[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TLe1yUEumz/springsettings.1053837.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb3bc098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2035 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1053837/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 407ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463ea5f0] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463ea5f0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1385ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1460ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 63ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1053837/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65bfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65bfa file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-c0a65bfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65c0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65c0a file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-c0a65c0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (503ms, checksum d654979c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11758,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1053837/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52955670,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e8092b6007b2c3191a39be7a0d74ac58 [f=-000001] Connection attempt from MukeshBatra [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MukeshBatra changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000efe39f20,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[Game::Load][lua{Rules,Gaia}={00000000f33131a0,0000000000000000}]" [f=-000001] Allies: I choose: Kshatriya! [f=-000001] [0] Event [2478,200.765869,689]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1657,193.818008,3425]: 1 finished unit Guardian Commander [f=0000000] [0] MukeshBatra, team: 1, elo:2508, userid: 503247 [f=0000000] [0] Masper, team: 0, elo:2483, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2408,188.468765,536]: 0 finished unit Spider Factory [f=0000010] [10] Event [1688,190.253769,3512]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [2312,190.159424,712]: 0 finished unit Metal Extractor [f=0000285] [285] Event [1784,190.122681,3384]: 1 finished unit Metal Extractor [f=0000480] [480] Event [2600,207.328613,616]: 0 finished unit Metal Extractor [f=0000615] [615] Event [1496,205.341187,3496]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1610.00415,276.600403,3435.98096]: 1 finished unit Firefly [f=0000694] [694] Event [1700,189.557709,3512]: 1 finished unit Convict [f=0000735] [735] Event [1496,210.447754,3448]: 1 finished unit Wind/Tidal Generator [f=0000789] [789] Event [2600,225.703125,888]: 0 finished unit Metal Extractor [f=0000854] [854] Event [1496,216.483643,3368]: 1 finished unit Wind/Tidal Generator [f=0000891] [891] Event [2520,221.259033,920]: 0 finished unit Wind/Tidal Generator [f=0000906] [906] Event [2372,189.180466,536]: 0 finished unit Weaver [f=0000942] [942] Event [1704,191.650024,3400]: 1 finished unit Wind/Tidal Generator [f=0000988] [988] Event [2440,214.385803,872]: 0 finished unit Wind/Tidal Generator [f=0001083] [1083] Event [2360,208.432739,840]: 0 finished unit Wind/Tidal Generator [f=0001183] [1183] Event [2280,190.315857,792]: 0 finished unit Wind/Tidal Generator [f=0001279] [1279] Event [2616,223.64209,824]: 0 finished unit Wind/Tidal Generator [f=0001297] [1297] Event [1640,195.634094,3432]: 1 finished unit Wind/Tidal Generator [f=0001353] [1353] Event [1520,192.386108,3632]: 1 finished unit Lotus [f=0001380] [1380] Event [2632,219.345215,744]: 0 finished unit Wind/Tidal Generator [f=0001432] [1432] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0001485] [1485] Event [2648,214.376587,664]: 0 finished unit Wind/Tidal Generator [f=0001560] [1560] Event [1576,200.37262,3480]: 1 finished unit Wind/Tidal Generator [f=0001581] [1581] Event [2372,189.180466,536]: 0 finished unit Flea [f=0001716] [1716] Event [2512,215.67395,1008]: 0 finished unit Radar Tower [f=0001814] [1814] Event [2680,224.451782,920]: 0 finished unit Wind/Tidal Generator [f=0001896] [1896] Event [1496,223.862915,3224]: 1 finished unit Metal Extractor [f=0001919] [1919] Event [2680,224.598999,840]: 0 finished unit Wind/Tidal Generator [f=0001989] [1989] Event [1528,217.311768,3304]: 1 finished unit Wind/Tidal Generator [f=0002024] [2024] Event [2696,219.897217,760]: 0 finished unit Wind/Tidal Generator [f=0002082] [2082] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0002143] [2143] Event [2696,216.851685,680]: 0 finished unit Wind/Tidal Generator [f=0002233] [2233] Event [2440,215.379517,968]: 0 finished unit Wind/Tidal Generator [f=0002247] [2247] Event [2137.98608,1.99226213,3093.45117]: 0 lost unit Flea [f=0002251] [2251] Event [1544,221.967468,3176]: 1 finished unit Wind/Tidal Generator [f=0002322] [2322] Event [2360,207.715088,936]: 0 finished unit Wind/Tidal Generator [f=0002330] [2330] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0002444] [2444] Event [2280,188.208862,888]: 0 finished unit Wind/Tidal Generator [f=0002477] [2477] Event [1624,215.637146,3224]: 1 finished unit Wind/Tidal Generator [f=0002492] [2492] Event [1704,29.5275269,376]: 0 finished unit Metal Extractor [f=0002592] [2592] Event [2200,164.672546,856]: 0 finished unit Wind/Tidal Generator [f=0002598] [2598] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0002703] [2703] Event [1704,207.733459,3272]: 1 finished unit Wind/Tidal Generator [f=0002844] [2844] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0002986] [2986] Event [1784,194.437927,3320]: 1 finished unit Wind/Tidal Generator [f=0003050] [3050] Event [2472,197.593872,664]: 0 finished unit Caretaker [f=0003086] [3086] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0003280] [3280] Event [2372,189.180466,536]: 0 finished unit Venom [f=0003325] [3325] Event [536,35.9866638,3368]: 1 finished unit Metal Extractor [f=0003448] [3448] Event [1600,212.582397,3072]: 1 finished unit Radar Tower [f=0003556] [3556] Event [1224,24.991394,904]: 0 finished unit Metal Extractor [f=0003580] [3580] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0003814] [3814] Event [2864,41.4060669,416]: 0 finished unit Lotus [f=0003823] [3823] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0003878] [3878] Event [2372,189.180466,536]: 0 finished unit Venom [f=0003914] [3914] Event [344,37.6152344,2984]: 1 finished unit Metal Extractor [f=0004066] [4066] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0004280] [4280] Event [2372,189.180466,536]: 0 finished unit Venom [f=0004305] [4305] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0004426] [4426] Event [2392,33.428772,3736]: 1 finished unit Metal Extractor [f=0004547] [4547] Event [528,96.3547363,2592]: 1 finished unit Lotus [f=0004625] [4625] Event [1008,19.157959,1520]: 0 finished unit Lotus [f=0004653] [4653] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0004802] [4802] Event [2372,189.180466,536]: 0 finished unit Venom [f=0004871] [4871] Event [1965.93201,-7.8624363,1316.79053]: 1 lost unit Bandit [f=0004881] [4881] Event [2312,35.0021362,3816]: 1 finished unit Solar Collector [f=0004902] [4902] Event [1700,189.557709,3512]: 1 finished unit Bandit [f=0004988] [4988] Event [1687.2688,17.0546703,1151.54688]: 1 lost unit Bandit [f=0005147] [5147] Event [621.911804,114.446281,1659.47009]: 1 lost unit Firefly [f=0005219] [5219] Event [3768,36.713562,1128]: 0 finished unit Metal Extractor [f=0005278] [5278] Event [1700,189.557709,3512]: 1 finished unit Convict [f=0005354] [5354] Event [528,76.8761292,1936]: 1 finished unit Lotus [f=0005356] [5356] Event [2123.55835,53.9148293,1932.00671]: 1 lost unit Bandit [f=0005401] [5401] Event [2170.40454,82.6115189,1965.71716]: 1 lost unit Bandit [f=0005416] [5416] Event [2472,38.2593384,3880]: 1 finished unit Solar Collector [f=0005459] [5459] Event [420.634827,128.661621,2054.83032]: 1 finished unit Firefly [f=0005597] [5597] Event [3576,33.5299683,744]: 0 finished unit Metal Extractor [f=0005608] [5608] Event [2372,189.180466,536]: 0 finished unit Venom [f=0005625] [5625] Event [2154.95142,12.8388014,1837.3407]: 1 lost unit Bandit [f=0005634] [5634] Event [712.965332,112.513229,1606.44324]: 1 lost unit Firefly [f=0005644] [5644] Event [2008.56702,30.0798588,1772.80066]: 1 lost unit Bandit [f=0005673] [5673] Event [2035.6377,25.7260418,1781.17883]: 1 lost unit Bandit [f=0005761] [5761] Event [2099.74097,5.27880716,1644.05029]: 1 lost unit Bandit [f=0005803] [5803] Event [2071.19849,13.533082,1751.21045]: 1 lost unit Bandit [f=0005819] [5819] Event [184,34.1924438,2056]: 1 finished unit Metal Extractor [f=0005834] [5834] Event [2191.89258,43.6981354,1905.75317]: 1 lost unit Bandit [f=0005844] [5844] Event [1700,189.557709,3512]: 1 finished unit Thug [f=0005886] [5886] Event [2136.96729,120.255814,2070.16943]: 1 lost unit Bandit [f=0005939] [5939] Event [298.923218,107.631561,2055.47363]: 1 finished unit Firefly [f=0005992] [5992] Event [880,19.5903931,1536]: 0 finished unit Picket [f=0006028] [6028] Event [2372,189.180466,536]: 0 finished unit Venom [f=0006169] [6169] Event [594.013245,118.641441,1400.19727]: 1 lost unit Firefly [f=0006331] [6331] Event [2256,16.7380676,2816]: 1 lost unit Lotus [f=0006348] [6348] Event [2372,189.180466,536]: 0 finished unit Venom [f=0006386] [6386] Event [1700,189.557709,3512]: 1 finished unit Thug [f=0006430] [6430] Event [2291.96704,17.001442,2888.73413]: 1 lost unit Bandit [f=0006445] [6445] Event [2536.21802,19.8726845,2851.29248]: 0 lost unit Venom [f=0006465] [6465] Event [560,88.6350708,2096]: 1 finished unit Picket [f=0006479] [6479] Event [431.499634,133.40274,2128.98022]: 1 finished unit Firefly [f=0006555] [6555] Event [3560,40.9552307,3976]: 1 finished unit Metal Extractor [f=0006570] [6570] Event [3880,35.0481567,2056]: 0 finished unit Metal Extractor [f=0006690] [6690] Event [2326.30933,18.1243839,2961.70752]: 1 lost unit Thug [f=0006797] [6797] Event [2372,189.180466,536]: 0 finished unit Venom [f=0006822] [6822] Event [528,76.8761292,1936]: 1 lost unit Lotus [f=0006913] [6913] Event [666.646729,112.40313,1525.70044]: 1 lost unit Firefly [f=0006956] [6956] Event [2261.91772,54.1127701,3192.20801]: 1 lost unit Thug [f=0007008] [7008] Event [431.499634,56.4027443,2128.98022]: 1 finished unit Guardian Commander [f=0007031] [7031] Event [1700,189.557709,3512]: 1 finished unit Thug [f=0007088] [7088] Event [2183.83301,13.2230663,3097.19458]: 1 lost unit Convict [f=0007162] [7162] Event [2160,46.9543152,3168]: 1 lost unit Lotus [f=0007229] [7229] Event [431.499634,133.40274,2128.98022]: 1 finished unit Firefly [f=0007281] [7281] Event [2372,189.180466,536]: 0 finished unit Venom [f=0007307] [7307] Event [3928,46.6966858,3784]: 1 finished unit Metal Extractor [f=0007361] [7361] Event [784,11.2358398,1440]: 0 finished unit Lotus [f=0007437] [7437] Event [2018.33667,142.827438,3380.50635]: 1 lost unit Thug [f=0007492] [7492] Event [1624,215.637146,3224]: 1 lost unit Wind/Tidal Generator [f=0007537] [7537] Event [1784,194.437927,3320]: 1 lost unit Wind/Tidal Generator [f=0007559] [7559] Event [1496,216.483643,3368]: 1 lost unit Wind/Tidal Generator [f=0007567] [7567] Event [857.068481,108.824387,1577.36804]: 1 lost unit Firefly [f=0007577] [7577] Event [1704,208.319702,3272]: 1 lost unit Wind/Tidal Generator [f=0007603] [7603] Event [1600,212.582397,3072]: 1 lost unit Radar Tower [f=0007607] [7607] Event [2372,189.180466,536]: 0 finished unit Venom [f=0007617] ok i guess [f=0007658] [7658] Event [1704,191.951538,3400]: 1 lost unit Wind/Tidal Generator [f=0007680] [7680] Event [3416,31.1929321,2616]: 0 finished unit Metal Extractor [f=0007713] [7713] Event [880,19.5903931,1536]: 0 lost unit Picket [f=0007755] [7755] Event [1784,189.710541,3384]: 1 lost unit Metal Extractor [f=0007760] [7760] Event [752.045654,18.0240536,1494.31885]: 0 lost unit Weaver [f=0007798] [7798] Event [1700,190.041565,3512]: 1 lost unit Outlaw [f=0007820] [7820] Event [680,26.8960266,1480]: 0 lost unit Metal Extractor [f=0007823] [7823] Event [1528,217.127747,3304]: 1 lost unit Wind/Tidal Generator [f=0007825] [7825] Event [1640,195.634094,3432]: 1 lost unit Wind/Tidal Generator [f=0007837] [7837] Event [1700,188.932571,3512]: 1 lost unit Outlaw [f=0007889] [7889] Event [676.976685,99.7166977,1817.00293]: 1 finished unit Firefly [f=0007912] [7912] Event [1700,189.186981,3512]: 1 lost unit Outlaw [f=0007928] [7928] Event [1544,221.975372,3176]: 1 lost unit Wind/Tidal Generator [f=0007935] [7935] Event [3744,124.795197,3632]: 1 finished unit Lotus [f=0007937] [7937] Event [2372,189.180466,536]: 0 finished unit Venom [f=0007977] [7977] Event [1576,200.57663,3480]: 1 lost unit Wind/Tidal Generator [f=0007989] [7989] Event [1700,188.97995,3512]: 1 lost unit Outlaw [f=0008012] [8012] Event [1496,210.868439,3448]: 1 lost unit Wind/Tidal Generator [f=0008046] [8046] Event [1744.39368,189.078796,3589.51831]: 0 lost unit Venom [f=0008076] [8076] Event [784,11.2358398,1440]: 0 lost unit Lotus [f=0008180] [8180] Event [1520,192.386108,3632]: 1 lost unit Lotus [f=0008211] [8211] Event [1008,19.157959,1520]: 0 lost unit Lotus [f=0008264] [8264] Event [1700,189.557709,3512]: 1 lost unit Outlaw [f=0008265] [8265] Event [2372,189.180466,536]: 0 finished unit Venom [f=0008331] [8331] Event [1700,189.557709,3512]: 1 lost unit Outlaw [f=0008477] [8477] Event [1496,205.341187,3496]: 1 lost unit Metal Extractor [f=0008583] [8583] Event [2372,189.180466,536]: 0 finished unit Venom [f=0008689] [8689] Event [680,23.2493668,1480]: 1 lost unit Metal Extractor [f=0008696] [8696] Event [1264.38025,111.676964,798.155212]: 1 lost unit Firefly [f=0008727] [8727] Event [478.452972,105.741211,1634.58142]: 1 lost unit Firefly [f=0008770] [8770] Event [3392,42.9610596,3520]: 0 lost unit Lotus [f=0008841] [8841] Event [1688,189.557709,3512]: 1 lost unit Shieldbot Factory [f=0008918] [8918] Event [undefined]: MukeshBatra resigned [f=0008918] game_message: MukeshBatra has been destroyed! [f=0008918] game_message: Masper wins! [f=0008918] Submitting stats [f=0008918] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008918] Part| Total Time|Time of the last 0.5s [f=0008918] Draw 12328.17ms 24.90% [f=0008918] Lua::Callins::Synced 4895.59ms 14.94% [f=0008918] Lua::Callins::Unsynced 18119.30ms 34.26% [f=0008918] Lua::CollectGarbage::Synced 385.00ms 0.10% [f=0008918] Lua::CollectGarbage::Unsynced 1002.97ms 0.50% [f=0008918] Misc::Profiler::AddTime 48.28ms 0.10% [f=0008918] Sim 26754.12ms 56.47% [f=0008918] [8918] Received game_message: MukeshBatra has been destroyed! [f=0008918] [8918] Received game_message: Masper wins! [f=0008919] [8919] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2280,2345,2345,2280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.43500805,8.43500805,8,1275,1275,1275,1275,9,8.0666666,8.0666666,9,0,0,0,0,0,0,0,0,1005,1070,1070,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008919] [8919] Game End Stats Values: 4,2590,2415,2415,2590,2.05481267,6.89139795,6.89139795,2.05481267,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5081549,13.5661726,13.5661726,12.5081549,1275,1275,1275,1275,11.1369886,9.45942593,9.45942593,11.1369886,0,0,0,0,0,0,0,0,1315,1140,1140,1315,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008919] [8919] Game End Stats Values: 5,2740,2615,2615,2740,15.7128382,20.00144,20.00144,15.7128382,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,19.9634457,16.2834187,16.2834187,19.9634457,1330,1275,1275,1330,11.9105349,9.87400341,9.87400341,11.9105349,25,75,75,25,0,0,0,0,1385,1175,1175,1385,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008919] [8919] Game End Stats Values: 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15,5015,3910,3910,5015,330.76947,263.638428,263.638428,330.76947,0,0,0,0,0,0,0,0,0,0,0,0,935.763855,453.269714,453.269714,935.763855,280,270,270,280,16.7480011,17.7829571,17.7829571,16.7480011,1330,1330,1330,1330,19.2064896,21.6175766,21.6175766,19.2064896,1200,250,250,1200,825,25,25,825,2205,2060,2060,2205,25,832,832,25,0,0,0,0,457.67511,950.58197,950.58197,457.67511 [f=0008919] [8919] Game End Stats Values: 16,5105,4025,4025,5105,332.776947,263.638428,263.638428,332.776947,0,0,0,0,0,0,0,0,0,0,0,0,1239.40002,586.877563,586.877563,1239.40002,280,370,370,280,15.8392448,17.1755714,17.1755714,15.8392448,1330,1330,1330,1330,20.3005009,21.166666,21.166666,20.3005009,1200,175,175,1200,1122.66675,225,225,1122.66675,2295,2150,2150,2295,225,1129.66675,1129.66675,225,0,0,0,0,605.315735,1254.21826,1254.21826,605.315735 [f=0008919] [8919] Game End Stats Values: 17,5305,4040,4040,5305,354.86673,269.657074,269.657074,354.86673,0,0,0,0,0,0,0,0,0,0,0,0,1647.20532,645.500061,645.500061,1647.20532,280,280,280,280,21.5987034,21.0250359,21.0250359,21.5987034,1330,1555,1555,1330,23.9726543,22.9012432,22.9012432,23.9726543,1400,175,175,1400,1582.00024,225,225,1582.00024,2295,2030,2030,2295,225,1589.00024,1589.00024,225,0,0,0,0,729.713501,1662.02368,1662.02368,729.713501 [f=0008919] [8919] Game End Stats Values: 18,5595,3760,3760,5595,361.8125,281.940491,281.940491,361.8125,0,0,0,0,0,0,0,0,0,0,0,0,2292.98828,725.034546,725.034546,2292.98828,370,280,280,370,24.9331303,22.3493786,22.3493786,24.9331303,1330,1500,1500,1330,22.9630489,24.6522293,24.6522293,22.9630489,1600,0,0,1600,1952.00024,225,225,1952.00024,2295,1980,1980,2295,425,1959.00024,1959.00024,425,0,0,0,0,925.744446,2332.45459,2332.45459,925.744446 [f=0008919] [8919] Game End Stats Values: 19,5125,3550,3550,5125,381.331757,282.23642,282.23642,381.331757,0,0,0,0,0,0,0,0,0,0,0,0,3781.2168,1122.48889,1122.48889,3781.2168,180,370,370,180,24.4371777,15.5485325,15.5485325,24.4371777,1330,1500,1500,1330,25.5346165,22.6530628,22.6530628,25.5346165,1400,0,0,1400,2499.99976,871.749756,871.749756,2499.99976,2215,1680,1680,2215,1271.74976,2506.99976,2506.99976,1271.74976,0,0,0,0,1463.44849,3880.26758,3880.26758,1463.44849 [f=0008919] [8919] Game End Stats Values: 20,5235,3370,3370,5235,401.616425,283.198029,283.198029,401.616425,0,0,0,0,0,0,0,0,0,56.0019531,56.0019531,0,4257.56738,1250.03613,1250.03613,4257.56738,90,280,280,90,23.941227,12,12,23.941227,1330,1500,1500,1330,25.8523083,39.2840233,39.2840233,25.8523083,1600,0,0,1600,2721.99976,961.749756,961.749756,2721.99976,2215,1590,1590,2215,1361.74976,2728.99976,2728.99976,1361.74976,0,0,0,0,1716.23669,4356.61865,4356.61865,1716.23669 [f=0008919] [8919] Game End Stats Values: 21,5235,2670,2670,5235,443.709473,285.155426,285.155426,443.709473,0,0,0,0,0,0,0,0,131.563416,201.126007,201.126007,131.563416,4965.80176,1628.39612,1628.39612,4965.80176,90,280,280,90,27.1635914,10.1538458,10.1538458,27.1635914,1330,1500,1500,1330,27.7379265,19.7274952,19.7274952,27.7379265,1600,0,0,1600,3460.6665,969.749756,969.749756,3460.6665,2215,890,890,2215,1569.74976,3467.6665,3467.6665,1569.74976,0,0,0,0,2234.88403,5064.85303,5064.85303,2234.88403 [f=0008955] [8955] Event [3744,124.795197,3632]: 1 lost unit Lotus [f=0008957] [8957] Event [1496,223.862915,3224]: 1 lost unit Metal Extractor [f=0008962] [8962] Event [438.765656,27.9940853,1690.10632]: 1 lost unit Guardian Commander [f=0009078] Spectator MukeshBatra left the game: normal quit [f=0009078] [9078] Event [undefined]: MukeshBatra quit [f=0009135] [9135] Event [3536,146.187622,3728]: 0 finished unit Lotus [f=0009170] Player Masper left the game: normal quit [f=0009170] [9170] Event [undefined]: Masper quit [f=0009176] No clients connected, shutting down server [f=0009176] Server shutdown [f=0012882] Autoquit sending quit command. [f=0012882] [QuitAction] user exited to system [f=0012882] [SpringApp::Kill][1] fromRun=1 [f=0012882] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012882] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012882] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012882] [ThreadPool::SetThreadCount][2] workers=0 [f=0012882] [SpringApp::Kill][2] [f=0012882] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012882] [Game::KillLua][3] dtor=0 luaUI=0x618c9120 [f=0012882] Start widgetHandler:Shutdown [f=0012882] Shutdown - SaveOrderList Complete [f=0012882] Writing last game win data [f=0012882] Shutdown - SaveConfigData Complete [f=0012882] Shutdown Widget - Save/Load API [f=0012882] Shutdown Widget - Chili Highlight [f=0012882] Shutdown Widget - Draw After Chili [f=0012882] Shutdown Widget - EPIC Menu [f=0012882] Shutdown Widget - Chili Widget Selector [f=0012882] Shutdown Widget - Chili Minimap [f=0012882] Shutdown Widget - Local Team Colors [f=0012882] Shutdown Widget - Display Keys 2 [f=0012882] Shutdown Widget - Save Game Menu [f=0012882] Shutdown Widget - Unit Icons [f=0012882] Shutdown Widget - Noises [f=0012882] Shutdown Widget - HealthBars [f=0012882] Shutdown Widget - Win Counter [f=0012882] Shutdown Widget - SpringRTS Replay Stats [f=0012882] Shutdown Widget - BuildETA [f=0012882] Shutdown Widget - Modular Comm Info [f=0012882] Shutdown Widget - Music Player v2 [f=0012882] Shutdown Widget - State Reverse and Latency [f=0012882] Shutdown Widget - Stereo3D [f=0012882] Shutdown Widget - Showeco and Grid Drawer [f=0012882] Shutdown Widget - Point Tracker [f=0012882] Shutdown Widget - Missile Silo Range [f=0012882] Shutdown Widget - MinimapEvents [f=0012882] Shutdown Widget - Local Widgets Config [f=0012882] Shutdown Widget - Highlight Geos [f=0012882] Shutdown Widget - Grab Input [f=0012882] Input grabbing is disabled! [f=0012882] Shutdown Widget - Defense Range Zero-K [f=0012882] Shutdown Widget - MetalFeatures (new) [f=0012882] Shutdown Widget - Darkening [f=0012882] Shutdown Widget - Context Menu [f=0012882] Shutdown Widget - Chili Spectator Panels [f=0012882] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012882] Shutdown Widget - Chili Nuke Warning [f=0012882] Shutdown Widget - Chili EndGame Window [f=0012882] Shutdown Widget - Chili Economy Panel Default [f=0012882] Shutdown Widget - CameraShake [f=0012882] Shutdown Widget - Attack AoE [f=0012882] Shutdown Widget - Map Edge Extension [f=0012882] Shutdown Widget - Selection Send [f=0012882] Shutdown Widget - LupsManager [f=0012882] Shutdown Widget - Newton Firezone [f=0012882] Shutdown Widget - Chili Pro Console [f=0012882] Shutdown Widget - Persistent Build Height [f=0012882] Shutdown Widget - Lasso Terraform GUI [f=0012882] Shutdown Widget - Lups [f=0012882] Shutdown Widget - Chili Framework [f=0012882] Shutdown Widget - Chili Core Selector [f=0012882] Shutdown Widget - Custom Markers [f=0012882] Shutdown Widget - Mex Placement Handler [f=0012882] Shutdown Widget - Select Keys [f=0012882] Shutdown Widget - Pause Screen [f=0012882] Shutdown Widget - Text To Speech Control [f=0012882] Shutdown Widget - Layout Handler [f=0012882] End widgetHandler:Shutdown [f=0012882] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315653,51363487} {int,ext,rec}Allocs={23396641,0,0} {chunk,block}Bytes={51363487,0} [f=0012882] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012882] [Game::KillLua][2] dtor=0 luaRules=0x52955670 [f=0012882] Start gadgetHandler:Shutdown [f=0012882] Shutdown - StartSetup [f=0012882] Shutdown - UnitMorph [f=0012882] Shutdown - Carrier Drones [f=0012882] Shutdown - LupsNanoSpray [f=0012882] Shutdown - Missile Silo Controller [f=0012882] Shutdown - Modular Comm Info [f=0012882] Shutdown - Terrain Texture Handler [f=0012882] Shutdown - UnitCloakShield [f=0012882] Shutdown - Starlight Handler [f=0012882] End gadgetHandler:Shutdown [f=0012882] Start gadgetHandler:Shutdown [f=0012882] Shutdown - Save/Load [f=0012882] Shutdown - Teleport Throw [f=0012882] Shutdown - UnitMorph [f=0012882] Shutdown - Modular Comm Info [f=0012882] Shutdown - Retreat Command [f=0012882] Shutdown - Shockwaves [f=0012882] Shutdown - UnitCloakShield [f=0012882] Shutdown - Lups Cloak FX [f=0012882] Shutdown - Lups [f=0012882] Shutdown - Lups Shield [f=0012882] End gadgetHandler:Shutdown [f=0012882] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23396673,0,0} {chunk,block}Bytes={0,0} [f=0012882] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23396673,0,0} {chunk,block}Bytes={0,0} [f=0012882] [Game::KillLua][4] dtor=0 [f=0012882] [Game::~CGame][1] [f=0012882] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012882] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012882] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012882] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012882] [Game::KillLua][4] dtor=1 [f=0012882] [Game::KillMisc][1] [f=0012882] [Game::KillMisc][2] [f=0012882] [Game::KillMisc][3] [f=0012882] [Game::KillRendering][1] [f=0012882] [3DOParser::Kill] allocated 137 pieces [f=0012882] [S3OParser::Kill] allocated 2718 pieces [f=0012882] [AssParser::Kill] allocated 222 pieces [f=0012882] [Game::KillInterface][1] [f=0012882] [Game::KillInterface][2] [f=0012882] [Game::KillSimulation][1] [f=0012882] [Game::KillSimulation][2] [f=0012882] [CCollisionHandler] dis-/continuous tests: 0/366446 [f=0012882] [Game::KillSimulation][3] [f=0012882] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012882] [~CPathCache(16x16)] cacheHits=22 hitPercentage=36% numHashColls=0 maxCacheSize=8 [f=0012882] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012882] [~CPathCache(32x32)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012882] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012882] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012882] [LosHandler::Kill] raycast instance cache-{hits,misses}={2649,5747}; shared=0%; cached=31% [f=0012882] [Game::KillSimulation][4] [f=0012882] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012882] [Game::~CGame][2] [f=0012882] [Game::~CGame][3] [f=0012882] [SpringApp::Kill][3] [f=0012882] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 136722 bytes sent 128172 bytes recv'd [f=0012882] [SpringApp::Kill][4] font=0x46320aa0 [f=0012882] [SpringApp::Kill][5] [f=0012882] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x4638e060) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4045ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=221ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=106ms file="objects3d/corcomalt3.s3o" indx=5032 inflSize=114kb readTime=61ms file="objects3d/corcomalt2.s3o" indx=5031 inflSize=114kb readTime=61ms file="objects3d/cremcom3.s3o" indx=5085 inflSize=200kb readTime=54ms file="objects3d/benzcom5.s3o" indx=4929 inflSize=326kb readTime=53ms file="objects3d/crasher.s3o" indx=5079 inflSize=161kb readTime=52ms file="objects3d/corcomalt5.s3o" indx=5034 inflSize=114kb readTime=42ms file="gamedata/modularcomms/testdata.lua" indx=866 inflSize=4kb readTime=42ms file="luarules/gadgets/start_waterlevel.lua" indx=1705 inflSize=1kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 53534309 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x464bb5b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464b0740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4639c770) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb3bc094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]