[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bhGXCEexN1/springsettings.1054659.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 130ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5518098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1781 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1054659/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462c6890] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462c6890] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1100ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1187ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 66ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1758ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 255ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 27ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Pootis was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1054659/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1353ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1054659/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x541a28f0,0x54b25e30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: fdee2c60dae2d6eeb655cc8c5fc8eb57 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f545fa00,00000001059f4130}]" [f=-000001] [Game::ClientReadNet] added new player teddmcfred with number 2 to team 0 [f=-000001] > SPRINGIE:User teddmcfred|spiderantiheavy|4_4||False|||KR [f=-000001] Connection attempt from teddmcfred [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Nomad! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet] added new player Pootis with number 3 to team 0 [f=-000001] > SPRINGIE:User Pootis|gunshipbomb|6_6||False||Empire|TH [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Allies: I choose: HeyItsMeAgain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000001121994e0,000000011181f300}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Nomad! [f=-000001] Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[Game::Load][lua{Rules,Gaia}={00000000c8df64e0,0000000067ba4e90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000d9aea260,00000000da4de160}]" [f=-000001] you too [f=-000001] [teddmcfred] Allies: !predict [f=-000001] > Team GoogleFrog has a 20.1% chance to win [f=-000001] > Team PRO_rANDY has a 79.9% chance to win [f=-000001] [0] Event [5405,191.22583,2395]: 0 finished unit Engineer Commander [f=-000001] [0] Event [711,188.472412,3534]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3026, userid: 85949 [f=0000000] [0] GoogleFrog, team: 0, elo:2787, userid: 15114 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [592,191.157715,3600]: 1 finished unit Rover Assembly [f=0000011] [11] Event [5240,191.227539,2504]: 0 finished unit Shieldbot Factory [f=0000240] [240] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000320] [320] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0000353] [353] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000425] [425] Event [609.99231,191.814621,3599.97046]: 1 finished unit Mason [f=0000555] [555] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000561] [561] Event [609.99231,191.814621,3599.97046]: 1 finished unit Dart [f=0000562] [562] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0000597] [597] Event [344,321.745117,3240]: 1 finished unit Wind/Tidal Generator [f=0000657] [657] Event [5416,190.69043,2648]: 0 finished unit Wind/Tidal Generator [f=0000731] [731] Event [280,337.62207,3240]: 1 finished unit Wind/Tidal Generator [f=0000911] [911] Event [216,359.697266,3240]: 1 finished unit Wind/Tidal Generator [f=0001040] [1040] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001050] [1050] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0001255] [1255] Event [5544,191.667969,2376]: 0 finished unit Solar Collector [f=0001286] [1286] Event [40,413.870117,3208]: 1 finished unit Wind/Tidal Generator [f=0001465] [1465] Event [5228,191.227539,2504]: 0 finished unit Convict [f=0001665] [1665] Event [5352.79248,193.841751,2562.26514]: 1 lost unit Dart [f=0001671] [1671] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001698] [1698] Event [56,411.52832,3144]: 1 finished unit Wind/Tidal Generator [f=0001847] [1847] Event [5376,191.431641,2432]: 0 finished unit Lotus [f=0001857] [1857] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0001974] [1974] Event [104,416.609375,3224]: 1 finished unit Wind/Tidal Generator [f=0002024] [2024] Event [609.99231,191.814621,3599.97046]: 1 finished unit Fencer [f=0002085] [2085] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0002408] [2408] Event [304,304.493164,3056]: 1 finished unit Lotus [f=0002644] [2644] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0002824] [2824] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0002913] [2913] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003017] [3017] Event [1328,188.466797,4192]: 1 finished unit Radar Tower [f=0003147] [3147] Event [609.99231,191.814621,3599.97046]: 1 finished unit Fencer [f=0003151] [3151] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0003304] [3304] Event [4360,185.523438,3064]: 0 finished unit Wind/Tidal Generator [f=0003640] [3640] Event [4232,182.751953,3080]: 0 finished unit Solar Collector [f=0003656] [3656] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0003882] [3882] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0003923] [3923] Event [2461.93799,61.3190918,4582.4707]: 0 lost unit Bandit [f=0003973] [3973] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003980] [3980] Event [609.99231,191.814621,3599.97046]: 1 finished unit Mason [f=0004111] [4111] Event [5228,191.227539,2504]: 0 finished unit Outlaw [f=0004131] [4131] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0004265] [4265] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0004479] [4479] Event [4208,185.895828,3024]: 0 finished unit Lotus [f=0004535] [4535] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0004663] [4663] Event [5228,191.227539,2504]: 0 finished unit Convict [f=0004683] [4683] Event [609.99231,191.814621,3599.97046]: 1 finished unit Fencer [f=0004738] [4738] Event [4240,96.6210938,1536]: 0 finished unit Lotus [f=0004800] [4800] Event [2080,181.871094,2896]: 1 finished unit Lotus [f=0004955] [4955] Event [4248,188.241211,2920]: 0 finished unit Solar Collector [f=0005021] [5021] Event [2240,133.97168,3024]: 1 finished unit Radar Tower [f=0005071] [5071] Event [616,186.189453,3832]: 1 finished unit Solar Collector [f=0005167] [5167] Event [4184,95.9550781,1624]: 0 finished unit Solar Collector [f=0005180] [5180] Event [1888,302.484375,4832]: 1 finished unit Lotus [f=0005319] [5319] Event [4328,181.516602,3144]: 0 finished unit Solar Collector [f=0005320] [5320] Event [609.99231,191.814621,3599.97046]: 1 finished unit Fencer [f=0005526] [5526] Event [5232,188.541992,2672]: 0 finished unit Radar Tower [f=0005560] [5560] Event [776,183.804688,4024]: 1 finished unit Solar Collector [f=0005647] [5647] Event [4136,92.0664063,1480]: 0 finished unit Solar Collector [f=0005648] [5648] Event [4072,190.722656,2904]: 0 finished unit Solar Collector [f=0005674] [5674] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0005763] [5763] Event [609.99231,191.814621,3599.97046]: 1 finished unit Fencer [f=0005865] [5865] Event [1920,110.414063,4432]: 1 finished unit Lotus [f=0005871] [5871] Event [5496,187.994141,2664]: 0 finished unit Wind/Tidal Generator [f=0005951] [5951] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0006129] [6129] Event [4296,114.302734,1688]: 0 finished unit Solar Collector [f=0006162] [6162] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0006199] [6199] Event [3824,305.427734,2736]: 0 finished unit Radar Tower [f=0006232] [6232] Event [3552,78.1982422,3536]: 1 finished unit Lotus [f=0006246] [6246] Event [2318.88159,102.754669,4286.30371]: 0 lost unit Bandit [f=0006269] [6269] Event [5232,188.541992,2672]: 0 finished unit Sparrow [f=0006269] game_message: Morph complete: Radar Tower -> Sparrow [f=0006269] [6269] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0006271] [6271] Event [5544,188.649414,2584]: 0 finished unit Wind/Tidal Generator [f=0006328] [6328] Event [2401.96045,61.6240959,4413.77441]: 1 lost unit Scorcher [f=0006532] [6532] Event [5592,192.709961,2504]: 0 finished unit Wind/Tidal Generator [f=0006537] [6537] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0006638] [6638] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0006810] [6810] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0006891] [6891] Event [3936,143.994141,3136]: 0 finished unit Picket [f=0006942] [6942] Event [3712,123.970703,3696]: 1 finished unit Lotus [f=0007018] [7018] Event [5228,191.227539,2504]: 0 finished unit Rogue [f=0007094] [7094] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0007125] [7125] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0007206] [7206] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0007206] [7206] Event [3936,143.994141,3136]: 0 lost unit Picket [f=0007227] [7227] Event [3968,155.43457,3200]: 0 lost unit Picket [f=0007231] [7231] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0007351] [7351] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0007534] [7534] Event [3824,305.427734,2736]: 0 lost unit Radar Tower [f=0007574] [7574] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0007634] [7634] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0007649] [7649] Event [4016,188.316406,3472]: 1 finished unit Lotus [f=0007755] [7755] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0007760] [7760] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0007830] [7830] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0007891] [7891] Event [4027.13965,188.040253,3612.70459]: 0 lost unit Thug [f=0007896] [7896] Event [609.99231,191.814621,3599.97046]: 1 finished unit Mason [f=0008061] [8061] Event [4326.99414,205.168518,3690.67432]: 0 lost unit Outlaw [f=0008126] [8126] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0008165] [8165] Event [609.99231,191.814621,3599.97046]: 1 finished unit Mason [f=0008186] [8186] Event [4016,188.316406,3472]: 1 lost unit Lotus [f=0008262] [8262] Event [4700.20898,229.403641,3603.56592]: 0 lost unit Thug [f=0008300] [8300] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0008326] [8326] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0008338] [8338] Event [5018.19971,228.313751,3622.09668]: 0 lost unit Bandit [f=0008445] [8445] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0008490] [8490] Event [4994.1875,224.995728,3560.51343]: 0 lost unit Bandit [f=0008511] [8511] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0008551] [8551] Event [3264,141.87793,5152]: 1 finished unit Radar Tower [f=0008618] [8618] Event [3653.08887,135.575241,2764.04077]: 0 lost unit Thug [f=0008622] [8622] Event [3660.5813,119.06575,2843.77417]: 1 lost unit Scorcher [f=0008639] [8639] Event [3586.09326,110.799202,2762.54224]: 0 lost unit Thug [f=0008640] [8640] Event [3614.78711,133.01712,2689.0022]: 0 lost unit Bandit [f=0008666] [8666] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0008685] [8685] Event [3449.25317,93.9840775,2608.1499]: 1 lost unit Scorcher [f=0008692] [8692] Event [3666.30078,167.700684,2690.03735]: 0 lost unit Bandit [f=0008730] [8730] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0008827] [8827] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0008889] [8889] Event [4232,182.751953,3080]: 0 lost unit Solar Collector [f=0008931] [8931] Event [3991.65381,188.928406,3594.68018]: 1 lost unit Fencer [f=0008975] [8975] Event [4208,185.136093,3024]: 0 lost unit Lotus [f=0009014] [9014] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0009031] [9031] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0009113] [9113] Event [4072,190.722656,2904]: 0 lost unit Solar Collector [f=0009200] [9200] Event [1102.88696,180.629318,3344.27734]: 0 lost unit Bandit [f=0009204] [9204] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0009271] [9271] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0009299] [9299] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0009493] [9493] Event [4360,185.523438,3064]: 0 lost unit Wind/Tidal Generator [f=0009493] [9493] Event [4117.25195,185.984833,3411.46411]: 0 lost unit Rogue [f=0009523] [9523] Event [4328,181.492493,3144]: 0 lost unit Solar Collector [f=0009533] [9533] Event [4376,186.647858,3000]: 0 lost unit Metal Extractor [f=0009554] [9554] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0009647] [9647] Event [4248,188.241211,2920]: 0 lost unit Solar Collector [f=0009749] [9749] Event [5228,191.227539,2504]: 0 finished unit Outlaw [f=0009787] [9787] Event [6112,430.037109,2944]: 1 finished unit Lotus [f=0009811] [9811] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0009866] [9866] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0010088] [10088] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0010088] [10088] Event [4651.71582,183.661789,2767.86963]: 0 lost unit Bandit [f=0010132] [10132] Event [6128,410.045898,3072]: 1 finished unit Lotus [f=0010167] [10167] Event [6112,430.037109,2944]: 1 lost unit Lotus [f=0010169] [10169] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0010202] [10202] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0010212] [10212] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0010312] [10312] Event [6013.25635,398.312195,2904.30908]: 0 lost unit Bandit [f=0010365] [10365] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0010398] [10398] Event [5978.44775,375.95224,2964.91919]: 0 lost unit Bandit [f=0010466] [10466] Event [4168,92.2705078,1544]: 0 lost unit Metal Extractor [f=0010510] [10510] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0010522] [10522] Event [4384.25586,119.979126,1643.81714]: 1 lost unit Scorcher [f=0010530] [10530] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0010549] [10549] Event [4240,96.6210938,1536]: 0 lost unit Lotus [f=0010556] [10556] Event [6008.81836,396.631622,2936.73682]: 0 lost unit Thug [f=0010603] [10603] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0010613] [10613] Event [4296,114.309525,1688]: 0 lost unit Solar Collector [f=0010633] [10633] Event [5855.5459,329.598999,3009.93262]: 0 lost unit Thug [f=0010652] [10652] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0010814] [10814] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0010834] [10834] Event [6128,427.61084,2976]: 1 finished unit Lotus [f=0010886] [10886] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0010906] [10906] Event [4248.43799,184.318497,2910.98169]: 1 lost unit Fencer [f=0010939] [10939] Event [744,188.348633,3832]: 1 finished unit Caretaker [f=0010963] [10963] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0010981] [10981] Event [3983.84863,225.314468,2811.97559]: 1 lost unit Fencer [f=0010998] [10998] Event [5307.76221,185.092819,2223.22729]: 1 lost unit Scorcher [f=0011002] [11002] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0011046] [11046] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0011088] [11088] Event [4108.57129,226.13208,2628.47388]: 1 lost unit Fencer [f=0011108] [11108] Event [5592,192.709961,2504]: 0 lost unit Wind/Tidal Generator [f=0011109] [11109] Event [5500.33203,193.054855,2436.323]: 1 lost unit Scorcher [f=0011119] [11119] Event [5576,193.362427,2440]: 0 lost unit Metal Extractor [f=0011132] [11132] Event [5555.22461,189.804962,2530.60962]: 1 lost unit Scorcher [f=0011149] [11149] Event [5312,191.227539,2384]: 0 finished unit Lotus [f=0011178] [11178] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0011179] [11179] Event [4136,92.0664063,1480]: 0 lost unit Solar Collector [f=0011188] [11188] Event [5338.22852,193.542694,2551.65869]: 1 lost unit Scorcher [f=0011189] [11189] Event [5544,188.649414,2584]: 0 lost unit Wind/Tidal Generator [f=0011215] [11215] Event [5376,191.431641,2432]: 0 lost unit Lotus [f=0011250] [11250] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0011251] [11251] Event [5366.32813,190.126923,2473.03564]: 1 lost unit Scorcher [f=0011269] [11269] Event [4184,95.9885712,1624]: 0 lost unit Solar Collector [f=0011361] [11361] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0011516] [11516] Event [5395.39502,193.643524,2592.70386]: 1 lost unit Scorcher [f=0011517] [11517] Event [4752.20752,204.175751,3169.64111]: 1 lost unit Fencer [f=0011547] [11547] Event [5404.83301,193.6427,2569.55786]: 1 lost unit Scorcher [f=0011573] [11573] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0011577] [11577] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0011910] [11910] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0011936] [11936] Event [5592,187.451141,2584]: 0 finished unit Solar Collector [f=0011984] [11984] Event [5228,191.227539,2504]: 0 finished unit Convict [f=0012044] [12044] Event [4080,59.3027344,5664]: 1 finished unit Lotus [f=0012080] [12080] Event [5984,378.496094,3072]: 1 finished unit Faraday [f=0012158] [12158] Event [672,185.598633,3888]: 1 finished unit Lotus [f=0012185] [12185] Event [5228,191.227539,2504]: 0 finished unit Bandit [f=0012214] [12214] Event [5384,189.153076,2312]: 0 finished unit Solar Collector [f=0012319] [12319] Event [5768.58203,250.865356,3159.27368]: 0 lost unit Bandit [f=0012347] [12347] Event [4040,224.324219,872]: 0 lost unit Metal Extractor [f=0012392] [12392] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0012464] [12464] Event [3768,227.009766,776]: 0 lost unit Metal Extractor [f=0012578] [12578] Event [5943.89014,320.098663,3138.59863]: 0 lost unit Bandit [f=0012606] [12606] Event [760,185.641602,3896]: 1 finished unit Solar Collector [f=0012636] [12636] Event [5959.25098,316.606201,3152.57031]: 0 lost unit Bandit [f=0012738] [12738] Event [5304,183.041992,2168]: 0 finished unit Solar Collector [f=0012824] [12824] Event [5904.65771,321.171082,2806.20605]: 0 lost unit Outlaw [f=0012839] [12839] Event [3696,130.491211,5440]: 1 finished unit Lotus [f=0012983] [12983] Event [5228,191.227539,2504]: 0 finished unit Racketeer [f=0012998] [12998] Event [5985.99512,380.391357,2958.85498]: 0 lost unit Thug [f=0013023] [13023] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0013186] [13186] Event [5984,378.496094,3072]: 1 lost unit Faraday [f=0013205] [13205] Event [920,189.347656,3896]: 1 finished unit Solar Collector [f=0013211] [13211] Event [5955.14258,357.912781,2858.74438]: 0 lost unit Thug [f=0013212] [13212] Event [5224,183.310547,2216]: 0 finished unit Solar Collector [f=0013264] [13264] Event [5951.40625,355.928528,2862.73413]: 0 lost unit Thug [f=0013300] [13300] Event [5240,190.368164,1160]: 0 lost unit Metal Extractor [f=0013352] [13352] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0013383] [13383] Event [5228,191.227539,2504]: 0 finished unit Thug [f=0013391] [13391] Event [5984.05469,332.915161,2797.56494]: 0 lost unit Thug [f=0013529] gg [f=0013582] [13582] Event [undefined]: GoogleFrog resigned [f=0013582] game_message: GoogleFrog has been destroyed! [f=0013582] game_message: PRO_rANDY wins! [f=0013582] Submitting stats [f=0013582] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013582] Part| Total Time|Time of the last 0.5s [f=0013582] Draw 20557.43ms 32.50% [f=0013582] Lua::Callins::Synced 12072.17ms 7.90% [f=0013582] Lua::Callins::Unsynced 25800.90ms 36.70% [f=0013582] Lua::CollectGarbage::Synced 1295.42ms 1.80% [f=0013582] Lua::CollectGarbage::Unsynced 1619.11ms 0.50% [f=0013582] Misc::Profiler::AddTime 71.28ms 0.00% [f=0013582] Sim 50300.63ms 48.00% [f=0013582] [13582] Received game_message: GoogleFrog has been destroyed! [f=0013582] [13582] Received game_message: PRO_rANDY wins! [f=0013583] [13583] Game End Stats Header: 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[f=0013583] [13583] Game End Stats Values: 30,4585,6710,6710,4585,320.539032,107.924332,107.924332,320.539032,0,0,0,0,0,0,0,0,202.443695,876.736511,876.736511,202.443695,3975.22021,5578.39111,5578.39111,3975.22021,90,1250,1250,90,18.1733723,19.1540623,19.1540623,18.1733723,1275,1440,1440,1275,15.0065145,29.9529076,29.9529076,15.0065145,1360,1250,1250,1360,2385,4677.6001,4677.6001,2385,1860,2770,2770,1860,4677.6001,2385,2385,4677.6001,76.0035782,292.141571,292.141571,76.0035782,5698.9248,4198.20703,4198.20703,5698.9248 [f=0013583] [13583] Game End Stats Values: 31,4215,6645,6645,4215,320.846283,109.991043,109.991043,320.846283,0,0,0,0,0,0,0,0,202.443695,1028.01025,1028.01025,202.443695,4131.64014,5972.46484,5972.46484,4131.64014,90,990,990,90,17.9637661,20.1179714,20.1179714,17.9637661,1275,1440,1440,1275,14.353816,26.9377804,26.9377804,14.353816,1010,1375,1375,1010,2645,5292.6001,5292.6001,2645,1840,2840,2840,1840,5292.6001,2645,2645,5292.6001,76.0035782,292.141571,292.141571,76.0035782,6111.54639,4386.80273,4386.80273,6111.54639 [f=0013583] [13583] Game End Stats Values: 32,4215,6645,6645,4215,320.856537,110.084389,110.084389,320.856537,0,0,0,0,0,0,0,0,202.443695,1050.43872,1050.43872,202.443695,4153.11914,5972.46484,5972.46484,4153.11914,90,990,990,90,19.4610081,16.7636833,16.7636833,19.4610081,1275,1440,1440,1275,13.0034246,24.0311146,24.0311146,13.0034246,1010,1375,1375,1010,2645,5292.6001,5292.6001,2645,1840,2840,2840,1840,5292.6001,2645,2645,5292.6001,76.0035782,292.141571,292.141571,76.0035782,6111.54639,4408.28174,4408.28174,6111.54639 [f=0013588] gg [f=0013592] [13592] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0013606] [13606] Event [5224,183.431702,2216]: 0 lost unit Solar Collector [f=0013614] [13614] Event [4287.4502,518.029541,4292.25732]: 0 lost unit Sparrow [f=0013627] [13627] Event [5144,183.655487,2248]: 0 lost unit Solar Collector [f=0013690] Spectator Pootis left the game: normal quit [f=0013690] [13690] Event [undefined]: Pootis quit [f=0013696] Spectator teddmcfred left the game: normal quit [f=0013696] [13696] Event [undefined]: teddmcfred quit [f=0013702] Player PRO_rANDY left the game: normal quit [f=0013702] [13702] Event [undefined]: PRO_rANDY quit [f=0013818] No clients connected, shutting down server [f=0013818] Server shutdown [f=0013818] End of demo reached [f=0013821] [13821] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0013845] [13845] Event [6072,433.367188,3000]: 1 finished unit Caretaker [f=0014093] [14093] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0014333] [14333] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0014590] [14590] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0014942] [14942] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0015304] [15304] Event [609.99231,191.814621,3599.97046]: 1 finished unit Scorcher [f=0015439] Autoquit sending quit command. [f=0015439] [QuitAction] user exited to system [f=0015439] [SpringApp::Kill][1] fromRun=1 [f=0015439] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015439] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015439] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015439] [ThreadPool::SetThreadCount][2] workers=0 [f=0015439] [SpringApp::Kill][2] [f=0015439] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015439] [Game::KillLua][3] dtor=0 luaUI=0x54b16dd0 [f=0015439] Start widgetHandler:Shutdown [f=0015439] Shutdown - SaveOrderList Complete [f=0015439] Writing last game win data [f=0015439] Shutdown - SaveConfigData Complete [f=0015439] Shutdown Widget - Save/Load API [f=0015439] Shutdown Widget - Chili Highlight [f=0015439] Shutdown Widget - Draw After Chili [f=0015439] Shutdown Widget - EPIC Menu [f=0015439] Shutdown Widget - Chili Widget Selector [f=0015439] Shutdown Widget - Chili Minimap [f=0015439] Shutdown Widget - Local Team Colors [f=0015439] Shutdown Widget - Display Keys 2 [f=0015439] Shutdown Widget - Save Game Menu [f=0015439] Shutdown Widget - Unit Icons [f=0015439] Shutdown Widget - Noises [f=0015439] Shutdown Widget - HealthBars [f=0015439] Shutdown Widget - Win Counter [f=0015439] Shutdown Widget - SpringRTS Replay Stats [f=0015439] Shutdown Widget - BuildETA [f=0015439] Shutdown Widget - Modular Comm Info [f=0015439] Shutdown Widget - Music Player v2 [f=0015439] Shutdown Widget - State Reverse and Latency [f=0015439] Shutdown Widget - Stereo3D [f=0015439] Shutdown Widget - Showeco and Grid Drawer [f=0015439] Shutdown Widget - Point Tracker [f=0015439] Shutdown Widget - Missile Silo Range [f=0015439] Shutdown Widget - MinimapEvents [f=0015439] Shutdown Widget - Local Widgets Config [f=0015439] Shutdown Widget - Highlight Geos [f=0015439] Shutdown Widget - Grab Input [f=0015439] Input grabbing is disabled! [f=0015439] Shutdown Widget - Defense Range Zero-K [f=0015439] Shutdown Widget - MetalFeatures (new) [f=0015439] Shutdown Widget - Darkening [f=0015439] Shutdown Widget - Context Menu [f=0015439] Shutdown Widget - Chili Spectator Panels [f=0015439] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015439] Shutdown Widget - Chili Nuke Warning [f=0015439] Shutdown Widget - Chili EndGame Window [f=0015439] Shutdown Widget - Chili Economy Panel Default [f=0015439] Shutdown Widget - CameraShake [f=0015439] Shutdown Widget - Attack AoE [f=0015439] Shutdown Widget - Map Edge Extension [f=0015439] Shutdown Widget - Selection Send [f=0015439] Shutdown Widget - LupsManager [f=0015439] Shutdown Widget - Newton Firezone [f=0015439] Shutdown Widget - Chili Pro Console [f=0015439] Shutdown Widget - Persistent Build Height [f=0015439] Shutdown Widget - Lasso Terraform GUI [f=0015439] Shutdown Widget - Lups [f=0015439] Shutdown Widget - Chili Framework [f=0015439] Shutdown Widget - Chili Core Selector [f=0015439] Shutdown Widget - Custom Markers [f=0015439] Shutdown Widget - Mex Placement Handler [f=0015439] Shutdown Widget - Select Keys [f=0015439] Shutdown Widget - Pause Screen [f=0015439] Shutdown Widget - Text To Speech Control [f=0015439] Shutdown Widget - Layout Handler [f=0015439] End widgetHandler:Shutdown [f=0015439] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476182,60304586} {int,ext,rec}Allocs={27547224,0,0} {chunk,block}Bytes={60304586,0} [f=0015439] [Game::KillLua][1] dtor=0 luaGaia=0x54b25e30 [f=0015439] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267256,47543655} {int,ext,rec}Allocs={27547225,0,0} {chunk,block}Bytes={47543655,0} [f=0015439] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={267256,47543655} {int,ext,rec}Allocs={27547225,0,0} {chunk,block}Bytes={47543655,0} [f=0015439] [Game::KillLua][2] dtor=0 luaRules=0x541a28f0 [f=0015439] Start gadgetHandler:Shutdown [f=0015439] Shutdown - StartSetup [f=0015439] Shutdown - UnitMorph [f=0015439] Shutdown - Carrier Drones [f=0015439] Shutdown - LupsNanoSpray [f=0015439] Shutdown - Missile Silo Controller [f=0015439] Shutdown - Modular Comm Info [f=0015439] Shutdown - Terrain Texture Handler [f=0015439] Shutdown - UnitCloakShield [f=0015439] Shutdown - Starlight Handler [f=0015439] End gadgetHandler:Shutdown [f=0015439] Start gadgetHandler:Shutdown [f=0015439] Shutdown - Save/Load [f=0015439] Shutdown - Teleport Throw [f=0015439] Shutdown - UnitMorph [f=0015439] Shutdown - Modular Comm Info [f=0015439] Shutdown - Retreat Command [f=0015439] Shutdown - Shockwaves [f=0015439] Shutdown - UnitCloakShield [f=0015439] Shutdown - Lups Cloak FX [f=0015439] Shutdown - Lups [f=0015439] Shutdown - Lups Shield [f=0015439] End gadgetHandler:Shutdown [f=0015439] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27547257,0,0} {chunk,block}Bytes={0,0} [f=0015439] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27547257,0,0} {chunk,block}Bytes={0,0} [f=0015439] [Game::KillLua][4] dtor=0 [f=0015439] [Game::~CGame][1] [f=0015439] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015439] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015439] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015439] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015439] [Game::KillLua][4] dtor=1 [f=0015439] [Game::KillMisc][1] [f=0015439] [Game::KillMisc][2] [f=0015439] [Game::KillMisc][3] [f=0015439] [Game::KillRendering][1] [f=0015439] [3DOParser::Kill] allocated 155 pieces [f=0015439] [S3OParser::Kill] allocated 2739 pieces [f=0015439] [AssParser::Kill] allocated 241 pieces [f=0015439] [Game::KillInterface][1] [f=0015439] [Game::KillInterface][2] [f=0015439] [Game::KillSimulation][1] [f=0015439] [Game::KillSimulation][2] [f=0015439] [CCollisionHandler] dis-/continuous tests: 0/697696 [f=0015439] [Game::KillSimulation][3] [f=0015439] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015439] [~CPathCache(24x24)] cacheHits=37 hitPercentage=18% numHashColls=0 maxCacheSize=14 [f=0015439] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015439] [~CPathCache(48x48)] cacheHits=48 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015439] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015439] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015439] [LosHandler::Kill] raycast instance cache-{hits,misses}={4562,14920}; shared=4%; cached=20% [f=0015439] [Game::KillSimulation][4] [f=0015439] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015439] [Game::~CGame][2] [f=0015439] [Game::~CGame][3] [f=0015439] [SpringApp::Kill][3] [f=0015439] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165742 bytes sent 204757 bytes recv'd [f=0015439] [SpringApp::Kill][4] font=0x461f3aa0 [f=0015439] [SpringApp::Kill][5] [f=0015439] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x462d1850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5013ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4771 inflSize=2kb readTime=369ms file="objects3d/strikecom_2.dae" indx=5478 inflSize=1000kb readTime=149ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=147ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=145ms file="objects3d/corcomalt3.s3o" indx=5032 inflSize=114kb readTime=56ms file="objects3d/spiderriot.s3o" indx=5450 inflSize=134kb readTime=51ms file="objects3d/amphbomb.s3o" indx=4838 inflSize=40kb readTime=51ms file="objects3d/corcomalt5.s3o" indx=5034 inflSize=114kb readTime=41ms file="luarules/configs/jump_defs.lua" indx=1252 inflSize=0kb readTime=36ms file="bitmaps/cc/3explo.tga" indx=408 inflSize=64kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 55740576 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4635e520) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46363cb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46273f60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5518094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]