[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.o2AZlmcQrP/springsettings.1054946.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 129ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7208098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1701 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1054946/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 904ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c4f680] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c4f680] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1735ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2139ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 197ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 333ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 271ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 361ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1054946/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (765ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11759,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1054946/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510a6f80,0x50d3c220}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c2722d60b1fed12635d37b264596f592 [f=-000001] Connection attempt from fox00000000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: fox00000000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fumichan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fumichan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumichan" string="[Game::Load][lua{Rules,Gaia}={00000000605212f0,00000000e6c6a940}]" [f=-000001] Allies: I choose: Unnamed! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fox00000000" string="[Game::Load][lua{Rules,Gaia}={0x69c41680,0x4b9cc180}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] gl hf [f=-000001] [0] Event [1348,46.3294678,899]: 0 finished unit Recon Commander [f=-000001] [0] Event [4800,46.368103,3413]: 1 finished unit Guardian Commander [f=0000000] [0] Fumichan, team: 0, elo:2223, userid: 398399 [f=0000000] [0] fox00000000, team: 1, elo:1636, userid: 508923 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000018] [18] Event [4712,46.3260803,3320]: 1 finished unit Shieldbot Factory [f=0000033] Hi [f=0000105] [105] Event [1392,64.2642746,1104]: 0 finished unit Rover Assembly [f=0000385] [385] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Dart [f=0000387] [387] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000562] [562] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000576] [576] Event [4700,46.0801086,3320]: 1 finished unit Convict [f=0000689] [689] Event [4810.32031,123.333534,3389.71875]: 1 finished unit Firefly [f=0000690] [690] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000757] [757] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Mason [f=0000812] [812] Event [4700,46.0801086,3320]: 1 finished unit Bandit [f=0000982] [982] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001149] [1149] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Scorcher [f=0001162] [1162] Event [4528,51.1130676,3152]: 1 finished unit Radar Tower [f=0001307] [1307] Event [4700,46.0801086,3320]: 1 finished unit Bandit [f=0001510] [1510] Event [1288,46.3686523,648]: 0 finished unit Solar Collector [f=0001569] [1569] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001714] [1714] Event [2144,75.5021057,1056]: 0 finished unit Lotus [f=0001891] [1891] Event [4700,46.0801086,3320]: 1 finished unit Bandit [f=0002096] [2096] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0002252] [2252] Event [4840,46.4537964,3320]: 1 finished unit Solar Collector [f=0002317] [2317] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Scorcher [f=0002553] [2553] Event [4700,46.0801086,3320]: 1 finished unit Convict [f=0002734] [2734] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002952] [2952] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Scorcher [f=0003071] [3071] Event [1176,46.7991028,504]: 0 finished unit Solar Collector [f=0003189] [3189] Event [4700,46.0801086,3320]: 1 finished unit Bandit [f=0003216] [3216] Event [4904,46.3260803,3240]: 1 finished unit Solar Collector [f=0003373] [3373] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0003401] [3401] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Scorcher [f=0003429] [3429] Event [3903.23193,158.437347,2815.521]: 1 lost unit Firefly [f=0003673] [3673] Event [4700,46.0801086,3320]: 1 finished unit Bandit [f=0003749] [3749] Event [3929.72949,152.502106,3163.92432]: 1 finished unit Firefly [f=0003790] [3790] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Scorcher [f=0004019] [4019] Event [2328,75.5021057,904]: 0 finished unit Solar Collector [f=0004248] [4248] Event [1096,47.541748,664]: 0 finished unit Solar Collector [f=0004297] [4297] Event [4700,46.0801086,3320]: 1 finished unit Bandit [f=0004301] [4301] Event [3856,75.5021057,3104]: 1 finished unit Lotus [f=0004354] [4354] Event [5000,46.6713867,3288]: 1 finished unit Solar Collector [f=0004472] [4472] Event [2472,74.286438,888]: 0 finished unit Solar Collector [f=0004842] [4842] Event [4700,46.0801086,3320]: 1 finished unit Rogue [f=0004873] [4873] Event [4082.65356,145.213959,2558.58765]: 1 lost unit Firefly [f=0005142] [5142] Event [4664,46.2645874,3224]: 1 finished unit Caretaker [f=0005189] [5189] Event [3689.75098,151.309525,3171.46167]: 1 finished unit Firefly [f=0005371] [5371] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ripper [f=0005394] [5394] Event [4037.97339,106.807144,2257.92749]: 1 lost unit Firefly [f=0005401] [5401] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0005408] [5408] Event [5184,46.3260803,3264]: 1 finished unit Lotus [f=0005681] [5681] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0005684] [5684] Event [4700,46.0801086,3320]: 1 finished unit Thug [f=0005699] [5699] Event [3678.86377,151.299927,3158.72583]: 1 finished unit Firefly [f=0005992] [5992] Event [928,46.3260803,672]: 0 finished unit Lotus [f=0006114] [6114] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ripper [f=0006121] [6121] Event [2736,74.286438,1088]: 0 finished unit Lotus [f=0006328] [6328] Event [4528,51.1130676,3152]: 1 lost unit Radar Tower [f=0006374] [6374] Event [4664,46.2645874,3224]: 1 lost unit Caretaker [f=0006481] [6481] Event [5032,47.5464783,3384]: 1 finished unit Solar Collector [f=0006531] [6531] Event [4648,46.3260803,3432]: 1 lost unit Caretaker [f=0006539] [6539] Event [4594.69678,46.5442581,3434.55908]: 0 lost unit Scorcher [f=0006578] [6578] Event [4642.6543,47.8364143,3369.53784]: 1 lost unit Convict [f=0006578] [6578] Event [4624.85352,46.6472855,3389.23877]: 0 lost unit Scorcher [f=0006626] [6626] Event [4588.08008,45.6817398,3360.92847]: 0 lost unit Scorcher [f=0006769] [6769] Event [3568,16.0479126,2576]: 1 finished unit Lotus [f=0006885] [6885] Event [1208,58.4165344,1064]: 0 finished unit Caretaker [f=0006893] [6893] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ravager [f=0007123] [7123] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0007215] [7215] Event [4936,46.6335449,3464]: 1 finished unit Solar Collector [f=0007337] [7337] Event [2632,74.286438,936]: 0 finished unit Solar Collector [f=0007440] [7440] Event [4700,46.0801086,3320]: 1 finished unit Racketeer [f=0007554] [7554] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Dominatrix [f=0007657] [7657] Event [3024,15.9201965,2448]: 1 finished unit Lotus [f=0007799] [7799] Event [4840,46.3544617,3432]: 1 finished unit Solar Collector [f=0007834] [7834] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Mason [f=0007855] [7855] Event [4700,46.0801086,3320]: 1 finished unit Convict [f=0007958] [7958] Event [2347.96802,106.787308,1891.05591]: 1 lost unit Firefly [f=0008105] [8105] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0008182] [8182] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0008279] [8279] Event [2832.99829,98.4332123,2742.88721]: 1 finished unit Firefly [f=0008308] [8308] Event [4712,48.0928955,3416]: 1 finished unit Solar Collector [f=0008360] [8360] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0008397] [8397] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ravager [f=0008417] [8417] Event [4700,46.0801086,3320]: 1 finished unit Thug [f=0008696] [8696] Event [1432,74.4709167,1896]: 0 finished unit Solar Collector [f=0008732] [8732] Event [4664,46.678215,3512]: 1 finished unit Solar Collector [f=0008780] [8780] Event [2170.3562,103.096817,2399.38208]: 1 lost unit Firefly [f=0008802] [8802] Event [4700,46.0801086,3320]: 1 finished unit Rogue [f=0008954] [8954] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0008988] [8988] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ravager [f=0009089] [9089] Event [2572.01196,151.286438,3300.93433]: 1 finished unit Firefly [f=0009166] [9166] Event [4744,46.3497314,3592]: 1 finished unit Solar Collector [f=0009390] [9390] Event [2592,15.9343872,1632]: 0 finished unit Picket [f=0009448] [9448] Event [2341.85938,100.221153,2806.19702]: 1 lost unit Firefly [f=0009545] [9545] Event [2420.83398,38.946743,3025.57324]: 1 lost unit Bandit [f=0009569] [9569] Event [2464,54.1782532,3072]: 1 finished unit Lotus [f=0009569] [9569] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ravager [f=0009592] [9592] Event [480,16.5682373,2032]: 0 finished unit Lotus [f=0009601] [9601] Event [4840,46.3639221,3528]: 1 finished unit Solar Collector [f=0009625] [9625] Event [4648,34.5113144,3432]: 1 finished unit Caretaker [f=0009732] [9732] Event [2464,54.1782532,3072]: 0 lost unit Lotus [f=0009749] [9749] Event [2467.67334,148.52504,3192.35645]: 1 finished unit Firefly [f=0009837] [9837] Event [2320.52856,107.105125,3003.52832]: 1 lost unit Firefly [f=0009850] [9850] Event [2471.19385,142.350281,3142.89746]: 1 lost unit Firefly [f=0009881] [9881] Event [2352,48.9927826,3136]: 1 lost unit Lotus [f=0009955] [9955] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0010079] [10079] Event [4568,46.8039551,3448]: 1 finished unit Shieldbot Plate [f=0010122] [10122] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ravager [f=0010207] [10207] Event [376,17.4811707,2056]: 0 finished unit Solar Collector [f=0010361] [10361] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Scorcher [f=0010364] [10364] Event [2456,70.8633575,3256]: 0 lost unit Metal Extractor [f=0010384] [10384] Event [4700,46.0801086,3320]: 1 finished unit Felon [f=0010524] [10524] Event [4616,45.2952347,3224]: 1 finished unit Caretaker [f=0010529] [10529] Event [2966.15942,151.286438,3334.19434]: 1 finished unit Firefly [f=0010561] [10561] Event [4700,46.0801086,3320]: 1 finished unit Bandit [f=0010563] [10563] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0010614] [10614] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Scorcher [f=0010693] [10693] Event [2235.74829,108.35643,3020.80566]: 1 lost unit Firefly [f=0010775] [10775] Event [4700,46.0801086,3320]: 1 finished unit Bandit [f=0010845] [10845] Event [5184,46.3260803,3264]: 1 lost unit Lotus [f=0010884] [10884] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Scorcher [f=0010890] [10890] Event [5095.90381,46.7058601,3198.82935]: 0 lost unit Scorcher [f=0010903] [10903] Event [4700,46.0801086,3320]: 1 finished unit Bandit [f=0010918] [10918] Event [1816,16.1945496,2168]: 0 finished unit Solar Collector [f=0010942] [10942] Event [5214.98145,45.6769218,3212.00928]: 0 lost unit Scorcher [f=0011009] [11009] Event [2744.55908,151.286438,3527.91211]: 1 finished unit Firefly [f=0011024] [11024] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0011025] [11025] Event [4552,46.4017639,3544]: 1 finished unit Shieldbot Plate [f=0011053] [11053] Event [2856,16.3222656,2616]: 1 lost unit Metal Extractor [f=0011072] [11072] Event [4700,46.0801086,3320]: 1 finished unit Rogue [f=0011137] [11137] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Scorcher [f=0011155] [11155] Event [2607.78784,130.236786,2901.96094]: 1 lost unit Firefly [f=0011206] [11206] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0011225] [11225] Event [1960,16.7810974,2168]: 0 finished unit Solar Collector [f=0011326] [11326] Event [4700,46.0801086,3320]: 1 finished unit Thug [f=0011350] [11350] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Scorcher [f=0011378] [11378] Event [4546,46.7964783,3448]: 1 finished unit Bandit [f=0011459] [11459] Event [2744.55908,151.286438,3527.91211]: 1 finished unit Firefly [f=0011572] [11572] Event [2774.9231,18.9116344,2740.79224]: 1 lost unit Bandit [f=0011618] [11618] Event [2566.77881,102.89389,2779.38501]: 1 lost unit Firefly [f=0011746] [11746] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ravager [f=0011871] [11871] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0011939] [11939] Event [2892.8772,151.286438,3559.63281]: 1 finished unit Firefly [f=0012074] [12074] Event [2579.24243,150.351089,3057.56055]: 1 lost unit Firefly [f=0012151] [12151] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ravager [f=0012158] [12158] Event [4700,46.0801086,3320]: 1 finished unit Racketeer [f=0012174] [12174] Event [2827.48877,57.5864143,2932.15576]: 0 lost unit Ravager [f=0012188] [12188] Event [4546,46.7964783,3448]: 1 finished unit Rogue [f=0012197] [12197] Event [2648,74.286438,3592]: 1 lost unit Metal Extractor [f=0012250] [12250] Event [2904.40015,66.3445816,2975.75562]: 1 lost unit Thug [f=0012303] [12303] Event [2886.29248,71.4102783,3053.36938]: 1 lost unit Thug [f=0012342] [12342] Event [2786.5083,74.286438,3500.30298]: 0 lost unit Scorcher [f=0012389] [12389] Event [2950.47583,151.286438,3386.78271]: 1 finished unit Firefly [f=0012410] [12410] Event [4530,46.4017639,3544]: 1 finished unit Convict [f=0012460] [12460] Event [2737.14575,161.089157,3451.09155]: 1 lost unit Firefly [f=0012486] [12486] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0012488] [12488] Event [2842.51953,74.286438,3572.20142]: 0 lost unit Scorcher [f=0012491] [12491] Event [4700,46.0801086,3320]: 1 finished unit Convict [f=0012556] [12556] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ravager [f=0012566] [12566] Event [3079.33643,74.286438,3456.87427]: 0 lost unit Scorcher [f=0012621] [12621] Event [3256.21045,151.286438,3429.79492]: 1 lost unit Firefly [f=0012644] [12644] Event [3152.09473,74.286438,3352.99414]: 0 lost unit Scorcher [f=0012732] [12732] Event [3249.17871,74.286438,3149.85547]: 0 lost unit Scorcher [f=0012860] [12860] Event [4546,46.7964783,3448]: 1 finished unit Thug [f=0012880] [12880] Event [2926.56274,75.3682556,3566.07544]: 0 lost unit Bandit [f=0012886] [12886] Event [3041.04053,74.9280472,3412.45972]: 1 lost unit Bandit [f=0012898] [12898] Event [3073.04932,73.5841751,3438.40381]: 1 lost unit Bandit [f=0012928] [12928] Event [3001.5083,75.1891708,3496.39795]: 1 lost unit Bandit [f=0012937] [12937] Event [3029.57959,73.8407135,3508.64038]: 1 lost unit Bandit [f=0012975] [12975] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ravager [f=0012995] [12995] Event [2723.88281,74.3796768,3310.53735]: 0 lost unit Ripper [f=0013024] [13024] Event [4530,46.4017639,3544]: 1 finished unit Bandit [f=0013051] [13051] Event [2954.01221,74.3967743,3467.50562]: 1 lost unit Bandit [f=0013088] [13088] Event [2928.71094,74.0167618,3105.54932]: 0 lost unit Ravager [f=0013169] [13169] Event [3335.81396,151.911148,3412.57983]: 1 finished unit Firefly [f=0013199] [13199] Event [4700,46.0801086,3320]: 1 finished unit Thug [f=0013232] [13232] Event [3103.30933,160.487076,3295.86108]: 1 lost unit Firefly [f=0013382] [13382] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ravager [f=0013494] [13494] Event [2136,10.0499878,2200]: 0 finished unit Solar Collector [f=0013552] [13552] Event [3024,15.9201965,2448]: 1 lost unit Lotus [f=0013554] [13554] Event [4546,46.7964783,3448]: 1 finished unit Thug [f=0013559] [13559] Event [3553.96704,152.502106,3346.85474]: 1 finished unit Firefly [f=0013591] [13591] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Mason [f=0013738] [13738] Event [2934.95142,134.760666,2838.85889]: 1 lost unit Firefly [f=0013756] [13756] Event [4700,46.0801086,3320]: 1 finished unit Rogue [f=0013767] [13767] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Mason [f=0013863] [13863] Event [3020.45923,48.64991,2836.85767]: 1 lost unit Rogue [f=0013863] [13863] Event [3041.65063,59.0272598,2828.27295]: 1 lost unit Rogue [f=0013916] [13916] Event [3000.29907,46.7345657,2779.40894]: 1 lost unit Rogue [f=0013920] [13920] Event [2997.42285,46.6434326,2803.3313]: 1 lost unit Rogue [f=0013973] [13973] Event [4530,46.4017639,3544]: 1 finished unit Rogue [f=0013991] [13991] Event [3001.3667,42.9426575,2789.63989]: 1 lost unit Thug [f=0014029] [14029] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Ripper [f=0014039] [14039] Event [3096.57104,146.623932,2890.59912]: 1 finished unit Firefly [f=0014087] [14087] Event [2999.91528,42.4113998,2804.31934]: 1 lost unit Felon [f=0014092] [14092] Event [3012.65137,42.6523361,2773.35913]: 1 lost unit Racketeer [f=0014135] [14135] Event [2876.53003,102.133339,2614.93921]: 1 lost unit Firefly [f=0014205] [14205] Event [3440,15.6080017,1424]: 0 finished unit Lotus [f=0014459] [14459] Event [3280.01978,151.531128,2984.33496]: 1 finished unit Firefly [f=0014514] [14514] Event [3217.18384,158.113358,2983.64771]: 1 lost unit Firefly [f=0014588] [14588] Event [3265.27979,73.5214996,3010.41992]: 0 lost unit Ravager [f=0014611] [14611] Event [4546,46.7964783,3448]: 1 finished unit Racketeer [f=0014670] [14670] Event [3457.79126,75.0233994,3112.07739]: 1 lost unit Guardian Commander [f=0014680] [14680] Event [3401.29199,66.1655197,3027.97803]: 0 lost unit Ravager [f=0014691] [14691] Event [3278.78906,73.3734818,2911.6748]: 0 lost unit Ripper [f=0014721] [14721] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0014732] [14732] Event [3275.54761,75.8358688,2959.60498]: 1 lost unit Thug [f=0014861] [14861] Event [3023.29688,70.6287079,2961.48022]: 1 lost unit Thug [f=0014861] [14861] Event [undefined]: fox00000000 resigned [f=0014861] game_message: fox00000000 has been destroyed! [f=0014861] game_message: Fumichan wins! [f=0014861] Submitting stats [f=0014861] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014861] Part| Total Time|Time of the last 0.5s [f=0014861] Draw 21307.52ms 20.60% [f=0014861] Lua::Callins::Synced 9756.51ms 17.20% [f=0014861] Lua::Callins::Unsynced 28496.81ms 26.60% [f=0014861] Lua::CollectGarbage::Synced 1210.29ms 2.60% [f=0014861] Lua::CollectGarbage::Unsynced 1175.91ms 0.30% [f=0014861] Misc::Profiler::AddTime 83.99ms 0.00% [f=0014861] Sim 48829.84ms 63.30% [f=0014861] [14861] Received game_message: fox00000000 has been destroyed! [f=0014861] [14861] Received game_message: Fumichan wins! [f=0014862] [14862] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014862] [14862] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014862] [14862] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014862] [14862] Game End Stats Values: 2,2065,2015,2065,2015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,4.66666651,4.80000019,4.66666651,0,40,0,40,0,0,0,0,790,700,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014862] [14862] Game End Stats Values: 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[14862] Game End Stats Values: 7,2835,2815,2835,2815,0.49357653,5.78656435,0.49357653,5.78656435,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,9.73333359,10,9.73333359,10,1330,1275,1330,1275,11.0329065,11.0245094,11.0329065,11.0245094,225,290,225,290,0,0,0,0,1280,1160,1280,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014862] [14862] Game End Stats Values: 8,2835,3100,2835,3100,0.7768802,6.67559671,0.7768802,6.67559671,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10,10.1333332,10,10.1333332,1330,1275,1330,1275,11.0188866,12.6592684,11.0188866,12.6592684,225,415,225,415,0,0,0,0,1280,1320,1280,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014862] [14862] Game End Stats Values: 9,3070,3225,3070,3225,1.19054091,12.2359552,1.19054091,12.2359552,0,0,0,0,0,0,0,0,0,0,0,0,16.6666679,26.6155357,16.6666679,26.6155357,0,90,0,90,11.4666662,12,11.4666662,12,1330,1275,1330,1275,11.8275766,13.3706903,11.8275766,13.3706903,300,540,300,540,0,0,0,0,1440,1320,1440,1320,0,0,0,0,0,0,0,0,26.6155357,16.6666679,26.6155357,16.6666679 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34,4525,7250,4525,7250,247.566986,577.929993,247.566986,577.929993,0,0,0,0,0,0,0,0,1.72623992,742.63208,1.72623992,742.63208,3466.13037,5570.37549,3466.13037,5570.37549,180,550,180,550,26,30,26,30,0,1275,0,1275,19.2490597,32.9621658,19.2490597,32.9621658,1265,2125,1265,2125,2360,4846.16602,2360,4846.16602,3080,3300,3080,3300,4921.16602,3235,4921.16602,3235,255.999954,138.999542,255.999954,138.999542,6090.15039,4124.02002,6090.15039,4124.02002 [f=0014862] [14862] Game End Stats Values: 35,4350,7250,4350,7250,248.566986,582.732178,248.566986,582.732178,0,0,0,0,0,0,0,0,1.72625363,754.268311,1.72625363,754.268311,3466.13037,5629.71973,3466.13037,5629.71973,180,550,180,550,22,30.0000019,22,30.0000019,0,1275,0,1275,20.0000324,35.8021698,20.0000324,35.8021698,1090,2125,1090,2125,2360,5021.16602,2360,5021.16602,3080,3300,3080,3300,5096.16602,3235,5096.16602,3235,257.999847,138.999542,257.999847,138.999542,6149.49463,4146.15527,6149.49463,4146.15527 [f=0014922] [14922] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Dominatrix [f=0014972] Spectator fox00000000 left the game: normal quit [f=0014972] [14972] Event [undefined]: fox00000000 quit [f=0015150] No clients connected, shutting down server [f=0015150] Server shutdown [f=0015150] End of demo reached [f=0015365] [15365] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0015585] [15585] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Dominatrix [f=0016005] [16005] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Badger [f=0016084] [16084] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0016425] [16425] Event [1392.02966,73.0091705,1121.99231]: 0 finished unit Badger [f=0016496] Autoquit sending quit command. [f=0016496] [QuitAction] user exited to system [f=0016496] [SpringApp::Kill][1] fromRun=1 [f=0016496] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016496] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016496] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016496] [ThreadPool::SetThreadCount][2] workers=0 [f=0016496] [SpringApp::Kill][2] [f=0016496] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016496] [Game::KillLua][3] dtor=0 luaUI=0x5f982650 [f=0016496] Start widgetHandler:Shutdown [f=0016496] Shutdown - SaveOrderList Complete [f=0016496] Writing last game win data [f=0016496] Shutdown - SaveConfigData Complete [f=0016496] Shutdown Widget - Chili Highlight [f=0016496] Shutdown Widget - Save/Load API [f=0016496] Shutdown Widget - Draw After Chili [f=0016496] Shutdown Widget - EPIC Menu [f=0016496] Shutdown Widget - Chili Minimap [f=0016496] Shutdown Widget - Chili Widget Selector [f=0016496] Shutdown Widget - Local Team Colors [f=0016496] Shutdown Widget - Display Keys 2 [f=0016496] Shutdown Widget - Save Game Menu [f=0016496] Shutdown Widget - HealthBars [f=0016496] Shutdown Widget - Noises [f=0016496] Shutdown Widget - Unit Icons [f=0016496] Shutdown Widget - Win Counter [f=0016496] Shutdown Widget - BuildETA [f=0016496] Shutdown Widget - SpringRTS Replay Stats [f=0016496] Shutdown Widget - Modular Comm Info [f=0016496] Shutdown Widget - CameraShake [f=0016496] Shutdown Widget - Chili Economy Panel Default [f=0016496] Shutdown Widget - Chili EndGame Window [f=0016496] Shutdown Widget - Chili Nuke Warning [f=0016496] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016496] Shutdown Widget - Chili Spectator Panels [f=0016496] Shutdown Widget - Context Menu [f=0016496] Shutdown Widget - Darkening [f=0016496] Shutdown Widget - MetalFeatures (new) [f=0016496] Shutdown Widget - Defense Range Zero-K [f=0016496] Shutdown Widget - Grab Input [f=0016496] Input grabbing is disabled! [f=0016496] Shutdown Widget - Highlight Geos [f=0016496] Shutdown Widget - Local Widgets Config [f=0016496] Shutdown Widget - MinimapEvents [f=0016496] Shutdown Widget - Missile Silo Range [f=0016496] Shutdown Widget - Point Tracker [f=0016496] Shutdown Widget - Showeco and Grid Drawer [f=0016496] Shutdown Widget - Stereo3D [f=0016496] Shutdown Widget - State Reverse and Latency [f=0016496] Shutdown Widget - Music Player v2 [f=0016496] Shutdown Widget - Attack AoE [f=0016496] Shutdown Widget - UnitShapes [f=0016496] Shutdown Widget - Map Edge Extension [f=0016496] Shutdown Widget - Selection Send [f=0016496] Shutdown Widget - LupsManager [f=0016496] Shutdown Widget - Newton Firezone [f=0016496] Shutdown Widget - Chili Pro Console [f=0016496] Shutdown Widget - Persistent Build Height [f=0016496] Shutdown Widget - Lasso Terraform GUI [f=0016496] Shutdown Widget - Chili Framework [f=0016496] Shutdown Widget - Lups [f=0016496] Shutdown Widget - Mex Placement Handler [f=0016496] Shutdown Widget - Custom Markers [f=0016496] Shutdown Widget - Chili Core Selector [f=0016496] Shutdown Widget - Select Keys [f=0016496] Shutdown Widget - Pause Screen [f=0016496] Shutdown Widget - Layout Handler [f=0016496] Shutdown Widget - Text To Speech Control [f=0016496] End widgetHandler:Shutdown [f=0016496] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={508295,62093712} {int,ext,rec}Allocs={28275195,0,0} {chunk,block}Bytes={62093712,0} [f=0016496] [Game::KillLua][1] dtor=0 luaGaia=0x50d3c220 [f=0016496] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289887,48858345} {int,ext,rec}Allocs={28275196,0,0} {chunk,block}Bytes={48858345,0} [f=0016496] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289887,48858345} {int,ext,rec}Allocs={28275196,0,0} {chunk,block}Bytes={48858345,0} [f=0016496] [Game::KillLua][2] dtor=0 luaRules=0x510a6f80 [f=0016496] Start gadgetHandler:Shutdown [f=0016496] Shutdown - StartSetup [f=0016496] Shutdown - UnitMorph [f=0016496] Shutdown - Carrier Drones [f=0016496] Shutdown - LupsNanoSpray [f=0016496] Shutdown - Missile Silo Controller [f=0016496] Shutdown - Modular Comm Info [f=0016496] Shutdown - Terrain Texture Handler [f=0016496] Shutdown - UnitCloakShield [f=0016496] Shutdown - Starlight Handler [f=0016496] End gadgetHandler:Shutdown [f=0016496] Start gadgetHandler:Shutdown [f=0016496] Shutdown - Save/Load [f=0016496] Shutdown - Teleport Throw [f=0016496] Shutdown - UnitMorph [f=0016496] Shutdown - Modular Comm Info [f=0016496] Shutdown - Retreat Command [f=0016496] Shutdown - Shockwaves [f=0016496] Shutdown - UnitCloakShield [f=0016496] Shutdown - Lups Cloak FX [f=0016496] Shutdown - Lups [f=0016496] Shutdown - Lups Shield [f=0016496] End gadgetHandler:Shutdown [f=0016496] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28275228,0,0} {chunk,block}Bytes={0,0} [f=0016496] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28275228,0,0} {chunk,block}Bytes={0,0} [f=0016496] [Game::KillLua][4] dtor=0 [f=0016496] [Game::~CGame][1] [f=0016496] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016496] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016496] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016496] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016496] [Game::KillLua][4] dtor=1 [f=0016496] [Game::KillMisc][1] [f=0016496] [Game::KillMisc][2] [f=0016496] [Game::KillMisc][3] [f=0016496] [Game::KillRendering][1] [f=0016496] [3DOParser::Kill] allocated 137 pieces [f=0016496] [S3OParser::Kill] allocated 2734 pieces [f=0016496] [AssParser::Kill] allocated 249 pieces [f=0016496] [Game::KillInterface][1] [f=0016496] [Game::KillInterface][2] [f=0016496] [Game::KillSimulation][1] [f=0016496] [Game::KillSimulation][2] [f=0016496] [CCollisionHandler] dis-/continuous tests: 0/1483010 [f=0016496] [Game::KillSimulation][3] [f=0016496] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016496] [~CPathCache(24x16)] cacheHits=76 hitPercentage=16% numHashColls=0 maxCacheSize=15 [f=0016496] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016496] [~CPathCache(48x32)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016496] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016496] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016496] [LosHandler::Kill] raycast instance cache-{hits,misses}={3154,12050}; shared=3%; cached=17% [f=0016496] [Game::KillSimulation][4] [f=0016496] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016496] [Game::~CGame][2] [f=0016496] [Game::~CGame][3] [f=0016496] [SpringApp::Kill][3] [f=0016496] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176895 bytes sent 219063 bytes recv'd [f=0016496] [SpringApp::Kill][4] font=0x44b84aa0 [f=0016496] [SpringApp::Kill][5] [f=0016496] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44bf2090) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5817ms file="unitpics/amphimpulse.png" indx=6303 inflSize=10kb readTime=648ms file="icons/torparty.png" indx=1181 inflSize=1kb readTime=339ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=97ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=85ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=72ms file="bitmaps/loadpictures/cooperation.png" indx=500 inflSize=2500kb readTime=64ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=51ms file="objects3d/catapult.s3o" indx=4944 inflSize=217kb readTime=49ms file="objects3d/amphassault.s3o" indx=4836 inflSize=151kb readTime=46ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 56135249 bytes cached in 2910 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44ce38d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e79c40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c03270) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7208094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]