[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NIl4OvNFQz/springsettings.1052553.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 149ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4fd0098d70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2371 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1052553/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4605abd0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4605abd0] using game "Zero-K v1.9.2.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.2.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1012ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1099ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 254ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 286ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1052553/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (968ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11759,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1052553/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52454d90,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3df72860365ed7c9364754b25fc8eb57 [f=-000001] Connection attempt from MudhishCode [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MudhishCode changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from 12pumpkin83oak [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 12pumpkin83oak changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MudhishCode" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MudhishCode" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="12pumpkin83oak" string="[Game::Load][lua{Rules,Gaia}={000000010703df20,0000000000000000}]" [f=-000001] <12pumpkin83oak> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MudhishCode" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MudhishCode" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MudhishCode" string="[Game::Load][lua{Rules,Gaia}={0000000067678550,0000000000000000}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] [0] Event [850,342.895752,4229]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4104,341.76889,961]: 1 finished unit Recon Commander [f=0000000] [0] MudhishCode, team: 1, elo:2059, userid: 250732 [f=0000000] [0] 12pumpkin83oak, team: 0, elo:1893, userid: 460043 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [3968,341.862305,960]: 1 finished unit Rover Assembly [f=0000018] [18] Event [792,342.536682,4120]: 0 finished unit Spider Factory [f=0000398] [398] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000577] [577] Event [3968.02954,341.984985,977.99231]: 1 finished unit Mason [f=0000585] [585] Event [828,342.944519,4120]: 0 finished unit Weaver [f=0000663] [663] Event [828,342.944519,4120]: 0 finished unit Flea [f=0000753] [753] Event [828,342.944519,4120]: 0 finished unit Flea [f=0000843] [843] Event [828,342.944519,4120]: 0 finished unit Flea [f=0000923] [923] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000933] [933] Event [828,342.944519,4120]: 0 finished unit Flea [f=0001010] [1010] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0001010] [1010] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0001023] [1023] Event [828,342.944519,4120]: 0 finished unit Flea [f=0002007] [2007] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0002041] [2041] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0002091] [2091] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0002109] [2109] Event [3056,226.837463,784]: 1 finished unit Lotus [f=0002402] [2402] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0002548] [2548] Event [3777.00562,339.852234,1302.00867]: 0 lost unit Flea [f=0002791] [2791] Event [828,342.944519,4120]: 0 finished unit Venom [f=0002798] [2798] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0002926] [2926] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0002999] [2999] Event [744,341.213226,3928]: 0 finished unit Solar Collector [f=0003128] [3128] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0003330] [3330] Event [4727.91895,342.955231,1040.46143]: 0 lost unit Flea [f=0003511] [3511] Event [4184,341.852783,712]: 1 finished unit Wind/Tidal Generator [f=0003536] [3536] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0003612] [3612] Event [920,342.384705,3896]: 0 finished unit Solar Collector [f=0003705] [3705] Event [4637.23828,341.850494,1585.08203]: 0 lost unit Flea [f=0003755] [3755] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0003798] [3798] Event [4264,341.137238,728]: 1 finished unit Wind/Tidal Generator [f=0003966] [3966] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0004002] [4002] Event [828,342.944519,4120]: 0 finished unit Venom [f=0004032] [4032] Event [4344,340.947266,744]: 1 finished unit Wind/Tidal Generator [f=0004041] [Game::ClientReadNet] added new player Stuff with number 2 to team 0 [f=0004042] > SPRINGIE:User Stuff|chicken_leaper|4_4||False|SK|Federation|AU [f=0004057] [4057] Event [2328,227.755676,4600]: 0 finished unit Solar Collector [f=0004082] Connection attempt from Stuff [f=0004082] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004082] -> Connection established (given id 2) [f=0004098] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0004098] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004173] [4173] Event [616,341.415863,4072]: 0 finished unit Solar Collector [f=0004425] [4425] Event [4424,341.035919,760]: 1 finished unit Wind/Tidal Generator [f=0004471] [4471] Event [2136,226.425842,4600]: 0 finished unit Solar Collector [f=0004719] [4719] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0004723] [4723] Event [4488,341.314545,792]: 1 finished unit Wind/Tidal Generator [f=0004758] [4758] Event [632,341.903442,4264]: 0 finished unit Solar Collector [f=0004767] [4767] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0004800] [4800] Event [1944,225.437988,4600]: 0 finished unit Solar Collector [f=0004851] [4851] Event [828,342.944519,4120]: 0 finished unit Weaver [f=0004940] [4940] Event [4472,341.238556,872]: 1 finished unit Wind/Tidal Generator [f=0004946] [4946] Event [828,342.944519,4120]: 0 finished unit Flea [f=0005103] [5103] Event [828,342.944519,4120]: 0 finished unit Flea [f=0005134] [5134] Event [4472,342.03009,952]: 1 finished unit Wind/Tidal Generator [f=0005212] [5212] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0005221] [5221] Event [1752,226.615845,4616]: 0 finished unit Solar Collector [f=0005255] [5255] Event [828,342.944519,4120]: 0 finished unit Flea [f=0005321] [5321] Event [4456,341.599487,1032]: 1 finished unit Wind/Tidal Generator [f=0005344] [5344] Event [828,342.944519,4120]: 0 finished unit Flea [f=0005356] [5356] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0005357] [5357] Event [1708.56274,333.397888,3164.68481]: 0 lost unit Flea [f=0005437] [5437] Event [828,342.944519,4120]: 0 finished unit Flea [f=0005474] [5474] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0005516] [5516] Event [4440,341.776794,1112]: 1 finished unit Wind/Tidal Generator [f=0005651] [5651] Event [1560,235.284882,4584]: 0 finished unit Solar Collector [f=0005652] [5652] Event [2051.20679,226.390366,3121.92627]: 0 lost unit Venom [f=0005661] [5661] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0005711] [5711] Event [4344,341.599487,1176]: 1 finished unit Wind/Tidal Generator [f=0005758] [5758] Event [728,342.891296,4408]: 0 finished unit Solar Collector [f=0005811] [5811] Event [2198.9856,227.187653,3006.04175]: 1 lost unit Fencer [f=0005831] [5831] Event [2271.50928,234.788696,2881.80981]: 0 lost unit Venom [f=0005861] [5861] Event [4264,341.289215,1176]: 1 finished unit Wind/Tidal Generator [f=0005916] [5916] Event [2888,228.908142,328]: 1 finished unit Solar Collector [f=0006056] [6056] Event [4184,342.03009,1176]: 1 finished unit Wind/Tidal Generator [f=0006094] [6094] Event [1568,340.896606,3104]: 0 finished unit Radar Tower [f=0006110] [6110] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0006122] [6122] Event [1689.03174,235.938034,3421.18188]: 0 lost unit Flea [f=0006130] [6130] Event [1699.86328,235.915436,3414.10327]: 0 lost unit Flea [f=0006144] [6144] Event [1711.63184,235.732132,3396.1355]: 0 lost unit Flea [f=0006153] [6153] Event [1723.74377,235.696426,3396.11499]: 0 lost unit Flea [f=0006157] [6157] Event [904,341.776794,4456]: 0 finished unit Solar Collector [f=0006224] [6224] Event [828,342.944519,4120]: 0 finished unit Venom [f=0006225] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=0006251] [6251] Event [4104,342.258057,1176]: 1 finished unit Wind/Tidal Generator [f=0006281] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=0006281] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[Game::Load][lua{Rules,Gaia}={00000000eb503000,0000000000000000}]" [f=0006322] [6322] Event [1384,235.544495,4520]: 0 finished unit Solar Collector [f=0006376] [6376] Event [3080,226.780457,344]: 1 finished unit Solar Collector [f=0006549] [6549] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0006683] [6683] Event [1192,341.852783,4536]: 0 finished unit Solar Collector [f=0006697] [6697] Event [4320,341.561523,1376]: 1 finished unit Lotus [f=0006705] [6705] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0006951] [6951] Event [3224,227.654358,424]: 1 finished unit Solar Collector [f=0006954] [6954] Event [828,342.944519,4120]: 0 finished unit Venom [f=0006974] [6974] Event [2456,235.284882,4568]: 0 lost unit Metal Extractor [f=0006998] [6998] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0007202] [7202] Event [1064,341.251221,4424]: 0 finished unit Solar Collector [f=0007312] [7312] Event [3760,341.048584,1264]: 1 finished unit Lotus [f=0007358] [7358] Event [2104,228.629517,4680]: 0 lost unit Metal Extractor [f=0007377] [7377] Event [3968.02954,341.984985,977.99231]: 1 finished unit Mason [f=0007481] [7481] Event [828,342.944519,4120]: 0 finished unit Weaver [f=0007509] [7509] Event [2365.72192,235.108444,4103.4458]: 1 lost unit Fencer [f=0007512] [7512] Event [2174.65381,234.505875,4170.68408]: 0 lost unit Venom [f=0007573] [7573] Event [828,342.944519,4120]: 0 finished unit Flea [f=0007663] [7663] Event [828,342.944519,4120]: 0 finished unit Flea [f=0007753] [7753] Event [828,342.944519,4120]: 0 finished unit Flea [f=0007812] [7812] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0007844] [7844] Event [828,342.944519,4120]: 0 finished unit Flea [f=0007855] <12pumpkin83oak> gg [f=0007934] [7934] Event [828,342.944519,4120]: 0 finished unit Flea [f=0007995] [7995] Event [3832,341.574158,1144]: 1 finished unit Caretaker [f=0008010] [8010] Event [undefined]: 12pumpkin83oak resigned [f=0008010] game_message: 12pumpkin83oak has been destroyed! [f=0008010] game_message: MudhishCode wins! [f=0008010] Submitting stats [f=0008010] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008010] Part| Total Time|Time of the last 0.5s [f=0008010] Draw 7266.37ms 18.70% [f=0008010] Lua::Callins::Synced 3140.21ms 23.00% [f=0008010] Lua::Callins::Unsynced 11154.79ms 27.80% [f=0008010] Lua::CollectGarbage::Synced 195.72ms 0.10% [f=0008010] Lua::CollectGarbage::Unsynced 385.30ms 0.30% [f=0008010] Misc::Profiler::AddTime 24.91ms 0.00% [f=0008010] Sim 17155.03ms 65.50% [f=0008010] [8010] Received game_message: 12pumpkin83oak has been destroyed! [f=0008010] [8010] Received game_message: MudhishCode wins! [f=0008011] [8011] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008011] [8011] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008011] [8011] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008011] [8011] Game End Stats Values: 2,1975,2065,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,0,0,0,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008011] [8011] Game End Stats Values: 3,2220,2185,2185,2220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5,6.83599901,6.83599901,5,75,0,0,75,0,0,0,0,870,910,910,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008011] [8011] Game End Stats Values: 4,2360,2415,2415,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.2239995,8.42719936,8.42719936,6.2239995,125,140,140,125,0,0,0,0,960,1000,1000,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008011] [8011] Game End Stats Values: 5,2360,2415,2415,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.83599901,8.67199898,8.67199898,6.83599901,125,140,140,125,0,0,0,0,960,1000,1000,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008011] [8011] Game End Stats Values: 6,2450,2735,2735,2450,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,8,8,8,1275,1275,1275,1275,7.32559872,9.2840004,9.2840004,7.32559872,125,280,280,125,0,0,0,0,1050,1090,1090,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008011] [8011] Game End Stats Values: 7,2515,2735,2735,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,0,0,90,90,0,8,8,8,8,1275,1275,1275,1275,9.65120125,10.5080004,10.5080004,9.65120125,100,280,280,100,0,25,25,0,1140,1090,1090,1140,25,0,0,25,0,0,0,0,25,0,0,25 [f=0008011] [8011] Game End Stats Values: 8,2875,2965,2965,2875,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,0,0,90,90,0,8.53333378,8,8,8.53333378,1275,1275,1275,1275,11.7319994,10.5080004,10.5080004,11.7319994,300,420,420,300,0,25,25,0,1300,1180,1180,1300,25,0,0,25,0,0,0,0,25,0,0,25 [f=0008011] [8011] Game End Stats Values: 9,2940,3000,3000,2940,0,0.16018486,0.16018486,0,0,0,0,0,0,0,0,0,0,0,0,0,0,50,50,0,0,90,90,0,10,8.14992619,8.14992619,10,1275,1275,1275,1275,12.4664001,12.2322788,12.2322788,12.4664001,275,420,420,275,0,50,50,0,1390,1215,1215,1390,50,0,0,50,0,0,0,0,50,0,0,50 [f=0008011] [8011] Game End Stats Values: 10,3185,3300,3300,3185,0.47257134,0.48251083,0.48251083,0.47257134,0,0,0,0,0,0,0,0,0,0,0,0,0,75,75,0,0,90,90,0,11.7333336,10.9082346,10.9082346,11.7333336,1275,1275,1275,1275,14.2115049,13.3446856,13.3446856,14.2115049,450,560,560,450,0,75,75,0,1460,1375,1375,1460,75,0,0,75,0,0,0,0,75,0,0,75 [f=0008011] [8011] Game End Stats Values: 11,3395,3335,3335,3395,1.34400415,0.69558847,0.69558847,1.34400415,0,0,0,0,0,0,0,0,0,0,0,0,0,75,75,0,0,90,90,0,14.9333334,11.2817812,11.2817812,14.9333334,1275,1275,1275,1275,14.2380962,14.1942043,14.1942043,14.2380962,450,560,560,450,0,75,75,0,1670,1410,1410,1670,75,0,0,75,0,0,0,0,75,0,0,75 [f=0008011] [8011] Game End Stats Values: 12,3730,3635,3635,3730,8.00677681,1.63486147,1.63486147,8.00677681,0,0,0,0,0,0,0,0,0,0,0,0,0,75,75,0,0,90,90,0,19.0666676,12.871892,12.871892,19.0666676,1275,1275,1275,1275,14.6241865,14.854619,14.854619,14.6241865,475,700,700,475,0,75,75,0,1980,1570,1570,1980,75,0,0,75,0,0,0,0,75,0,0,75 [f=0008011] [8011] Game End Stats Values: 13,3940,3845,3845,3940,25.269289,5.83264208,5.83264208,25.269289,0,0,0,0,0,0,0,0,0,0,0,0,0,100,100,0,0,90,90,0,22.5333328,22.0931396,22.0931396,22.5333328,1275,1275,1275,1275,15.3308344,16.2958508,16.2958508,15.3308344,525,840,840,525,0,100,100,0,2140,1640,1640,2140,100,0,0,100,0,0,0,0,100,0,0,100 [f=0008011] [8011] Game End Stats Values: 14,3705,4005,4005,3705,52.9820175,21.5416031,21.5416031,52.9820175,0,0,0,0,0,0,0,0,0,0,0,0,292.04599,499.999756,499.999756,292.04599,0,90,90,0,26.1599998,28.6591892,28.6591892,26.1599998,1275,1275,1275,1275,17.8635616,18.4096661,18.4096661,17.8635616,150,840,840,150,140,500,500,140,2280,1800,1800,2280,500,140,140,500,0.001008,0,0,0.001008,499.999756,292.04599,292.04599,499.999756 [f=0008011] [8011] Game End Stats Values: 15,3930,4320,4320,3930,90.4748154,32.5561104,32.5561104,90.4748154,0,0,0,0,0,0,0,0,0,0,0,0,292.04599,599.999756,599.999756,292.04599,0,90,90,0,32.1733322,22.7444992,22.7444992,32.1733322,1330,1275,1275,1330,18.5156651,18.5863018,18.5863018,18.5156651,250,980,980,250,140,600,600,140,2350,1975,1975,2350,600,140,140,600,0.00302399,0,0,0.00302399,599.999756,292.04599,292.04599,599.999756 [f=0008011] [8011] Game End Stats Values: 16,4160,4620,4620,4160,139.676941,50.2959213,50.2959213,139.676941,0,0,0,0,0,0,0,0,0,0,0,0,292.04599,599.999756,599.999756,292.04599,0,180,180,0,31.8666668,22.3220119,22.3220119,31.8666668,1330,1275,1275,1330,19.2961426,19.0346546,19.0346546,19.2961426,250,1120,1120,250,140,600,600,140,2580,2045,2045,2580,600,140,140,600,0.00302399,0,0,0.00302399,599.999756,292.04599,292.04599,599.999756 [f=0008011] [8011] Game End Stats Values: 17,4270,4830,4830,4270,205.877274,88.2337646,88.2337646,205.877274,0,0,0,0,0,0,0,0,0,0,0,0,292.04599,853.945618,853.945618,292.04599,0,180,180,0,32.1333351,24.7612553,24.7612553,32.1333351,1330,1275,1275,1330,21.5309563,20.3811893,20.3811893,21.5309563,450,1260,1260,450,140,690,690,140,2490,2115,2115,2490,690,140,140,690,0.00302399,0,0,0.00302399,853.945618,292.04599,292.04599,853.945618 [f=0008011] [8011] Game End Stats Values: 18,4245,4900,4900,4245,274.204529,131.184372,131.184372,274.204529,0,0,0,0,0,0,0,0,0,0,0,0,332.534271,1746.44519,1746.44519,332.534271,0,270,270,0,32.1333351,26.3909931,26.3909931,32.1333351,1330,1275,1275,1330,19.5919495,20.715374,20.715374,19.5919495,275,1120,1120,275,280,980,980,280,2640,2235,2235,2640,980,280,280,980,0.00302399,0,0,0.00302399,1751.2749,336.064972,336.064972,1751.2749 [f=0008011] [8011] Game End Stats Values: 19,4345,5220,5220,4345,335.275879,168.74585,168.74585,335.275879,0,0,0,0,0,0,0,0,0,0,0,0,332.534271,2208.81396,2208.81396,332.534271,0,270,270,0,31.4795761,25.3271446,25.3271446,31.4795761,1330,1275,1275,1330,18.8330269,20.7376118,20.7376118,18.8330269,375,1260,1260,375,280,980,980,280,2640,2415,2415,2640,980,280,280,980,0.00302399,0,0,0.00302399,2213.64355,336.064972,336.064972,2213.64355 [f=0008023] [8023] Event [1944,225.437988,4600]: 0 lost unit Solar Collector [f=0008032] [8032] Event [2328,227.755676,4600]: 0 lost unit Solar Collector [f=0008051] [8051] Event [2136,226.425842,4600]: 0 lost unit Solar Collector [f=0008055] [8055] Event [1816.85974,234.039825,4253.65674]: 0 lost unit Engineer Commander [f=0008126] Player MudhishCode left the game: normal quit [f=0008126] [8126] Event [undefined]: MudhishCode quit [f=0008132] Spectator 12pumpkin83oak left the game: normal quit [f=0008132] [8132] Event [undefined]: 12pumpkin83oak quit [f=0008133] [8133] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0008184] Spectator Stuff left the game: normal quit [f=0008184] [8184] Event [undefined]: Stuff quit [f=0008190] No clients connected, shutting down server [f=0008190] Server shutdown [f=0008190] End of demo reached [f=0008397] [8397] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0008644] [8644] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0008885] [8885] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0009123] [9123] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0009362] [9362] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0009602] [9602] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0009842] [9842] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0010082] [10082] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0010293] [10293] Event [3968.02954,341.984985,977.99231]: 1 finished unit Mason [f=0010532] [10532] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0010772] [10772] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0011012] [11012] Event [3968.02954,341.984985,977.99231]: 1 finished unit Fencer [f=0011123] Autoquit sending quit command. [f=0011123] [QuitAction] user exited to system [f=0011123] [SpringApp::Kill][1] fromRun=1 [f=0011123] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011123] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011123] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011123] [ThreadPool::SetThreadCount][2] workers=0 [f=0011123] [SpringApp::Kill][2] [f=0011123] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011123] [Game::KillLua][3] dtor=0 luaUI=0x63e094c0 [f=0011123] Start widgetHandler:Shutdown [f=0011123] Shutdown - SaveOrderList Complete [f=0011123] Writing last game win data [f=0011123] Shutdown - SaveConfigData Complete [f=0011123] Shutdown Widget - Save/Load API [f=0011123] Shutdown Widget - Chili Highlight [f=0011123] Shutdown Widget - Draw After Chili [f=0011123] Shutdown Widget - EPIC Menu [f=0011123] Shutdown Widget - Chili Widget Selector [f=0011123] Shutdown Widget - Chili Minimap [f=0011123] Shutdown Widget - Local Team Colors [f=0011123] Shutdown Widget - Display Keys 2 [f=0011123] Shutdown Widget - Save Game Menu [f=0011123] Shutdown Widget - Unit Icons [f=0011123] Shutdown Widget - Noises [f=0011123] Shutdown Widget - HealthBars [f=0011123] Shutdown Widget - Win Counter [f=0011123] Shutdown Widget - SpringRTS Replay Stats [f=0011123] Shutdown Widget - BuildETA [f=0011123] Shutdown Widget - Modular Comm Info [f=0011123] Shutdown Widget - Music Player v2 [f=0011123] Shutdown Widget - State Reverse and Latency [f=0011123] Shutdown Widget - Stereo3D [f=0011123] Shutdown Widget - Showeco and Grid Drawer [f=0011123] Shutdown Widget - Point Tracker [f=0011123] Shutdown Widget - Missile Silo Range [f=0011123] Shutdown Widget - MinimapEvents [f=0011123] Shutdown Widget - Local Widgets Config [f=0011123] Shutdown Widget - Highlight Geos [f=0011123] Shutdown Widget - Grab Input [f=0011123] Input grabbing is disabled! [f=0011123] Shutdown Widget - Defense Range Zero-K [f=0011123] Shutdown Widget - MetalFeatures (new) [f=0011123] Shutdown Widget - Darkening [f=0011123] Shutdown Widget - Context Menu [f=0011123] Shutdown Widget - Chili Spectator Panels [f=0011123] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011123] Shutdown Widget - Chili Nuke Warning [f=0011123] Shutdown Widget - Chili EndGame Window [f=0011123] Shutdown Widget - Chili Economy Panel Default [f=0011123] Shutdown Widget - CameraShake [f=0011123] Shutdown Widget - Attack AoE [f=0011123] Shutdown Widget - UnitShapes [f=0011123] Shutdown Widget - Map Edge Extension [f=0011123] Shutdown Widget - Selection Send [f=0011123] Shutdown Widget - LupsManager [f=0011123] Shutdown Widget - Newton Firezone [f=0011123] Shutdown Widget - Chili Pro Console [f=0011123] Shutdown Widget - Persistent Build Height [f=0011123] Shutdown Widget - Lasso Terraform GUI [f=0011123] Shutdown Widget - Lups [f=0011123] Shutdown Widget - Chili Framework [f=0011123] Shutdown Widget - Chili Core Selector [f=0011123] Shutdown Widget - Custom Markers [f=0011123] Shutdown Widget - Mex Placement Handler [f=0011123] Shutdown Widget - Select Keys [f=0011123] Shutdown Widget - Pause Screen [f=0011123] Shutdown Widget - Text To Speech Control [f=0011123] Shutdown Widget - Layout Handler [f=0011123] End widgetHandler:Shutdown [f=0011123] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517816,67614711} {int,ext,rec}Allocs={20159613,0,0} {chunk,block}Bytes={67614711,0} [f=0011123] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011123] [Game::KillLua][2] dtor=0 luaRules=0x52454d90 [f=0011123] Start gadgetHandler:Shutdown [f=0011123] Shutdown - StartSetup [f=0011123] Shutdown - UnitMorph [f=0011123] Shutdown - Carrier Drones [f=0011123] Shutdown - LupsNanoSpray [f=0011123] Shutdown - Missile Silo Controller [f=0011123] Shutdown - Modular Comm Info [f=0011123] Shutdown - Terrain Texture Handler [f=0011123] Shutdown - UnitCloakShield [f=0011123] Shutdown - Starlight Handler [f=0011123] End gadgetHandler:Shutdown [f=0011123] Start gadgetHandler:Shutdown [f=0011123] Shutdown - Save/Load [f=0011123] Shutdown - Teleport Throw [f=0011123] Shutdown - UnitMorph [f=0011123] Shutdown - Modular Comm Info [f=0011123] Shutdown - Retreat Command [f=0011123] Shutdown - Shockwaves [f=0011123] Shutdown - UnitCloakShield [f=0011123] Shutdown - Lups Cloak FX [f=0011123] Shutdown - Lups [f=0011123] Shutdown - Lups Shield [f=0011123] End gadgetHandler:Shutdown [f=0011123] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20159645,0,0} {chunk,block}Bytes={0,0} [f=0011123] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20159645,0,0} {chunk,block}Bytes={0,0} [f=0011123] [Game::KillLua][4] dtor=0 [f=0011123] [Game::~CGame][1] [f=0011123] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011123] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011123] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011123] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011123] [Game::KillLua][4] dtor=1 [f=0011123] [Game::KillMisc][1] [f=0011123] [Game::KillMisc][2] [f=0011123] [Game::KillMisc][3] [f=0011123] [Game::KillRendering][1] [f=0011123] [3DOParser::Kill] allocated 137 pieces [f=0011123] [S3OParser::Kill] allocated 2701 pieces [f=0011123] [AssParser::Kill] allocated 241 pieces [f=0011123] [Game::KillInterface][1] [f=0011123] [Game::KillInterface][2] [f=0011123] [Game::KillSimulation][1] [f=0011123] [Game::KillSimulation][2] [f=0011123] [CCollisionHandler] dis-/continuous tests: 0/559673 [f=0011123] [Game::KillSimulation][3] [f=0011123] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011123] [~CPathCache(20x20)] cacheHits=56 hitPercentage=38% numHashColls=0 maxCacheSize=13 [f=0011123] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011123] [~CPathCache(40x40)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011123] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011123] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011123] [LosHandler::Kill] raycast instance cache-{hits,misses}={1421,3896}; shared=1%; cached=26% [f=0011123] [Game::KillSimulation][4] [f=0011123] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011123] [Game::~CGame][2] [f=0011123] [Game::~CGame][3] [f=0011123] [SpringApp::Kill][3] [f=0011123] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117069 bytes sent 79266 bytes recv'd [f=0011123] [SpringApp::Kill][4] font=0x45f90aa0 [f=0011123] [SpringApp::Kill][5] [f=0011123] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7815 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp (0x45ffda80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp" numZipFiles=7815 sumInflSize=723041kb sumReadTime=4021ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=152ms file="unittextures/bcore_abc_1.tga" indx=6988 inflSize=3210kb readTime=139ms file="unittextures/factoryveh1.png" indx=7170 inflSize=1077kb readTime=121ms file="luaui/widgets/unit_smart_bombers.lua" indx=4763 inflSize=4kb readTime=111ms file="objects3d/amphcon.s3o" indx=4840 inflSize=76kb readTime=49ms file="objects3d/corgol_512.s3o" indx=5042 inflSize=68kb readTime=43ms file="luaui/widgets/cmd_doubleclick_attackmove.lua" indx=4520 inflSize=1kb readTime=42ms file="bitmaps/cc/redexplo.tga" indx=422 inflSize=64kb readTime=38ms file="luarules/gadgets/unit_target_features.lua" indx=1798 inflSize=5kb readTime=34ms file="objects3d/logkoda.s3o" indx=5220 inflSize=46kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/fa4737b69c74791814eded27493a2262.sdp] 55534789 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x461291c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46128d90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4600a2b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4fd0094020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]