidal Generator [f=0005531] [5531] Event [4880,198.289368,1232]: 0 finished unit Picket [f=0005673] [5673] Event [2332,14.1090622,1248]: 0 finished unit Welder [f=0005682] [5682] Event [6572,91.171875,4648]: 1 finished unit Convict [f=0005696] [5696] Event [6200,120.999512,4056]: 1 finished unit Wind/Tidal Generator [f=0005883] [5883] Event [3000,12.7890625,552]: 0 finished unit Solar Collector [f=0005924] [5924] Event [6120,133.746796,3992]: 1 finished unit Wind/Tidal Generator [f=0005927] [5927] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0005934] [5934] Event [200.004044,91.171875,437.3685]: 1 lost unit Bandit [f=0005958] [5958] Event [4880,203.223175,1264]: 0 finished unit Picket [f=0006062] [6062] Event [3128,11.796875,424]: 0 finished unit Solar Collector [f=0006101] [6101] Event [2028.00024,30.5045853,1575.07849]: 1 lost unit Bandit [f=0006174] [6174] Event [2016,11.796875,1376]: 0 lost unit Lotus [f=0006198] [6198] Event [6040,137.800812,3928]: 1 finished unit Wind/Tidal Generator [f=0006229] [6229] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0006295] [6295] Event [2136,11.797142,1320]: 0 lost unit Metal Extractor [f=0006357] [6357] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0006422] [6422] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0006463] [6463] Event [4880,206.533051,1296]: 0 finished unit Picket [f=0006465] [6465] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0006558] [6558] Event [2100.69409,11.9470329,1136.44055]: 1 lost unit Bandit [f=0006559] [6559] Event [2872,12.7890625,664]: 0 finished unit Solar Collector [f=0006655] [6655] Event [2185.05811,10.488863,1351.47192]: 0 lost unit Welder [f=0006705] [6705] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0006793] [6793] Event [2332,14.1090622,1248]: 0 finished unit Kodachi [f=0006918] [6918] Event [2086.22607,11.8595495,1096.22888]: 1 lost unit Bandit [f=0006945] [6945] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0006956] [6956] Event [2061.48315,11.5077124,1161.07349]: 1 lost unit Bandit [f=0007052] [7052] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0007059] [7059] Event [1831.88684,30.6972942,1200.18298]: 1 lost unit Bandit [f=0007100] [7100] Event [1976.46802,11.5852613,1204.0498]: 0 lost unit Kodachi [f=0007110] [7110] Event [1963.29492,35.6196938,954.926514]: 1 lost unit Bandit [f=0007121] [7121] Event [4880,208.583313,1328]: 0 finished unit Picket [f=0007185] [7185] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0007425] [7425] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0007491] [7491] Event [3184,188.40625,1600]: 0 finished unit Lotus [f=0007531] [7531] Event [4880,209.342957,1360]: 0 finished unit Picket [f=0007626] [7626] Event [3080,188.650421,1432]: 0 finished unit Wind/Tidal Generator [f=0007677] [7677] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0007917] [7917] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0008100] [8100] Event [3176,189.382935,1464]: 0 finished unit Wind/Tidal Generator [f=0008131] [8131] Event [5760,11.796875,2912]: 1 finished unit Lotus [f=0008158] [8158] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0008235] [8235] Event [6360,91.171875,4376]: 1 finished unit Caretaker [f=0008389] [8389] Event [6572,91.171875,4648]: 1 finished unit Convict [f=0008421] [8421] Event [2332,14.1090622,1248]: 0 finished unit Welder [f=0008477] [8477] Event [5744,11.796875,3008]: 1 finished unit Radar Tower [f=0008531] [8531] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0008573] [8573] Event [3256,144.680237,1496]: 0 finished unit Wind/Tidal Generator [f=0008587] [8587] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0008653] [8653] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0008702] [8702] Event [4816,214.563568,1424]: 0 finished unit Picket [f=0008764] [8764] Event [472,91.171875,296]: 0 finished unit Wind/Tidal Generator [f=0008807] [8807] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0008810] [8810] Event [3336,26.9162483,1512]: 0 finished unit Wind/Tidal Generator [f=0008920] [8920] Event [472,91.171875,344]: 0 finished unit Wind/Tidal Generator [f=0008976] [8976] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0009070] [9070] Event [424,91.171875,344]: 0 finished unit Wind/Tidal Generator [f=0009154] [9154] Event [2440,11.6638527,1384]: 0 lost unit Wind/Tidal Generator [f=0009169] [9169] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0009300] [9300] Event [376,91.171875,344]: 0 finished unit Wind/Tidal Generator [f=0009309] [9309] Event [2061.39722,13.5801067,1579.38733]: 0 lost unit Welder [f=0009372] [9372] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0009374] [9374] Event [2328,11.6320362,1384]: 0 lost unit Wind/Tidal Generator [f=0009384] [9384] Event [2216,10.5722551,1384]: 0 lost unit Wind/Tidal Generator [f=0009513] [9513] Event [376,91.171875,296]: 0 finished unit Wind/Tidal Generator [f=0009522] [9522] Event [2477.20947,13.8070498,1527.49365]: 1 lost unit Bandit [f=0009547] [9547] Event [2472.39307,15.5730753,1736.82422]: 0 lost unit Kodachi [f=0009577] [9577] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0009577] [9577] Event [2552,12.5218086,1384]: 0 lost unit Wind/Tidal Generator [f=0009604] [9604] Event [2575.36035,14.7734375,1575.22058]: 1 lost unit Bandit [f=0009616] [9616] Event [2332,14.1090622,1248]: 0 lost unit Blitz [f=0009617] [9617] Event [2304,12.7890625,1248]: 0 lost unit Tank Foundry [f=0009700] [9700] Event [376,91.171875,248]: 0 finished unit Wind/Tidal Generator [f=0009716] [9716] Event [2664,14.8897095,1384]: 0 lost unit Wind/Tidal Generator [f=0009779] [9779] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0009849] [9849] Event [424,91.171875,248]: 0 finished unit Wind/Tidal Generator [f=0009881] [9881] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0009929] [9929] Event [4784,217.125427,1424]: 0 finished unit Picket [f=0009964] [9964] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0010000] [10000] Event [472,91.171875,248]: 0 finished unit Wind/Tidal Generator [f=0010067] [10067] Event [2872,12.7890625,664]: 0 lost unit Solar Collector [f=0010156] [10156] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0010166] [10166] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [f=0010244] [10244] Event [3000,12.7890625,552]: 0 lost unit Solar Collector [f=0010264] [10264] Event [3128,11.796875,424]: 0 lost unit Solar Collector [f=0010308] [10308] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0010458] [10458] Event [6572,91.171875,4648]: 1 finished unit Convict [f=0010647] [10647] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0010703] [10703] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0010765] [10765] Event [560,91.171875,368]: 0 finished unit Lotus [f=0010777] [10777] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0010819] [10819] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0010946] [10946] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0011001] gg [f=0011066] [11066] Event [undefined]: WebFreaK resigned [f=0011066] game_message: WebFreaK has been destroyed! [f=0011066] game_message: MudhishCode wins! [f=0011066] Submitting stats [f=0011066] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011066] Part| Total Time|Time of the last 0.5s [f=0011066] Draw 10803.89ms 23.20% [f=0011066] Lua::Callins::Synced 6032.90ms 7.50% [f=0011066] Lua::Callins::Unsynced 14864.48ms 27.80% [f=0011066] Lua::CollectGarbage::Synced 793.78ms 0.60% [f=0011066] Lua::CollectGarbage::Unsynced 790.56ms 0.50% [f=0011066] Misc::Profiler::AddTime 46.36ms 0.00% [f=0011066] Sim 27027.10ms 40.20% [f=0011066] [11066] Received game_message: WebFreaK has been destroyed! [f=0011066] [11066] Received game_message: MudhishCode wins! [f=0011067] [11067] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011067] [11067] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011067] [11067] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011067] [11067] Game End Stats Values: 2,2065,2140,2140,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,4.66666651,4.66666651,5.4666667,0,75,75,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011067] [11067] Game End Stats Values: 3,2225,2380,2380,2225,0.71221185,0,0,0.71221185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8,8.66666698,1275,1275,1275,1275,8.78081322,7.26666689,7.26666689,8.78081322,0,225,225,0,0,0,0,0,950,880,880,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011067] [11067] Game End Stats Values: 4,2530,2525,2525,2530,6.49570227,0.66969228,0.66969228,6.49570227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1103077,8.79922867,8.79922867,11.1103077,1275,1275,1275,1275,9.38556576,9.04464722,9.04464722,9.38556576,0,300,300,0,0,0,0,0,1255,950,950,1255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011067] [11067] Game End Stats Values: 5,2600,2670,2670,2600,16.8331966,1.86754644,1.86754644,16.8331966,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.2167463,9.22141933,9.22141933,11.2167463,1275,1275,1275,1275,9.68916607,9.07985592,9.07985592,9.68916607,0,375,375,0,0,0,0,0,1325,1020,1020,1325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011067] [11067] Game End Stats Values: 6,2795,2705,2705,2795,23.2732563,5.75845575,5.75845575,23.2732563,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5262871,10.3713846,10.3713846,12.5262871,1275,1275,1275,1275,9.96267033,9.25939369,9.25939369,9.96267033,0,375,375,0,0,0,0,0,1520,1055,1055,1520,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011067] [11067] Game End Stats Values: 7,2815,2935,2935,2815,34.1396866,12.7802086,12.7802086,34.1396866,0,0,0,0,0,0,0,0,0,0,0,0,38.6363716,104.229927,104.229927,38.6363716,0,0,0,0,14.4749575,11.9277716,11.9277716,14.4749575,1275,1275,1275,1275,12.1244287,9.46811581,9.46811581,12.1244287,0,450,450,0,0,70,70,0,1540,1210,1210,1540,70,0,0,70,0,0,0,0,109.063553,44.7042313,44.7042313,109.063553 [f=0011067] [11067] Game End Stats Values: 8,2925,2935,2935,2925,46.3733368,21.5045166,21.5045166,46.3733368,0,0,0,0,0,0,0,0,0,0,0,0,208.704987,256.4729,256.4729,208.704987,0,0,0,0,12.8980284,12.5558453,12.5558453,12.8980284,1275,1275,1275,1275,13.8155766,9.58162117,9.58162117,13.8155766,180,450,450,180,150,140,140,150,1470,1210,1210,1470,140,150,150,140,0,0,0,0,264.413239,214.772858,214.772858,264.413239 [f=0011067] [11067] Game End Stats Values: 9,2905,3085,3085,2905,60.2506104,32.5542717,32.5542717,60.2506104,0,0,0,0,0,0,0,0,0,0,0,0,208.704987,467.051178,467.051178,208.704987,0,0,0,0,13.796586,14.0328035,14.0328035,13.796586,1275,1275,1275,1275,14.4851522,9.73665047,9.73665047,14.4851522,180,600,600,180,150,230,230,150,1450,1210,1210,1450,230,150,150,230,28.7999821,0,0,28.7999821,474.991516,214.772858,214.772858,474.991516 [f=0011067] [11067] Game End Stats Values: 10,2705,3085,3085,2705,80.8449326,46.8793144,46.8793144,80.8449326,0,0,0,0,0,0,0,0,0,0,0,0,263.867981,614.562256,614.562256,263.867981,0,0,0,0,17.098053,14.7298069,14.7298069,17.098053,1275,1275,1275,1275,13.5462866,9.95500374,9.95500374,13.5462866,0,600,600,0,150,500,500,150,1430,1210,1210,1430,500,225,225,500,43.2000198,0,0,43.2000198,624.413391,296.401367,296.401367,624.413391 [f=0011067] [11067] Game End Stats Values: 11,2995,3285,3285,2995,110.209068,69.2407455,69.2407455,110.209068,0,0,0,0,0,0,0,0,0,0,0,0,263.867981,614.562256,614.562256,263.867981,0,0,0,0,26.0188904,20.2278805,20.2278805,26.0188904,1275,1275,1275,1275,12.1242781,11.4240971,11.4240971,12.1242781,0,675,675,0,150,500,500,150,1720,1335,1335,1720,500,225,225,500,43.2000198,0,0,43.2000198,624.413391,296.401367,296.401367,624.413391 [f=0011067] [11067] Game End Stats Values: 12,3175,3395,3395,3175,125.817619,95.9350586,95.9350586,125.817619,0,0,0,0,0,0,0,0,0,0,0,0,263.867981,614.562256,614.562256,263.867981,180,0,0,180,26.5472717,23.1053734,23.1053734,26.5472717,1275,1275,1275,1275,13.5405703,12.7796211,12.7796211,13.5405703,0,750,750,0,150,500,500,150,1720,1370,1370,1720,500,225,225,500,43.2000198,0,0,43.2000198,624.413391,296.401367,296.401367,624.413391 [f=0011067] [11067] Game End Stats Values: 13,3445,3705,3705,3445,137.224609,126.374809,126.374809,137.224609,0,0,0,0,0,0,0,0,0,0,0,0,263.867981,614.562256,614.562256,263.867981,270,0,0,270,24.4297886,24.2800655,24.2800655,24.4297886,1275,1275,1275,1275,13.2604656,14.0959826,14.0959826,13.2604656,180,900,900,180,150,500,500,150,1720,1530,1530,1720,500,225,225,500,43.2000198,0,0,43.2000198,624.413391,296.401367,296.401367,624.413391 [f=0011067] [11067] Game End Stats Values: 14,3835,3895,3895,3835,151.519897,160.718262,160.718262,151.519897,0,0,0,0,0,0,0,0,0,0,0,0,263.867981,614.562256,614.562256,263.867981,370,0,0,370,24.0408401,27.662817,27.662817,24.0408401,1275,1275,1275,1275,15.1863518,15.2895622,15.2895622,15.1863518,180,900,900,180,150,500,500,150,2010,1720,1720,2010,500,225,225,500,43.2000198,0,0,43.2000198,624.413391,296.401367,296.401367,624.413391 [f=0011067] [11067] Game End Stats Values: 15,3895,3965,3965,3895,176.236008,191.037796,191.037796,176.236008,0,0,0,0,0,0,0,0,0,0,0,0,388.909027,847.689636,847.689636,388.909027,380,0,0,380,23.3413429,26.4784927,26.4784927,23.3413429,1275,1275,1275,1275,16.1477413,15.0213032,15.0213032,16.1477413,180,900,900,180,300,680,680,300,2060,1790,1790,2060,680,375,375,680,43.2000198,0,0,43.2000198,863.788696,433.099274,433.099274,863.788696 [f=0011067] [11067] Game End Stats Values: 16,3775,4130,4130,3775,191.204376,227.465454,227.465454,191.204376,0,0,0,0,0,0,0,0,0,0,0,0,451.25824,1279.11304,1279.11304,451.25824,480,0,0,480,22.8872318,26.855011,26.855011,22.8872318,1275,1275,1275,1275,12.0312243,16.6285114,16.6285114,12.0312243,180,975,975,180,375,970,970,375,1840,1880,1880,1840,970,450,450,970,43.2000198,0,0,43.2000198,1299.1438,529.350281,529.350281,1299.1438 [f=0011067] [11067] Game End Stats Values: 17,3875,4070,4070,3875,209.575577,249.16156,249.16156,209.575577,0,0,0,0,0,0,0,0,0,0,0,0,662.538879,1664.44617,1664.44617,662.538879,580,0,0,580,21.0404358,18.9586391,18.9586391,21.0404358,1275,1275,1275,1275,11.7247458,16.846405,16.846405,11.7247458,180,825,825,180,675,1150,1150,675,1840,1970,1970,1840,1150,750,750,1150,43.2000198,0,0,43.2000198,1715.11951,763.0672,763.0672,1715.11951 [f=0011067] [11067] Game End Stats Values: 18,4100,4145,4145,4100,218.637451,270.388489,270.388489,218.637451,0,0,0,0,0,0,0,0,0,0,0,0,662.538879,1664.44617,1664.44617,662.538879,770,0,0,770,18.1957989,14.3870506,14.3870506,18.1957989,1275,1275,1275,1275,11.104125,18.4151268,18.4151268,11.104125,180,900,900,180,675,1150,1150,675,1875,1970,1970,1875,1150,750,750,1150,43.2000198,0,0,43.2000198,1715.11951,763.0672,763.0672,1715.11951 [f=0011067] [11067] Game End Stats Values: 19,4100,4295,4295,4100,236.635056,283.120819,283.120819,236.635056,0,0,0,0,0,0,0,0,0,0,0,0,662.538879,1664.44617,1664.44617,662.538879,770,0,0,770,24.9849644,23.3912334,23.3912334,24.9849644,1275,1275,1275,1275,11.6998405,17.8488235,17.8488235,11.6998405,180,1050,1050,180,675,1150,1150,675,1875,1970,1970,1875,1150,750,750,1150,43.2000198,0,0,43.2000198,1715.11951,763.0672,763.0672,1715.11951 [f=0011067] [11067] Game End Stats Values: 20,4335,4890,4890,4335,255.006256,305.52301,305.52301,255.006256,0,0,0,0,0,0,0,0,0,0,0,0,662.538879,1664.44617,1664.44617,662.538879,770,90,90,770,32.7884789,32.3954163,32.3954163,32.7884789,1275,1330,1330,1275,11.7247458,18.4934826,18.4934826,11.7247458,180,1200,1200,180,675,1150,1150,675,2110,2270,2270,2110,1150,750,750,1150,43.2000198,0,0,43.2000198,1715.11951,763.0672,763.0672,1715.11951 [f=0011067] [11067] Game End Stats Values: 21,4575,5205,5205,4575,273.377228,319.848907,319.848907,273.377228,0,0,0,0,0,0,0,0,0,0,0,0,662.538879,1664.44617,1664.44617,662.538879,870,90,90,870,28.573494,24.7693977,24.7693977,28.573494,1275,1330,1330,1275,11.7247458,19.5550594,19.5550594,11.7247458,180,1425,1425,180,675,1150,1150,675,2250,2360,2360,2250,1150,750,750,1150,43.2000198,0,0,43.2000198,1715.11951,763.0672,763.0672,1715.11951 [f=0011067] [11067] Game End Stats Values: 22,4340,5355,5355,4340,291.092102,319.848907,319.848907,291.092102,0,0,0,0,0,0,0,0,0,0,0,0,723.772888,2058.09229,2058.09229,723.772888,870,90,90,870,18.5503197,11.597168,11.597168,18.5503197,1275,1330,1330,1275,11.6810007,19,19,11.6810007,180,1575,1575,180,675,1455,1455,675,2015,2360,2360,2015,1455,750,750,1455,43.2000198,0,0,43.2000198,2109.40845,833.562683,833.562683,2109.40845 [f=0011067] [11067] Game End Stats Values: 23,3495,5370,5370,3495,308.701233,327.57489,327.57489,308.701233,0,0,0,0,0,0,0,0,0,0,0,0,957.062195,2710.05688,2710.05688,957.062195,870,90,90,870,23.7914963,18.7766991,18.7766991,23.7914963,1275,1330,1330,1275,11.6739502,19.5150681,19.5150681,11.6739502,0,1500,1500,0,825,2509.3335,2509.3335,825,1350,2450,2450,1350,2509.3335,975,975,2509.3335,43.2000198,0,0,43.2000198,2769.625,1119.67175,1119.67175,2769.625 [f=0011067] [11067] Game End Stats Values: 24,3420,5520,5520,3420,317.39325,362.096985,362.096985,317.39325,0,0,0,0,0,0,0,0,0,0,0,0,957.062195,3004.60986,3004.60986,957.062195,970,90,90,970,46.8934212,41.3124466,41.3124466,46.8934212,1275,1330,1330,1275,10.4128094,23.1681404,23.1681404,10.4128094,0,1650,1650,0,825,2809.3335,2809.3335,825,1175,2450,2450,1175,2809.3335,975,975,2809.3335,43.2000198,0,0,43.2000198,3069.58081,1138.47766,1138.47766,3069.58081 [f=0011067] [11067] Game End Stats Values: 25,3510,5895,5895,3510,348.074005,394.927948,394.927948,348.074005,0,0,0,0,0,0,0,0,0,0,0,0,957.062195,3004.60986,3004.60986,957.062195,1060,90,90,1060,41.7227173,37.6533432,37.6533432,41.7227173,1275,1330,1330,1275,12.5453901,23.4553928,23.4553928,12.5453901,0,1725,1725,0,825,2809.3335,2809.3335,825,1175,2750,2750,1175,2809.3335,975,975,2809.3335,43.2000198,0,0,43.2000198,3069.58081,1138.47766,1138.47766,3069.58081 [f=0011067] [11067] Game End Stats Values: 26,3510,6045,6045,3510,357.060944,395.347656,395.347656,357.060944,0,0,0,0,0,0,0,0,0,0,0,0,957.062195,3004.60986,3004.60986,957.062195,1060,90,90,1060,18.0966492,15.7883434,15.7883434,18.0966492,1275,1330,1330,1275,11.4985456,24.8244114,24.8244114,11.4985456,0,1875,1875,0,825,2809.3335,2809.3335,825,1175,2750,2750,1175,2809.3335,975,975,2809.3335,43.2000198,0,0,43.2000198,3069.58081,1138.47766,1138.47766,3069.58081 [f=0011071] [11071] Event [4752,217.330841,1424]: 0 finished unit Picket [f=0011080] [11080] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0011111] [11111] Event [2072,11.796875,1256]: 0 lost unit Solar Collector [f=0011165] [11165] Event [5928,137.800812,3864]: 1 finished unit Geothermal Generator [f=0011214] Player MudhishCode left the game: normal quit [f=0011214] [11214] Event [undefined]: MudhishCode quit [f=0011215] [11215] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0011220] Spectator WebFreaK left the game: normal quit [f=0011220] [11220] Event [undefined]: WebFreaK quit [f=0011226] No clients connected, shutting down server [f=0011226] Server shutdown [f=0011349] [11349] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0011484] [11484] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0011619] [11619] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0011754] [11754] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0011889] [11889] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0012082] [12082] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0012092] [12092] Event [6572,91.171875,4648]: 1 finished unit Convict [f=0012220] [12220] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0012354] [12354] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0012489] [12489] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0012625] [12625] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0012759] [12759] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0012798] [12798] Event [4880,204.440063,1280]: 1 finished unit Lotus [f=0012893] [12893] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0013028] [13028] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0013057] [13057] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0013163] [13163] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0013298] [13298] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0013434] [13434] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0013636] [13636] Event [6572,91.171875,4648]: 1 finished unit Convict [f=0013670] [13670] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0013765] [13765] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0013899] [13899] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0014034] [14034] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0014169] [14169] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0014304] [14304] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0014439] [14439] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0014574] [14574] Event [6572,91.171875,4648]: 1 finished unit Bandit [f=0014685] Autoquit sending quit command. [f=0014685] [QuitAction] user exited to system [f=0014685] [SpringApp::Kill][1] fromRun=1 [f=0014685] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014685] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014685] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014685] [ThreadPool::SetThreadCount][2] workers=0 [f=0014685] [SpringApp::Kill][2] [f=0014685] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014685] [Game::KillLua][3] dtor=0 luaUI=0x52e6b050 [f=0014685] Start widgetHandler:Shutdown [f=0014685] Shutdown - SaveOrderList Complete [f=0014685] Writing last game win data [f=0014685] Shutdown - SaveConfigData Complete [f=0014685] Shutdown Widget - Chili Highlight [f=0014685] Shutdown Widget - Save/Load API [f=0014685] Shutdown Widget - Draw After Chili [f=0014685] Shutdown Widget - EPIC Menu [f=0014685] Shutdown Widget - Chili Minimap [f=0014685] Shutdown Widget - Chili Widget Selector [f=0014685] Shutdown Widget - Local Team Colors [f=0014685] Shutdown Widget - Display Keys 2 [f=0014685] Shutdown Widget - Save Game Menu [f=0014685] Shutdown Widget - HealthBars [f=0014685] Shutdown Widget - Noises [f=0014685] Shutdown Widget - Unit Icons [f=0014685] Shutdown Widget - Win Counter [f=0014685] Shutdown Widget - BuildETA [f=0014685] Shutdown Widget - SpringRTS Replay Stats [f=0014685] Shutdown Widget - Modular Comm Info [f=0014685] Shutdown Widget - CameraShake [f=0014685] Shutdown Widget - Chili Economy Panel Default [f=0014685] Shutdown Widget - Chili EndGame Window [f=0014685] Shutdown Widget - Chili Nuke Warning [f=0014685] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014685] Shutdown Widget - Chili Spectator Panels [f=0014685] Shutdown Widget - Context Menu [f=0014685] Shutdown Widget - Darkening [f=0014685] Shutdown Widget - MetalFeatures (new) [f=0014685] Shutdown Widget - Defense Range Zero-K [f=0014685] Shutdown Widget - Grab Input [f=0014685] Input grabbing is disabled! [f=0014685] Shutdown Widget - Highlight Geos [f=0014685] Shutdown Widget - Local Widgets Config [f=0014685] Shutdown Widget - MinimapEvents [f=0014685] Shutdown Widget - Missile Silo Range [f=0014685] Shutdown Widget - Point Tracker [f=0014685] Shutdown Widget - Showeco and Grid Drawer [f=0014685] Shutdown Widget - Stereo3D [f=0014685] Shutdown Widget - State Reverse and Latency [f=0014685] Shutdown Widget - Music Player v2 [f=0014685] Shutdown Widget - Attack AoE [f=0014685] Shutdown Widget - Map Edge Extension [f=0014685] Shutdown Widget - Selection Send [f=0014685] Shutdown Widget - LupsManager [f=0014685] Shutdown Widget - Newton Firezone [f=0014685] Shutdown Widget - Chili Pro Console [f=0014685] Shutdown Widget - Persistent Build Height [f=0014685] Shutdown Widget - Lasso Terraform GUI [f=0014685] Shutdown Widget - Chili Framework [f=0014685] Shutdown Widget - Lups [f=0014685] Shutdown Widget - Mex Placement Handler [f=0014685] Shutdown Widget - Custom Markers [f=0014685] Shutdown Widget - Chili Core Selector [f=0014685] Shutdown Widget - Select Keys [f=0014685] Shutdown Widget - Pause Screen [f=0014685] Shutdown Widget - Layout Handler [f=0014685] Shutdown Widget - Text To Speech Control [f=0014685] End widgetHandler:Shutdown [f=0014685] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={851047,87828694} {int,ext,rec}Allocs={23214052,0,0} {chunk,block}Bytes={87828694,0} [f=0014685] [Game::KillLua][1] dtor=0 luaGaia=0x65eb46e0 [f=0014685] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={648280,75364115} {int,ext,rec}Allocs={23214053,0,0} {chunk,block}Bytes={75364115,0} [f=0014685] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={648280,75364115} {int,ext,rec}Allocs={23214053,0,0} {chunk,block}Bytes={75364115,0} [f=0014685] [Game::KillLua][2] dtor=0 luaRules=0x52a20d20 [f=0014685] Start gadgetHandler:Shutdown [f=0014685] Shutdown - StartSetup [f=0014685] Shutdown - UnitMorph [f=0014685] Shutdown - Carrier Drones [f=0014685] Shutdown - LupsNanoSpray [f=0014685] Shutdown - Missile Silo Controller [f=0014685] Shutdown - Modular Comm Info [f=0014685] Shutdown - Terrain Texture Handler [f=0014685] Shutdown - UnitCloakShield [f=0014685] Shutdown - Starlight Handler [f=0014685] End gadgetHandler:Shutdown [f=0014685] Start gadgetHandler:Shutdown [f=0014685] Shutdown - Save/Load [f=0014685] Shutdown - Teleport Throw [f=0014685] Shutdown - UnitMorph [f=0014685] Shutdown - Modular Comm Info [f=0014685] Shutdown - Retreat Command [f=0014685] Shutdown - Shockwaves [f=0014685] Shutdown - UnitCloakShield [f=0014685] Shutdown - Lups Cloak FX [f=0014685] Shutdown - Lups [f=0014685] Shutdown - Lups Shield [f=0014685] End gadgetHandler:Shutdown [f=0014685] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23214084,0,0} {chunk,block}Bytes={0,0} [f=0014685] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23214084,0,0} {chunk,block}Bytes={0,0} [f=0014685] [Game::KillLua][4] dtor=0 [f=0014685] [Game::~CGame][1] [f=0014685] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014685] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014685] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014685] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014685] [Game::KillLua][4] dtor=1 [f=0014685] [Game::KillMisc][1] [f=0014685] [Game::KillMisc][2] [f=0014685] [Game::KillMisc][3] [f=0014685] [Game::KillRendering][1] [f=0014685] [3DOParser::Kill] allocated 137 pieces [f=0014685] [S3OParser::Kill] allocated 2741 pieces [f=0014685] [AssParser::Kill] allocated 223 pieces [f=0014685] [Game::KillInterface][1] [f=0014685] [Game::KillInterface][2] [f=0014685] [Game::KillSimulation][1] [f=0014685] [Game::KillSimulation][2] [f=0014685] [CCollisionHandler] dis-/continuous tests: 0/98021 [f=0014685] [Game::KillSimulation][3] [f=0014685] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014685] [~CPathCache(28x20)] cacheHits=18 hitPercentage=18% numHashColls=0 maxCacheSize=23 [f=0014685] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014685] [~CPathCache(56x40)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014685] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014685] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014685] [LosHandler::Kill] raycast instance cache-{hits,misses}={5747,8031}; shared=6%; cached=36% [f=0014685] [Game::KillSimulation][4] [f=0014685] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014685] [Game::~CGame][2] [f=0014685] [Game::~CGame][3] [f=0014685] [SpringApp::Kill][3] [f=0014685] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154144 bytes sent 109256 bytes recv'd [f=0014685] [SpringApp::Kill][4] font=0x44cb6aa0 [f=0014685] [SpringApp::Kill][5] [f=0014685] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44d24ae0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4958ms file="luarules/gadgets/cmd_raw_move.lua" indx=1649 inflSize=24kb readTime=803ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=147ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=133ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=56ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=50ms file="objects3d/spherezeus.s3o" indx=5447 inflSize=118kb readTime=46ms file="objects3d/hermit.s3o" indx=5189 inflSize=105kb readTime=38ms file="objects3d/infiltrator.s3o" indx=5209 inflSize=74kb readTime=37ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1827 inflSize=2kb readTime=36ms file="luaui/widgets/init_startup_info_selector.lua" indx=4690 inflSize=15kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 63301148 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44e56400) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e62d90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d32be0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f76bc094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]