[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.u7fvoSOhn1/springsettings.1053255.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd870098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2200 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1053255/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 254ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a28ea0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a28ea0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 928ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1256ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 915ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] THEbeard was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1053255/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (992ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11758,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1053255/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52201c10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c6f32960aa8b5ce6a3918e3f5fdaa0bf [f=-000001] Connection attempt from kaboom1984 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kaboom1984 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x60eed980,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000967ff850,0000000000000000}]" [f=-000001] Allies: I choose: necro! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [610,262.02002,594]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4859,262.019043,4567]: 1 finished unit Strike Commander [f=0000000] [0] brianfreeman, team: 0, elo:1748, userid: 420866 [f=0000000] [0] kaboom1984, team: 1, elo:1561, userid: 515921 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4976,261.995605,4576]: 1 finished unit Rover Assembly [f=0000008] [8] Event [504,261.995605,536]: 0 finished unit Shieldbot Factory [f=0000375] [375] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000473] [473] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Mason [f=0000510] [510] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000565] [565] Event [264,261.995605,632]: 0 finished unit Solar Collector [f=0000625] [625] Event [504,261.995605,548]: 0 finished unit Convict [f=0000858] [858] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Dart [f=0000865] [865] Event [248,261.995605,376]: 0 finished unit Solar Collector [f=0000902] [902] Event [504,261.995605,548]: 0 finished unit Bandit [f=0000996] [996] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Dart [f=0001253] [1253] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0001256] [1256] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Dart [f=0001263] [1263] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0001530] [1530] Event [4264,261.995605,4344]: 1 finished unit Solar Collector [f=0001606] [1606] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0001782] [1782] Event [4264,261.995605,4424]: 1 finished unit Solar Collector [f=0001826] [1826] Event [376,261.995605,264]: 0 finished unit Solar Collector [f=0001910] [1910] Event [504,261.995605,548]: 0 finished unit Bandit [f=0002058] [2058] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002073] [2073] Event [4264,261.995605,4504]: 1 finished unit Solar Collector [f=0002183] [2183] Event [664,261.995605,264]: 0 finished unit Solar Collector [f=0002301] [2301] Event [4264,261.995605,4584]: 1 finished unit Solar Collector [f=0002514] [2514] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0002543] [2543] Event [4264,261.995605,4664]: 1 finished unit Solar Collector [f=0002698] [2698] Event [760,261.995605,392]: 0 finished unit Solar Collector [f=0002820] [2820] Event [4264,261.995605,4744]: 1 finished unit Solar Collector [f=0003010] [3010] Event [792,261.995605,648]: 0 finished unit Solar Collector [f=0003046] [3046] Event [504,261.995605,548]: 0 finished unit Bandit [f=0003100] [3100] Event [4264,261.995605,4824]: 1 finished unit Solar Collector [f=0003143] [3143] Event [368,261.995605,992]: 0 finished unit Picket [f=0003204] [3204] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Mason [f=0003320] [3320] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0003420] [3420] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Dart [f=0003505] [3505] Event [4264,261.995605,4904]: 1 finished unit Solar Collector [f=0003507] [3507] Event [776,261.995605,520]: 0 finished unit Solar Collector [f=0003823] [3823] Event [520,261.995605,248]: 0 finished unit Solar Collector [f=0003881] [3881] Event [504,261.995605,548]: 0 finished unit Rogue [f=0003913] [3913] Event [4264,261.995605,4984]: 1 finished unit Solar Collector [f=0003936] [3936] Event [4632,261.995605,4712]: 1 finished unit Caretaker [f=0003975] [3975] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0004125] [4125] Event [264,261.995605,504]: 0 finished unit Solar Collector [f=0004375] [4375] Event [504,261.995605,548]: 0 finished unit Convict [f=0004386] [4386] Event [1008,260.347656,384]: 0 finished unit Picket [f=0004453] [4453] Event [4264,261.995605,5064]: 1 finished unit Solar Collector [f=0004616] [4616] Event [504,261.995605,548]: 0 finished unit Bandit [f=0004776] [4776] Event [4632,261.995605,4776]: 1 finished unit Caretaker [f=0004795] [4795] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0004857] [4857] Event [504,261.995605,548]: 0 finished unit Bandit [f=0004991] [4991] Event [992,259.615234,992]: 0 finished unit Radar Tower [f=0005083] [5083] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0005097] [5097] Event [504,261.995605,548]: 0 finished unit Bandit [f=0005367] [5367] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0005392] [5392] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0005473] [5473] Event [504,261.995605,548]: 0 finished unit Rogue [f=0005520] [5520] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0005617] [5617] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0005846] [5846] Event [504,261.995605,548]: 0 finished unit Convict [f=0005931] [5931] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0005955] [5955] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0006001] [6001] Event [2248,54.0244141,664]: 0 finished unit Solar Collector [f=0006087] [6087] Event [504,261.995605,548]: 0 finished unit Bandit [f=0006201] [6201] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0006317] [6317] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0006328] [6328] Event [504,261.995605,548]: 0 finished unit Bandit [f=0006409] [6409] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0006466] [6466] Event [2168,54,712]: 0 finished unit Solar Collector [f=0006568] [6568] Event [504,261.995605,548]: 0 finished unit Bandit [f=0006627] [6627] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Ripper [f=0006754] [6754] Event [730.570251,254.224091,3865.41602]: 1 lost unit Dart [f=0006799] [6799] Event [1438.95776,175.970657,645.86438]: 1 lost unit Dart [f=0006810] [6810] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0006944] [6944] Event [504,261.995605,548]: 0 finished unit Rogue [f=0006994] [6994] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Ripper [f=0007021] [7021] Event [2120,54.0244141,632]: 0 finished unit Solar Collector [f=0007047] [7047] Event [3592,55.2451172,3720]: 1 finished unit Solar Collector [f=0007181] [7181] Event [504,261.995605,548]: 0 finished unit Bandit [f=0007186] [7186] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0007300] [7300] Event [664,54.0366211,2184]: 0 lost unit Metal Extractor [f=0007320] [7320] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0007347] [7347] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0007383] [7383] Event [360,261.995605,360]: 0 finished unit Caretaker [f=0007403] [7403] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0007470] [7470] Event [504,261.995605,548]: 0 finished unit Bandit [f=0007530] [7530] Event [1736,57.704834,1432]: 0 finished unit Solar Collector [f=0007621] [7621] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0007707] [7707] Event [3592,55.1779785,3640]: 1 finished unit Solar Collector [f=0007722] [7722] Event [1656,57.6987305,1480]: 0 finished unit Solar Collector [f=0007817] [7817] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0007872] [7872] Event [504,261.995605,548]: 0 finished unit Rogue [f=0007900] [7900] Event [1608,57.6865234,1400]: 0 finished unit Solar Collector [f=0007906] [7906] Event [760,254.20752,3832]: 0 lost unit Metal Extractor [f=0007907] [7907] Event [2200,54.0427246,584]: 0 finished unit Solar Collector [f=0008098] [8098] Event [1688,57.7841797,1352]: 0 finished unit Solar Collector [f=0008235] [8235] Event [3592,57.704834,3560]: 1 finished unit Solar Collector [f=0008258] [8258] Event [1792,208.327393,4352]: 1 finished unit Lotus [f=0008277] [8277] Event [1480,57.6621094,1672]: 0 finished unit Solar Collector [f=0008409] [8409] Event [504,261.995605,548]: 0 finished unit Rogue [f=0008493] [8493] Event [1400,57.7719727,1720]: 0 finished unit Solar Collector [f=0008681] [8681] Event [1352,57.6560059,1640]: 0 finished unit Solar Collector [f=0008749] [8749] Event [3592,57.6437988,3480]: 1 finished unit Solar Collector [f=0008834] [8834] Event [1033.09082,220.053177,3383.93994]: 0 lost unit Bandit [f=0008841] [8841] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0008862] [8862] Event [1432,57.717041,1592]: 0 finished unit Solar Collector [f=0008878] [8878] Event [4014.38428,254.127014,776.776733]: 1 lost unit Dart [f=0008954] [8954] Event [504,261.995605,548]: 0 finished unit Thug [f=0008988] [8988] Event [671.614807,174.487885,3169.79663]: 0 lost unit Bandit [f=0008993] [8993] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0008993] [8993] Event [735.396301,211.501892,3341.86938]: 1 lost unit Scorcher [f=0009059] [9059] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0009133] [9133] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0009143] [9143] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0009212] [9212] Event [440.00296,165.02951,3125.34473]: 0 lost unit Bandit [f=0009240] [9240] Event [1360,254.20752,4240]: 1 finished unit Radar Tower [f=0009274] [9274] Event [3592,57.692627,3400]: 1 finished unit Solar Collector [f=0009282] [9282] Event [504,261.995605,548]: 0 finished unit Thug [f=0009293] [9293] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0009441] [9441] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0009453] [9453] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0009459] [9459] Event [379.264771,77.5278015,2717.88989]: 1 lost unit Scorcher [f=0009569] [9569] Event [1280,254.219727,4192]: 1 finished unit Lotus [f=0009592] [9592] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0009603] [9603] Event [834.340881,57.6302605,2623.01978]: 0 lost unit Bandit [f=0009648] [9648] Event [844.75116,112.982185,2882.06323]: 1 lost unit Scorcher [f=0009714] [9714] Event [19.3179073,54.2526855,2275.37402]: 0 lost unit Rogue [f=0009742] [9742] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0009892] [9892] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0009917] [9917] Event [504,261.995605,548]: 0 finished unit Racketeer [f=0009945] [9945] Event [664,49.5239105,2184]: 0 finished unit Metal Extractor [f=0010042] [10042] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0010044] [10044] Event [656,449.196533,4464]: 0 finished unit Picket [f=0010065] [10065] Event [485.559387,70.7147217,2684.59253]: 0 lost unit Bandit [f=0010139] [10139] Event [728,53.4176102,2200]: 0 finished unit Solar Collector [f=0010165] [10165] Event [1280,254.10376,4272]: 1 finished unit Lotus [f=0010192] [10192] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0010363] [10363] Event [648,54.5160904,2248]: 0 finished unit Solar Collector [f=0010557] [10557] Event [600,53.4237137,2168]: 0 finished unit Solar Collector [f=0010653] [10653] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0010736] [10736] Event [680,53.4115067,2120]: 0 finished unit Solar Collector [f=0010999] [10999] Event [1280,254.219727,4192]: 1 lost unit Lotus [f=0011151] [11151] Event [504,261.995605,548]: 0 finished unit Felon [f=0011183] [11183] Event [656,449.892334,4512]: 0 finished unit Picket [f=0011259] [11259] Event [664.854797,236.754013,3462.90039]: 0 lost unit Rogue [f=0011403] [11403] Event [701.433838,53.1976929,2306.13525]: 0 lost unit Thug [f=0011422] [11422] Event [567.980042,54.0686188,2264.92871]: 1 lost unit Scorcher [f=0011479] [11479] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0011507] [11507] Event [2992,54.012207,2688]: 1 finished unit Lotus [f=0011523] [11523] Event [840,54.0366211,2248]: 0 finished unit Stardust [f=0011645] [11645] Event [1094.18188,57.7805634,2046.68799]: 1 lost unit Scorcher [f=0011647] [11647] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0011811] [11811] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0011891] [11891] Event [656,448.561768,4576]: 0 finished unit Picket [f=0011976] [11976] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0012005] [12005] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0012138] [12138] Event [2960,54.0366211,2800]: 1 finished unit Picket [f=0012141] [12141] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0012182] [12182] Event [504,261.995605,548]: 0 finished unit Aspis [f=0012287] [12287] Event [656,449.196533,4464]: 0 lost unit Picket [f=0012296] [12296] Event [362.960358,392.131165,4429.86914]: 1 lost unit Scorcher [f=0012306] [12306] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0012342] [12342] Event [656,405.635742,4608]: 0 lost unit Picket [f=0012350] [12350] Event [907.114624,307.851868,4663.13135]: 1 lost unit Ripper [f=0012399] [12399] Event [504,261.995605,548]: 0 finished unit Convict [f=0012412] [12412] Event [528.338623,452.64801,4580.05811]: 0 lost unit Bandit [f=0012428] [12428] Event [364.091431,453.786102,4739.31982]: 1 lost unit Scorcher [f=0012463] [12463] Event [264,453.810791,4872]: 0 lost unit Metal Extractor [f=0012542] [12542] Event [504,261.995605,548]: 0 finished unit Bandit [f=0012548] [12548] Event [656,449.892334,4512]: 0 lost unit Picket [f=0012575] [12575] Event [539.284912,452.850311,4544.39355]: 0 lost unit Bandit [f=0012648] [12648] Event [604.819092,452.992554,4583.96338]: 0 lost unit Convict [f=0012649] [12649] Event [608,452.168945,4464]: 0 lost unit Picket [f=0012658] [12658] Event [539.445007,450.95166,4622.14453]: 0 lost unit Bandit [f=0012678] [12678] Event [504,261.995605,548]: 0 finished unit Bandit [f=0012719] [12719] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0012743] [12743] Event [656,448.561768,4576]: 0 lost unit Picket [f=0012751] [12751] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Dominatrix [f=0012812] [12812] Event [504,261.995605,548]: 0 finished unit Bandit [f=0012813] [12813] Event [3040,54.0427246,2576]: 1 finished unit Picket [f=0012874] [12874] Event [1021.63306,253.253998,4097.29346]: 1 lost unit Fencer [f=0013015] [13015] Event [504,261.995605,548]: 0 finished unit Rogue [f=0013156] [13156] Event [504,261.995605,548]: 0 finished unit Bandit [f=0013201] [13201] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Dominatrix [f=0013204] [13204] Event [619.223145,207.845673,3325.27417]: 0 lost unit Rogue [f=0013292] [13292] Event [504,261.995605,548]: 0 finished unit Bandit [f=0013304] [13304] Event [3280,55.2451172,1936]: 1 finished unit Lotus [f=0013495] [13495] Event [504,261.995605,548]: 0 finished unit Rogue [f=0013605] [13605] Event [4936,453.822998,264]: 0 finished unit Solar Collector [f=0013660] [13660] Event [834.671692,85.7004929,2755.02515]: 1 lost unit Scorcher [f=0013687] [13687] Event [820.449341,55.2023468,2571.39209]: 1 lost unit Scorcher [f=0013697] [13697] Event [823.568604,54.0162086,2481.89233]: 1 lost unit Scorcher [f=0013703] [13703] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Dominatrix [f=0013704] [13704] Event [504,261.995605,548]: 0 finished unit Rogue [f=0013737] [13737] Event [1021.47241,54.0282669,2399.8606]: 1 lost unit Scorcher [f=0013758] [13758] Event [328,261.995605,96]: 0 finished unit Fusion Reactor [f=0013762] [13762] Event [1395.172,55.2747726,3228.48022]: 0 lost unit Rogue [f=0013807] [13807] Event [3288,55.1657715,1864]: 1 finished unit Solar Collector [f=0013996] [13996] Event [504,261.995605,548]: 0 finished unit Thug [f=0014080] [14080] Event [952,54.0244141,2184]: 0 finished unit Stinger [f=0014090] [14090] Event [1075.52332,54.0209999,2355.39063]: 1 lost unit Scorcher [f=0014250] [14250] Event [3368,55.1779785,1864]: 1 finished unit Solar Collector [f=0014296] [14296] Event [504,261.995605,548]: 0 finished unit Thug [f=0014352] [14352] Event [4856,453.908447,312]: 0 finished unit Solar Collector [f=0014444] [14444] Event [264,449.298157,4872]: 1 finished unit Metal Extractor [f=0014591] [14591] Event [840.983704,224.969803,3403.14575]: 1 lost unit Scorcher [f=0014715] [14715] Event [3448,55.1291504,1864]: 1 finished unit Solar Collector [f=0014747] [14747] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0014859] [14859] Event [504,261.995605,548]: 0 finished unit Racketeer [f=0014867] [14867] Event [840,60.628418,2040]: 0 finished unit Caretaker [f=0014934] [14934] Event [1167.97192,253.738617,3995.12036]: 1 lost unit Scorcher [f=0014965] [14965] Event [1194.63159,254.091965,4019.58765]: 1 lost unit Scorcher [f=0015000] [15000] Event [4808,453.835205,232]: 0 finished unit Solar Collector [f=0015144] [15144] Event [1287.39075,254.764603,4096.94873]: 1 lost unit Fencer [f=0015171] [15171] Event [1129.91833,253.809494,3932.92847]: 1 lost unit Scorcher [f=0015220] [15220] Event [1280,254.10376,4272]: 1 lost unit Lotus [f=0015253] [15253] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Ripper [f=0015262] [15262] Event [1288,254.70816,4360]: 1 lost unit Metal Extractor [f=0015410] [15410] Event [1309.69324,253.827271,3983.97607]: 1 lost unit Fencer [f=0015497] [15497] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Ripper [f=0015545] [15545] Event [4888,453.798584,184]: 0 finished unit Solar Collector [f=0015564] [15564] Event [1286.87622,254.044174,4061.47681]: 1 lost unit Fencer [f=0015626] [15626] Event [1251.78223,254.081696,4061.17993]: 1 lost unit Bandit [f=0015639] [15639] Event [1294.53345,253.420074,4022.40771]: 1 lost unit Fencer [f=0015706] [15706] Event [1360,254.20752,4240]: 1 lost unit Radar Tower [f=0015714] [15714] Event [1323.85876,254.740677,4117.78271]: 1 lost unit Fencer [f=0015766] [15766] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Ripper [f=0015793] [15793] Event [1385.35278,254.961777,4159.76611]: 1 lost unit Fencer [f=0015819] [15819] Event [504,261.995605,548]: 0 finished unit Felon [f=0015870] [15870] Event [640,452.752136,4480]: 1 finished unit Picket [f=0015936] [15936] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0016101] [16101] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0016185] [16185] Event [592,452.724365,4496]: 1 finished unit Picket [f=0016250] [16250] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0016357] [16357] Event [528,452.760986,4480]: 1 lost unit Picket [f=0016373] [16373] Event [592,452.724365,4496]: 1 lost unit Picket [f=0016416] [16416] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Fencer [f=0016431] [16431] Event [640,452.752136,4480]: 1 lost unit Picket [f=0016567] [16567] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0016665] [16665] Event [4424,254.219727,1304]: 0 finished unit Solar Collector [f=0016717] [16717] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0016762] [16762] Event [504,261.995605,548]: 0 finished unit Aspis [f=0016867] [16867] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0016873] [16873] Event [264,449.298157,4872]: 1 lost unit Metal Extractor [f=0016974] [16974] Event [504,261.995605,548]: 0 finished unit Convict [f=0017016] [17016] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0017116] [17116] Event [504,261.995605,548]: 0 finished unit Bandit [f=0017166] [17166] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0017175] [17175] Event [472,261.995605,360]: 0 finished unit Caretaker [f=0017231] [17231] Event [504,261.995605,548]: 0 finished unit Bandit [f=0017316] [17316] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0017371] [17371] Event [504,261.995605,548]: 0 finished unit Bandit [f=0017466] [17466] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0017569] [17569] Event [788.724976,353.822906,4758.29541]: 0 lost unit Bandit [f=0017575] [17575] Event [504,261.995605,548]: 0 finished unit Rogue [f=0017598] [17598] Event [1122.49341,253.742691,4745.07568]: 1 lost unit Strike Commander [f=0017616] [17616] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0017717] [17717] Event [504,261.995605,548]: 0 finished unit Bandit [f=0017801] [17801] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0017852] [17852] Event [504,261.995605,548]: 0 finished unit Bandit [f=0017873] [17873] Event [1071.25757,250.463943,4607.16504]: 1 lost unit Scorcher [f=0017891] [17891] Event [136,261.995605,112]: 0 finished unit Fusion Reactor [f=0017985] [17985] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0018000] [18000] Event [504,261.995605,548]: 0 finished unit Rogue [f=0018036] [18036] Event [792.656921,352.265167,4673.40869]: 1 lost unit Rogue [f=0018105] [18105] Event [4360,254.219727,1496]: 0 finished unit Stardust [f=0018145] [18145] Event [504,261.995605,548]: 0 finished unit Rogue [f=0018158] [18158] Event [4288,254.128174,1280]: 1 lost unit Lotus [f=0018168] [18168] Event [4305.66699,254.065109,1440.18994]: 1 lost unit Mason [f=0018184] [18184] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Scorcher [f=0018349] [18349] Event [504,261.995605,548]: 0 finished unit Thug [f=0018559] [18559] Event [504,261.995605,548]: 0 finished unit Thug [f=0018600] [18600] Event [4344,254.177002,1352]: 0 finished unit Solar Collector [f=0018767] [18767] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Dominatrix [f=0018944] [18944] Event [504,261.995605,548]: 0 finished unit Racketeer [f=0019158] [19158] Event [11.2227373,250.874634,4038.0459]: 0 lost unit Racketeer [f=0019200] [19200] Event [4296,254.152588,1272]: 0 finished unit Solar Collector [f=0019248] [19248] Event [356.136841,253.398788,3960.00513]: 1 lost unit Ripper [f=0019285] [19285] Event [372.634888,253.464386,3931.15137]: 1 lost unit Ripper [f=0019336] [19336] Event [401.188995,251.354156,4008.30273]: 1 lost unit Ripper [f=0019343] [19343] Event [519.949707,453.993896,4870.021]: 1 lost unit Dominatrix [f=0019348] [19348] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Dominatrix [f=0019368] [19368] Event [490.644379,453.813904,4906.13037]: 1 lost unit Fencer [f=0019384] [19384] Event [529.747437,453.857178,4910.4751]: 1 lost unit Fencer [f=0019404] [19404] Event [502.295319,453.874237,4947.42822]: 1 lost unit Fencer [f=0019437] [19437] Event [527.632874,452.236908,4869.84814]: 1 lost unit Fencer [f=0019502] [19502] Event [544.144348,448.951599,4948.6416]: 1 lost unit Fencer [f=0019604] [19604] Event [504,261.995605,548]: 0 finished unit Felon [f=0019640] [19640] Event [372.471527,430.2276,4527.72852]: 1 lost unit Dominatrix [f=0019677] [19677] Event [381.508118,426.113159,4520.75635]: 1 lost unit Dominatrix [f=0019736] [19736] Event [4376,254.128174,1224]: 0 finished unit Solar Collector [f=0019910] [19910] Event [4958.00781,262.640717,4576.02979]: 1 finished unit Dominatrix [f=0020204] [20204] Event [2680,55.5197754,2536]: 1 finished unit Stinger [f=0020244] [20244] Event [504,261.995605,548]: 0 finished unit Aspis [f=0020266] [20266] Event [745.507629,370.761475,4831.61963]: 1 lost unit Ripper [f=0020385] [20385] Event [3896,254.256348,792]: 0 finished unit Solar Collector [f=0020394] [20394] Event [504,261.995605,548]: 0 finished unit Convict [f=0020499] [20499] Event [504,261.995605,548]: 0 finished unit Bandit [f=0020530] [20530] Event [undefined]: kaboom1984 resigned [f=0020530] game_message: kaboom1984 has been destroyed! [f=0020530] game_message: brianfreeman wins! [f=0020530] Submitting stats [f=0020530] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020530] Part| Total Time|Time of the last 0.5s [f=0020530] Draw 25938.16ms 32.53% [f=0020530] Lua::Callins::Synced 19691.84ms 11.78% [f=0020530] Lua::Callins::Unsynced 34257.17ms 40.52% [f=0020530] Lua::CollectGarbage::Synced 777.54ms 0.20% [f=0020530] Lua::CollectGarbage::Unsynced 1861.69ms 1.30% [f=0020530] Misc::Profiler::AddTime 111.05ms 0.10% [f=0020530] Sim 61785.75ms 48.30% [f=0020530] [20530] Received game_message: kaboom1984 has been destroyed! [f=0020530] [20530] Received game_message: brianfreeman wins! [f=0020531] [20531] Game End Stats Header: 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[f=0020531] [20531] Game End Stats Values: 47,7090,16485,7090,16485,1867.26587,4412.91504,1867.26587,4412.91504,0,0,0,0,0,0,0,0,2273.57202,1311.73608,2273.57202,1311.73608,2980.3562,8365.1582,2980.3562,8365.1582,920,1090,920,1090,38,144.800003,38,144.800003,0,1330,0,1330,26.3588352,41.5068665,26.3588352,41.5068665,2830,6855,2830,6855,2494.1665,8393.33301,2494.1665,8393.33301,3340,7210,3340,7210,8643.33301,2494.1665,8643.33301,2494.1665,405.702576,363.068359,405.702576,363.068359,8703.40137,3243.04858,8703.40137,3243.04858 [f=0020595] [20595] Event [1672,105.739502,1720]: 0 finished unit Stinger [f=0020604] [20604] Event [504,261.995605,548]: 0 finished unit Bandit [f=0020662] Spectator kaboom1984 left the game: normal quit [f=0020662] [20662] Event [undefined]: kaboom1984 quit [f=0020745] [20745] Event [504,261.995605,548]: 0 finished unit Bandit [f=0020816] No clients connected, shutting down server [f=0020816] Server shutdown [f=0020850] [20850] Event [3816,254.177002,840]: 0 finished unit Solar Collector [f=0020949] [20949] Event [504,261.995605,548]: 0 finished unit Rogue [f=0021091] [21091] Event [504,261.995605,548]: 0 finished unit Bandit [f=0021226] [21226] Event [504,261.995605,548]: 0 finished unit Bandit [f=0021385] [21385] Event [3768,254.177002,760]: 0 finished unit Solar Collector [f=0021469] [21469] Event [504,261.995605,548]: 0 finished unit Rogue [f=0021774] [21774] Event [104,261.995605,336]: 0 finished unit Fusion Reactor [f=0021794] [21794] Event [504,261.995605,548]: 0 finished unit Rogue [f=0021993] [21993] Event [504,261.995605,548]: 0 finished unit Thug [f=0022011] [22011] Event [1912,105.763916,1672]: 0 finished unit Stinger [f=0022047] [22047] Event [3848,254.231934,712]: 0 finished unit Solar Collector [f=0022203] [22203] Event [504,261.995605,548]: 0 finished unit Thug [f=0022588] [22588] Event [504,261.995605,548]: 0 finished unit Racketeer [f=0022844] Autoquit sending quit command. [f=0022844] [QuitAction] user exited to system [f=0022844] [SpringApp::Kill][1] fromRun=1 [f=0022844] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022844] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022844] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022844] [ThreadPool::SetThreadCount][2] workers=0 [f=0022844] [SpringApp::Kill][2] [f=0022844] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022844] [Game::KillLua][3] dtor=0 luaUI=0x52003c10 [f=0022844] Start widgetHandler:Shutdown [f=0022844] Shutdown - SaveOrderList Complete [f=0022844] Writing last game win data [f=0022844] Shutdown - SaveConfigData Complete [f=0022844] Shutdown Widget - Save/Load API [f=0022844] Shutdown Widget - Chili Highlight [f=0022844] Shutdown Widget - Draw After Chili [f=0022844] Shutdown Widget - EPIC Menu [f=0022844] Shutdown Widget - Chili Widget Selector [f=0022844] Shutdown Widget - Chili Minimap [f=0022844] Shutdown Widget - Local Team Colors [f=0022844] Shutdown Widget - Display Keys 2 [f=0022844] Shutdown Widget - Save Game Menu [f=0022844] Shutdown Widget - Unit Icons [f=0022844] Shutdown Widget - Noises [f=0022844] Shutdown Widget - HealthBars [f=0022844] Shutdown Widget - Win Counter [f=0022844] Shutdown Widget - SpringRTS Replay Stats [f=0022844] Shutdown Widget - BuildETA [f=0022844] Shutdown Widget - Modular Comm Info [f=0022844] Shutdown Widget - Music Player v2 [f=0022844] Shutdown Widget - State Reverse and Latency [f=0022844] Shutdown Widget - Stereo3D [f=0022844] Shutdown Widget - Showeco and Grid Drawer [f=0022844] Shutdown Widget - Point Tracker [f=0022844] Shutdown Widget - Missile Silo Range [f=0022844] Shutdown Widget - MinimapEvents [f=0022844] Shutdown Widget - Local Widgets Config [f=0022844] Shutdown Widget - Highlight Geos [f=0022844] Shutdown Widget - Grab Input [f=0022844] Input grabbing is disabled! [f=0022844] Shutdown Widget - Defense Range Zero-K [f=0022844] Shutdown Widget - MetalFeatures (new) [f=0022844] Shutdown Widget - Darkening [f=0022844] Shutdown Widget - Context Menu [f=0022844] Shutdown Widget - Chili Spectator Panels [f=0022844] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022844] Shutdown Widget - Chili Nuke Warning [f=0022844] Shutdown Widget - Chili EndGame Window [f=0022844] Shutdown Widget - Chili Economy Panel Default [f=0022844] Shutdown Widget - CameraShake [f=0022844] Shutdown Widget - Attack AoE [f=0022844] Shutdown Widget - Map Edge Extension [f=0022844] Shutdown Widget - Selection Send [f=0022844] Shutdown Widget - LupsManager [f=0022844] Shutdown Widget - Newton Firezone [f=0022844] Shutdown Widget - Chili Pro Console [f=0022844] Shutdown Widget - Persistent Build Height [f=0022844] Shutdown Widget - Lasso Terraform GUI [f=0022844] Shutdown Widget - Lups [f=0022844] Shutdown Widget - Chili Framework [f=0022844] Shutdown Widget - Chili Core Selector [f=0022844] Shutdown Widget - Custom Markers [f=0022844] Shutdown Widget - Mex Placement Handler [f=0022844] Shutdown Widget - Select Keys [f=0022844] Shutdown Widget - Pause Screen [f=0022844] Shutdown Widget - Text To Speech Control [f=0022844] Shutdown Widget - Layout Handler [f=0022844] End widgetHandler:Shutdown [f=0022844] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={868162,96369960} {int,ext,rec}Allocs={31816187,0,0} {chunk,block}Bytes={96369960,0} [f=0022844] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0022844] [Game::KillLua][2] dtor=0 luaRules=0x52201c10 [f=0022844] Start gadgetHandler:Shutdown [f=0022844] Shutdown - StartSetup [f=0022844] Shutdown - UnitMorph [f=0022844] Shutdown - Carrier Drones [f=0022844] Shutdown - LupsNanoSpray [f=0022844] Shutdown - Missile Silo Controller [f=0022844] Shutdown - Modular Comm Info [f=0022844] Shutdown - Terrain Texture Handler [f=0022844] Shutdown - UnitCloakShield [f=0022844] Shutdown - Starlight Handler [f=0022844] End gadgetHandler:Shutdown [f=0022844] Start gadgetHandler:Shutdown [f=0022844] Shutdown - Save/Load [f=0022844] Shutdown - Teleport Throw [f=0022844] Shutdown - UnitMorph [f=0022844] Shutdown - Modular Comm Info [f=0022844] Shutdown - Retreat Command [f=0022844] Shutdown - Shockwaves [f=0022844] Shutdown - UnitCloakShield [f=0022844] Shutdown - Lups Cloak FX [f=0022844] Shutdown - Lups [f=0022844] Shutdown - Lups Shield [f=0022844] End gadgetHandler:Shutdown [f=0022844] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31816218,0,0} {chunk,block}Bytes={0,0} [f=0022844] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31816218,0,0} {chunk,block}Bytes={0,0} [f=0022844] [Game::KillLua][4] dtor=0 [f=0022844] [Game::~CGame][1] [f=0022844] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022844] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022844] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022844] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022844] [Game::KillLua][4] dtor=1 [f=0022844] [Game::KillMisc][1] [f=0022844] [Game::KillMisc][2] [f=0022844] [Game::KillMisc][3] [f=0022844] [Game::KillRendering][1] [f=0022844] [3DOParser::Kill] allocated 137 pieces [f=0022844] [S3OParser::Kill] allocated 2719 pieces [f=0022844] [AssParser::Kill] allocated 245 pieces [f=0022844] [Game::KillInterface][1] [f=0022844] [Game::KillInterface][2] [f=0022844] [Game::KillSimulation][1] [f=0022844] [Game::KillSimulation][2] [f=0022844] [CCollisionHandler] dis-/continuous tests: 0/702371 [f=0022844] [Game::KillSimulation][3] [f=0022844] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022844] [~CPathCache(20x20)] cacheHits=561 hitPercentage=47% numHashColls=0 maxCacheSize=25 [f=0022844] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022844] [~CPathCache(40x40)] cacheHits=271 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022844] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022844] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022844] [LosHandler::Kill] raycast instance cache-{hits,misses}={17777,21804}; shared=4%; cached=41% [f=0022844] [Game::KillSimulation][4] [f=0022844] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022844] [Game::~CGame][2] [f=0022844] [Game::~CGame][3] [f=0022844] [SpringApp::Kill][3] [f=0022844] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 242368 bytes sent 154937 bytes recv'd [f=0022844] [SpringApp::Kill][4] font=0x4595caa0 [f=0022844] [SpringApp::Kill][5] [f=0022844] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x459d74b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=3851ms file="objects3d/commrecon.s3o" indx=4991 inflSize=114kb readTime=178ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=153ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=57ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=51ms file="objects3d/amphraider2.s3o" indx=4845 inflSize=115kb readTime=46ms file="objects3d/cormart.s3o" indx=5047 inflSize=105kb readTime=45ms file="bitmaps/randdots.tga" indx=573 inflSize=28kb readTime=40ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4649 inflSize=62kb readTime=40ms file="objects3d/behecrash.s3o" indx=4907 inflSize=57kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 58147577 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45ac1bb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45abba80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a2cdf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd870094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]