[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fgY5fCJlGL/springsettings.1051168.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 136ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2b0401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2699 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1051168/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 365ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46577860] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46577860] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1108ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1200ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 61ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 289ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 281ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Thomas1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1051168/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1087ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1051168/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54462db0,0x54de07b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 81bf2660042dd78695ee4fd35fc8eb57 [f=-000001] Connection attempt from TheWarning [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheWarning changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000c3ef7f80,000000013173c8a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000f8ba2660,00000000d8b15a20}]" [f=-000001] Allies: I choose: Albus Dumbledore! [f=-000001] Allies: I choose: EngineOne! [f=-000001] gl hf [f=-000001] [0] Event [758,191.027466,3755]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5466,191.477722,2395]: 1 finished unit Engineer Commander [f=0000000] [0] TheWarning, team: 1, elo:2512, userid: 514032 [f=0000000] [0] WebFreaK, team: 0, elo:1989, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [912,186.036377,3744]: 0 finished unit Tank Foundry [f=0000016] U2 [f=0000030] [30] Event [5384,191.326904,2424]: 1 finished unit Jumpbot Factory [f=0000240] [240] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000256] [256] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000480] [480] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000496] [496] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000673] [673] Event [940,185.977631,3744]: 0 finished unit Welder [f=0000686] [686] Event [5512,192.892578,2488]: 1 finished unit Solar Collector [f=0000783] [783] Event [5360,191.238281,2424]: 1 finished unit Pyro [f=0000847] [847] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001006] [1006] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001107] [1107] Event [5384,191.710938,2632]: 1 finished unit Wind/Tidal Generator [f=0001197] [1197] Event [5432,192.967773,2568]: 1 finished unit Wind/Tidal Generator [f=0001327] [1327] Event [728,188.466797,3560]: 0 finished unit Solar Collector [f=0001599] [1599] Event [5360,191.238281,2424]: 1 finished unit Constable [f=0001780] [1780] Event [664,190.9375,3736]: 0 finished unit Solar Collector [f=0001981] [1981] Event [940,185.977631,3744]: 0 finished unit Kodachi [f=0002026] [2026] Event [5360,191.238281,2424]: 1 finished unit Constable [f=0002201] [2201] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0002228] [2228] Event [5528,189.874023,2328]: 1 finished unit Solar Collector [f=0002229] [2229] Event [744,184.65332,3912]: 0 finished unit Solar Collector [f=0002345] [2345] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0002580] [2580] Event [824,185.491211,3464]: 0 lost unit Metal Extractor [f=0002632] [2632] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0002675] [2675] Event [625.626709,191.079102,2926.54541]: 0 lost unit Kodachi [f=0002832] [2832] Event [888,188.230469,4040]: 0 finished unit Solar Collector [f=0002854] [2854] Event [224,179.185547,2688]: 0 finished unit Lotus [f=0002861] [2861] Event [5720,180.936523,2136]: 1 finished unit Solar Collector [f=0002913] [2913] Event [253.841522,184.89389,2758.67041]: 1 lost unit Pyro [f=0003058] [3058] Event [4000,166.348633,3088]: 1 finished unit Lotus [f=0003100] [3100] Event [940,185.977631,3744]: 0 finished unit Kodachi [f=0003219] [3219] Event [1048,188.445313,4152]: 0 finished unit Solar Collector [f=0003272] [3272] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0003385] [3385] Event [5720,187.274414,2248]: 1 finished unit Solar Collector [f=0003463] [3463] Event [5360,191.238281,2424]: 1 finished unit Pyro [f=0003752] [3752] Event [940,185.977631,3744]: 0 finished unit Welder [f=0003825] [3825] Event [824,181.429779,3464]: 0 finished unit Metal Extractor [f=0003859] [3859] Event [5720,188.552734,2360]: 1 finished unit Solar Collector [f=0004101] [4101] Event [976,182.773438,3488]: 0 finished unit Lotus [f=0004126] [4126] Event [5360,191.238281,2424]: 1 finished unit Pyro [f=0004204] [4204] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0004354] [4354] Event [5720,191.571289,2472]: 1 finished unit Solar Collector [f=0004666] [4666] Event [3540.80127,53.0940552,1674.39453]: 0 lost unit Kodachi [f=0004786] [4786] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0004833] [4833] Event [1208,185.759766,4264]: 0 finished unit Solar Collector [f=0004863] [4863] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0004864] [4864] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0004912] [4912] Event [940,185.977631,3744]: 0 finished unit Blitz [f=0005075] [5075] Event [5360,191.238281,2424]: 1 finished unit Pyro [f=0005314] [5314] Event [576,54.7910156,1168]: 0 finished unit Lotus [f=0005344] [5344] Event [5624,190.9375,2552]: 1 finished unit Solar Collector [f=0005379] [5379] Event [1368,178.240234,4376]: 0 finished unit Solar Collector [f=0005554] [5554] Event [1904,185.68457,3072]: 0 finished unit Lotus [f=0005598] [5598] Event [3824,61.3222656,1680]: 1 finished unit Lotus [f=0005755] [5755] Event [5360,191.238281,2424]: 1 finished unit Pyro [f=0005789] [5789] Event [1528,148.720703,4472]: 0 finished unit Solar Collector [f=0005889] [5889] Event [3224.22217,62.1540451,4155.88965]: 1 finished unit Engineer Commander [f=0005928] [5928] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0006122] [6122] Event [1720,134.21875,4440]: 0 finished unit Solar Collector [f=0006188] [6188] Event [940,185.977631,3744]: 0 finished unit Blitz [f=0006191] [6191] Event [5360,191.238281,2424]: 1 finished unit Constable [f=0006300] [6300] Event [242.337128,215.988083,2665.62769]: 1 lost unit Pyro [f=0006397] [6397] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0006562] [6562] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0006678] [6678] Event [2144,170.90332,3088]: 0 finished unit Lotus [f=0006687] [6687] Event [5360,191.238281,2424]: 1 finished unit Pyro [f=0006903] [6903] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0006917] [6917] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0006991] [6991] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0007027] [7027] Event [1948.25403,57.1218414,296.077301]: 0 lost unit Welder [f=0007086] [7086] Event [2000,60.2050781,384]: 0 lost unit Lotus [f=0007150] [7150] Event [5360,191.238281,2424]: 1 finished unit Pyro [f=0007158] [7158] Event [3416,140.664063,5208]: 1 finished unit Stardust [f=0007224] [7224] Event [2088,55.8974609,296]: 0 lost unit Metal Extractor [f=0007256] [7256] Event [940,185.977631,3744]: 0 finished unit Blitz [f=0007258] [7258] Event [3200.48218,142.70079,5066.55225]: 0 lost unit Blitz [f=0007298] [7298] Event [1848,65.2109375,376]: 0 lost unit Metal Extractor [f=0007335] [7335] Event [2112,81.8398438,4624]: 0 finished unit Lotus [f=0007527] [7527] Event [1880,98.8125,4600]: 0 finished unit Solar Collector [f=0007607] [7607] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0007671] [7671] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0008061] [8061] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0008114] [8114] Event [5848,158.52832,2104]: 1 finished unit Solar Collector [f=0008130] [8130] Event [1376,189.691406,4736]: 0 finished unit Lotus [f=0008170] [8170] Event [940,185.977631,3744]: 0 finished unit Blitz [f=0008207] [8207] Event [3648,226.999023,848]: 1 finished unit Lotus [f=0008526] [8526] Event [2112.60278,81.2684174,4497.58936]: 1 lost unit Pyro [f=0008542] [8542] Event [5864,176.15625,2216]: 1 finished unit Solar Collector [f=0008665] [8665] Event [5448,190.045898,2632]: 1 finished unit Caretaker [f=0008676] [8676] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0008734] [8734] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0008787] [8787] Event [940,185.977631,3744]: 0 finished unit Welder [f=0009004] [9004] Event [5864,176.585938,2328]: 1 finished unit Solar Collector [f=0009073] [9073] Event [2128,110.957458,4336]: 0 finished unit Lotus [f=0009086] [9086] Event [5512,188.62793,2600]: 1 finished unit Caretaker [f=0009094] [9094] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0009226] [9226] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0009288] [9288] Event [5880,183.955078,2440]: 1 finished unit Solar Collector [f=0009421] [9421] Event [3648,222.5625,720]: 1 finished unit Lotus [f=0009515] [9515] Event [2144,170.90332,3088]: 0 lost unit Lotus [f=0009525] [9525] Event [2152,174.34082,2856]: 0 lost unit Stardust [f=0009602] [9602] Event [1997.76514,188.426834,3152.0022]: 1 lost unit Pyro [f=0009618] [9618] Event [1904,185.851501,3072]: 0 lost unit Lotus [f=0009635] [9635] Event [2024,228.438477,5208]: 1 finished unit Stardust [f=0009692] [9692] Event [2056.69116,181.688614,2961.75635]: 0 lost unit Welder [f=0009698] [9698] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0009703] [9703] Event [940,185.977631,3744]: 0 finished unit Blitz [f=0009768] [9768] Event [2008,187.306641,3112]: 0 lost unit Metal Extractor [f=0009791] [9791] Event [912,183.009766,3632]: 0 finished unit Tank Plate [f=0009851] [9851] Event [2016,225.3125,5264]: 1 finished unit Picket [f=0009879] [9879] Event [1768,185.179688,3144]: 0 lost unit Metal Extractor [f=0009919] [9919] Event [6072,150.697266,2088]: 1 finished unit Solar Collector [f=0010007] [10007] Event [1847.76917,186.000168,3108.99878]: 1 lost unit Pyro [f=0010033] [10033] Event [2704,133.391602,768]: 1 lost unit Lotus [f=0010087] [10087] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0010219] [10219] Event [2293.66235,118.702003,2969.9375]: 1 lost unit Pyro [f=0010266] [10266] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0010359] [10359] Event [6056,178.261719,2200]: 1 finished unit Solar Collector [f=0010365] [10365] Event [3539.38794,224.394333,798.504578]: 1 lost unit Constable [f=0010450] [10450] Event [928,188.62793,3856]: 0 finished unit Tank Plate [f=0010474] [10474] Event [3446.12305,224.69339,818.449158]: 0 lost unit Blitz [f=0010616] [10616] Event [940,185.977631,3744]: 0 finished unit Blitz [f=0010692] [10692] Event [5360,191.238281,2424]: 1 finished unit Constable [f=0010699] [10699] Event [3168.89917,26.2214565,2787.87744]: 0 lost unit Blitz [f=0010819] [10819] Event [6056,176.5,2312]: 1 finished unit Solar Collector [f=0010839] [10839] Event [5360,191.238281,2424]: 1 finished unit Constable [f=0010971] [10971] Event [3648,226.999023,848]: 1 lost unit Lotus [f=0011077] [11077] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0011164] [11164] Event [3468.39111,223.437637,855.446228]: 0 lost unit Blitz [f=0011185] [11185] Event [2320,325.666016,4992]: 1 finished unit Picket [f=0011238] [11238] Event [5320,192.634766,2584]: 1 finished unit Caretaker [f=0011294] [11294] Event [808,189.250977,3720]: 0 finished unit Caretaker [f=0011314] [11314] Event [6040,175.780273,2424]: 1 finished unit Solar Collector [f=0011378] [11378] Event [940,183.009766,3632]: 0 finished unit Blitz [f=0011435] [11435] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0011479] [11479] Event [5256,191.227539,2584]: 1 finished unit Caretaker [f=0011600] [11600] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0011604] [11604] Event [956,188.62793,3856]: 0 finished unit Blitz [f=0011614] [11614] Event [940,185.977631,3744]: 0 finished unit Blitz [f=0011673] [11673] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0011686] [11686] Event [2184,68.402359,4536]: 0 finished unit Stardust [f=0011754] [11754] Event [2272,336.870117,4976]: 1 finished unit Picket [f=0011965] [11965] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0011980] [11980] Event [2368,333.164063,4960]: 1 finished unit Picket [f=0012091] [12091] Event [2039.83862,183.238693,2682.71631]: 0 lost unit Blitz [f=0012289] [12289] Event [2416,322.679688,4912]: 1 finished unit Picket [f=0012293] [12293] Event [2129.17188,185.518127,2766.82935]: 0 lost unit Blitz [f=0012294] [12294] Event [1768,180.660339,3144]: 0 finished unit Metal Extractor [f=0012335] [12335] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0012372] [12372] Event [5800,147.388672,1976]: 1 finished unit Solar Collector [f=0012494] [12494] Event [2408.86353,125.209633,2586.5083]: 1 lost unit Moderator [f=0012513] [12513] Event [2249.24316,181.775787,2622.35156]: 0 lost unit Blitz [f=0012530] [12530] Event [940,183.009766,3632]: 0 finished unit Blitz [f=0012621] [12621] Event [2184,68.402359,4536]: 0 lost unit Stardust [f=0012696] [12696] Event [2180.02759,176.325882,2797.63403]: 0 lost unit Blitz [f=0012777] [12777] Event [1844.70056,224.112747,5172.69873]: 0 lost unit Engineer Commander [f=0012784] [12784] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [f=0012803] [12803] Event [5912,125.173828,1944]: 1 finished unit Solar Collector [f=0012819] [12819] Event [2008,183.476837,3112]: 0 lost unit Metal Extractor [f=0012906] [12906] Event [3848,102.282227,1848]: 1 finished unit Stardust [f=0012992] Player WebFreaK left the game: normal quit [f=0012992] [12992] Event [undefined]: WebFreaK quit [f=0013007] [13007] Event [940,185.977631,3744]: 0 finished unit Blitz [f=0013040] [13040] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0013174] [13174] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0013194] [13194] Event [1857.58923,183.325211,3163.84912]: 0 lost unit Welder [f=0013215] [13215] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0013264] TheWarning paused the game [f=0013264] TheWarning unpaused the game [f=0013282] [13282] Event [1880,98.8125,4600]: 0 lost unit Solar Collector [f=0013287] [13287] Event [6024,108.996094,1896]: 1 finished unit Solar Collector [f=0013331] [13331] Event [1768,180.660339,3144]: 0 lost unit Metal Extractor [f=0013364] TheWarning has forced a win due to dropped opposition. [f=0013364] game_message: WebFreaK has been destroyed! [f=0013364] [13364] Event [undefined]: WebFreaK resigned [f=0013364] game_message: TheWarning wins! [f=0013364] Submitting stats [f=0013364] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013364] Part| Total Time|Time of the last 0.5s [f=0013364] Draw 18118.15ms 22.40% [f=0013364] Lua::Callins::Synced 5988.22ms 10.60% [f=0013364] Lua::Callins::Unsynced 23811.71ms 27.30% [f=0013364] Lua::CollectGarbage::Synced 328.29ms 0.30% [f=0013364] Lua::CollectGarbage::Unsynced 811.99ms 0.60% [f=0013364] Misc::Profiler::AddTime 67.27ms 0.00% [f=0013364] Sim 40220.57ms 63.70% [f=0013364] [13364] Received game_message: WebFreaK has been destroyed! [f=0013364] [13364] Received game_message: TheWarning wins! [f=0013365] [13365] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 30,3970,10045,10045,3970,507.358826,367.62088,367.62088,507.358826,0,0,0,0,0,0,0,0,891.879761,831.800659,831.800659,891.879761,2253.4436,5763.25049,5763.25049,2253.4436,360,1330,1330,360,23.4666672,42.2511673,42.2511673,23.4666672,0,1505,1505,0,30.6507568,38.549221,38.549221,30.6507568,900,2620,2620,900,1791,5442.5,5442.5,1791,2710,4590,4590,2710,5622.5,1891,1891,5622.5,281.899841,240.004776,240.004776,281.899841,6138.77783,2429.18848,2429.18848,6138.77783 [f=0013365] [13365] Game End Stats Values: 31,3610,10445,10445,3610,517.219055,372.924988,372.924988,517.219055,0,0,0,0,0,0,0,0,892.418274,831.800659,831.800659,892.418274,2268.22021,5952.12402,5952.12402,2268.22021,360,1330,1330,360,20.363636,43.4610367,43.4610367,20.363636,0,1505,1505,0,19.0229416,37.8579483,37.8579483,19.0229416,900,2860,2860,900,1791,5802.5,5802.5,1791,2350,4750,4750,2350,5982.5,1891,1891,5982.5,300.292572,251.671265,251.671265,300.292572,6327.65137,2443.96509,2443.96509,6327.65137 [f=0013380] [13380] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0013486] Player TheWarning left the game: normal quit [f=0013486] [13486] Event [undefined]: TheWarning quit [f=0013492] No clients connected, shutting down server [f=0013492] Server shutdown [f=0013545] [13545] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0013710] [13710] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0013875] [13875] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0013973] [13973] Event [5560,179.550781,1752]: 1 finished unit Solar Collector [f=0014077] [14077] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0014281] [14281] Event [3560,225.624023,952]: 1 finished unit Stardust [f=0014301] [14301] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0014343] [14343] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0014479] [14479] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0014547] [14547] Event [6008,58.1533203,1624]: 1 finished unit Solar Collector [f=0014653] [14653] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0014827] [14827] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0014972] [14972] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0015005] [15005] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0015104] [15104] Event [5832,66.2421875,1320]: 1 finished unit Solar Collector [f=0015178] [15178] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0015343] [15343] Event [5360,191.238281,2424]: 1 finished unit Moderator [f=0015363] Autoquit sending quit command. [f=0015363] [QuitAction] user exited to system [f=0015363] [SpringApp::Kill][1] fromRun=1 [f=0015363] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015363] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015363] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015363] [ThreadPool::SetThreadCount][2] workers=0 [f=0015363] [SpringApp::Kill][2] [f=0015363] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015363] [Game::KillLua][3] dtor=0 luaUI=0x53d8a290 [f=0015363] Start widgetHandler:Shutdown [f=0015363] Shutdown - SaveOrderList Complete [f=0015363] Writing last game win data [f=0015363] Shutdown - SaveConfigData Complete [f=0015363] Shutdown Widget - Chili Highlight [f=0015363] Shutdown Widget - Save/Load API [f=0015363] Shutdown Widget - Draw After Chili [f=0015363] Shutdown Widget - EPIC Menu [f=0015363] Shutdown Widget - Chili Minimap [f=0015363] Shutdown Widget - Chili Widget Selector [f=0015363] Shutdown Widget - Local Team Colors [f=0015363] Shutdown Widget - Display Keys 2 [f=0015363] Shutdown Widget - Save Game Menu [f=0015363] Shutdown Widget - HealthBars [f=0015363] Shutdown Widget - Noises [f=0015363] Shutdown Widget - Unit Icons [f=0015363] Shutdown Widget - Win Counter [f=0015363] Shutdown Widget - BuildETA [f=0015363] Shutdown Widget - SpringRTS Replay Stats [f=0015363] Shutdown Widget - Modular Comm Info [f=0015363] Shutdown Widget - CameraShake [f=0015363] Shutdown Widget - Chili Economy Panel Default [f=0015363] Shutdown Widget - Chili EndGame Window [f=0015363] Shutdown Widget - Chili Nuke Warning [f=0015363] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015363] Shutdown Widget - Chili Spectator Panels [f=0015363] Shutdown Widget - Context Menu [f=0015363] Shutdown Widget - Darkening [f=0015363] Shutdown Widget - MetalFeatures (new) [f=0015363] Shutdown Widget - Defense Range Zero-K [f=0015363] Shutdown Widget - Grab Input [f=0015363] Input grabbing is disabled! [f=0015363] Shutdown Widget - Highlight Geos [f=0015363] Shutdown Widget - Local Widgets Config [f=0015363] Shutdown Widget - MinimapEvents [f=0015363] Shutdown Widget - Missile Silo Range [f=0015363] Shutdown Widget - Point Tracker [f=0015363] Shutdown Widget - Showeco and Grid Drawer [f=0015363] Shutdown Widget - Stereo3D [f=0015363] Shutdown Widget - State Reverse and Latency [f=0015363] Shutdown Widget - Music Player v2 [f=0015363] Shutdown Widget - Attack AoE [f=0015363] Shutdown Widget - Map Edge Extension [f=0015363] Shutdown Widget - Selection Send [f=0015363] Shutdown Widget - LupsManager [f=0015363] Shutdown Widget - Newton Firezone [f=0015363] Shutdown Widget - Chili Pro Console [f=0015363] Shutdown Widget - Persistent Build Height [f=0015363] Shutdown Widget - Lasso Terraform GUI [f=0015363] Shutdown Widget - Chili Framework [f=0015363] Shutdown Widget - Lups [f=0015363] Shutdown Widget - Mex Placement Handler [f=0015363] Shutdown Widget - Custom Markers [f=0015363] Shutdown Widget - Chili Core Selector [f=0015363] Shutdown Widget - Select Keys [f=0015363] Shutdown Widget - Pause Screen [f=0015363] Shutdown Widget - Layout Handler [f=0015363] Shutdown Widget - Text To Speech Control [f=0015363] End widgetHandler:Shutdown [f=0015363] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={793624,87127938} {int,ext,rec}Allocs={26962798,0,0} {chunk,block}Bytes={87127938,0} [f=0015363] [Game::KillLua][1] dtor=0 luaGaia=0x54de07b0 [f=0015363] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={585565,74404855} {int,ext,rec}Allocs={26962799,0,0} {chunk,block}Bytes={74404855,0} [f=0015363] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={585565,74404855} {int,ext,rec}Allocs={26962799,0,0} {chunk,block}Bytes={74404855,0} [f=0015363] [Game::KillLua][2] dtor=0 luaRules=0x54462db0 [f=0015363] Start gadgetHandler:Shutdown [f=0015363] Shutdown - StartSetup [f=0015363] Shutdown - UnitMorph [f=0015363] Shutdown - Carrier Drones [f=0015363] Shutdown - LupsNanoSpray [f=0015363] Shutdown - Missile Silo Controller [f=0015363] Shutdown - Modular Comm Info [f=0015363] Shutdown - Terrain Texture Handler [f=0015363] Shutdown - UnitCloakShield [f=0015363] Shutdown - Starlight Handler [f=0015363] End gadgetHandler:Shutdown [f=0015363] Start gadgetHandler:Shutdown [f=0015363] Shutdown - Save/Load [f=0015363] Shutdown - Teleport Throw [f=0015363] Shutdown - UnitMorph [f=0015363] Shutdown - Modular Comm Info [f=0015363] Shutdown - Retreat Command [f=0015363] Shutdown - Shockwaves [f=0015363] Shutdown - UnitCloakShield [f=0015363] Shutdown - Lups Cloak FX [f=0015363] Shutdown - Lups [f=0015363] Shutdown - Lups Shield [f=0015363] End gadgetHandler:Shutdown [f=0015363] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26962831,0,0} {chunk,block}Bytes={0,0} [f=0015363] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26962831,0,0} {chunk,block}Bytes={0,0} [f=0015363] [Game::KillLua][4] dtor=0 [f=0015363] [Game::~CGame][1] [f=0015363] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015363] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015363] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015363] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015363] [Game::KillLua][4] dtor=1 [f=0015363] [Game::KillMisc][1] [f=0015363] [Game::KillMisc][2] [f=0015363] [Game::KillMisc][3] [f=0015363] [Game::KillRendering][1] [f=0015363] [3DOParser::Kill] allocated 137 pieces [f=0015363] [S3OParser::Kill] allocated 2765 pieces [f=0015363] [AssParser::Kill] allocated 220 pieces [f=0015363] [Game::KillInterface][1] [f=0015363] [Game::KillInterface][2] [f=0015363] [Game::KillSimulation][1] [f=0015363] [Game::KillSimulation][2] [f=0015363] [CCollisionHandler] dis-/continuous tests: 0/483258 [f=0015363] [Game::KillSimulation][3] [f=0015363] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015363] [~CPathCache(24x24)] cacheHits=13 hitPercentage=12% numHashColls=0 maxCacheSize=8 [f=0015363] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015363] [~CPathCache(48x48)] cacheHits=10 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015363] [LosHandler::Kill] raycast instance cache-{hits,misses}={3021,7999}; shared=0%; cached=27% [f=0015363] [Game::KillSimulation][4] [f=0015363] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015363] [Game::~CGame][2] [f=0015363] [Game::~CGame][3] [f=0015363] [SpringApp::Kill][3] [f=0015363] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162983 bytes sent 112961 bytes recv'd [f=0015363] [SpringApp::Kill][4] font=0x464a1aa0 [f=0015363] [SpringApp::Kill][5] [f=0015363] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x465105a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4104ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=202ms file="objects3d/amphcon.s3o" indx=4840 inflSize=76kb readTime=143ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=130ms file="objects3d/strikecom_1.dae" indx=5474 inflSize=999kb readTime=117ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=63ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=55ms file="unittextures/factorytank_2.png" indx=7163 inflSize=4103kb readTime=53ms file="objects3d/weaver.s3o" indx=5516 inflSize=128kb readTime=41ms file="objects3d/armcrabe.3do" indx=4884 inflSize=39kb readTime=37ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 63762040 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x46645280) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467d8340) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4651fef0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2b040936f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]