[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SLezhlGbA8/springsettings.1054139.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 143ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fef24098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1966 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1054139/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x469185f0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x469185f0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 887ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 227ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 147ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 294ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] JackLander was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1054139/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4501a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4501a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-51b4501a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4502a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4502a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-51b4502a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (896ms, checksum 4bc9e3b5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11756,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1054139/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f40530,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5aeb2b60ed8e4255cbfc3f53572f8789 [f=-000001] Connection attempt from mahoutsukai [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mahoutsukai changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: xdacc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x607b37d0,(nil)}]" [f=-000001] Allies: I choose: r! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={000000009b06eee0,0000000000000000}]" [f=-000001] Allies: I choose: El Alfa! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4228,267.449951,4884]: 0 finished unit Recon Commander [f=-000001] [0] Event [950,267.452881,285]: 1 finished unit Engineer Commander [f=0000000] [0] xdacc, team: 0, elo:2280, userid: 525294 [f=0000000] [0] mahoutsukai, team: 1, elo:1924, userid: 467369 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1000,267.446533,408]: 1 finished unit Spider Factory [f=0000014] [14] Event [4200,267.446533,4760]: 0 finished unit Shieldbot Factory [f=0000128] [128] Event [1000,267.446533,444]: 1 finished unit Flea [f=0000216] [216] Event [1000,267.446533,444]: 1 finished unit Flea [f=0000241] [241] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000308] [308] Event [1000,267.446533,444]: 1 finished unit Flea [f=0000336] [336] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0000352] [352] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000399] [399] Event [1000,267.446533,444]: 1 finished unit Flea [f=0000431] [431] Event [1016,267.446533,168]: 1 finished unit Solar Collector [f=0000491] [491] Event [4280,273.469543,4968]: 0 finished unit Wind/Tidal Generator [f=0000491] [491] Event [1000,267.446533,444]: 1 finished unit Flea [f=0000712] [712] Event [4200.01855,267.446533,4748]: 0 finished unit Convict [f=0001070] [1070] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0001112] [1112] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0001208] [1208] Event [1000,267.446533,444]: 1 finished unit Weaver [f=0001376] [1376] Event [4584,308.47702,4520]: 0 finished unit Wind/Tidal Generator [f=0001402] [1402] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0001544] [1544] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0001736] [1736] Event [4664,308.462524,4648]: 0 finished unit Wind/Tidal Generator [f=0001817] [1817] Event [280,310.984802,184]: 1 finished unit Solar Collector [f=0001969] [1969] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0002230] [2230] Event [200,310.289001,264]: 1 finished unit Solar Collector [f=0002320] [2320] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0002321] [2321] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0002478] [2478] Event [1000,267.446533,444]: 1 finished unit Venom [f=0002564] [2564] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0002589] [2589] Event [3090.37012,264.054169,4653.02637]: 1 lost unit Flea [f=0002887] [2887] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0003085] [3085] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0003107] [3107] Event [4200.01855,267.446533,4748]: 0 finished unit Convict [f=0003173] [3173] Event [952,267.446533,168]: 1 lost unit Metal Extractor [f=0003204] [3204] Event [904.383667,265.724335,173.277359]: 1 lost unit Flea [f=0003310] [3310] Event [3112,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0003370] [3370] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0003452] [3452] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0003568] [3568] Event [3208,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0003605] [3605] Event [568,444.404602,1192]: 1 finished unit Wind/Tidal Generator [f=0003753] [3753] Event [1000,267.446533,444]: 1 finished unit Redback [f=0003805] [3805] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0003806] [3806] Event [552,444.404602,1112]: 1 finished unit Wind/Tidal Generator [f=0003819] [3819] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0004067] [4067] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0004193] [4193] Event [4616,444.404602,3992]: 0 finished unit Wind/Tidal Generator [f=0004269] [4269] Event [536,444.310364,1032]: 1 finished unit Wind/Tidal Generator [f=0004464] [4464] Event [520,431.169891,952]: 1 finished unit Wind/Tidal Generator [f=0004467] [4467] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0004638] [4638] Event [4648,442.034546,4072]: 0 finished unit Wind/Tidal Generator [f=0004663] [4663] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0004665] [4665] Event [1000,267.446533,444]: 1 finished unit Recluse [f=0004682] [4682] Event [504,308.556763,872]: 1 finished unit Wind/Tidal Generator [f=0004859] [4859] Event [2120,97.9393005,4712]: 0 finished unit Wind/Tidal Generator [f=0004906] [4906] Event [488,310.187531,792]: 1 finished unit Wind/Tidal Generator [f=0004909] [4909] Event [4487.64111,444.404602,3887.09619]: 1 lost unit Flea [f=0005038] [5038] Event [4200.01855,267.446533,4748]: 0 finished unit Convict [f=0005040] [5040] Event [4680,415.159241,4152]: 0 finished unit Wind/Tidal Generator [f=0005043] [5043] Event [4072,267.446533,4808]: 0 finished unit Caretaker [f=0005133] [5133] Event [472,309.310547,712]: 1 finished unit Wind/Tidal Generator [f=0005352] [5352] Event [456,315.348053,632]: 1 finished unit Wind/Tidal Generator [f=0005404] [5404] Event [2144,97.9393005,4592]: 0 finished unit Lotus [f=0005425] [5425] Event [2308.45508,97.9393005,1457.92969]: 0 lost unit Bandit [f=0005455] [5455] Event [3157.00952,266.169617,4769.76172]: 1 lost unit Flea [f=0005464] [5464] Event [4728,380.557617,4232]: 0 finished unit Wind/Tidal Generator [f=0005479] [5479] Event [2192.07813,97.9393005,1499.02039]: 0 lost unit Bandit [f=0005562] [5562] Event [3064,267.446533,4872]: 0 lost unit Metal Extractor [f=0005562] [5562] Event [2991.71826,267.446533,4922.05078]: 1 lost unit Flea [f=0005595] [5595] Event [4200.01855,267.446533,4748]: 0 finished unit Outlaw [f=0005615] [5615] Event [1000,267.446533,444]: 1 finished unit Recluse [f=0005620] [5620] Event [1828.12402,97.9393005,1920.83459]: 0 lost unit Bandit [f=0005666] [5666] Event [1869.38538,97.9393005,1908.1073]: 0 lost unit Bandit [f=0005780] [5780] Event [4760,364.293274,4312]: 0 finished unit Wind/Tidal Generator [f=0005835] [5835] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0006046] [6046] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0006155] [6155] Event [4792,351.761627,4392]: 0 finished unit Wind/Tidal Generator [f=0006420] [6420] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0006502] [6502] Event [4200.01855,267.446533,4748]: 0 finished unit Rogue [f=0006512] [6512] Event [952,263.384949,168]: 1 finished unit Metal Extractor [f=0006549] [6549] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0006609] [6609] Event [4824,340.476624,4472]: 0 finished unit Wind/Tidal Generator [f=0006667] [6667] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0006854] [6854] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0007004] [7004] Event [4728,323.697662,4520]: 0 finished unit Wind/Tidal Generator [f=0007033] [7033] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0007103] [7103] Event [4416,97.9393005,3392]: 0 finished unit Radar Tower [f=0007110] [7110] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0007128] [7128] Event [664,202.251434,4488]: 0 finished unit Wind/Tidal Generator [f=0007205] [7205] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0007298] [7298] Event [776,202.251434,4520]: 0 finished unit Wind/Tidal Generator [f=0007348] [7348] Event [4824,325.219727,4552]: 0 finished unit Wind/Tidal Generator [f=0007364] [7364] Event [1823.92139,97.9393005,1771.98975]: 1 finished unit Engineer Commander [f=0007445] [7445] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0007531] [7531] Event [2176,267.446533,240]: 1 finished unit Lotus [f=0007651] [7651] Event [1000,267.446533,444]: 1 finished unit Redback [f=0007651] [7651] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0007751] [7751] Event [4200.01855,267.446533,4748]: 0 finished unit Convict [f=0007755] [7755] Event [4856,311.303711,4632]: 0 finished unit Wind/Tidal Generator [f=0007774] [7774] Event [752,202.251434,4384]: 0 finished unit Lotus [f=0007917] [7917] Event [1712,97.2579956,2128]: 1 finished unit Lotus [f=0007946] [7946] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0008098] [8098] Event [1776,91.9742584,2096]: 1 finished unit Picket [f=0008152] [8152] Event [4904,310.825348,4712]: 0 finished unit Wind/Tidal Generator [f=0008276] [8276] Event [1000,267.446533,444]: 1 finished unit Venom [f=0008278] [8278] Event [1872,93.7427521,2080]: 1 finished unit Picket [f=0008350] [8350] Event [4200.01855,267.446533,4748]: 0 finished unit Outlaw [f=0008394] [8394] Event [1928,97.9393005,1272]: 1 lost unit Metal Extractor [f=0008505] [8505] Event [2848,97.9393005,3728]: 0 finished unit Lotus [f=0008593] [8593] Event [4936,310.289001,4792]: 0 finished unit Wind/Tidal Generator [f=0008683] [8683] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0008696] [8696] Event [2376,97.9393005,1320]: 1 lost unit Metal Extractor [f=0008740] [8740] Event [4536,97.9393005,3256]: 0 finished unit Solar Collector [f=0008777] [8777] Event [4360,268.990326,4760]: 0 finished unit Caretaker [f=0008825] [8825] Event [1376,95.8229065,2016]: 1 lost unit Lotus [f=0008901] [8901] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0008948] [8948] Event [4968,310.289001,4872]: 0 finished unit Wind/Tidal Generator [f=0009108] [9108] Event [4200.01855,267.446533,4748]: 0 finished unit Rogue [f=0009124] [9124] Event [2888,97.9393005,3864]: 0 finished unit Solar Collector [f=0009132] [9132] Event [1000,267.446533,444]: 1 finished unit Recluse [f=0009249] [9249] Event [4856,312.376404,4936]: 0 finished unit Wind/Tidal Generator [f=0009342] [9342] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0009356] [9356] Event [4456,97.9393005,3336]: 0 finished unit Solar Collector [f=0009459] [9459] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0009525] [9525] Event [4776,309.96283,4936]: 0 finished unit Wind/Tidal Generator [f=0009559] [9559] Event [1416,202.251434,4072]: 0 finished unit Wind/Tidal Generator [f=0009601] [9601] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0009726] [9726] Event [4696,300.765228,4952]: 0 finished unit Wind/Tidal Generator [f=0009795] [9795] Event [1416,97.9103088,2120]: 1 finished unit Stinger [f=0009807] [9807] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0009871] [9871] Event [4200.01855,267.446533,4748]: 0 finished unit Convict [f=0009880] [9880] Event [3032,97.9393005,3896]: 0 finished unit Solar Collector [f=0009972] [9972] Event [4616,284.645844,4952]: 0 finished unit Wind/Tidal Generator [f=0010001] [10001] Event [1000,267.446533,444]: 1 finished unit Recluse [f=0010130] [10130] Event [1312,202.251434,3936]: 0 finished unit Lotus [f=0010225] [10225] Event [4400,92.4236298,3216]: 0 finished unit Lotus [f=0010289] [10289] Event [4200.01855,267.446533,4748]: 0 finished unit Outlaw [f=0010309] [10309] Event [4536,272.251892,4952]: 0 finished unit Wind/Tidal Generator [f=0010427] [10427] Event [3064,263.384949,4872]: 0 finished unit Metal Extractor [f=0010513] [10513] Event [2998.89209,97.2893295,3257.82983]: 0 lost unit Thug [f=0010582] [10582] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0010640] [10640] Event [3682.50049,97.9393005,3231.42773]: 0 lost unit Convict [f=0010646] [10646] Event [4456,273.056396,4968]: 0 finished unit Wind/Tidal Generator [f=0010738] [10738] Event [3288,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0010752] [10752] Event [2288.14038,249.145508,249.761932]: 0 lost unit Bandit [f=0010765] [10765] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0010800] [10800] Event [2176,267.446533,240]: 1 lost unit Lotus [f=0010838] [10838] Event [4184,267.446533,4872]: 0 finished unit Caretaker [f=0010863] [10863] Event [2935.65918,93.0885086,3274.58789]: 0 lost unit Bandit [f=0010877] [10877] Event [2849.43652,90.3497772,3322.94336]: 0 lost unit Bandit [f=0010895] [10895] Event [2088,267.446533,280]: 1 lost unit Metal Extractor [f=0010897] [10897] Event [4200.01855,267.446533,4748]: 0 finished unit Rogue [f=0010915] [10915] Event [4376,269.99054,4968]: 0 finished unit Wind/Tidal Generator [f=0010922] [10922] Event [2901.70825,75.7853775,3203.42969]: 0 lost unit Bandit [f=0010949] [10949] Event [2826.79688,57.312664,3203.10767]: 0 lost unit Bandit [f=0010997] [10997] Event [2686.10547,21.8760433,3193.27588]: 0 lost unit Bandit [f=0011026] [11026] Event [1928,93.8778687,1272]: 1 finished unit Metal Extractor [f=0011028] [11028] Event [3368,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0011089] [11089] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0011129] [11129] Event [1424,202.251434,3328]: 0 finished unit Radar Tower [f=0011195] [11195] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0011285] [11285] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0011294] [11294] Event [3448,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0011320] [11320] Event [3584,267.446533,3952]: 0 finished unit Radar Tower [f=0011402] [11402] Event [4200.01855,267.446533,4748]: 0 finished unit Convict [f=0011482] [11482] Event [1392,202.142715,3408]: 0 finished unit Lotus [f=0011557] [11557] Event [3528,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0011577] [11577] Event [1000,267.393433,444]: 1 finished unit Venom [f=0011607] [11607] Event [2984,267.650391,4872]: 0 finished unit Wind/Tidal Generator [f=0011622] [11622] Event [1592,202.251434,3368]: 0 finished unit Wind/Tidal Generator [f=0011660] [11660] Event [4200.01855,267.446533,4748]: 0 finished unit Outlaw [f=0011718] [11718] Event [1032.58215,267.446533,523.608826]: 1 lost unit Venom [f=0011722] [11722] Event [1000,267.446533,444]: 1 lost unit Venom [f=0011722] [11722] Event [1000,267.446533,408]: 1 lost unit Spider Factory [f=0011733] [11733] Event [3608,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0011780] [11780] Event [952,263.384949,168]: 1 lost unit Metal Extractor [f=0011791] [11791] Event [1544,202.251434,3512]: 0 finished unit Wind/Tidal Generator [f=0011805] [11805] Event [2376,93.8778687,1320]: 1 finished unit Metal Extractor [f=0011854] [11854] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0011893] [11893] Event [3688,267.446533,4920]: 0 finished unit Wind/Tidal Generator [f=0011905] [11905] Event [2904,266.584015,4856]: 0 finished unit Wind/Tidal Generator [f=0011935] [11935] Event [1016,266.826721,168]: 1 lost unit Solar Collector [f=0011973] [11973] Event [4200.01855,267.446533,4748]: 0 finished unit Rogue [f=0012021] [12021] Event [3768,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0012132] [12132] Event [216,310.317993,200]: 1 lost unit Metal Extractor [f=0012133] [12133] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0012176] [12176] Event [2824,242.209229,4840]: 0 finished unit Wind/Tidal Generator [f=0012196] [12196] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0012218] [12218] Event [3848,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0012272] [12272] Event [504,308.537354,584]: 1 lost unit Metal Extractor [f=0012282] [12282] Event [479.93512,300.342743,383.376923]: 0 lost unit Bandit [f=0012291] [12291] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0012306] [12306] Event [456,314.931793,632]: 1 lost unit Wind/Tidal Generator [f=0012345] [12345] Event [472,309.310547,712]: 1 lost unit Wind/Tidal Generator [f=0012423] [12423] Event [425.840546,317.928436,558.143311]: 0 lost unit Bandit [f=0012423] [12423] Event [432.226898,315.695679,536.843201]: 0 lost unit Bandit [f=0012450] [12450] Event [3976,267.453766,4728]: 0 finished unit Caretaker [f=0012489] [12489] Event [2744,221.400452,4824]: 0 finished unit Wind/Tidal Generator [f=0012491] [12491] Event [3928,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0012531] [12531] Event [4200.01855,267.446533,4748]: 0 finished unit Convict [f=0012565] [12565] Event [4008,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0012657] [12657] Event [488,310.187531,792]: 1 lost unit Wind/Tidal Generator [f=0012729] [12729] Event [3904.5354,60.698101,3006.26416]: 1 lost unit Redback [f=0012738] [12738] Event [299.579346,375.588348,782.912415]: 1 lost unit Venom [f=0012815] [12815] Event [504,308.814636,872]: 1 lost unit Wind/Tidal Generator [f=0012841] [12841] Event [4200.01855,267.446533,4748]: 0 finished unit Outlaw [f=0012868] [12868] Event [4088,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0012898] [12898] Event [2664,205.469513,4808]: 0 finished unit Wind/Tidal Generator [f=0012939] [12939] Event [536,444.310364,1032]: 1 lost unit Wind/Tidal Generator [f=0012957] [12957] Event [4027.1875,3.98645329,2755.18774]: 1 lost unit Recluse [f=0013054] [13054] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0013061] [13061] Event [552,444.662476,1112]: 1 lost unit Wind/Tidal Generator [f=0013062] [13062] Event [3794.07495,10.9385014,2874.10938]: 1 lost unit Recluse [f=0013087] [13087] Event [4168,267.446533,4936]: 0 finished unit Wind/Tidal Generator [f=0013096] [13096] Event [3774.34229,7.28598213,2872.72266]: 1 lost unit Recluse [f=0013097] [13097] Event [undefined]: mahoutsukai resigned [f=0013097] game_message: mahoutsukai has been destroyed! [f=0013097] game_message: xdacc wins! [f=0013097] Submitting stats [f=0013097] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013097] Part| Total Time|Time of the last 0.5s [f=0013097] Draw 17992.32ms 23.21% [f=0013097] Lua::Callins::Synced 7708.12ms 16.73% [f=0013097] Lua::Callins::Unsynced 20834.28ms 25.70% [f=0013097] Lua::CollectGarbage::Synced 715.35ms 0.20% [f=0013097] Lua::CollectGarbage::Unsynced 1220.76ms 0.20% [f=0013097] Misc::Profiler::AddTime 498.61ms 0.00% [f=0013097] Sim 36154.18ms 66.53% [f=0013097] [13097] Received game_message: mahoutsukai has been destroyed! [f=0013097] [13097] Received game_message: xdacc wins! [f=0013098] [13098] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013098] [13098] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013098] [13098] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013098] [13098] Game End Stats Values: 2,2235,2140,2235,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.3470664,4.94890642,5.3470664,4.94890642,100,75,100,75,0,0,0,0,860,790,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013098] [13098] Game End Stats Values: 3,2260,2295,2260,2295,0.4440361,0,0.4440361,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,9.1741333,9.86666679,9.1741333,1275,1275,1275,1275,7.07080269,7.11679888,7.07080269,7.11679888,125,75,125,75,0,0,0,0,860,945,860,945,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013098] [13098] Game End Stats Values: 4,2430,2460,2430,2460,4.7233696,2.74378324,4.7233696,2.74378324,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.27482986,10,9.27482986,1275,1275,1275,1275,7.32648897,8.11619759,7.32648897,8.11619759,125,150,125,150,0,0,0,0,1030,1035,1030,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013098] [13098] Game End Stats Values: 5,2520,2605,2520,2605,8.51679897,6.10880613,8.51679897,6.10880613,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.5654402,10,10.5654402,1275,1275,1275,1275,8.92705441,9.38240051,8.92705441,9.38240051,125,225,125,225,0,0,0,0,1120,1105,1120,1105,0,0,0,0,0,0.00101333,0,0.00101333,0,0,0,0 [f=0013098] [13098] Game End Stats Values: 6,2660,2680,2660,2680,16.152853,13.0152493,16.152853,13.0152493,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,11.6025047,11.7333336,11.6025047,1275,1275,1275,1275,9.59146976,9.61842823,9.59146976,9.61842823,125,300,125,300,0,0,0,0,1260,1105,1260,1105,0,0,0,0,0,0.00101333,0,0.00101333,0,0,0,0 [f=0013098] [13098] Game End Stats Values: 7,2835,2920,2835,2920,28.2165356,21.610342,28.2165356,21.610342,0,0,0,0,0,0,0,0,0,0,0,0,0,25,0,25,0,0,0,0,13.8666668,12.5111418,13.8666668,12.5111418,1275,1275,1275,1275,9.88664436,11.2278862,9.88664436,11.2278862,300,450,300,450,0,25,0,25,1260,1195,1260,1195,25,0,25,0,0,0.00101333,0,0.00101333,25,0,25,0 [f=0013098] [13098] Game End Stats Values: 8,2925,3130,2925,3130,37.6375351,27.6657581,37.6375351,27.6657581,0,0,0,0,0,0,0,0,0,0,0,0,0,118.638496,0,118.638496,0,0,0,0,13.0666666,13.0191994,13.0666666,13.0191994,1275,1275,1275,1275,10.6630259,11.7389736,10.6630259,11.7389736,300,450,300,450,0,25,0,25,1350,1405,1350,1405,25,0,25,0,0,0.00101333,0,0.00101333,118.638496,0,118.638496,0 [f=0013098] [13098] Game End Stats Values: 9,2900,3275,2900,3275,44.4293823,37.994091,44.4293823,37.994091,0,0,0,0,0,0,0,0,0,0,0,0,1.4848485,156.544556,1.4848485,156.544556,0,0,0,0,12.666667,16.4623222,12.666667,16.4623222,1275,1275,1275,1275,10.6238279,13.9289551,10.6238279,13.9289551,275,525,275,525,0,140,0,140,1350,1475,1350,1475,140,0,140,0,0,0.00101333,0,0.00101333,158.442352,8.58149052,158.442352,8.58149052 [f=0013098] [13098] Game End Stats Values: 10,3210,3440,3210,3440,61.6904449,53.9332352,61.6904449,53.9332352,0,0,0,0,0,0,0,0,0,0,0,0,45.80896,284.301025,45.80896,284.301025,0,0,0,0,19.2597542,19.291687,19.2597542,19.291687,1275,1275,1275,1275,13.3358784,15.1194897,13.3358784,15.1194897,515,600,515,600,0,140,0,140,1420,1565,1420,1565,140,0,140,0,18.1538773,0.00101333,18.1538773,0.00101333,286.198822,52.9056053,286.198822,52.9056053 [f=0013098] [13098] Game End Stats Values: 11,3280,3625,3280,3625,74.3541565,57.7109032,74.3541565,57.7109032,0,0,0,0,0,0,0,0,0,0,0,0,45.80896,284.301025,45.80896,284.301025,0,0,0,0,18.8367329,15.2528744,18.8367329,15.2528744,1275,1275,1275,1275,12.2397032,15.5334435,12.2397032,15.5334435,515,750,515,750,0,140,0,140,1490,1600,1490,1600,140,0,140,0,20.0010548,0.00101333,20.0010548,0.00101333,286.198822,52.9056053,286.198822,52.9056053 [f=0013098] [13098] Game End Stats Values: 12,3605,3785,3605,3785,98.2954559,62.9951134,98.2954559,62.9951134,0,0,0,0,0,0,0,0,0,0,0,0,96.2992401,309.301025,96.2992401,309.301025,0,0,0,0,20.3517342,16.5941982,20.3517342,16.5941982,1275,1275,1275,1275,12.7196865,16.7225208,12.7196865,16.7225208,770,750,770,750,0,165,0,165,1560,1760,1560,1760,165,0,165,0,20.0010548,0.00101333,20.0010548,0.00101333,311.198822,103.395889,311.198822,103.395889 [f=0013098] [13098] Game End Stats Values: 13,3675,4120,3675,4120,132.824341,89.4085693,132.824341,89.4085693,0,0,0,0,0,0,0,0,0,0,0,0,173.600159,309.301025,173.600159,309.301025,0,0,0,0,27.0209446,25.144186,27.0209446,25.144186,1275,1275,1275,1275,13.4255228,19.0836964,13.4255228,19.0836964,770,750,770,750,0,165,0,165,1630,2095,1630,2095,165,0,165,0,20.0010548,0.00101333,20.0010548,0.00101333,311.198822,180.69693,311.198822,180.69693 [f=0013098] [13098] Game End Stats Values: 14,3995,4150,3995,4150,187.674347,130.162827,187.674347,130.162827,0,0,0,0,0,0,0,0,0,0,0,0,484.502838,409.287842,484.502838,409.287842,0,90,0,90,30.9401722,30.9655094,30.9401722,30.9655094,1275,1275,1275,1275,14.7802668,20.1203346,14.7802668,20.1203346,1000,710,1000,710,390,215,390,215,1720,2075,1720,2075,215,390,215,390,20.0010548,20.1035576,20.0010548,20.1035576,419.878998,512.68573,419.878998,512.68573 [f=0013098] [13098] Game End Stats Values: 15,3995,4360,3995,4360,238.653107,154.081802,238.653107,154.081802,0,0,0,0,0,0,0,0,0,0,0,0,484.502838,409.287842,484.502838,409.287842,0,90,0,90,26.2907467,27.6200523,26.2907467,27.6200523,1275,1275,1275,1275,18.827301,18.2642307,18.827301,18.2642307,1000,885,1000,885,390,215,390,215,1720,2110,1720,2110,215,390,215,390,56.2510529,40.2062263,56.2510529,40.2062263,419.878998,512.68573,419.878998,512.68573 [f=0013098] [13098] Game End Stats Values: 16,4175,4695,4175,4695,285.818085,181.337509,285.818085,181.337509,0,0,0,0,0,0,0,0,0,0,0,0,497.971283,409.287842,497.971283,409.287842,0,90,0,90,24.8095207,26.7315273,24.8095207,26.7315273,1275,1275,1275,1275,18.4864082,19.2758083,18.4864082,19.2758083,1000,1005,1000,1005,390,215,390,215,1900,2325,1900,2325,215,390,215,390,56.2510529,60.3091164,56.2510529,60.3091164,419.878998,526.154114,419.878998,526.154114 [f=0013098] [13098] Game End Stats Values: 17,4265,5085,4265,5085,319.965576,220.792206,319.965576,220.792206,0,0,0,0,0,0,0,0,0,0,0,0,497.971283,409.287842,497.971283,409.287842,0,90,0,90,28.9016705,32.5064926,28.9016705,32.5064926,1275,1330,1275,1330,19.7958565,23.4371624,19.7958565,23.4371624,1000,1180,1000,1180,390,215,390,215,1990,2485,1990,2485,215,390,215,390,56.2510529,60.3091164,56.2510529,60.3091164,419.878998,526.154114,419.878998,526.154114 [f=0013098] [13098] Game End Stats Values: 18,4585,5305,4585,5305,366.176727,283.459259,366.176727,283.459259,0,0,0,0,0,0,0,0,0,0,0,0,497.971283,409.287842,497.971283,409.287842,90,90,90,90,31.2708111,45.5628204,31.2708111,45.5628204,1505,1330,1505,1330,22.3691444,26.9163303,22.3691444,26.9163303,1000,1330,1000,1330,390,215,390,215,1990,2555,1990,2555,215,390,215,390,56.2510529,80.4113922,56.2510529,80.4113922,419.878998,526.154114,419.878998,526.154114 [f=0013098] [13098] Game End Stats Values: 19,5015,5730,5015,5730,394.465393,324.196716,394.465393,324.196716,0,0,0,0,0,0,0,0,1.35986328,0,1.35986328,0,497.971283,470.605408,497.971283,470.605408,280,180,280,180,27.630312,35.1505356,27.630312,35.1505356,1505,1330,1505,1330,21.1743736,26.434391,21.1743736,26.434391,1240,1330,1240,1330,390,215,390,215,1990,2890,1990,2890,215,390,215,390,56.2520905,80.4113922,56.2520905,80.4113922,481.196564,526.154114,481.196564,526.154114 [f=0013098] [13098] Game End Stats Values: 20,5225,6115,5225,6115,420.592285,330.550171,420.592285,330.550171,0,0,0,0,0,0,0,0,1.35986328,0,1.35986328,0,497.971283,594.989746,497.971283,594.989746,380,270,380,270,22.6564827,26.2469215,22.6564827,26.2469215,1505,1330,1505,1330,20.4858704,25.9111614,20.4858704,25.9111614,1440,1590,1440,1590,390,305,390,305,1900,2925,1900,2925,305,390,305,390,56.2520905,80.4113922,56.2520905,80.4113922,605.581177,526.154114,605.581177,526.154114 [f=0013098] [13098] Game End Stats Values: 21,5135,6700,5135,6700,463.051392,351.622803,463.051392,351.622803,0,0,0,0,0,0,0,0,55.7262573,0,55.7262573,0,545.698608,702.819336,545.698608,702.819336,380,270,380,270,22.8883533,29.7016296,22.8883533,29.7016296,1505,1330,1505,1330,18.8530846,28.1992779,18.8530846,28.1992779,1440,1765,1440,1765,390,447.199951,390,447.199951,1810,3335,1810,3335,447.199951,390,447.199951,390,56.2520905,84.617363,56.2520905,84.617363,713.410767,575.268127,713.410767,575.268127 [f=0013098] [13098] Game End Stats Values: 22,5415,7170,5415,7170,476.562866,377.874634,476.562866,377.874634,0,0,0,0,0,0,0,0,55.7262573,0,55.7262573,0,545.698608,702.819336,545.698608,702.819336,380,270,380,270,23.2888508,36.8940964,23.2888508,36.8940964,1505,1330,1505,1330,16.1067619,30.9301968,16.1067619,30.9301968,1720,2060,1720,2060,390,447.199951,390,447.199951,1810,3510,1810,3510,447.199951,390,447.199951,390,56.2520905,111.347633,56.2520905,111.347633,713.410767,575.268127,713.410767,575.268127 [f=0013098] [13098] Game End Stats Values: 23,5955,7615,5955,7615,479.170288,416.169312,479.170288,416.169312,0,0,0,0,0,0,0,0,55.7262573,0,55.7262573,0,545.698608,702.819336,545.698608,702.819336,830,270,830,270,22.8114204,37.2196465,22.8114204,37.2196465,1505,1330,1505,1330,15.6519861,32.0817757,15.6519861,32.0817757,1720,2210,1720,2210,390,447.199951,390,447.199951,1900,3805,1900,3805,447.199951,390,447.199951,390,56.2520905,137.245117,56.2520905,137.245117,713.410767,575.268127,713.410767,575.268127 [f=0013098] [13098] Game End Stats Values: 24,6235,8125,6235,8125,528.95282,459.884705,528.95282,459.884705,0,0,0,0,0,0,0,0,55.7262573,0,55.7262573,0,597.880737,798.059082,597.880737,798.059082,830,450,830,450,21.3128223,38.1221809,21.3128223,38.1221809,1505,1330,1505,1330,20.5660286,31.3901672,20.5660286,31.3901672,2000,2470,2000,2470,390,447.199951,390,447.199951,1900,3875,1900,3875,447.199951,390,447.199951,390,56.2520905,151.09201,56.2520905,151.09201,808.650513,628.361755,808.650513,628.361755 [f=0013098] [13098] Game End Stats Values: 25,6235,8180,6235,8180,586.428589,514.851135,586.428589,514.851135,0,0,0,0,0,0,0,0,292.528748,0,292.528748,0,934.104431,960.863953,934.104431,960.863953,830,450,830,450,22.4585075,44.4340324,22.4585075,44.4340324,1505,1330,1505,1330,23.4789066,34.0234451,23.4789066,34.0234451,2000,2395,2000,2395,760,447.199951,760,447.199951,1900,4005,1900,4005,447.199951,760,447.199951,760,92.5020905,170.990509,92.5020905,170.990509,972.389771,964.585388,972.389771,964.585388 [f=0013098] [13098] Game End Stats Values: 26,6145,8480,6145,8480,651.872314,654.08844,651.872314,654.08844,0,0,0,0,0,0,0,0,463.435547,0,463.435547,0,1273.8772,1080.96692,1273.8772,1080.96692,740,450,740,450,29.2466526,72.5798798,29.2466526,72.5798798,1505,1385,1505,1385,21.0657921,41.379158,21.0657921,41.379158,2000,2390,2000,2390,1135,627.199951,1135,627.199951,1900,4255,1900,4255,627.199951,1135,627.199951,1135,92.5020905,181.247467,92.5020905,181.247467,1100.63306,1307.3988,1100.63306,1307.3988 [f=0013098] [13098] Game End Stats Values: 27,6345,9220,6345,9220,706.891113,792.218933,706.891113,792.218933,0,0,0,0,0,0,0,0,607.667603,0,607.667603,0,1318.20117,1926.16626,1318.20117,1926.16626,740,540,740,540,28.644804,81.6924133,28.644804,81.6924133,1505,1440,1505,1440,23.315115,43.0011215,23.315115,43.0011215,2200,2725,2200,2725,1135,627.199951,1135,627.199951,1900,4515,1900,4515,627.199951,1135,627.199951,1135,128.75209,211.197784,128.75209,211.197784,1956.66809,1355.42737,1956.66809,1355.42737 [f=0013098] [13098] Game End Stats Values: 28,5285,9865,5285,9865,763.685852,961.841187,763.685852,961.841187,0,0,0,0,0,0,0,0,870.295776,0,870.295776,0,1318.20117,2302.40771,1318.20117,2302.40771,740,540,740,540,27.5826149,86.8221512,27.5826149,86.8221512,1505,1440,1505,1440,20.8974361,42.9193497,20.8974361,42.9193497,2000,3195,2000,3195,1135,1777.19995,1135,1777.19995,1040,4690,1040,4690,1824.86658,1135,1824.86658,1135,128.75209,211.197784,128.75209,211.197784,2349.66187,1540.55176,2349.66187,1540.55176 [f=0013098] [13098] Game End Stats Values: 29,5125,10190,5125,10190,797.520691,1139.73132,797.520691,1139.73132,0,0,0,0,0,0,0,0,1033.39087,0,1033.39087,0,1393.21313,2584.61279,1393.21313,2584.61279,740,540,740,540,22.8903103,93.9309082,22.8903103,93.9309082,1505,1440,1505,1440,16.3730335,43.47052,16.3730335,43.47052,2000,3045,2000,3045,1360,1937.19995,1360,1937.19995,880,5165,880,5165,1984.86658,1435,1984.86658,1435,128.75209,211.197784,128.75209,211.197784,2653.17261,1621.11926,2653.17261,1621.11926 [f=0013098] [13098] Game End Stats Values: 30,4300,10520,4300,10520,815.392761,1246.30774,815.392761,1246.30774,0,0,0,0,0,0,0,0,1136.23511,0,1136.23511,0,1761.03162,3825.30347,1761.03162,3825.30347,740,540,740,540,17.8363285,63.7063026,17.8363285,63.7063026,1505,1440,1505,1440,14.356266,39.6052132,14.356266,39.6052132,1280,3305,1280,3305,1360,2762.19995,1360,2762.19995,775,5235,775,5235,2809.8667,1435,2809.8667,1435,128.75209,226.02002,128.75209,226.02002,3908.41553,2139.04932,3908.41553,2139.04932 [f=0013098] [13098] Game End Stats Values: 31,3705,10730,3705,10730,816.887756,1256.16235,816.887756,1256.16235,0,0,0,0,0,0,0,0,1149.05981,0,1149.05981,0,1761.03162,4007.17871,1761.03162,4007.17871,740,540,740,540,15.2185221,56.4535713,15.2185221,56.4535713,1505,1440,1505,1440,13.9122934,38.0769234,13.9122934,38.0769234,720,3480,720,3480,1360,3357.19995,1360,3357.19995,740,5270,740,5270,3404.8667,1435,3404.8667,1435,128.75209,228.481689,128.75209,228.481689,4100.53174,2140.79224,4100.53174,2140.79224 [f=0013099] [13099] Event [568,444.662476,1192]: 1 lost unit Wind/Tidal Generator [f=0013122] [13122] Event [3752.98682,3.40926504,2861.60596]: 1 lost unit Recluse [f=0013125] [13125] Event [616,441.245728,1176]: 1 lost unit Metal Extractor [f=0013146] [13146] Event [280,311.039368,184]: 1 lost unit Solar Collector [f=0013146] [13146] Event [1630.91638,256.284882,1061.43042]: 1 lost unit Venom [f=0013209] [13209] Event [4200.01855,267.446533,4748]: 0 finished unit Rogue [f=0013249] Spectator mahoutsukai left the game: normal quit [f=0013249] [13249] Event [undefined]: mahoutsukai quit [f=0013277] [13277] Event [2584,189.328384,4792]: 0 finished unit Wind/Tidal Generator [f=0013371] [13371] Event [3464,98.4279633,3208]: 0 finished unit Metal Extractor [f=0013384] No clients connected, shutting down server [f=0013384] Server shutdown [f=0013395] [13395] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0013437] [13437] Event [1464,202.251434,3496]: 0 finished unit Caretaker [f=0013477] [13477] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0013535] [13535] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0013575] [13575] Event [2504,168.795013,4776]: 0 finished unit Wind/Tidal Generator [f=0013622] [13622] Event [4200.01855,267.446533,4748]: 0 finished unit Convict [f=0013791] [13791] Event [4200.01855,267.446533,4748]: 0 finished unit Outlaw [f=0013821] [13821] Event [2424,137.33902,4776]: 0 finished unit Wind/Tidal Generator [f=0013923] [13923] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0014021] [14021] Event [4200.01855,267.446533,4748]: 0 finished unit Rogue [f=0014106] [14106] Event [2344,100.831223,4760]: 0 finished unit Wind/Tidal Generator [f=0014141] [14141] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0014207] [14207] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0014267] [14267] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0014351] [14351] Event [4200.01855,267.446533,4748]: 0 finished unit Convict [f=0014375] [14375] Event [2264,97.9393005,4744]: 0 finished unit Wind/Tidal Generator [f=0014500] [14500] Event [4200.01855,267.446533,4748]: 0 finished unit Outlaw [f=0014620] [14620] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0014645] [14645] Event [2184,97.9393005,4728]: 0 finished unit Wind/Tidal Generator [f=0014708] [14708] Event [4200.01855,267.446533,4748]: 0 finished unit Rogue [f=0014825] [14825] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0014895] [14895] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0014955] [14955] Event [4200.01855,267.446533,4748]: 0 finished unit Bandit [f=0015038] [15038] Event [4200.01855,267.446533,4748]: 0 finished unit Convict [f=0015194] [15194] Event [4200.01855,267.446533,4748]: 0 finished unit Outlaw [f=0015319] [15319] Event [4200.01855,267.446533,4748]: 0 finished unit Thug [f=0015337] Autoquit sending quit command. [f=0015337] [QuitAction] user exited to system [f=0015337] [SpringApp::Kill][1] fromRun=1 [f=0015337] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015337] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015337] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015337] [ThreadPool::SetThreadCount][2] workers=0 [f=0015337] [SpringApp::Kill][2] [f=0015337] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015337] [Game::KillLua][3] dtor=0 luaUI=0x63c1c7d0 [f=0015337] Start widgetHandler:Shutdown [f=0015337] Shutdown - SaveOrderList Complete [f=0015337] Writing last game win data [f=0015337] Shutdown - SaveConfigData Complete [f=0015337] Shutdown Widget - Chili Highlight [f=0015337] Shutdown Widget - Save/Load API [f=0015337] Shutdown Widget - Draw After Chili [f=0015337] Shutdown Widget - EPIC Menu [f=0015337] Shutdown Widget - Chili Minimap [f=0015337] Shutdown Widget - Chili Widget Selector [f=0015337] Shutdown Widget - Local Team Colors [f=0015337] Shutdown Widget - Display Keys 2 [f=0015337] Shutdown Widget - Save Game Menu [f=0015337] Shutdown Widget - HealthBars [f=0015337] Shutdown Widget - Noises [f=0015337] Shutdown Widget - Unit Icons [f=0015337] Shutdown Widget - Win Counter [f=0015337] Shutdown Widget - BuildETA [f=0015337] Shutdown Widget - SpringRTS Replay Stats [f=0015337] Shutdown Widget - Modular Comm Info [f=0015337] Shutdown Widget - CameraShake [f=0015337] Shutdown Widget - Chili Economy Panel Default [f=0015337] Shutdown Widget - Chili EndGame Window [f=0015337] Shutdown Widget - Chili Nuke Warning [f=0015337] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015337] Shutdown Widget - Chili Spectator Panels [f=0015337] Shutdown Widget - Context Menu [f=0015337] Shutdown Widget - Darkening [f=0015337] Shutdown Widget - MetalFeatures (new) [f=0015337] Shutdown Widget - Defense Range Zero-K [f=0015337] Shutdown Widget - Grab Input [f=0015337] Input grabbing is disabled! [f=0015337] Shutdown Widget - Highlight Geos [f=0015337] Shutdown Widget - Local Widgets Config [f=0015337] Shutdown Widget - MinimapEvents [f=0015337] Shutdown Widget - Missile Silo Range [f=0015337] Shutdown Widget - Point Tracker [f=0015337] Shutdown Widget - Showeco and Grid Drawer [f=0015337] Shutdown Widget - Stereo3D [f=0015337] Shutdown Widget - State Reverse and Latency [f=0015337] Shutdown Widget - Music Player v2 [f=0015337] Shutdown Widget - Attack AoE [f=0015337] Shutdown Widget - Map Edge Extension [f=0015337] Shutdown Widget - Selection Send [f=0015337] Shutdown Widget - LupsManager [f=0015337] Shutdown Widget - Newton Firezone [f=0015337] Shutdown Widget - Chili Pro Console [f=0015337] Shutdown Widget - Persistent Build Height [f=0015337] Shutdown Widget - Lasso Terraform GUI [f=0015337] Shutdown Widget - Chili Framework [f=0015337] Shutdown Widget - Lups [f=0015337] Shutdown Widget - Mex Placement Handler [f=0015337] Shutdown Widget - Custom Markers [f=0015337] Shutdown Widget - Chili Core Selector [f=0015337] Shutdown Widget - Select Keys [f=0015337] Shutdown Widget - Pause Screen [f=0015337] Shutdown Widget - Layout Handler [f=0015337] Shutdown Widget - Text To Speech Control [f=0015337] End widgetHandler:Shutdown [f=0015337] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={836877,105936092} {int,ext,rec}Allocs={24175601,0,0} {chunk,block}Bytes={105936092,0} [f=0015337] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015337] [Game::KillLua][2] dtor=0 luaRules=0x52f40530 [f=0015337] Start gadgetHandler:Shutdown [f=0015337] Shutdown - StartSetup [f=0015337] Shutdown - UnitMorph [f=0015337] Shutdown - Carrier Drones [f=0015337] Shutdown - LupsNanoSpray [f=0015337] Shutdown - Missile Silo Controller [f=0015337] Shutdown - Modular Comm Info [f=0015337] Shutdown - Terrain Texture Handler [f=0015337] Shutdown - UnitCloakShield [f=0015337] Shutdown - Starlight Handler [f=0015337] End gadgetHandler:Shutdown [f=0015337] Start gadgetHandler:Shutdown [f=0015337] Shutdown - Save/Load [f=0015337] Shutdown - Teleport Throw [f=0015337] Shutdown - UnitMorph [f=0015337] Shutdown - Modular Comm Info [f=0015337] Shutdown - Retreat Command [f=0015337] Shutdown - Shockwaves [f=0015337] Shutdown - we require more minerals v1.1 [f=0015337] Shutdown - UnitCloakShield [f=0015337] Shutdown - Lups Cloak FX [f=0015337] Shutdown - Lups [f=0015337] Shutdown - Lups Shield [f=0015337] End gadgetHandler:Shutdown [f=0015337] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24175633,0,0} {chunk,block}Bytes={0,0} [f=0015337] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24175633,0,0} {chunk,block}Bytes={0,0} [f=0015337] [Game::KillLua][4] dtor=0 [f=0015337] [Game::~CGame][1] [f=0015337] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015337] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015337] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015337] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015337] [Game::KillLua][4] dtor=1 [f=0015337] [Game::KillMisc][1] [f=0015337] [Game::KillMisc][2] [f=0015337] [Game::KillMisc][3] [f=0015337] [Game::KillRendering][1] [f=0015337] [3DOParser::Kill] allocated 137 pieces [f=0015337] [S3OParser::Kill] allocated 2752 pieces [f=0015337] [AssParser::Kill] allocated 224 pieces [f=0015337] [Game::KillInterface][1] [f=0015337] [Game::KillInterface][2] [f=0015337] [Game::KillSimulation][1] [f=0015337] [Game::KillSimulation][2] [f=0015337] [CCollisionHandler] dis-/continuous tests: 0/1525257 [f=0015337] [Game::KillSimulation][3] [f=0015337] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015337] [~CPathCache(20x20)] cacheHits=50 hitPercentage=23% numHashColls=0 maxCacheSize=9 [f=0015337] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015337] [~CPathCache(40x40)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015337] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015337] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015337] [LosHandler::Kill] raycast instance cache-{hits,misses}={4832,13382}; shared=1%; cached=25% [f=0015337] [Game::KillSimulation][4] [f=0015337] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015337] [Game::~CGame][2] [f=0015337] [Game::~CGame][3] [f=0015337] [SpringApp::Kill][3] [f=0015337] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163431 bytes sent 150262 bytes recv'd [f=0015337] [SpringApp::Kill][4] font=0x46850aa0 [f=0015337] [SpringApp::Kill][5] [f=0015337] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x468c5f00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=3978ms file="luaui/widgets/chili_old/controls/trackbar.lua" indx=4198 inflSize=3kb readTime=298ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=244ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=232ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=59ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=57ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=57ms file="luaui/images/ranks/goldstar.png" indx=3711 inflSize=6kb readTime=51ms file="luarules/gadgets/cai/combathandler.lua" indx=1631 inflSize=1kb readTime=41ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=37ms file="unitpics/turretemp.png" indx=6626 inflSize=11kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 54355785 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x469abf90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46b38d00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46923260) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fef24094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]