[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GcfmOGWkAW/springsettings.1051800.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbe5c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2481 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1051800/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 421ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45dcfe20] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45dcfe20] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 942ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1019ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 278ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rifqifajarzain was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1051800/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1015ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11758,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1051800/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52807fb0,0x63319ce0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c2e027605d1c1b0339a93a474596f592 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000c4a65ec0,00000000d115c4c0}]" [f=-000001] Allies: I choose: .! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={0000000107bb26f0,00000000ce5018d0}]" [f=-000001] Allies: I choose: Rocket Launcher! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [395,188.675964,4774]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4654,188.676025,416]: 1 finished unit Guardian Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2843, userid: 395449 [f=0000000] [0] Pootis, team: 1, elo:2606, userid: 419050 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4528,188.671875,464]: 1 finished unit Rover Assembly [f=0000021] [21] Event [512,188.671875,4768]: 0 finished unit Rover Assembly [f=0000191] [191] Event [4510.00781,189.316971,464.029633]: 1 finished unit Dart [f=0000299] [299] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000360] [360] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000443] [443] Event [529.99231,189.316971,4767.97021]: 0 finished unit Mason [f=0000584] [584] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000675] [675] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000689] [689] Event [439.024475,265.671875,4685.11377]: 0 finished unit Firefly [f=0000689] [689] Event [4717.62451,265.671875,333.376556]: 1 finished unit Firefly [f=0000800] [800] Event [472,188.671875,4920]: 0 finished unit Wind/Tidal Generator [f=0000986] [986] Event [4728,188.671875,328]: 1 finished unit Solar Collector [f=0001082] [1082] Event [328,188.671875,4760]: 0 finished unit Wind/Tidal Generator [f=0001083] [1083] Event [4510.00781,189.316971,464.029633]: 1 finished unit Ripper [f=0001125] [1125] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0001391] [1391] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001429] [1429] Event [264,188.671875,4680]: 0 finished unit Wind/Tidal Generator [f=0001573] [1573] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0001585] [1585] Event [4510.00781,189.316971,464.029633]: 1 finished unit Mason [f=0001694] [1694] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001729] [1729] Event [529.99231,189.316971,4767.97021]: 0 finished unit Dart [f=0001756] [1756] Event [232,188.671875,4584]: 0 finished unit Wind/Tidal Generator [f=0001935] [1935] Event [4144,187.032471,896]: 1 finished unit Radar Tower [f=0002012] [2012] Event [248,188.671875,4504]: 0 finished unit Wind/Tidal Generator [f=0002185] [2185] Event [4680,188.671875,504]: 1 finished unit Solar Collector [f=0002228] [2228] Event [529.99231,189.316971,4767.97021]: 0 finished unit Mason [f=0002282] [2282] Event [248,188.671875,4424]: 0 finished unit Wind/Tidal Generator [f=0002405] [2405] Event [4312,188.671875,856]: 1 finished unit Solar Collector [f=0002579] [2579] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0002646] [2646] Event [4568,188.671875,648]: 1 finished unit Solar Collector [f=0003010] [3010] Event [4150.04053,170.676361,1762.61633]: 1 lost unit Firefly [f=0003029] [3029] Event [4416,180.090942,992]: 1 finished unit Lotus [f=0003107] [3107] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003156] [3156] Event [4408,188.671875,760]: 1 finished unit Solar Collector [f=0003318] [3318] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0003329] [3329] Event [4183.81787,265.671875,743.981934]: 1 finished unit Firefly [f=0003528] [3528] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0003590] [3590] Event [4128.07178,190.781082,450.913147]: 1 lost unit Firefly [f=0003616] [3616] Event [536,77.104187,3208]: 0 lost unit Metal Extractor [f=0003660] [3660] Event [488,188.671875,4440]: 0 finished unit Caretaker [f=0003693] [3693] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0003793] [3793] Event [4696,188.671875,216]: 1 lost unit Metal Extractor [f=0003863] [3863] Event [4856,188.671875,312]: 1 lost unit Metal Extractor [f=0003876] [3876] Event [414.695099,76.0301666,3328.80298]: 0 lost unit Mason [f=0003899] [3899] Event [4444.2417,265.671875,473.116364]: 1 finished unit Firefly [f=0003938] [3938] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0003987] [3987] Event [888,188.671875,4392]: 0 finished unit Wind/Tidal Generator [f=0003993] [3993] Event [4510.00781,189.316971,464.029633]: 1 finished unit Ripper [f=0004020] [4020] Event [4575.14453,188.671875,382.451721]: 0 lost unit Scorcher [f=0004035] [4035] Event [2859.62671,39.8143311,3694.57593]: 1 lost unit Dart [f=0004039] [4039] Event [344,76.0887146,3256]: 0 lost unit Metal Extractor [f=0004046] [4046] Event [4632.93994,188.773575,360.188934]: 0 lost unit Scorcher [f=0004066] [4066] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0004083] [4083] Event [808,188.671875,4424]: 0 finished unit Wind/Tidal Generator [f=0004187] [4187] Event [728,188.671875,4456]: 0 finished unit Wind/Tidal Generator [f=0004277] [4277] Event [648,188.671875,4488]: 0 finished unit Wind/Tidal Generator [f=0004336] [4336] Event [527.04834,77.104187,3451.32104]: 0 lost unit Scorcher [f=0004434] [4434] Event [406.090881,77.2323151,3168.9585]: 0 lost unit Scorcher [f=0004442] [4442] Event [568,188.671875,4520]: 0 finished unit Wind/Tidal Generator [f=0004562] [4562] Event [488,188.671875,4552]: 0 finished unit Wind/Tidal Generator [f=0004573] [4573] Event [4000,185.626526,688]: 1 finished unit Lotus [f=0004775] [4775] Event [4080,188.360596,816]: 1 finished unit Picket [f=0004818] [4818] Event [529.99231,189.316971,4767.97021]: 0 finished unit Fencer [f=0004830] [4830] Event [408,188.671875,4584]: 0 finished unit Wind/Tidal Generator [f=0004950] [4950] Event [328,188.671875,4616]: 0 finished unit Wind/Tidal Generator [f=0004998] [4998] Event [4696,187.511444,216]: 1 finished unit Metal Extractor [f=0005049] [5049] Event [1760,57.9449463,3888]: 0 finished unit Lotus [f=0005093] [5093] Event [529.99231,189.316971,4767.97021]: 0 finished unit Mason [f=0005389] [5389] Event [3140.6543,77.104187,581.108582]: 0 lost unit Dart [f=0005474] [5474] Event [2048,41.7169189,4080]: 0 finished unit Lotus [f=0005778] [5778] Event [529.99231,189.316971,4767.97021]: 0 finished unit Fencer [f=0005864] [5864] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0005867] [5867] Event [4856,187.511444,312]: 1 finished unit Metal Extractor [f=0006016] [6016] Event [529.99231,189.316971,4767.97021]: 0 finished unit Fencer [f=0006188] [6188] Event [4510.00781,189.316971,464.029633]: 1 finished unit Dominatrix [f=0006209] [6209] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0006250] [6250] Event [344,74.5666504,3256]: 0 finished unit Metal Extractor [f=0006258] [6258] Event [529.99231,189.316971,4767.97021]: 0 finished unit Fencer [f=0006497] [6497] Event [529.99231,189.316971,4767.97021]: 0 finished unit Fencer [f=0006540] [6540] Event [3080,77.104187,456]: 1 finished unit Solar Collector [f=0006737] [6737] Event [529.99231,189.316971,4767.97021]: 0 finished unit Fencer [f=0006865] [6865] Event [536,76.1136398,3208]: 0 finished unit Metal Extractor [f=0006937] [6937] Event [4510.00781,189.316971,464.029633]: 1 finished unit Ripper [f=0007023] [7023] Event [4728,188.671875,424]: 1 finished unit Caretaker [f=0007125] [7125] Event [3272,77.104187,504]: 1 finished unit Solar Collector [f=0007299] [7299] Event [656,87.0547485,3088]: 0 finished unit Radar Tower [f=0007330] [7330] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0007499] [7499] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0007538] [7538] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0007552] [7552] Event [616,77.1203613,3304]: 0 finished unit Wind/Tidal Generator [f=0007650] [7650] Event [4510.00781,189.316971,464.029633]: 1 finished unit Ripper [f=0007748] [7748] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0007807] [7807] Event [536,77.2602081,3304]: 0 finished unit Wind/Tidal Generator [f=0007889] [7889] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0007981] [7981] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0008109] [8109] Event [456,75.5933533,3304]: 0 finished unit Wind/Tidal Generator [f=0008287] [8287] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0008373] [8373] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0008388] [8388] Event [4510.00781,189.316971,464.029633]: 1 finished unit Dominatrix [f=0008394] [8394] Event [2875.43848,42.4473839,2335.92285]: 0 lost unit Fencer [f=0008401] [8401] Event [3792,162.067871,2992]: 0 finished unit Radar Tower [f=0008416] [8416] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0008428] [8428] Event [3026.07104,30.518898,2389.59448]: 1 lost unit Ripper [f=0008433] [8433] Event [2893.77563,43.6022148,2535.94458]: 1 lost unit Fencer [f=0008494] [8494] Event [3090.5332,21.3796597,1769.5376]: 1 lost unit Ripper [f=0008521] [8521] Event [3568.49438,21.322937,2353.30762]: 1 lost unit Dominatrix [f=0008568] [8568] Event [3122.03833,26.9620113,2414.73535]: 0 lost unit Scorcher [f=0008578] [8578] Event [3154.5127,26.3992348,2358.92969]: 1 lost unit Ripper [f=0008704] [8704] Event [529.99231,189.316971,4767.97021]: 0 finished unit Mason [f=0008827] [8827] Event [376,77.2237015,3304]: 0 finished unit Wind/Tidal Generator [f=0008841] [8841] Event [4510.00781,189.316971,464.029633]: 1 finished unit Badger [f=0008928] [8928] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0009028] [9028] Event [3478.46948,131.951904,1774.18677]: 1 lost unit Firefly [f=0009031] [9031] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0009033] [9033] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0009040] [9040] Event [680,188.671875,4392]: 0 finished unit Wind/Tidal Generator [f=0009146] [9146] Event [520,188.671875,4392]: 0 finished unit Wind/Tidal Generator [f=0009156] [9156] Event [296,76.9921112,3304]: 0 finished unit Wind/Tidal Generator [f=0009250] [9250] Event [600,188.671875,4392]: 0 finished unit Wind/Tidal Generator [f=0009262] [9262] Event [4510.00781,189.316971,464.029633]: 1 finished unit Badger [f=0009327] [9327] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0009329] [9329] Event [3408.15845,133.602997,1166.29822]: 1 finished unit Firefly [f=0009356] [9356] Event [520,188.671875,4312]: 0 finished unit Wind/Tidal Generator [f=0009404] [9404] Event [4062.70776,66.479187,1615.54785]: 1 finished unit Claw [f=0009407] [9407] Event [3405.47729,152.254761,1312.06396]: 1 lost unit Firefly [f=0009440] [9440] Event [216,82.5878906,3448]: 0 finished unit Wind/Tidal Generator [f=0009461] [9461] Event [600,188.671875,4312]: 0 finished unit Wind/Tidal Generator [f=0009464] [9464] Event [3419.96167,136.217926,995.399963]: 1 lost unit Firefly [f=0009496] [9496] Event [3396.45581,57.8721161,1021.32709]: 0 lost unit Scorcher [f=0009557] [9557] Event [4568,77.104187,1896]: 1 lost unit Metal Extractor [f=0009560] [9560] Event [4001.23828,66.479187,1543.38135]: 1 finished unit Claw [f=0009562] [9562] Event [3984.27295,66.479187,1502.17676]: 1 finished unit Claw [f=0009565] [9565] Event [520,188.199768,4232]: 0 finished unit Wind/Tidal Generator [f=0009617] [9617] Event [3104,22.651062,4592]: 0 finished unit Lotus [f=0009621] [9621] Event [3632.82324,66.479187,911.537781]: 0 lost unit Scorcher [f=0009641] [9641] Event [4144,187.032471,896]: 1 lost unit Radar Tower [f=0009659] [9659] Event [4510.00781,189.316971,464.029633]: 1 finished unit Ripper [f=0009671] [9671] Event [680,188.671875,4312]: 0 finished unit Wind/Tidal Generator [f=0009694] [9694] Event [216,86.1520386,3528]: 0 finished unit Wind/Tidal Generator [f=0009705] [9705] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0009706] [9706] Event [3509.72974,65.5226746,975.012268]: 0 lost unit Scorcher [f=0009709] [9709] Event [3548.79541,66.4792862,942.635681]: 1 lost unit Guardian Commander [f=0009709] [9709] Event [3565.70898,66.479187,922.81189]: 0 lost unit Scorcher [f=0009730] [9730] Event [4242.89355,74.1900482,1602.01257]: 1 finished unit Claw [f=0009730] [9730] Event [4244.65918,74.0061798,1617.59827]: 1 finished unit Claw [f=0009734] [9734] Event [3632,66.479187,1056]: 1 lost unit Lotus [f=0009775] [9775] Event [600,188.121948,4232]: 0 finished unit Wind/Tidal Generator [f=0009881] [9881] Event [680,188.588867,4232]: 0 finished unit Wind/Tidal Generator [f=0009924] [9924] Event [4510.00781,189.316971,464.029633]: 1 finished unit Mason [f=0009964] [9964] Event [216,92.6577759,3608]: 0 finished unit Wind/Tidal Generator [f=0009986] [9986] Event [520,169.47113,4152]: 0 finished unit Wind/Tidal Generator [f=0009993] [Game::ClientReadNet] added new player Codmo with number 2 to team 0 [f=0009994] > SPRINGIE:User Codmo|chickenspire|5_4||False||Federation|CH [f=0010012] Connection attempt from Codmo [f=0010012] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0010012] -> Connection established (given id 2) [f=0010020] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0010020] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010091] [10091] Event [600,174.327087,4152]: 0 finished unit Wind/Tidal Generator [f=0010095] [10095] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0010143] [10143] Event [2968,77.104187,536]: 1 lost unit Metal Extractor [f=0010196] [10196] Event [680,181.782227,4152]: 0 finished unit Wind/Tidal Generator [f=0010220] [10220] Event [2984,77.104187,360]: 1 lost unit Metal Extractor [f=0010224] [10224] Event [undefined]: Pootis resigned [f=0010224] game_message: Pootis has been destroyed! [f=0010224] game_message: ATOSTIC wins! [f=0010224] Submitting stats [f=0010224] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010224] Part| Total Time|Time of the last 0.5s [f=0010224] Draw 15862.48ms 29.40% [f=0010224] Lua::Callins::Synced 7964.09ms 12.40% [f=0010224] Lua::Callins::Unsynced 20688.86ms 36.30% [f=0010224] Lua::CollectGarbage::Synced 339.54ms 0.10% [f=0010224] Lua::CollectGarbage::Unsynced 840.74ms 1.20% [f=0010224] Misc::Profiler::AddTime 63.64ms 0.10% [f=0010224] Sim 33538.80ms 49.90% [f=0010224] [10224] Received game_message: Pootis has been destroyed! [f=0010224] [10224] Received game_message: ATOSTIC wins! [f=0010225] [10225] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010225] [10225] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010225] [10225] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010225] [10225] Game End Stats Values: 2,2105,2185,2105,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.13333321,5.86666679,6.13333321,40,0,40,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010225] [10225] Game End Stats Values: 3,2215,2330,2215,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.13319778,8,8.13319778,1275,1275,1275,1275,8.80000019,9.19999981,8.80000019,9.19999981,40,0,40,0,0,0,0,0,880,1035,880,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010225] [10225] Game End Stats Values: 4,2525,2490,2525,2490,4.59413195,0,4.59413195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,10.2606831,9.46666622,10.2606831,1275,1275,1275,1275,10.3062763,10,10.3062763,10,280,125,280,125,0,0,0,0,950,1070,950,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010225] [10225] Game End Stats Values: 5,2735,2815,2735,2815,5.94604492,0.56449759,5.94604492,0.56449759,0,0,0,0,0,0,0,0,0,0,0,0,0,21.333334,0,21.333334,0,0,0,0,10,11.0956726,10,11.0956726,1275,1275,1275,1275,10.3567953,11.6376333,10.3567953,11.6376333,280,290,280,290,0,0,0,0,1160,1230,1160,1230,0,0,0,0,0,0,0,0,21.333334,0,21.333334,0 [f=0010225] [10225] Game End Stats Values: 6,2860,2970,2860,2970,11.1693926,3.83069396,11.1693926,3.83069396,0,0,0,0,0,0,0,0,0,0,0,0,0,21.333334,0,21.333334,0,0,0,0,10.1333332,12.0363531,10.1333332,12.0363531,1330,1275,1330,1275,12.3482218,12.2177467,12.3482218,12.2177467,280,290,280,290,0,0,0,0,1230,1385,1230,1385,0,0,0,0,0,0,0,0,21.333334,0,21.333334,0 [f=0010225] [10225] Game End Stats Values: 7,3000,3095,3000,3095,15.657095,6.67070818,15.657095,6.67070818,0,0,0,0,0,0,0,0,0,0,0,0,0,21.333334,0,21.333334,0,0,0,0,13.0666666,10.7838659,13.0666666,10.7838659,1330,1275,1330,1275,12.2991791,12.5893345,12.2991791,12.5893345,280,290,280,290,0,0,0,0,1370,1510,1370,1510,0,0,0,0,0,0,0,0,21.333334,0,21.333334,0 [f=0010225] [10225] Game End Stats Values: 8,3070,3185,3070,3185,26.2266121,8.15347004,26.2266121,8.15347004,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,41.3333359,10.666667,41.3333359,90,0,90,0,16,13.1388149,16,13.1388149,1330,1275,1330,1275,12.7046347,14.0988503,12.7046347,14.0988503,280,290,280,290,0,20,0,20,1370,1600,1370,1600,20,0,20,0,0,0,0,0,41.3333359,10.666667,41.3333359,10.666667 [f=0010225] [10225] Game End Stats Values: 9,3140,3400,3140,3400,44.6170654,13.9420633,44.6170654,13.9420633,0,0,0,0,0,0,0,0,0,0,0,0,19,61.3333321,19,61.3333321,90,0,90,0,17.7333336,22.7393742,17.7333336,22.7393742,1330,1275,1330,1275,13.2260303,16.5192394,13.2260303,16.5192394,280,415,280,415,0,20,0,20,1440,1690,1440,1690,40,0,40,0,0,0,0,0,61.3333321,19,61.3333321,19 [f=0010225] [10225] Game End Stats Values: 10,3180,3405,3180,3405,63.1951866,21.7381172,63.1951866,21.7381172,0,0,0,0,0,0,0,0,0,0,0,0,429.360626,607.389038,429.360626,607.389038,90,0,90,0,17.333334,21.9809647,17.333334,21.9809647,1330,1275,1330,1275,11.6385431,18.5197392,11.6385431,18.5197392,480,415,480,415,462.5,240,462.5,240,1260,1695,1260,1695,260,462.5,260,462.5,0,0,0,0,652.512512,480.958801,652.512512,480.958801 [f=0010225] [10225] Game End Stats Values: 11,3180,3385,3180,3385,86.0555191,33.760807,86.0555191,33.760807,0,0,0,0,0,0,0,0,0,0,0,0,679.360596,765.883118,679.360596,765.883118,90,0,90,0,18,15.978261,18,15.978261,1330,1275,1330,1275,11.9240246,18.6681805,11.9240246,18.6681805,480,165,480,165,712.5,240,712.5,240,1260,1925,1260,1925,260,712.5,260,712.5,36.1666489,0,36.1666489,0,816.980713,730.958801,816.980713,730.958801 [f=0010225] [10225] Game End Stats Values: 12,3370,3595,3370,3595,99.871727,43.3457336,99.871727,43.3457336,0,0,0,0,0,0,0,0,0,0,0,0,679.360596,765.883118,679.360596,765.883118,280,0,280,0,18,18.0409489,18,18.0409489,1330,1275,1330,1275,8.92108059,19.0834389,8.92108059,19.0834389,480,305,480,305,712.5,240,712.5,240,1260,1995,1260,1995,260,719.166687,260,719.166687,36.1666489,0,36.1666489,0,816.980713,730.958801,816.980713,730.958801 [f=0010225] [10225] Game End Stats Values: 13,3460,3800,3460,3800,122.520905,61.2279053,122.520905,61.2279053,0,0,0,0,0,0,0,0,0,0,0,0,719.360962,765.883118,719.360962,765.883118,280,90,280,90,18,24.1118774,18,24.1118774,1330,1275,1330,1275,13.5099468,19.1921444,13.5099468,19.1921444,480,265,480,265,752.5,240,752.5,240,1350,2150,1350,2150,260,759.166687,260,759.166687,72.3333969,0,72.3333969,0,816.980713,770.959167,816.980713,770.959167 [f=0010225] [10225] Game End Stats Values: 14,3460,4030,3460,4030,130.025314,89.5353699,130.025314,89.5353699,0,0,0,0,0,0,0,0,0,0,0,0,719.360962,765.883118,719.360962,765.883118,280,180,280,180,18,25.0557117,18,25.0557117,1330,1275,1330,1275,10.5002947,19.8871651,10.5002947,19.8871651,480,405,480,405,752.5,240,752.5,240,1350,2150,1350,2150,260,759.166687,260,759.166687,72.3333969,0,72.3333969,0,816.980713,770.959167,816.980713,770.959167 [f=0010225] [10225] Game End Stats Values: 15,4150,4400,4150,4400,135.49321,117.835495,135.49321,117.835495,0,0,0,0,0,0,0,0,0,0,0,0,719.360962,765.883118,719.360962,765.883118,280,180,280,180,18,31.3852634,18,31.3852634,1330,1275,1330,1275,14.0978584,19.8866768,14.0978584,19.8866768,900,685,900,685,752.5,240,752.5,240,1620,2240,1620,2240,260,759.166687,260,759.166687,72.3333969,0,72.3333969,0,816.980713,770.959167,816.980713,770.959167 [f=0010225] [10225] Game End Stats Values: 16,4220,4680,4220,4680,141.506119,154.407883,141.506119,154.407883,0,0,0,0,0,0,0,0,0,0,0,0,719.360962,765.883118,719.360962,765.883118,280,180,280,180,18.7999992,33.4017601,18.7999992,33.4017601,1330,1275,1330,1275,16.4008598,22.4381599,16.4008598,22.4381599,900,965,900,965,752.5,240,752.5,240,1690,2240,1690,2240,260,759.166687,260,759.166687,72.3333969,0,72.3333969,0,816.980713,770.959167,816.980713,770.959167 [f=0010225] [10225] Game End Stats Values: 17,4710,4770,4710,4770,142.426865,196.151352,142.426865,196.151352,0,0,0,0,0,0,0,0,0,25.979187,0,25.979187,792.542236,973.559937,792.542236,973.559937,280,180,280,180,20.1333332,22.2342548,20.1333332,22.2342548,1330,1275,1330,1275,16.2669411,24.1162319,16.2669411,24.1162319,1140,965,1140,965,752.5,240,752.5,240,1940,2330,1940,2330,260,759.166687,260,759.166687,72.3333969,0,72.3333969,0,1024.65747,844.140442,1024.65747,844.140442 [f=0010225] [10225] Game End Stats Values: 18,4710,5200,4710,5200,152.261093,197.624619,152.261093,197.624619,0,0,0,0,0,0,0,0,0,25.979187,0,25.979187,792.542236,973.559937,792.542236,973.559937,280,180,280,180,22,15.7882729,22,15.7882729,1330,1330,1330,1330,17.0500641,22.6315517,17.0500641,22.6315517,1140,1215,1140,1215,752.5,240,752.5,240,1940,2455,1940,2455,260,759.166687,260,759.166687,72.3333969,0,72.3333969,0,1026.42224,844.140442,1026.42224,844.140442 [f=0010225] [10225] Game End Stats Values: 19,4950,5575,4950,5575,169.663269,198.314819,169.663269,198.314819,0,0,0,0,0,0,0,0,0,25.979187,0,25.979187,792.542236,1117.01038,792.542236,1117.01038,280,180,280,180,22,16.630146,22,16.630146,1330,1330,1330,1330,21.5601444,24.8460121,21.5601444,24.8460121,1380,1465,1380,1465,752.5,240,752.5,240,1940,2580,1940,2580,260,759.166687,260,759.166687,139.00032,0,139.00032,0,1169.87268,844.140442,1169.87268,844.140442 [f=0010225] [10225] Game End Stats Values: 20,4560,5600,4560,5600,177.408325,198.929199,177.408325,198.929199,0,0,0,0,0,0,0,0,0,60.7430115,0,60.7430115,1065.35266,1886.82397,1065.35266,1886.82397,280,180,280,180,22,17.4888134,22,17.4888134,1330,1385,1330,1385,18.5830021,30.1743031,18.5830021,30.1743031,900,1310,900,1310,892.5,1280,892.5,1280,2030,2705,2030,2705,1300,899.166687,1300,899.166687,164.333267,48.1667404,164.333267,48.1667404,2025.22925,1116.95081,2025.22925,1116.95081 [f=0010225] [10225] Game End Stats Values: 21,4580,5755,4580,5755,180.203186,205.413376,180.203186,205.413376,0,0,0,0,0,0,0,0,0,177.726074,0,177.726074,1112.17297,1966.00415,1112.17297,1966.00415,280,180,280,180,22,25.5068188,22,25.5068188,1330,1385,1330,1385,18.1863232,28.4322739,18.1863232,28.4322739,920,1310,920,1310,1017.5,1520,1017.5,1520,2030,2860,2030,2860,1540,1024.16675,1540,1024.16675,164.333267,48.1667404,164.333267,48.1667404,2105.87354,1174.19043,2105.87354,1174.19043 [f=0010225] [10225] Game End Stats Values: 22,4910,6180,4910,6180,190.793427,236.088989,190.793427,236.088989,0,0,0,0,0,0,0,0,0,210.90152,0,210.90152,1216.33728,2052.56055,1216.33728,2052.56055,280,180,280,180,22,43.8986206,22,43.8986206,1330,1385,1330,1385,20.3060131,31.6450405,20.3060131,31.6450405,1180,1435,1180,1435,1017.5,1560,1017.5,1560,2120,3160,2120,3160,1580,1024.16675,1580,1024.16675,164.333267,48.1667404,164.333267,48.1667404,2197.43042,1285.09253,2197.43042,1285.09253 [f=0010225] [10225] Game End Stats Values: 23,3730,5965,3730,5965,201.113358,292.414551,201.113358,292.414551,0,0,0,0,0,0,0,0,165.942062,338.565643,165.942062,338.565643,1772.66943,3569.91284,1772.66943,3569.91284,280,270,280,270,19.333334,47.7873306,19.333334,47.7873306,0,1385,0,1385,18.021328,33.7550316,18.021328,33.7550316,1420,920,1420,920,1517.5,2983.06665,1517.5,2983.06665,2030,3370,2030,3370,3174.7334,1524.16675,3174.7334,1524.16675,164.333267,48.1667404,164.333267,48.1667404,3814.22974,1864.70581,3814.22974,1864.70581 [f=0010225] [10225] Game End Stats Values: 24,3670,6230,3670,6230,221.68631,322.791931,221.68631,322.791931,0,0,0,0,0,0,0,0,220.586594,446.78186,220.586594,446.78186,1772.66943,3749.91309,1772.66943,3749.91309,280,270,280,270,16,33.1472015,16,33.1472015,0,1385,0,1385,15.688447,32.7615814,15.688447,32.7615814,1420,1045,1420,1045,1517.5,3163.06665,1517.5,3163.06665,1970,3510,1970,3510,3354.7334,1524.16675,3354.7334,1524.16675,164.333267,48.1667404,164.333267,48.1667404,3994.22998,1879.71777,3994.22998,1879.71777 [f=0010234] [10234] Event [216,100.164795,3688]: 0 finished unit Wind/Tidal Generator [f=0010261] [10261] Event [3080,77.104187,456]: 1 lost unit Solar Collector [f=0010272] [10272] Event [4039.05933,66.479187,1614.43848]: 1 lost unit Ripper [f=0010482] [10482] Event [529.99231,189.316971,4767.97021]: 0 finished unit Mason [f=0010519] [10519] Event [216,107.692566,3768]: 0 finished unit Wind/Tidal Generator [f=0010522] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0010538] No clients connected, shutting down server [f=0010538] Server shutdown [f=0010538] End of demo reached [f=0010554] [10554] Event [392,188.671875,4504]: 0 finished unit Caretaker [f=0010664] [10664] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0010789] [10789] Event [216,113.145142,3848]: 0 finished unit Wind/Tidal Generator [f=0010870] [10870] Event [392,188.671875,4408]: 0 finished unit Caretaker [f=0010934] [10934] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0011041] [11041] Event [4576,29.312439,4736]: 0 finished unit Lotus [f=0011079] [11079] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0011088] [11088] Event [232,115.593872,3928]: 0 finished unit Wind/Tidal Generator [f=0011228] [11228] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0011358] [11358] Event [232,78.4011841,4008]: 0 finished unit Wind/Tidal Generator [f=0011373] [11373] Event [529.99231,189.316971,4767.97021]: 0 finished unit Mason [f=0011528] [11528] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0011555] [11555] Event [232,163.162537,4088]: 0 finished unit Wind/Tidal Generator [f=0011610] [11610] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0011683] [11683] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0011720] [11720] Event [232,188.365784,4168]: 0 finished unit Wind/Tidal Generator [f=0011843] [11843] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0011994] [11994] Event [529.99231,189.316971,4767.97021]: 0 finished unit Scorcher [f=0012139] [12139] Event [529.99231,189.316971,4767.97021]: 0 finished unit Mason [f=0012173] [12173] Event [232,188.671875,4248]: 0 finished unit Wind/Tidal Generator [f=0012200] Autoquit sending quit command. [f=0012200] [QuitAction] user exited to system [f=0012200] [SpringApp::Kill][1] fromRun=1 [f=0012200] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012200] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012200] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012200] [ThreadPool::SetThreadCount][2] workers=0 [f=0012200] [SpringApp::Kill][2] [f=0012200] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012200] [Game::KillLua][3] dtor=0 luaUI=0x5260cd30 [f=0012200] Start widgetHandler:Shutdown [f=0012200] Shutdown - SaveOrderList Complete [f=0012200] Writing last game win data [f=0012200] Shutdown - SaveConfigData Complete [f=0012200] Shutdown Widget - Save/Load API [f=0012200] Shutdown Widget - Chili Highlight [f=0012200] Shutdown Widget - Draw After Chili [f=0012200] Shutdown Widget - EPIC Menu [f=0012200] Shutdown Widget - Chili Widget Selector [f=0012200] Shutdown Widget - Chili Minimap [f=0012200] Shutdown Widget - Local Team Colors [f=0012200] Shutdown Widget - Display Keys 2 [f=0012200] Shutdown Widget - Save Game Menu [f=0012200] Shutdown Widget - Unit Icons [f=0012200] Shutdown Widget - Noises [f=0012200] Shutdown Widget - HealthBars [f=0012200] Shutdown Widget - Win Counter [f=0012200] Shutdown Widget - SpringRTS Replay Stats [f=0012200] Shutdown Widget - BuildETA [f=0012200] Shutdown Widget - Modular Comm Info [f=0012200] Shutdown Widget - Music Player v2 [f=0012200] Shutdown Widget - State Reverse and Latency [f=0012200] Shutdown Widget - Stereo3D [f=0012200] Shutdown Widget - Showeco and Grid Drawer [f=0012200] Shutdown Widget - Point Tracker [f=0012200] Shutdown Widget - Missile Silo Range [f=0012200] Shutdown Widget - MinimapEvents [f=0012200] Shutdown Widget - Local Widgets Config [f=0012200] Shutdown Widget - Highlight Geos [f=0012200] Shutdown Widget - Grab Input [f=0012200] Input grabbing is disabled! [f=0012200] Shutdown Widget - Defense Range Zero-K [f=0012200] Shutdown Widget - MetalFeatures (new) [f=0012200] Shutdown Widget - Darkening [f=0012200] Shutdown Widget - Context Menu [f=0012200] Shutdown Widget - Chili Spectator Panels [f=0012200] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012200] Shutdown Widget - Chili Nuke Warning [f=0012200] Shutdown Widget - Chili EndGame Window [f=0012200] Shutdown Widget - Chili Economy Panel Default [f=0012200] Shutdown Widget - CameraShake [f=0012200] Shutdown Widget - Attack AoE [f=0012200] Shutdown Widget - Map Edge Extension [f=0012200] Shutdown Widget - Selection Send [f=0012200] Shutdown Widget - LupsManager [f=0012200] Shutdown Widget - Newton Firezone [f=0012200] Shutdown Widget - Chili Pro Console [f=0012200] Shutdown Widget - Persistent Build Height [f=0012200] Shutdown Widget - Lasso Terraform GUI [f=0012200] Shutdown Widget - Lups [f=0012200] Shutdown Widget - Chili Framework [f=0012200] Shutdown Widget - Chili Core Selector [f=0012200] Shutdown Widget - Custom Markers [f=0012200] Shutdown Widget - Mex Placement Handler [f=0012200] Shutdown Widget - Select Keys [f=0012200] Shutdown Widget - Pause Screen [f=0012200] Shutdown Widget - Text To Speech Control [f=0012200] Shutdown Widget - Layout Handler [f=0012200] End widgetHandler:Shutdown [f=0012200] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={582773,69305997} {int,ext,rec}Allocs={25563810,0,0} {chunk,block}Bytes={69305997,0} [f=0012200] [Game::KillLua][1] dtor=0 luaGaia=0x63319ce0 [f=0012200] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={403272,58042704} {int,ext,rec}Allocs={25563811,0,0} {chunk,block}Bytes={58042704,0} [f=0012200] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={403272,58042704} {int,ext,rec}Allocs={25563811,0,0} {chunk,block}Bytes={58042704,0} [f=0012200] [Game::KillLua][2] dtor=0 luaRules=0x52807fb0 [f=0012200] Start gadgetHandler:Shutdown [f=0012200] Shutdown - StartSetup [f=0012200] Shutdown - UnitMorph [f=0012200] Shutdown - Carrier Drones [f=0012200] Shutdown - LupsNanoSpray [f=0012200] Shutdown - Missile Silo Controller [f=0012200] Shutdown - Modular Comm Info [f=0012200] Shutdown - Terrain Texture Handler [f=0012200] Shutdown - UnitCloakShield [f=0012200] Shutdown - Starlight Handler [f=0012200] End gadgetHandler:Shutdown [f=0012200] Start gadgetHandler:Shutdown [f=0012200] Shutdown - Save/Load [f=0012200] Shutdown - Teleport Throw [f=0012200] Shutdown - UnitMorph [f=0012200] Shutdown - Modular Comm Info [f=0012200] Shutdown - Retreat Command [f=0012200] Shutdown - Shockwaves [f=0012200] Shutdown - UnitCloakShield [f=0012200] Shutdown - Lups Cloak FX [f=0012200] Shutdown - Lups [f=0012200] Shutdown - Lups Shield [f=0012200] End gadgetHandler:Shutdown [f=0012200] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25563849,0,0} {chunk,block}Bytes={0,0} [f=0012200] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25563849,0,0} {chunk,block}Bytes={0,0} [f=0012200] [Game::KillLua][4] dtor=0 [f=0012200] [Game::~CGame][1] [f=0012200] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012200] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012200] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012200] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012200] [Game::KillLua][4] dtor=1 [f=0012200] [Game::KillMisc][1] [f=0012200] [Game::KillMisc][2] [f=0012200] [Game::KillMisc][3] [f=0012200] [Game::KillRendering][1] [f=0012200] [3DOParser::Kill] allocated 137 pieces [f=0012200] [S3OParser::Kill] allocated 2742 pieces [f=0012200] [AssParser::Kill] allocated 253 pieces [f=0012200] [Game::KillInterface][1] [f=0012200] [Game::KillInterface][2] [f=0012200] [Game::KillSimulation][1] [f=0012200] [Game::KillSimulation][2] [f=0012200] [CCollisionHandler] dis-/continuous tests: 0/49107 [f=0012200] [Game::KillSimulation][3] [f=0012200] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012200] [~CPathCache(20x20)] cacheHits=121 hitPercentage=42% numHashColls=0 maxCacheSize=14 [f=0012200] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012200] [~CPathCache(40x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012200] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012200] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012200] [LosHandler::Kill] raycast instance cache-{hits,misses}={4272,9665}; shared=1%; cached=30% [f=0012200] [Game::KillSimulation][4] [f=0012200] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012200] [Game::~CGame][2] [f=0012200] [Game::~CGame][3] [f=0012200] [SpringApp::Kill][3] [f=0012200] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129903 bytes sent 541929 bytes recv'd [f=0012200] [SpringApp::Kill][4] font=0x45d03aa0 [f=0012200] [SpringApp::Kill][5] [f=0012200] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45d71ca0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4156ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=192ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="objects3d/strikecom_1.dae" indx=5474 inflSize=999kb readTime=50ms file="objects3d/commsupport5.s3o" indx=5006 inflSize=100kb readTime=43ms file="luaui/configs/integral_menu_culling.lua" indx=2856 inflSize=5kb readTime=34ms file="objects3d/starlight_satellite.dae" indx=5459 inflSize=149kb readTime=34ms file="objects3d/strikecom_2.dae" indx=5476 inflSize=1000kb readTime=33ms file="luarules/gadgets/unit_gunship_bugger_off.lua" indx=1745 inflSize=1kb readTime=33ms file="objects3d/skuttle.s3o" indx=5429 inflSize=29kb readTime=29ms file="objects3d/commsupport4.s3o" indx=5004 inflSize=96kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 57444128 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45e682f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e5b560) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45dd3dd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbe5c0936f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]