[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xc6fBY15Ur/springsettings.1055524.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 166ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4524098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1629 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1055524/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464bea40] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464bea40] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1270ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1353ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 294ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1055524/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1340ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11754,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1055524/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bd9fc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6bb12e60d7f0127ddef0dce14596f592 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Penwin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Penwin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000ff46ccd0,0000000000000000}]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[Game::Load][lua{Rules,Gaia}={00000000f9980150,0000000000000000}]" [f=-000001] Allies: I choose: He build! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4751,175.713684,4840]: 0 finished unit Guardian Commander [f=-000001] [0] Event [568,173.932251,476]: 1 finished unit Engineer Commander [f=0000000] [0] Penwin, team: 0, elo:2002, userid: 504748 [f=0000000] [0] WebFreaK, team: 1, elo:1932, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [480,177.646301,608]: 1 finished unit Tank Foundry [f=0000026] [26] Event [4656,181.353607,4832]: 0 finished unit Rover Assembly [f=0000241] [241] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000314] [314] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000445] [445] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Mason [f=0000481] [481] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000541] [541] Event [4792,175.805054,4696]: 0 finished unit Solar Collector [f=0000671] [671] Event [648,175.563812,520]: 1 finished unit Solar Collector [f=0000689] [689] Event [4638.62451,250.70517,4718.0957]: 0 finished unit Firefly [f=0000985] [985] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0001065] [1065] Event [480,178.819427,636]: 1 finished unit Welder [f=0001073] [1073] Event [504,175.819244,408]: 1 finished unit Solar Collector [f=0001583] [1583] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001625] [1625] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001790] [1790] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0001811] [1811] Event [856,175.819244,536]: 1 finished unit Solar Collector [f=0002177] [2177] Event [440,175.819244,920]: 1 finished unit Solar Collector [f=0002254] [2254] Event [4440,179.281769,4376]: 0 finished unit Solar Collector [f=0002437] [2437] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0002476] [2476] Event [584,173.995728,808]: 1 finished unit Solar Collector [f=0002628] [2628] Event [1016,179.274658,440]: 1 finished unit Solar Collector [f=0002839] [2839] Event [744,177.62854,712]: 1 finished unit Solar Collector [f=0003212] [3212] Event [1176,175.819244,344]: 1 finished unit Solar Collector [f=0003337] [3337] Event [328,177.458252,1144]: 1 finished unit Solar Collector [f=0003538] [3538] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0003633] [3633] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0003729] [3729] Event [480,178.819427,636]: 1 finished unit Blitz [f=0003767] [3767] Event [360,177.642761,1336]: 1 finished unit Solar Collector [f=0003900] [3900] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0003911] [3911] Event [1352,174.123474,408]: 1 finished unit Solar Collector [f=0004063] [4063] Event [1459.89685,175.784439,1843.90393]: 0 finished unit Guardian Commander [f=0004063] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0004063] [4063] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0004259] [4259] Event [1496,175.812134,536]: 1 finished unit Solar Collector [f=0004341] [4341] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0004368] [4368] Event [721.839905,262.393402,1590.35181]: 0 lost unit Firefly [f=0004467] [4467] Event [544,175.826355,1472]: 1 lost unit Lotus [f=0004470] [4470] Event [1073.41492,251.42453,1722.05701]: 0 finished unit Firefly [f=0004544] [4544] Event [4840,170.221008,3864]: 0 finished unit Solar Collector [f=0004601] [4601] Event [1640,175.819244,664]: 1 finished unit Solar Collector [f=0004690] [4690] Event [344,177.642761,1528]: 1 lost unit Solar Collector [f=0004746] [4746] Event [679.23822,261.195099,1357.00134]: 0 lost unit Firefly [f=0004852] [4852] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0004951] [4951] Event [695.018005,175.833069,1598.73376]: 1 lost unit Blitz [f=0004965] [4965] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0005069] [5069] Event [654.074585,252.317047,1364.29639]: 0 finished unit Firefly [f=0005069] [5069] Event [480,178.819427,636]: 1 finished unit Kodachi [f=0005205] [5205] Event [1424,173.818359,752]: 1 finished unit Lotus [f=0005225] [5225] Event [360,177.426392,1336]: 1 lost unit Solar Collector [f=0005276] [5276] Event [416,174.002838,768]: 1 finished unit Lotus [f=0005295] [5295] Event [571.960327,175.489441,1181.66089]: 1 lost unit Kodachi [f=0005342] [5342] Event [483.219696,263.143555,939.08551]: 0 lost unit Firefly [f=0005367] [5367] Event [1704,179.643616,728]: 1 finished unit Wind/Tidal Generator [f=0005368] [5368] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0005390] [5390] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0005560] [5560] Event [328,177.458252,1144]: 1 lost unit Solar Collector [f=0005655] [5655] Event [1216,173.995728,752]: 1 finished unit Lotus [f=0005669] [5669] Event [878.999939,251.264252,1441.98486]: 0 finished unit Firefly [f=0005809] [5809] Event [328,175.819244,1000]: 1 lost unit Metal Extractor [f=0005831] [5831] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0005860] [5860] Event [703.892761,265.724792,870.112732]: 0 lost unit Firefly [f=0005990] [5990] Event [560,175.819244,896]: 1 lost unit Lotus [f=0006111] [6111] Event [688,175.890198,912]: 1 lost unit Lotus [f=0006121] [6121] Event [992,175.819244,752]: 1 finished unit Lotus [f=0006179] [6179] Event [673.788208,252.540771,1243.80762]: 0 finished unit Firefly [f=0006280] [6280] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0006294] [6294] Event [455.948761,261.248169,858.655334]: 0 lost unit Firefly [f=0006331] [6331] Event [480,178.819427,636]: 1 finished unit Blitz [f=0006355] [6355] Event [440,175.819244,920]: 1 lost unit Solar Collector [f=0006405] [6405] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0006599] [6599] Event [473.045502,255.40094,1257.95898]: 0 finished unit Firefly [f=0006653] [6653] Event [584,173.995728,808]: 1 lost unit Solar Collector [f=0006703] [6703] Event [1088,174.002838,992]: 1 lost unit Lotus [f=0006729] [6729] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0006747] [6747] Event [306.061646,263.915131,832.957947]: 0 lost unit Firefly [f=0006858] [6858] Event [3688,172.179321,3288]: 0 finished unit Solar Collector [f=0006895] [6895] Event [416,173.162689,768]: 1 lost unit Lotus [f=0006902] [6902] Event [953.237122,175.819366,894.898254]: 1 finished unit Engineer Commander [f=0006902] [6902] Event [953.237122,175.819366,894.898254]: 1 lost unit Engineer Commander [f=0007004] [7004] Event [496.509125,177.006088,1134.94824]: 1 lost unit Blitz [f=0007037] [7037] Event [869.208252,175.819244,1210.74561]: 0 lost unit Fencer [f=0007049] [7049] Event [454.504333,256.498169,1071.43054]: 0 finished unit Firefly [f=0007178] [7178] Event [609.83374,190.016159,768.698059]: 0 lost unit Firefly [f=0007178] [7178] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0007389] [7389] Event [480,177.745575,636]: 1 finished unit Blitz [f=0007403] [7403] Event [744,177.62854,712]: 1 lost unit Solar Collector [f=0007438] [7438] Event [478.783478,172.147995,739.09613]: 1 lost unit Blitz [f=0007494] [7494] Event [992,175.819244,752]: 1 lost unit Lotus [f=0007499] [7499] Event [483.550323,252.51535,910.865662]: 0 finished unit Firefly [f=0007517] [7517] Event [480,178.819427,636]: 1 lost unit Blitz [f=0007566] [7566] Event [480,178.491974,636]: 1 lost unit Blitz [f=0007615] [7615] Event [480,178.174744,636]: 1 lost unit Blitz [f=0007617] [7617] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0007664] [7664] Event [480,177.867889,636]: 1 lost unit Blitz [f=0007709] [7709] Event [1120,175.819244,672]: 1 finished unit Picket [f=0007713] [7713] Event [480,177.580414,636]: 1 lost unit Blitz [f=0007721] [7721] Event [579.236389,258.207703,546.599182]: 0 lost unit Firefly [f=0007721] [7721] Event [688.232361,175.879135,648.541931]: 1 lost unit Welder [f=0007754] [7754] Event [1216,173.995728,752]: 1 lost unit Lotus [f=0007762] [7762] Event [480,177.30072,636]: 1 lost unit Blitz [f=0007787] [7787] Event [480,177.028503,636]: 1 lost unit Blitz [f=0007810] [7810] Event [480,178.819427,636]: 1 lost unit Blitz [f=0007816] [7816] Event [480,178.819427,636]: 1 lost unit Blitz [f=0007865] [7865] Event [480,178.457031,636]: 1 lost unit Blitz [f=0007887] [7887] Event [1168,175.819244,672]: 1 finished unit Picket [f=0007894] [7894] Event [480,178.140869,636]: 1 lost unit Blitz [f=0007902] [7902] Event [1120,175.819244,672]: 1 lost unit Picket [f=0007909] [7909] Event [480,178.140869,636]: 1 lost unit Blitz [f=0007936] [7936] Event [480,178.140869,636]: 1 lost unit Blitz [f=0007955] [7955] Event [480,177.80304,636]: 1 lost unit Blitz [f=0007986] [7986] Event [1064.11487,175.819244,1237.83313]: 0 lost unit Fencer [f=0007986] [7986] Event [480,177.80304,636]: 1 lost unit Blitz [f=0007992] [7992] Event [1168,175.819244,672]: 1 lost unit Picket [f=0008007] [8007] Event [480,177.508606,636]: 1 lost unit Blitz [f=0008016] [8016] Event [480,177.475891,636]: 1 lost unit Blitz [f=0008029] [8029] Event [480,177.475891,636]: 1 lost unit Blitz [f=0008039] [8039] Event [483.550323,252.51535,910.865662]: 0 finished unit Firefly [f=0008040] [8040] Event [480,177.475891,636]: 1 lost unit Blitz [f=0008059] [8059] Event [480,177.475891,636]: 1 lost unit Blitz [f=0008066] [8066] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0008069] GG [f=0008087] [8087] Event [480,177.475891,636]: 1 lost unit Blitz [f=0008109] [8109] Event [480,178.819427,636]: 1 lost unit Blitz [f=0008115] [8115] Event [480,178.819427,636]: 1 lost unit Blitz [f=0008134] [8134] Event [480,178.819427,636]: 1 lost unit Blitz [f=0008161] [8161] Event [480,178.819427,636]: 1 lost unit Blitz [f=0008187] [8187] Event [480,178.457031,636]: 1 lost unit Blitz [f=0008210] [8210] Event [480,178.457031,636]: 1 lost unit Blitz [f=0008233] [8233] Event [480,178.108063,636]: 1 lost unit Blitz [f=0008256] [8256] Event [480,178.108063,636]: 1 lost unit Blitz [f=0008266] FIRST COMMANDER RUSH :) [f=0008280] [8280] Event [480,177.311859,636]: 1 lost unit Blitz [f=0008302] [8302] Event [480,177.311859,636]: 1 lost unit Blitz [f=0008311] [8311] Event [480,177.311859,636]: 1 lost unit Blitz [f=0008329] [8329] Event [480,176.997375,636]: 1 lost unit Blitz [f=0008359] [8359] Event [480,176.997375,636]: 1 lost unit Blitz [f=0008360] [8360] Event [1424,173.818359,752]: 1 lost unit Lotus [f=0008372] [8372] Event [480,175.027527,608]: 1 lost unit Tank Foundry [f=0008420] [8420] Event [undefined]: WebFreaK resigned [f=0008420] game_message: WebFreaK has been destroyed! [f=0008420] game_message: Penwin wins! [f=0008420] Submitting stats [f=0008420] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008420] Part| Total Time|Time of the last 0.5s [f=0008420] Draw 10609.34ms 39.19% [f=0008420] Lua::Callins::Synced 7200.97ms 11.00% [f=0008420] Lua::Callins::Unsynced 14450.31ms 48.43% [f=0008420] Lua::CollectGarbage::Synced 932.82ms 0.00% [f=0008420] Lua::CollectGarbage::Unsynced 581.58ms 0.79% [f=0008420] Misc::Profiler::AddTime 35.91ms 0.10% [f=0008420] Sim 24051.65ms 36.94% [f=0008421] [8421] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008421] [8421] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008421] [8421] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008421] [8421] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33488703,5.06759882,5.33488703,5.06759882,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008421] [8421] Game End Stats Values: 3,2225,2255,2225,2255,0.49105692,0.63258404,0.49105692,0.63258404,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,9.33333302,8.80000019,9.33333302,1275,1275,1275,1275,8.64112568,7.04683352,8.64112568,7.04683352,0,0,0,0,0,0,0,0,950,980,950,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008421] [8421] Game End Stats Values: 4,2495,2395,2495,2395,4.23802805,5.54923868,4.23802805,5.54923868,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,10,11.0666666,10,1275,1275,1275,1275,9.25911808,7.33243799,9.25911808,7.33243799,0,140,0,140,0,0,0,0,1220,980,1220,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008421] [8421] Game End Stats Values: 5,2585,2625,2585,2625,10.6644354,10.5548201,10.6644354,10.5548201,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,12,10,1275,1275,1275,1275,9.97232246,8.14022923,9.97232246,8.14022923,0,280,0,280,0,0,0,0,1310,1070,1310,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008421] [8421] Game End Stats Values: 6,2725,2625,2725,2625,17.8858128,14.1133785,17.8858128,14.1133785,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8666668,10,13.8666668,10,1275,1275,1275,1275,11.4954062,9.24655724,11.4954062,9.24655724,0,280,0,280,0,0,0,0,1450,1070,1450,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008421] [8421] Game End Stats Values: 7,2865,2835,2865,2835,32.2346191,21.5460377,32.2346191,21.5460377,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.9333324,11.7333336,16.9333324,11.7333336,1275,1275,1275,1275,11.9705667,9.87538624,11.9705667,9.87538624,0,420,0,420,0,0,0,0,1590,1140,1590,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008421] [8421] Game End Stats Values: 8,2935,2835,2935,2835,55.7743912,30.7949829,55.7743912,30.7949829,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21.2000008,12,21.2000008,12,1275,1275,1275,1275,12.5832977,9.62591743,12.5832977,9.62591743,0,420,0,420,0,0,0,0,1660,1140,1660,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008421] [8421] Game End Stats Values: 9,3075,2975,3075,2975,87.9016418,40.6845779,87.9016418,40.6845779,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24.3999996,12,24.3999996,12,1275,1275,1275,1275,13.1557961,9.66862679,13.1557961,9.66862679,0,560,0,560,0,0,0,0,1800,1140,1800,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008421] [8421] Game End Stats Values: 10,3605,3065,3605,3065,130.043976,50.0042686,130.043976,50.0042686,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,27.4666672,12,27.4666672,12,1275,1275,1275,1275,15.4271965,10.1652079,15.4271965,10.1652079,300,560,300,560,0,0,0,0,2030,1230,2030,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008421] [8421] Game End Stats Values: 11,3675,3435,3675,3435,179.390808,55.9258308,179.390808,55.9258308,0,0,0,0,0,0,0,0,0,0,0,0,20,67.2613068,20,67.2613068,0,0,0,0,30.9333324,12,30.9333324,12,1275,1505,1275,1505,16.3084297,11.4087524,16.3084297,11.4087524,300,700,300,700,0,67.2499084,0,67.2499084,2100,1230,2100,1230,67.2499084,0,67.2499084,0,0,0,0,0,67.2613068,20,67.2613068,20 [f=0008421] [8421] Game End Stats Values: 12,3745,3645,3745,3645,233.444153,67.6999741,233.444153,67.6999741,0,0,0,0,0,0,0,0,0,0,0,0,146.568176,422.055023,146.568176,422.055023,0,0,0,0,32.9333344,13.6000004,32.9333344,13.6000004,1275,1505,1275,1505,25.3777447,11.7989235,25.3777447,11.7989235,300,840,300,840,0,122.750015,0,122.750015,2170,1300,2170,1300,254.083237,0,254.083237,0,0,0,0,0,422.055023,160.257401,422.055023,160.257401 [f=0008421] [8421] Game End Stats Values: 13,3680,3875,3680,3875,267.915466,78.7874298,267.915466,78.7874298,0,0,0,0,0,0,0,0,0,0,0,0,214.507904,724.088135,214.507904,724.088135,180,0,180,0,31.333334,14,31.333334,14,1275,1505,1275,1505,17.0541,11.7531443,17.0541,11.7531443,0,980,0,980,0,672.75,0,672.75,2225,1390,2225,1390,804.083252,0,804.083252,0,0,0,0,0,724.088135,255.501495,724.088135,255.501495 [f=0008421] [8421] Game End Stats Values: 14,3610,4015,3610,4015,320.669342,98.2977905,320.669342,98.2977905,0,0,0,0,0,0,0,0,0,0,0,0,231.618622,857.784424,231.618622,857.784424,270,0,270,0,30.7750072,14,30.7750072,14,1275,1505,1275,1505,18.5402222,14.3193321,18.5402222,14.3193321,0,1120,0,1120,0,832.75,0,832.75,2065,1390,2065,1390,964.083252,0,964.083252,0,0,0,0,0,857.784424,272.612213,857.784424,272.612213 [f=0008421] [8421] Game End Stats Values: 15,3700,4155,3700,4155,368.169647,103.114227,368.169647,103.114227,0,0,0,0,0,0,0,0,0,0,0,0,254.507065,1009.25964,254.507065,1009.25964,360,0,360,0,27.9300175,14,27.9300175,14,1275,1505,1275,1505,16.1853275,13.3397379,16.1853275,13.3397379,0,1260,0,1260,0,909.999817,0,909.999817,2065,1390,2065,1390,1041.33313,0,1041.33313,0,0,0,0,0,1012.79321,305.503143,1012.79321,305.503143 [f=0008421] [8421] Game End Stats Values: 16,3860,4385,3860,4385,413.747284,107.221992,413.747284,107.221992,0,0,0,0,0,0,0,0,0,0,0,0,312.986237,1177.45215,312.986237,1177.45215,360,0,360,0,26.9790249,14,26.9790249,14,1275,1505,1275,1505,16.0571518,14.628931,16.0571518,14.628931,300,1400,300,1400,0,1072.39978,0,1072.39978,1925,1480,1925,1480,1203.73315,0,1203.73315,0,0,0,0,0,1180.98572,363.9823,1180.98572,363.9823 [f=0008421] [8421] Game End Stats Values: 17,3700,4455,3700,4455,467.371796,127.318619,467.371796,127.318619,0,0,0,0,0,0,0,0,0,0,0,0,772.544006,2633.20264,772.544006,2633.20264,270,0,270,0,25.945507,15.333333,25.945507,15.333333,1505,1505,1505,1505,16.5936089,16.563076,16.5936089,16.563076,0,1400,0,1400,140,1462.39978,140,1462.39978,1925,1550,1925,1550,1593.73315,140,1593.73315,140,0,2.99999976,0,2.99999976,2652.58179,834.541321,2652.58179,834.541321 [f=0008421] [8421] Game End Stats Values: 18,3540,4595,3540,4595,520.246887,157.142273,520.246887,157.142273,0,0,0,0,0,0,0,0,0,0,0,0,842.112183,3533.62598,842.112183,3533.62598,180,0,180,0,25.0313702,16,25.0313702,16,1505,1505,1505,1505,16.5436478,17.0115414,16.5436478,17.0115414,0,1540,0,1540,140,1989.39978,140,1989.39978,1855,1550,1855,1550,2120.73315,140,2120.73315,140,0,2.99999976,0,2.99999976,3555.96851,904.109497,3555.96851,904.109497 [f=0008421] [8421] Game End Stats Values: 19,3250,4595,3250,4595,546.366394,188.755585,546.366394,188.755585,0,0,0,0,0,0,0,0,0,0,0,0,994.112183,4294.02539,994.112183,4294.02539,90,0,90,0,24.5954456,16,24.5954456,16,1505,1505,1505,1505,14.7599459,17.1308537,14.7599459,17.1308537,0,1540,0,1540,280,2580.40015,280,2580.40015,1655,1550,1655,1550,2711.7334,280,2711.7334,280,0,2.99999976,0,2.99999976,4333.40527,1057.64063,4333.40527,1057.64063 [f=0008421] [8421] Game End Stats Values: 20,2460,4595,2460,4595,588.515198,213.035141,588.515198,213.035141,0,0,0,0,0,0,0,0,0,0,0,0,994.112183,4790.63477,994.112183,4790.63477,0,0,0,0,23.7595196,16,23.7595196,16,1505,1505,1505,1505,16.8503666,17.2305317,16.8503666,17.2305317,0,1540,0,1540,280,3421.73364,280,3421.73364,955,1550,955,1550,3554.06689,280,3554.06689,280,0,2.99999976,0,2.99999976,4833.67188,1077.64063,4833.67188,1077.64063 [f=0008421] [8421] Received game_message: WebFreaK has been destroyed! [f=0008421] [8421] Received game_message: Penwin wins! [f=0008426] [8426] Event [856,175.819244,536]: 1 lost unit Solar Collector [f=0008468] [8468] Event [744,175.806427,600]: 1 lost unit Metal Extractor [f=0008469] [8469] Event [1332.17407,175.819244,607.101868]: 1 lost unit Engineer Commander [f=0008515] [8515] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0008545] Spectator WebFreaK left the game: normal quit [f=0008545] [8545] Event [undefined]: WebFreaK quit [f=0008702] No clients connected, shutting down server [f=0008702] Server shutdown [f=0008729] [8729] Event [483.550323,252.51535,910.865662]: 0 finished unit Firefly [f=0008964] [8964] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0009413] [9413] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0009852] [9852] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0010301] [10301] Event [4655.99805,177.55983,4814.00781]: 0 finished unit Fencer [f=0010434] Autoquit sending quit command. [f=0010434] [QuitAction] user exited to system [f=0010434] [SpringApp::Kill][1] fromRun=1 [f=0010434] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010434] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010434] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010434] [ThreadPool::SetThreadCount][2] workers=0 [f=0010434] [SpringApp::Kill][2] [f=0010434] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010434] [Game::KillLua][3] dtor=0 luaUI=0x63cf03a0 [f=0010434] Start widgetHandler:Shutdown [f=0010434] Shutdown - SaveOrderList Complete [f=0010434] Writing last game win data [f=0010434] Shutdown - SaveConfigData Complete [f=0010434] Shutdown Widget - Chili Highlight [f=0010434] Shutdown Widget - Save/Load API [f=0010434] Shutdown Widget - Draw After Chili [f=0010434] Shutdown Widget - EPIC Menu [f=0010434] Shutdown Widget - Chili Minimap [f=0010434] Shutdown Widget - Chili Widget Selector [f=0010434] Shutdown Widget - Local Team Colors [f=0010434] Shutdown Widget - Display Keys 2 [f=0010434] Shutdown Widget - Save Game Menu [f=0010434] Shutdown Widget - HealthBars [f=0010434] Shutdown Widget - Noises [f=0010434] Shutdown Widget - Unit Icons [f=0010434] Shutdown Widget - Win Counter [f=0010434] Shutdown Widget - BuildETA [f=0010434] Shutdown Widget - SpringRTS Replay Stats [f=0010434] Shutdown Widget - Modular Comm Info [f=0010434] Shutdown Widget - CameraShake [f=0010434] Shutdown Widget - Chili Economy Panel Default [f=0010434] Shutdown Widget - Chili EndGame Window [f=0010434] Shutdown Widget - Chili Nuke Warning [f=0010434] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010434] Shutdown Widget - Chili Spectator Panels [f=0010434] Shutdown Widget - Context Menu [f=0010434] Shutdown Widget - Darkening [f=0010434] Shutdown Widget - MetalFeatures (new) [f=0010434] Shutdown Widget - Defense Range Zero-K [f=0010434] Shutdown Widget - Grab Input [f=0010434] Input grabbing is disabled! [f=0010434] Shutdown Widget - Highlight Geos [f=0010434] Shutdown Widget - Local Widgets Config [f=0010434] Shutdown Widget - MinimapEvents [f=0010434] Shutdown Widget - Missile Silo Range [f=0010434] Shutdown Widget - Point Tracker [f=0010434] Shutdown Widget - Showeco and Grid Drawer [f=0010434] Shutdown Widget - Stereo3D [f=0010434] Shutdown Widget - State Reverse and Latency [f=0010434] Shutdown Widget - Music Player v2 [f=0010434] Shutdown Widget - Attack AoE [f=0010434] Shutdown Widget - UnitShapes [f=0010434] Shutdown Widget - Map Edge Extension [f=0010434] Shutdown Widget - Selection Send [f=0010434] Shutdown Widget - LupsManager [f=0010434] Shutdown Widget - Newton Firezone [f=0010434] Shutdown Widget - Chili Pro Console [f=0010434] Shutdown Widget - Persistent Build Height [f=0010434] Shutdown Widget - Lasso Terraform GUI [f=0010434] Shutdown Widget - Chili Framework [f=0010434] Shutdown Widget - Lups [f=0010434] Shutdown Widget - Mex Placement Handler [f=0010434] Shutdown Widget - Custom Markers [f=0010434] Shutdown Widget - Chili Core Selector [f=0010434] Shutdown Widget - Select Keys [f=0010434] Shutdown Widget - Pause Screen [f=0010434] Shutdown Widget - Layout Handler [f=0010434] Shutdown Widget - Text To Speech Control [f=0010434] End widgetHandler:Shutdown [f=0010434] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={371576,57948311} {int,ext,rec}Allocs={22545016,0,0} {chunk,block}Bytes={57948311,0} [f=0010434] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010434] [Game::KillLua][2] dtor=0 luaRules=0x52bd9fc0 [f=0010434] Start gadgetHandler:Shutdown [f=0010434] Shutdown - StartSetup [f=0010434] Shutdown - UnitMorph [f=0010434] Shutdown - Carrier Drones [f=0010434] Shutdown - LupsNanoSpray [f=0010434] Shutdown - Missile Silo Controller [f=0010434] Shutdown - Modular Comm Info [f=0010434] Shutdown - Terrain Texture Handler [f=0010434] Shutdown - UnitCloakShield [f=0010434] Shutdown - Starlight Handler [f=0010434] End gadgetHandler:Shutdown [f=0010434] Start gadgetHandler:Shutdown [f=0010434] Shutdown - Save/Load [f=0010434] Shutdown - Teleport Throw [f=0010434] Shutdown - UnitMorph [f=0010434] Shutdown - Modular Comm Info [f=0010434] Shutdown - Retreat Command [f=0010434] Shutdown - Shockwaves [f=0010434] Shutdown - UnitCloakShield [f=0010434] Shutdown - Lups Cloak FX [f=0010434] Shutdown - Lups [f=0010434] Shutdown - Lups Shield [f=0010434] End gadgetHandler:Shutdown [f=0010434] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22545054,0,0} {chunk,block}Bytes={0,0} [f=0010434] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22545054,0,0} {chunk,block}Bytes={0,0} [f=0010434] [Game::KillLua][4] dtor=0 [f=0010434] [Game::~CGame][1] [f=0010434] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010434] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010434] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010434] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010434] [Game::KillLua][4] dtor=1 [f=0010434] [Game::KillMisc][1] [f=0010434] [Game::KillMisc][2] [f=0010434] [Game::KillMisc][3] [f=0010434] [Game::KillRendering][1] [f=0010434] [3DOParser::Kill] allocated 137 pieces [f=0010434] [S3OParser::Kill] allocated 2709 pieces [f=0010434] [AssParser::Kill] allocated 241 pieces [f=0010434] [Game::KillInterface][1] [f=0010434] [Game::KillInterface][2] [f=0010434] [Game::KillSimulation][1] [f=0010434] [Game::KillSimulation][2] [f=0010434] [CCollisionHandler] dis-/continuous tests: 0/29740 [f=0010434] [Game::KillSimulation][3] [f=0010434] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010434] [~CPathCache(20x20)] cacheHits=83 hitPercentage=36% numHashColls=0 maxCacheSize=13 [f=0010434] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010434] [~CPathCache(40x40)] cacheHits=244 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010434] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010434] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010434] [LosHandler::Kill] raycast instance cache-{hits,misses}={2795,3509}; shared=0%; cached=44% [f=0010434] [Game::KillSimulation][4] [f=0010434] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010434] [Game::~CGame][2] [f=0010434] [Game::~CGame][3] [f=0010434] [SpringApp::Kill][3] [f=0010434] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 111752 bytes sent 79589 bytes recv'd [f=0010434] [SpringApp::Kill][4] font=0x46446aa0 [f=0010434] [SpringApp::Kill][5] [f=0010434] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x465120e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=3748ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=58ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=57ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4621 inflSize=73kb readTime=43ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=41ms file="luarules/gadgets/unit_shield_charge.lua" indx=1787 inflSize=7kb readTime=37ms file="luaui/widgets/snd_text_to_speech.lua" indx=4727 inflSize=3kb readTime=36ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=433 inflSize=16kb readTime=36ms file="objects3d/sphererock.s3o" indx=5444 inflSize=62kb readTime=35ms file="objects3d/vehscout.s3o" indx=5512 inflSize=115kb readTime=33ms file="luaui/widgets/unit_stockpile.lua" indx=4767 inflSize=1kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 63163267 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x465eab70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46777610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464c5530) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4524094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]