[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.r0EbhjYRSs/springsettings.1054530.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 190ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdfe4098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1846 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1054530/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 614ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c283a0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c283a0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1046ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1330ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 863ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] arnoldbrulard was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1054530/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1833ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11758,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1054530/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52af0310,0x52527610}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: af982c60ad49ed18e18f98174596f592 [f=-000001] Connection attempt from Qrow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Qrow changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from kaboom1984 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kaboom1984 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x7ae2ba50,0x7d0382a0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[Game::Load][lua{Rules,Gaia}={000000005e7f6ac0,00000000d93a60a0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] yo [f=-000001] Allies: I choose: SHORIDAYO! [f=-000001] hi [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5411,191.568359,2426]: 0 finished unit Engineer Commander [f=-000001] [0] Event [668,188.483398,3805]: 1 finished unit Strike Commander [f=0000000] [0] Qrow, team: 0, elo:2126, userid: 329757 [f=0000000] [0] kaboom1984, team: 1, elo:1526, userid: 515921 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [5344,189.546387,2320]: 0 finished unit Tank Foundry [f=0000076] [76] Event [848,187.749756,3920]: 1 finished unit Rover Assembly [f=0000255] [255] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000360] [360] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000494] [494] Event [865.99231,189.717758,3919.97046]: 1 finished unit Mason [f=0000495] [495] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000598] [598] Event [5316,191.267075,2320]: 0 finished unit Kodachi [f=0000637] [637] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0000750] [750] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000770] [770] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0000982] [982] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0001064] [1064] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001179] [1179] Event [632,191.227539,3656]: 1 finished unit Solar Collector [f=0001541] [1541] Event [5400,190.787109,2648]: 0 finished unit Solar Collector [f=0001810] [1810] Event [696,189.412109,3576]: 1 finished unit Solar Collector [f=0001927] [1927] Event [865.99231,189.717758,3919.97046]: 1 finished unit Scorcher [f=0001933] [1933] Event [5496,191.334961,2536]: 0 finished unit Solar Collector [f=0001933] [1933] Event [5316,191.267075,2320]: 0 finished unit Kodachi [f=0002254] [2254] Event [5544,189.304688,2312]: 0 finished unit Solar Collector [f=0002274] [2274] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0002391] [2391] Event [744,188.241211,3496]: 1 finished unit Solar Collector [f=0002530] [2530] Event [1376.70691,186.84787,3271.91138]: 1 lost unit Scorcher [f=0002719] [2719] Event [5328,182.93457,2128]: 0 finished unit Lotus [f=0002762] [2762] Event [865.99231,189.717758,3919.97046]: 1 finished unit Scorcher [f=0002786] [2786] Event [5316,191.267075,2320]: 0 finished unit Welder [f=0002952] [2952] Event [1210.37805,186.028137,4220.34619]: 1 lost unit Scorcher [f=0003020] [3020] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0003233] [3233] Event [1783.68323,134.810806,4393.00488]: 1 lost unit Mason [f=0003290] [3290] Event [865.99231,189.717758,3919.97046]: 1 finished unit Mason [f=0003360] [3360] Event [1976,92.2919922,4600]: 1 lost unit Metal Extractor [f=0003454] [3454] Event [1752,120.586914,4552]: 1 lost unit Metal Extractor [f=0003968] [3968] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003981] [3981] Event [700.287476,185.505859,4175.00488]: 0 lost unit Kodachi [f=0004031] [4031] Event [865.99231,189.717758,3919.97046]: 1 finished unit Ripper [f=0004037] [4037] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0004419] [4419] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0004475] [4475] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0004613] [4613] Event [664,180.001068,3944]: 1 finished unit Metal Extractor [f=0004648] [4648] Event [4264,185.630859,3016]: 0 finished unit Solar Collector [f=0004692] [4692] Event [5316,191.267075,2320]: 0 finished unit Ogre [f=0004960] [4960] Event [4064,191.753906,2896]: 0 finished unit Lotus [f=0005113] [5113] Event [865.99231,189.717758,3919.97046]: 1 finished unit Ripper [f=0005122] [5122] Event [960,184.094727,3728]: 1 finished unit Radar Tower [f=0005326] [5326] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005367] [5367] Event [5316,191.267075,2320]: 0 finished unit Kodachi [f=0005467] [5467] Event [4392,188.466797,2904]: 0 finished unit Solar Collector [f=0005481] [5481] Event [4096,198.124023,2848]: 0 finished unit Lotus [f=0005567] [5567] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0005898] [5898] Event [5136,200.336914,1200]: 0 finished unit Lotus [f=0005940] [5940] Event [5316,191.267075,2320]: 0 finished unit Kodachi [f=0006011] [6011] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0006090] [6090] Event [5250.93506,187.338791,2715.56836]: 1 lost unit Dart [f=0006435] [6435] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0006555] [6555] Event [5316,191.267075,2320]: 0 finished unit Welder [f=0006600] [6600] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0006800] [6800] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0006854] [6854] Event [1752,116.525482,4552]: 1 finished unit Metal Extractor [f=0006855] [6855] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0006991] [6991] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0007200] [7200] Event [3616.8833,225.641586,531.588013]: 1 lost unit Dart [f=0007220] [7220] Event [3628.22607,224.709778,490.30481]: 1 lost unit Dart [f=0007275] [7275] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0007319] [7319] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0007362] [7362] Event [4280,102.271484,1592]: 0 finished unit Solar Collector [f=0007371] [7371] Event [1864,185.953125,3096]: 1 finished unit Solar Collector [f=0007666] [7666] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0007695] [7695] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0007778] [7778] Event [4112,89.8642578,1616]: 0 finished unit Lotus [f=0007911] [7911] Event [1896,184.932617,3176]: 1 finished unit Solar Collector [f=0007937] [7937] Event [1032.27087,214.669449,2842.40869]: 0 lost unit Kodachi [f=0007959] [7959] Event [5272,183.074219,2184]: 0 finished unit Caretaker [f=0007969] [7969] Event [1832,106.864639,4600]: 1 finished unit Solar Collector [f=0007988] [7988] Event [1094.94128,212.396545,2841.04932]: 1 lost unit Fencer [f=0008040] [8040] Event [1045.36096,213.461349,2841.65454]: 1 lost unit Fencer [f=0008073] [8073] Event [3944,221.735352,824]: 0 finished unit Solar Collector [f=0008115] [8115] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0008132] [8132] Event [1123.27417,197.375107,2983.74731]: 1 lost unit Fencer [f=0008192] [8192] Event [1912,99.2314453,4520]: 1 finished unit Solar Collector [f=0008333] [8333] Event [5316,191.267075,2320]: 0 finished unit Ogre [f=0008380] [8380] Event [1388.5459,198.372055,3006.91724]: 0 lost unit Ogre [f=0008419] [8419] Event [3816,222.970703,856]: 0 finished unit Solar Collector [f=0008441] [8441] Event [1992,102.174805,4440]: 1 finished unit Solar Collector [f=0008446] [8446] Event [2288,310.5625,3440]: 1 finished unit Radar Tower [f=0008560] [8560] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0008698] [8698] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0008700] [8700] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0008764] [8764] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0008810] [8810] Event [482.236786,185.69278,3854.11865]: 1 lost unit Dart [f=0008820] [8820] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0008854] [8854] Event [3744,226.268555,832]: 0 finished unit Lotus [f=0008934] [8934] Event [566.865479,185.780487,3866.96802]: 0 lost unit Kodachi [f=0008941] [8941] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0008990] [8990] Event [664,180.001068,3944]: 1 lost unit Metal Extractor [f=0009076] [9076] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0009106] [9106] Event [946.08728,190.76355,3984.19629]: 1 lost unit Dart [f=0009114] [9114] Event [913.035645,189.191605,3994.66919]: 1 lost unit Dart [f=0009150] [9150] Event [865.99231,189.717758,3919.97046]: 1 lost unit Dart [f=0009152] [9152] Event [865.99231,189.717758,3919.97046]: 1 lost unit Dart [f=0009170] [9170] Event [865.99231,189.717758,3919.97046]: 1 lost unit Dart [f=0009182] [9182] Event [865.99231,189.717758,3919.97046]: 1 lost unit Dart [f=0009222] [9222] Event [5316,191.267075,2320]: 0 finished unit Ogre [f=0009236] [9236] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0009298] [9298] Event [929.184998,186.274246,4238.46875]: 1 lost unit Dart [f=0009316] [9316] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0009430] [9430] Event [986.266113,191.25679,4623.79736]: 0 lost unit Kodachi [f=0009451] [9451] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0009542] [9542] Event [5316,191.267075,2320]: 0 finished unit Kodachi [f=0009586] [9586] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0009720] [9720] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0009828] [9828] Event [5316,191.267075,2320]: 0 finished unit Kodachi [f=0010082] [10082] Event [865.99231,189.717758,3919.97046]: 1 finished unit Mason [f=0010126] [10126] Event [5316,191.267075,2320]: 0 finished unit Kodachi [f=0010330] [10330] Event [5992,156.401367,3624]: 0 finished unit Solar Collector [f=0010413] [10413] Event [5316,191.267075,2320]: 0 finished unit Kodachi [f=0010435] [10435] Event [4000,144.133789,1936]: 0 finished unit Radar Tower [f=0010467] [10467] Event [865.99231,189.717758,3919.97046]: 1 finished unit Mason [f=0010808] [10808] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0010848] [10848] Event [5936,181.548828,3520]: 0 finished unit Picket [f=0010889] [10889] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0010921] [10921] Event [3824,67.9716797,1728]: 0 finished unit Picket [f=0010960] [10960] Event [5316,191.267075,2320]: 0 finished unit Welder [f=0011309] [11309] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0011382] [11382] Event [1096,188.380859,4120]: 1 finished unit Caretaker [f=0011412] [11412] Event [3888,149.300781,1984]: 0 finished unit Picket [f=0011420] [11420] Event [2334.69897,191.256699,1988.39136]: 1 lost unit Dart [f=0011424] [11424] Event [664,177.112732,3944]: 1 finished unit Metal Extractor [f=0011539] [11539] Event [5840,142.22168,3664]: 0 finished unit Picket [f=0011553] [11553] Event [2640,128.170898,720]: 0 finished unit Picket [f=0011562] [11562] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0011666] [11666] Event [5316,191.267075,2320]: 0 finished unit Blitz [f=0011703] [11703] Event [3112,39.3544922,3336]: 1 finished unit Caretaker [f=0011819] [11819] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0011885] [11885] Event [1000,188.413086,4136]: 1 finished unit Caretaker [f=0011938] [11938] Event [3152,39.9130859,3296]: 1 finished unit Lotus [f=0011951] [11951] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0012043] [12043] Event [2528,102.475586,544]: 0 finished unit Lotus [f=0012118] [12118] Event [5316,191.267075,2320]: 0 finished unit Blitz [f=0012226] [12226] Event [1259.9303,193.538376,3009.68677]: 1 lost unit Fencer [f=0012230] [12230] Event [1185.14978,214.897278,2851.66772]: 0 lost unit Kodachi [f=0012233] [12233] Event [4064,191.753906,2896]: 0 lost unit Lotus [f=0012319] [12319] Event [1345.54712,219.395386,2830.09961]: 1 lost unit Ripper [f=0012333] [12333] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0012358] [12358] Event [3552.32275,59.0584488,3169.93286]: 1 lost unit Fencer [f=0012471] [12471] Event [3216,53.0722656,3376]: 1 finished unit Picket [f=0012471] [12471] Event [3528.31445,57.992775,3106.17627]: 1 lost unit Fencer [f=0012487] [12487] Event [1368.1936,189.236969,3061.32007]: 1 lost unit Fencer [f=0012494] [12494] Event [3650.5293,88.481308,2984.52466]: 0 lost unit Blitz [f=0012511] [12511] Event [5316,191.267075,2320]: 0 finished unit Blitz [f=0012523] [12523] Event [3521.66113,73.9428482,2896.25415]: 0 lost unit Kodachi [f=0012694] [12694] Event [865.99231,189.717758,3919.97046]: 1 finished unit Fencer [f=0012767] [12767] Event [1304.9165,222.393753,2804.11279]: 0 lost unit Kodachi [f=0012791] [12791] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0012794] [12794] Event [568,185.135834,3704]: 1 finished unit Metal Extractor [f=0012876] [12876] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0012888] [12888] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0012904] [12904] Event [3216,48.4316406,3312]: 1 finished unit Picket [f=0012923] [12923] Event [1090.18396,180.084824,3272.02173]: 1 lost unit Fencer [f=0012930] [12930] Event [1128.5719,181.70253,3301.50513]: 1 lost unit Fencer [f=0012953] [12953] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0012973] [12973] Event [1294.77466,185.564819,3415.3125]: 0 lost unit Kodachi [f=0012989] [12989] Event [1208.151,179.323151,3344.45703]: 1 lost unit Fencer [f=0013004] [13004] Event [5316,191.267075,2320]: 0 finished unit Blitz [f=0013021] [13021] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0013043] [13043] Event [1119.85767,180.508163,3310.4856]: 1 lost unit Dart [f=0013072] [13072] Event [3690.14771,81.121933,3208.57373]: 1 lost unit Fencer [f=0013073] [13073] Event [4096,198.124023,2848]: 0 lost unit Lotus [f=0013082] [13082] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0013090] [13090] Event [1011.81769,177.785614,3552.98999]: 1 lost unit Fencer [f=0013161] [13161] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0013170] [13170] Event [960,184.094727,3728]: 1 lost unit Radar Tower [f=0013239] [13239] Event [3701.04883,86.9927673,3249.08789]: 1 lost unit Fencer [f=0013244] [13244] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0013250] [13250] Event [833.065125,177.116577,3608.39185]: 1 lost unit Mason [f=0013264] [13264] Event [3200,40.7724609,3248]: 1 finished unit Picket [f=0013286] [13286] Event [865.99231,189.717758,3919.97046]: 1 finished unit Dart [f=0013304] [13304] Event [1081.25427,181.968582,3670.84399]: 1 lost unit Dart [f=0013304] [13304] Event [1079.70166,181.212875,3646.43628]: 1 lost unit Dart [f=0013307] [13307] Event [1060.56824,180.47316,3631.84985]: 1 lost unit Dart [f=0013309] [13309] Event [1042.96472,180.340942,3648.19727]: 1 lost unit Dart [f=0013310] [13310] Event [1081.56042,180.440033,3619.96387]: 1 lost unit Dart [f=0013341] [13341] Event [1005.57959,187.912857,3815.92578]: 1 lost unit Dart [f=0013382] [13382] Event [784,190.550781,3744]: 1 lost unit Picket [f=0013384] [13384] Event [3711.79761,95.3027802,3289.23999]: 1 lost unit Fencer [f=0013405] [13405] Event [3733.27051,111.485611,3346.71875]: 1 lost unit Dart [f=0013408] [13408] Event [865.99231,189.717758,3919.97046]: 1 lost unit Dart [f=0013418] [13418] Event [865.99231,188.040878,3919.97046]: 1 lost unit Dart [f=0013434] [13434] Event [865.99231,185.413559,3919.97046]: 1 lost unit Dart [f=0013462] [13462] Event [3716.8457,102.784103,3324.24097]: 1 lost unit Dart [f=0013483] [13483] Event [3733.07056,115.585869,3370.81006]: 1 lost unit Dart [f=0013487] [13487] Event [865.99231,183.242615,3919.97046]: 1 lost unit Dart [f=0013504] [13504] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0013508] [13508] Event [865.99231,182.630814,3919.97046]: 1 lost unit Dart [f=0013526] [13526] Event [865.99231,184.030045,3919.97046]: 1 lost unit Dart [f=0013559] [13559] Event [865.99231,182.459152,3919.97046]: 1 lost unit Dart [f=0013571] [13571] Event [3585.11475,62.7530556,3227.29395]: 0 lost unit Blitz [f=0013581] [13581] Event [865.99231,181.22998,3919.97046]: 1 lost unit Dart [f=0013601] [13601] Event [865.99231,180.236404,3919.97046]: 1 lost unit Dart [f=0013615] [13615] Event [865.99231,179.047897,3919.97046]: 1 lost unit Dart [f=0013628] [13628] Event [865.99231,177.996872,3919.97046]: 1 lost unit Dart [f=0013650] [13650] Event [865.99231,177.223862,3919.97046]: 1 lost unit Dart [f=0013682] [13682] Event [865.99231,176.064011,3919.97046]: 1 lost unit Dart [f=0013712] [13712] Event [800,188.794754,3536]: 1 lost unit Picket [f=0013730] [13730] Event [824,181.429779,3464]: 1 lost unit Metal Extractor [f=0013749] [13749] Event [865.99231,174.119308,3919.97046]: 1 lost unit Dart [f=0013753] [13753] Event [3216,53.0722656,3376]: 1 lost unit Picket [f=0013780] [13780] Event [865.99231,174.119308,3919.97046]: 1 lost unit Dart [f=0013786] [13786] Event [3200,40.7724609,3248]: 1 lost unit Picket [f=0013787] [13787] Event [848,173.324127,3920]: 1 lost unit Rover Assembly [f=0013816] [13816] Event [5316,191.267075,2320]: 0 finished unit Ogre [f=0013864] [13864] Event [3216,48.4316406,3312]: 1 lost unit Picket [f=0013875] [13875] Event [1992,54.4794922,280]: 0 finished unit Solar Collector [f=0013885] [13885] Event [664,175.356857,3944]: 1 lost unit Metal Extractor [f=0013923] [13923] Event [568,182.392548,3704]: 1 lost unit Metal Extractor [f=0013957] [13957] Event [823.785583,184.190231,3651.72168]: 1 lost unit Mason [f=0014025] [14025] Event [1000,181.076508,4136]: 1 lost unit Caretaker [f=0014053] [14053] Event [1096,188.380859,4120]: 1 lost unit Caretaker [f=0014098] [14098] Event [3152,39.9130859,3296]: 1 lost unit Lotus [f=0014231] [14231] Event [1928,64.0185547,376]: 0 finished unit Solar Collector [f=0014231] [14231] Event [3112,39.3544922,3336]: 1 lost unit Caretaker [f=0014440] [14440] Event [2926.37646,24.4419918,3215.67529]: 1 lost unit Mason [f=0014466] [14466] Event [1761.44275,188.466797,3823.0813]: 1 finished unit Strike Commander [f=0014514] [14514] Event [5316,191.267075,2320]: 0 finished unit Ogre [f=0014550] [14550] Event [1768,177.443787,3144]: 1 lost unit Metal Extractor [f=0014721] [14721] Event [2008,179.518402,3112]: 1 lost unit Metal Extractor [f=0014808] [14808] Event [1824,188.294922,3376]: 1 lost unit Picket [f=0014843] [14843] Event [5464,191.700195,2408]: 0 finished unit Caretaker [f=0015043] [15043] Event [1671.19629,184.122055,3230.91992]: 0 lost unit Ogre [f=0015129] [15129] Event [1697.69165,180.339752,3363.79663]: 1 lost unit Strike Commander [f=0015207] [15207] Event [1896,184.278229,3176]: 1 lost unit Solar Collector [f=0015213] [15213] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0015288] [15288] Event [2288,310.5625,3440]: 1 lost unit Radar Tower [f=0015295] [15295] Event [undefined]: kaboom1984 resigned [f=0015295] game_message: kaboom1984 has been destroyed! [f=0015295] game_message: Qrow wins! [f=0015295] Submitting stats [f=0015295] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015295] Part| Total Time|Time of the last 0.5s [f=0015295] Draw 21478.91ms 6.96% [f=0015295] Lua::Callins::Synced 8179.29ms 53.08% [f=0015295] Lua::Callins::Unsynced 26237.94ms 8.95% [f=0015295] Lua::CollectGarbage::Synced 1103.82ms 0.10% [f=0015295] Lua::CollectGarbage::Unsynced 1110.26ms 0.20% [f=0015295] Misc::Profiler::AddTime 73.64ms 0.00% [f=0015295] Sim 46864.61ms 86.38% [f=0015295] [15295] Received game_message: kaboom1984 has been destroyed! [f=0015295] [15295] Received game_message: Qrow wins! [f=0015296] [15296] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,3120,7820,3120,7820,402.043854,125.214188,402.043854,125.214188,0,0,0,0,0,0,0,0,467.667542,413.084808,467.667542,413.084808,3427.89014,5961.23877,3427.89014,5961.23877,90,950,90,950,23.2000008,26.1333332,23.2000008,26.1333332,1330,1330,1330,1330,30.6973076,32.9099503,30.6973076,32.9099503,0,2100,0,2100,2810,5297.16699,2810,5297.16699,1700,3440,1700,3440,5628.16602,2810,5628.16602,2810,793.430176,0,793.430176,0,6190.14307,3699.46655,6190.14307,3699.46655 [f=0015296] [15296] Game End Stats Values: 33,2370,7890,2370,7890,449.237915,126.433617,449.237915,126.433617,0,0,0,0,0,0,0,0,671.3396,493.313721,671.3396,493.313721,3475.89795,6614.85156,3475.89795,6614.85156,0,950,0,950,23.2000008,28.5333328,23.2000008,28.5333328,1330,1330,1330,1330,24.2574177,33.081295,24.2574177,33.081295,0,2100,0,2100,2810,6047.16699,2810,6047.16699,1040,3510,1040,3510,6378.16602,2810,6378.16602,2810,884.424622,0,884.424622,0,6918.74658,3747.47437,6918.74658,3747.47437 [f=0015296] [15296] Game End Stats Values: 34,2150,8570,2150,8570,485.411133,146.733063,485.411133,146.733063,0,0,0,0,0,0,0,0,832.845886,680.128662,832.845886,680.128662,3492.81738,7108.90332,3492.81738,7108.90332,0,950,0,950,22.5333328,30,22.5333328,30,1410,1330,1410,1330,13.8115444,34.3532906,13.8115444,34.3532906,0,2600,0,2600,2810,6360.8335,2810,6360.8335,740,3690,740,3690,6691.83252,2810,6691.83252,2810,884.424622,0,884.424622,0,7414.95508,3764.3938,7414.95508,3764.3938 [f=0015296] [15296] Game End Stats Values: 35,670,8160,670,8160,511.391968,148.986176,511.391968,148.986176,0,0,0,0,0,0,0,0,1481.32678,685.043701,1481.32678,685.043701,3917.75366,8373.01953,3917.75366,8373.01953,0,950,0,950,22,30,22,30,0,1330,0,1330,9.9320507,33.2835426,9.9320507,33.2835426,0,2100,0,2100,3310,7840.8335,3310,7840.8335,670,3780,670,3780,8171.83252,3310,8171.83252,3310,884.424622,0,884.424622,0,8683.90234,4189.3291,8683.90234,4189.3291 [f=0015322] [15322] Event [1864,186.20871,3096]: 1 lost unit Solar Collector [f=0015431] Spectator kaboom1984 left the game: normal quit [f=0015431] [15431] Event [undefined]: kaboom1984 quit [f=0015459] Player Qrow left the game: normal quit [f=0015459] [15459] Event [undefined]: Qrow quit [f=0015465] No clients connected, shutting down server [f=0015465] Server shutdown [f=0015489] [15489] Event [5316,191.267075,2320]: 0 finished unit Ogre [f=0015583] [15583] Event [5432,193.870117,2504]: 0 finished unit Caretaker [f=0015826] [15826] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0016173] [16173] Event [5316,191.267075,2320]: 0 finished unit Ogre [f=0016415] [16415] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0016782] [16782] Event [2008,174.704254,3112]: 0 finished unit Metal Extractor [f=0016876] [16876] Event [5316,191.267075,2320]: 0 finished unit Ogre [f=0017133] [17133] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0017333] Autoquit sending quit command. [f=0017333] [QuitAction] user exited to system [f=0017333] [SpringApp::Kill][1] fromRun=1 [f=0017333] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017333] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017333] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017333] [ThreadPool::SetThreadCount][2] workers=0 [f=0017333] [SpringApp::Kill][2] [f=0017333] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017333] [Game::KillLua][3] dtor=0 luaUI=0x665d9fd0 [f=0017333] Start widgetHandler:Shutdown [f=0017333] Shutdown - SaveOrderList Complete [f=0017333] Writing last game win data [f=0017333] Shutdown - SaveConfigData Complete [f=0017333] Shutdown Widget - Save/Load API [f=0017333] Shutdown Widget - Chili Highlight [f=0017333] Shutdown Widget - Draw After Chili [f=0017333] Shutdown Widget - EPIC Menu [f=0017333] Shutdown Widget - Chili Widget Selector [f=0017333] Shutdown Widget - Chili Minimap [f=0017333] Shutdown Widget - Local Team Colors [f=0017333] Shutdown Widget - Display Keys 2 [f=0017333] Shutdown Widget - Save Game Menu [f=0017333] Shutdown Widget - Unit Icons [f=0017333] Shutdown Widget - Noises [f=0017333] Shutdown Widget - HealthBars [f=0017333] Shutdown Widget - Win Counter [f=0017333] Shutdown Widget - SpringRTS Replay Stats [f=0017333] Shutdown Widget - BuildETA [f=0017333] Shutdown Widget - Modular Comm Info [f=0017333] Shutdown Widget - Music Player v2 [f=0017333] Shutdown Widget - State Reverse and Latency [f=0017333] Shutdown Widget - Stereo3D [f=0017333] Shutdown Widget - Showeco and Grid Drawer [f=0017333] Shutdown Widget - Point Tracker [f=0017333] Shutdown Widget - Missile Silo Range [f=0017333] Shutdown Widget - MinimapEvents [f=0017333] Shutdown Widget - Local Widgets Config [f=0017333] Shutdown Widget - Highlight Geos [f=0017333] Shutdown Widget - Grab Input [f=0017333] Input grabbing is disabled! [f=0017333] Shutdown Widget - Defense Range Zero-K [f=0017333] Shutdown Widget - MetalFeatures (new) [f=0017333] Shutdown Widget - Darkening [f=0017333] Shutdown Widget - Context Menu [f=0017333] Shutdown Widget - Chili Spectator Panels [f=0017333] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017333] Shutdown Widget - Chili Nuke Warning [f=0017333] Shutdown Widget - Chili EndGame Window [f=0017333] Shutdown Widget - Chili Economy Panel Default [f=0017333] Shutdown Widget - CameraShake [f=0017333] Shutdown Widget - Attack AoE [f=0017333] Shutdown Widget - Map Edge Extension [f=0017333] Shutdown Widget - Selection Send [f=0017333] Shutdown Widget - LupsManager [f=0017333] Shutdown Widget - Newton Firezone [f=0017333] Shutdown Widget - Chili Pro Console [f=0017333] Shutdown Widget - Persistent Build Height [f=0017333] Shutdown Widget - Lasso Terraform GUI [f=0017333] Shutdown Widget - Lups [f=0017333] Shutdown Widget - Chili Framework [f=0017333] Shutdown Widget - Chili Core Selector [f=0017333] Shutdown Widget - Custom Markers [f=0017333] Shutdown Widget - Mex Placement Handler [f=0017333] Shutdown Widget - Select Keys [f=0017333] Shutdown Widget - Pause Screen [f=0017333] Shutdown Widget - Text To Speech Control [f=0017333] Shutdown Widget - Layout Handler [f=0017333] End widgetHandler:Shutdown [f=0017333] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={665594,72933791} {int,ext,rec}Allocs={27562396,0,0} {chunk,block}Bytes={72933791,0} [f=0017333] [Game::KillLua][1] dtor=0 luaGaia=0x52527610 [f=0017333] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439762,59327412} {int,ext,rec}Allocs={27562397,0,0} {chunk,block}Bytes={59327412,0} [f=0017333] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={439762,59327412} {int,ext,rec}Allocs={27562397,0,0} {chunk,block}Bytes={59327412,0} [f=0017333] [Game::KillLua][2] dtor=0 luaRules=0x52af0310 [f=0017333] Start gadgetHandler:Shutdown [f=0017333] Shutdown - StartSetup [f=0017333] Shutdown - UnitMorph [f=0017333] Shutdown - Carrier Drones [f=0017333] Shutdown - LupsNanoSpray [f=0017333] Shutdown - Missile Silo Controller [f=0017333] Shutdown - Modular Comm Info [f=0017333] Shutdown - Terrain Texture Handler [f=0017333] Shutdown - UnitCloakShield [f=0017333] Shutdown - Starlight Handler [f=0017333] End gadgetHandler:Shutdown [f=0017333] Start gadgetHandler:Shutdown [f=0017333] Shutdown - Save/Load [f=0017333] Shutdown - Teleport Throw [f=0017333] Shutdown - UnitMorph [f=0017333] Shutdown - Modular Comm Info [f=0017333] Shutdown - Retreat Command [f=0017333] Shutdown - Shockwaves [f=0017333] Shutdown - UnitCloakShield [f=0017333] Shutdown - Lups Cloak FX [f=0017333] Shutdown - Lups [f=0017333] Shutdown - Lups Shield [f=0017333] End gadgetHandler:Shutdown [f=0017333] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27562429,0,0} {chunk,block}Bytes={0,0} [f=0017333] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27562429,0,0} {chunk,block}Bytes={0,0} [f=0017333] [Game::KillLua][4] dtor=0 [f=0017333] [Game::~CGame][1] [f=0017333] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017333] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017333] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017333] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017333] [Game::KillLua][4] dtor=1 [f=0017333] [Game::KillMisc][1] [f=0017333] [Game::KillMisc][2] [f=0017333] [Game::KillMisc][3] [f=0017333] [Game::KillRendering][1] [f=0017333] [3DOParser::Kill] allocated 137 pieces [f=0017333] [S3OParser::Kill] allocated 2704 pieces [f=0017333] [AssParser::Kill] allocated 253 pieces [f=0017333] [Game::KillInterface][1] [f=0017333] [Game::KillInterface][2] [f=0017333] [Game::KillSimulation][1] [f=0017333] [Game::KillSimulation][2] [f=0017333] [CCollisionHandler] dis-/continuous tests: 0/555509 [f=0017333] [Game::KillSimulation][3] [f=0017333] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017333] [~CPathCache(24x24)] cacheHits=13 hitPercentage=12% numHashColls=0 maxCacheSize=9 [f=0017333] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017333] [~CPathCache(48x48)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017333] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017333] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017333] [LosHandler::Kill] raycast instance cache-{hits,misses}={2348,9549}; shared=1%; cached=19% [f=0017333] [Game::KillSimulation][4] [f=0017333] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017333] [Game::~CGame][2] [f=0017333] [Game::~CGame][3] [f=0017333] [SpringApp::Kill][3] [f=0017333] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184133 bytes sent 180360 bytes recv'd [f=0017333] [SpringApp::Kill][4] font=0x44b5faa0 [f=0017333] [SpringApp::Kill][5] [f=0017333] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44bcd6a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=3812ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=261ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=163ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=77ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=56ms file="objects3d/commrecon3.s3o" indx=4994 inflSize=130kb readTime=49ms file="objects3d/commrecon5.s3o" indx=4998 inflSize=133kb readTime=46ms file="objects3d/crasher.s3o" indx=5079 inflSize=161kb readTime=46ms file="objects3d/m-9.s3o" indx=5236 inflSize=141kb readTime=42ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1826 inflSize=2kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 68344971 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44cb6760) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cb4f90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c25f30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdfe4094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]