[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CB5DhOGEWa/springsettings.1051770.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd39c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2478 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1051770/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 431ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cdc510] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cdc510] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1191ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1453ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 876ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 264ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1051770/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (714ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1051770/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522b0470,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e8d2276001d944036785a4564596f592 [f=-000001] Connection attempt from Oakenshield [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Oakenshield changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oakenshield" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oakenshield" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from gabrey [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: gabrey changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oakenshield" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oakenshield" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Oakenshield" string="[Game::Load][lua{Rules,Gaia}={0000000135a84ae0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[Game::Load][lua{Rules,Gaia}={000000007e67b870,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [263,177.644012,307]: 0 finished unit Strike Commander [f=-000001] [0] Event [4557,174.040527,4665]: 1 finished unit Engineer Commander [f=0000000] [0] gabrey, team: 1, elo:1536, userid: 461263 [f=0000000] [0] Oakenshield, team: 0, elo:1500, userid: 527619 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [240,175.72168,216]: 0 finished unit Cloakbot Factory [f=0000034] [34] Event [4576,186.788635,4848]: 1 finished unit Tank Foundry [f=0000271] [271] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000373] [373] Event [4680,168.716797,4696]: 1 finished unit Wind/Tidal Generator [f=0000419] [419] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000552] [552] Event [4712,166.708832,4632]: 1 finished unit Solar Collector [f=0000733] [733] Event [4576.04297,183.665497,4820]: 1 finished unit Welder [f=0000807] [807] Event [4440,179.274658,4392]: 1 finished unit Solar Collector [f=0001091] [1091] Event [249.600006,175.805054,216]: 0 finished unit Scythe [f=0001176] [1176] Event [4376,179.586853,4424]: 1 finished unit Wind/Tidal Generator [f=0001364] [1364] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0001626] [1626] Event [4888,166.524353,3976]: 1 finished unit Wind/Tidal Generator [f=0001852] [1852] Event [249.600006,175.805054,216]: 0 finished unit Scythe [f=0002056] [2056] Event [4576.04297,183.665497,4820]: 1 finished unit Welder [f=0002191] [2191] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002227] [2227] Event [249.600006,175.805054,216]: 0 finished unit Ronin [f=0002264] [2264] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0002338] [2338] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002748] [2748] Event [4952,166.88623,3960]: 1 finished unit Solar Collector [f=0002767] [2767] Event [3944,184.943848,4760]: 1 finished unit Wind/Tidal Generator [f=0003162] [3162] Event [249.600006,175.805054,216]: 0 finished unit Reaver [f=0003243] [3243] Event [3896,185.170898,4696]: 1 finished unit Solar Collector [f=0003390] [3390] Event [4904,166.950073,4024]: 1 finished unit Storage [f=0003417] [3417] Event [4576.04297,183.665497,4820]: 1 finished unit Kodachi [f=0003560] [3560] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0003957] [3957] Event [4488,170.419678,3576]: 1 finished unit Wind/Tidal Generator [f=0004052] [4052] Event [4576.04297,183.665497,4820]: 1 finished unit Welder [f=0004266] [4266] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004529] [4529] Event [3856,172.179321,4608]: 1 finished unit Lotus [f=0004592] [4592] Event [4552,170.348755,3560]: 1 finished unit Solar Collector [f=0004842] [4842] Event [3352,168.525238,4744]: 1 finished unit Wind/Tidal Generator [f=0005096] [5096] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0005327] [5327] Event [3336,168.525238,4808]: 1 finished unit Solar Collector [f=0005403] [5403] Event [249.600006,175.805054,216]: 0 finished unit Reaver [f=0005500] [5500] Event [744,175.805054,600]: 0 lost unit Metal Extractor [f=0005629] [5629] Event [3264,170.100403,4736]: 1 finished unit Lotus [f=0005808] [5808] Event [1272,177.458252,264]: 0 lost unit Metal Extractor [f=0005844] [5844] Event [4576,182.34549,4848]: 1 lost unit Tank Foundry [f=0005847] [5847] Event [4296,181.098175,4760]: 1 finished unit Caretaker [f=0006601] [6601] Event [4296,181.098175,4760]: 1 lost unit Caretaker [f=0006641] [6641] Event [249.600006,175.805054,216]: 0 finished unit Reaver [f=0006766] [6766] Event [4306.1416,174.081436,4891.4502]: 0 lost unit Scythe [f=0006838] [6838] Event [4465.95557,182.534256,4855.87695]: 0 lost unit Scythe [f=0006894] [6894] Event [4432,181.354736,4880]: 1 finished unit Lotus [f=0007547] [7547] Event [4576,180.801453,4848]: 1 finished unit Tank Foundry [f=0008019] [8019] Event [4408,178.115601,4744]: 1 finished unit Caretaker [f=0008199] [8199] Event [4672,183.07489,4976]: 1 finished unit Faraday [f=0008643] [8643] Event [4576.04297,181.91391,4820]: 1 finished unit Ogre [f=0008758] [8758] Event [75.8627319,175.931137,601.738708]: 1 lost unit Kodachi [f=0009306] [9306] Event [249.600006,175.805054,216]: 0 finished unit Knight [f=0009562] [9562] Event [4576.04297,180.593903,4820]: 1 finished unit Minotaur [f=0010255] [10255] Event [4288,177.451172,4592]: 1 finished unit Advanced Radar [f=0010927] [10927] Event [4576.04297,181.91391,4820]: 1 finished unit Minotaur [f=0011113] [11113] Event [4408,181.487366,4792]: 1 finished unit Caretaker [f=0011202] [11202] Event [249.600006,175.805054,216]: 0 finished unit Scythe [f=0011319] [11319] Event [4304,179.20166,4768]: 1 finished unit Lotus [f=0011474] [11474] Event [4416,174.002838,3584]: 1 finished unit Lotus [f=0011593] [11593] Event [608,174.24408,488]: 0 finished unit Fusion Reactor [f=0011787] [11787] Event [4640,168.539429,4576]: 1 finished unit Picket [f=0011962] [11962] Event [2306.74268,175.185257,1771.82983]: 0 lost unit Reaver [f=0012063] [12063] Event [2304.13354,172.348602,1621.86243]: 0 lost unit Reaver [f=0012216] [12216] Event [249.600006,175.805054,216]: 0 finished unit Scythe [f=0012505] [12505] Event [249.600006,175.805054,216]: 0 finished unit Ronin [f=0012761] [12761] Event [1272,176.781372,264]: 0 finished unit Metal Extractor [f=0013181] [13181] Event [249.600006,175.805054,216]: 0 finished unit Reaver [f=0013654] [13654] Event [674.773315,178.332977,1138.39746]: 0 lost unit Knight [f=0013690] [13690] Event [741.844421,174.110275,1233.00757]: 0 lost unit Reaver [f=0013824] ahahaha [f=0013871] [13871] Event [249.600006,175.805054,216]: 0 finished unit Reaver [f=0013933] [13933] Event [692.956238,175.769608,839.246521]: 0 lost unit Ronin [f=0014007] [14007] Event [698.246216,175.440689,887.273132]: 0 lost unit Ronin [f=0014117] [14117] Event [516.405273,174.413437,875.904236]: 0 lost unit Reaver [f=0014161] [14161] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0014380] [14380] Event [608,173.407944,488]: 0 lost unit Fusion Reactor [f=0014422] [14422] Event [3720,170.540314,3224]: 1 finished unit Wind/Tidal Generator [f=0014561] [14561] Event [249.600006,175.805054,216]: 0 finished unit Reaver [f=0014785] [14785] Event [601.474365,167.456589,548.170715]: 0 lost unit Strike Commander [f=0014812] [14812] Event [424,174.431,328]: 0 lost unit Metal Extractor [f=0014888] [14888] Event [4576.04297,181.91391,4820]: 1 finished unit Cyclops [f=0014898] gg [f=0014945] [14945] Event [3704,173.747406,3288]: 1 finished unit Solar Collector [f=0015002] [15002] Event [482.681335,176.326096,227.502716]: 0 lost unit Reaver [f=0015022] [15022] Event [249.600006,175.707642,216]: 0 lost unit Knight [f=0015101] [15101] Event [488.338379,174.967087,570.37384]: 1 lost unit Minotaur [f=0015189] [15189] Event [440.948456,176.014038,404.827972]: 0 lost unit Reaver [f=0015289] [15289] Event [249.600006,174.878235,216]: 0 lost unit Knight [f=0015348] [15348] Event [249.600006,175.664078,216]: 0 lost unit Knight [f=0015383] congrats [f=0015412] [15412] Event [249.600006,175.492889,216]: 0 lost unit Knight [f=0015422] [15422] Event [249.600006,175.335236,216]: 0 lost unit Knight [f=0015459] [15459] Event [249.600006,175.325699,216]: 0 lost unit Knight [f=0015485] [15485] Event [249.600006,175.379868,216]: 0 lost unit Knight [f=0015521] ty [f=0015526] [15526] Event [249.600006,175.407715,216]: 0 lost unit Knight [f=0015540] [15540] Event [240,175.407715,216]: 0 lost unit Cloakbot Factory [f=0015621] [15621] Event [4576.04297,181.91391,4820]: 1 finished unit Ogre [f=0016291] [16291] Event [4576.04297,181.91391,4820]: 1 finished unit Ogre [f=0016598] [16598] Event [undefined]: Oakenshield resigned [f=0016598] game_message: Oakenshield has been destroyed! [f=0016598] game_message: gabrey wins! [f=0016598] Submitting stats [f=0016598] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016598] Part| Total Time|Time of the last 0.5s [f=0016598] Draw 12111.06ms 36.33% [f=0016598] Lua::Callins::Synced 6860.62ms 5.69% [f=0016598] Lua::Callins::Unsynced 17446.02ms 48.90% [f=0016598] Lua::CollectGarbage::Synced 269.11ms 0.60% [f=0016598] Lua::CollectGarbage::Unsynced 707.21ms 0.40% [f=0016598] Misc::Profiler::AddTime 56.05ms 0.10% [f=0016598] Sim 16298.75ms 15.27% [f=0016598] [16598] Received game_message: Oakenshield has been destroyed! [f=0016598] [16598] Received game_message: gabrey wins! [f=0016599] [16599] Game End Stats Header: 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28,3975,7705,7705,3975,0,745.654968,745.654968,0,0,0,0,0,0,0,0,0,216.854431,0,0,216.854431,1355.52002,1223.03662,1223.03662,1355.52002,0,800,800,0,43,27.714777,27.714777,43,1275,1775,1775,1275,8.00466061,19.9934425,19.9934425,8.00466061,910,2200,2200,910,1060,1120,1120,1060,1790,2930,2930,1790,1120,1505.00488,1505.00488,1120,0,552.501892,552.501892,0,1476.31189,1388.3689,1388.3689,1476.31189 [f=0016599] [16599] Game End Stats Values: 29,4315,7705,7705,4315,0,776.006104,776.006104,0,0,0,0,0,0,0,0,0,216.854431,0,0,216.854431,1355.52002,1223.03662,1223.03662,1355.52002,0,800,800,0,43,27.6727505,27.6727505,43,1275,1775,1775,1275,10.4046583,20.0513668,20.0513668,10.4046583,1250,2200,2200,1250,1060,1120,1120,1060,1790,2930,2930,1790,1120,1505.00488,1505.00488,1120,36.0000076,552.501892,552.501892,36.0000076,1476.31189,1388.3689,1388.3689,1476.31189 [f=0016599] [16599] Game End Stats Values: 30,4405,7705,7705,4405,0,818.489746,818.489746,0,0,0,0,0,0,0,0,0,216.854431,0,0,216.854431,1355.52002,1223.03662,1223.03662,1355.52002,0,800,800,0,43,32.3207779,32.3207779,43,1275,1775,1775,1275,9.07381344,20.8602047,20.8602047,9.07381344,1250,2200,2200,1250,1060,1120,1120,1060,1880,2930,2930,1880,1120,1505.00488,1505.00488,1120,36.0000076,552.501892,552.501892,36.0000076,1476.31189,1388.3689,1388.3689,1476.31189 [f=0016599] [16599] Game End Stats Values: 31,4625,7705,7705,4625,0,864.722107,864.722107,0,0,0,0,0,0,0,0,0,216.854431,0,0,216.854431,1355.52002,1351.3844,1351.3844,1355.52002,0,800,800,0,43,33.4144325,33.4144325,43,1275,1775,1775,1275,11.209322,21.1101151,21.1101151,11.209322,1470,2200,2200,1470,1060,1120,1120,1060,1880,2930,2930,1880,1120,1505.00488,1505.00488,1120,54.333271,552.501892,552.501892,54.333271,1604.65967,1388.3689,1388.3689,1604.65967 [f=0016599] [16599] Game End Stats Values: 32,4185,7705,7705,4185,0,907.900146,907.900146,0,0,0,0,0,0,0,0,0,216.854431,0,0,216.854431,1671.11572,1856.78638,1856.78638,1671.11572,0,800,800,0,43,31.6404018,31.6404018,43,1275,1775,1775,1275,10.0093222,20.9064903,20.9064903,10.0093222,1030,2200,2200,1030,1060,1780,1780,1060,1880,2930,2930,1880,1780,1505.00488,1505.00488,1780,54.333271,552.501892,552.501892,54.333271,2136.31152,1715.2146,1715.2146,2136.31152 [f=0016599] [16599] Game End Stats Values: 33,2875,7795,7795,2875,0,948.124634,948.124634,0,0,0,0,0,0,0,0,0,216.854431,0,0,216.854431,2203.10181,3312.56226,3312.56226,2203.10181,0,800,800,0,43,30.8801003,30.8801003,43,1275,1775,1775,1275,10.0093222,21.5114651,21.5114651,10.0093222,720,2200,2200,720,1060,3090,3090,1060,880,3020,3020,880,3090,1505.00488,1505.00488,3090,54.333271,552.501892,552.501892,54.333271,3592.08716,2273.56836,2273.56836,3592.08716 [f=0016599] [16599] Game End Stats Values: 34,1730,7830,7830,1730,0,969.711792,969.711792,0,0,0,0,0,0,0,0,0,216.854431,0,0,216.854431,2445.88647,4541.28857,4541.28857,2445.88647,0,800,800,0,9.9333334,26.8754215,26.8754215,9.9333334,0,1775,1775,0,9.74265575,21.4717674,21.4717674,9.74265575,940,2200,2200,940,1060,4455,4455,1060,790,3055,3055,790,4455,1505.00488,1505.00488,4455,54.333271,552.501892,552.501892,54.333271,4843.18799,2516.35303,2516.35303,4843.18799 [f=0016599] [16599] Game End Stats Values: 35,1290,9250,9250,1290,0,983.566345,983.566345,0,0,0,0,0,0,0,0,0,661.537109,0,0,661.537109,2649.42749,5310.73828,5310.73828,2649.42749,0,800,800,0,2,24.3842735,24.3842735,2,0,1775,1775,0,4.00466108,20.9562588,20.9562588,4.00466108,500,3550,3550,500,1910,5014.3335,5014.3335,1910,790,3125,3125,790,5014.3335,2355.00488,2355.00488,5014.3335,54.333271,552.501892,552.501892,54.333271,5612.6377,2729.29565,2729.29565,5612.6377 [f=0016599] [16599] Game End Stats Values: 36,590,9750,9750,590,0,1005.55328,1005.55328,0,0,0,0,0,0,0,0,0,706.606995,0,0,706.606995,2649.42749,5715.11035,5715.11035,2649.42749,0,800,800,0,2,26.2303791,26.2303791,2,0,1775,1775,0,4.00466108,21.4984112,21.4984112,4.00466108,500,4050,4050,500,1910,5727.66748,5727.66748,1910,90,3125,3125,90,5727.66748,2355.00488,2355.00488,5727.66748,54.333271,552.501892,552.501892,54.333271,6017.00977,2729.29565,2729.29565,6017.00977 [f=0016599] [16599] Game End Stats Values: 37,590,9750,9750,590,0,1034.99731,1034.99731,0,0,0,0,0,0,0,0,0,766.676575,0,0,766.676575,2649.42749,5715.11035,5715.11035,2649.42749,0,800,800,0,2,27.7727222,27.7727222,2,0,1775,1775,0,4.00466108,21.9955578,21.9955578,4.00466108,500,4050,4050,500,1910,5727.66748,5727.66748,1910,90,3125,3125,90,5727.66748,2355.00488,2355.00488,5727.66748,54.333271,552.501892,552.501892,54.333271,6017.00977,2729.29565,2729.29565,6017.00977 [f=0016599] [16599] Game End Stats Values: 38,590,10250,10250,590,0,1068.76355,1068.76355,0,0,0,0,0,0,0,0,0,822.741516,0,0,822.741516,2649.42749,5715.11035,5715.11035,2649.42749,0,800,800,0,2,29.8758221,29.8758221,2,0,1775,1775,0,4.00466108,22.4444828,22.4444828,4.00466108,500,4550,4550,500,1910,5727.66748,5727.66748,1910,90,3125,3125,90,5727.66748,2355.00488,2355.00488,5727.66748,54.333271,552.501892,552.501892,54.333271,6017.00977,2729.29565,2729.29565,6017.00977 [f=0016816] Player gabrey left the game: normal quit [f=0016816] [16816] Event [undefined]: gabrey quit [f=0016881] No clients connected, shutting down server [f=0016881] Server shutdown [f=0021983] Autoquit sending quit command. [f=0021983] [QuitAction] user exited to system [f=0021983] [SpringApp::Kill][1] fromRun=1 [f=0021983] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021983] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021983] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021983] [ThreadPool::SetThreadCount][2] workers=0 [f=0021983] [SpringApp::Kill][2] [f=0021983] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021983] [Game::KillLua][3] dtor=0 luaUI=0x63212690 [f=0021983] Start widgetHandler:Shutdown [f=0021983] Shutdown - SaveOrderList Complete [f=0021983] Writing last game win data [f=0021983] Shutdown - SaveConfigData Complete [f=0021983] Shutdown Widget - Chili Highlight [f=0021983] Shutdown Widget - Save/Load API [f=0021983] Shutdown Widget - Draw After Chili [f=0021983] Shutdown Widget - EPIC Menu [f=0021983] Shutdown Widget - Chili Minimap [f=0021983] Shutdown Widget - Chili Widget Selector [f=0021983] Shutdown Widget - Local Team Colors [f=0021983] Shutdown Widget - Display Keys 2 [f=0021983] Shutdown Widget - Save Game Menu [f=0021983] Shutdown Widget - HealthBars [f=0021983] Shutdown Widget - Noises [f=0021983] Shutdown Widget - Unit Icons [f=0021983] Shutdown Widget - Win Counter [f=0021983] Shutdown Widget - BuildETA [f=0021983] Shutdown Widget - SpringRTS Replay Stats [f=0021983] Shutdown Widget - Modular Comm Info [f=0021983] Shutdown Widget - CameraShake [f=0021983] Shutdown Widget - Chili Economy Panel Default [f=0021983] Shutdown Widget - Chili EndGame Window [f=0021983] Shutdown Widget - Chili Nuke Warning [f=0021983] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021983] Shutdown Widget - Chili Spectator Panels [f=0021983] Shutdown Widget - Context Menu [f=0021983] Shutdown Widget - Darkening [f=0021983] Shutdown Widget - MetalFeatures (new) [f=0021983] Shutdown Widget - Defense Range Zero-K [f=0021983] Shutdown Widget - Grab Input [f=0021983] Input grabbing is disabled! [f=0021983] Shutdown Widget - Highlight Geos [f=0021983] Shutdown Widget - Local Widgets Config [f=0021983] Shutdown Widget - MinimapEvents [f=0021983] Shutdown Widget - Missile Silo Range [f=0021983] Shutdown Widget - Point Tracker [f=0021983] Shutdown Widget - Showeco and Grid Drawer [f=0021983] Shutdown Widget - Stereo3D [f=0021983] Shutdown Widget - State Reverse and Latency [f=0021983] Shutdown Widget - Music Player v2 [f=0021983] Shutdown Widget - Attack AoE [f=0021983] Shutdown Widget - UnitShapes [f=0021983] Shutdown Widget - Map Edge Extension [f=0021983] Shutdown Widget - Selection Send [f=0021983] Shutdown Widget - LupsManager [f=0021983] Shutdown Widget - Newton Firezone [f=0021983] Shutdown Widget - Chili Pro Console [f=0021983] Shutdown Widget - Persistent Build Height [f=0021983] Shutdown Widget - Lasso Terraform GUI [f=0021983] Shutdown Widget - Chili Framework [f=0021983] Shutdown Widget - Lups [f=0021983] Shutdown Widget - Mex Placement Handler [f=0021983] Shutdown Widget - Custom Markers [f=0021983] Shutdown Widget - Chili Core Selector [f=0021983] Shutdown Widget - Select Keys [f=0021983] Shutdown Widget - Pause Screen [f=0021983] Shutdown Widget - Layout Handler [f=0021983] Shutdown Widget - Text To Speech Control [f=0021983] End widgetHandler:Shutdown [f=0021983] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524366,66946465} {int,ext,rec}Allocs={23812254,0,0} {chunk,block}Bytes={66946465,0} [f=0021983] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021983] [Game::KillLua][2] dtor=0 luaRules=0x522b0470 [f=0021983] Start gadgetHandler:Shutdown [f=0021983] Shutdown - StartSetup [f=0021983] Shutdown - UnitMorph [f=0021983] Shutdown - Carrier Drones [f=0021983] Shutdown - LupsNanoSpray [f=0021983] Shutdown - Missile Silo Controller [f=0021983] Shutdown - Modular Comm Info [f=0021983] Shutdown - Terrain Texture Handler [f=0021983] Shutdown - UnitCloakShield [f=0021983] Shutdown - Starlight Handler [f=0021983] End gadgetHandler:Shutdown [f=0021983] Start gadgetHandler:Shutdown [f=0021983] Shutdown - Save/Load [f=0021983] Shutdown - Teleport Throw [f=0021983] Shutdown - UnitMorph [f=0021983] Shutdown - Modular Comm Info [f=0021983] Shutdown - Retreat Command [f=0021983] Shutdown - Shockwaves [f=0021983] Shutdown - UnitCloakShield [f=0021983] Shutdown - Lups Cloak FX [f=0021983] Shutdown - Lups [f=0021983] Shutdown - Lups Shield [f=0021983] End gadgetHandler:Shutdown [f=0021983] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23812285,0,0} {chunk,block}Bytes={0,0} [f=0021983] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23812285,0,0} {chunk,block}Bytes={0,0} [f=0021983] [Game::KillLua][4] dtor=0 [f=0021983] [Game::~CGame][1] [f=0021983] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021983] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021983] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021983] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021983] [Game::KillLua][4] dtor=1 [f=0021983] [Game::KillMisc][1] [f=0021983] [Game::KillMisc][2] [f=0021983] [Game::KillMisc][3] [f=0021983] [Game::KillRendering][1] [f=0021983] [3DOParser::Kill] allocated 155 pieces [f=0021983] [S3OParser::Kill] allocated 2728 pieces [f=0021983] [AssParser::Kill] allocated 224 pieces [f=0021983] [Game::KillInterface][1] [f=0021983] [Game::KillInterface][2] [f=0021983] [Game::KillSimulation][1] [f=0021983] [Game::KillSimulation][2] [f=0021983] [CCollisionHandler] dis-/continuous tests: 40/10105 [f=0021983] [Game::KillSimulation][3] [f=0021983] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021983] [~CPathCache(20x20)] cacheHits=11 hitPercentage=31% numHashColls=0 maxCacheSize=3 [f=0021983] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021983] [~CPathCache(40x40)] cacheHits=710 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021983] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021983] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021983] [LosHandler::Kill] raycast instance cache-{hits,misses}={872,5024}; shared=2%; cached=13% [f=0021983] [Game::KillSimulation][4] [f=0021983] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021983] [Game::~CGame][2] [f=0021983] [Game::~CGame][3] [f=0021983] [SpringApp::Kill][3] [f=0021983] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 230285 bytes sent 134437 bytes recv'd [f=0021983] [SpringApp::Kill][4] font=0x45c16aa0 [f=0021983] [SpringApp::Kill][5] [f=0021983] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45cd90f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=5589ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=427ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=293ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=223ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4739 inflSize=3kb readTime=178ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=97ms file="objects3d/vehscout.s3o" indx=5510 inflSize=115kb readTime=52ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=43ms file="lups/particleclasses/nanolasers.lua" indx=4793 inflSize=10kb readTime=38ms file="scripts/amphtele.lua" indx=5577 inflSize=11kb readTime=37ms file="objects3d/cremcom5.s3o" indx=5087 inflSize=200kb readTime=37ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 64963389 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45d6a920) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d614b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cd8760) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd39c0936f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]