[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ASGguVyK06/springsettings.1052761.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8fe0098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2300 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1052761/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 279ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455da430] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455da430] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1793ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1992ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 900ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 259ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NorthChileanG was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1052761/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1043ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11756,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1052761/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527eb490,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d2462960995e28efff2daedc939337a8 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000b8bf9830,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000f19ac420,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: .! [f=-000001] glhf [f=-000001] hi u2 [f=-000001] [0] Event [4633,168.544189,4623]: 0 finished unit Engineer Commander [f=-000001] [0] Event [588,174.036072,480]: 1 finished unit Engineer Commander [f=0000000] [0] Pootis, team: 1, elo:2572, userid: 419050 [f=0000000] [0] Masper, team: 0, elo:2470, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4640,172.15097,4448]: 0 finished unit Tank Foundry [f=0000012] [12] Event [720,174.04895,416]: 1 finished unit Rover Assembly [f=0000191] [191] Event [720.029663,176.238724,433.99234]: 1 finished unit Dart [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000241] [241] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000481] [481] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000600] [600] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000659] [659] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [f=0000707] [707] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0000733] [733] Event [616,171.93811,584]: 1 finished unit Solar Collector [f=0000880] [880] Event [4296,179.274658,4392]: 0 finished unit Solar Collector [f=0000954] [954] Event [472,175.812134,456]: 1 finished unit Solar Collector [f=0001166] [1166] Event [4376,179.466248,4312]: 0 finished unit Solar Collector [f=0001482] [1482] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001580] [1580] Event [720.029663,176.238724,433.99234]: 1 finished unit Mason [f=0001650] [1650] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001890] [1890] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0001977] [1977] Event [4872,168.652954,3864]: 0 finished unit Solar Collector [f=0002033] [2033] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0002322] [2322] Event [4968,168.532349,3928]: 0 finished unit Solar Collector [f=0002368] [Game::ClientReadNet] added new player mahoutsukai with number 2 to team 0 [f=0002368] > SPRINGIE:User mahoutsukai|spiderassault|3_4||False|iFox||AR [f=0002400] Connection attempt from mahoutsukai [f=0002400] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002400] -> Connection established (given id 2) [f=0002411] [2411] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0002416] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0002416] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002434] [2434] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002453] [2453] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002466] [2466] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002473] [2473] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002481] [2481] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002496] [2496] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002511] [2511] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002526] [2526] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002541] [2541] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002556] [2556] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002571] [2571] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002586] [2586] Event [4640.04297,173.492249,4420]: 0 lost unit Kodachi [f=0002773] [2773] Event [4728,170.107483,4696]: 0 lost unit Metal Extractor [f=0003000] [3000] Event [4560,170.348755,4320]: 0 finished unit Lotus [f=0003033] [3033] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003092] [3092] Event [4888,165.069824,3928]: 0 lost unit Metal Extractor [f=0003135] [3135] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0003339] [3339] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [f=0003416] [3416] Event [4488,168.596191,3528]: 0 lost unit Metal Extractor [f=0003452] [3452] Event [4640.04297,172.172241,4420]: 0 finished unit Kodachi [f=0003455] [3455] Event [4376,170.513824,3528]: 0 lost unit Solar Collector [f=0003487] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0003522] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0003522] [Game::ClientReadNet][LOGMSG] sender="mahoutsukai" string="[Game::Load][lua{Rules,Gaia}={00000000db89b600,0000000000000000}]" [f=0003681] [3681] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0003750] [3750] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0003778] [3778] Event [4096,179.395294,4352]: 0 finished unit Lotus [f=0003871] [3871] Event [3811.34595,179.483902,3574.50977]: 0 lost unit Kodachi [f=0003882] [3882] Event [3991.89209,175.943039,4357.47754]: 1 lost unit Dart [f=0004035] [4035] Event [720.029663,176.238724,433.99234]: 1 finished unit Ripper [f=0004185] [4185] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0004277] [4277] Event [4488,167.919312,3528]: 0 finished unit Metal Extractor [f=0004437] [4437] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0004583] [4583] Event [3896,186.083374,4760]: 0 finished unit Metal Extractor [f=0004702] [4702] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [f=0004719] [4719] Event [904,172.35672,2744]: 1 finished unit Solar Collector [f=0004782] [4782] Event [1384,175.819244,360]: 1 finished unit Solar Collector [f=0004958] [4958] Event [976,173.995728,2704]: 1 finished unit Radar Tower [f=0005058] [5058] Event [720.029663,176.238724,433.99234]: 1 finished unit Mason [f=0005307] [5307] Event [1512,175.826355,488]: 1 finished unit Solar Collector [f=0005426] [5426] Event [4888,164.392944,3928]: 0 finished unit Metal Extractor [f=0005428] [5428] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0005577] [5577] Event [680,176.067566,760]: 1 finished unit Solar Collector [f=0005666] [5666] Event [3208,170.348755,4728]: 0 finished unit Solar Collector [f=0005763] [5763] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [f=0005842] [5842] Event [1624,177.699524,632]: 1 finished unit Solar Collector [f=0005846] [5846] Event [3288,172.243195,4632]: 0 finished unit Solar Collector [f=0006079] [6079] Event [2351.60791,175.819946,3095.99536]: 0 lost unit Kodachi [f=0006098] [6098] Event [552,175.819244,888]: 1 finished unit Solar Collector [f=0006181] [6181] Event [4728,169.430603,4696]: 0 finished unit Metal Extractor [f=0006351] [6351] Event [1688,177.401489,776]: 1 finished unit Solar Collector [f=0006447] [6447] Event [4424,172.210846,3432]: 0 lost unit Solar Collector [f=0006644] [6644] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [f=0006655] [6655] Event [456,177.706604,1048]: 1 finished unit Solar Collector [f=0006690] [6690] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0006718] [6718] Event [4515.55811,175.854416,4056.38501]: 0 lost unit Welder [f=0006722] [6722] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0006774] [6774] Event [4488,167.919312,3528]: 0 lost unit Metal Extractor [f=0006798] [6798] Event [1792,173.811279,928]: 1 finished unit Radar Tower [f=0006845] [6845] Event [152,345.404907,2488]: 1 finished unit Geothermal Generator [f=0007088] [7088] Event [2976,179.466248,3856]: 0 finished unit Lotus [f=0007121] [7121] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0007164] [7164] Event [488,175.826355,1224]: 1 finished unit Solar Collector [f=0007229] [7229] Event [2783.17139,177.9077,3671.21387]: 1 lost unit Ripper [f=0007275] [7275] Event [4892.15039,170.447861,3676.49243]: 0 lost unit Kodachi [f=0007496] [7496] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [f=0007500] [7500] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0007771] [7771] Event [3304,168.525238,4744]: 0 lost unit Metal Extractor [f=0007862] [7862] Event [2912,175.627686,1104]: 1 finished unit Lotus [f=0007872] [7872] Event [4640.04297,173.492249,4420]: 0 finished unit Kodachi [f=0007890] [7890] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0007917] [7917] Event [4888,164.392944,3928]: 0 lost unit Metal Extractor [f=0007935] [7935] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0007971] [7971] Event [3479.47559,171.908478,4741.73535]: 1 lost unit Scorcher [f=0008136] [8136] Event [4911.07764,168.525238,3484.23804]: 1 lost unit Scorcher [f=0008139] [8139] Event [1429.80261,179.449936,2883.5791]: 1 finished unit Engineer Commander [f=0008186] [8186] Event [2504,181.105286,3112]: 0 finished unit Solar Collector [f=0008415] [8415] Event [2624,177.883972,3232]: 0 finished unit Lotus [f=0008447] [8447] Event [2864,175.812134,1216]: 1 finished unit Lotus [f=0008467] [8467] Event [552,173.804169,760]: 1 finished unit Caretaker [f=0008622] [8622] Event [4640.04297,173.492249,4420]: 0 finished unit Welder [f=0008628] [8628] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0008687] [8687] Event [2600,181.162048,3048]: 0 finished unit Solar Collector [f=0008837] [8837] Event [2576,182.935852,3184]: 0 finished unit Radar Tower [f=0008912] [8912] Event [2136,172.363831,3048]: 1 finished unit Stardust [f=0008953] [8953] Event [664,175.819244,872]: 1 finished unit Caretaker [f=0008985] [8985] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0008994] [8994] Event [2640,177.770447,1984]: 1 lost unit Lotus [f=0009164] [9164] Event [2356.07397,177.69487,2088.45386]: 1 lost unit Mason [f=0009240] [9240] Event [3304,167.848358,4744]: 0 finished unit Metal Extractor [f=0009240] [9240] Event [520,173.811279,664]: 1 finished unit Caretaker [f=0009271] [9271] Event [2504,181.105286,3112]: 0 lost unit Solar Collector [f=0009285] [9285] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0009295] [9295] Event [2576,183.030609,3184]: 0 lost unit Radar Tower [f=0009355] [9355] Event [4888,163.758942,3928]: 0 finished unit Metal Extractor [f=0009401] [9401] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0009455] [9455] Event [2624,177.883972,3232]: 0 lost unit Lotus [f=0009521] [9521] Event [2624,177.649841,3296]: 0 finished unit Picket [f=0009521] [9521] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0009545] [9545] Event [2616,190.302368,3128]: 0 lost unit Metal Extractor [f=0009555] [9555] Event [3016.37842,172.172241,1192.09375]: 0 lost unit Kodachi [f=0009627] [9627] Event [4640.04297,173.492249,4420]: 0 finished unit Blitz [f=0009651] [9651] Event [2384,175.819244,3312]: 1 finished unit Lotus [f=0009700] [9700] Event [1981.25244,175.825089,772.179199]: 1 lost unit Scorcher [f=0009744] [9744] Event [1788.52319,179.259521,620.519287]: 0 lost unit Kodachi [f=0009792] [9792] Event [2624,177.649841,3296]: 0 lost unit Picket [f=0009793] [9793] Event [2384,175.819244,3312]: 1 lost unit Lotus [f=0009849] [9849] Event [2592,179.466248,3376]: 0 finished unit Picket [f=0009955] [9955] Event [2432,177.728271,3168]: 1 finished unit Lotus [f=0010002] [10002] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0010083] [10083] Event [2592,179.466248,3376]: 0 lost unit Picket [f=0010105] [10105] Event [4488,167.285309,3528]: 0 finished unit Metal Extractor [f=0010106] [10106] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0010112] [10112] Event [2288,174.13269,3360]: 1 finished unit Lotus [f=0010219] [10219] Event [2560,177.649841,3456]: 0 lost unit Picket [f=0010225] [10225] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0010345] [10345] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0010364] [10364] Event [2496,175.887604,3312]: 1 finished unit Lotus [f=0010377] [10377] Event [2600,181.162048,3048]: 0 lost unit Solar Collector [f=0010466] [10466] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0010541] [10541] Event [4640.04297,173.492249,4420]: 0 finished unit Blitz [f=0010577] [10577] Event [2736,181.460022,3536]: 0 lost unit Lotus [f=0010586] [10586] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0010651] [10651] Event [2879.9873,177.666672,3658.38647]: 1 lost unit Scorcher [f=0010704] [10704] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0010737] [10737] Event [3056.8772,176.031982,3786.27319]: 1 lost unit Scorcher [f=0010765] [10765] Event [2824,173.995728,3896]: 0 lost unit Metal Extractor [f=0010790] [10790] Event [2976,179.466248,3856]: 0 lost unit Lotus [f=0010807] [10807] Event [3035.13135,177.504974,3827.14697]: 1 lost unit Scorcher [f=0010824] [10824] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0010844] [10844] Event [4552,172.172241,4552]: 0 finished unit Caretaker [f=0010898] [10898] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0010902] [10902] Event [3151.63892,173.996048,3869.33887]: 1 lost unit Scorcher [f=0010916] [10916] Event [3141.28735,174.08548,3925.49316]: 0 lost unit Blitz [f=0010945] [10945] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0010948] [10948] Event [3179.36255,173.999298,3951.28613]: 1 lost unit Scorcher [f=0010993] [10993] Event [3254.64478,173.995728,4062.67285]: 1 lost unit Scorcher [f=0011058] [11058] Event [3281.64673,174.004288,4026.42773]: 0 lost unit Engineer Commander [f=0011059] [11059] Event [2624,177.642761,1952]: 1 finished unit Lotus [f=0011065] [11065] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0011066] [11066] Event [3358.07642,174.685333,3985.07764]: 1 lost unit Scorcher [f=0011074] [11074] Event [3390.60229,176.71785,3961.5686]: 1 lost unit Scorcher [f=0011077] [11077] Event [3391.33423,177.20636,3923.92383]: 1 lost unit Scorcher [f=0011180] [11180] Event [720.029663,176.238724,433.99234]: 1 finished unit Mason [f=0011300] [11300] Event [720.029663,176.238724,433.99234]: 1 finished unit Mason [f=0011419] [11419] Event [4600,171.923889,4552]: 0 finished unit Caretaker [f=0011420] [11420] Event [720.029663,176.238724,433.99234]: 1 finished unit Mason [f=0011484] [11484] Event [4640.04297,173.492249,4420]: 0 finished unit Blitz [f=0011539] [11539] Event [720.029663,176.238724,433.99234]: 1 finished unit Mason [f=0011748] [11748] Event [2528,173.988647,2256]: 1 finished unit Lotus [f=0011749] [11749] Event [720.029663,176.238724,433.99234]: 1 finished unit Ripper [f=0011962] [11962] Event [720.029663,176.238724,433.99234]: 1 finished unit Ripper [f=0012043] [12043] Event [3120,175.812134,3728]: 1 finished unit Lotus [f=0012188] [12188] Event [4552,173.747406,4632]: 0 finished unit Storage [f=0012202] [12202] Event [3024,176.048523,3936]: 1 finished unit Lotus [f=0012325] [12325] Event [3672,170.348755,3224]: 0 lost unit Metal Extractor [f=0012351] [12351] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0012367] [12367] Event [3056,175.977478,3824]: 1 finished unit Lotus [f=0012376] [12376] Event [3808,177.713684,3360]: 0 lost unit Lotus [f=0012432] [12432] Event [4640.04297,173.492249,4420]: 0 finished unit Blitz [f=0012456] [12456] Event [3905.95044,175.819244,3418.28979]: 0 lost unit Welder [f=0012574] [12574] Event [720.029663,176.238724,433.99234]: 1 finished unit Ripper [f=0012634] [12634] Event [4488,167.285309,3528]: 0 lost unit Metal Extractor [f=0012783] [12783] Event [4739.90625,168.680557,3575.19897]: 1 lost unit Scorcher [f=0012811] [12811] Event [2824,173.318848,3896]: 1 finished unit Metal Extractor [f=0012861] [12861] Event [4802.16504,172.165237,3827.71362]: 1 lost unit Scorcher [f=0012909] [12909] Event [4888,163.758942,3928]: 0 lost unit Metal Extractor [f=0012913] [12913] Event [4810.82129,179.391998,4124.99219]: 0 lost unit Blitz [f=0012939] [12939] Event [720.029663,176.238724,433.99234]: 1 finished unit Ravager [f=0012988] [12988] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0012994] [12994] Event [4889.43311,172.291489,4132.04541]: 1 lost unit Scorcher [f=0013010] [13010] Event [4944.271,179.466003,4311.73242]: 0 lost unit Blitz [f=0013014] [13014] Event [4854.34033,177.642761,4316.99805]: 1 lost unit Scorcher [f=0013065] [13065] Event [1928,186.561081,2600]: 1 finished unit Metal Extractor [f=0013075] [13075] Event [4851.18408,172.037201,4632.29102]: 0 lost unit Blitz [f=0013079] [13079] Event [4771.11279,175.780167,4407.20752]: 1 lost unit Scorcher [f=0013141] typical first game [f=0013151] [13151] Event [4560,170.348755,4320]: 0 lost unit Lotus [f=0013165] [13165] Event [720.029663,176.238724,433.99234]: 1 finished unit Ravager [f=0013202] [13202] Event [4600,171.923889,4552]: 0 lost unit Caretaker [f=0013206] [13206] Event [4552,172.172241,4552]: 0 lost unit Caretaker [f=0013218] Player Masper left the game: normal quit [f=0013218] [13218] Event [undefined]: Masper quit [f=0013234] :P [f=0013339] [13339] Event [4640.04297,173.492249,4420]: 0 lost unit Blitz [f=0013339] [13339] Event [4640,172.172241,4448]: 0 lost unit Tank Foundry [f=0013362] Pootis has forced a win due to dropped opposition. [f=0013362] game_message: Masper has been destroyed! [f=0013362] [13362] Event [undefined]: Masper resigned [f=0013362] game_message: Pootis wins! [f=0013362] Submitting stats [f=0013362] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013362] Part| Total Time|Time of the last 0.5s [f=0013362] Draw 14858.96ms 12.74% [f=0013362] Lua::Callins::Synced 10408.76ms 33.53% [f=0013362] Lua::Callins::Unsynced 20366.14ms 19.60% [f=0013362] Lua::CollectGarbage::Synced 410.26ms 0.40% [f=0013362] Lua::CollectGarbage::Unsynced 779.73ms 1.09% [f=0013362] Misc::Profiler::AddTime 63.86ms 0.10% [f=0013362] Sim 36101.34ms 68.36% [f=0013362] [13362] Received game_message: Masper has been destroyed! [f=0013362] [13362] Received game_message: Pootis wins! [f=0013363] [13363] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013363] [13363] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013363] [13363] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013363] [13363] Game End Stats Values: 2,2065,2105,2105,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.46853113,5.33488703,5.33488703,5.46853113,0,40,40,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013363] [13363] Game End Stats Values: 3,2425,2390,2390,2425,0,0.375705,0.375705,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8.53333378,8,1275,1275,1275,1275,8.20745754,8.6334362,8.6334362,8.20745754,0,165,165,0,0,0,0,0,1150,950,950,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013363] [13363] Game End Stats Values: 4,2495,2460,2460,2495,2.16033983,6.46478176,6.46478176,2.16033983,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,11.6000004,11.6000004,10.5333338,1275,1275,1275,1275,9.15334511,9.41525841,9.41525841,9.15334511,0,165,165,0,0,0,0,0,1220,1020,1020,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013363] [13363] Game End Stats Values: 5,2585,2670,2670,2585,5.23005581,12.5306854,12.5306854,5.23005581,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12,12,12,1275,1275,1275,1275,10.4167643,9.94828987,9.94828987,10.4167643,0,165,165,0,0,0,0,0,1310,1230,1230,1310,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013363] [13363] Game End Stats Values: 6,2745,2795,2795,2745,7.45635557,17.4127865,17.4127865,7.45635557,0,0,0,0,0,0,0,0,0,0,0,0,0,39.3312531,39.3312531,0,0,0,0,0,12.3730459,12,12,12.3730459,1275,1275,1275,1275,12.276783,11.3394527,11.3394527,12.276783,0,290,290,0,0,0,0,0,1470,1230,1230,1470,0,0,0,0,0,0,0,0,39.3312531,0,0,39.3312531 [f=0013363] [13363] Game End Stats Values: 7,2815,2975,2975,2815,16.024477,27.7508125,27.7508125,16.024477,0,0,0,0,0,0,0,0,0,0,0,0,0,343.784576,343.784576,0,0,0,0,0,14.2581768,12,12,14.2581768,1275,1275,1275,1275,12.9953156,13.5741987,13.5741987,12.9953156,0,290,290,0,0,158.209045,158.209045,0,1540,1410,1410,1540,158.209045,0,0,158.209045,0,0,0,0,343.784576,0,0,343.784576 [f=0013363] [13363] Game End Stats Values: 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[f=0013363] [13363] Game End Stats Values: 31,1170,8235,8235,1170,242.036911,1106.39966,1106.39966,242.036911,0,0,0,0,0,0,0,0,73.7261963,983.178101,983.178101,73.7261963,3108.95801,7487.85693,7487.85693,3108.95801,90,1120,1120,90,12.363636,55,55,12.363636,0,1615,1615,0,10.1034002,45.6166763,45.6166763,10.1034002,0,1220,1220,0,2511.16675,6862.55859,6862.55859,2511.16675,1080,4280,4280,1080,7329.88965,3261.16675,3261.16675,7329.88965,253.500137,610.281677,610.281677,253.500137,8008.19189,3979.44263,3979.44263,8008.19189 [f=0013384] [13384] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0013391] [13391] Event [720.029663,176.238724,433.99234]: 1 finished unit Ravager [f=0013500] Player Pootis left the game: normal quit [f=0013500] [13500] Event [undefined]: Pootis quit [f=0013599] [13599] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0013616] [13616] Event [720.029663,176.238724,433.99234]: 1 finished unit Ravager [f=0013651] No clients connected, shutting down server [f=0013651] Server shutdown [f=0013841] [13841] Event [720.029663,176.238724,433.99234]: 1 finished unit Ravager [f=0013877] [13877] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0013971] [13971] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0014092] [14092] Event [720.029663,176.238724,433.99234]: 1 finished unit Scorcher [f=0014228] [14228] Event [2616,189.668518,3128]: 1 finished unit Metal Extractor [f=0014467] [14467] Event [808,179.52301,4456]: 1 finished unit Metal Extractor [f=0015447] Autoquit sending quit command. [f=0015447] [QuitAction] user exited to system [f=0015447] [SpringApp::Kill][1] fromRun=1 [f=0015447] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015447] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015447] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015447] [ThreadPool::SetThreadCount][2] workers=0 [f=0015447] [SpringApp::Kill][2] [f=0015447] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015447] [Game::KillLua][3] dtor=0 luaUI=0x52f593e0 [f=0015447] Start widgetHandler:Shutdown [f=0015447] Shutdown - SaveOrderList Complete [f=0015447] Writing last game win data [f=0015447] Shutdown - SaveConfigData Complete [f=0015447] Shutdown Widget - Chili Highlight [f=0015447] Shutdown Widget - Save/Load API [f=0015447] Shutdown Widget - Draw After Chili [f=0015447] Shutdown Widget - EPIC Menu [f=0015447] Shutdown Widget - Chili Minimap [f=0015447] Shutdown Widget - Chili Widget Selector [f=0015447] Shutdown Widget - Local Team Colors [f=0015447] Shutdown Widget - Display Keys 2 [f=0015447] Shutdown Widget - Save Game Menu [f=0015447] Shutdown Widget - HealthBars [f=0015447] Shutdown Widget - Noises [f=0015447] Shutdown Widget - Unit Icons [f=0015447] Shutdown Widget - Win Counter [f=0015447] Shutdown Widget - BuildETA [f=0015447] Shutdown Widget - SpringRTS Replay Stats [f=0015447] Shutdown Widget - Modular Comm Info [f=0015447] Shutdown Widget - CameraShake [f=0015447] Shutdown Widget - Chili Economy Panel Default [f=0015447] Shutdown Widget - Chili EndGame Window [f=0015447] Shutdown Widget - Chili Nuke Warning [f=0015447] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015447] Shutdown Widget - Chili Spectator Panels [f=0015447] Shutdown Widget - Context Menu [f=0015447] Shutdown Widget - Darkening [f=0015447] Shutdown Widget - MetalFeatures (new) [f=0015447] Shutdown Widget - Defense Range Zero-K [f=0015447] Shutdown Widget - Grab Input [f=0015447] Input grabbing is disabled! [f=0015447] Shutdown Widget - Highlight Geos [f=0015447] Shutdown Widget - Local Widgets Config [f=0015447] Shutdown Widget - MinimapEvents [f=0015447] Shutdown Widget - Missile Silo Range [f=0015447] Shutdown Widget - Point Tracker [f=0015447] Shutdown Widget - Showeco and Grid Drawer [f=0015447] Shutdown Widget - Stereo3D [f=0015447] Shutdown Widget - State Reverse and Latency [f=0015447] Shutdown Widget - Music Player v2 [f=0015447] Shutdown Widget - Attack AoE [f=0015447] Shutdown Widget - UnitShapes [f=0015447] Shutdown Widget - Map Edge Extension [f=0015447] Shutdown Widget - Selection Send [f=0015447] Shutdown Widget - LupsManager [f=0015447] Shutdown Widget - Newton Firezone [f=0015447] Shutdown Widget - Chili Pro Console [f=0015447] Shutdown Widget - Persistent Build Height [f=0015447] Shutdown Widget - Lasso Terraform GUI [f=0015447] Shutdown Widget - Chili Framework [f=0015447] Shutdown Widget - Lups [f=0015447] Shutdown Widget - Mex Placement Handler [f=0015447] Shutdown Widget - Custom Markers [f=0015447] Shutdown Widget - Chili Core Selector [f=0015447] Shutdown Widget - Select Keys [f=0015447] Shutdown Widget - Pause Screen [f=0015447] Shutdown Widget - Layout Handler [f=0015447] Shutdown Widget - Text To Speech Control [f=0015447] End widgetHandler:Shutdown [f=0015447] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={446601,72553649} {int,ext,rec}Allocs={25377815,0,0} {chunk,block}Bytes={72553649,0} [f=0015447] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015447] [Game::KillLua][2] dtor=0 luaRules=0x527eb490 [f=0015447] Start gadgetHandler:Shutdown [f=0015447] Shutdown - StartSetup [f=0015447] Shutdown - UnitMorph [f=0015447] Shutdown - Carrier Drones [f=0015447] Shutdown - LupsNanoSpray [f=0015447] Shutdown - Missile Silo Controller [f=0015447] Shutdown - Modular Comm Info [f=0015447] Shutdown - Terrain Texture Handler [f=0015447] Shutdown - UnitCloakShield [f=0015447] Shutdown - Starlight Handler [f=0015447] End gadgetHandler:Shutdown [f=0015447] Start gadgetHandler:Shutdown [f=0015447] Shutdown - Save/Load [f=0015447] Shutdown - Teleport Throw [f=0015447] Shutdown - UnitMorph [f=0015447] Shutdown - Modular Comm Info [f=0015447] Shutdown - Retreat Command [f=0015447] Shutdown - Shockwaves [f=0015447] Shutdown - UnitCloakShield [f=0015447] Shutdown - Lups Cloak FX [f=0015447] Shutdown - Lups [f=0015447] Shutdown - Lups Shield [f=0015447] End gadgetHandler:Shutdown [f=0015447] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25377846,0,0} {chunk,block}Bytes={0,0} [f=0015447] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25377846,0,0} {chunk,block}Bytes={0,0} [f=0015447] [Game::KillLua][4] dtor=0 [f=0015447] [Game::~CGame][1] [f=0015447] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015447] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015447] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015447] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015447] [Game::KillLua][4] dtor=1 [f=0015447] [Game::KillMisc][1] [f=0015447] [Game::KillMisc][2] [f=0015447] [Game::KillMisc][3] [f=0015447] [Game::KillRendering][1] [f=0015447] [3DOParser::Kill] allocated 137 pieces [f=0015447] [S3OParser::Kill] allocated 2733 pieces [f=0015447] [AssParser::Kill] allocated 252 pieces [f=0015447] [Game::KillInterface][1] [f=0015447] [Game::KillInterface][2] [f=0015447] [Game::KillSimulation][1] [f=0015447] [Game::KillSimulation][2] [f=0015447] [CCollisionHandler] dis-/continuous tests: 0/453921 [f=0015447] [Game::KillSimulation][3] [f=0015447] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015447] [~CPathCache(20x20)] cacheHits=85 hitPercentage=34% numHashColls=0 maxCacheSize=20 [f=0015447] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015447] [~CPathCache(40x40)] cacheHits=102 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015447] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015447] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015447] [LosHandler::Kill] raycast instance cache-{hits,misses}={4910,7674}; shared=10%; cached=29% [f=0015447] [Game::KillSimulation][4] [f=0015447] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015447] [Game::~CGame][2] [f=0015447] [Game::~CGame][3] [f=0015447] [SpringApp::Kill][3] [f=0015447] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164557 bytes sent 1062398 bytes recv'd [f=0015447] [SpringApp::Kill][4] font=0x4550eaa0 [f=0015447] [SpringApp::Kill][5] [f=0015447] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x455da0d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=5063ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=237ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=128ms file="objects3d/corcomalt3.s3o" indx=5032 inflSize=114kb readTime=74ms file="objects3d/detriment.s3o" indx=5116 inflSize=514kb readTime=69ms file="objects3d/bantha.s3o" indx=4901 inflSize=433kb readTime=61ms file="unittextures/factorytank_1.png" indx=7163 inflSize=4103kb readTime=57ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=49ms file="gamedata/armordefs.lua" indx=850 inflSize=6kb readTime=44ms file="luarules/gadgets/ai_cai.lua" indx=1611 inflSize=137kb readTime=42ms file="objects3d/spherezeus.s3o" indx=5447 inflSize=118kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 65676517 bytes cached in 2913 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x456654b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45663730) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455d8010) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8fe0094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]