[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.e6jurK3GJb/springsettings.1053941.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f527c098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2008 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1053941/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 414ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ef2710] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ef2710] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1307ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1612ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 367ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] anger_birb was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1053941/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1245ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11756,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1053941/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514da200,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b84c2b60066da50ae4d153b65fc8eb57 [f=-000001] Connection attempt from Dropgunner [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dropgunner changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from lownrgjeb [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lownrgjeb changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lownrgjeb" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lownrgjeb" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dropgunner" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dropgunner" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lownrgjeb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lownrgjeb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lownrgjeb" string="[Game::Load][lua{Rules,Gaia}={00000000662040c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dropgunner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dropgunner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dropgunner" string="[Game::Load][lua{Rules,Gaia}={000000011eac8680,0000000000000000}]" [f=-000001] Allies: I choose: aaa aha ha ha ha ha ! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4623,177.862701,4762]: 0 finished unit Engineer Commander [f=-000001] [0] Event [531,172.30249,491]: 1 finished unit Recon Commander [f=0000000] [0] Dropgunner, team: 0, elo:1500, userid: 479551 [f=0000000] [0] lownrgjeb, team: 1, elo:1491, userid: 502837 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000050] [50] Event [4608,188.452515,4928]: 0 finished unit Rover Assembly [f=0000076] [76] Event [512,172.172241,720]: 1 finished unit Hovercraft Platform [f=0000316] [316] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000396] [396] Event [512,173.917694,688]: 1 finished unit Dagger [f=0000503] [503] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000650] [650] Event [512,173.917694,688]: 1 finished unit Dagger [f=0000654] [654] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Mason [f=0000669] hi [f=0000750] [750] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000819] [819] Event [824,175.819244,568]: 1 finished unit Solar Collector [f=0000908] [908] Event [512,173.917694,688]: 1 finished unit Dagger [f=0001022] [1022] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Mason [f=0001249] [1249] Event [4728,171.994873,4760]: 0 finished unit Solar Collector [f=0001388] [1388] Event [512,173.917694,688]: 1 finished unit Dagger [f=0001436] [1436] Event [920,175.876007,552]: 1 finished unit Solar Collector [f=0001794] [1794] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0001944] [1944] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0002116] [2116] Event [1000,175.833435,504]: 1 finished unit Solar Collector [f=0002205] [2205] Event [512,173.917694,688]: 1 finished unit Quill [f=0002282] [2282] Event [4808,175.819244,4680]: 0 finished unit Solar Collector [f=0002315] [2315] Event [3831.70532,186.704163,4088.74316]: 0 lost unit Scorcher [f=0002318] [2318] Event [4904,166.708832,4008]: 0 finished unit Solar Collector [f=0002736] [2736] Event [4728,166.694641,4616]: 0 finished unit Solar Collector [f=0002747] [2747] Event [4656,166.87912,4528]: 0 lost unit Lotus [f=0002866] [2866] Event [4635.82178,170.278748,4497.42969]: 0 lost unit Mason [f=0003116] [3116] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0003119] [3119] Event [512,173.917694,688]: 1 finished unit Quill [f=0003236] [3236] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0003288] [3288] Event [4963.52246,174.752838,4130.03369]: 1 lost unit Dagger [f=0003422] [3422] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0003507] [3507] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0003698] [3698] Event [4464,172.299957,4480]: 0 finished unit Lotus [f=0003882] [3882] Event [3497.9209,175.180923,3229.9231]: 0 lost unit Scorcher [f=0003887] [3887] Event [1312,172.172241,464]: 1 finished unit Lotus [f=0003908] [3908] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0003950] [3950] Event [528,173.811279,544]: 1 finished unit Lotus [f=0003996] [3996] Event [4648,170.284882,4680]: 0 finished unit Solar Collector [f=0004098] [4098] Event [3564.19312,172.172241,4091.20801]: 1 lost unit Dagger [f=0004299] [4299] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0004530] [4530] Event [512,173.917694,688]: 1 finished unit Scalpel [f=0004578] [4578] Event [4800,179.466248,4128]: 0 finished unit Lotus [f=0004719] [4719] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0004738] [4738] Event [488,175.819244,408]: 1 finished unit Solar Collector [f=0005019] [5019] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0005190] [5190] Event [400.795349,181.277863,1609.00061]: 0 lost unit Scorcher [f=0005329] [5329] Event [1648,174.066711,864]: 1 finished unit Picket [f=0005340] [5340] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Mason [f=0005574] [5574] Event [3928,179.650726,4888]: 0 finished unit Solar Collector [f=0005727] [5727] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Mason [f=0005741] [5741] Event [600,175.627686,472]: 1 finished unit Solar Collector [f=0005841] [5841] Event [512,173.917694,688]: 1 finished unit Scalpel [f=0006023] [6023] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0006105] [6105] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0006199] [6199] Event [512,173.917694,688]: 1 finished unit Dagger [f=0006505] [6505] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0006506] [6506] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0006547] [6547] Event [512,173.917694,688]: 1 finished unit Dagger [f=0006652] [6652] Event [472,181.318878,1608]: 1 finished unit Metal Extractor [f=0006753] [6753] Event [3046.91211,172.172241,4722.1875]: 1 lost unit Dagger [f=0006791] [6791] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0006835] [6835] Event [512,173.917694,688]: 1 finished unit Dagger [f=0006896] [6896] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0007092] [7092] Event [512,173.917694,688]: 1 finished unit Dagger [f=0007128] [7128] Event [1216,173.676453,1424]: 1 finished unit Picket [f=0007178] [7178] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0007275] [7275] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0007306] [7306] Event [4568,179.473328,5016]: 0 finished unit Energy Pylon [f=0007348] [7348] Event [512,173.917694,688]: 1 finished unit Dagger [f=0007373] [7373] Event [3248,175.876007,4608]: 0 finished unit Lotus [f=0007386] [7386] Event [1131.76099,175.403549,2638.67969]: 0 lost unit Scorcher [f=0007615] [7615] Event [735.000854,177.262558,2343.07104]: 1 lost unit Quill [f=0007673] [7673] Event [918.839172,172.174301,2789.73755]: 1 lost unit Dagger [f=0007678] [7678] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0007722] [7722] Event [985.778687,173.588928,2869.76147]: 0 lost unit Scorcher [f=0007723] [7723] Event [964.512207,174.077423,2868.49927]: 0 lost unit Scorcher [f=0008023] [8023] Event [512,173.917694,688]: 1 finished unit Scalpel [f=0008055] [8055] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0008123] [8123] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0008458] [8458] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0008712] [8712] Event [512,173.917694,688]: 1 finished unit Scalpel [f=0008835] [8835] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0008917] [8917] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0008981] [8981] Event [512,173.917694,688]: 1 finished unit Dagger [f=0009007] [9007] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0009011] [9011] Event [5000,177.635651,4264]: 0 finished unit Solar Collector [f=0009138] [9138] Event [1200,175.819244,2928]: 1 finished unit Picket [f=0009190] [9190] Event [5000,179.466248,4344]: 0 finished unit Solar Collector [f=0009236] [9236] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0009331] [9331] Event [4648,177.820129,5016]: 0 finished unit Caretaker [f=0009371] [9371] Event [5000,175.93277,4424]: 0 finished unit Solar Collector [f=0009386] [9386] Event [512,173.917694,688]: 1 finished unit Quill [f=0009463] [9463] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0009535] [9535] Event [2781.99097,177.662079,3757.72729]: 1 lost unit Dagger [f=0009539] [9539] Event [2718.19336,177.642761,3735.81616]: 1 lost unit Dagger [f=0009539] [9539] Event [2711.85645,177.642761,3707.84448]: 1 lost unit Dagger [f=0009622] [9622] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0009635] [9635] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0009673] [9673] Event [512,173.917694,688]: 1 finished unit Dagger [f=0009798] [9798] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0009880] [9880] Event [648,173.995728,568]: 1 finished unit Solar Collector [f=0009912] [9912] Event [512,173.917694,688]: 1 finished unit Dagger [f=0009977] [9977] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0009993] [9993] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0010092] [10092] Event [512,173.917694,688]: 1 finished unit Dagger [f=0010102] [10102] Event [1321.33154,174.711868,3292.07788]: 0 lost unit Scorcher [f=0010112] [10112] Event [1315.79602,173.646774,3291.83643]: 0 lost unit Scorcher [f=0010133] [10133] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0010154] [10154] Event [1608,174.002838,3256]: 1 lost unit Metal Extractor [f=0010183] [10183] Event [1395.46985,181.172119,3068.22681]: 0 lost unit Scorcher [f=0010184] [10184] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0010197] [10197] Event [1373.34534,180.629944,2991.35522]: 0 lost unit Scorcher [f=0010234] [10234] Event [1200,175.819244,2928]: 1 lost unit Picket [f=0010271] [10271] Event [512,173.917694,688]: 1 finished unit Dagger [f=0010302] [10302] Event [1233.59351,175.819244,3000.26294]: 1 lost unit Dagger [f=0010341] [10341] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0010415] [10415] Event [776,175.819244,2456]: 1 lost unit Metal Extractor [f=0010421] [10421] Event [852.628174,177.642761,2570.61499]: 0 lost unit Scorcher [f=0010440] [10440] Event [878.67041,176.139221,2521.65527]: 0 lost unit Scorcher [f=0010452] [10452] Event [512,173.917694,688]: 1 finished unit Dagger [f=0010521] [10521] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0010536] [10536] Event [824.935913,177.642548,2232.2356]: 0 lost unit Scorcher [f=0010631] [10631] Event [634.534973,181.316772,1949.28821]: 0 lost unit Scorcher [f=0010632] [10632] Event [512,173.917694,688]: 1 finished unit Dagger [f=0010701] [10701] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0010757] [10757] Event [1856,172.420593,3184]: 1 finished unit Lotus [f=0010881] [10881] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0011060] [11060] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0011226] [11226] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0011233] [11233] Event [512,173.917694,688]: 1 finished unit Scalpel [f=0011395] [11395] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0011580] [11580] Event [3056,174.24408,1008]: 1 finished unit Picket [f=0011765] [11765] Event [4728,173.938965,5016]: 0 finished unit Caretaker [f=0011771] [11771] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0011797] [11797] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0011816] [11816] Event [2704,179.7146,3952]: 0 lost unit Lotus [f=0011899] [11899] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0011906] [11906] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0011922] [11922] Event [512,173.917694,688]: 1 finished unit Scalpel [f=0011926] [11926] Event [1608,173.325958,3256]: 1 finished unit Metal Extractor [f=0012041] [12041] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Scorcher [f=0012055] [12055] Event [2824,173.995728,3896]: 0 lost unit Metal Extractor [f=0012285] [12285] Event [3488,173.995728,1200]: 1 finished unit Picket [f=0012341] [12341] Event [512,173.917694,688]: 1 finished unit Quill [f=0012353] [12353] Event [2852.58936,177.513824,3951.39868]: 0 lost unit Mason [f=0012356] [12356] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Ravager [f=0012557] [12557] Event [1696,175.741211,3376]: 1 finished unit Picket [f=0012677] [12677] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Ravager [f=0012960] [12960] Event [3344,173.995728,1216]: 1 finished unit Picket [f=0013001] [13001] Event [3592,183.113251,1736]: 0 lost unit Metal Extractor [f=0013024] [13024] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Ravager [f=0013161] [13161] Event [512,173.917694,688]: 1 finished unit Mace [f=0013259] [13259] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0013432] [13432] Event [4408,173.995728,920]: 0 lost unit Metal Extractor [f=0013441] [13441] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0013453] [13453] Event [512,173.917694,688]: 1 finished unit Quill [f=0013455] [13455] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Ravager [f=0013527] [13527] Event [5064,175.627686,4152]: 0 finished unit Storage [f=0013688] [13688] Event [3931.50195,174.03418,591.083862]: 0 lost unit Mason [f=0013732] [13732] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0013761] [13761] Event [2112,172.193542,2016]: 1 finished unit Lotus [f=0013782] [13782] Event [3816,173.995728,504]: 0 lost unit Metal Extractor [f=0013805] [13805] Event [512,173.917694,688]: 1 finished unit Scalpel [f=0013924] [13924] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Ravager [f=0013975] [13975] Event [5064,174.24408,4104]: 0 finished unit Storage [f=0014165] [14165] Event [512,173.917694,688]: 1 finished unit Scalpel [f=0014227] [14227] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0014274] [14274] Event [1696,175.741211,3376]: 1 lost unit Picket [f=0014309] [14309] Event [1824,172.165161,3344]: 1 lost unit Picket [f=0014310] [14310] Event [1608,173.325958,3256]: 1 lost unit Metal Extractor [f=0014355] [14355] Event [1856,172.420593,3184]: 1 lost unit Lotus [f=0014374] [14374] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Ravager [f=0014415] [14415] Event [5064,170.178467,4056]: 0 finished unit Storage [f=0014624] [14624] Event [512,173.917694,688]: 1 finished unit Scalpel [f=0014708] [14708] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Ravager [f=0014924] [14924] Event [472,181.318878,1608]: 1 lost unit Metal Extractor [f=0015027] [15027] Event [4607.99805,189.196213,4910.00781]: 0 finished unit Ravager [f=0015100] [15100] Event [328,175.819244,1000]: 1 lost unit Metal Extractor [f=0015200] [15200] Event [594.999023,173.995728,819.646301]: 1 lost unit Quill [f=0015250] [15250] Event [512.466309,173.93074,764.515442]: 0 lost unit Scorcher [f=0015250] [15250] Event [492.649323,173.940613,775.465698]: 0 lost unit Scorcher [f=0015250] [15250] Event [479.632843,173.810684,795.215271]: 0 lost unit Scorcher [f=0015253] [15253] Event [454.332458,173.960144,801.970459]: 0 lost unit Scorcher [f=0015283] [15283] Event [386.907562,175.819016,701.145447]: 0 lost unit Scorcher [f=0015301] [15301] Event [528,173.811279,544]: 1 lost unit Lotus [f=0015315] lgid [f=0015333] [15333] Event [512,173.917694,720]: 1 lost unit Hovercraft Platform [f=0015356] uu [f=0015435] nice [f=0015448] [15448] Event [424,175.819244,328]: 1 lost unit Metal Extractor [f=0015467] gg [f=0015480] [15480] Event [276.916656,177.605667,804.423035]: 1 lost unit Dagger [f=0015496] [15496] Event [369.201691,175.069153,789.194275]: 1 lost unit Dagger [f=0015502] [15502] Event [477.23111,175.819244,980.227478]: 1 lost unit Dagger [f=0015540] [15540] Event [517.389038,175.912827,942.367249]: 0 lost unit Scorcher [f=0015552] [15552] Event [520.246399,175.57254,843.158264]: 0 lost unit Scorcher [f=0015589] [15589] Event [379.980408,175.750519,789.561646]: 1 lost unit Dagger [f=0015601] [15601] Event [4408,173.318848,920]: 1 finished unit Metal Extractor [f=0015613] [15613] Event [299.138092,176.576004,958.749695]: 1 lost unit Dagger [f=0015633] [15633] Event [undefined]: lownrgjeb resigned [f=0015633] game_message: lownrgjeb has been destroyed! [f=0015633] game_message: Dropgunner wins! [f=0015633] Submitting stats [f=0015633] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015633] Part| Total Time|Time of the last 0.5s [f=0015633] Draw 12909.25ms 11.06% [f=0015633] Lua::Callins::Synced 7309.43ms 30.48% [f=0015633] Lua::Callins::Unsynced 18817.28ms 17.03% [f=0015633] Lua::CollectGarbage::Synced 334.47ms 0.30% [f=0015633] Lua::CollectGarbage::Unsynced 705.50ms 0.70% [f=0015633] Misc::Profiler::AddTime 59.04ms 0.00% [f=0015633] Sim 34011.54ms 76.39% [f=0015633] [15633] Received game_message: lownrgjeb has been destroyed! [f=0015633] [15633] Received game_message: Dropgunner wins! [f=0015634] [15634] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015634] [15634] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015634] [15634] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015634] [15634] Game End Stats Values: 2,2055,2065,2055,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.06759882,4.66666651,5.06759882,80,0,80,0,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015634] [15634] Game End Stats Values: 3,2295,2275,2295,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8.13333321,8,1275,1275,1275,1275,6.60372877,7.5392375,6.60372877,7.5392375,160,0,160,0,0,0,0,0,860,1000,860,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015634] [15634] Game End Stats Values: 4,2375,2465,2375,2465,3.70983458,0.32868779,3.70983458,0.32868779,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.26666641,10,8.26666641,1275,1275,1275,1275,7.25198221,9.03123474,7.25198221,9.03123474,240,0,240,0,0,0,0,0,860,1190,860,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015634] [15634] Game End Stats Values: 5,2525,2555,2525,2555,11.0091867,2.07679653,11.0091867,2.07679653,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,10,11.4666662,10,1275,1275,1275,1275,7.49128437,9.12586117,7.49128437,9.12586117,320,0,320,0,0,0,0,0,930,1280,930,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015634] [15634] Game End Stats Values: 6,2725,2680,2725,2680,20.5562878,2.68592882,20.5562878,2.68592882,0,0,0,0,0,0,0,0,0,0,0,0,78.1328125,15.0650005,78.1328125,15.0650005,0,0,0,0,12.3999996,10,12.3999996,10,1275,1275,1275,1275,7.64113379,10.9209433,7.64113379,10.9209433,320,125,320,125,0,0,0,0,1130,1280,1130,1280,0,0,0,0,0,0,0,0,15.0650005,78.1328125,15.0650005,78.1328125 [f=0015634] [15634] Game End Stats Values: 7,2725,2695,2725,2695,32.7763481,10.2558832,32.7763481,10.2558832,0,0,0,0,0,0,0,0,0,0,0,0,173.004807,68.0365829,173.004807,68.0365829,0,0,0,0,14,13.0666666,14,13.0666666,1275,1275,1275,1275,7.81933069,11.5186443,7.81933069,11.5186443,320,0,320,0,125,0,125,0,1130,1420,1130,1420,0,125,0,125,0,0,0,0,72.0458069,173.004807,72.0458069,173.004807 [f=0015634] [15634] Game End Stats Values: 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Values: 36,6115,7290,6115,7290,378.570129,328.53302,378.570129,328.53302,0,0,0,0,0,0,0,0,669.175049,0,669.175049,0,3602.50464,3127.05933,3602.50464,3127.05933,680,270,680,270,16.833334,26,16.833334,26,1275,1275,1275,1275,22.0847073,25.2983551,22.0847073,25.2983551,2540,2625,2540,2625,3317.66675,2622.83325,3317.66675,2622.83325,1620,3120,1620,3120,3154.33325,3899.33301,3154.33325,3899.33301,72.1667328,149.476715,72.1667328,149.476715,3374.3916,4762.14453,3374.3916,4762.14453 [f=0015636] [15636] Event [290.427734,177.744019,902.661011]: 0 lost unit Scorcher [f=0015636] [15636] Event [278.936005,177.714706,929.079346]: 0 lost unit Scorcher [f=0015670] [15670] Event [342.555695,175.686813,629.942566]: 1 lost unit Dagger [f=0015670] [15670] Event [509.589691,175.769165,1043.20313]: 1 lost unit Dagger [f=0015682] [15682] Event [516.651917,175.78096,992.827087]: 1 lost unit Scalpel [f=0015682] [15682] Event [488,175.820969,408]: 1 lost unit Solar Collector [f=0015942] No clients connected, shutting down server [f=0015942] Server shutdown [f=0019367] Autoquit sending quit command. [f=0019367] [QuitAction] user exited to system [f=0019367] [SpringApp::Kill][1] fromRun=1 [f=0019367] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019367] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019367] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019367] [ThreadPool::SetThreadCount][2] workers=0 [f=0019367] [SpringApp::Kill][2] [f=0019367] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019367] [Game::KillLua][3] dtor=0 luaUI=0x50ff2070 [f=0019367] Start widgetHandler:Shutdown [f=0019367] Shutdown - SaveOrderList Complete [f=0019367] Writing last game win data [f=0019367] Shutdown - SaveConfigData Complete [f=0019367] Shutdown Widget - Chili Highlight [f=0019367] Shutdown Widget - Save/Load API [f=0019367] Shutdown Widget - Draw After Chili [f=0019367] Shutdown Widget - EPIC Menu [f=0019367] Shutdown Widget - Chili Minimap [f=0019367] Shutdown Widget - Chili Widget Selector [f=0019367] Shutdown Widget - Local Team Colors [f=0019367] Shutdown Widget - Display Keys 2 [f=0019367] Shutdown Widget - Save Game Menu [f=0019367] Shutdown Widget - HealthBars [f=0019367] Shutdown Widget - Noises [f=0019367] Shutdown Widget - Unit Icons [f=0019367] Shutdown Widget - Win Counter [f=0019367] Shutdown Widget - BuildETA [f=0019367] Shutdown Widget - SpringRTS Replay Stats [f=0019367] Shutdown Widget - Modular Comm Info [f=0019367] Shutdown Widget - CameraShake [f=0019367] Shutdown Widget - Chili Economy Panel Default [f=0019367] Shutdown Widget - Chili EndGame Window [f=0019367] Shutdown Widget - Chili Nuke Warning [f=0019367] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019367] Shutdown Widget - Chili Spectator Panels [f=0019367] Shutdown Widget - Context Menu [f=0019367] Shutdown Widget - Darkening [f=0019367] Shutdown Widget - MetalFeatures (new) [f=0019367] Shutdown Widget - Defense Range Zero-K [f=0019367] Shutdown Widget - Grab Input [f=0019367] Input grabbing is disabled! [f=0019367] Shutdown Widget - Highlight Geos [f=0019367] Shutdown Widget - Local Widgets Config [f=0019367] Shutdown Widget - MinimapEvents [f=0019367] Shutdown Widget - Missile Silo Range [f=0019367] Shutdown Widget - Point Tracker [f=0019367] Shutdown Widget - Showeco and Grid Drawer [f=0019367] Shutdown Widget - Stereo3D [f=0019367] Shutdown Widget - State Reverse and Latency [f=0019367] Shutdown Widget - Music Player v2 [f=0019367] Shutdown Widget - Attack AoE [f=0019367] Shutdown Widget - UnitShapes [f=0019367] Shutdown Widget - Map Edge Extension [f=0019367] Shutdown Widget - Selection Send [f=0019367] Shutdown Widget - LupsManager [f=0019367] Shutdown Widget - Newton Firezone [f=0019367] Shutdown Widget - Chili Pro Console [f=0019367] Shutdown Widget - Persistent Build Height [f=0019367] Shutdown Widget - Lasso Terraform GUI [f=0019367] Shutdown Widget - Chili Framework [f=0019367] Shutdown Widget - Lups [f=0019367] Shutdown Widget - Mex Placement Handler [f=0019367] Shutdown Widget - Custom Markers [f=0019367] Shutdown Widget - Chili Core Selector [f=0019367] Shutdown Widget - Select Keys [f=0019367] Shutdown Widget - Pause Screen [f=0019367] Shutdown Widget - Layout Handler [f=0019367] Shutdown Widget - Text To Speech Control [f=0019367] End widgetHandler:Shutdown [f=0019367] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387973,56919372} {int,ext,rec}Allocs={25133100,0,0} {chunk,block}Bytes={56919372,0} [f=0019367] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019367] [Game::KillLua][2] dtor=0 luaRules=0x514da200 [f=0019367] Start gadgetHandler:Shutdown [f=0019367] Shutdown - StartSetup [f=0019367] Shutdown - UnitMorph [f=0019367] Shutdown - Carrier Drones [f=0019367] Shutdown - LupsNanoSpray [f=0019367] Shutdown - Missile Silo Controller [f=0019367] Shutdown - Modular Comm Info [f=0019367] Shutdown - Terrain Texture Handler [f=0019367] Shutdown - UnitCloakShield [f=0019367] Shutdown - Starlight Handler [f=0019367] End gadgetHandler:Shutdown [f=0019367] Start gadgetHandler:Shutdown [f=0019367] Shutdown - Save/Load [f=0019367] Shutdown - Teleport Throw [f=0019367] Shutdown - UnitMorph [f=0019367] Shutdown - Modular Comm Info [f=0019367] Shutdown - Retreat Command [f=0019367] Shutdown - Shockwaves [f=0019367] Shutdown - UnitCloakShield [f=0019367] Shutdown - Lups Cloak FX [f=0019367] Shutdown - Lups [f=0019367] Shutdown - Lups Shield [f=0019367] End gadgetHandler:Shutdown [f=0019367] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25133132,0,0} {chunk,block}Bytes={0,0} [f=0019367] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25133132,0,0} {chunk,block}Bytes={0,0} [f=0019367] [Game::KillLua][4] dtor=0 [f=0019367] [Game::~CGame][1] [f=0019367] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019367] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019367] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019367] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019367] [Game::KillLua][4] dtor=1 [f=0019367] [Game::KillMisc][1] [f=0019367] [Game::KillMisc][2] [f=0019367] [Game::KillMisc][3] [f=0019367] [Game::KillRendering][1] [f=0019367] [3DOParser::Kill] allocated 137 pieces [f=0019367] [S3OParser::Kill] allocated 2767 pieces [f=0019367] [AssParser::Kill] allocated 241 pieces [f=0019367] [Game::KillInterface][1] [f=0019367] [Game::KillInterface][2] [f=0019367] [Game::KillSimulation][1] [f=0019367] [Game::KillSimulation][2] [f=0019367] [CCollisionHandler] dis-/continuous tests: 0/186527 [f=0019367] [Game::KillSimulation][3] [f=0019367] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019367] [~CPathCache(20x20)] cacheHits=366 hitPercentage=50% numHashColls=0 maxCacheSize=46 [f=0019367] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019367] [~CPathCache(40x40)] cacheHits=685 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019367] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019367] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019367] [LosHandler::Kill] raycast instance cache-{hits,misses}={12342,12836}; shared=22%; cached=28% [f=0019367] [Game::KillSimulation][4] [f=0019367] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019367] [Game::~CGame][2] [f=0019367] [Game::~CGame][3] [f=0019367] [SpringApp::Kill][3] [f=0019367] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 203105 bytes sent 231088 bytes recv'd [f=0019367] [SpringApp::Kill][4] font=0x44e2aaa0 [f=0019367] [SpringApp::Kill][5] [f=0019367] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x44eee850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4637ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=249ms file="unitpics/amphfloater.png" indx=6302 inflSize=10kb readTime=194ms file="unittextures/bcore_abc_2.tga" indx=6990 inflSize=1800kb readTime=164ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=59ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=48ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1826 inflSize=2kb readTime=47ms file="objects3d/corleveler_512.s3o" indx=5046 inflSize=83kb readTime=45ms file="objects3d/corgator_512.s3o" indx=5041 inflSize=79kb readTime=42ms file="objects3d/chicken.s3o" indx=4948 inflSize=26kb readTime=37ms file="luaui/configs/marking_menu_keys.lua" indx=2910 inflSize=1kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 56579839 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44f7d370) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f84710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ea1070) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f527c094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]