[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AlLfX8taEh/springsettings.1055457.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f58c4098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1647 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1055457/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453bfb30] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453bfb30] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 318ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1046ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1768ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 70ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 752ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 363ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] xdacc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1055457/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085d6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085d6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-d21085d6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d21085e6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d21085e6 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-d21085e6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1511ms, checksum 99c23701)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1055457/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5087b440,0x6159cd70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 3f912e60844e9480ea3b48574596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Penwin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000f3f008a0,00000000fee2b880}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[Game::Load][lua{Rules,Gaia}={00000000d4766dc0,000000013b179000}]" [f=-000001] Allies: I choose: He build! [f=-000001] !predict [f=-000001] > Team eqdw has a 20.6% chance to win [f=-000001] > Team Penwin has a 79.4% chance to win [f=-000001] Allies: I choose: Soban! [f=-000001] gl hf [f=-000001] gl hf [f=-000001] [0] Event [5185,124.378662,1637]: 0 finished unit Strike Commander [f=-000001] [0] Event [4762,124.378235,5401]: 1 finished unit Engineer Commander [f=0000000] [0] Penwin, team: 1, elo:1990, userid: 504748 [f=0000000] [0] eqdw, team: 0, elo:1756, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [5288,124.375,1656]: 0 finished unit Shieldbot Factory [f=0000014] [14] Event [4808,263.4375,5288]: 1 finished unit Spider Factory [f=0000301] [301] Event [4536,124.375,5224]: 1 finished unit Metal Extractor [f=0000427] [427] Event [4696,263.4375,5224]: 1 finished unit Wind/Tidal Generator [f=0000465] [465] Event [5288,124.375,1668]: 0 finished unit Convict [f=0000523] [523] Event [4680,263.4375,5160]: 1 finished unit Wind/Tidal Generator [f=0000559] [559] Event [4808.05518,263.4375,5252]: 1 finished unit Weaver [f=0000649] [649] Event [4808.05518,263.4375,5252]: 1 finished unit Flea [f=0000738] [738] Event [4808.05518,263.4375,5252]: 1 finished unit Flea [f=0000828] [828] Event [4808.05518,263.4375,5252]: 1 finished unit Flea [f=0000846] [846] Event [5288,124.375,1668]: 0 finished unit Convict [f=0000918] [918] Event [4808.05518,263.4375,5252]: 1 finished unit Flea [f=0001011] [1011] Event [4808.05518,263.4375,5252]: 1 finished unit Flea [f=0001089] [1089] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0001610] [1610] Event [5288,124.375,1668]: 0 finished unit Convict [f=0002060] [2060] Event [4264,124.375,4968]: 1 finished unit Metal Extractor [f=0002296] [2296] Event [4128,24.3688965,3296]: 0 finished unit Lotus [f=0002353] [2353] Event [5528,124.375,1128]: 0 finished unit Metal Extractor [f=0002427] [2427] Event [4808.05518,263.4375,5252]: 1 finished unit Venom [f=0002834] [2834] Event [2968,124.375,6200]: 1 finished unit Metal Extractor [f=0002966] [2966] Event [4488,124.375,5016]: 1 finished unit Metal Extractor [f=0002990] [2990] Event [5448,124.375,1096]: 0 finished unit Solar Collector [f=0003005] [3005] Event [4104,24.3688965,3128]: 0 finished unit Metal Extractor [f=0003070] [3070] Event [3480.24731,263.4375,2801.77832]: 1 lost unit Flea [f=0003116] [3116] Event [4520,263.4375,4920]: 1 finished unit Wind/Tidal Generator [f=0003131] [3131] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0003265] [3265] Event [4456,263.4375,4904]: 1 finished unit Wind/Tidal Generator [f=0003289] [3289] Event [4222.72266,11.4819527,3465.43018]: 1 lost unit Venom [f=0003409] [3409] Event [4392,263.4375,4888]: 1 finished unit Wind/Tidal Generator [f=0003489] [3489] Event [5336,124.375,1048]: 0 finished unit Solar Collector [f=0003492] [3492] Event [4750.02979,24.3688965,3226.68018]: 1 lost unit Flea [f=0003494] [3494] Event [4808.05518,263.4375,5252]: 1 finished unit Weaver [f=0003547] [3547] Event [4328,263.4375,4872]: 1 finished unit Wind/Tidal Generator [f=0003622] [3622] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0004134] [4134] Event [4808.05518,263.4375,5252]: 1 finished unit Venom [f=0004136] [4136] Event [5208,124.375,968]: 0 finished unit Metal Extractor [f=0004231] [4231] Event [2648,124.375,6040]: 1 finished unit Metal Extractor [f=0004266] [4266] Event [4552,24.3688965,3224]: 0 finished unit Metal Extractor [f=0004364] [4364] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0004566] [4566] Event [5288,124.375,952]: 0 finished unit Solar Collector [f=0004594] [4594] Event [4432,24.3688965,3328]: 0 finished unit Radar Tower [f=0004716] [4716] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0004858] [4858] Event [2648,124.375,6424]: 1 finished unit Metal Extractor [f=0004917] [4917] Event [4808.05518,263.4375,5252]: 1 finished unit Venom [f=0004919] [Game::ClientReadNet] added new player WebFreaK with number 2 to team 0 [f=0004920] > SPRINGIE:User WebFreaK|factoryveh|5_3||False|||CA [f=0004923] [4923] Event [5376,124.375,976]: 0 finished unit Radar Tower [f=0004926] Connection attempt from WebFreaK [f=0004926] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004926] -> Connection established (given id 2) [f=0004929] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=0004929] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004963] [4963] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0005099] [5099] Event [3936,24.3688965,3872]: 1 finished unit Picket [f=0005201] [5201] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0005321] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=0005335] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=0005335] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000e2897700,00000000eff67aa0}]" [f=0005349] [5349] Event [3936,24.3688965,3872]: 1 lost unit Picket [f=0005398] [5398] Event [2648,124.375,6360]: 1 finished unit Solar Collector [f=0005435] [5435] Event [4744,24.3688965,6120]: 1 finished unit Metal Extractor [f=0005441] [5441] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0005626] [5626] Event [5520,124.375,928]: 0 finished unit Lotus [f=0005682] [5682] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0005757] [5757] Event [4808.05518,263.4375,5252]: 1 finished unit Venom [f=0005801] [5801] Event [4136,13.4313965,3720]: 0 lost unit Stardust [f=0005885] [5885] Event [4488,24.3688965,6120]: 1 finished unit Metal Extractor [f=0005922] [5922] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0005980] [5980] Event [4146.9873,24.3579578,3815.04419]: 1 lost unit Venom [f=0006092] [6092] Event [5384,124.375,840]: 0 finished unit Solar Collector [f=0006163] [6163] Event [5288,124.375,1668]: 0 finished unit Bandit [f=0006322] [6322] Event [4255.58154,7.40726376,3486.76074]: 1 lost unit Venom [f=0006350] [6350] Event [4616,24.3688965,6360]: 1 finished unit Metal Extractor [f=0006360] [6360] Event [4808.05518,263.4375,5252]: 1 finished unit Venom [f=0006525] [6525] Event [5288,124.375,1668]: 0 finished unit Convict [f=0006587] [6587] Event [5448,124.375,728]: 0 finished unit Solar Collector [f=0006616] [6616] Event [1288,124.375,6008]: 1 finished unit Metal Extractor [f=0006900] [6900] Event [5288,124.375,1668]: 0 finished unit Convict [f=0006975] [6975] Event [4808.05518,263.4375,5252]: 1 finished unit Venom [f=0007062] [7062] Event [4112,124.375,4256]: 1 finished unit Lotus [f=0007072] Spectator WebFreaK left the game: normal quit [f=0007072] [7072] Event [undefined]: WebFreaK quit [f=0007140] [7140] Event [5528,124.375,744]: 0 finished unit Metal Extractor [f=0007429] [7429] Event [6008,24.3688965,6504]: 1 finished unit Metal Extractor [f=0007499] [7499] Event [4808.05518,263.4375,5252]: 1 finished unit Weaver [f=0007534] [7534] Event [4147.23145,24.3688965,3901.26025]: 0 lost unit Bandit [f=0007560] [7560] Event [1272,124.375,6344]: 1 finished unit Metal Extractor [f=0007570] [7570] Event [4181.67773,24.3688965,3890.31616]: 0 lost unit Bandit [f=0007603] [7603] Event [4104,24.3688965,4040]: 1 finished unit Metal Extractor [f=0007615] [7615] Event [4217.1084,24.3688965,3854.88892]: 0 lost unit Bandit [f=0007792] [7792] Event [5288,124.375,1668]: 0 finished unit Outlaw [f=0007849] [7849] Event [3928,124.375,2216]: 0 finished unit Metal Extractor [f=0007958] [7958] Event [3392,263.4375,2672]: 0 finished unit Lotus [f=0008025] [8025] Event [1016,124.375,6152]: 1 finished unit Metal Extractor [f=0008113] [8113] Event [5736,24.3688965,3336]: 0 finished unit Metal Extractor [f=0008320] [8320] Event [1080,124.375,6168]: 1 finished unit Solar Collector [f=0008339] [8339] Event [4808.05518,263.4375,5252]: 1 finished unit Recluse [f=0008524] [8524] Event [6200,24.3688965,6408]: 1 finished unit Metal Extractor [f=0008622] [8622] Event [5816,24.3688965,3320]: 0 finished unit Solar Collector [f=0008695] [8695] Event [1176,124.375,6216]: 1 finished unit Solar Collector [f=0008697] [8697] Event [4904,263.4375,5288]: 1 finished unit Spider Plate [f=0008920] [8920] Event [5928,24.3688965,3288]: 0 finished unit Metal Extractor [f=0008928] [8928] Event [3344,263.4375,2800]: 0 finished unit Radar Tower [f=0008950] [8950] Event [5288,124.375,1668]: 0 finished unit Outlaw [f=0008995] > SPRINGIE:User WebFreaK|factoryveh|5_3||False|||CA [f=0009006] Connection attempt from WebFreaK [f=0009006] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009006] -> Connection established (given id 2) [f=0009006] > SPRINGIE:User WebFreaK|factoryveh|5_3||False|||CA [f=0009010] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=0009010] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009073] [9073] Event [1272,124.375,6264]: 1 finished unit Solar Collector [f=0009270] [9270] Event [5896,24.3688965,3432]: 0 finished unit Solar Collector [f=0009316] [9316] Event [4128,24.3688965,3296]: 0 lost unit Lotus [f=0009317] [9317] Event [5288,124.375,1668]: 0 finished unit Rogue [f=0009343] [9343] Event [4984,263.4375,5288]: 1 finished unit Spider Plate [f=0009348] [9348] Event [3994.15967,19.7490025,3398.88281]: 0 lost unit Bandit [f=0009352] [9352] Event [3704,124.375,2152]: 0 finished unit Metal Extractor [f=0009371] [9371] Event [4904.0459,263.4375,5258]: 1 finished unit Venom [f=0009406] [9406] Event [4808.05518,263.4375,5252]: 1 finished unit Recluse [f=0009414] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=0009419] [9419] Event [4432,24.3688965,3328]: 0 lost unit Radar Tower [f=0009441] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=0009441] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={0000000048466060,00000000ddb2b140}]" [f=0009441] Spectator WebFreaK left the game: normal quit [f=0009441] [9441] Event [undefined]: WebFreaK quit [f=0009447] Connection attempt from WebFreaK [f=0009447] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009447] -> Connection established (given id 2) [f=0009450] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=0009450] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009459] [9459] Event [5368,124.375,1512]: 0 finished unit Caretaker [f=0009512] [9512] Event [1368,124.375,6328]: 1 finished unit Solar Collector [f=0009533] [9533] Event [4104,24.3688965,3128]: 0 lost unit Metal Extractor [f=0009603] [9603] Event [5288,124.375,1668]: 0 finished unit Rogue [f=0009659] [9659] Event [5864,24.3688965,3512]: 0 finished unit Metal Extractor [f=0009735] [9735] Event [4552,24.3688965,3224]: 0 lost unit Metal Extractor [f=0009794] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b2e3c6b7aaa99a956f5a4224a62d3319d580d7833c834c70924d2e35d8aa675730527358a78631077b6ba0597f65ca9f6085bbf650d4cce392381604933baa7]" [f=0009809] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6e93fa969bac246cf5736560aa2228d454f78c5db2ec733b39b6ebfe80c6420ef5d4c1ace3602ce753ac858f51b4656a51222de6bd71cc34d1d8a02b3bc4bc12]" [f=0009809] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={0000000066473a20,00000000c5e7c420}]" [f=0010017] [10017] Event [5288,124.375,1668]: 0 finished unit Rogue [f=0010022] [10022] Event [4904.0459,263.4375,5258]: 1 finished unit Venom [f=0010029] [10029] Event [4240,24.4249725,3328]: 1 finished unit Lotus [f=0010296] [10296] Event [4808.05518,263.4375,5252]: 1 finished unit Recluse [f=0010386] [10386] Event [5288,124.375,1668]: 0 finished unit Rogue [f=0010637] [10637] Event [4240,24.4249725,3328]: 1 lost unit Lotus [f=0010662] [10662] Event [5048,263.4375,5320]: 1 finished unit Wind/Tidal Generator [f=0010753] [10753] Event [4984.0459,263.4375,5258]: 1 finished unit Redback [f=0010874] [10874] Event [5112,263.4375,5272]: 1 finished unit Wind/Tidal Generator [f=0010887] [10887] Event [4414.84717,103.86026,2797.08228]: 0 lost unit Rogue [f=0010987] [10987] Event [4904.0459,263.4375,5258]: 1 finished unit Venom [f=0011055] [11055] Event [4333.41309,122.137863,2759.30737]: 0 lost unit Outlaw [f=0011136] [11136] Event [5176,263.4375,5208]: 1 finished unit Wind/Tidal Generator [f=0011187] [11187] Event [5835.29492,24.5526581,2904.00171]: 0 finished unit Strike Commander [f=0011187] [11187] Event [5835.29492,24.5526581,2904.00171]: 0 lost unit Strike Commander [f=0011187] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0011187] [11187] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0011234] [11234] Event [3656,124.375,1944]: 0 finished unit Metal Extractor [f=0011263] [11263] Event [5288,124.375,1496]: 0 finished unit Caretaker [f=0011268] [11268] Event [5288,124.375,1668]: 0 finished unit Rogue [f=0011379] [11379] Event [4808.05518,263.4375,5252]: 1 finished unit Recluse [f=0011413] [11413] Event [5240,263.4375,5160]: 1 finished unit Wind/Tidal Generator [f=0011566] [11566] Event [1224,22.1166992,4904]: 1 finished unit Metal Extractor [f=0011575] [11575] Event [5192,124.375,1496]: 0 finished unit Caretaker [f=0011701] [11701] Event [5304,263.4375,5096]: 1 finished unit Wind/Tidal Generator [f=0011946] [11946] Event [4984.0459,263.4375,5258]: 1 finished unit Redback [f=0012007] [12007] Event [5368,263.4375,5048]: 1 finished unit Wind/Tidal Generator [f=0012012] [12012] Event [4904.0459,263.4375,5258]: 1 finished unit Venom [f=0012017] [12017] Event [4104,23.2084846,3128]: 1 finished unit Metal Extractor [f=0012183] [12183] Event [4952,64.375,1720]: 0 finished unit Geothermal Generator [f=0012214] [12214] Event [984,17.7587891,4920]: 1 finished unit Metal Extractor [f=0012215] [12215] Event [6144,24.3688965,6240]: 1 finished unit Lotus [f=0012260] [12260] Event [5432,263.4375,4984]: 1 finished unit Wind/Tidal Generator [f=0012298] [12298] Event [6952,21.1523438,2264]: 0 finished unit Metal Extractor [f=0012307] [12307] Event [4307.33447,124.375,2553.13623]: 0 lost unit Outlaw [f=0012359] [12359] Event [5096,124.375,1496]: 0 finished unit Caretaker [f=0012436] [12436] Event [4936,124.375,1576]: 0 finished unit Solar Collector [f=0012470] [12470] Event [5496,263.4375,4936]: 1 finished unit Wind/Tidal Generator [f=0012508] [12508] Event [3672,124.375,2040]: 0 finished unit Solar Collector [f=0012536] [12536] Event [4808.05518,263.4375,5252]: 1 finished unit Recluse [f=0012603] [12603] Event [4961.70801,124.375,2526.43628]: 0 lost unit Rogue [f=0012672] [12672] Event [6080,24.3688965,6080]: 1 finished unit Lotus [f=0012690] [12690] Event [4904.0459,263.4375,5258]: 1 finished unit Venom [f=0012703] [12703] Event [7192,19.2053223,2248]: 0 finished unit Metal Extractor [f=0012762] [12762] Event [4984.0459,263.4375,5258]: 1 finished unit Redback [f=0012795] [12795] Event [5288,124.375,1668]: 0 finished unit Thug [f=0012836] [12836] Event [4984,124.375,1416]: 0 finished unit Solar Collector [f=0012977] [12977] Event [3432,24.3688965,1048]: 0 finished unit Metal Extractor [f=0013030] [13030] Event [3928,124.375,2216]: 0 lost unit Metal Extractor [f=0013067] [13067] Event [5288,124.375,1668]: 0 finished unit Thug [f=0013134] [13134] Event [5032,124.375,1256]: 0 finished unit Solar Collector [f=0013213] [13213] Event [undefined]: eqdw resigned [f=0013213] game_message: eqdw has been destroyed! [f=0013213] game_message: Penwin wins! [f=0013213] Submitting stats [f=0013213] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013213] Part| Total Time|Time of the last 0.5s [f=0013213] Draw 19910.79ms 22.01% [f=0013213] Lua::Callins::Synced 11671.96ms 10.66% [f=0013213] Lua::Callins::Unsynced 23517.53ms 24.50% [f=0013213] Lua::CollectGarbage::Synced 1449.28ms 0.10% [f=0013213] Lua::CollectGarbage::Unsynced 1081.97ms 0.40% [f=0013213] Misc::Profiler::AddTime 70.43ms 0.00% [f=0013213] Sim 50200.11ms 63.45% [f=0013213] [13213] Received game_message: eqdw has been destroyed! [f=0013213] [13213] Received game_message: Penwin wins! [f=0013214] [13214] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013214] [13214] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013214] [13214] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013214] [13214] Game End Stats Values: 2,1975,2100,2100,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.0666666,5.0666666,4.66666651,0,0,0,0,0,0,0,0,700,825,825,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013214] [13214] Game End Stats Values: 3,2215,2380,2380,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.1458292,10.1458292,8,1275,1275,1275,1275,5,7,7,5,0,75,75,0,0,0,0,0,940,1030,1030,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013214] [13214] Game End Stats Values: 4,2290,2430,2430,2290,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2030115,10.2030115,8,1275,1275,1275,1275,5,7,7,5,75,125,125,75,0,0,0,0,940,1030,1030,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013214] [13214] Game End Stats Values: 5,2410,2430,2430,2410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.71657372,9.71657372,8,1275,1275,1275,1275,5,7,7,5,75,125,125,75,0,0,0,0,1060,1030,1030,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013214] [13214] Game End Stats Values: 6,2410,2520,2520,2410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.78223228,10.0064278,10.0064278,8.78223228,1275,1275,1275,1275,6.26222515,7.66666651,7.66666651,6.26222515,75,125,125,75,0,0,0,0,1060,1120,1120,1060,16.0000019,0,0,16.0000019,0.000078,0,0,0.000078,0,0,0,0 [f=0013214] [13214] Game End Stats Values: 7,2590,2720,2720,2590,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12.0000553,10.6827555,10.6827555,12.0000553,1275,1275,1275,1275,7.3333478,9,9,7.3333478,75,325,325,75,0,0,0,0,1150,1120,1120,1150,16.0000019,0,0,16.0000019,0.000378,0,0,0.000378,0,0,0,0 [f=0013214] [13214] Game End Stats Values: 8,2825,2910,2910,2825,2.06935906,0,0,2.06935906,0,0,0,0,0,0,0,0,0,0,0,0,58.1080666,0,0,58.1080666,90,0,0,90,12.5333881,10.8464174,10.8464174,12.5333881,1275,1275,1275,1275,8.53797054,10.8666668,10.8666668,8.53797054,150,300,300,150,25,0,0,25,1310,1335,1335,1310,16.0000019,25,25,16.0000019,0.00067799,0,0,0.00067799,0,58.1080666,58.1080666,0 [f=0013214] [13214] Game End Stats Values: 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31,7310,9310,9310,7310,230.343506,167.712112,167.712112,230.343506,0,0,0,0,0,0,0,0,0,1489.33093,1489.33093,0,2568.82617,2610.3064,2610.3064,2568.82617,180,270,270,180,53.6666679,43.9188843,43.9188843,53.6666679,1615,1275,1275,1615,32.1679344,42.7118721,42.7118721,32.1679344,1235,3795,3795,1235,840,1519,1519,840,4280,3970,3970,4280,1535,840,840,1535,85.3349915,48.4000397,48.4000397,85.3349915,2753.19556,2607.51563,2607.51563,2753.19556 [f=0013233] [13233] Event [4356.2627,124.375,2247.93286]: 0 lost unit Bandit [f=0013250] [13250] Event [4549.75635,124.375,2033.84399]: 0 lost unit Rogue [f=0013262] [13262] Event [3799.46948,124.400856,2076.23267]: 0 lost unit Convict [f=0013262] [13262] Event [5288,124.375,1656]: 0 lost unit Shieldbot Factory [f=0013262] [13262] Event [3832,124.481583,2184]: 0 lost unit Solar Collector [f=0013297] [13297] Event [4904.0459,263.4375,5258]: 1 finished unit Venom [f=0013320] Spectator eqdw left the game: normal quit [f=0013320] [13320] Event [undefined]: eqdw quit [f=0013326] Spectator WebFreaK left the game: normal quit [f=0013326] [13326] Event [undefined]: WebFreaK quit [f=0013405] [13405] Event [4808.05518,263.4375,5252]: 1 finished unit Recluse [f=0013421] > SPRINGIE:User WebFreaK|factoryveh|5_3||False|||CA [f=0013432] Connection attempt from WebFreaK [f=0013432] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013432] -> Connection established (given id 2) [f=0013435] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=0013435] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013455] [13455] Event [2248,24.3688965,3864]: 1 finished unit Metal Extractor [f=0013471] No clients connected, shutting down server [f=0013471] Server shutdown [f=0013497] [13497] Event [4984.0459,263.4375,5258]: 1 finished unit Redback [f=0013680] [13680] Event [3112,24.3688965,3192]: 1 finished unit Metal Extractor [f=0013731] [13731] Event [5064,263.4375,5176]: 1 finished unit Spider Plate [f=0013918] [13918] Event [4904.0459,263.4375,5258]: 1 finished unit Venom [f=0013935] [13935] Event [2312,24.3688965,3656]: 1 finished unit Metal Extractor [f=0014220] [14220] Event [2792,24.3688965,2952]: 1 finished unit Metal Extractor [f=0014232] [14232] Event [4984.0459,263.4375,5258]: 1 finished unit Redback [f=0014262] [14262] Event [4808.05518,263.4375,5252]: 1 finished unit Recluse [f=0014525] [14525] Event [4904.0459,263.4375,5258]: 1 finished unit Venom [f=0014960] [14960] Event [4984.0459,263.4375,5258]: 1 finished unit Redback [f=0014972] Autoquit sending quit command. [f=0014972] [QuitAction] user exited to system [f=0014972] [SpringApp::Kill][1] fromRun=1 [f=0014972] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014972] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014972] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014972] [ThreadPool::SetThreadCount][2] workers=0 [f=0014972] [SpringApp::Kill][2] [f=0014972] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014972] [Game::KillLua][3] dtor=0 luaUI=0x6119ffe0 [f=0014972] Start widgetHandler:Shutdown [f=0014972] Shutdown - SaveOrderList Complete [f=0014972] Writing last game win data [f=0014972] Shutdown - SaveConfigData Complete [f=0014972] Shutdown Widget - Save/Load API [f=0014972] Shutdown Widget - Chili Highlight [f=0014972] Shutdown Widget - Draw After Chili [f=0014972] Shutdown Widget - EPIC Menu [f=0014972] Shutdown Widget - Chili Widget Selector [f=0014972] Shutdown Widget - Chili Minimap [f=0014972] Shutdown Widget - Local Team Colors [f=0014972] Shutdown Widget - Display Keys 2 [f=0014972] Shutdown Widget - Save Game Menu [f=0014972] Shutdown Widget - Unit Icons [f=0014972] Shutdown Widget - Noises [f=0014972] Shutdown Widget - HealthBars [f=0014972] Shutdown Widget - Win Counter [f=0014972] Shutdown Widget - SpringRTS Replay Stats [f=0014972] Shutdown Widget - BuildETA [f=0014972] Shutdown Widget - Modular Comm Info [f=0014972] Shutdown Widget - Music Player v2 [f=0014972] Shutdown Widget - State Reverse and Latency [f=0014972] Shutdown Widget - Stereo3D [f=0014972] Shutdown Widget - Showeco and Grid Drawer [f=0014972] Shutdown Widget - Point Tracker [f=0014972] Shutdown Widget - Missile Silo Range [f=0014972] Shutdown Widget - MinimapEvents [f=0014972] Shutdown Widget - Local Widgets Config [f=0014972] Shutdown Widget - Highlight Geos [f=0014972] Shutdown Widget - Grab Input [f=0014972] Input grabbing is disabled! [f=0014972] Shutdown Widget - Defense Range Zero-K [f=0014972] Shutdown Widget - MetalFeatures (new) [f=0014972] Shutdown Widget - Darkening [f=0014972] Shutdown Widget - Context Menu [f=0014972] Shutdown Widget - Chili Spectator Panels [f=0014972] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014972] Shutdown Widget - Chili Nuke Warning [f=0014972] Shutdown Widget - Chili EndGame Window [f=0014972] Shutdown Widget - Chili Economy Panel Default [f=0014972] Shutdown Widget - CameraShake [f=0014972] Shutdown Widget - Attack AoE [f=0014972] Shutdown Widget - Map Edge Extension [f=0014972] Shutdown Widget - Selection Send [f=0014972] Shutdown Widget - LupsManager [f=0014972] Shutdown Widget - Newton Firezone [f=0014972] Shutdown Widget - Chili Pro Console [f=0014972] Shutdown Widget - Persistent Build Height [f=0014972] Shutdown Widget - Lasso Terraform GUI [f=0014972] Shutdown Widget - Lups [f=0014972] Shutdown Widget - Chili Framework [f=0014972] Shutdown Widget - Chili Core Selector [f=0014972] Shutdown Widget - Custom Markers [f=0014972] Shutdown Widget - Mex Placement Handler [f=0014972] Shutdown Widget - Select Keys [f=0014972] Shutdown Widget - Pause Screen [f=0014972] Shutdown Widget - Text To Speech Control [f=0014972] Shutdown Widget - Layout Handler [f=0014972] End widgetHandler:Shutdown [f=0014972] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={683174,75332862} {int,ext,rec}Allocs={26266636,0,0} {chunk,block}Bytes={75332862,0} [f=0014972] [Game::KillLua][1] dtor=0 luaGaia=0x6159cd70 [f=0014972] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={477889,62714403} {int,ext,rec}Allocs={26266637,0,0} {chunk,block}Bytes={62714403,0} [f=0014972] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={477889,62714403} {int,ext,rec}Allocs={26266637,0,0} {chunk,block}Bytes={62714403,0} [f=0014972] [Game::KillLua][2] dtor=0 luaRules=0x5087b440 [f=0014972] Start gadgetHandler:Shutdown [f=0014972] Shutdown - StartSetup [f=0014972] Shutdown - UnitMorph [f=0014972] Shutdown - Carrier Drones [f=0014972] Shutdown - LupsNanoSpray [f=0014972] Shutdown - Missile Silo Controller [f=0014972] Shutdown - Modular Comm Info [f=0014972] Shutdown - Terrain Texture Handler [f=0014972] Shutdown - UnitCloakShield [f=0014972] Shutdown - Starlight Handler [f=0014972] End gadgetHandler:Shutdown [f=0014972] Start gadgetHandler:Shutdown [f=0014972] Shutdown - Save/Load [f=0014972] Shutdown - Teleport Throw [f=0014972] Shutdown - UnitMorph [f=0014972] Shutdown - Modular Comm Info [f=0014972] Shutdown - Retreat Command [f=0014972] Shutdown - Shockwaves [f=0014972] Shutdown - UnitCloakShield [f=0014972] Shutdown - Lups Cloak FX [f=0014972] Shutdown - Lups [f=0014972] Shutdown - Lups Shield [f=0014972] End gadgetHandler:Shutdown [f=0014972] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26266687,0,0} {chunk,block}Bytes={0,0} [f=0014972] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26266687,0,0} {chunk,block}Bytes={0,0} [f=0014972] [Game::KillLua][4] dtor=0 [f=0014972] [Game::~CGame][1] [f=0014972] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014972] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014972] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014972] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014972] [Game::KillLua][4] dtor=1 [f=0014972] [Game::KillMisc][1] [f=0014972] [Game::KillMisc][2] [f=0014972] [Game::KillMisc][3] [f=0014972] [Game::KillRendering][1] [f=0014972] [3DOParser::Kill] allocated 137 pieces [f=0014972] [S3OParser::Kill] allocated 2768 pieces [f=0014972] [AssParser::Kill] allocated 223 pieces [f=0014972] [Game::KillInterface][1] [f=0014972] [Game::KillInterface][2] [f=0014972] [Game::KillSimulation][1] [f=0014972] [Game::KillSimulation][2] [f=0014972] [CCollisionHandler] dis-/continuous tests: 0/501313 [f=0014972] [Game::KillSimulation][3] [f=0014972] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014972] [~CPathCache(32x28)] cacheHits=11 hitPercentage=13% numHashColls=0 maxCacheSize=13 [f=0014972] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014972] [~CPathCache(64x56)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014972] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014972] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014972] [LosHandler::Kill] raycast instance cache-{hits,misses}={3043,10147}; shared=1%; cached=22% [f=0014972] [Game::KillSimulation][4] [f=0014972] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014972] [Game::~CGame][2] [f=0014972] [Game::~CGame][3] [f=0014972] [SpringApp::Kill][3] [f=0014972] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159615 bytes sent 161001 bytes recv'd [f=0014972] [SpringApp::Kill][4] font=0x452deaa0 [f=0014972] [SpringApp::Kill][5] [f=0014972] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x453c7800) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4498ms file="gamedata/sidedata.lua" indx=917 inflSize=1kb readTime=390ms file="luaui/widgets/dbg_deferred_test.lua" indx=4548 inflSize=0kb readTime=326ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=57ms file="objects3d/strikecom_2.dae" indx=5478 inflSize=1000kb readTime=51ms file="luarules/configs/cai/unitmovetype.lua" indx=1240 inflSize=1kb readTime=46ms file="luarules/gadgets/dbg_ceg_spawner.lua" indx=1656 inflSize=1kb readTime=46ms file="luaui/widgets/api_widget_disabler.lua" indx=3815 inflSize=2kb readTime=42ms file="objects3d/catapult.s3o" indx=4944 inflSize=217kb readTime=40ms file="objects3d/strikecom_1.dae.lua" indx=5477 inflSize=0kb readTime=36ms file="objects3d/arm_flea.s3o" indx=4861 inflSize=32kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 55033076 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x45442160) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45452900) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45358760) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f58c4094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]