[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QeeCu3NXpS/springsettings.1053403.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9600098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2157 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1053403/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 423ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a4d3a0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a4d3a0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1018ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1254ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 294ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 323ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Pootis was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1053403/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (758ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1053403/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5244f3b0,0x634dfaa0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0f622a60a9e6ea71c9a23fa5275d2964 [f=-000001] Connection attempt from Apofenas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Apofenas changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from teddmcfred [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: teddmcfred changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[Game::Load][lua{Rules,Gaia}={00000000c9d0f860,00000000606de7d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[Game::Load][lua{Rules,Gaia}={00000000f6256680,00000000ec0a0960}]" [f=-000001] Allies: I choose: Bill Gates! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4868,192.934143,4075]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1227,187.781754,415]: 1 finished unit Engineer Commander [f=0000000] [0] Apofenas, team: 0, elo:2352, userid: 415485 [f=0000000] [0] teddmcfred, team: 1, elo:2180, userid: 493729 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4784,192.933502,4016]: 0 finished unit Rover Assembly [f=0000012] [12] Event [1440,192.93541,432]: 1 finished unit Tank Foundry [f=0000241] [241] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000304] [304] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000461] [461] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Mason [f=0000481] [481] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000532] [532] Event [4872,192.929688,4072]: 0 finished unit Wind/Tidal Generator [f=0000644] [644] Event [4856,192.937317,4136]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [4756.66162,269.925415,4090.43652]: 0 finished unit Firefly [f=0000716] [716] Event [1440,194.257324,460]: 1 finished unit Kodachi [f=0000817] [817] Event [1336,191.586914,408]: 1 finished unit Solar Collector [f=0000824] [824] Event [4776,187.505188,4264]: 0 finished unit Wind/Tidal Generator [f=0000944] [944] Event [4776,191.525879,4200]: 0 finished unit Wind/Tidal Generator [f=0001076] [1076] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Dart [f=0001154] [1154] Event [4696,191.426697,4360]: 0 finished unit Wind/Tidal Generator [f=0001185] hi [f=0001339] [1339] Event [1256,189.404907,408]: 1 finished unit Solar Collector [f=0001364] [1364] Event [4632,192.937317,4456]: 0 finished unit Wind/Tidal Generator [f=0001456] [1456] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0001854] [1854] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0001912] [1912] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001989] [1989] Event [1440,194.257324,460]: 1 finished unit Welder [f=0002042] [2042] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0002335] [2335] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0002569] [2569] Event [4019.78979,191.847778,4510.53174]: 1 lost unit Kodachi [f=0002607] [2607] Event [1440,194.257324,460]: 1 finished unit Welder [f=0002712] [2712] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Mason [f=0002847] [2847] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Dart [f=0003000] [3000] Event [1392,189.107361,688]: 1 finished unit Lotus [f=0003179] [3179] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003234] [3234] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0003327] [3327] Event [376,190.968933,824]: 1 lost unit Metal Extractor [f=0003352] [3352] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0003625] [3625] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0003674] [Game::ClientReadNet] added new player slava1 with number 2 to team 0 [f=0003674] > SPRINGIE:User slava1|bomberdisarm|5_4||False|Profi||RU [f=0003693] Connection attempt from slava1 [f=0003693] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003693] -> Connection established (given id 2) [f=0003714] [3714] Event [1472,181.989136,336]: 1 finished unit Lotus [f=0003728] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0003728] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003755] [3755] Event [920,192.929688,280]: 1 lost unit Metal Extractor [f=0003832] [3832] Event [752,227.04834,768]: 1 finished unit Lotus [f=0003881] [3881] Event [1112,192.746582,248]: 1 lost unit Metal Extractor [f=0003995] [3995] Event [1440,194.257324,460]: 1 finished unit Kodachi [f=0004012] [4012] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0004016] [4016] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0004186] [4186] Event [1899.56738,77.2528076,911.471375]: 0 lost unit Dart [f=0004371] [4371] Event [4568,192.914429,4488]: 0 finished unit Wind/Tidal Generator [f=0004406] [4406] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0004588] [4588] Event [342.951935,192.583878,1298.2782]: 0 lost unit Scorcher [f=0004641] [4641] Event [4488,189.191284,4536]: 0 finished unit Wind/Tidal Generator [f=0004650] [4650] Event [2723.80396,63.1817741,1828.6969]: 0 lost unit Dart [f=0004664] [4664] Event [3392,191.487732,4512]: 0 finished unit Lotus [f=0004710] [4710] Event [3127.72607,73.0192871,2031.24829]: 1 lost unit Kodachi [f=0004712] [4712] Event [1112,191.586151,248]: 1 finished unit Metal Extractor [f=0004785] [4785] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0004926] [4926] Event [4408,189.855042,4584]: 0 finished unit Wind/Tidal Generator [f=0005009] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0005055] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0005055] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={00000000afdc42c0,00000000b9fafd90}]" [f=0005160] [5160] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Mason [f=0005211] [5211] Event [4328,192.906799,4632]: 0 finished unit Wind/Tidal Generator [f=0005233] [5233] Event [496,192.670288,1408]: 1 finished unit Lotus [f=0005305] [5305] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Dart [f=0005354] [5354] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005479] [5479] Event [4248,192.937317,4680]: 0 finished unit Wind/Tidal Generator [f=0005575] [5575] Event [538.623169,192.297165,1709.53418]: 0 lost unit Scorcher [f=0005637] [5637] Event [920,191.769257,280]: 1 finished unit Metal Extractor [f=0005642] [5642] Event [576.368347,192.604752,1541.62817]: 0 lost unit Scorcher [f=0005692] [5692] Event [648,192.937317,1384]: 1 lost unit Metal Extractor [f=0005695] [5695] Event [1440,194.257324,460]: 1 finished unit Welder [f=0005696] [5696] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0005740] [5740] Event [4368,234.456482,3920]: 0 finished unit Radar Tower [f=0005755] [5755] Event [496,192.670288,1408]: 1 lost unit Lotus [f=0005756] [5756] Event [463.25766,192.115753,1404.42908]: 0 lost unit Scorcher [f=0005779] [5779] Event [4168,192.937317,4728]: 0 finished unit Wind/Tidal Generator [f=0005789] [5789] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0005849] [5849] Event [565.289612,190.276245,1497.20251]: 1 lost unit Welder [f=0005939] [5939] Event [575.290894,192.937317,1249.10034]: 1 lost unit Welder [f=0006041] [6041] Event [4120,192.937317,4648]: 0 finished unit Wind/Tidal Generator [f=0006080] [6080] Event [376,190.968933,824]: 1 lost unit Metal Extractor [f=0006163] [6163] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0006205] [6205] Event [552.286072,192.92778,859.451172]: 0 lost unit Scorcher [f=0006266] [6266] Event [718.682434,202.024567,746.977539]: 0 lost unit Scorcher [f=0006459] [6459] Event [2768,191.266479,4576]: 0 finished unit Lotus [f=0006544] [6544] Event [4040,192.937317,4632]: 0 finished unit Wind/Tidal Generator [f=0006565] [6565] Event [1440,194.257324,460]: 1 finished unit Kodachi [f=0006677] [6677] Event [4688,190.259399,3808]: 0 finished unit Lotus [f=0006771] [6771] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0006857] [6857] Event [3960,192.716064,4600]: 0 finished unit Wind/Tidal Generator [f=0007113] [7113] Event [3880,192.937317,4584]: 0 finished unit Wind/Tidal Generator [f=0007125] [7125] Event [554.136108,192.929688,717.209045]: 1 finished unit Engineer Commander [f=0007167] [7167] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0007244] [7244] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0007398] [7398] Event [3800,192.937317,4552]: 0 finished unit Wind/Tidal Generator [f=0007454] [7454] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0007510] [7510] Event [376,189.834137,824]: 1 finished unit Metal Extractor [f=0007530] [7530] Event [3782.7439,75.8401489,1334.45508]: 0 lost unit Scorcher [f=0007557] [7557] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0007566] [7566] Event [1440,194.257324,460]: 1 finished unit Welder [f=0007579] [7579] Event [3400.68823,70.1336517,1206.47107]: 1 lost unit Kodachi [f=0007668] [7668] Event [3720,192.937317,4536]: 0 finished unit Wind/Tidal Generator [f=0007697] [7697] Event [undefined]: teddmcfred resigned [f=0007697] game_message: teddmcfred has been destroyed! [f=0007697] game_message: Apofenas wins! [f=0007697] Submitting stats [f=0007697] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007697] Part| Total Time|Time of the last 0.5s [f=0007697] Draw 13559.60ms 25.94% [f=0007697] Lua::Callins::Synced 5066.45ms 9.54% [f=0007697] Lua::Callins::Unsynced 15944.01ms 28.93% [f=0007697] Lua::CollectGarbage::Synced 804.77ms 1.99% [f=0007697] Lua::CollectGarbage::Unsynced 733.69ms 0.80% [f=0007697] Misc::Profiler::AddTime 36.78ms 0.00% [f=0007697] Sim 22645.04ms 55.77% [f=0007697] [7697] Received game_message: teddmcfred has been destroyed! [f=0007697] [7697] Received game_message: Apofenas wins! [f=0007698] [7698] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007698] [7698] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007698] [7698] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007698] [7698] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.0666666,5.33333349,5.0666666,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007698] [7698] Game End Stats Values: 3,2405,2290,2405,2290,0,3.64996052,0,3.64996052,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,9.44554043,8.13333321,9.44554043,1275,1275,1275,1275,8.60000038,7.24333048,8.60000038,7.24333048,180,0,180,0,0,0,0,0,950,1015,950,1015,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007698] [7698] Game End Stats Values: 4,2475,2400,2475,2400,0,8.33748245,0,8.33748245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.2747746,10,12.2747746,1275,1275,1275,1275,9,10.6458225,9,10.6458225,180,40,180,40,0,0,0,0,1020,1085,1020,1085,0,0,0,0,0,73.39991,0,73.39991,0,0,0,0 [f=0007698] [7698] Game End Stats Values: 5,2475,2560,2475,2560,0,13.2722645,0,13.2722645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,12.5196943,11.8666668,12.5196943,1275,1275,1275,1275,9,10.6623068,9,10.6623068,180,165,180,165,0,0,0,0,1020,1120,1020,1120,0,0,0,0,0,120.399193,0,120.399193,0,0,0,0 [f=0007698] [7698] Game End Stats Values: 6,2765,2775,2765,2775,0,19.696373,0,19.696373,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,15.0262136,12,15.0262136,1275,1275,1275,1275,10.333333,10.9282646,10.333333,10.9282646,180,290,180,290,0,0,0,0,1310,1210,1310,1210,0,0,0,0,0,144.23175,0,144.23175,0,0,0,0 [f=0007698] [7698] Game End Stats Values: 7,2785,2900,2785,2900,0,35.8301544,0,35.8301544,0,0,0,0,0,0,0,0,0,0,0,0,168.546295,177.710159,168.546295,177.710159,0,0,0,0,12,20.5097542,12,20.5097542,1275,1275,1275,1275,11,15.5311174,11,15.5311174,0,415,0,415,0,180,0,180,1510,1210,1510,1210,180,0,180,0,0,229.649323,0,229.649323,179.999832,189.925583,179.999832,189.925583 [f=0007698] [7698] Game End Stats Values: 8,2875,3060,2875,3060,0,46.1501465,0,46.1501465,0,0,0,0,0,0,0,0,0,0,0,0,168.546295,177.710159,168.546295,177.710159,90,0,90,0,12,20.565979,12,20.565979,1275,1275,1275,1275,11,16.19911,11,16.19911,0,455,0,455,0,180,0,180,1510,1330,1510,1330,180,0,180,0,0,318.14621,0,318.14621,179.999832,189.925583,179.999832,189.925583 [f=0007698] [7698] Game End Stats Values: 9,2875,3365,2875,3365,0,58.6304436,0,58.6304436,0,0,0,0,0,0,0,0,0,0,0,0,217.765045,307.741058,217.765045,307.741058,90,0,90,0,12,20.8049488,12,20.8049488,1275,1275,1275,1275,11,12.4986868,11,12.4986868,0,580,0,580,0,251.249878,0,251.249878,1510,1510,1510,1510,251.249878,0,251.249878,0,0,318.14621,0,318.14621,311.030731,239.144333,311.030731,239.144333 [f=0007698] [7698] Game End Stats Values: 10,3055,3705,3055,3705,0,72.7102432,0,72.7102432,0,0,0,0,0,0,0,0,0,0,0,0,217.765045,487.741211,217.765045,487.741211,270,0,270,0,12,20.3279285,12,20.3279285,1275,1275,1275,1275,11.0533381,13.9386549,11.0533381,13.9386549,180,830,180,830,0,431.249878,0,431.249878,1330,1600,1330,1600,431.249878,0,431.249878,0,35.9999924,318.14621,35.9999924,318.14621,491.030884,247.439117,491.030884,247.439117 [f=0007698] [7698] Game End Stats Values: 11,3055,3825,3055,3825,0,87.0840988,0,87.0840988,0,0,0,0,0,0,0,0,0,0,0,0,302.296295,615.922729,302.296295,615.922729,270,0,270,0,12,16.480135,12,16.480135,1275,1275,1275,1275,7.74666262,19.2915764,7.74666262,19.2915764,180,915,180,915,40,431.249878,40,431.249878,1330,1635,1330,1635,431.249878,40,431.249878,40,35.9999924,389.464233,35.9999924,389.464233,620.212402,331.970398,620.212402,331.970398 [f=0007698] [7698] Game End Stats Values: 12,2965,3945,2965,3945,0,96.1268311,0,96.1268311,0,0,0,0,0,0,0,0,0,0,0,0,493.071747,848.77124,493.071747,848.77124,270,90,270,90,12,17.7657585,12,17.7657585,1275,1275,1275,1275,13.5333319,18.9695015,13.5333319,18.9695015,0,875,0,875,205,611.249878,205,611.249878,1420,1705,1420,1705,611.249878,205,611.249878,205,122.25013,416.134155,122.25013,416.134155,853.060913,545.10321,853.060913,545.10321 [f=0007698] [7698] Game End Stats Values: 13,3055,4230,3055,4230,0,100.347229,0,100.347229,0,0,0,0,0,0,0,0,0,0,0,0,493.071747,848.77124,493.071747,848.77124,360,90,360,90,12,13.8958559,12,13.8958559,1275,1275,1275,1275,9,19.4368973,9,19.4368973,0,915,0,915,205,611.249878,205,611.249878,1420,1950,1420,1950,611.249878,205,611.249878,205,122.25013,456.219147,122.25013,456.219147,853.060913,545.10321,853.060913,545.10321 [f=0007698] [7698] Game End Stats Values: 14,3055,4195,3055,4195,0,100.347229,0,100.347229,0,0,0,0,0,0,0,0,0,0,0,0,777.479675,1117.58716,777.479675,1117.58716,270,90,270,90,12,13.7125492,12,13.7125492,1275,1330,1275,1330,9.80000019,21.5222034,9.80000019,21.5222034,0,665,0,665,455,929.749939,455,929.749939,1510,2110,1510,2110,929.749939,580,929.749939,580,122.25013,505.469208,122.25013,505.469208,1131.88464,838.514954,1131.88464,838.514954 [f=0007698] [7698] Game End Stats Values: 15,2855,4105,2855,4105,0,101.10746,0,101.10746,0,0,0,0,0,0,0,0,0,0,0,0,949.036865,1288.4082,949.036865,1288.4082,270,90,270,90,12,14.0107098,12,14.0107098,1275,1330,1275,1330,11,23.550663,11,23.550663,0,540,0,540,705,1209.74976,705,1209.74976,1310,2145,1310,2145,1209.74976,830,1209.74976,830,122.25013,584.037476,122.25013,584.037476,1306.83374,1019.93378,1306.83374,1019.93378 [f=0007698] [7698] Game End Stats Values: 16,3035,4320,3035,4320,0,101.658798,0,101.658798,0,0,0,0,0,0,0,0,0,0,0,0,949.036865,1288.4082,949.036865,1288.4082,270,270,270,270,12,14.2133312,12,14.2133312,1275,1330,1275,1330,11,19.2923069,11,19.2923069,180,540,180,540,705,1209.74976,705,1209.74976,1310,2180,1310,2180,1209.74976,830,1209.74976,830,122.25013,584.037476,122.25013,584.037476,1306.83374,1019.93378,1306.83374,1019.93378 [f=0007698] [7698] Game End Stats Values: 17,3265,4640,3265,4640,0,124.101929,0,124.101929,0,0,0,0,0,0,0,0,0,0,0,0,949.036865,1288.4082,949.036865,1288.4082,270,270,270,270,12,36.1910324,12,36.1910324,1505,1330,1505,1330,17.6666603,20.4962082,17.6666603,20.4962082,180,790,180,790,705,1209.74976,705,1209.74976,1310,2250,1310,2250,1209.74976,830,1209.74976,830,222.248718,584.037476,222.248718,584.037476,1306.83374,1019.93378,1306.83374,1019.93378 [f=0007698] [7698] Game End Stats Values: 18,3465,4765,3465,4765,0,192.213669,0,192.213669,0,0,0,0,0,0,0,0,0,18.2129211,0,18.2129211,1119.60425,1464.32715,1119.60425,1464.32715,270,270,270,270,12,58.0094261,12,58.0094261,1505,1330,1505,1330,12.0666666,25.1407833,12.0666666,25.1407833,0,790,0,790,830,1389.74976,830,1389.74976,1690,2375,1690,2375,1389.74976,955,1389.74976,955,222.248718,584.037476,222.248718,584.037476,1486.83386,1214.55542,1486.83386,1214.55542 [f=0007698] [7698] Game End Stats Values: 19,3465,4800,3465,4800,0,203.638901,0,203.638901,0,0,0,0,0,0,0,0,0,43.6385193,0,43.6385193,1119.60425,1464.32715,1119.60425,1464.32715,270,270,270,270,12,53.940712,12,53.940712,1505,1330,1505,1330,15,26.7126217,15,26.7126217,0,790,0,790,830,1389.74976,830,1389.74976,1690,2410,1690,2410,1389.74976,955,1389.74976,955,222.248718,584.037476,222.248718,584.037476,1486.83386,1214.55542,1486.83386,1214.55542 [f=0007813] Player Apofenas left the game: normal quit [f=0007813] [7813] Event [undefined]: Apofenas quit [f=0007819] Spectator teddmcfred left the game: normal quit [f=0007819] [7819] Event [undefined]: teddmcfred quit [f=0007819] Spectator slava1 left the game: normal quit [f=0007819] [7819] Event [undefined]: slava1 quit [f=0007825] No clients connected, shutting down server [f=0007825] Server shutdown [f=0007933] [7933] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Mason [f=0007968] [7968] Event [3640,192.937317,4504]: 0 finished unit Wind/Tidal Generator [f=0008065] [8065] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Dart [f=0008456] [8456] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0008846] [8846] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0009236] [9236] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0009627] [9627] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0009949] [9949] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0010017] [10017] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0010392] [10392] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Mason [f=0010528] [10528] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Dart [f=0010918] [10918] Event [4766.00781,193.574783,4016.02954]: 0 finished unit Scorcher [f=0011048] Autoquit sending quit command. [f=0011048] [QuitAction] user exited to system [f=0011048] [SpringApp::Kill][1] fromRun=1 [f=0011048] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011048] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011048] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011048] [ThreadPool::SetThreadCount][2] workers=0 [f=0011048] [SpringApp::Kill][2] [f=0011048] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011048] [Game::KillLua][3] dtor=0 luaUI=0x51d7c1b0 [f=0011048] Start widgetHandler:Shutdown [f=0011048] Shutdown - SaveOrderList Complete [f=0011048] Writing last game win data [f=0011048] Shutdown - SaveConfigData Complete [f=0011048] Shutdown Widget - Chili Highlight [f=0011048] Shutdown Widget - Save/Load API [f=0011048] Shutdown Widget - Draw After Chili [f=0011048] Shutdown Widget - EPIC Menu [f=0011048] Shutdown Widget - Chili Minimap [f=0011048] Shutdown Widget - Chili Widget Selector [f=0011048] Shutdown Widget - Local Team Colors [f=0011048] Shutdown Widget - Display Keys 2 [f=0011048] Shutdown Widget - Save Game Menu [f=0011048] Shutdown Widget - HealthBars [f=0011048] Shutdown Widget - Noises [f=0011048] Shutdown Widget - Unit Icons [f=0011048] Shutdown Widget - Win Counter [f=0011048] Shutdown Widget - BuildETA [f=0011048] Shutdown Widget - SpringRTS Replay Stats [f=0011048] Shutdown Widget - Modular Comm Info [f=0011048] Shutdown Widget - CameraShake [f=0011048] Shutdown Widget - Chili Economy Panel Default [f=0011048] Shutdown Widget - Chili EndGame Window [f=0011048] Shutdown Widget - Chili Nuke Warning [f=0011048] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011048] Shutdown Widget - Chili Spectator Panels [f=0011048] Shutdown Widget - Context Menu [f=0011048] Shutdown Widget - Darkening [f=0011048] Shutdown Widget - MetalFeatures (new) [f=0011048] Shutdown Widget - Defense Range Zero-K [f=0011048] Shutdown Widget - Grab Input [f=0011048] Input grabbing is disabled! [f=0011048] Shutdown Widget - Highlight Geos [f=0011048] Shutdown Widget - Local Widgets Config [f=0011048] Shutdown Widget - MinimapEvents [f=0011048] Shutdown Widget - Missile Silo Range [f=0011048] Shutdown Widget - Point Tracker [f=0011048] Shutdown Widget - Showeco and Grid Drawer [f=0011048] Shutdown Widget - Stereo3D [f=0011048] Shutdown Widget - State Reverse and Latency [f=0011048] Shutdown Widget - Music Player v2 [f=0011048] Shutdown Widget - Attack AoE [f=0011048] Shutdown Widget - Map Edge Extension [f=0011048] Shutdown Widget - Selection Send [f=0011048] Shutdown Widget - LupsManager [f=0011048] Shutdown Widget - Newton Firezone [f=0011048] Shutdown Widget - Chili Pro Console [f=0011048] Shutdown Widget - Persistent Build Height [f=0011048] Shutdown Widget - Lasso Terraform GUI [f=0011048] Shutdown Widget - Chili Framework [f=0011048] Shutdown Widget - Lups [f=0011048] Shutdown Widget - Mex Placement Handler [f=0011048] Shutdown Widget - Custom Markers [f=0011048] Shutdown Widget - Chili Core Selector [f=0011048] Shutdown Widget - Select Keys [f=0011048] Shutdown Widget - Pause Screen [f=0011048] Shutdown Widget - Layout Handler [f=0011048] Shutdown Widget - Text To Speech Control [f=0011048] End widgetHandler:Shutdown [f=0011048] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={589879,71875207} {int,ext,rec}Allocs={23394591,0,0} {chunk,block}Bytes={71875207,0} [f=0011048] [Game::KillLua][1] dtor=0 luaGaia=0x634dfaa0 [f=0011048] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420330,61046342} {int,ext,rec}Allocs={23394592,0,0} {chunk,block}Bytes={61046342,0} [f=0011048] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420330,61046342} {int,ext,rec}Allocs={23394592,0,0} {chunk,block}Bytes={61046342,0} [f=0011048] [Game::KillLua][2] dtor=0 luaRules=0x5244f3b0 [f=0011048] Start gadgetHandler:Shutdown [f=0011048] Shutdown - StartSetup [f=0011048] Shutdown - UnitMorph [f=0011048] Shutdown - Carrier Drones [f=0011048] Shutdown - LupsNanoSpray [f=0011048] Shutdown - Missile Silo Controller [f=0011048] Shutdown - Modular Comm Info [f=0011048] Shutdown - Terrain Texture Handler [f=0011048] Shutdown - UnitCloakShield [f=0011048] Shutdown - Starlight Handler [f=0011048] End gadgetHandler:Shutdown [f=0011048] Start gadgetHandler:Shutdown [f=0011048] Shutdown - Save/Load [f=0011048] Shutdown - Teleport Throw [f=0011048] Shutdown - UnitMorph [f=0011048] Shutdown - Modular Comm Info [f=0011048] Shutdown - Retreat Command [f=0011048] Shutdown - Shockwaves [f=0011048] Shutdown - UnitCloakShield [f=0011048] Shutdown - Lups Cloak FX [f=0011048] Shutdown - Lups [f=0011048] Shutdown - Lups Shield [f=0011048] End gadgetHandler:Shutdown [f=0011048] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23394630,0,0} {chunk,block}Bytes={0,0} [f=0011048] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23394630,0,0} {chunk,block}Bytes={0,0} [f=0011048] [Game::KillLua][4] dtor=0 [f=0011048] [Game::~CGame][1] [f=0011048] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011048] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011048] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011048] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011048] [Game::KillLua][4] dtor=1 [f=0011048] [Game::KillMisc][1] [f=0011048] [Game::KillMisc][2] [f=0011048] [Game::KillMisc][3] [f=0011048] [Game::KillRendering][1] [f=0011048] [3DOParser::Kill] allocated 137 pieces [f=0011048] [S3OParser::Kill] allocated 2733 pieces [f=0011048] [AssParser::Kill] allocated 243 pieces [f=0011048] [Game::KillInterface][1] [f=0011048] [Game::KillInterface][2] [f=0011048] [Game::KillSimulation][1] [f=0011048] [Game::KillSimulation][2] [f=0011048] [CCollisionHandler] dis-/continuous tests: 0/1388665 [f=0011048] [Game::KillSimulation][3] [f=0011048] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011048] [~CPathCache(20x20)] cacheHits=16 hitPercentage=26% numHashColls=0 maxCacheSize=6 [f=0011048] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011048] [~CPathCache(40x40)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011048] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011048] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011048] [LosHandler::Kill] raycast instance cache-{hits,misses}={1919,5867}; shared=1%; cached=23% [f=0011048] [Game::KillSimulation][4] [f=0011048] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011048] [Game::~CGame][2] [f=0011048] [Game::~CGame][3] [f=0011048] [SpringApp::Kill][3] [f=0011048] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116645 bytes sent 87230 bytes recv'd [f=0011048] [SpringApp::Kill][4] font=0x4597daa0 [f=0011048] [SpringApp::Kill][5] [f=0011048] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x459f1fd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4599ms file="objects3d/funnelweb.dae" indx=5164 inflSize=1500kb readTime=299ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=152ms file="objects3d/strikecom_1.dae" indx=5476 inflSize=999kb readTime=146ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=69ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=59ms file="objects3d/amphbomb.s3o" indx=4838 inflSize=40kb readTime=49ms file="objects3d/hermit.s3o" indx=5189 inflSize=105kb readTime=42ms file="objects3d/weaver.s3o" indx=5518 inflSize=128kb readTime=40ms file="objects3d/spideranarchid.s3o" indx=5449 inflSize=168kb readTime=40ms file="unitpics/energyheavygeo.png" indx=6413 inflSize=10kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 62766258 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45b15a50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b2b250) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459f5ad0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9600094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]