[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YxLFag0G4r/springsettings.1053754.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 152ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4aa0098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2043 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1053754/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 244ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449e9c40] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449e9c40] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1576ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 300ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 91ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 293ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 352ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Inde_Irae was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1053754/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce41e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce41e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-f81ce41e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f81ce42e [f=-000001] [Path] [PathEstimator::ReadFile] hash=f81ce42e file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-f81ce42e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (794ms, checksum 6fad1f9b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1053754/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510fcce0,0x6240f9f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 47ea2a600cac0dd75fe58a335fdaa0bf [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from MukeshBatra [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MukeshBatra changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[Game::Load][lua{Rules,Gaia}={0000000064601af0,00000000ea8274d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] oh no [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000fe69c310,00000000eca7da80}]" [f=-000001] Allies: I choose: Rocket Launcher! [f=-000001] gl hf [f=-000001] y2 [f=-000001] [0] Event [228,-60.298706,4881]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4911,-61.394531,250]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2865, userid: 395449 [f=0000000] [0] MukeshBatra, team: 1, elo:2519, userid: 503247 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [4832,0,432]: 1 finished unit Shipyard [f=0000045] [45] Event [320,0,4768]: 0 finished unit Shipyard [f=0000241] [241] Event [4984,-1,264]: 1 finished unit Metal Extractor [f=0000315] [315] Event [312.000031,-2,4767.98779]: 0 finished unit Cutter [f=0000329] [329] Event [280,-1,4984]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4840,-1,136]: 1 finished unit Metal Extractor [f=0000583] [583] Event [4776,0,152]: 1 finished unit Wind/Tidal Generator [f=0000614] [614] Event [136,-1,4856]: 0 finished unit Metal Extractor [f=0000689] [689] Event [235.682877,15.9909401,4875.54346]: 0 finished unit Firefly [f=0000717] [717] Event [4680,0,152]: 1 finished unit Wind/Tidal Generator [f=0000773] [773] Event [200,0,4968]: 0 finished unit Wind/Tidal Generator [f=0000907] [907] Event [4600,0,168]: 1 finished unit Wind/Tidal Generator [f=0000976] [976] Event [4840,0,432]: 1 finished unit Mariner [f=0001006] [1006] Event [184,0,4888]: 0 finished unit Wind/Tidal Generator [f=0001208] [1208] Event [312.000031,0,4767.98779]: 0 finished unit Mariner [f=0001237] [1237] Event [184,0,4808]: 0 finished unit Wind/Tidal Generator [f=0001374] [1374] Event [4840,0,432]: 1 finished unit Hunter [f=0001410] [1410] Event [4952,0,200]: 1 finished unit Wind/Tidal Generator [f=0001583] [1583] Event [4904,0,152]: 1 finished unit Wind/Tidal Generator [f=0001841] [1841] Event [3720,-1,104]: 1 finished unit Metal Extractor [f=0001851] [1851] Event [312.000031,0,4767.98779]: 0 finished unit Mariner [f=0001938] [1938] Event [5000,0,344]: 1 finished unit Wind/Tidal Generator [f=0002235] [2235] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0002294] [2294] Event [1400,-1,5016]: 0 finished unit Metal Extractor [f=0002382] [2382] Event [5000,0,424]: 1 finished unit Wind/Tidal Generator [f=0002470] [2470] Event [4840,0,432]: 1 finished unit Hunter [f=0002557] [2557] Event [5000,0,504]: 1 finished unit Wind/Tidal Generator [f=0002691] [2691] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0002750] [2750] Event [344,-1,3448]: 0 finished unit Metal Extractor [f=0002751] [2751] Event [5000,0,584]: 1 finished unit Wind/Tidal Generator [f=0002841] [2841] Event [4840,0,432]: 1 finished unit Hunter [f=0002842] [2842] Event [1592,-1,4936]: 0 finished unit Metal Extractor [f=0003040] [3040] Event [5000,0,664]: 1 finished unit Wind/Tidal Generator [f=0003085] [3085] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0003182] [3182] Event [168,-1,3464]: 0 finished unit Metal Extractor [f=0003206] [3206] Event [2728,-1,408]: 1 finished unit Urchin [f=0003341] [3341] Event [392,0,3512]: 0 finished unit Wind/Tidal Generator [f=0003365] [3365] Event [5000,0,744]: 1 finished unit Wind/Tidal Generator [f=0003401] [3401] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0003461] [3461] Event [4840,0,432]: 1 finished unit Hunter [f=0003506] [3506] Event [312,0,3528]: 0 finished unit Wind/Tidal Generator [f=0003670] [3670] Event [232,0,3544]: 0 finished unit Wind/Tidal Generator [f=0003718] [3718] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0003780] [3780] Event [2328,-1,104]: 1 finished unit Metal Extractor [f=0003835] [3835] Event [152,0,3544]: 0 finished unit Wind/Tidal Generator [f=0003884] [3884] Event [4840,0,432]: 1 finished unit Hunter [f=0004155] [4155] Event [72,0,3560]: 0 finished unit Wind/Tidal Generator [f=0004215] [4215] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0004262] [4262] Event [2168,-1,408]: 1 finished unit Urchin [f=0004282] [4282] Event [2792,-1,5016]: 0 finished unit Metal Extractor [f=0004364] [4364] Event [504,26.8914795,2504]: 0 finished unit Metal Extractor [f=0004383] [4383] Event [4952,-1,1656]: 1 finished unit Metal Extractor [f=0004385] [4385] Event [88,0,3688]: 0 finished unit Wind/Tidal Generator [f=0004436] [4436] Event [4840,0,432]: 1 finished unit Hunter [f=0004570] [4570] Event [88,0,3768]: 0 finished unit Wind/Tidal Generator [f=0004600] [4600] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0004685] [4685] Event [2062.53638,0,528.15741]: 0 lost unit Hunter [f=0004734] [4734] Event [88,0,3848]: 0 finished unit Wind/Tidal Generator [f=0004763] [4763] Event [344,28.0340576,2568]: 0 finished unit Metal Extractor [f=0004795] [4795] Event [4840,0,432]: 1 finished unit Hunter [f=0004847] [4847] Event [4776,-1,1672]: 1 finished unit Metal Extractor [f=0004890] [4890] Event [1736,-1,104]: 1 finished unit Metal Extractor [f=0004914] [4914] Event [104,0,3928]: 0 finished unit Wind/Tidal Generator [f=0005035] [5035] Event [1736,-1,104]: 1 lost unit Metal Extractor [f=0005109] [5109] Event [104,0,4008]: 0 finished unit Wind/Tidal Generator [f=0005114] [5114] Event [3384,-1,5016]: 0 finished unit Metal Extractor [f=0005156] [5156] Event [4840,0,432]: 1 finished unit Hunter [f=0005355] [5355] Event [1976,-1,728]: 1 finished unit Metal Extractor [f=0005472] [5472] Event [4840,0,432]: 1 finished unit Hunter [f=0005580] [5580] Event [3208,-1,4712]: 0 finished unit Urchin [f=0005685] [5685] Event [1704,-1,456]: 1 finished unit Urchin [f=0005732] [5732] Event [3976,-1,2024]: 1 finished unit Urchin [f=0005796] [5796] Event [312.000031,0,4767.98779]: 0 finished unit Mariner [f=0005848] [5848] Event [4840,0,432]: 1 finished unit Hunter [f=0005929] [5929] Event [224,0,4544]: 0 finished unit Ship Plate [f=0006104] [6104] Event [3144,-1,4392]: 0 finished unit Metal Extractor [f=0006164] [6164] Event [4840,0,432]: 1 finished unit Hunter [f=0006225] [6225] Event [1736,-1,104]: 1 finished unit Metal Extractor [f=0006233] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0006233] > SPRINGIE:User Fine|subraider|4_6||False|||FI [f=0006236] [6236] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0006245] Connection attempt from Fine [f=0006245] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006245] -> Connection established (given id 2) [f=0006328] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0006328] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006346] [6346] Event [4776,28.0340576,2552]: 1 finished unit Metal Extractor [f=0006552] [6552] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0006558] [6558] Event [448,0,4528]: 0 finished unit Ship Plate [f=0006676] [6676] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0006705] [6705] Event [1368,-1,312]: 1 finished unit Urchin [f=0006736] [6736] Event [4616,26.8914795,2616]: 1 finished unit Metal Extractor [f=0006756] [6756] Event [1728,148.186035,3312]: 0 finished unit Radar Tower [f=0006824] [6824] Event [2635.62842,-2,2834.40479]: 0 lost unit Cutter [f=0006848] [6848] Event [136,0,4120]: 0 finished unit Wind/Tidal Generator [f=0006867] [6867] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0006875] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=679b57ad93068abec70387c7551dcc20a4054c3b7ef67008e266b49245fa7780dd3ae0d56619cd8e36a2a4d910286a9cc16167e0b6d8e3202ff2c095b50b154e]" [f=0006897] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0811c7eedb01ea9a08dbeedace65c456b8bd8b1f1ba162bf5e68f05dfc40eb22d88fec71c7d23cf3b38da1cdfb0c9e8dd56c52de558e3f37e129b932290b51e8]" [f=0006897] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000000131fcaa70,000000012445f7d0}]" [f=0007000] [7000] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0007013] [7013] Event [136,0,4200]: 0 finished unit Wind/Tidal Generator [f=0007044] [7044] Event [3641.19946,0,3498.49463]: 1 lost unit Hunter [f=0007270] [7270] Event [2862.38281,0,3086.49976]: 1 lost unit Hunter [f=0007272] [7272] Event [216.000046,0,4543.98779]: 0 finished unit Mariner [f=0007297] [7297] Event [136,0,4280]: 0 finished unit Wind/Tidal Generator [f=0007321] [7321] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0007448] [7448] Event [2088,-1,3448]: 0 finished unit Metal Extractor [f=0007546] [7546] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0007557] [7557] Event [3896.08374,0,1986.66956]: 0 lost unit Hunter [f=0007563] [7563] Event [3997.69507,0,1737.12244]: 1 lost unit Hunter [f=0007578] [7578] Event [136,0,4360]: 0 finished unit Wind/Tidal Generator [f=0007627] [7627] Event [3976,-1,2024]: 1 lost unit Urchin [f=0007651] [7651] Event [3832,15.4272461,3640]: 0 finished unit Metal Extractor [f=0007845] [7845] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0007873] [7873] Event [136,0,4440]: 0 finished unit Wind/Tidal Generator [f=0007903] [7903] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0007991] [7991] Event [4840,0,432]: 1 finished unit Siren [f=0008109] [8109] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0008192] [8192] Event [3960,17.4597168,3544]: 0 finished unit Metal Extractor [f=0008228] [8228] Event [136,0,4520]: 0 finished unit Wind/Tidal Generator [f=0008255] [8255] Event [2424,-1,3544]: 0 finished unit Metal Extractor [f=0008285] [8285] Event [4824,0,1640]: 1 finished unit Wind/Tidal Generator [f=0008371] [8371] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0008441] [8441] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0008450] [8450] Event [4904,0,1624]: 1 finished unit Wind/Tidal Generator [f=0008467] [8467] Event [296,25.0842285,2504]: 0 finished unit Wind/Tidal Generator [f=0008492] [8492] Event [136,0,4600]: 0 finished unit Wind/Tidal Generator [f=0008620] [8620] Event [4840,0,432]: 1 finished unit Mariner [f=0008640] [8640] Event [488,-1,328]: 1 finished unit Metal Extractor [f=0008645] [8645] Event [5000,0,1624]: 1 finished unit Wind/Tidal Generator [f=0008711] [8711] Event [376,26.7596436,2504]: 0 finished unit Wind/Tidal Generator [f=0008791] [8791] Event [136,0,4680]: 0 finished unit Wind/Tidal Generator [f=0008810] [8810] Event [5000,0,1544]: 1 finished unit Wind/Tidal Generator [f=0008937] [8937] Event [4840,0,432]: 1 finished unit Hunter [f=0008971] [8971] Event [456,27.5286865,2504]: 0 finished unit Wind/Tidal Generator [f=0008972] [8972] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0008975] [8975] Event [5000,0,1464]: 1 finished unit Wind/Tidal Generator [f=0009077] [9077] Event [136,0,4760]: 0 finished unit Wind/Tidal Generator [f=0009101] [9101] Event [312.000031,0,4767.98779]: 0 finished unit Mariner [f=0009140] [9140] Event [5000,0,1384]: 1 finished unit Wind/Tidal Generator [f=0009223] [9223] Event [616,25.3808594,2504]: 0 finished unit Wind/Tidal Generator [f=0009254] [9254] Event [4840,0,432]: 1 finished unit Hunter [f=0009276] [9276] Event [814.150085,0,594.172668]: 0 lost unit Hunter [f=0009305] [9305] Event [5000,0,1304]: 1 finished unit Wind/Tidal Generator [f=0009318] [9318] Event [701.786438,0,508.527008]: 0 lost unit Hunter [f=0009320] [9320] Event [858.724243,-42.813778,461.020325]: 1 lost unit Engineer Commander [f=0009334] [9334] Event [216.000046,0,4543.98779]: 0 finished unit Mariner [f=0009369] how [f=0009406] [9406] Event [2360,-1,3336]: 0 finished unit Urchin [f=0009446] [9446] Event [4712,0,360]: 1 finished unit Caretaker [f=0009469] [9469] Event [696,19.6020508,2504]: 0 finished unit Wind/Tidal Generator [f=0009500] [9500] Event [5016,0,1224]: 1 finished unit Wind/Tidal Generator [f=0009512] [9512] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0009514] [9514] Event [488,-1,328]: 1 lost unit Metal Extractor [f=0009521] [9521] Event [296,-1,424]: 1 lost unit Metal Extractor [f=0009556] [9556] Event [4632,-1,4792]: 0 finished unit Metal Extractor [f=0009594] [9594] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0009685] [9685] Event [5016,0,1144]: 1 finished unit Wind/Tidal Generator [f=0009766] [9766] Event [776,13.0212402,2504]: 0 finished unit Wind/Tidal Generator [f=0009766] [9766] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0009819] [9819] Event [1528,0,4904]: 0 finished unit Wind/Tidal Generator [f=0009850] [9850] Event [5016,0,1064]: 1 finished unit Wind/Tidal Generator [f=0009991] [9991] Event [1448,0,4920]: 0 finished unit Wind/Tidal Generator [f=0010004] [10004] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0010045] [10045] Event [5016,0,984]: 1 finished unit Wind/Tidal Generator [f=0010058] [10058] Event [856,15.9436035,2504]: 0 finished unit Wind/Tidal Generator [f=0010094] [10094] Event [4824,-1,4696]: 0 finished unit Metal Extractor [f=0010095] [10095] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0010128] [10128] Event [1368,0,4920]: 0 finished unit Wind/Tidal Generator [f=0010226] [10226] Event [5016,0,904]: 1 finished unit Wind/Tidal Generator [f=0010247] [10247] Event [1288,0,4936]: 0 finished unit Wind/Tidal Generator [f=0010249] [10249] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0010270] [10270] Event [856,0,2584]: 0 finished unit Wind/Tidal Generator [f=0010345] [10345] Event [4872,-59.680786,680]: 1 finished unit Storage [f=0010348] [10348] Event [1298.96338,0,3462.33228]: 0 lost unit Hunter [f=0010351] [10351] Event [4632,0,344]: 1 finished unit Caretaker [f=0010353] [10353] Event [1314.30408,-0.2014923,3398.26685]: 1 lost unit Hunter [f=0010364] [10364] Event [1292.65637,0,3369.92212]: 1 lost unit Hunter [f=0010368] [10368] Event [1250.26599,0,3367.24097]: 1 lost unit Hunter [f=0010369] [10369] Event [1323.52637,0,3469.52612]: 0 lost unit Hunter [f=0010382] [10382] Event [1208,0,4952]: 0 finished unit Wind/Tidal Generator [f=0010408] [10408] Event [5016,0,824]: 1 finished unit Wind/Tidal Generator [f=0010415] [10415] Event [1118.823,0,3515.91406]: 0 lost unit Hunter [f=0010420] [10420] Event [1244.97974,0,3475.02808]: 0 lost unit Hunter [f=0010420] [10420] Event [1232.0437,0,3550.63501]: 1 lost unit Hunter [f=0010456] [10456] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0010465] [10465] Event [1244.06042,0,3619.95264]: 1 lost unit Hunter [f=0010476] [10476] Event [1241.91907,0,3662.12305]: 1 lost unit Hunter [f=0010478] [10478] Event [1230.4939,0,3614.2168]: 1 lost unit Hunter [f=0010503] [10503] Event [776,0,2584]: 0 finished unit Wind/Tidal Generator [f=0010510] [10510] Event [1354.85803,0,3565.47729]: 0 lost unit Hunter [f=0010515] [10515] Event [1128,0,4952]: 0 finished unit Wind/Tidal Generator [f=0010546] [10546] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0010634] [10634] Event [4536,0,168]: 1 finished unit Wind/Tidal Generator [f=0010635] [10635] Event [1048,0,4968]: 0 finished unit Wind/Tidal Generator [f=0010657] [10657] Event [1734.72144,0,3556.33838]: 0 lost unit Hunter [f=0010658] [10658] Event [1716.25049,0,3594.50195]: 0 lost unit Hunter [f=0010716] [10716] Event [696,8.77502441,2584]: 0 finished unit Wind/Tidal Generator [f=0010754] [10754] Event [968,0,4968]: 0 finished unit Wind/Tidal Generator [f=0010765] [10765] Event [4840,0,432]: 1 finished unit Siren [f=0010766] [10766] Event [4536,-1,4392]: 0 finished unit Urchin [f=0010786] [10786] Event [4456,0,168]: 1 finished unit Wind/Tidal Generator [f=0010844] [10844] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0010883] [10883] Event [616,16.1743164,2584]: 0 finished unit Wind/Tidal Generator [f=0010886] [10886] Event [888,0,4984]: 0 finished unit Wind/Tidal Generator [f=0010913] [10913] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0010966] [10966] Event [4376,0,168]: 1 finished unit Wind/Tidal Generator [f=0011001] [11001] Event [216.000046,0,4543.98779]: 0 finished unit Mariner [f=0011012] [11012] Event [808,0,5000]: 0 finished unit Wind/Tidal Generator [f=0011024] [11024] Event [4696,0,1656]: 1 finished unit Wind/Tidal Generator [f=0011045] [11045] Event [536,20.513916,2584]: 0 finished unit Wind/Tidal Generator [f=0011134] [11134] Event [4840,0,432]: 1 finished unit Mariner [f=0011139] [11139] Event [4296,0,168]: 1 finished unit Wind/Tidal Generator [f=0011147] [11147] Event [2600,33.9007568,4232]: 0 finished unit Geothermal Generator [f=0011147] [11147] Event [728,0,5000]: 0 finished unit Wind/Tidal Generator [f=0011150] [11150] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0011218] [11218] Event [456,24.4799805,2584]: 0 finished unit Wind/Tidal Generator [f=0011262] [11262] Event [4568,-1,4520]: 0 finished unit Urchin [f=0011275] [11275] Event [4840,0,432]: 1 finished unit Hunter [f=0011287] [11287] Event [648,0,5016]: 0 finished unit Wind/Tidal Generator [f=0011315] [11315] Event [4216,0,168]: 1 finished unit Wind/Tidal Generator [f=0011360] [11360] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0011403] [11403] Event [296,28.3197021,2584]: 0 finished unit Wind/Tidal Generator [f=0011414] [11414] Event [568,0,5032]: 0 finished unit Wind/Tidal Generator [f=0011488] [11488] Event [4136,0,152]: 1 finished unit Wind/Tidal Generator [f=0011516] [11516] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0011521] [11521] Event [4840,0,432]: 1 finished unit Hunter [f=0011525] [11525] Event [488,0,5032]: 0 finished unit Wind/Tidal Generator [f=0011584] [11584] Event [296,24.6832275,2664]: 0 finished unit Wind/Tidal Generator [f=0011593] [11593] Event [312.000031,0,4767.98779]: 0 finished unit Mariner [f=0011639] [11639] Event [3880,-1,2088]: 1 lost unit Urchin [f=0011644] [11644] Event [408,0,5048]: 0 finished unit Wind/Tidal Generator [f=0011699] [11699] Event [4056,0,152]: 1 finished unit Wind/Tidal Generator [f=0011712] [11712] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0011743] [11743] Event [376,14.2352295,2664]: 0 finished unit Wind/Tidal Generator [f=0011850] [11850] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0011858] [11858] Event [4696,0,1656]: 1 lost unit Wind/Tidal Generator [f=0011869] [11869] Event [4499.71045,0,1569.00549]: 1 lost unit Hunter [f=0011878] [11878] Event [3976,0,152]: 1 finished unit Wind/Tidal Generator [f=0011882] [11882] Event [4567.95166,0,1601.10913]: 0 lost unit Hunter [f=0011885] [11885] Event [456,-0.9039307,2664]: 0 finished unit Wind/Tidal Generator [f=0011927] [11927] Event [4824,0,1640]: 1 lost unit Wind/Tidal Generator [f=0011930] [11930] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0012004] [12004] Event [5000,0,1384]: 1 lost unit Wind/Tidal Generator [f=0012035] [12035] Event [536,0,2664]: 0 finished unit Wind/Tidal Generator [f=0012059] [12059] Event [3896,0,152]: 1 finished unit Wind/Tidal Generator [f=0012068] [12068] Event [624,0,4800]: 0 finished unit Ship Plate [f=0012085] [12085] Event [4904,0,1624]: 1 lost unit Wind/Tidal Generator [f=0012132] [12132] Event [4814.59814,0,1465.42383]: 0 lost unit Hunter [f=0012178] [12178] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0012185] [12185] Event [5000,0,1304]: 1 lost unit Wind/Tidal Generator [f=0012238] [12238] Event [3816,0,152]: 1 finished unit Wind/Tidal Generator [f=0012243] [12243] Event [4666.92871,0,1522.83533]: 1 lost unit Hunter [f=0012254] [12254] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0012257] [12257] Event [2936,-41.591797,4616]: 0 finished unit Energy Pylon [f=0012268] [12268] Event [4113.16553,0.62512165,1896.54443]: 1 lost unit Mariner [f=0012275] [12275] Event [616,0,2664]: 0 finished unit Wind/Tidal Generator [f=0012316] [12316] Event [5000,0,1464]: 1 lost unit Wind/Tidal Generator [f=0012328] [12328] Event [216.000046,0,4543.98779]: 0 finished unit Mariner [f=0012344] [12344] Event [4184,-1,1976]: 1 lost unit Urchin [f=0012434] [12434] Event [5000,0,1624]: 1 lost unit Wind/Tidal Generator [f=0012444] [12444] Event [3528,-1,184]: 1 lost unit Metal Extractor [f=0012445] [12445] Event [4840,0,432]: 1 finished unit Siren [f=0012450] [12450] Event [3672,0,168]: 1 finished unit Wind/Tidal Generator [f=0012461] [12461] Event [3816,0,152]: 1 lost unit Wind/Tidal Generator [f=0012480] [12480] Event [5000,0,1544]: 1 lost unit Wind/Tidal Generator [f=0012492] [12492] Event [696,0,2664]: 0 finished unit Wind/Tidal Generator [f=0012494] [12494] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0012502] [12502] Event [3672,0,168]: 1 lost unit Wind/Tidal Generator [f=0012559] [12559] Event [5016,0,1224]: 1 lost unit Wind/Tidal Generator [f=0012561] [12561] Event [4903.97607,0,833.664246]: 0 lost unit Hunter [f=0012569] [12569] Event [4948.52344,0,817.627197]: 0 lost unit Hunter [f=0012569] [12569] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0012585] [12585] Event [3720,-1,104]: 1 lost unit Metal Extractor [f=0012586] [12586] Event [3592,0,216]: 1 lost unit Wind/Tidal Generator [f=0012587] [12587] Event [4840,0,432]: 1 finished unit Hunter [f=0012643] [12643] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0012676] [12676] Event [3896,0,152]: 1 lost unit Wind/Tidal Generator [f=0012678] [12678] Event [3910.13599,0,202.79541]: 1 lost unit Mariner [f=0012736] [12736] Event [496,0,4928]: 0 finished unit Ship Plate [f=0012740] [12740] Event [3976,0,152]: 1 lost unit Wind/Tidal Generator [f=0012770] [12770] Event [776,0,2664]: 0 finished unit Wind/Tidal Generator [f=0012774] [12774] Event [4056,0,152]: 1 lost unit Wind/Tidal Generator [f=0012792] [12792] Event [616.000061,0,4799.98779]: 0 finished unit Corsair [f=0012809] [12809] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0012836] [12836] Event [4216,0,168]: 1 lost unit Wind/Tidal Generator [f=0012850] how do you know my position exactly [f=0012877] [12877] Event [4136,0,152]: 1 lost unit Wind/Tidal Generator [f=0012884] [12884] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0012910] [12910] Event [4296,0,168]: 1 lost unit Wind/Tidal Generator [f=0012924] [12924] Event [undefined]: MukeshBatra resigned [f=0012924] game_message: MukeshBatra has been destroyed! [f=0012924] game_message: ATOSTIC wins! [f=0012924] Submitting stats [f=0012924] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012924] Part| Total Time|Time of the last 0.5s [f=0012924] Draw 19060.98ms 16.87% [f=0012924] Lua::Callins::Synced 5672.58ms 14.44% [f=0012924] Lua::Callins::Unsynced 25319.35ms 22.32% [f=0012924] Lua::CollectGarbage::Synced 661.76ms 0.20% [f=0012924] Lua::CollectGarbage::Unsynced 955.48ms 1.21% [f=0012924] Misc::Profiler::AddTime 64.57ms 0.00% [f=0012924] Sim 39141.96ms 72.63% [f=0012924] [12924] Received game_message: MukeshBatra has been destroyed! [f=0012924] [12924] Received game_message: ATOSTIC wins! [f=0012925] [12925] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012925] [12925] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012925] [12925] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012925] [12925] Game End Stats Values: 2,2065,2135,2065,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.0666666,5.33333349,5.0666666,0,70,0,70,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012925] [12925] Game End Stats Values: 3,2225,2260,2225,2260,0.92406231,0.2148689,0.92406231,0.2148689,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.11999989,8.23999977,9.11999989,8.23999977,1275,1275,1275,1275,8.66160393,8.08099174,8.66160393,8.08099174,0,70,0,70,0,0,0,0,950,915,950,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012925] [12925] Game End Stats Values: 4,2460,2530,2460,2530,4.56818295,3.42210937,4.56818295,3.42210937,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4400015,10.1600018,11.4400015,10.1600018,1275,1275,1275,1275,9.24294186,9.21381664,9.24294186,9.21381664,0,70,0,70,0,0,0,0,1185,1185,1185,1185,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012925] [12925] Game End Stats Values: 5,2630,2530,2630,2530,12.3658981,9.21255684,12.3658981,9.21255684,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.04,14.933321,13.04,14.933321,1275,1275,1275,1275,9.51984787,11.0526867,9.51984787,11.0526867,100,70,100,70,0,0,0,0,1255,1185,1255,1185,0,0,0,0,0,20.0667076,0,20.0667076,0,0,0,0 [f=0012925] [12925] Game End Stats Values: 6,2845,2730,2845,2730,21.8680096,21.7733746,21.8680096,21.7733746,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.7199984,11.6000013,14.7199984,11.6000013,1275,1275,1275,1275,11.2334757,9.83738708,11.2334757,9.83738708,100,70,100,70,0,0,0,0,1470,1385,1470,1385,0,0,0,0,0,20.0667076,0,20.0667076,0,0,0,0 [f=0012925] [12925] Game End Stats Values: 7,3015,2920,3015,2920,30.2368393,25.6704826,30.2368393,25.6704826,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.1599979,14.1222105,16.1599979,14.1222105,1275,1275,1275,1275,13.4245892,12.1209126,13.4245892,12.1209126,200,170,200,170,0,0,0,0,1540,1475,1540,1475,0,0,0,0,0,37.1334534,0,37.1334534,0,0,0,0 [f=0012925] [12925] Game End Stats Values: 8,3185,3200,3185,3200,44.2925568,26.4495373,44.2925568,26.4495373,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.7200012,15.7444239,18.7200012,15.7444239,1275,1275,1275,1275,13.937047,15.9241571,13.937047,15.9241571,300,270,300,270,0,0,0,0,1610,1655,1610,1655,0,0,0,0,0,60.1998558,0,60.1998558,0,0,0,0 [f=0012925] [12925] Game End Stats Values: 9,3440,3460,3440,3460,64.8182983,27.7984467,64.8182983,27.7984467,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,120,0,20.4800014,19.4700012,20.4800014,19.4700012,1275,1275,1275,1275,14.3683825,16.6899281,14.3683825,16.6899281,400,370,400,370,0,0,0,0,1645,1815,1645,1815,0,0,0,0,0,60.2015228,0,60.2015228,0,0,0,0 [f=0012925] [12925] Game End Stats Values: 10,3630,3630,3630,3630,79.2955856,30.3716755,79.2955856,30.3716755,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,120,0,21.2000008,18.2099972,21.2000008,18.2099972,1275,1275,1275,1275,15.0318193,17.1715488,15.0318193,17.1715488,500,470,500,470,0,0,0,0,1735,1885,1735,1885,0,0,0,0,0,60.2020683,0,60.2020683,0,0,0,0 [f=0012925] [12925] Game End Stats Values: 11,3940,3980,3940,3980,98.8764191,34.4533005,98.8764191,34.4533005,0,0,0,0,0,0,0,0,0,0,0,0,59.2576942,29.1666679,59.2576942,29.1666679,240,0,240,0,21.2000008,17.3600025,21.2000008,17.3600025,1275,1275,1275,1275,16.5720558,18.4721088,16.5720558,18.4721088,600,570,600,570,0,0,0,0,1825,2135,1825,2135,0,0,0,0,0,60.2020683,0,60.2020683,29.1666679,59.2576942,29.1666679,59.2576942 [f=0012925] [12925] Game End Stats Values: 12,4220,4175,4220,4175,112.689598,52.0278435,112.689598,52.0278435,0,0,0,0,0,0,0,0,0,0,0,0,197.91922,344.808136,197.91922,344.808136,240,0,240,0,21.2000008,20.1600018,21.2000008,20.1600018,1275,1275,1275,1275,18.320879,22.8383007,18.320879,22.8383007,700,570,700,570,100,0,100,0,2005,2330,2005,2330,0,100,0,100,0,60.2020683,0,60.2020683,385.508087,197.91922,385.508087,197.91922 [f=0012925] [12925] Game End Stats Values: 13,4320,4300,4320,4300,129.989548,80.6807251,129.989548,80.6807251,0,0,0,0,0,0,0,0,0,0,0,0,197.91922,434.808136,197.91922,434.808136,240,0,240,0,21.2000008,23.0400009,21.2000008,23.0400009,1275,1275,1275,1275,20.6866627,25.97686,20.6866627,25.97686,800,570,800,570,100,90,100,90,2005,2455,2005,2455,90,100,90,100,0,60.2020683,0,60.2020683,475.508087,197.91922,475.508087,197.91922 [f=0012925] [12925] Game End Stats Values: 14,4760,4620,4760,4620,136.583664,93.1242981,136.583664,93.1242981,0,0,0,0,0,0,0,0,0,0,0,0,197.91922,434.808136,197.91922,434.808136,480,120,480,120,21.2000008,23.6000023,21.2000008,23.6000023,1275,1275,1275,1275,21.4396095,25.8295689,21.4396095,25.8295689,1000,570,1000,570,100,90,100,90,2005,2655,2005,2655,90,100,90,100,0,60.2020683,0,60.2020683,475.508087,197.91922,475.508087,197.91922 [f=0012925] [12925] Game End Stats Values: 15,4950,4960,4950,4960,149.49472,113.165291,149.49472,113.165291,0,0,0,0,0,0,0,0,0,0,0,0,197.91922,434.808136,197.91922,434.808136,480,120,480,120,21.2000008,23.6000023,21.2000008,23.6000023,1275,1275,1275,1275,24.3940716,27.0027351,24.3940716,27.0027351,1100,670,1100,670,100,90,100,90,2095,2895,2095,2895,90,100,90,100,35.9999924,60.2020683,35.9999924,60.2020683,475.508087,197.91922,475.508087,197.91922 [f=0012925] [12925] Game End Stats Values: 16,5250,5310,5250,5310,155.299789,122.027596,155.299789,122.027596,0,0,0,0,0,0,0,0,0,0.92831421,0,0.92831421,197.91922,434.808136,197.91922,434.808136,600,120,600,120,21.2000008,23.6000023,21.2000008,23.6000023,1275,1275,1275,1275,24.9870052,27.5908203,24.9870052,27.5908203,1100,870,1100,870,100,90,100,90,2275,3045,2275,3045,90,100,90,100,35.9999924,60.2020683,35.9999924,60.2020683,475.508087,197.91922,475.508087,197.91922 [f=0012925] [12925] Game End Stats Values: 17,5150,5565,5150,5565,177.909546,122.068398,177.909546,122.068398,0,0,0,0,0,0,0,0,0,0.92831421,0,0.92831421,499.110046,643.69873,499.110046,643.69873,600,120,600,120,21.2000008,24.7999992,21.2000008,24.7999992,1275,1330,1275,1330,28.3739853,27.0027199,28.3739853,27.0027199,1000,1000,1000,1000,170,190,170,190,2275,3115,2275,3115,190,170,190,170,35.9999924,60.2020683,35.9999924,60.2020683,684.399597,557.834473,684.399597,557.834473 [f=0012925] [12925] Game End Stats Values: 18,4830,5925,4830,5925,205.944351,123.251923,205.944351,123.251923,0,0,0,0,0,0,0,0,174.616913,0.92831421,174.616913,0.92831421,716.915894,873.420898,716.915894,873.420898,480,120,480,120,21.2000008,26.880003,21.2000008,26.880003,1275,1330,1275,1330,28.8689899,27.7455673,28.8689899,27.7455673,800,1000,800,1000,270,510,270,510,2275,3475,2275,3475,510,370,510,370,35.9999924,60.2020683,35.9999924,60.2020683,914.121765,844.39563,914.121765,844.39563 [f=0012925] [12925] Game End Stats Values: 19,5430,6250,5430,6250,237.092606,124.181244,237.092606,124.181244,0,0,0,0,0,0,0,0,470.115143,0.92831421,470.115143,0.92831421,716.915894,873.420898,716.915894,873.420898,480,120,480,120,21.2000008,28.880003,21.2000008,28.880003,1275,1330,1275,1330,29.0765495,30.79529,29.0765495,30.79529,1400,1200,1400,1200,270,510,270,510,2275,3600,2275,3600,510,370,510,370,35.9999924,60.2020683,35.9999924,60.2020683,914.121765,844.39563,914.121765,844.39563 [f=0012925] [12925] Game End Stats Values: 20,5500,6835,5500,6835,258.67511,124.725456,258.67511,124.725456,0,0,0,0,0,0,0,0,630.303955,0.92831421,630.303955,0.92831421,716.915894,873.420898,716.915894,873.420898,480,120,480,120,21.9199963,32.6288261,21.9199963,32.6288261,1275,1330,1275,1330,28.4388351,34.5640411,28.4388351,34.5640411,1400,1500,1400,1500,270,510,270,510,2345,3885,2345,3885,510,370,510,370,35.9999924,75.6685028,35.9999924,75.6685028,914.121765,844.39563,914.121765,844.39563 [f=0012925] [12925] Game End Stats Values: 21,5995,7040,5995,7040,266.750519,125.376923,266.750519,125.376923,0,0,0,0,0,0,0,0,682.547913,0.92831421,682.547913,0.92831421,716.915894,873.420898,716.915894,873.420898,480,120,480,120,24.7999992,33.7208443,24.7999992,33.7208443,1275,1330,1275,1330,29.0050259,35.2212067,29.0050259,35.2212067,1500,1600,1500,1600,270,510,270,510,2740,3990,2740,3990,510,370,510,370,35.9999924,75.8684998,35.9999924,75.8684998,914.121765,844.39563,914.121765,844.39563 [f=0012925] [12925] Game End Stats Values: 22,5070,7430,5070,7430,286.870667,126.575844,286.870667,126.575844,0,0,0,0,0,0,0,0,1243.65247,0.92831421,1243.65247,0.92831421,931.16095,2110.5564,931.16095,2110.5564,480,240,480,240,26.8800011,34.9807129,26.8800011,34.9807129,0,1330,0,1330,29.7413425,35.0799294,29.7413425,35.0799294,1600,1400,1600,1400,470,1785,470,1785,2990,4460,2990,4460,1785,570,1785,570,35.9999924,77.0684814,35.9999924,77.0684814,2225.10645,1339.56946,2225.10645,1339.56946 [f=0012925] [12925] Game End Stats Values: 23,5085,7925,5085,7925,297.484558,128.026123,297.484558,128.026123,0,0,0,0,0,0,0,0,1263.60046,0.92831421,1263.60046,0.92831421,931.16095,2245.61938,931.16095,2245.61938,480,240,480,240,25.0400028,36.9349785,25.0400028,36.9349785,0,1330,0,1330,25.2409248,36.7911224,25.2409248,36.7911224,1600,1700,1600,1700,470,1950.99988,470,1950.99988,3005,4655,3005,4655,1950.99988,570,1950.99988,570,35.9999924,80.2684326,35.9999924,80.2684326,2360.16943,1339.56946,2360.16943,1339.56946 [f=0012925] [12925] Game End Stats Values: 24,5255,8390,5255,8390,325.418121,130.206589,325.418121,130.206589,0,0,0,0,0,0,0,0,1286.01624,0.92831421,1286.01624,0.92831421,1031.16101,2245.61938,1031.16101,2245.61938,480,240,480,240,28.1600056,40.8599472,28.1600056,40.8599472,0,1330,0,1330,25.8622379,38.0786972,25.8622379,38.0786972,1600,1900,1600,1900,570,1950.99988,570,1950.99988,3175,4920,3175,4920,1950.99988,670,1950.99988,670,35.9999924,80.2684326,35.9999924,80.2684326,2360.16943,1440.64893,2360.16943,1440.64893 [f=0012925] [12925] Game End Stats Values: 25,5340,8120,5340,8120,337.623657,134.025024,337.623657,134.025024,0,0,0,0,0,0,0,0,1286.01624,0.92831421,1286.01624,0.92831421,1638.93628,2775.05444,1638.93628,2775.05444,480,360,480,360,30.8800049,48.0143929,30.8800049,48.0143929,0,1330,0,1330,24.8137016,39.2545624,24.8137016,39.2545624,1400,1300,1400,1300,1070,2651,1070,2651,3460,5130,3460,5130,2751,1470,2751,1470,35.9999924,80.2684326,35.9999924,80.2684326,3160.16943,2155.69531,3160.16943,2155.69531 [f=0012925] [12925] Game End Stats Values: 26,5645,9330,5645,9330,361.126526,151.283707,361.126526,151.283707,0,0,0,0,0,0,0,0,1286.01624,0.92831421,1286.01624,0.92831421,1638.93628,2775.05444,1638.93628,2775.05444,480,360,480,360,34.400013,71.2085876,34.400013,71.2085876,0,1330,0,1330,25.5668564,40.1505814,25.5668564,40.1505814,1400,1600,1400,1600,1070,2651,1070,2651,3765,6040,3765,6040,2751,1470,2751,1470,35.9999924,80.2684326,35.9999924,80.2684326,3160.16943,2155.69531,3160.16943,2155.69531 [f=0012925] [12925] Game End Stats Values: 27,5950,10060,5950,10060,390.525299,268.614838,390.525299,268.614838,0,0,0,0,0,0,0,0,1286.01624,0.92831421,1286.01624,0.92831421,1638.93628,2860.56592,1638.93628,2860.56592,480,480,480,480,38.1600113,102.291191,38.1600113,102.291191,0,1330,0,1330,25.959919,49.6554146,25.959919,49.6554146,1600,1800,1600,1800,1070,2736.50024,1070,2736.50024,3870,6450,3870,6450,2836.50024,1470,2836.50024,1470,35.9999924,124.268433,35.9999924,124.268433,3245.68091,2155.69531,3245.68091,2155.69531 [f=0012925] [12925] Game End Stats Values: 28,5780,10415,5780,10415,431.133789,415.859985,431.133789,415.859985,0,0,0,0,0,0,0,0,1286.01624,0.92831421,1286.01624,0.92831421,1837.83374,3231.82422,1837.83374,3231.82422,480,480,480,480,39.6800117,105.422211,39.6800117,105.422211,0,1330,0,1330,26.7072334,58.7830086,26.7072334,58.7830086,1500,1900,1500,1900,1270,2976.50024,1270,2976.50024,3800,6705,3800,6705,3076.50024,1670,3076.50024,1670,35.9999924,298.355865,35.9999924,298.355865,3638.88721,2409.68091,3638.88721,2409.68091 [f=0012925] [12925] Game End Stats Values: 29,5825,11085,5825,11085,468.713898,577.084106,468.713898,577.084106,0,0,0,0,0,0,0,0,1286.01624,0.92831421,1286.01624,0.92831421,1982.74548,3930.86792,1982.74548,3930.86792,480,480,480,480,36.6400146,107.480766,36.6400146,107.480766,0,1330,0,1330,25.9720097,61.6149292,25.9720097,61.6149292,2100,2100,2100,2100,1470,3734.25024,1470,3734.25024,3245,7175,3245,7175,3834.25024,1870,3834.25024,1870,35.9999924,443.446747,35.9999924,443.446747,4376.11035,2567.16553,4376.11035,2567.16553 [f=0012925] [12925] Game End Stats Values: 30,5415,11810,5415,11810,484.408752,710.634094,484.408752,710.634094,0,0,0,0,0,0,0,0,1286.01624,0.92831421,1286.01624,0.92831421,1982.74548,4248.58008,1982.74548,4248.58008,480,480,480,480,30.0363712,108.235329,30.0363712,108.235329,0,1330,0,1330,21.608614,54.7772675,21.608614,54.7772675,2100,2640,2100,2640,1470,4144.25,1470,4144.25,2835,7360,2835,7360,4244.25,1870,4244.25,1870,35.9999924,483.781006,35.9999924,483.781006,4702.25586,2636.9502,4702.25586,2636.9502 [f=0012959] [12959] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0013022] [13022] Event [856,0,2664]: 0 finished unit Wind/Tidal Generator [f=0013123] [13123] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0013225] Spectator Fine left the game: normal quit [f=0013225] [13225] Event [undefined]: Fine quit [f=0013229] [13229] Event [856,0,2744]: 0 finished unit Wind/Tidal Generator [f=0013231] No clients connected, shutting down server [f=0013231] Server shutdown [f=0013385] [13385] Event [776,0,2744]: 0 finished unit Wind/Tidal Generator [f=0013439] [13439] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0013498] [13498] Event [312.000031,0,4767.98779]: 0 finished unit Mariner [f=0013535] [13535] Event [696,0,2744]: 0 finished unit Wind/Tidal Generator [f=0013541] [13541] Event [616.000061,0,4799.98779]: 0 finished unit Corsair [f=0013573] [13573] Event [216.000046,0,4543.98779]: 0 finished unit Mariner [f=0013685] [13685] Event [616,0,2744]: 0 finished unit Wind/Tidal Generator [f=0013754] [13754] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0013827] [13827] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0013902] [13902] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0013985] [13985] Event [536,0,2744]: 0 finished unit Wind/Tidal Generator [f=0014068] [14068] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0014143] [14143] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0014218] [14218] Event [216.000046,0,4543.98779]: 0 finished unit Hunter [f=0014290] [14290] Event [616.000061,0,4799.98779]: 0 finished unit Corsair [f=0014383] [14383] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0014459] [14459] Event [312.000031,0,4767.98779]: 0 finished unit Hunter [f=0014555] [14555] Event [456,0,2744]: 0 finished unit Wind/Tidal Generator [f=0014699] [14699] Event [440.000031,0,4527.98779]: 0 finished unit Hunter [f=0014727] Autoquit sending quit command. [f=0014727] [QuitAction] user exited to system [f=0014727] [SpringApp::Kill][1] fromRun=1 [f=0014727] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014727] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014727] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014727] [ThreadPool::SetThreadCount][2] workers=0 [f=0014727] [SpringApp::Kill][2] [f=0014727] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014727] [Game::KillLua][3] dtor=0 luaUI=0x61f5c470 [f=0014727] Start widgetHandler:Shutdown [f=0014727] Shutdown - SaveOrderList Complete [f=0014727] Writing last game win data [f=0014727] Shutdown - SaveConfigData Complete [f=0014727] Shutdown Widget - Chili Highlight [f=0014727] Shutdown Widget - Save/Load API [f=0014727] Shutdown Widget - Draw After Chili [f=0014727] Shutdown Widget - EPIC Menu [f=0014727] Shutdown Widget - Chili Minimap [f=0014727] Shutdown Widget - Chili Widget Selector [f=0014727] Shutdown Widget - Local Team Colors [f=0014727] Shutdown Widget - Display Keys 2 [f=0014727] Shutdown Widget - Save Game Menu [f=0014727] Shutdown Widget - HealthBars [f=0014727] Shutdown Widget - Noises [f=0014727] Shutdown Widget - Unit Icons [f=0014727] Shutdown Widget - Win Counter [f=0014727] Shutdown Widget - BuildETA [f=0014727] Shutdown Widget - SpringRTS Replay Stats [f=0014727] Shutdown Widget - Modular Comm Info [f=0014727] Shutdown Widget - CameraShake [f=0014727] Shutdown Widget - Chili Economy Panel Default [f=0014727] Shutdown Widget - Chili EndGame Window [f=0014727] Shutdown Widget - Chili Nuke Warning [f=0014727] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014727] Shutdown Widget - Chili Spectator Panels [f=0014727] Shutdown Widget - Context Menu [f=0014727] Shutdown Widget - Darkening [f=0014727] Shutdown Widget - MetalFeatures (new) [f=0014727] Shutdown Widget - Defense Range Zero-K [f=0014727] Shutdown Widget - Grab Input [f=0014727] Input grabbing is disabled! [f=0014727] Shutdown Widget - Highlight Geos [f=0014727] Shutdown Widget - Local Widgets Config [f=0014727] Shutdown Widget - MinimapEvents [f=0014727] Shutdown Widget - Missile Silo Range [f=0014727] Shutdown Widget - Point Tracker [f=0014727] Shutdown Widget - Showeco and Grid Drawer [f=0014727] Shutdown Widget - Stereo3D [f=0014727] Shutdown Widget - State Reverse and Latency [f=0014727] Shutdown Widget - Music Player v2 [f=0014727] Shutdown Widget - Attack AoE [f=0014727] Shutdown Widget - Selection Send [f=0014727] Shutdown Widget - LupsManager [f=0014727] Shutdown Widget - Newton Firezone [f=0014727] Shutdown Widget - Chili Pro Console [f=0014727] Shutdown Widget - Persistent Build Height [f=0014727] Shutdown Widget - Lasso Terraform GUI [f=0014727] Shutdown Widget - Chili Framework [f=0014727] Shutdown Widget - Lups [f=0014727] Shutdown Widget - Mex Placement Handler [f=0014727] Shutdown Widget - Custom Markers [f=0014727] Shutdown Widget - Chili Core Selector [f=0014727] Shutdown Widget - Select Keys [f=0014727] Shutdown Widget - Pause Screen [f=0014727] Shutdown Widget - Layout Handler [f=0014727] Shutdown Widget - Text To Speech Control [f=0014727] End widgetHandler:Shutdown [f=0014727] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={572624,70039143} {int,ext,rec}Allocs={27210836,0,0} {chunk,block}Bytes={70039143,0} [f=0014727] [Game::KillLua][1] dtor=0 luaGaia=0x6240f9f0 [f=0014727] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={369390,57568404} {int,ext,rec}Allocs={27210837,0,0} {chunk,block}Bytes={57568404,0} [f=0014727] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={369390,57568404} {int,ext,rec}Allocs={27210837,0,0} {chunk,block}Bytes={57568404,0} [f=0014727] [Game::KillLua][2] dtor=0 luaRules=0x510fcce0 [f=0014727] Start gadgetHandler:Shutdown [f=0014727] Shutdown - StartSetup [f=0014727] Shutdown - UnitMorph [f=0014727] Shutdown - Carrier Drones [f=0014727] Shutdown - LupsNanoSpray [f=0014727] Shutdown - Missile Silo Controller [f=0014727] Shutdown - Modular Comm Info [f=0014727] Shutdown - Terrain Texture Handler [f=0014727] Shutdown - UnitCloakShield [f=0014727] Shutdown - Starlight Handler [f=0014727] End gadgetHandler:Shutdown [f=0014727] Start gadgetHandler:Shutdown [f=0014727] Shutdown - Save/Load [f=0014727] Shutdown - Teleport Throw [f=0014727] Shutdown - UnitMorph [f=0014727] Shutdown - Modular Comm Info [f=0014727] Shutdown - Retreat Command [f=0014727] Shutdown - Shockwaves [f=0014727] Shutdown - we require more minerals v1.1 [f=0014727] Shutdown - UnitCloakShield [f=0014727] Shutdown - Lups Cloak FX [f=0014727] Shutdown - Lups [f=0014727] Shutdown - Lups Shield [f=0014727] End gadgetHandler:Shutdown [f=0014727] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27210876,0,0} {chunk,block}Bytes={0,0} [f=0014727] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27210876,0,0} {chunk,block}Bytes={0,0} [f=0014727] [Game::KillLua][4] dtor=0 [f=0014727] [Game::~CGame][1] [f=0014727] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014727] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014727] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014727] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014727] [Game::KillLua][4] dtor=1 [f=0014727] [Game::KillMisc][1] [f=0014727] [Game::KillMisc][2] [f=0014727] [Game::KillMisc][3] [f=0014727] [Game::KillRendering][1] [f=0014727] [3DOParser::Kill] allocated 137 pieces [f=0014727] [S3OParser::Kill] allocated 2776 pieces [f=0014727] [AssParser::Kill] allocated 244 pieces [f=0014727] [Game::KillInterface][1] [f=0014727] [Game::KillInterface][2] [f=0014727] [Game::KillSimulation][1] [f=0014727] [Game::KillSimulation][2] [f=0014727] [CCollisionHandler] dis-/continuous tests: 0/568569 [f=0014727] [Game::KillSimulation][3] [f=0014727] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014727] [~CPathCache(20x20)] cacheHits=222 hitPercentage=42% numHashColls=0 maxCacheSize=28 [f=0014727] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014727] [~CPathCache(40x40)] cacheHits=136 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014727] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014727] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014727] [LosHandler::Kill] raycast instance cache-{hits,misses}={12705,15153}; shared=1%; cached=45% [f=0014727] [Game::KillSimulation][4] [f=0014727] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014727] [Game::~CGame][2] [f=0014727] [Game::~CGame][3] [f=0014727] [SpringApp::Kill][3] [f=0014727] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 155658 bytes sent 187680 bytes recv'd [f=0014727] [SpringApp::Kill][4] font=0x4491aaa0 [f=0014727] [SpringApp::Kill][5] [f=0014727] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x4499d760) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5141ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=202ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=189ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=94ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=80ms file="objects3d/strikecom_2.dae" indx=5478 inflSize=1000kb readTime=61ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=56ms file="objects3d/dante.s3o" indx=5096 inflSize=112kb readTime=49ms file="luarules/configs/dynamic_comm_skins.lua" indx=1248 inflSize=1kb readTime=46ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=44ms file="luaui/widgets/cmd_ferry_points.lua" indx=4522 inflSize=17kb readTime=43ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 54020186 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x44a7dd70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a8e070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44991330) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4aa0094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]