[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uUWVhikjzY/springsettings.1052213.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 172ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcff401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2460 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1052213/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a5b780] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a5b780] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 922ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1235ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 49ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 63ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 144ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1052213/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1068ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1052213/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b4bee0,0x5153b030}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 005f286049a9c8ff0839c5dd5fdaa0bf [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rifqifajarzain [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rifqifajarzain changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000f48c01a0,0000000104ac4420}]" [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={00000000f2bb97b0,00000000f297bff0}]" [f=-000001] Allies: I choose: Kalysta Specialist! [f=-000001] [0] Event [5699,9.87963867,2940]: 0 finished unit Strike Commander [f=-000001] [0] Event [326,4.41870117,2217]: 1 finished unit Engineer Commander [f=0000000] [0] rifqifajarzain, team: 1, elo:1911, userid: 486824 [f=0000000] [0] eqdw, team: 0, elo:1655, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5584,14.6445465,2960]: 0 finished unit Rover Assembly [f=0000019] [19] Event [456,14.5752335,2184]: 1 finished unit Amphbot Factory [f=0000256] [256] Event [432,15.7342529,2288]: 1 finished unit Lotus [f=0000299] [299] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000425] [425] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Mason [f=0000496] [496] Event [368,4.78103638,2160]: 1 finished unit Lotus [f=0000585] [585] Event [5864,4.07211304,3064]: 0 finished unit Solar Collector [f=0000626] [626] Event [492,17.5283203,2184]: 1 finished unit Conch [f=0000744] [744] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000801] [801] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Mason [f=0000900] [900] Event [5992,4.01947021,3064]: 0 finished unit Solar Collector [f=0001033] [1033] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0001216] [1216] Event [152,4.01947021,2232]: 1 finished unit Solar Collector [f=0001244] [1244] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Scorcher [f=0001405] [1405] Event [184,4.01947021,2120]: 1 finished unit Solar Collector [f=0001596] [1596] Event [280,4.01947021,2088]: 1 finished unit Solar Collector [f=0001719] [1719] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0001834] [1834] Event [5864,4.04403687,2936]: 0 finished unit Solar Collector [f=0001918] [1918] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0001926] [1926] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0001931] [1931] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Scorcher [f=0002181] [2181] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0002262] [2262] Event [5992,4.01947021,2936]: 0 finished unit Solar Collector [f=0002415] [2415] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0002591] [2591] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0002717] [2717] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0002843] [2843] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0002881] [2881] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0002885] [2885] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Scorcher [f=0002913] [2913] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0002993] [2993] Event [4800,165.464478,3856]: 0 finished unit Radar Tower [f=0003197] [3197] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0003400] [3400] Event [5688,4.04052734,3096]: 0 finished unit Solar Collector [f=0003407] [3407] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0003479] [3479] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Scorcher [f=0003509] [3509] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0003618] [3618] Event [1184,157.350464,928]: 1 finished unit Lotus [f=0003677] [3677] Event [1016,103.233643,3640]: 1 finished unit Solar Collector [f=0003699] [3699] Event [4904,157.59613,4040]: 0 finished unit Solar Collector [f=0003744] [3744] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0003902] [3902] Event [5528,5.11795044,3096]: 0 finished unit Solar Collector [f=0003960] [3960] Event [1152,103.233643,3536]: 1 finished unit Lotus [f=0004000] [4000] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Scorcher [f=0004137] [4137] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0004171] [4171] Event [1168,157.350464,784]: 1 finished unit Lotus [f=0004260] [4260] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0004423] [4423] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0004460] [4460] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Scorcher [f=0004526] [4526] Event [1136,103.233643,3696]: 1 finished unit Lotus [f=0004601] [4601] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Dart [f=0004656] [4656] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0004714] [4714] Event [5496,47.0883179,3224]: 0 finished unit Solar Collector [f=0004746] [4746] Event [4912,103.233643,1200]: 0 finished unit Picket [f=0004760] [4760] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Dart [f=0004902] [4902] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Dart [f=0004907] [4907] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0004916] [4916] Event [5048,157.350464,4120]: 0 finished unit Solar Collector [f=0004981] [4981] Event [492,17.5283203,2184]: 1 finished unit Conch [f=0005025] [5025] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Dart [f=0005160] [5160] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Dart [f=0005245] [5245] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0005368] [5368] Event [104,52.7526855,3096]: 1 lost unit Metal Extractor [f=0005399] [5399] Event [184,4.01947021,2296]: 1 finished unit Wind/Tidal Generator [f=0005460] [5460] Event [4368,110,1536]: 0 finished unit Radar Tower [f=0005503] [5503] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0005535] [5535] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0005581] [5581] Event [136,4.01947021,2296]: 1 lost unit Metal Extractor [f=0005594] [5594] Event [184,4.01947021,2344]: 1 lost unit Wind/Tidal Generator [f=0005597] [5597] Event [5432,95.7162476,3400]: 0 finished unit Solar Collector [f=0005685] [5685] Event [1784,4.00894165,3128]: 1 finished unit Metal Extractor [f=0005724] [5724] Event [360,4.01596069,2056]: 1 lost unit Metal Extractor [f=0005731] [5731] Event [2408,103.233643,200]: 1 finished unit Metal Extractor [f=0005736] [5736] Event [386.523102,3.75916886,2002.05396]: 0 lost unit Scorcher [f=0005758] [5758] Event [430.290894,4.03838444,2023.31165]: 0 lost unit Scorcher [f=0005910] [5910] Event [4381.70898,53.0779724,3371.34741]: 0 lost unit Dart [f=0005950] [5950] Event [136,3.51140976,2344]: 1 finished unit Wind/Tidal Generator [f=0005977] [5977] Event [4316.57666,54.9863663,3578.04517]: 0 lost unit Dart [f=0006032] [6032] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0006046] [6046] Event [5080,157.350464,4264]: 0 finished unit Solar Collector [f=0006047] [6047] Event [4288.68164,91.1748047,3737.63721]: 1 lost unit Duck [f=0006133] [6133] Event [88,3.90054965,2344]: 1 finished unit Wind/Tidal Generator [f=0006283] [6283] Event [88,3.51140976,2296]: 1 finished unit Wind/Tidal Generator [f=0006285] [6285] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0006347] [6347] Event [5320,97.4253845,3544]: 0 finished unit Solar Collector [f=0006508] [6508] Event [88,3.90054965,2248]: 1 finished unit Wind/Tidal Generator [f=0006540] [6540] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0006571] [6571] Event [5016,157.350464,4392]: 0 finished unit Solar Collector [f=0006605] [6605] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Ripper [f=0006717] [6717] Event [136,4.19233799,2392]: 1 finished unit Wind/Tidal Generator [f=0006856] [6856] Event [2632,5.17410278,1496]: 1 finished unit Metal Extractor [f=0006896] [6896] Event [88,4.1446352,2392]: 1 finished unit Wind/Tidal Generator [f=0006897] [6897] Event [4528,103.458252,1440]: 0 finished unit Picket [f=0007004] [7004] Event [492,17.5283203,2184]: 1 finished unit Conch [f=0007106] [7106] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Mason [f=0007106] [7106] Event [40,4.01947021,2392]: 1 finished unit Wind/Tidal Generator [f=0007111] [7111] Event [5176,81.6886902,3640]: 0 finished unit Solar Collector [f=0007250] [7250] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0007257] [7257] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0007260] [7260] Event [4736,103.409119,1200]: 0 finished unit Picket [f=0007271] [7271] Event [40,4.1446352,2344]: 1 finished unit Wind/Tidal Generator [f=0007331] [7331] Event [4653.16162,103.233643,1293.57642]: 0 finished unit Strike Commander [f=0007331] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007331] [7331] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0007335] [7335] Event [1800,157.529449,5000]: 1 finished unit Metal Extractor [f=0007470] [7470] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Mason [f=0007514] [7514] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0007556] [7556] Event [40,4.19233799,2296]: 1 finished unit Wind/Tidal Generator [f=0007741] [7741] Event [3144,52.7246094,648]: 1 finished unit Metal Extractor [f=0007767] [7767] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0007859] [7859] Event [3513.4856,7.24050951,3599.53345]: 0 lost unit Dart [f=0007906] [7906] Event [5080,73.5606384,3752]: 0 finished unit Solar Collector [f=0008023] [8023] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0008115] [8115] Event [3664,111.954803,3728]: 0 finished unit Radar Tower [f=0008130] [8130] Event [2584,52.7246094,4376]: 1 finished unit Metal Extractor [f=0008204] [8204] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Ripper [f=0008278] [8278] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0008310] [8310] Event [3560,52.7246094,744]: 1 finished unit Metal Extractor [f=0008356] [8356] Event [3664,111.954803,3728]: 0 lost unit Radar Tower [f=0008470] [8470] Event [184,4.1446352,2392]: 1 finished unit Wind/Tidal Generator [f=0008520] [8520] Event [2784,52.7246094,4368]: 1 finished unit Lotus [f=0008550] [8550] Event [3712.27393,103.233643,4058.71313]: 1 lost unit Duck [f=0008581] [8581] Event [3766.80396,103.233643,4047.83276]: 1 lost unit Duck [f=0008610] [8610] Event [3802.54688,103.279167,4065.57153]: 1 lost unit Duck [f=0008620] [8620] Event [184,3.60534668,2440]: 1 finished unit Wind/Tidal Generator [f=0008642] [8642] Event [3794.19385,103.28199,4037.85107]: 1 lost unit Duck [f=0008681] [8681] Event [4338.55957,84.6591873,1084.65027]: 0 finished unit Strike Commander [f=0008681] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0008681] [8681] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0008685] [8685] Event [3328,52.7246094,720]: 1 finished unit Lotus [f=0008728] [8728] Event [4102.92627,28.2948685,1164.48474]: 1 lost unit Duck [f=0008742] [8742] Event [492,17.5283203,2184]: 1 finished unit Conch [f=0008756] [8756] Event [5720,11.8386841,2984]: 0 finished unit Caretaker [f=0008770] [8770] Event [136,3.87908936,2440]: 1 finished unit Wind/Tidal Generator [f=0008840] [8840] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Ripper [f=0008925] [8925] Event [3000,52.7246094,4472]: 1 finished unit Metal Extractor [f=0008998] [8998] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0009022] [9022] Event [88,3.96331787,2440]: 1 finished unit Wind/Tidal Generator [f=0009090] [9090] Event [3392,52.7246094,608]: 1 finished unit Lotus [f=0009237] [9237] Event [5720,4.86526489,2888]: 0 finished unit Caretaker [f=0009240] [9240] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0009438] [9438] Event [3632,111.403046,3728]: 0 finished unit Radar Tower [f=0009472] [9472] Event [5566.00781,15.9708481,2960.02954]: 0 finished unit Ripper [f=0009490] [9490] Event [undefined]: eqdw resigned [f=0009490] game_message: eqdw has been destroyed! [f=0009490] game_message: rifqifajarzain wins! [f=0009490] Submitting stats [f=0009490] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009490] Part| Total Time|Time of the last 0.5s [f=0009490] Draw 9871.39ms 21.69% [f=0009490] Lua::Callins::Synced 4782.12ms 14.63% [f=0009490] Lua::Callins::Unsynced 12319.47ms 27.06% [f=0009490] Lua::CollectGarbage::Synced 334.31ms 0.10% [f=0009490] Lua::CollectGarbage::Unsynced 493.15ms 0.40% [f=0009490] Misc::Profiler::AddTime 38.59ms 0.10% [f=0009490] Sim 15748.33ms 58.71% [f=0009490] [9490] Received game_message: eqdw has been destroyed! [f=0009490] [9490] Received game_message: rifqifajarzain wins! [f=0009491] [9491] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009491] [9491] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009491] [9491] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 2,2185,2065,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.5333333,5.5999999,5.5999999,6.5333333,0,0,0,0,0,0,0,0,910,700,700,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 3,2375,2395,2395,2375,0.00129026,0,0,0.00129026,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,9.19999981,8,8,9.19999981,1275,1275,1275,1275,9.50008583,6.9333334,6.9333334,9.50008583,0,0,0,0,0,0,0,0,1100,940,940,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 4,2570,2555,2555,2570,2.35151005,0.27783194,0.27783194,2.35151005,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,11.8666668,8.39999962,8.39999962,11.8666668,1275,1275,1275,1275,9.65668106,11.6185217,11.6185217,9.65668106,125,0,0,125,0,0,0,0,1170,1100,1100,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 5,2660,2695,2695,2660,8.73459244,2.34485745,2.34485745,8.73459244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,12,12.2666664,12.2666664,12,1275,1275,1275,1275,10.0588722,13.1378021,13.1378021,10.0588722,125,0,0,125,0,0,0,0,1260,1240,1240,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 6,2855,2945,2945,2855,14.6742239,10.5834026,10.5834026,14.6742239,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,13.6000004,14,14,13.6000004,1275,1275,1275,1275,11.8959761,14.8825684,14.8825684,11.8959761,250,160,160,250,0,0,0,0,1330,1330,1330,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 7,2925,3115,3115,2925,25.8879604,12.5940332,12.5940332,25.8879604,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,15.7333336,14,14,15.7333336,1275,1275,1275,1275,12.2475834,16.2007084,16.2007084,12.2475834,250,240,240,250,0,0,0,0,1400,1420,1420,1400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 8,3285,3285,3285,3285,36.141922,15.8797808,15.8797808,36.141922,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,16,14,14,16,1330,1275,1275,1330,15.0835972,18.9523849,18.9523849,15.0835972,375,320,320,375,0,0,0,0,1580,1510,1510,1580,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 9,3570,3465,3465,3570,39.4488564,16.7664566,16.7664566,39.4488564,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,16.666666,14,14,16.666666,1330,1275,1275,1330,17.4871292,21.3257771,21.3257771,17.4871292,500,320,320,500,0,0,0,0,1740,1690,1690,1740,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 10,3835,3795,3795,3835,42.3737526,19.8726883,19.8726883,42.3737526,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,360,360,0,19.7333336,17.1333332,17.1333332,19.7333336,1330,1275,1275,1330,19.194994,23.2070827,23.2070827,19.194994,625,400,400,625,0,0,0,0,1880,1760,1760,1880,0,0,0,0,0,0.00101,0.00101,0,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 11,4140,3975,3975,4140,54.6233063,22.2996254,22.2996254,54.6233063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,450,450,0,23.6666641,16,16,23.6666641,1330,1275,1275,1330,21.4166374,24.095129,24.095129,21.4166374,750,400,400,750,0,0,0,0,2060,1850,1850,2060,0,0,0,0,0.00101333,0.00101,0.00101,0.00101333,0,0,0,0 [f=0009491] [9491] Game End Stats Values: 12,4500,4245,4245,4500,66.1087723,25.6734505,25.6734505,66.1087723,0,0,0,0,0,0,0,0,0,134.011292,134.011292,0,0,72.2656403,72.2656403,0,100,540,540,100,22.7999992,16,16,22.7999992,1330,1275,1275,1330,23.7656975,26.2915897,26.2915897,23.7656975,870,400,400,870,0,0,0,0,2200,2030,2030,2200,0,0,0,0,0.00101333,0.00101,0.00101,0.00101333,72.2656403,0,0,72.2656403 [f=0009491] [9491] Game End Stats Values: 13,4580,4420,4420,4580,105.080078,38.4255829,38.4255829,105.080078,0,0,0,0,0,0,0,0,0,417.438721,417.438721,0,90,72.2656403,72.2656403,90,100,540,540,100,26,16,16,26,1330,1275,1275,1330,25.5980854,29.8501415,29.8501415,25.5980854,950,480,480,950,90,0,0,90,2200,2125,2125,2200,0,90,90,0,0.00101333,0.00101,0.00101,0.00101333,72.2656403,90,90,72.2656403 [f=0009491] [9491] Game End Stats Values: 14,4545,4500,4500,4545,164.269653,39.1589813,39.1589813,164.269653,0,0,0,0,0,0,0,0,0,522.171753,522.171753,0,348.61673,200.788849,200.788849,348.61673,100,540,540,100,26.9333324,15.1441832,15.1441832,26.9333324,1385,1275,1275,1385,28.1459732,25.5155602,25.5155602,28.1459732,700,560,560,700,270,250,250,270,2360,2125,2125,2360,250,297,297,250,0.00101333,0.00101,0.00101,0.00101333,250.000504,376.010681,376.010681,250.000504 [f=0009491] [9491] Game End Stats Values: 15,4535,4685,4685,4535,224.370499,40.98283,40.98283,224.370499,0,0,0,0,0,0,0,0,185.536713,646.668091,646.668091,185.536713,428.616699,280.76474,280.76474,428.616699,100,540,540,100,28.9333324,17.0464954,17.0464954,28.9333324,1385,1275,1275,1385,29.0067215,24.1215916,24.1215916,29.0067215,620,640,640,620,350,330,330,350,2430,2230,2230,2430,330,377,377,330,0.00101333,0.00101,0.00101,0.00101333,330.000488,456.010651,456.010651,330.000488 [f=0009491] [9491] Game End Stats Values: 16,4915,4835,4835,4915,282.152557,44.2373619,44.2373619,282.152557,0,0,0,0,0,0,0,0,327.652985,743.676636,743.676636,327.652985,428.616699,280.76474,280.76474,428.616699,100,540,540,100,32.1333351,18.7111168,18.7111168,32.1333351,1385,1275,1275,1385,30.9188061,24.2169685,24.2169685,30.9188061,860,720,720,860,350,330,330,350,2570,2300,2300,2570,361.666718,377,377,361.666718,0.00101333,0.00101,0.00101,0.00101333,330.000488,456.010651,456.010651,330.000488 [f=0009491] [9491] Game End Stats Values: 17,5205,5145,5145,5205,287.988892,47.7671967,47.7671967,287.988892,0,0,0,0,0,0,0,0,327.652985,843.561157,843.561157,327.652985,428.616699,280.76474,280.76474,428.616699,200,540,540,200,34.1333351,20.4184532,20.4184532,34.1333351,1385,1275,1275,1385,25.4335327,25.568655,25.568655,25.4335327,860,720,720,860,350,330,330,350,2760,2610,2610,2760,361.666718,377,377,361.666718,0.00101333,0.00101,0.00101,0.00101333,330.000488,456.010651,456.010651,330.000488 [f=0009491] [9491] Game End Stats Values: 18,5745,5465,5465,5745,347.939301,50.1195259,50.1195259,347.939301,0,0,0,0,0,0,0,0,327.652985,924.815857,924.815857,327.652985,428.616699,280.76474,280.76474,428.616699,300,540,540,300,36,22.1735363,22.1735363,36,1615,1275,1275,1615,30.596693,27.3568211,27.3568211,30.596693,860,880,880,860,350,330,330,350,2970,2770,2770,2970,361.666718,377,377,361.666718,0.00101333,0.00101,0.00101,0.00101333,330.000488,456.010651,456.010651,330.000488 [f=0009491] [9491] Game End Stats Values: 19,5775,5715,5715,5775,388.847565,59.2600975,59.2600975,388.847565,0,0,0,0,0,0,0,0,378.854767,1107.6438,1107.6438,378.854767,428.616699,320.76474,320.76474,428.616699,300,540,540,300,36.6666679,27.8957138,27.8957138,36.6666679,1615,1275,1275,1615,29.7272205,29.9427052,29.9427052,29.7272205,820,1040,1040,820,350,370,370,350,3040,2860,2860,3040,401.666718,377,377,401.666718,0.00101333,0.00136,0.00136,0.00101333,370.000488,456.010651,456.010651,370.000488 [f=0009491] [9491] Game End Stats Values: 20,6015,6100,6100,6015,394.34787,65.9329758,65.9329758,394.34787,0,0,0,0,0,0,0,0,378.854767,1206.11157,1206.11157,378.854767,508.548157,375.76474,375.76474,508.548157,300,630,630,300,38,34.2527084,34.2527084,38,1615,1275,1275,1615,27.3666878,33.1115227,33.1115227,27.3666878,1060,1120,1120,1060,350,425,425,350,3040,3075,3075,3040,456.666718,377,377,456.666718,0.00101333,0.00207,0.00207,0.00101333,425.000488,535.942078,535.942078,425.000488 [f=0009491] [9491] Game End Stats Values: 21,6885,6180,6180,6885,401.115997,70.8255234,70.8255234,401.115997,0,0,0,0,0,0,0,0,378.854767,1290.36206,1290.36206,378.854767,853.369385,687.690369,687.690369,853.369385,300,720,720,300,38,36.688839,36.688839,38,2065,1275,1275,2065,27.4512081,34.459507,34.459507,27.4512081,1300,800,800,1300,750,425,425,750,3220,3385,3385,3220,456.666718,777,777,456.666718,0.00101333,0.00572003,0.00572003,0.00101333,759.046326,964.846741,964.846741,759.046326 [f=0009491] [9491] Game End Stats Values: 22,7120,6385,6385,7120,425.047485,79.7204742,79.7204742,425.047485,0,0,0,0,0,0,0,0,378.854767,1592.18237,1592.18237,378.854767,853.369385,687.690369,687.690369,853.369385,300,810,810,300,38,29.0285015,29.0285015,38,2120,1275,1275,2120,28.5954342,36.5929909,36.5929909,28.5954342,1300,880,880,1300,750,425,425,750,3400,3420,3420,3400,456.666718,777,777,456.666718,0.00101333,0.00875,0.00875,0.00101333,759.046326,964.846741,964.846741,759.046326 [f=0009491] [9491] Game End Stats Values: 23,7360,6385,6385,7360,431.145721,81.1346893,81.1346893,431.145721,0,0,0,0,0,0,0,0,378.854767,1630.5979,1630.5979,378.854767,853.369385,687.690369,687.690369,853.369385,300,810,810,300,38,31.6448727,31.6448727,38,2120,1275,1275,2120,30.0491066,36.7071075,36.7071075,30.0491066,1540,880,880,1540,750,425,425,750,3400,3420,3420,3400,456.666718,777,777,456.666718,0.00101333,0.00908999,0.00908999,0.00101333,759.046326,964.846741,964.846741,759.046326 [f=0009495] [9495] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0009524] [9524] Event [4216,57.6344299,1048]: 0 lost unit Stinger [f=0009540] [9540] Event [3424,52.742157,896]: 1 finished unit Lotus [f=0009590] Spectator eqdw left the game: normal quit [f=0009590] [9590] Event [undefined]: eqdw quit [f=0009612] Player rifqifajarzain left the game: normal quit [f=0009612] [9612] Event [undefined]: rifqifajarzain quit [f=0009618] No clients connected, shutting down server [f=0009618] Server shutdown [f=0009618] End of demo reached [f=0009750] [9750] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0010005] [10005] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0010469] [10469] Event [492,17.5283203,2184]: 1 finished unit Conch [f=0010722] [10722] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0010978] [10978] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0011233] [11233] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0011235] [11235] Event [3384,52.7246094,776]: 1 finished unit Stinger [f=0011488] [11488] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0011743] [11743] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0012176] [12176] Event [456,211.467285,200]: 1 finished unit Geothermal Generator [f=0012208] [12208] Event [492,17.5283203,2184]: 1 finished unit Conch [f=0012464] [12464] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0012719] [12719] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0012974] [12974] Event [492,17.5283203,2184]: 1 finished unit Duck [f=0013147] Autoquit sending quit command. [f=0013147] [QuitAction] user exited to system [f=0013147] [SpringApp::Kill][1] fromRun=1 [f=0013147] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013147] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013147] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013147] [ThreadPool::SetThreadCount][2] workers=0 [f=0013147] [SpringApp::Kill][2] [f=0013147] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013147] [Game::KillLua][3] dtor=0 luaUI=0x62eeadf0 [f=0013147] Start widgetHandler:Shutdown [f=0013147] Shutdown - SaveOrderList Complete [f=0013147] Writing last game win data [f=0013147] Shutdown - SaveConfigData Complete [f=0013147] Shutdown Widget - Save/Load API [f=0013147] Shutdown Widget - Chili Highlight [f=0013147] Shutdown Widget - Draw After Chili [f=0013147] Shutdown Widget - EPIC Menu [f=0013147] Shutdown Widget - Chili Widget Selector [f=0013147] Shutdown Widget - Chili Minimap [f=0013147] Shutdown Widget - Local Team Colors [f=0013147] Shutdown Widget - Display Keys 2 [f=0013147] Shutdown Widget - Save Game Menu [f=0013147] Shutdown Widget - Unit Icons [f=0013147] Shutdown Widget - Noises [f=0013147] Shutdown Widget - HealthBars [f=0013147] Shutdown Widget - Win Counter [f=0013147] Shutdown Widget - SpringRTS Replay Stats [f=0013147] Shutdown Widget - BuildETA [f=0013147] Shutdown Widget - Modular Comm Info [f=0013147] Shutdown Widget - Music Player v2 [f=0013147] Shutdown Widget - State Reverse and Latency [f=0013147] Shutdown Widget - Stereo3D [f=0013147] Shutdown Widget - Showeco and Grid Drawer [f=0013147] Shutdown Widget - Point Tracker [f=0013147] Shutdown Widget - Missile Silo Range [f=0013147] Shutdown Widget - MinimapEvents [f=0013147] Shutdown Widget - Local Widgets Config [f=0013147] Shutdown Widget - Highlight Geos [f=0013147] Shutdown Widget - Grab Input [f=0013147] Input grabbing is disabled! [f=0013147] Shutdown Widget - Defense Range Zero-K [f=0013147] Shutdown Widget - MetalFeatures (new) [f=0013147] Shutdown Widget - Darkening [f=0013147] Shutdown Widget - Context Menu [f=0013147] Shutdown Widget - Chili Spectator Panels [f=0013147] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013147] Shutdown Widget - Chili Nuke Warning [f=0013147] Shutdown Widget - Chili EndGame Window [f=0013147] Shutdown Widget - Chili Economy Panel Default [f=0013147] Shutdown Widget - CameraShake [f=0013147] Shutdown Widget - Attack AoE [f=0013147] Shutdown Widget - Map Edge Extension [f=0013147] Shutdown Widget - Selection Send [f=0013147] Shutdown Widget - LupsManager [f=0013147] Shutdown Widget - Newton Firezone [f=0013147] Shutdown Widget - Chili Pro Console [f=0013147] Shutdown Widget - Persistent Build Height [f=0013147] Shutdown Widget - Lasso Terraform GUI [f=0013147] Shutdown Widget - Lups [f=0013147] Shutdown Widget - Chili Framework [f=0013147] Shutdown Widget - Chili Core Selector [f=0013147] Shutdown Widget - Custom Markers [f=0013147] Shutdown Widget - Mex Placement Handler [f=0013147] Shutdown Widget - Select Keys [f=0013147] Shutdown Widget - Pause Screen [f=0013147] Shutdown Widget - Text To Speech Control [f=0013147] Shutdown Widget - Layout Handler [f=0013147] End widgetHandler:Shutdown [f=0013147] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={974103,100824935} {int,ext,rec}Allocs={23078128,0,0} {chunk,block}Bytes={100824935,0} [f=0013147] [Game::KillLua][1] dtor=0 luaGaia=0x5153b030 [f=0013147] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={785862,89105090} {int,ext,rec}Allocs={23078129,0,0} {chunk,block}Bytes={89105090,0} [f=0013147] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={785862,89105090} {int,ext,rec}Allocs={23078129,0,0} {chunk,block}Bytes={89105090,0} [f=0013147] [Game::KillLua][2] dtor=0 luaRules=0x51b4bee0 [f=0013147] Start gadgetHandler:Shutdown [f=0013147] Shutdown - StartSetup [f=0013147] Shutdown - UnitMorph [f=0013147] Shutdown - Carrier Drones [f=0013147] Shutdown - LupsNanoSpray [f=0013147] Shutdown - Missile Silo Controller [f=0013147] Shutdown - Modular Comm Info [f=0013147] Shutdown - Terrain Texture Handler [f=0013147] Shutdown - UnitCloakShield [f=0013147] Shutdown - Starlight Handler [f=0013147] End gadgetHandler:Shutdown [f=0013147] Start gadgetHandler:Shutdown [f=0013147] Shutdown - Save/Load [f=0013147] Shutdown - Teleport Throw [f=0013147] Shutdown - UnitMorph [f=0013147] Shutdown - Modular Comm Info [f=0013147] Shutdown - Retreat Command [f=0013147] Shutdown - Shockwaves [f=0013147] Shutdown - UnitCloakShield [f=0013147] Shutdown - Lups Cloak FX [f=0013147] Shutdown - Lups [f=0013147] Shutdown - Lups Shield [f=0013147] End gadgetHandler:Shutdown [f=0013147] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23078160,0,0} {chunk,block}Bytes={0,0} [f=0013147] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23078160,0,0} {chunk,block}Bytes={0,0} [f=0013147] [Game::KillLua][4] dtor=0 [f=0013147] [Game::~CGame][1] [f=0013147] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013147] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013147] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013147] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013147] [Game::KillLua][4] dtor=1 [f=0013147] [Game::KillMisc][1] [f=0013147] [Game::KillMisc][2] [f=0013147] [Game::KillMisc][3] [f=0013147] [Game::KillRendering][1] [f=0013147] [3DOParser::Kill] allocated 137 pieces [f=0013147] [S3OParser::Kill] allocated 2736 pieces [f=0013147] [AssParser::Kill] allocated 244 pieces [f=0013147] [Game::KillInterface][1] [f=0013147] [Game::KillInterface][2] [f=0013147] [Game::KillSimulation][1] [f=0013147] [Game::KillSimulation][2] [f=0013147] [CCollisionHandler] dis-/continuous tests: 0/181313 [f=0013147] [Game::KillSimulation][3] [f=0013147] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013147] [~CPathCache(24x20)] cacheHits=51 hitPercentage=13% numHashColls=0 maxCacheSize=4 [f=0013147] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013147] [~CPathCache(48x40)] cacheHits=224 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013147] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013147] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013147] [LosHandler::Kill] raycast instance cache-{hits,misses}={1263,6500}; shared=4%; cached=13% [f=0013147] [Game::KillSimulation][4] [f=0013147] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013147] [Game::~CGame][2] [f=0013147] [Game::~CGame][3] [f=0013147] [SpringApp::Kill][3] [f=0013147] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138364 bytes sent 103740 bytes recv'd [f=0013147] [SpringApp::Kill][4] font=0x4498eaa0 [f=0013147] [SpringApp::Kill][5] [f=0013147] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x449fccb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3483ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=193ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=62ms file="bitmaps/loadpictures/metalandenergy.png" indx=510 inflSize=1541kb readTime=51ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=51ms file="luaui/widgets/gui_custom_markers.lua" indx=4629 inflSize=15kb readTime=44ms file="objects3d/core_diplomat.s3o" indx=5035 inflSize=104kb readTime=38ms file="objects3d/corcomalt.s3o" indx=5028 inflSize=114kb readTime=38ms file="objects3d/corleveler_512.s3o" indx=5044 inflSize=83kb readTime=37ms file="objects3d/sphererock.s3o" indx=5442 inflSize=62kb readTime=36ms file="objects3d/corvrad_big.s3o" indx=5069 inflSize=115kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 54340504 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x44b2df10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ccba50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a64340) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcff40936f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]