[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GOCRAGoeLS/springsettings.1053526.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 166ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9c98098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2106 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1053526/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 382ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4648fa10] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4648fa10] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 871ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1076ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 56ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 893ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 214ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 316ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 322ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] teddmcfred was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1053526/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1692ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11758,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1053526/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x541a78c0,0x54968930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2a9f2a60d45082ca59210e604596f592 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mahoutsukai [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mahoutsukai changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000bb0d2750,00000000e9a83960}]" [f=-000001] Allies: I choose: EngineOne! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={0000000063a98a80,000000005fbca450}]" [f=-000001] Allies: I choose: El Alfa! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4959,11.796875,3907]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1228,11.8012695,2234]: 1 finished unit Engineer Commander [f=0000000] [0] mahoutsukai, team: 1, elo:1958, userid: 467369 [f=0000000] [0] WebFreaK, team: 0, elo:1923, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [4832,11.796875,3808]: 0 finished unit Tank Foundry [f=0000009] [9] Event [1216,11.796875,2368]: 1 finished unit Rover Assembly [f=0000240] [240] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000473] [473] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Scorcher [f=0000480] [480] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000496] [496] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000670] [670] Event [5112,11.796875,3864]: 0 finished unit Solar Collector [f=0000670] [670] Event [1144,13.7928772,1944]: 1 finished unit Wind/Tidal Generator [f=0000884] [884] Event [1224,11.796875,2008]: 1 finished unit Wind/Tidal Generator [f=0000977] [977] Event [4804,13.1463318,3808]: 0 finished unit Welder [f=0001101] [1101] Event [1304,11.796875,2072]: 1 finished unit Wind/Tidal Generator [f=0001114] [1114] Event [4968,11.796875,3928]: 0 finished unit Solar Collector [f=0001135] [1135] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Scorcher [f=0001311] [1311] Event [1384,11.796875,2152]: 1 finished unit Wind/Tidal Generator [f=0001664] [1664] Event [4824,11.796875,3928]: 0 finished unit Solar Collector [f=0001857] [1857] Event [1376,11.796875,2256]: 1 finished unit Lotus [f=0001937] [1937] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Mason [f=0002151] [2151] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0002336] [2336] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Scorcher [f=0002441] [2441] Event [4632,12.7890625,3944]: 0 finished unit Solar Collector [f=0002441] [2441] Event [4804,13.1463318,3808]: 0 finished unit Kodachi [f=0002616] [2616] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0002621] [2621] Event [5872.79199,11.796875,3063.27393]: 0 lost unit Welder [f=0002745] [2745] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Scorcher [f=0002746] [2746] Event [5896,11.796875,2984]: 0 lost unit Metal Extractor [f=0002890] [2890] Event [4440,14.7734375,3960]: 0 finished unit Solar Collector [f=0003056] [3056] Event [6064.23975,12.8947601,3147.79468]: 1 lost unit Scorcher [f=0003338] [3338] Event [4232,20.9746094,3976]: 0 finished unit Solar Collector [f=0003411] [3411] Event [4804,13.1463318,3808]: 0 finished unit Welder [f=0003420] [3420] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0003495] [3495] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Scorcher [f=0003970] [3970] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0003970] [3970] Event [4804,13.1463318,3808]: 0 finished unit Kodachi [f=0004120] [4120] Event [400,91.171875,416]: 1 finished unit Lotus [f=0004217] [4217] Event [3968,189.336426,3600]: 0 finished unit Radar Tower [f=0004294] [4294] Event [2008,13.6107178,1096]: 1 finished unit Wind/Tidal Generator [f=0004467] [4467] Event [2072,11.796875,1176]: 1 finished unit Wind/Tidal Generator [f=0004573] [4573] Event [5742.46143,11.796875,2834.41602]: 0 lost unit Kodachi [f=0004579] [4579] Event [4016,189.394562,3472]: 0 finished unit Lotus [f=0004633] [4633] Event [2152,11.796875,1256]: 1 finished unit Wind/Tidal Generator [f=0004672] [4672] Event [6024,12.4518738,3128]: 0 lost unit Metal Extractor [f=0004683] [4683] Event [6063.05811,11.6390991,3072.63501]: 1 lost unit Scorcher [f=0004794] [4794] Event [2216,11.796875,1336]: 1 finished unit Wind/Tidal Generator [f=0004896] [4896] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0005010] [5010] Event [5574.53076,11.796875,2849.83008]: 0 lost unit Kodachi [f=0005160] [5160] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0005207] [5207] Event [2080,11.796875,1264]: 1 finished unit Lotus [f=0005224] [5224] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0005252] [5252] Event [5753.88574,11.796875,2996.09766]: 0 lost unit Welder [f=0005302] [5302] Event [4804,13.1463318,3808]: 0 finished unit Blitz [f=0005322] [5322] Event [5896,10.3463554,2984]: 0 lost unit Metal Extractor [f=0005757] [5757] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0005774] [5774] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0006018] [6018] Event [408,91.171875,216]: 1 finished unit Wind/Tidal Generator [f=0006150] [6150] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0006232] [6232] Event [4804,13.1463318,3808]: 0 finished unit Blitz [f=0006258] [6258] Event [328,91.171875,296]: 1 finished unit Wind/Tidal Generator [f=0006497] [6497] Event [248,91.171875,376]: 1 finished unit Wind/Tidal Generator [f=0006739] [6739] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Mason [f=0006783] [6783] Event [216,91.171875,472]: 1 finished unit Wind/Tidal Generator [f=0006853] [6853] Event [4804,13.1463318,3808]: 0 finished unit Welder [f=0007046] [7046] Event [2944,19.6723633,2320]: 1 lost unit Radar Tower [f=0007294] [7294] Event [2809.4541,19.8629055,2160.36011]: 1 finished unit Engineer Commander [f=0007321] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=0007322] > SPRINGIE:User ATOSTIC|staticarty|7_6||False||Dynasty|AT [f=0007339] Connection attempt from ATOSTIC [f=0007339] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007339] -> Connection established (given id 2) [f=0007349] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0007349] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007499] [7499] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0007755] [7755] Event [4804,13.1463318,3808]: 0 finished unit Blitz [f=0007860] [7860] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Mason [f=0007932] [7932] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0007972] [7972] Event [3696,18.3739929,3424]: 0 finished unit Lotus [f=0008054] [8054] Event [3696,18.3739929,3424]: 0 lost unit Lotus [f=0008094] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0008123] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0008123] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000ea8ee8a0,00000000f0d14430}]" [f=0008188] [8188] Event [3744,15.8375254,3440]: 0 lost unit Lotus [f=0008221] [8221] Event [3800,16.6717377,3432]: 0 lost unit Solar Collector [f=0008247] [8247] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0008261] [8261] Event [3816,14.2750435,3368]: 0 lost unit Metal Extractor [f=0008320] [8320] Event [3718.77271,15.0573301,3445.58984]: 1 lost unit Scorcher [f=0008333] [8333] Event [3654.82666,21.2171707,3317.55566]: 1 lost unit Scorcher [f=0008467] [8467] Event [5896,10.3463554,2984]: 0 finished unit Metal Extractor [f=0008594] [8594] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0008679] [8679] Event [3808.00073,22.9424019,3578.27539]: 0 finished unit Engineer Commander [f=0008679] game_message: Morph complete: EngineOne lvl 1 -> EngineOne lvl 2 [f=0008679] [8679] Received game_message: Morph complete: EngineOne lvl 1 -> EngineOne lvl 2 [f=0008700] [8700] Event [3872,28.6756897,3456]: 0 finished unit Lotus [f=0008711] [8711] Event [3425.63599,24.2925014,3018.9209]: 1 lost unit Ripper [f=0008711] [8711] Event [3457.1106,18.7817974,2993.87622]: 0 lost unit Blitz [f=0008892] [8892] Event [3020.78711,15.3117695,2896.44409]: 0 lost unit Blitz [f=0008955] [8955] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Mason [f=0008974] [8974] Event [3125.47559,13.2433968,2803.0686]: 1 lost unit Ripper [f=0009031] [9031] Event [4804,13.1463318,3808]: 0 finished unit Blitz [f=0009099] [9099] Event [6024,11.0013542,3128]: 0 finished unit Metal Extractor [f=0009108] [9108] Event [1144,11.796875,2232]: 1 finished unit Caretaker [f=0009274] [9274] Event [3816,12.2982006,3368]: 0 finished unit Metal Extractor [f=0009402] [9402] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0009522] [9522] Event [3863.16895,13.818264,3227.2019]: 0 lost unit Blitz [f=0009698] [9698] Event [1048,11.796875,2232]: 1 finished unit Caretaker [f=0009766] [9766] Event [3800,16.5138283,3432]: 0 finished unit Solar Collector [f=0009842] [9842] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0009894] [9894] Event [3752,14.4343643,3352]: 0 finished unit Solar Collector [f=0009955] [9955] Event [4804,13.1463318,3808]: 0 finished unit Blitz [f=0010014] [10014] Event [3832,14.1404066,3304]: 0 finished unit Solar Collector [f=0010117] [10117] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0010371] [10371] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0010378] [10378] Event [1432,11.796875,2200]: 1 finished unit Wind/Tidal Generator [f=0010524] [10524] Event [3824,12.6671953,3184]: 0 finished unit Lotus [f=0010689] [10689] Event [3664,16.5735435,3216]: 0 finished unit Lotus [f=0010689] [10689] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0010694] [10694] Event [1512,11.796875,2120]: 1 finished unit Wind/Tidal Generator [f=0010860] [10860] Event [4804,13.1463318,3808]: 0 finished unit Blitz [f=0011103] [11103] Event [3294.58105,-7.2659211,3609.42651]: 0 finished unit Engineer Commander [f=0011103] game_message: Morph complete: EngineOne lvl 2 -> EngineOne lvl 3 [f=0011103] [11103] Received game_message: Morph complete: EngineOne lvl 2 -> EngineOne lvl 3 [f=0011472] [11472] Event [5145.17773,14.033392,2356.72729]: 1 lost unit Scorcher [f=0011487] [11487] Event [4804,13.1463318,3808]: 0 finished unit Welder [f=0011556] [11556] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0011658] [11658] Event [4761.76367,13.2059402,2491.5]: 1 lost unit Ripper [f=0011735] [11735] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0011761] [11761] Event [1592,28.1524658,2040]: 1 finished unit Wind/Tidal Generator [f=0011931] [11931] Event [6992,12.9247131,2096]: 0 finished unit Lotus [f=0012154] [12154] Event [2396.37451,205.964386,3914.22632]: 1 lost unit Mason [f=0012204] [12204] Event [2528,203.130157,3920]: 0 finished unit Lotus [f=0012214] [12214] Event [2456,212.885376,3800]: 1 lost unit Metal Extractor [f=0012381] [12381] Event [6992,188.40625,1856]: 0 finished unit Lotus [f=0012390] [12390] Event [4804,13.1463318,3808]: 0 finished unit Blitz [f=0012537] [12537] Event [2320,205.513733,3856]: 0 finished unit Lotus [f=0012685] [12685] Event [2576,214.203125,3776]: 0 finished unit Lotus [f=0012763] [12763] Event [5896,9.23686028,2984]: 0 lost unit Metal Extractor [f=0012786] [12786] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0012835] [12835] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0012909] [12909] Event [6024,9.89159203,3128]: 0 lost unit Metal Extractor [f=0012974] [12974] Event [5623.57666,11.891737,2718.21411]: 0 lost unit Blitz [f=0012974] [12974] Event [5683.80566,11.796875,2761.75391]: 1 lost unit Ripper [f=0013010] [13010] Event [5716.86816,11.7586384,2717.70532]: 0 lost unit Blitz [f=0013012] [13012] Event [5681.41553,11.3938503,2729.56738]: 0 lost unit Blitz [f=0013088] [13088] Event [5915.604,11.6902008,2739.2334]: 0 lost unit Blitz [f=0013305] [13305] Event [4804,13.1463318,3808]: 0 finished unit Blitz [f=0013482] [13482] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0013514] [13514] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0013536] [13536] Event [168,91.171875,520]: 1 finished unit Wind/Tidal Generator [f=0013572] [13572] Event [2424,205.62439,3928]: 0 finished unit Stardust [f=0013585] [13585] Event [4975.104,10.7606497,3497.36792]: 0 lost unit Blitz [f=0013682] [13682] Event [3240,12.7890625,2584]: 1 finished unit Stinger [f=0013697] [13697] Event [3286.67651,12.7890625,2375.43848]: 1 finished unit Engineer Commander [f=0013758] [13758] Event [5032,10.495348,3800]: 0 lost unit Metal Extractor [f=0013900] [13900] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0013920] ATOSTIC added point: ogre would help now [f=0013964] [13964] Event [4804,14.1872025,3808]: 0 lost unit Blitz [f=0013964] [13964] Event [4832,12.8672028,3808]: 0 lost unit Tank Foundry [f=0013996] [13996] Event [216,91.171875,600]: 1 finished unit Wind/Tidal Generator [f=0014004] [14004] Event [5112,11.6246338,3864]: 0 lost unit Solar Collector [f=0014049] [14049] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0014064] [14064] Event [5176,11.9483757,3928]: 0 lost unit Metal Extractor [f=0014116] [14116] Event [undefined]: WebFreaK resigned [f=0014116] game_message: WebFreaK has been destroyed! [f=0014116] game_message: mahoutsukai wins! [f=0014116] Submitting stats [f=0014116] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014116] Part| Total Time|Time of the last 0.5s [f=0014116] Draw 17212.18ms 18.85% [f=0014116] Lua::Callins::Synced 5880.65ms 13.49% [f=0014116] Lua::Callins::Unsynced 22022.20ms 22.22% [f=0014116] Lua::CollectGarbage::Synced 402.99ms 0.10% [f=0014116] Lua::CollectGarbage::Unsynced 1129.74ms 0.79% [f=0014116] Misc::Profiler::AddTime 59.11ms 0.00% [f=0014116] Sim 33606.25ms 67.86% [f=0014116] [14116] Received game_message: WebFreaK has been destroyed! [f=0014116] [14116] Received game_message: mahoutsukai wins! [f=0014117] [14117] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014117] [14117] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014117] [14117] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 3,2225,2350,2350,2225,0.00067023,0.60996133,0.60996133,0.00067023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8.72910213,8.72910213,8.80000019,1275,1275,1275,1275,8.73337841,8.6406641,8.6406641,8.73337841,0,125,125,0,0,0,0,0,950,950,950,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 4,2495,2545,2545,2495,3.52473259,2.94578218,2.94578218,3.52473259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,10.3406849,10.3406849,10.8000002,1275,1275,1275,1275,9.23493767,9.15572071,9.15572071,9.23493767,0,250,250,0,0,0,0,0,1220,1020,1020,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 5,2565,2545,2545,2565,10.2162981,4.50093412,4.50093412,10.2162981,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3999996,9.29977894,9.29977894,12.3999996,1275,1275,1275,1275,9.446105,9.10367775,9.10367775,9.446105,0,250,250,0,0,0,0,0,1290,1020,1020,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 6,2655,2755,2755,2655,21.2930222,6.43707466,6.43707466,21.2930222,0,0,0,0,0,0,0,0,0,0,0,0,23.4375019,0,0,23.4375019,0,90,90,0,14,9.45476723,9.45476723,14,1275,1275,1275,1275,10.0051155,9.129076,9.129076,10.0051155,0,250,250,0,0,0,0,0,1380,1140,1140,1380,0,0,0,0,0,0,0,0,0,23.4375019,23.4375019,0 [f=0014117] [14117] Game End Stats Values: 7,2795,2880,2880,2795,31.4530544,8.39027405,8.39027405,31.4530544,0,0,0,0,0,0,0,0,0,0,0,0,114.84375,236.421356,236.421356,114.84375,0,90,90,0,14.9333334,9.76519203,9.76519203,14.9333334,1275,1275,1275,1275,11.8106689,9.13021374,9.13021374,11.8106689,180,375,375,180,0,200,200,0,1340,1140,1140,1340,200,0,0,200,0,0,0,0,236.421356,117.1875,117.1875,236.421356 [f=0014117] [14117] Game End Stats Values: 8,2775,2880,2880,2775,44.557663,12.9418879,12.9418879,44.557663,0,0,0,0,0,0,0,0,0,0,0,0,141.800064,431.54483,431.54483,141.800064,0,90,90,0,16.9333324,10.8058128,10.8058128,16.9333324,1275,1275,1275,1275,12.2736406,9.30344009,9.30344009,12.2736406,180,375,375,180,125,290,290,125,1320,1140,1140,1320,290,125,125,290,0,0,0,0,434.844177,148.4375,148.4375,434.844177 [f=0014117] [14117] Game End Stats Values: 9,3045,3095,3095,3045,64.6805267,23.6391335,23.6391335,64.6805267,0,0,0,0,0,0,0,0,0,0,0,0,141.800064,431.54483,431.54483,141.800064,0,90,90,0,18.9333324,15.2284565,15.2284565,18.9333324,1275,1275,1275,1275,12.3415241,10.379817,10.379817,12.3415241,180,500,500,180,125,290,290,125,1590,1230,1230,1590,290,125,125,290,0,0,0,0,434.844177,148.4375,148.4375,434.844177 [f=0014117] [14117] Game End Stats Values: 10,3225,3185,3185,3225,91.2291641,33.6168365,33.6168365,91.2291641,0,0,0,0,0,0,0,0,0,0,0,0,141.800064,431.54483,431.54483,141.800064,0,90,90,0,20,15.4629908,15.4629908,20,1275,1275,1275,1275,12.7699099,13.7318459,13.7318459,12.7699099,360,500,500,360,125,290,290,125,1590,1320,1320,1590,290,154,154,290,0,0,0,0,434.844177,148.4375,148.4375,434.844177 [f=0014117] [14117] Game End Stats Values: 11,3280,3345,3345,3280,104.832382,44.9197197,44.9197197,104.832382,0,0,0,0,0,0,0,0,0,0,0,0,223.997177,529.830872,529.830872,223.997177,0,180,180,0,20,17.2026577,17.2026577,20,1330,1275,1275,1330,12.30688,13.7535257,13.7535257,12.30688,360,500,500,360,125,290,290,125,1590,1390,1390,1590,290,154,154,290,13.25,0,0,13.25,533.130249,230.634613,230.634613,533.130249 [f=0014117] [14117] Game End Stats Values: 12,3100,3530,3530,3100,122.06781,70.0624008,70.0624008,122.06781,0,0,0,0,0,0,0,0,0,0,0,0,330.590515,750.817871,750.817871,330.590515,90,180,180,90,20,21.9508038,21.9508038,20,1330,1275,1275,1330,13.0823574,14.676177,14.676177,13.0823574,180,615,615,180,125,560,560,125,1500,1460,1460,1500,560,279,279,560,36.25,0,0,36.25,754.117249,345.785706,345.785706,754.117249 [f=0014117] [14117] Game End Stats Values: 13,3110,3710,3710,3110,150.197449,79.7365417,79.7365417,150.197449,0,0,0,0,0,0,0,0,0,0,0,0,432.300262,1036.45496,1036.45496,432.300262,90,270,270,90,20,14.9052277,14.9052277,20,1330,1275,1275,1330,11.4086428,14.5782757,14.5782757,11.4086428,300,615,615,300,125,1003.74994,1003.74994,125,1390,1550,1550,1390,1003.74994,279,279,1003.74994,36.25,0,0,36.25,1053.46582,461.268921,461.268921,1053.46582 [f=0014117] [14117] Game End Stats Values: 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28,5670,6240,6240,5670,445.74176,393.444641,393.444641,445.74176,0,0,0,0,0,0,0,0,30.9936829,190.003723,190.003723,30.9936829,1759.85059,2609.00024,2609.00024,1759.85059,450,270,270,450,26,14.5929346,14.5929346,26,1960,1505,1505,1960,21.0998745,21.0308819,21.0308819,21.0998745,900,1680,1680,900,1008.79999,2109.3501,2109.3501,1008.79999,2360,2785,2785,2360,2109.3501,1603.46729,1603.46729,2109.3501,636.707275,216.168564,216.168564,636.707275,2634.65869,1817.05518,1817.05518,2634.65869 [f=0014117] [14117] Game End Stats Values: 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32,5350,7495,7495,5350,512.794312,398.935333,398.935333,512.794312,0,0,0,0,0,0,0,0,30.9936829,295.931244,295.931244,30.9936829,2163.65112,4882.91211,4882.91211,2163.65112,1030,720,720,1030,25.4666672,24.3546486,24.3546486,25.4666672,1960,2155,2155,1960,20.7490253,21.0582504,21.0582504,20.7490253,0,1920,1920,0,1418.80017,3879.3501,3879.3501,1418.80017,2360,2700,2700,2360,3879.3501,2013.46741,2013.46741,3879.3501,636.707275,216.168564,216.168564,636.707275,4915.08057,2238.59668,2238.59668,4915.08057 [f=0014117] [14117] Game End Stats Values: 33,4490,7770,7770,4490,525.291565,399.594666,399.594666,525.291565,0,0,0,0,0,0,0,0,30.9936829,295.931244,295.931244,30.9936829,2163.65112,5089.6665,5089.6665,2163.65112,1030,720,720,1030,22.666666,24.4539089,24.4539089,22.666666,1960,2155,2155,1960,22.2495422,21.10989,21.10989,22.2495422,0,2160,2160,0,1418.80017,4739.3501,4739.3501,1418.80017,1500,2735,2735,1500,4950.68262,2013.46741,2013.46741,4950.68262,636.707275,216.168564,216.168564,636.707275,5177.75488,2238.59668,2238.59668,5177.75488 [f=0014141] [14141] Event [3816,12.2982006,3368]: 0 lost unit Metal Extractor [f=0014145] [14145] Event [4968,10.7879438,3928]: 0 lost unit Solar Collector [f=0014225] Spectator WebFreaK left the game: normal quit [f=0014225] [14225] Event [undefined]: WebFreaK quit [f=0014277] Spectator ATOSTIC left the game: normal quit [f=0014277] [14277] Event [undefined]: ATOSTIC quit [f=0014373] No clients connected, shutting down server [f=0014373] Server shutdown [f=0014387] [14387] Event [280,91.171875,680]: 1 finished unit Wind/Tidal Generator [f=0014465] [14465] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0014475] [14475] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0014662] [14662] Event [328,91.171875,760]: 1 finished unit Wind/Tidal Generator [f=0014763] [14763] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0014985] [14985] Event [376,91.171875,840]: 1 finished unit Wind/Tidal Generator [f=0015033] [15033] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0015295] [15295] Event [440,91.171875,920]: 1 finished unit Wind/Tidal Generator [f=0015346] [15346] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0015704] [15704] Event [488,91.171875,1000]: 1 finished unit Wind/Tidal Generator [f=0015788] [15788] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0016029] [16029] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0016120] [16120] Event [536,91.7183533,1080]: 1 finished unit Wind/Tidal Generator [f=0016203] [16203] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0016487] [16487] Event [600,102.799072,1160]: 1 finished unit Wind/Tidal Generator [f=0016580] [16580] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0016864] [16864] Event [648,116.247864,1240]: 1 finished unit Wind/Tidal Generator [f=0016954] [16954] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0017177] [17177] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0017225] [17225] Event [696,129.340088,1320]: 1 finished unit Wind/Tidal Generator [f=0017304] [17304] Event [1233.99231,12.4419765,2367.97046]: 1 finished unit Ripper [f=0017318] Autoquit sending quit command. [f=0017318] [QuitAction] user exited to system [f=0017318] [SpringApp::Kill][1] fromRun=1 [f=0017318] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017318] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017318] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017318] [ThreadPool::SetThreadCount][2] workers=0 [f=0017318] [SpringApp::Kill][2] [f=0017318] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017318] [Game::KillLua][3] dtor=0 luaUI=0x549602a0 [f=0017318] Start widgetHandler:Shutdown [f=0017318] Shutdown - SaveOrderList Complete [f=0017318] Writing last game win data [f=0017318] Shutdown - SaveConfigData Complete [f=0017318] Shutdown Widget - Save/Load API [f=0017318] Shutdown Widget - Chili Highlight [f=0017318] Shutdown Widget - Draw After Chili [f=0017318] Shutdown Widget - EPIC Menu [f=0017318] Shutdown Widget - Chili Widget Selector [f=0017318] Shutdown Widget - Chili Minimap [f=0017318] Shutdown Widget - Local Team Colors [f=0017318] Shutdown Widget - Display Keys 2 [f=0017318] Shutdown Widget - Save Game Menu [f=0017318] Shutdown Widget - Unit Icons [f=0017318] Shutdown Widget - Noises [f=0017318] Shutdown Widget - HealthBars [f=0017318] Shutdown Widget - Win Counter [f=0017318] Shutdown Widget - SpringRTS Replay Stats [f=0017318] Shutdown Widget - BuildETA [f=0017318] Shutdown Widget - Modular Comm Info [f=0017318] Shutdown Widget - Music Player v2 [f=0017318] Shutdown Widget - State Reverse and Latency [f=0017318] Shutdown Widget - Stereo3D [f=0017318] Shutdown Widget - Showeco and Grid Drawer [f=0017318] Shutdown Widget - Point Tracker [f=0017318] Shutdown Widget - Missile Silo Range [f=0017318] Shutdown Widget - MinimapEvents [f=0017318] Shutdown Widget - Local Widgets Config [f=0017318] Shutdown Widget - Highlight Geos [f=0017318] Shutdown Widget - Grab Input [f=0017318] Input grabbing is disabled! [f=0017318] Shutdown Widget - Defense Range Zero-K [f=0017318] Shutdown Widget - MetalFeatures (new) [f=0017318] Shutdown Widget - Darkening [f=0017318] Shutdown Widget - Context Menu [f=0017318] Shutdown Widget - Chili Spectator Panels [f=0017318] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017318] Shutdown Widget - Chili Nuke Warning [f=0017318] Shutdown Widget - Chili EndGame Window [f=0017318] Shutdown Widget - Chili Economy Panel Default [f=0017318] Shutdown Widget - CameraShake [f=0017318] Shutdown Widget - Attack AoE [f=0017318] Shutdown Widget - Map Edge Extension [f=0017318] Shutdown Widget - Selection Send [f=0017318] Shutdown Widget - LupsManager [f=0017318] Shutdown Widget - Newton Firezone [f=0017318] Shutdown Widget - Chili Pro Console [f=0017318] Shutdown Widget - Persistent Build Height [f=0017318] Shutdown Widget - Lasso Terraform GUI [f=0017318] Shutdown Widget - Lups [f=0017318] Shutdown Widget - Chili Framework [f=0017318] Shutdown Widget - Chili Core Selector [f=0017318] Shutdown Widget - Custom Markers [f=0017318] Shutdown Widget - Mex Placement Handler [f=0017318] Shutdown Widget - Select Keys [f=0017318] Shutdown Widget - Pause Screen [f=0017318] Shutdown Widget - Text To Speech Control [f=0017318] Shutdown Widget - Layout Handler [f=0017318] End widgetHandler:Shutdown [f=0017318] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={505242,62198747} {int,ext,rec}Allocs={25782219,0,0} {chunk,block}Bytes={62198747,0} [f=0017318] [Game::KillLua][1] dtor=0 luaGaia=0x54968930 [f=0017318] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278901,48540284} {int,ext,rec}Allocs={25782220,0,0} {chunk,block}Bytes={48540284,0} [f=0017318] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278901,48540284} {int,ext,rec}Allocs={25782220,0,0} {chunk,block}Bytes={48540284,0} [f=0017318] [Game::KillLua][2] dtor=0 luaRules=0x541a78c0 [f=0017318] Start gadgetHandler:Shutdown [f=0017318] Shutdown - StartSetup [f=0017318] Shutdown - UnitMorph [f=0017318] Shutdown - Carrier Drones [f=0017318] Shutdown - LupsNanoSpray [f=0017318] Shutdown - Missile Silo Controller [f=0017318] Shutdown - Modular Comm Info [f=0017318] Shutdown - Terrain Texture Handler [f=0017318] Shutdown - UnitCloakShield [f=0017318] Shutdown - Starlight Handler [f=0017318] End gadgetHandler:Shutdown [f=0017318] Start gadgetHandler:Shutdown [f=0017318] Shutdown - Save/Load [f=0017318] Shutdown - Teleport Throw [f=0017318] Shutdown - UnitMorph [f=0017318] Shutdown - Modular Comm Info [f=0017318] Shutdown - Retreat Command [f=0017318] Shutdown - Shockwaves [f=0017318] Shutdown - UnitCloakShield [f=0017318] Shutdown - Lups Cloak FX [f=0017318] Shutdown - Lups [f=0017318] Shutdown - Lups Shield [f=0017318] End gadgetHandler:Shutdown [f=0017318] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25782252,0,0} {chunk,block}Bytes={0,0} [f=0017318] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25782252,0,0} {chunk,block}Bytes={0,0} [f=0017318] [Game::KillLua][4] dtor=0 [f=0017318] [Game::~CGame][1] [f=0017318] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017318] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017318] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017318] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017318] [Game::KillLua][4] dtor=1 [f=0017318] [Game::KillMisc][1] [f=0017318] [Game::KillMisc][2] [f=0017318] [Game::KillMisc][3] [f=0017318] [Game::KillRendering][1] [f=0017318] [3DOParser::Kill] allocated 137 pieces [f=0017318] [S3OParser::Kill] allocated 2711 pieces [f=0017318] [AssParser::Kill] allocated 246 pieces [f=0017318] [Game::KillInterface][1] [f=0017318] [Game::KillInterface][2] [f=0017318] [Game::KillSimulation][1] [f=0017318] [Game::KillSimulation][2] [f=0017318] [CCollisionHandler] dis-/continuous tests: 0/192254 [f=0017318] [Game::KillSimulation][3] [f=0017318] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017318] [~CPathCache(28x20)] cacheHits=19 hitPercentage=28% numHashColls=0 maxCacheSize=11 [f=0017318] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017318] [~CPathCache(56x40)] cacheHits=77 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017318] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017318] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017318] [LosHandler::Kill] raycast instance cache-{hits,misses}={3064,6756}; shared=2%; cached=30% [f=0017318] [Game::KillSimulation][4] [f=0017318] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017318] [Game::~CGame][2] [f=0017318] [Game::~CGame][3] [f=0017318] [SpringApp::Kill][3] [f=0017318] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181842 bytes sent 147120 bytes recv'd [f=0017318] [SpringApp::Kill][4] font=0x463beaa0 [f=0017318] [SpringApp::Kill][5] [f=0017318] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x4642c910) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4708ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=471ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=88ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=83ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=81ms file="objects3d/cormart.s3o" indx=5047 inflSize=105kb readTime=60ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=57ms file="objects3d/dante.s3o" indx=5096 inflSize=112kb readTime=57ms file="objects3d/amphdeploy.s3o" indx=4842 inflSize=229kb readTime=45ms file="anims/cursorramp.txt" indx=123 inflSize=0kb readTime=41ms file="objects3d/strikecom_3.dae" indx=5480 inflSize=1000kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 65066720 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x465176a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4652a790) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46435780) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9c98094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]