[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.79V5uvATPB/springsettings.1054351.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3054098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1902 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1054351/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 294ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4601fcb0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4601fcb0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 335ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1110ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1332ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 185ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1381ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 299ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 408ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Inde_Irae was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1054351/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1001ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11759,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1054351/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52886770,0x642f30b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 62402c607bb22b97a9e6f62d4596f592 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001204c7150,0000000142586aa0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000d8755d20,00000000623277c0}]" [f=-000001] Player Masper left the game: normal quit [f=-000001] [0] Event [undefined]: Masper quit [f=-000001] > SPRINGIE:User Masper|chickenc|5_5||False|||NL [f=-000001] Allies: I choose: BravoOne! [f=-000001] > SPRINGIE:User Masper|chickenc|5_5||False|||NL [f=-000001] > SPRINGIE:User Masper|chickenc|5_5||False|||NL [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000b5401980,0000000121f21130}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] yo [f=-000001] sup [f=-000001] [0] Event [4669,189.154083,3877]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1103,186.138062,414]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2524, userid: 518109 [f=0000000] [0] mad_kraft, team: 1, elo:2325, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1312,189.988556,408]: 1 finished unit Cloakbot Factory [f=0000007] [7] Event [4672,192.746582,3744]: 0 finished unit Rover Assembly [f=0000240] [240] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000426] [426] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Mason [f=0000481] [481] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000505] [505] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0000510] [510] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000690] [690] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Dart [f=0000842] [842] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0000855] [855] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000872] [872] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000995] [995] Event [4808,189.519348,4280]: 0 finished unit Wind/Tidal Generator [f=0001113] [1113] Event [1176,193.53241,568]: 1 finished unit Wind/Tidal Generator [f=0001167] [1167] Event [4728,190.457764,4360]: 0 finished unit Wind/Tidal Generator [f=0001333] [1333] Event [4648,192.937317,4440]: 0 finished unit Wind/Tidal Generator [f=0001497] [1497] Event [4584,192.937317,4520]: 0 finished unit Wind/Tidal Generator [f=0001562] [1562] Event [1176,187.924805,456]: 1 finished unit Wind/Tidal Generator [f=0001566] [1566] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0001567] [Game::ClientReadNet] added new player Inde_Irae with number 2 to team 0 [f=0001567] > SPRINGIE:User Inde_Irae|jumparty|6_7||False|TheGBC|Dynasty|BY [f=0001581] Connection attempt from Inde_Irae [f=0001581] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001581] -> Connection established (given id 2) [f=0001586] [1586] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0001590] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0001590] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001677] [1677] Event [4504,192.876282,4600]: 0 finished unit Wind/Tidal Generator [f=0001697] [1697] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0001838] [1838] Event [1160,186.46759,344]: 1 finished unit Wind/Tidal Generator [f=0001857] [1857] Event [4424,192.937317,4680]: 0 finished unit Wind/Tidal Generator [f=0002037] [2037] Event [4344,192.01416,4760]: 0 finished unit Wind/Tidal Generator [f=0002046] [2046] Event [1160,192.120972,232]: 1 finished unit Wind/Tidal Generator [f=0002108] [2108] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0002115] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0002115] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0002115] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000bfb44720,000000010d909e70}]" [f=0002265] [2265] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0002265] [2265] Event [1096,189.221802,312]: 1 finished unit Wind/Tidal Generator [f=0002369] [2369] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0002418] [2418] Event [984,192.922058,328]: 1 finished unit Wind/Tidal Generator [f=0002477] [2477] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0002531] [2531] Event [565.747009,192.937317,1354.19714]: 0 lost unit Dart [f=0002560] [2560] Event [872,192.6474,328]: 1 finished unit Wind/Tidal Generator [f=0002662] [2662] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0002712] [2712] Event [808,189.916077,312]: 1 finished unit Wind/Tidal Generator [f=0002746] [2746] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0002746] [2746] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0002768] [2768] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0002817] [2817] Event [776,191.541138,424]: 1 finished unit Wind/Tidal Generator [f=0002982] [2982] Event [728,192.929688,536]: 1 finished unit Wind/Tidal Generator [f=0003075] [3075] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003168] [3168] Event [696,193.456116,648]: 1 finished unit Wind/Tidal Generator [f=0003176] [3176] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0003189] [3189] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Mason [f=0003212] [3212] Event [4920,192.410889,2328]: 0 finished unit Solar Collector [f=0003435] [3435] Event [923.90625,111.37915,1704.11426]: 1 lost unit Glaive [f=0003436] [3436] Event [648,192.861023,760]: 1 finished unit Wind/Tidal Generator [f=0003480] [3480] Event [3520,192.937317,4480]: 0 finished unit Lotus [f=0003483] [3483] Event [787.404419,163.681229,1741.48193]: 1 lost unit Glaive [f=0003527] [3527] Event [688,192.754211,1696]: 1 finished unit Lotus [f=0003648] [3648] Event [616,184.132996,872]: 1 finished unit Wind/Tidal Generator [f=0003670] [3670] Event [3656,192.937317,4472]: 0 finished unit Solar Collector [f=0003682] [3682] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0003726] [3726] Event [5016,192.891541,2424]: 0 finished unit Solar Collector [f=0003769] [3769] Event [600,192.578735,808]: 1 finished unit Wind/Tidal Generator [f=0003875] [3875] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0003993] [3993] Event [3704,192.937317,4552]: 0 finished unit Solar Collector [f=0004089] [4089] Event [488,191.411438,792]: 1 finished unit Wind/Tidal Generator [f=0004272] [4272] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0004345] [4345] Event [624,186.200562,2112]: 1 finished unit Lotus [f=0004410] [4410] Event [4944,188.893738,2448]: 0 finished unit Lotus [f=0004433] [4433] Event [1264,189.206543,704]: 1 finished unit Lotus [f=0004459] [4459] Event [2728,192.479553,200]: 1 lost unit Metal Extractor [f=0004484] [4484] Event [376,192.670288,776]: 1 finished unit Wind/Tidal Generator [f=0004574] [4574] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0004590] [4590] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0004650] [4650] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0004705] [4705] Event [2750.47119,77.1981583,519.343506]: 1 lost unit Conjurer [f=0004716] [4716] Event [600,190.801086,936]: 1 finished unit Wind/Tidal Generator [f=0004950] [4950] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005052] [5052] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0005063] [5063] Event [632,187.619629,1048]: 1 finished unit Wind/Tidal Generator [f=0005137] [5137] Event [1504,178.418579,352]: 1 finished unit Lotus [f=0005234] [5234] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0005241] [5241] Event [2952,188.61908,4904]: 0 finished unit Solar Collector [f=0005253] [5253] Event [648,190.900269,1160]: 1 finished unit Wind/Tidal Generator [f=0005425] [5425] Event [2872,192.235413,4792]: 0 finished unit Solar Collector [f=0005442] [5442] Event [680,192.098083,1272]: 1 finished unit Wind/Tidal Generator [f=0005474] [5474] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0005481] [5481] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0005606] [5606] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0005622] [5622] Event [696,192.433777,1384]: 1 finished unit Wind/Tidal Generator [f=0005635] [5635] Event [2808,192.494812,4664]: 0 finished unit Solar Collector [f=0005788] [5788] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0005865] [5865] Event [2864,192.784729,4672]: 0 finished unit Lotus [f=0005920] [5920] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0005942] [5942] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0005961] [5961] Event [2848,66.2664795,2864]: 0 finished unit Radar Tower [f=0006057] [6057] Event [3016,191.686096,4552]: 0 finished unit Solar Collector [f=0006129] [6129] Event [680,184.850159,1896]: 1 finished unit Stardust [f=0006164] [6164] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0006285] [6285] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Mason [f=0006416] [6416] Event [975.813721,89.1355133,1937.46582]: 0 lost unit Scorcher [f=0006449] [6449] Event [3405.87598,75.1184235,2044.8208]: 1 lost unit Glaive [f=0006484] [6484] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0006534] [6534] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0006540] [6540] Event [975.747498,93.6054611,1886.08801]: 0 lost unit Scorcher [f=0006545] [6545] Event [937.910706,106.370735,1892.62927]: 0 lost unit Scorcher [f=0006583] [6583] Event [3422.05762,61.706337,2236.96436]: 1 lost unit Glaive [f=0006584] [6584] Event [857.759766,123.338394,2008.74976]: 0 lost unit Scorcher [f=0006632] lol [f=0006677] [6677] Event [3466.75317,55.6845093,2395.6377]: 1 lost unit Glaive [f=0006743] [6743] Event [784,183.141174,1552]: 1 finished unit Faraday [f=0006752] [6752] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0006795] [6795] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0006822] [6822] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0006887] [6887] Event [768,179.868164,1376]: 1 finished unit Radar Tower [f=0006929] [6929] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0006929] what [f=0007006] [7006] Event [600,192.937317,1320]: 1 finished unit Wind/Tidal Generator [f=0007024] [7024] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0007200] [7200] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0007211] [7211] Event [584,192.182007,1432]: 1 finished unit Wind/Tidal Generator [f=0007229] [7229] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0007427] [7427] Event [568,192.6474,1544]: 1 finished unit Wind/Tidal Generator [f=0007427] I suicided units [f=0007447] [7447] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0007457] [7457] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0007501] [7501] Event [1224,192.76947,296]: 1 finished unit Caretaker [f=0007514] [7514] Event [4480,192.929688,640]: 0 finished unit Lotus [f=0007555] [7555] Event [2342.2251,192.937317,4544.91748]: 0 finished unit Engineer Commander [f=0007555] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007555] [7555] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007586] [7586] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0007590] [7590] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0007646] [7646] Event [552,192.380371,1656]: 1 finished unit Wind/Tidal Generator [f=0007652] hehe [f=0007757] it happens [f=0007797] [7797] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0007798] [7798] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0007856] [7856] Event [536,192.250671,1768]: 1 finished unit Wind/Tidal Generator [f=0007944] [7944] Event [1352,192.639771,328]: 1 finished unit Caretaker [f=0007991] [7991] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0007994] [7994] Event [1321.59998,192.914429,408]: 1 finished unit Ronin [f=0008113] [8113] Event [520,192.922058,1880]: 1 finished unit Wind/Tidal Generator [f=0008114] [8114] Event [4560,188.031616,768]: 0 finished unit Lotus [f=0008173] [8173] Event [1321.59998,192.914429,408]: 1 finished unit Ronin [f=0008260] [8260] Event [4664,190,3896]: 0 finished unit Caretaker [f=0008285] [8285] Event [504,186.46759,1992]: 1 finished unit Wind/Tidal Generator [f=0008315] [8315] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0008368] [8368] Event [1321.59998,192.914429,408]: 1 finished unit Ronin [f=0008553] [8553] Event [1912,135.999146,4328]: 0 finished unit Stardust [f=0008563] [8563] Event [1321.59998,192.914429,408]: 1 finished unit Ronin [f=0008651] [8651] Event [2936,190.984192,168]: 1 finished unit Stardust [f=0008689] [8689] Event [1321.59998,192.914429,408]: 1 finished unit Ronin [f=0008710] [8710] Event [4712,186.383667,3896]: 0 finished unit Caretaker [f=0008729] [8729] Event [4432,192.7771,544]: 0 finished unit Lotus [f=0008797] [8797] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0008879] [8879] Event [1376,102.513733,120]: 1 finished unit Cloakbot Plate [f=0008952] [8952] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0008972] [8972] Event [891.671021,98.9984283,2104.03271]: 1 finished unit Engineer Commander [f=0008990] [8990] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0009019] [9019] Event [2768,189.542236,304]: 1 finished unit Radar Tower [f=0009086] [9086] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0009147] [9147] Event [1584,81.0217285,3968]: 0 finished unit Radar Tower [f=0009161] [9161] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0009227] [9227] Event [4760,185.97168,3896]: 0 finished unit Caretaker [f=0009250] [9250] Event [488,192.235413,2104]: 1 finished unit Wind/Tidal Generator [f=0009261] [9261] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0009271] [9271] Event [2872.52734,76.1287613,1836.43384]: 0 lost unit Scorcher [f=0009315] [9315] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0009344] [9344] Event [2738.70313,57.1414032,1729.56116]: 1 lost unit Glaive [f=0009352] [9352] Event [2765.05078,57.3955269,1712.88843]: 0 lost unit Scorcher [f=0009355] [9355] Event [2732.11597,55.7975388,1699.19189]: 1 lost unit Glaive [f=0009358] [9358] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0009387] [9387] Event [2627.65503,54.4391479,1510.53235]: 1 lost unit Ronin [f=0009400] [9400] Event [2819.71313,60.5041542,1719.73547]: 1 lost unit Glaive [f=0009421] [9421] Event [2908.95605,71.4632874,1753.25134]: 0 lost unit Scorcher [f=0009429] [9429] Event [2988.35352,70.5614014,1708.74316]: 1 lost unit Glaive [f=0009435] [9435] Event [2869.0271,63.7268867,1719.47522]: 1 lost unit Glaive [f=0009443] [9443] Event [3035.68994,77.1657486,1808.4093]: 0 lost unit Scorcher [f=0009458] [9458] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0009474] [9474] Event [3124.78955,72.8670044,1729.45032]: 1 lost unit Glaive [f=0009496] [9496] Event [3075.07715,77.2528076,1880.80676]: 0 lost unit Scorcher [f=0009511] [9511] Event [4464,192.609253,432]: 0 finished unit Lotus [f=0009512] [9512] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0009669] [9669] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Scorcher [f=0009692] [9692] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0009702] [9702] Event [152,190.038147,2008]: 1 finished unit Wind/Tidal Generator [f=0009782] [9782] Event [264,191.342773,2024]: 1 finished unit Wind/Tidal Generator [f=0009824] [9824] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0009825] [9825] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0009952] [9952] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0009969] [9969] Event [376,191.396179,2040]: 1 finished unit Wind/Tidal Generator [f=0010002] [10002] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0010030] [10030] Event [488,187.268677,2056]: 1 finished unit Wind/Tidal Generator [f=0010065] [10065] Event [3712.60522,50.9492378,2155.7959]: 1 lost unit Glaive [f=0010088] [10088] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0010092] [10092] Event [3802.47803,48.1025696,2215.64404]: 1 lost unit Glaive [f=0010104] [10104] Event [600,191.121521,2072]: 1 finished unit Wind/Tidal Generator [f=0010174] [10174] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0010190] [10190] Event [3631.08374,55.980793,2019.58435]: 1 lost unit Glaive [f=0010204] [10204] Event [3601.17163,58.7538567,1992.72913]: 1 lost unit Glaive [f=0010207] [10207] Event [1398,102.513733,120]: 1 finished unit Conjurer [f=0010210] [10210] Event [3810.00244,62.516861,1958.99878]: 1 lost unit Glaive [f=0010285] [10285] Event [712,159.688416,2088]: 1 finished unit Wind/Tidal Generator [f=0010308] [10308] Event [1321.59998,192.914429,408]: 1 finished unit Conjurer [f=0010339] [10339] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0010356] [10356] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0010406] [10406] Event [744,156.529846,2024]: 1 finished unit Wind/Tidal Generator [f=0010441] [10441] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0010476] [10476] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0010494] [10494] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0010557] [10557] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0010597] [10597] Event [856,122.080612,2024]: 1 finished unit Wind/Tidal Generator [f=0010740] [10740] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0010742] [10742] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0010754] [10754] Event [3944,41.2115479,2664]: 0 finished unit Geothermal Generator [f=0010777] [10777] Event [968,83.1884766,2024]: 1 finished unit Wind/Tidal Generator [f=0010893] [10893] Event [1321.59998,192.914429,408]: 1 finished unit Reaver [f=0010955] [10955] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0010979] [10979] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0010999] [10999] Event [1080,58.8964844,2040]: 1 finished unit Wind/Tidal Generator [f=0011185] [11185] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0011224] [11224] Event [1192,54.4180298,2040]: 1 finished unit Wind/Tidal Generator [f=0011273] [11273] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0011355] [11355] Event [2788.80371,77.2525558,2234.93896]: 0 lost unit Fencer [f=0011441] [11441] Event [2659.86401,63.7730789,1902.55273]: 1 lost unit Glaive [f=0011442] [11442] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0011480] [11480] Event [1321.59998,192.914429,408]: 1 finished unit Reaver [f=0011497] [11497] Event [3264.63232,76.3657074,1908.39087]: 1 lost unit Glaive [f=0011499] [11499] Event [1304,51.8011475,2040]: 1 finished unit Wind/Tidal Generator [f=0011521] [11521] Event [2897.94019,77.1832047,1953.27563]: 0 lost unit Scorcher [f=0011556] [11556] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0011631] [11631] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0011642] [11642] Event [1304,75.3912354,3480]: 0 finished unit Stardust [f=0011707] [11707] Event [2880.56982,47.8273659,1382.20813]: 1 lost unit Conjurer [f=0011729] [11729] Event [2893.33008,51.2555122,1442.79675]: 1 lost unit Glaive [f=0011734] [11734] Event [2969.146,52.456852,1418.30481]: 0 lost unit Scorcher [f=0011739] [11739] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0011741] [11741] Event [2944.70874,51.3133087,1406.35071]: 0 lost unit Scorcher [f=0011745] [11745] Event [2888.13867,50.9091377,1443.74622]: 1 lost unit Glaive [f=0011748] [11748] Event [3007.05005,52.9867172,1353.36304]: 0 lost unit Scorcher [f=0011770] [11770] Event [1416,51.9842529,2040]: 1 finished unit Wind/Tidal Generator [f=0011825] [11825] Event [1352,192.937317,552]: 1 finished unit Caretaker [f=0011859] [11859] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0011986] [11986] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0012022] [12022] Event [1528,53.8000488,2056]: 1 finished unit Wind/Tidal Generator [f=0012037] [12037] Event [1321.59998,192.914429,408]: 1 finished unit Reaver [f=0012061] [12061] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0012109] [12109] Event [1064,192.677917,216]: 1 finished unit Wind/Tidal Generator [f=0012200] [12200] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0012204] [12204] Event [2997.97192,54.0960045,1438.42383]: 1 lost unit Glaive [f=0012234] [12234] Event [1640,55.6768799,2056]: 1 finished unit Wind/Tidal Generator [f=0012396] [12396] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0012407] [12407] Event [840,191.937866,216]: 1 finished unit Wind/Tidal Generator [f=0012421] [12421] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0012446] [12446] Event [1321.59998,192.914429,408]: 1 finished unit Reaver [f=0012472] [12472] Event [1752,55.7608032,2056]: 1 finished unit Wind/Tidal Generator [f=0012480] [12480] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0012486] [12486] Event [3097.33276,56.5976448,1577.57422]: 1 lost unit Glaive [f=0012494] [12494] Event [1224,190.274658,232]: 1 finished unit Wind/Tidal Generator [f=0012503] [12503] Event [976,91.5579224,3296]: 0 finished unit Radar Tower [f=0012504] [12504] Event [3321.97607,72.7320557,1538.84888]: 1 lost unit Glaive [f=0012521] [12521] Event [3216.03345,63.1381454,1627.07007]: 1 lost unit Glaive [f=0012572] [12572] Event [2947.01636,55.7468452,1577.33008]: 1 lost unit Glaive [f=0012575] [12575] Event [3010.21777,56.4798622,1574.24438]: 0 lost unit Fencer [f=0012590] [12590] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0012613] [12613] Event [3032.55664,55.4374428,1448.2356]: 1 lost unit Glaive [f=0012629] [12629] Event [728,191.907349,216]: 1 finished unit Wind/Tidal Generator [f=0012631] [12631] Event [3081.25635,55.7473297,1547.93408]: 1 lost unit Glaive [f=0012679] [12679] Event [1649.46167,55.6845093,2088.00952]: 1 finished unit Engineer Commander [f=0012679] [12679] Event [1864,58.0953979,2056]: 1 finished unit Wind/Tidal Generator [f=0012728] [12728] Event [1076.07129,79.2182312,3332.07324]: 1 lost unit Conjurer [f=0012785] [12785] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0012880] [12880] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0012884] [12884] Event [1976,68.9596558,2072]: 1 finished unit Wind/Tidal Generator [f=0012905] [12905] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0012938] [12938] Event [2913.81885,55.2774124,1049.5011]: 1 lost unit Ronin [f=0012941] [12941] Event [616,192.929688,216]: 1 finished unit Wind/Tidal Generator [f=0012955] [12955] Event [1336,176.473083,232]: 1 finished unit Wind/Tidal Generator [f=0012967] [12967] Event [2877.198,53.1025505,1114.40405]: 1 lost unit Ronin [f=0012998] [12998] Event [1321.59998,192.914429,408]: 1 finished unit Knight [f=0013004] [13004] Event [2885.50879,51.2805557,1144.61975]: 1 lost unit Ronin [f=0013025] [13025] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0013044] [13044] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0013046] [13046] Event [2868.15259,57.4437103,1663.99219]: 0 lost unit Scorcher [f=0013056] [13056] Event [2787.98584,42.8690453,1267.67285]: 1 lost unit Ronin [f=0013059] [13059] Event [1743.98291,49.1468925,2481.55811]: 1 lost unit Conjurer [f=0013131] [13131] Event [2875.27148,55.6845093,965.548889]: 0 lost unit Scorcher [f=0013145] [13145] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0013166] [13166] Event [2835.34863,55.6845093,1025.34167]: 0 lost unit Scorcher [f=0013194] [13194] Event [1955.06323,60.9879227,2140.08203]: 0 lost unit Scorcher [f=0013223] [13223] Event [2200,76.3449097,2072]: 1 finished unit Wind/Tidal Generator [f=0013257] [13257] Event [504,192.822876,216]: 1 finished unit Wind/Tidal Generator [f=0013265] [13265] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0013392] [13392] Event [2200,76.3449097,2072]: 1 lost unit Wind/Tidal Generator [f=0013446] [13446] Event [2312,74.2468262,2072]: 1 finished unit Wind/Tidal Generator [f=0013460] [13460] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0013509] [13509] Event [1448,136.929932,216]: 1 finished unit Wind/Tidal Generator [f=0013511] [13511] Event [504,192.937317,328]: 1 finished unit Wind/Tidal Generator [f=0013663] [13663] Event [1321.59998,192.914429,408]: 1 finished unit Knight [f=0013669] [13669] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0013729] [13729] Event [2123.90674,57.1745872,2617.41724]: 0 lost unit Fencer [f=0013749] [13749] Event [616,192.922058,328]: 1 finished unit Wind/Tidal Generator [f=0013749] [13749] Event [2488.6333,43.4336433,1107.96863]: 1 lost unit Glaive [f=0013794] [13794] Event [2496.67871,50.10746,954.605164]: 1 lost unit Glaive [f=0013809] [13809] Event [2241.81128,69.809761,2563.07129]: 0 lost unit Fencer [f=0013822] [13822] Event [2866.70947,50.2050018,1440.23877]: 0 lost unit Ripper [f=0013823] [13823] Event [2719.24048,42.8106651,1257.76001]: 1 lost unit Reaver [f=0013866] [13866] Event [864,124.371948,3200]: 0 finished unit Lotus [f=0013879] [13879] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0013882] [13882] Event [2448.16772,42.4091759,1111.80872]: 1 lost unit Glaive [f=0013908] [13908] Event [1398,102.513733,120]: 1 finished unit Conjurer [f=0013917] [13917] Event [2687.35889,42.400589,1248.27979]: 1 lost unit Reaver [f=0013972] [13972] Event [2516.59351,50.3710403,1014.71356]: 1 lost unit Glaive [f=0014000] [14000] Event [2934.66113,48.681694,1339.13684]: 0 lost unit Fencer [f=0014006] [14006] Event [728,191.304626,328]: 1 finished unit Wind/Tidal Generator [f=0014006] [14006] Event [2079.50073,55.6707039,2373.47461]: 0 lost unit Ripper [f=0014021] [14021] Event [2666.23071,46.6935806,1182.56665]: 1 lost unit Reaver [f=0014027] [14027] Event [1560,133.580627,216]: 1 finished unit Wind/Tidal Generator [f=0014089] [14089] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0014134] [14134] Event [2641.0437,55.6540833,951.003479]: 1 lost unit Conjurer [f=0014137] [14137] Event [568,192.922058,3112]: 1 lost unit Metal Extractor [f=0014156] [14156] Event [1878.97327,50.0711441,2420.20068]: 0 lost unit Ripper [f=0014201] [14201] Event [1321.59998,192.914429,408]: 1 finished unit Knight [f=0014210] [14210] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0014226] [14226] Event [2613.35645,55.320034,955.689758]: 1 lost unit Conjurer [f=0014260] [14260] Event [1398,102.513733,120]: 1 finished unit Ronin [f=0014371] [14371] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0014412] [14412] Event [760,172.070923,3048]: 0 finished unit Stardust [f=0014500] [14500] Event [1064,191.13678,440]: 1 finished unit Wind/Tidal Generator [f=0014509] [14509] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0014530] [14530] Event [1392.64258,55.6630783,2465.59399]: 1 lost unit Engineer Commander [f=0014555] [14555] Event [1672,107.778015,200]: 1 finished unit Wind/Tidal Generator [f=0014590] [14590] Event [1518.36096,54.2833099,2501.81348]: 1 lost unit Conjurer [f=0014630] [14630] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0014642] [14642] Event [1528,53.8000488,2056]: 1 lost unit Wind/Tidal Generator [f=0014698] [14698] Event [1416,52.0661926,2040]: 1 lost unit Wind/Tidal Generator [f=0014707] [14707] Event [1640,55.7697296,2056]: 1 lost unit Wind/Tidal Generator [f=0014736] [14736] Event [1864,58.0953979,2056]: 1 lost unit Wind/Tidal Generator [f=0014746] [14746] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0014750] [14750] Event [952,192.6474,440]: 1 finished unit Wind/Tidal Generator [f=0014751] [14751] Event [1752,55.8904572,2056]: 1 lost unit Wind/Tidal Generator [f=0014775] [14775] Event [2639.6604,49.9748077,1118.32117]: 1 lost unit Reaver [f=0014776] [14776] Event [1976,69.0415955,2072]: 1 lost unit Wind/Tidal Generator [f=0014780] [14780] Event [2844.28638,55.2152634,1095.39478]: 0 lost unit Fencer [f=0014809] [14809] Event [1304,51.8939972,2040]: 1 lost unit Wind/Tidal Generator [f=0014826] [14826] Event [568,191.761627,3112]: 0 finished unit Metal Extractor [f=0014836] [14836] Event [2312,74.2468262,2072]: 1 lost unit Wind/Tidal Generator [f=0014855] [14855] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0014858] [14858] Event [1321.59998,192.914429,408]: 1 finished unit Knight [f=0014939] [14939] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0014947] [14947] Event [2772.6145,44.8845139,1233.22058]: 1 lost unit Conjurer [f=0014993] [14993] Event [2935.77417,50.1167717,1377.81323]: 0 lost unit Ripper [f=0015016] [15016] Event [840,187.108459,440]: 1 finished unit Wind/Tidal Generator [f=0015050] [15050] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0015210] [15210] Event [2833.78687,50.2722092,1465.07349]: 0 lost unit Ripper [f=0015215] [15215] Event [2632.06396,46.8731194,1395.56445]: 1 lost unit Knight [f=0015248] [15248] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0015266] [15266] Event [2770.3562,45.1849136,1412.07251]: 1 lost unit Glaive [f=0015273] [15273] Event [728,190.328064,440]: 1 finished unit Wind/Tidal Generator [f=0015287] [15287] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0015384] [15384] Event [1321.59998,192.914429,408]: 1 finished unit Knight [f=0015470] [15470] Event [3008.57495,51.4130821,1270.32227]: 1 lost unit Ronin [f=0015477] [15477] Event [2919.26221,63.7417603,1697.38745]: 0 lost unit Ripper [f=0015516] [15516] Event [1112,185.46814,392]: 1 finished unit Storage [f=0015519] [15519] Event [616,190.091553,440]: 1 finished unit Wind/Tidal Generator [f=0015558] [15558] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0015574] [15574] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0015586] [15586] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0015600] [15600] Event [1080,192.761841,488]: 1 finished unit Wind/Tidal Generator [f=0015670] [15670] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0015746] [15746] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0015774] [15774] Event [504,192.929688,440]: 1 finished unit Wind/Tidal Generator [f=0015830] [15830] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0015910] [15910] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0015916] [15916] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0015941] [15941] Event [616,192.815247,2664]: 0 finished unit Stinger [f=0015964] [15964] Event [624,186.200562,2112]: 1 lost unit Lotus [f=0015980] [15980] Event [2476.63696,41.3137054,1182.50598]: 1 lost unit Conjurer [f=0016006] [16006] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0016034] [16034] Event [504,188.329163,552]: 1 finished unit Wind/Tidal Generator [f=0016040] [16040] Event [2620.72925,41.5483932,1313.12817]: 1 lost unit Knight [f=0016071] [16071] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Mason [f=0016086] [16086] Event [2709.61694,48.366806,1460.71777]: 0 lost unit Ripper [f=0016094] [16094] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0016095] [16095] Event [504,192.929688,2200]: 1 lost unit Metal Extractor [f=0016102] [16102] Event [2514.02417,51.1778221,1409.39734]: 1 lost unit Knight [f=0016112] [16112] Event [2452.98853,54.2002373,1461.8009]: 1 lost unit Glaive [f=0016112] [16112] Event [2734.52441,52.1231537,1554.24609]: 0 lost unit Fencer [f=0016142] [16142] Event [2543.41992,55.6845093,1573.21582]: 0 lost unit Ripper [f=0016150] [16150] Event [2814.90332,49.303215,1462.31091]: 1 lost unit Glaive [f=0016175] [16175] Event [2549.13843,41.7783165,1189.61938]: 1 lost unit Glaive [f=0016189] [16189] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Mason [f=0016189] [16189] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0016209] [16209] Event [2668.50317,54.538826,1570.51343]: 0 lost unit Fencer [f=0016215] [16215] Event [712,159.688416,2088]: 1 lost unit Wind/Tidal Generator [f=0016247] [16247] Event [2691.71509,51.9336586,1515.18469]: 1 lost unit Glaive [f=0016250] [16250] Event [2600.05322,55.757885,1590.8418]: 1 lost unit Glaive [f=0016292] [16292] Event [616,192.914429,552]: 1 finished unit Wind/Tidal Generator [f=0016298] [16298] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0016303] [16303] Event [2518.51953,55.7019501,1622.5957]: 0 lost unit Fencer [f=0016309] [16309] Event [2394.07324,58.9737091,1506.33887]: 1 lost unit Glaive [f=0016333] [16333] Event [2814.5293,46.2406425,1409.06323]: 0 lost unit Fencer [f=0016347] [16347] Event [2584.94116,54.2924805,1479.29504]: 1 lost unit Glaive [f=0016349] [16349] Event [600,191.121521,2072]: 1 lost unit Wind/Tidal Generator [f=0016363] [16363] Event [2586.44678,55.6835747,1619.91919]: 0 lost unit Fencer [f=0016372] [16372] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0016399] [16399] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0016416] [16416] Event [544,192.372742,2416]: 0 finished unit Lotus [f=0016425] [16425] Event [488,192.291412,2104]: 1 lost unit Wind/Tidal Generator [f=0016452] [16452] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0016453] [16453] Event [2709.94922,42.7919502,1378.20593]: 1 lost unit Knight [f=0016466] [16466] Event [2899.15332,46.5969582,1331.09631]: 1 lost unit Glaive [f=0016476] [16476] Event [488,186.842499,2056]: 1 lost unit Wind/Tidal Generator [f=0016502] [16502] Event [2768.20947,51.1222649,1518.32471]: 1 lost unit Glaive [f=0016506] [16506] Event [2829.33521,55.2247925,1036.75659]: 1 lost unit Conjurer [f=0016535] [16535] Event [744,156.529846,2024]: 1 lost unit Wind/Tidal Generator [f=0016540] [16540] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0016593] [16593] Event [504,186.46759,1992]: 1 lost unit Wind/Tidal Generator [f=0016601] [16601] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0016607] [16607] Event [2729.92041,43.8925018,1403.19263]: 0 lost unit Fencer [f=0016611] [16611] Event [2521.47607,54.6578331,1477.0686]: 1 lost unit Glaive [f=0016634] [16634] Event [840,192.159119,552]: 1 finished unit Wind/Tidal Generator [f=0016638] [16638] Event [2922.91553,49.856205,1393.80627]: 1 lost unit Glaive [f=0016653] [16653] Event [1321.59998,192.914429,408]: 1 finished unit Glaive [f=0016660] gg [f=0016664] [16664] Event [376,191.396179,2040]: 1 lost unit Wind/Tidal Generator [f=0016682] [16682] Event [640,185.315552,2384]: 0 finished unit Picket [f=0016691] [16691] Event [2793.29663,51.1924896,1540.06665]: 1 lost unit Knight [f=0016698] [16698] Event [1398,102.513733,120]: 1 finished unit Glaive [f=0016769] gg [f=0016787] [16787] Event [undefined]: mad_kraft resigned [f=0016787] game_message: mad_kraft has been destroyed! [f=0016787] game_message: Masper wins! [f=0016787] Submitting stats [f=0016787] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016787] Part| Total Time|Time of the last 0.5s [f=0016787] Draw 29548.73ms 26.20% [f=0016787] Lua::Callins::Synced 17165.15ms 15.14% [f=0016787] Lua::Callins::Unsynced 35562.54ms 27.89% [f=0016787] Lua::CollectGarbage::Synced 1351.17ms 0.20% [f=0016787] Lua::CollectGarbage::Unsynced 2034.05ms 1.29% [f=0016787] Misc::Profiler::AddTime 108.52ms 0.00% [f=0016787] Sim 66240.19ms 58.57% [f=0016787] [16787] Received game_message: mad_kraft has been destroyed! [f=0016787] [16787] Received game_message: Masper wins! [f=0016788] [16788] Game End Stats Header: 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[16788] Game End Stats Values: 30,9910,10320,9910,10320,990.709595,729.088013,990.709595,729.088013,0,0,0,0,0,0,0,0,0,22.5002441,0,22.5002441,2435.27319,2846.76221,2435.27319,2846.76221,1060,1070,1060,1070,61.8051567,56.9170341,61.8051567,56.9170341,2015,1670,2015,1670,36.3775406,39.4243355,36.3775406,39.4243355,1580,3595,1580,3595,1945,2333.16675,1945,2333.16675,5255,3985,5255,3985,2553.16675,2070,2553.16675,2070,1818.44214,621.217102,1818.44214,621.217102,3143.85498,2607.71582,3143.85498,2607.71582 [f=0016788] [16788] Game End Stats Values: 31,9770,10465,9770,10465,1052.35327,798.405334,1052.35327,798.405334,0,0,0,0,0,0,0,0,0,22.5002441,0,22.5002441,2598.65454,3380.6001,2598.65454,3380.6001,1060,1070,1060,1070,50.9124413,54.9809608,50.9124413,54.9809608,2015,1670,2015,1670,30.3984623,39.7101059,30.3984623,39.7101059,1490,3740,1490,3740,2320,2578.16675,2320,2578.16675,5205,3985,5205,3985,2798.16675,2445,2798.16675,2445,1862.99854,744.935364,1862.99854,744.935364,3680.04761,2779.89941,3680.04761,2779.89941 [f=0016788] [16788] Game End Stats Values: 32,9710,10375,9710,10375,1096.98608,847.518005,1096.98608,847.518005,0,0,0,0,0,0,0,0,0,22.5002441,0,22.5002441,3393.98364,4827.43213,3393.98364,4827.43213,1060,1160,1060,1160,45.1932259,54.0006065,45.1932259,54.0006065,2015,1670,2015,1670,29.1644077,38.2853241,29.1644077,38.2853241,1205,3560,1205,3560,2840,3213.16675,2840,3213.16675,5430,3985,5430,3985,3433.16675,3105,3433.16675,3105,1904.08142,836.453796,1904.08142,836.453796,5126.87988,3588.83594,5126.87988,3588.83594 [f=0016788] [16788] Game End Stats Values: 33,9605,10275,9605,10275,1136.73694,881.422302,1136.73694,881.422302,0,0,0,0,0,0,0,0,0,22.5002441,0,22.5002441,4001.37573,6273.5835,4001.37573,6273.5835,1060,1160,1060,1160,43.1256638,53.5804482,43.1256638,53.5804482,2015,1670,2015,1670,27.9944992,36.7269821,27.9944992,36.7269821,1360,3460,1360,3460,3460,3828.16675,3460,3828.16675,5170,3985,5170,3985,4048.16675,3725,4048.16675,3725,1944.78027,948.967529,1944.78027,948.967529,6587.08154,4236.90186,6587.08154,4236.90186 [f=0016788] [16788] Game End Stats Values: 34,7250,10485,7250,10485,1261.13757,945.345215,1261.13757,945.345215,0,0,0,0,0,0,0,0,7.933321,22.5002441,7.933321,22.5002441,4448.28906,7260.55225,4448.28906,7260.55225,1060,1380,1060,1380,80.0280609,58.0991821,80.0280609,58.0991821,110,1670,110,1670,27.4933777,40.4393463,27.4933777,40.4393463,1205,3360,1205,3360,3600,6353.16699,3600,6353.16699,4875,4075,4875,4075,6573.16699,4105,6573.16699,4105,1944.78027,1087.72913,1944.78027,1087.72913,7637.46289,4718.05273,7637.46289,4718.05273 [f=0016788] [16788] Game End Stats Values: 35,7265,10725,7265,10725,1413.04187,1020.62,1413.04187,1020.62,0,0,0,0,0,0,0,0,31.3909283,22.5002441,31.3909283,22.5002441,4857.53223,7932.60107,4857.53223,7932.60107,1060,1380,1060,1380,100.963264,61.5546722,100.963264,61.5546722,110,1670,110,1670,33.7602997,38.685009,33.7602997,38.685009,1270,3600,1270,3600,4080,6888.16699,4080,6888.16699,4825,4075,4825,4075,7108.16699,4585,7108.16699,4585,2039.09058,1164.87695,2039.09058,1164.87695,8312.06543,5127.2959,8312.06543,5127.2959 [f=0016788] [16788] Game End Stats Values: 36,7955,10725,7955,10725,1504.76123,1092.37573,1504.76123,1092.37573,0,0,0,0,0,0,0,0,48.7167702,22.5002441,48.7167702,22.5002441,5142.53223,8209.44922,5142.53223,8209.44922,1060,1380,1060,1380,78.1206131,58.4246368,78.1206131,58.4246368,110,1670,110,1670,35.9591064,40.156044,35.9591064,40.156044,1790,3600,1790,3600,4320,6978.16699,4320,6978.16699,4995,4075,4995,4075,7198.16699,4825,7198.16699,4825,2214.00269,1254.18848,2214.00269,1254.18848,8588.91211,5454.64893,8588.91211,5454.64893 [f=0016788] [16788] Game End Stats Values: 37,7155,11035,7155,11035,1543.95862,1163.45898,1543.95862,1163.45898,0,0,0,0,0,0,0,0,48.7167702,22.5002441,48.7167702,22.5002441,5615.01563,9133.04199,5615.01563,9133.04199,970,1830,970,1830,46.1381378,54.331543,46.1381378,54.331543,110,1670,110,1670,26.5575943,41.5055008,26.5575943,41.5055008,1220,3220,1220,3220,4940,8173.16699,4940,8173.16699,4855,4315,4855,4315,8393.16699,5496,8393.16699,5496,2306.21436,1326.8374,2306.21436,1326.8374,9529.2998,5932.22803,9529.2998,5932.22803 [f=0016788] [16788] Game End Stats Values: 38,6285,10905,6285,10905,1643.72852,1204.77979,1643.72852,1204.77979,0,0,0,0,0,0,0,0,48.7167702,22.5002441,48.7167702,22.5002441,6259.2124,10348.2432,6259.2124,10348.2432,970,1920,970,1920,72.5428925,57.5146065,72.5428925,57.5146065,110,1670,110,1670,25.2624397,39.1659126,25.2624397,39.1659126,610,3000,610,3000,5500,9373.16699,5500,9373.16699,4595,4315,4595,4315,9593.16699,6196,9593.16699,6196,2340.7312,1433.47803,2340.7312,1433.47803,10777.1758,6813.39014,10777.1758,6813.39014 [f=0016788] [16788] Game End Stats Values: 39,6030,11005,6030,11005,1701.66321,1236.02734,1701.66321,1236.02734,0,0,0,0,0,0,0,0,48.7167702,22.5002441,48.7167702,22.5002441,6316.7124,10521.5293,6316.7124,10521.5293,970,2020,970,2020,129.353699,64.9417572,129.353699,64.9417572,110,1670,110,1670,27.5869293,37.8494949,27.5869293,37.8494949,390,3000,390,3000,5500,9758.16699,5500,9758.16699,4560,4315,4560,4315,9978.16699,6196,9978.16699,6196,2340.7312,1444.64197,2340.7312,1444.64197,10950.4619,6896.45996,10950.4619,6896.45996 [f=0016795] [16795] Event [680,184.850159,1896]: 1 lost unit Stardust [f=0016809] [16809] Event [2522.48706,41.4566727,1187.02148]: 1 lost unit Conjurer [f=0016820] [16820] Event [936,192.487183,184]: 1 finished unit Wind/Tidal Generator [f=0016826] [16826] Event [2476.68774,53.3213348,1452.68311]: 1 lost unit Glaive [f=0016850] [16850] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0016965] Spectator mad_kraft left the game: normal quit [f=0016965] [16965] Event [undefined]: mad_kraft quit [f=0016977] [16977] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0017039] Spectator Inde_Irae left the game: normal quit [f=0017039] [17039] Event [undefined]: Inde_Irae quit [f=0017048] No clients connected, shutting down server [f=0017048] Server shutdown [f=0017094] [17094] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0017214] [17214] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0017334] [17334] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0017455] [17455] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0017577] [17577] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0017685] [17685] Event [1512,54.0485001,2552]: 0 finished unit Caretaker [f=0017700] [17700] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0017838] [17838] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0017959] [17959] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0018079] [18079] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Fencer [f=0018184] [18184] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Mason [f=0018304] [18304] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Mason [f=0018514] [18514] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0018724] [18724] Event [4671.99805,192.059586,3726.00757]: 0 finished unit Ripper [f=0018804] Autoquit sending quit command. [f=0018804] [QuitAction] user exited to system [f=0018804] [SpringApp::Kill][1] fromRun=1 [f=0018804] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018804] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018804] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018804] [ThreadPool::SetThreadCount][2] workers=0 [f=0018804] [SpringApp::Kill][2] [f=0018804] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018804] [Game::KillLua][3] dtor=0 luaUI=0x63bfb690 [f=0018804] Start widgetHandler:Shutdown [f=0018804] Shutdown - SaveOrderList Complete [f=0018804] Writing last game win data [f=0018804] Shutdown - SaveConfigData Complete [f=0018804] Shutdown Widget - Chili Highlight [f=0018804] Shutdown Widget - Save/Load API [f=0018804] Shutdown Widget - Draw After Chili [f=0018804] Shutdown Widget - EPIC Menu [f=0018804] Shutdown Widget - Chili Minimap [f=0018804] Shutdown Widget - Chili Widget Selector [f=0018804] Shutdown Widget - Local Team Colors [f=0018804] Shutdown Widget - Display Keys 2 [f=0018804] Shutdown Widget - Save Game Menu [f=0018804] Shutdown Widget - HealthBars [f=0018804] Shutdown Widget - Noises [f=0018804] Shutdown Widget - Unit Icons [f=0018804] Shutdown Widget - Win Counter [f=0018804] Shutdown Widget - BuildETA [f=0018804] Shutdown Widget - SpringRTS Replay Stats [f=0018804] Shutdown Widget - Modular Comm Info [f=0018804] Shutdown Widget - CameraShake [f=0018804] Shutdown Widget - Chili Economy Panel Default [f=0018804] Shutdown Widget - Chili EndGame Window [f=0018804] Shutdown Widget - Chili Nuke Warning [f=0018804] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018804] Shutdown Widget - Chili Spectator Panels [f=0018804] Shutdown Widget - Context Menu [f=0018804] Shutdown Widget - Darkening [f=0018804] Shutdown Widget - MetalFeatures (new) [f=0018804] Shutdown Widget - Defense Range Zero-K [f=0018804] Shutdown Widget - Grab Input [f=0018804] Input grabbing is disabled! [f=0018804] Shutdown Widget - Highlight Geos [f=0018804] Shutdown Widget - Local Widgets Config [f=0018804] Shutdown Widget - MinimapEvents [f=0018804] Shutdown Widget - Missile Silo Range [f=0018804] Shutdown Widget - Point Tracker [f=0018804] Shutdown Widget - Showeco and Grid Drawer [f=0018804] Shutdown Widget - Stereo3D [f=0018804] Shutdown Widget - State Reverse and Latency [f=0018804] Shutdown Widget - Music Player v2 [f=0018804] Shutdown Widget - Attack AoE [f=0018804] Shutdown Widget - Map Edge Extension [f=0018804] Shutdown Widget - Selection Send [f=0018804] Shutdown Widget - LupsManager [f=0018804] Shutdown Widget - Newton Firezone [f=0018804] Shutdown Widget - Chili Pro Console [f=0018804] Shutdown Widget - Persistent Build Height [f=0018804] Shutdown Widget - Lasso Terraform GUI [f=0018804] Shutdown Widget - Chili Framework [f=0018804] Shutdown Widget - Lups [f=0018804] Shutdown Widget - Mex Placement Handler [f=0018804] Shutdown Widget - Custom Markers [f=0018804] Shutdown Widget - Chili Core Selector [f=0018804] Shutdown Widget - Select Keys [f=0018804] Shutdown Widget - Pause Screen [f=0018804] Shutdown Widget - Layout Handler [f=0018804] Shutdown Widget - Text To Speech Control [f=0018804] End widgetHandler:Shutdown [f=0018804] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564756,68296873} {int,ext,rec}Allocs={31434501,0,0} {chunk,block}Bytes={68296873,0} [f=0018804] [Game::KillLua][1] dtor=0 luaGaia=0x642f30b0 [f=0018804] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={324103,53866676} {int,ext,rec}Allocs={31434502,0,0} {chunk,block}Bytes={53866676,0} [f=0018804] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={324103,53866676} {int,ext,rec}Allocs={31434502,0,0} {chunk,block}Bytes={53866676,0} [f=0018804] [Game::KillLua][2] dtor=0 luaRules=0x52886770 [f=0018804] Start gadgetHandler:Shutdown [f=0018804] Shutdown - StartSetup [f=0018804] Shutdown - UnitMorph [f=0018804] Shutdown - Carrier Drones [f=0018804] Shutdown - LupsNanoSpray [f=0018804] Shutdown - Missile Silo Controller [f=0018804] Shutdown - Modular Comm Info [f=0018804] Shutdown - Terrain Texture Handler [f=0018804] Shutdown - UnitCloakShield [f=0018804] Shutdown - Starlight Handler [f=0018804] End gadgetHandler:Shutdown [f=0018804] Start gadgetHandler:Shutdown [f=0018804] Shutdown - Save/Load [f=0018804] Shutdown - Teleport Throw [f=0018804] Shutdown - UnitMorph [f=0018804] Shutdown - Modular Comm Info [f=0018804] Shutdown - Retreat Command [f=0018804] Shutdown - Shockwaves [f=0018804] Shutdown - UnitCloakShield [f=0018804] Shutdown - Lups Cloak FX [f=0018804] Shutdown - Lups [f=0018804] Shutdown - Lups Shield [f=0018804] End gadgetHandler:Shutdown [f=0018804] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31434534,0,0} {chunk,block}Bytes={0,0} [f=0018804] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31434534,0,0} {chunk,block}Bytes={0,0} [f=0018804] [Game::KillLua][4] dtor=0 [f=0018804] [Game::~CGame][1] [f=0018804] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018804] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018804] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018804] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018804] [Game::KillLua][4] dtor=1 [f=0018804] [Game::KillMisc][1] [f=0018804] [Game::KillMisc][2] [f=0018804] [Game::KillMisc][3] [f=0018804] [Game::KillRendering][1] [f=0018804] [3DOParser::Kill] allocated 155 pieces [f=0018804] [S3OParser::Kill] allocated 2807 pieces [f=0018804] [AssParser::Kill] allocated 250 pieces [f=0018804] [Game::KillInterface][1] [f=0018804] [Game::KillInterface][2] [f=0018804] [Game::KillSimulation][1] [f=0018804] [Game::KillSimulation][2] [f=0018804] [CCollisionHandler] dis-/continuous tests: 0/2762769 [f=0018804] [Game::KillSimulation][3] [f=0018804] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018804] [~CPathCache(20x20)] cacheHits=83 hitPercentage=27% numHashColls=0 maxCacheSize=18 [f=0018804] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018804] [~CPathCache(40x40)] cacheHits=76 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018804] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018804] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018804] [LosHandler::Kill] raycast instance cache-{hits,misses}={11514,20278}; shared=2%; cached=34% [f=0018804] [Game::KillSimulation][4] [f=0018804] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018804] [Game::~CGame][2] [f=0018804] [Game::~CGame][3] [f=0018804] [SpringApp::Kill][3] [f=0018804] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 199804 bytes sent 289247 bytes recv'd [f=0018804] [SpringApp::Kill][4] font=0x45f54aa0 [f=0018804] [SpringApp::Kill][5] [f=0018804] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45fc2140) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4539ms file="objects3d/corcomalt.s3o" indx=5030 inflSize=114kb readTime=225ms file="luaui/widgets/chili_old/handlers/fonthandler.lua" indx=4204 inflSize=1kb readTime=224ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=188ms file="objects3d/strikecom.dae" indx=5474 inflSize=999kb readTime=110ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=97ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=58ms file="objects3d/catapult.s3o" indx=4944 inflSize=217kb readTime=58ms file="objects3d/corcomalt5.s3o" indx=5034 inflSize=114kb readTime=53ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=47ms file="objects3d/strikecom_4.dae" indx=5482 inflSize=1000kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 58303028 bytes cached in 2918 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x460b4830) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460c9fd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46021d20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3054094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]