[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sGLiiZrJ2w/springsettings.1052098.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f559801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2398 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1052098/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 752ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b91ab0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b91ab0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 282ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1138ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1813ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 193ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 931ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 274ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 363ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1052098/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (693ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1052098/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513f7a00,0x623291b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 873f28603454f0e88b086318d1311a9d [f=-000001] Connection attempt from kaboom1984 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kaboom1984 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mkc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mkc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mkc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mkc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x63c6d490,0x6527e300}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mkc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mkc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mkc" string="[Game::Load][lua{Rules,Gaia}={00000000ef73ee90,00000000c93b1ba0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Mister Boopy! [f=-000001] oh hi again [f=-000001] :) [f=-000001] [0] Event [862,192.68042,345]: 0 finished unit Strike Commander [f=-000001] [0] Event [4735,191.766113,4201]: 1 finished unit Strike Commander [f=0000000] [0] mkc, team: 0, elo:1724, userid: 392404 [f=0000000] [0] kaboom1984, team: 1, elo:1544, userid: 515921 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [752,191.115799,336]: 0 finished unit Rover Assembly [f=0000091] [91] Event [4688,192.929688,4416]: 1 finished unit Tank Foundry [f=0000284] [284] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000404] [404] Event [984,192.922058,312]: 0 finished unit Wind/Tidal Generator [f=0000405] [405] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000469] [469] Event [752.029663,191.278336,353.99234]: 0 finished unit Scorcher [f=0000584] [584] Event [1064,190.442505,312]: 0 finished unit Wind/Tidal Generator [f=0000740] [740] Event [4688.04297,193.372299,4388]: 1 finished unit Welder [f=0000825] [825] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000845] [845] Event [752.029663,191.278336,353.99234]: 0 finished unit Mason [f=0000929] [929] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0001342] [1342] Event [752.029663,191.278336,353.99234]: 0 finished unit Scorcher [f=0001365] [1365] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0001406] [1406] Event [4688.04297,193.372299,4388]: 1 finished unit Kodachi [f=0001701] [1701] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0001861] [1861] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0001965] [1965] Event [4688.04297,193.372299,4388]: 1 finished unit Kodachi [f=0002104] [2104] Event [4568,191.167297,3704]: 1 finished unit Solar Collector [f=0002540] [2540] Event [4616,192.861023,3784]: 1 finished unit Solar Collector [f=0002559] [2559] Event [752.029663,191.278336,353.99234]: 0 finished unit Mason [f=0002698] [2698] Event [4536,188.092651,3784]: 1 finished unit Solar Collector [f=0002707] [2707] Event [1328,192.731323,512]: 0 finished unit Lotus [f=0002751] [2751] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0002760] [2760] Event [4688.04297,193.372299,4388]: 1 finished unit Kodachi [f=0003251] [3251] Event [752.029663,191.278336,353.99234]: 0 finished unit Scorcher [f=0003464] [3464] Event [1176,192.151489,488]: 0 finished unit Solar Collector [f=0003529] [3529] Event [4152,79.5263672,3688]: 1 finished unit Caretaker [f=0003728] [3728] Event [4688.04297,193.372299,4388]: 1 finished unit Blitz [f=0004083] [4083] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0004181] [4181] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0004183] [4183] Event [3808,44.6142578,2784]: 1 finished unit Lotus [f=0004203] [4203] Event [680,192.182007,1512]: 0 finished unit Solar Collector [f=0004300] [4300] Event [1064,190.465393,408]: 0 finished unit Solar Collector [f=0004372] [4372] Event [4240,77.0697021,3184]: 1 finished unit Radar Tower [f=0004754] [4754] Event [752.029663,191.278336,353.99234]: 0 finished unit Scorcher [f=0004807] [4807] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0004939] [4939] Event [4138.06396,192.493713,4518.49268]: 1 lost unit Blitz [f=0004972] [4972] Event [632,192.937317,1640]: 0 finished unit Solar Collector [f=0004977] [4977] Event [4688.04297,193.372299,4388]: 1 finished unit Blitz [f=0005118] [5118] Event [4547.36426,192.884354,4552.18213]: 0 lost unit Scorcher [f=0005146] [5146] Event [440,192.937317,920]: 0 finished unit Solar Collector [f=0005246] [5246] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0005303] [5303] Event [4804.81689,192.674957,4154.27002]: 0 lost unit Scorcher [f=0005513] [5513] Event [584,190.480652,1768]: 0 finished unit Solar Collector [f=0005628] [5628] Event [520,192.937317,1048]: 0 finished unit Solar Collector [f=0005651] [5651] Event [752.029663,191.278336,353.99234]: 0 finished unit Scorcher [f=0005823] [5823] Event [4688.04297,193.372299,4388]: 1 finished unit Welder [f=0006035] [6035] Event [290.733948,192.250183,2191.11792]: 0 finished unit Strike Commander [f=0006035] game_message: Morph complete: Mister Boopy lvl 1 -> Mister Boopy lvl 2 [f=0006035] [6035] Received game_message: Morph complete: Mister Boopy lvl 1 -> Mister Boopy lvl 2 [f=0006051] [6051] Event [520,192.822876,1896]: 0 finished unit Solar Collector [f=0006084] [6084] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0006137] [6137] Event [600,192.937317,1176]: 0 finished unit Solar Collector [f=0006273] [6273] Event [232,192.929688,2184]: 0 finished unit Solar Collector [f=0006413] [6413] Event [4528,199.101868,4272]: 1 finished unit Lotus [f=0006489] [6489] Event [752.029663,191.278336,353.99234]: 0 finished unit Scorcher [f=0006590] [6590] Event [472,185.330811,2024]: 0 finished unit Solar Collector [f=0006624] [6624] Event [360,192.746582,2232]: 0 finished unit Solar Collector [f=0006649] [6649] Event [680,192.639771,1304]: 0 finished unit Solar Collector [f=0006926] [6926] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0007078] [7078] Event [4912,192.14386,4384]: 1 finished unit Lotus [f=0007143] [7143] Event [424,192.830505,2152]: 0 finished unit Solar Collector [f=0007166] [7166] Event [3928,41.2191772,2664]: 1 finished unit Geothermal Generator [f=0007331] [7331] Event [752.029663,191.278336,353.99234]: 0 finished unit Scorcher [f=0007423] [7423] Event [488,191.647949,2280]: 0 finished unit Solar Collector [f=0007477] [7477] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0007765] [7765] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0008170] [8170] Event [752.029663,191.278336,353.99234]: 0 finished unit Scorcher [f=0008195] [8195] Event [4048,192.937317,4656]: 1 finished unit Lotus [f=0008257] [8257] Event [4688.04297,193.372299,4388]: 1 finished unit Ogre [f=0008461] [8461] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0008606] [8606] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0008672] [8672] Event [608.00177,188.548294,2161.81421]: 0 finished unit Strike Commander [f=0008672] game_message: Morph complete: Mister Boopy lvl 2 -> Mister Boopy lvl 3 [f=0008672] [8672] Received game_message: Morph complete: Mister Boopy lvl 2 -> Mister Boopy lvl 3 [f=0008966] [8966] Event [720,173.482361,1904]: 0 finished unit Lotus [f=0009001] [9001] Event [752.029663,191.278336,353.99234]: 0 finished unit Scorcher [f=0009161] [9161] Event [672,168.652954,2128]: 0 finished unit Lotus [f=0009421] [9421] Event [440,192.670288,296]: 0 finished unit Caretaker [f=0009429] [9429] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0009432] [9432] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0009461] [9461] Event [688,166.615906,2368]: 0 finished unit Radar Tower [f=0009705] [9705] Event [4376,76.9628906,3304]: 1 finished unit Stinger [f=0009775] [9775] Event [4688.04297,193.372299,4388]: 1 finished unit Kodachi [f=0009816] [9816] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0010062] [10062] Event [424,192.128601,472]: 0 finished unit Caretaker [f=0010136] [10136] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0010403] [10403] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0010564] [10564] Event [4688.04297,193.372299,4388]: 1 finished unit Kodachi [f=0010571] [10571] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0010712] [10712] Event [4072,44.8812866,2664]: 1 finished unit Caretaker [f=0010838] [10838] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0010876] [10876] Event [3384,190.968933,4536]: 1 finished unit Stardust [f=0011007] [11007] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0011273] [11273] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0011440] [11440] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0011495] [11495] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0011577] [11577] Event [4688.04297,193.372299,4388]: 1 finished unit Blitz [f=0011662] [11662] Event [456,186.757507,616]: 0 finished unit Caretaker [f=0011702] [11702] Event [960,185.750427,4032]: 0 finished unit Picket [f=0011767] [11767] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0011794] [11794] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0011932] [11932] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0012063] [12063] Event [2920,191.502991,4744]: 1 finished unit Solar Collector [f=0012269] [12269] Event [3992,43.9276123,2552]: 1 finished unit Stinger [f=0012517] [12517] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0012681] [12681] Event [3000,187.459412,4744]: 1 finished unit Solar Collector [f=0012794] [12794] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0012932] [12932] Event [5016,191.113892,2456]: 1 finished unit Solar Collector [f=0012979] [12979] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0013077] [13077] Event [3952,41.4938354,2752]: 1 finished unit Aegis [f=0013165] [13165] Event [248,168.157043,688]: 0 finished unit Fusion Reactor [f=0013262] [13262] Event [5016,192.655029,2376]: 1 finished unit Solar Collector [f=0013262] [13262] Event [4688.04297,193.372299,4388]: 1 finished unit Blitz [f=0013323] [13323] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0013381] [13381] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0013532] [13532] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0013619] [13619] Event [4864,185.437622,2304]: 1 finished unit Lotus [f=0013660] [13660] Event [752.029663,191.278336,353.99234]: 0 finished unit Mason [f=0013759] [13759] Event [1280,76.3143921,3568]: 0 finished unit Picket [f=0013868] [13868] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0013990] [13990] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0014134] [14134] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0014283] [14283] Event [2389.19263,51.4811668,3672.72876]: 0 lost unit Scorcher [f=0014381] [14381] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0014383] [14383] Event [2284.82324,53.608799,3603.42334]: 0 lost unit Scorcher [f=0014463] [14463] Event [1520,79.5645142,3872]: 0 finished unit Picket [f=0014500] [14500] Event [2479.80737,55.3134346,3748.42554]: 0 lost unit Scorcher [f=0014525] [14525] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0014640] [14640] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0014674] [14674] Event [2416,49.8592911,3648]: 1 finished unit Lotus [f=0014735] [14735] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0014784] [14784] Event [4688.04297,193.372299,4388]: 1 finished unit Ogre [f=0014870] [14870] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0015079] [15079] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0015179] [15179] Event [4160,56.2109375,2032]: 1 finished unit Lotus [f=0015196] [15196] Event [1728,75.7345581,4016]: 0 finished unit Picket [f=0015251] [15251] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0015322] [15322] Event [2004.22583,76.8210068,4049.01172]: 0 lost unit Fencer [f=0015325] [15325] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0015333] [15333] Event [2169.67236,74.5141983,3933.69775]: 1 lost unit Ogre [f=0015423] [15423] Event [2504,50.6643677,3560]: 1 finished unit Caretaker [f=0015481] [15481] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0015559] [15559] Event [3480,52.9760742,2856]: 1 finished unit Energy Pylon [f=0015620] [15620] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0015664] [15664] Event [2601.00513,51.7753258,3481.62036]: 1 lost unit Welder [f=0015738] [15738] Event [2504,50.6643677,3560]: 1 lost unit Caretaker [f=0015802] [15802] Event [2450.92236,56.2832489,3882.71582]: 1 lost unit Kodachi [f=0015829] [15829] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0015916] [15916] Event [2706.92578,55.6764488,3591.05176]: 0 lost unit Scorcher [f=0015924] [15924] Event [2400.05542,56.1642761,3818.83716]: 1 lost unit Kodachi [f=0015925] [15925] Event [2366.59766,71.8505325,3988.25977]: 0 lost unit Fencer [f=0015930] [15930] Event [3472,53.9602661,2816]: 1 finished unit Lotus [f=0015945] [15945] Event [2920,192.929688,4616]: 1 lost unit Metal Extractor [f=0015964] [15964] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0016042] [16042] Event [2624.51343,61.4705238,3986.40186]: 0 lost unit Fencer [f=0016046] [16046] Event [2576.06494,58.3832283,3952.26343]: 1 lost unit Kodachi [f=0016096] [16096] Event [1152,77.336731,3344]: 0 finished unit Picket [f=0016170] [16170] Event [3048,192.937317,4952]: 1 lost unit Metal Extractor [f=0016173] [16173] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0016272] [16272] Event [2623.45386,54.9936829,3609.20752]: 1 lost unit Kodachi [f=0016309] [16309] Event [752.029663,191.278336,353.99234]: 0 finished unit Fencer [f=0016363] [16363] Event [2920,191.502991,4744]: 1 lost unit Solar Collector [f=0016470] [16470] Event [2714.8501,76.0707016,4305.51465]: 0 lost unit Fencer [f=0016508] [16508] Event [3000,187.402039,4744]: 1 lost unit Solar Collector [f=0016512] [16512] Event [2564.38403,77.270462,4190.1709]: 1 lost unit Kodachi [f=0016518] [16518] Event [752.029663,191.278336,353.99234]: 0 finished unit Ripper [f=0016531] [16531] Event [2832,192.89917,4816]: 0 finished unit Lotus [f=0016782] [16782] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0016914] [16914] Event [4688.04297,193.372299,4388]: 1 finished unit Emissary [f=0016994] [16994] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0017044] [17044] Event [3048,191.776886,4952]: 0 finished unit Metal Extractor [f=0017203] [17203] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0017413] [17413] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0017478] [17478] Event [2920,191.773529,4616]: 0 finished unit Metal Extractor [f=0017623] [17623] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0017713] [17713] Event [3976,76.97052,3432]: 1 finished unit Energy Pylon [f=0017761] [17761] Event [2832,192.89917,4816]: 0 lost unit Lotus [f=0017775] [17775] Event [2920,191.773529,4616]: 0 lost unit Metal Extractor [f=0017833] [17833] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0017917] [17917] Event [3048,191.776886,4952]: 0 lost unit Metal Extractor [f=0018043] [18043] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0018082] [18082] Event [2565.93799,192.596115,4698.30811]: 1 lost unit Blitz [f=0018145] [18145] Event [3032.27026,190.439178,4525.62012]: 1 lost unit Blitz [f=0018247] [18247] Event [2935.07739,190.845673,4612.03809]: 1 lost unit Blitz [f=0018253] [18253] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0018463] [18463] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0018511] [18511] Event [3061.64966,192.811661,4585.10645]: 0 lost unit Ripper [f=0018557] [18557] Event [3116.49268,190.501968,4629.12061]: 0 lost unit Ripper [f=0018583] [18583] Event [4728,192.937317,4056]: 1 finished unit Caretaker [f=0018588] [18588] Event [3100.56445,190.411346,4516.81396]: 0 lost unit Ripper [f=0018591] [18591] Event [3337.66699,193.275482,4511.19043]: 1 lost unit Ogre [f=0018673] [18673] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0018861] [18861] Event [4776,192.937317,4056]: 1 finished unit Caretaker [f=0018883] [18883] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0018921] [18921] Event [3384,190.968933,4536]: 1 lost unit Stardust [f=0018935] [18935] Event [4808,190.656128,3784]: 1 finished unit Energy Pylon [f=0019035] [19035] Event [4688.04297,193.372299,4388]: 1 finished unit Emissary [f=0019058] [19058] Event [2961.62012,132.259521,4375.98877]: 0 lost unit Fencer [f=0019093] [19093] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0019098] [19098] Event [4824,192.937317,4072]: 1 finished unit Caretaker [f=0019270] [19270] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0019303] [19303] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0019474] [19474] Event [3303.57202,189.138885,4542.81836]: 0 lost unit Fencer [f=0019474] [19474] Event [3261.56299,191.635437,4557.60547]: 0 lost unit Fencer [f=0019513] [19513] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0019530] [19530] Event [3559.05688,193.509979,4485.70166]: 0 lost unit Fencer [f=0019594] [19594] Event [4048,192.937317,4656]: 1 lost unit Lotus [f=0019685] [19685] Event [3244.58301,188.487427,4500.38623]: 0 lost unit Fencer [f=0019689] [19689] Event [3276.46191,190.121582,4563.03271]: 0 lost unit Fencer [f=0019726] [19726] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0019916] [19916] Event [3847.49463,192.938736,4541.08838]: 0 lost unit Fencer [f=0019945] [19945] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0019993] [19993] Event [4688.04297,193.372299,4388]: 1 finished unit Kodachi [f=0020015] [20015] Event [4296,192.784729,4744]: 1 lost unit Metal Extractor [f=0020110] [20110] Event [4382.42773,187.434418,4520.36719]: 1 lost unit Emissary [f=0020119] [20119] Event [4291.68066,189.726822,4506.15625]: 1 lost unit Kodachi [f=0020153] [20153] Event [4688.04297,193.372299,4388]: 1 finished unit Kodachi [f=0020157] [20157] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0020276] [20276] Event [4334.06348,192.790741,4622.28027]: 0 lost unit Ripper [f=0020280] [20280] Event [4310.8833,192.741241,4468.65625]: 1 lost unit Kodachi [f=0020296] [20296] Event [3742.86914,75.1334534,3682.12769]: 1 lost unit Emissary [f=0020318] [20318] Event [4688.04297,193.372299,4388]: 1 finished unit Kodachi [f=0020367] [20367] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0020377] [20377] Event [4508.52539,192.262848,4413.52148]: 1 lost unit Kodachi [f=0020387] [20387] Event [3064,73.8882446,3032]: 1 lost unit Metal Extractor [f=0020419] [20419] Event [4402.47705,195.315857,4434.35059]: 0 lost unit Ripper [f=0020471] [20471] Event [4528,198.770905,4272]: 1 lost unit Lotus [f=0020483] [20483] Event [4688.04297,193.599503,4388]: 1 finished unit Kodachi [f=0020484] [20484] Event [4459.37109,188.531494,4505.99268]: 0 lost unit Ripper [f=0020505] [20505] Event [4152,79.0727997,3688]: 1 lost unit Caretaker [f=0020564] [20564] Event [4459.3877,187.634384,4512.10156]: 0 lost unit Ripper [f=0020578] [20578] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0020585] [20585] Event [4382.58496,190.219162,4482.69922]: 1 lost unit Kodachi [f=0020615] [20615] Event [4447.0415,192.937317,4661.41211]: 0 lost unit Ripper [f=0020651] [20651] Event [3976,75.8608246,3432]: 1 lost unit Energy Pylon [f=0020713] [20713] Event [4118.04395,193.177063,4547.2417]: 0 lost unit Ripper [f=0020740] [20740] Event [4349.20459,188.993134,4496.76025]: 1 lost unit Strike Commander [f=0020788] [20788] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0020896] [20896] Event [4075.93408,74.7425842,3778.53052]: 0 lost unit Ripper [f=0020954] dang [f=0020998] [20998] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0021002] [21002] Event [4688.04297,193.470718,4388]: 1 finished unit Kodachi [f=0021026] [21026] Event [4108.61719,76.6547394,3736.35376]: 0 lost unit Ripper [f=0021083] [21083] Event [undefined]: kaboom1984 resigned [f=0021083] game_message: kaboom1984 has been destroyed! [f=0021083] game_message: mkc wins! [f=0021083] Submitting stats [f=0021083] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021083] Part| Total Time|Time of the last 0.5s [f=0021083] Draw 20348.90ms 35.10% [f=0021083] Lua::Callins::Synced 17069.43ms 10.30% [f=0021083] Lua::Callins::Unsynced 25035.08ms 40.30% [f=0021083] Lua::CollectGarbage::Synced 555.64ms 0.10% [f=0021083] Lua::CollectGarbage::Unsynced 1166.26ms 4.70% [f=0021083] Misc::Profiler::AddTime 87.96ms 0.10% [f=0021083] Sim 41044.05ms 37.60% [f=0021083] [21083] Received game_message: kaboom1984 has been destroyed! [f=0021083] [21083] Received game_message: mkc wins! [f=0021084] [21084] Game End Stats Header: 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42,7885,15305,7885,15305,879.703064,2322.62036,879.703064,2322.62036,0,0,0,0,0,0,0,0,949.544617,556.137329,949.544617,556.137329,1925.71057,3879.00732,1925.71057,3879.00732,2215,770,2215,770,43,74.9189987,43,74.9189987,1330,1810,1330,1810,22.1138039,50.1997871,22.1138039,50.1997871,1200,7835,1200,7835,1580,3120,1580,3120,3140,4890,3140,4890,3473.24976,1739.33325,3473.24976,1739.33325,746.079346,843.072327,746.079346,843.072327,3958.27612,2177.79346,3958.27612,2177.79346 [f=0021084] [21084] Game End Stats Values: 43,7745,15335,7745,15335,912.038086,2443.45654,912.038086,2443.45654,0,0,0,0,0,0,0,0,949.544617,743.858398,949.544617,743.858398,2748.13208,4391.54199,2748.13208,4391.54199,2215,770,2215,770,43,76.7998428,43,76.7998428,1330,1810,1330,1810,21.1556644,48.5336418,21.1556644,48.5336418,700,7865,700,7865,2300,3620,2300,3620,3500,4890,3500,4890,3973.24976,2459.33325,3973.24976,2459.33325,746.079346,1007.75073,746.079346,1007.75073,4639.65527,3009.62891,4639.65527,3009.62891 [f=0021084] [21084] Game End Stats Values: 44,8515,15695,8515,15695,938.69696,2564.53442,938.69696,2564.53442,0,0,0,0,0,0,0,0,949.544617,929.647827,949.544617,929.647827,3023.59399,4520.16455,3023.59399,4520.16455,1995,770,1995,770,43,76.8940506,43,76.8940506,1330,1810,1330,1810,20.6439285,46.8274078,20.6439285,46.8274078,1400,8225,1400,8225,2440,3930,2440,3930,3790,4890,3790,4890,4283.25,2599.33325,4283.25,2599.33325,746.079346,1184.54688,746.079346,1184.54688,4768.27783,3321.29956,4768.27783,3321.29956 [f=0021084] [21084] Game End Stats Values: 45,8425,15495,8425,15495,1002.86523,2684.7522,1002.86523,2684.7522,0,0,0,0,0,0,0,0,949.544617,1144.4176,949.544617,1144.4176,3719.25293,4600.98682,3719.25293,4600.98682,1905,770,1905,770,43,75.7405167,43,75.7405167,1330,1810,1330,1810,21.2778893,48.8257561,21.2778893,48.8257561,1400,8025,1400,8025,3140,4020,3140,4020,3790,4890,3790,4890,4373.25,3299.33325,4373.25,3299.33325,746.079346,1334.10999,746.079346,1334.10999,4858.27393,4046.84082,4858.27393,4046.84082 [f=0021084] [21084] Game End Stats Values: 46,7815,15855,7815,15855,1050.87939,2804.58154,1050.87939,2804.58154,0,0,0,0,0,0,0,0,1145.58069,1324.62952,1145.58069,1324.62952,4232.27637,6074.56006,4232.27637,6074.56006,1905,770,1905,770,43,75.5538864,43,75.5538864,1330,1810,1330,1810,65.5114822,47.8109474,65.5114822,47.8109474,880,8385,880,8385,3280,4990,3280,4990,3700,4890,3700,4890,6034.90771,3439.33325,6034.90771,3439.33325,746.079346,1495.9093,746.079346,1495.9093,6331.84717,4639.28711,6331.84717,4639.28711 [f=0021084] [21084] Game End Stats Values: 47,6375,15015,6375,15015,1095.49097,2925.2356,1095.49097,2925.2356,0,0,0,0,0,0,0,0,1145.58069,1489.82886,1145.58069,1489.82886,4950.55859,8672.07422,4950.55859,8672.07422,1815,770,1815,770,43,76.719101,43,76.719101,1330,1810,1330,1810,21.707468,46.9214363,21.707468,46.9214363,0,7545,0,7545,4480,6790,4480,6790,3230,4890,3230,4890,7834.90771,4779.33301,7834.90771,4779.33301,811.075378,1708.02588,811.075378,1708.02588,8957.11914,5561.62451,8957.11914,5561.62451 [f=0021084] [21084] Game End Stats Values: 48,5280,14795,5280,14795,1132.94702,3031.09717,1132.94702,3031.09717,0,0,0,0,0,0,0,0,1468.81873,1606.55518,1468.81873,1606.55518,5343.49658,8999.68848,5343.49658,8999.68848,1815,770,1815,770,38.3846169,77.0903244,38.3846169,77.0903244,55,1810,55,1810,13.8042965,44.3611794,13.8042965,44.3611794,180,7325,180,7325,5200,8065,5200,8065,3230,4890,3230,4890,9109.9082,5499.33301,9109.9082,5499.33301,811.075378,1811.00073,811.075378,1811.00073,9284.7334,5954.5625,9284.7334,5954.5625 [f=0021095] [21095] Event [4441.34814,187.890198,4476.5918]: 1 lost unit Kodachi [f=0021114] [21114] Event [4912,192.14386,4384]: 1 lost unit Lotus [f=0021132] [21132] Event [4688,192.130264,4416]: 1 lost unit Tank Foundry [f=0021165] [kaboom1984 (replay)] gg [f=0021208] [21208] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0021248] Spectator kaboom1984 left the game: normal quit [f=0021248] [21248] Event [undefined]: kaboom1984 quit [f=0021278] Player mkc left the game: normal quit [f=0021278] [21278] Event [undefined]: mkc quit [f=0021284] No clients connected, shutting down server [f=0021284] Server shutdown [f=0021284] End of demo reached [f=0021421] [21421] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0021639] [21639] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0021851] [21851] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0022062] [22062] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0022272] [22272] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0022482] [22482] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0022692] [22692] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0022905] [22905] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0023123] [23123] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0023335] [23335] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0023546] [23546] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0023756] [23756] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0023966] [23966] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0024176] [24176] Event [752.029663,191.278336,353.99234]: 0 finished unit Ravager [f=0024288] Autoquit sending quit command. [f=0024288] [QuitAction] user exited to system [f=0024288] [SpringApp::Kill][1] fromRun=1 [f=0024288] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024288] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024288] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024288] [ThreadPool::SetThreadCount][2] workers=0 [f=0024288] [SpringApp::Kill][2] [f=0024288] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024288] [Game::KillLua][3] dtor=0 luaUI=0x6254aea0 [f=0024288] Start widgetHandler:Shutdown [f=0024288] Shutdown - SaveOrderList Complete [f=0024288] Writing last game win data [f=0024288] Shutdown - SaveConfigData Complete [f=0024288] Shutdown Widget - Chili Highlight [f=0024288] Shutdown Widget - Save/Load API [f=0024288] Shutdown Widget - Draw After Chili [f=0024288] Shutdown Widget - EPIC Menu [f=0024288] Shutdown Widget - Chili Minimap [f=0024288] Shutdown Widget - Chili Widget Selector [f=0024288] Shutdown Widget - Local Team Colors [f=0024288] Shutdown Widget - Display Keys 2 [f=0024288] Shutdown Widget - Save Game Menu [f=0024288] Shutdown Widget - HealthBars [f=0024288] Shutdown Widget - Noises [f=0024288] Shutdown Widget - Unit Icons [f=0024288] Shutdown Widget - Win Counter [f=0024288] Shutdown Widget - BuildETA [f=0024288] Shutdown Widget - SpringRTS Replay Stats [f=0024288] Shutdown Widget - Modular Comm Info [f=0024288] Shutdown Widget - CameraShake [f=0024288] Shutdown Widget - Chili Economy Panel Default [f=0024288] Shutdown Widget - Chili EndGame Window [f=0024288] Shutdown Widget - Chili Nuke Warning [f=0024288] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024288] Shutdown Widget - Chili Spectator Panels [f=0024288] Shutdown Widget - Context Menu [f=0024288] Shutdown Widget - Darkening [f=0024288] Shutdown Widget - MetalFeatures (new) [f=0024288] Shutdown Widget - Defense Range Zero-K [f=0024288] Shutdown Widget - Grab Input [f=0024288] Input grabbing is disabled! [f=0024288] Shutdown Widget - Highlight Geos [f=0024288] Shutdown Widget - Local Widgets Config [f=0024288] Shutdown Widget - MinimapEvents [f=0024288] Shutdown Widget - Missile Silo Range [f=0024288] Shutdown Widget - Point Tracker [f=0024288] Shutdown Widget - Showeco and Grid Drawer [f=0024288] Shutdown Widget - Stereo3D [f=0024288] Shutdown Widget - State Reverse and Latency [f=0024288] Shutdown Widget - Music Player v2 [f=0024288] Shutdown Widget - Attack AoE [f=0024288] Shutdown Widget - UnitShapes [f=0024288] Shutdown Widget - Map Edge Extension [f=0024288] Shutdown Widget - Selection Send [f=0024288] Shutdown Widget - LupsManager [f=0024288] Shutdown Widget - Newton Firezone [f=0024288] Shutdown Widget - Chili Pro Console [f=0024288] Shutdown Widget - Persistent Build Height [f=0024288] Shutdown Widget - Lasso Terraform GUI [f=0024288] Shutdown Widget - Chili Framework [f=0024288] Shutdown Widget - Lups [f=0024288] Shutdown Widget - Mex Placement Handler [f=0024288] Shutdown Widget - Custom Markers [f=0024288] Shutdown Widget - Chili Core Selector [f=0024288] Shutdown Widget - Select Keys [f=0024288] Shutdown Widget - Pause Screen [f=0024288] Shutdown Widget - Layout Handler [f=0024288] Shutdown Widget - Text To Speech Control [f=0024288] End widgetHandler:Shutdown [f=0024288] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={645275,74126719} {int,ext,rec}Allocs={27779435,0,0} {chunk,block}Bytes={74126719,0} [f=0024288] [Game::KillLua][1] dtor=0 luaGaia=0x623291b0 [f=0024288] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={414073,60177426} {int,ext,rec}Allocs={27779436,0,0} {chunk,block}Bytes={60177426,0} [f=0024288] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={414073,60177426} {int,ext,rec}Allocs={27779436,0,0} {chunk,block}Bytes={60177426,0} [f=0024288] [Game::KillLua][2] dtor=0 luaRules=0x513f7a00 [f=0024288] Start gadgetHandler:Shutdown [f=0024288] Shutdown - StartSetup [f=0024288] Shutdown - UnitMorph [f=0024288] Shutdown - Carrier Drones [f=0024288] Shutdown - LupsNanoSpray [f=0024288] Shutdown - Missile Silo Controller [f=0024288] Shutdown - Modular Comm Info [f=0024288] Shutdown - Terrain Texture Handler [f=0024288] Shutdown - UnitCloakShield [f=0024288] Shutdown - Starlight Handler [f=0024288] End gadgetHandler:Shutdown [f=0024288] Start gadgetHandler:Shutdown [f=0024288] Shutdown - Save/Load [f=0024288] Shutdown - Teleport Throw [f=0024288] Shutdown - UnitMorph [f=0024288] Shutdown - Modular Comm Info [f=0024288] Shutdown - Retreat Command [f=0024288] Shutdown - Shockwaves [f=0024288] Shutdown - UnitCloakShield [f=0024288] Shutdown - Lups Cloak FX [f=0024288] Shutdown - Lups [f=0024288] Shutdown - Lups Shield [f=0024288] End gadgetHandler:Shutdown [f=0024288] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27779468,0,0} {chunk,block}Bytes={0,0} [f=0024288] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27779468,0,0} {chunk,block}Bytes={0,0} [f=0024288] [Game::KillLua][4] dtor=0 [f=0024288] [Game::~CGame][1] [f=0024288] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024288] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024288] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024288] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024288] [Game::KillLua][4] dtor=1 [f=0024288] [Game::KillMisc][1] [f=0024288] [Game::KillMisc][2] [f=0024288] [Game::KillMisc][3] [f=0024288] [Game::KillRendering][1] [f=0024288] [3DOParser::Kill] allocated 137 pieces [f=0024288] [S3OParser::Kill] allocated 2810 pieces [f=0024288] [AssParser::Kill] allocated 250 pieces [f=0024288] [Game::KillInterface][1] [f=0024288] [Game::KillInterface][2] [f=0024288] [Game::KillSimulation][1] [f=0024288] [Game::KillSimulation][2] [f=0024288] [CCollisionHandler] dis-/continuous tests: 0/2424434 [f=0024288] [Game::KillSimulation][3] [f=0024288] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024288] [~CPathCache(20x20)] cacheHits=43 hitPercentage=15% numHashColls=0 maxCacheSize=20 [f=0024288] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024288] [~CPathCache(40x40)] cacheHits=848 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024288] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024288] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024288] [LosHandler::Kill] raycast instance cache-{hits,misses}={9959,15311}; shared=0%; cached=39% [f=0024288] [Game::KillSimulation][4] [f=0024288] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024288] [Game::~CGame][2] [f=0024288] [Game::~CGame][3] [f=0024288] [SpringApp::Kill][3] [f=0024288] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 256056 bytes sent 186863 bytes recv'd [f=0024288] [SpringApp::Kill][4] font=0x44ac6aa0 [f=0024288] [SpringApp::Kill][5] [f=0024288] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x44b34100) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4146ms file="unitpics/skin_strike_chitin.png" indx=6565 inflSize=9kb readTime=465ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=55ms file="objects3d/venom.s3o" indx=5512 inflSize=118kb readTime=44ms file="luaui/configs/marking_menu_keys.lua" indx=2910 inflSize=1kb readTime=40ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4609 inflSize=12kb readTime=40ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4608 inflSize=20kb readTime=36ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=33ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4607 inflSize=32kb readTime=32ms file="luaui/widgets/cofctools/interpolate.lua" indx=4538 inflSize=11kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 66079518 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44c1ae50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c3f0a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b3ed50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f55980936f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]