[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XS3nvA7OpS/springsettings.1051142.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f88e401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2695 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1051142/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 400ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b57ba0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b57ba0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 901ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1071ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 237ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1051142/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1268ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11759,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1051142/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5288c3c0,0x65ef3920}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e3b62660416be7f833bccac04596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000007fe75880,00000001024a6180}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000e5e5b170,00000000fec07d10}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] Allies: I choose: Builder! [f=-000001] hey, gl hf [f=-000001] y2 [f=-000001] [0] Event [5970,11.8056641,3037]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1278,11.8010864,2002]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:2954, userid: 85949 [f=0000000] [0] ATOSTIC, team: 0, elo:2879, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1192,15.8741455,1912]: 1 finished unit Jumpbot Factory [f=0000008] [8] Event [5776,11.796875,2976]: 0 finished unit Hovercraft Platform [f=0000240] [240] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000247] [247] Event [1216,15.5191288,1912]: 1 finished unit Puppy [f=0000353] [353] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000480] [480] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000511] [511] Event [5808,11.796875,2976]: 0 finished unit Quill [f=0000680] [680] Event [1216,15.5191288,1912]: 1 finished unit Constable [f=0000698] [698] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000897] [897] Event [5960,14.2230835,3192]: 0 finished unit Solar Collector [f=0000902] [902] Event [5808,11.796875,2976]: 0 finished unit Quill [f=0001111] [1111] Event [1216,15.5191288,1912]: 1 finished unit Constable [f=0001173] [1173] Event [5896,11.796875,3080]: 0 finished unit Solar Collector [f=0001344] [1344] Event [1656,137.773682,1416]: 1 finished unit Solar Collector [f=0001488] [1488] Event [5808,11.796875,2976]: 0 finished unit Quill [f=0001611] [1611] Event [1160,11.796875,2088]: 1 finished unit Solar Collector [f=0001806] [1806] Event [5808,11.796875,2976]: 0 finished unit Dagger [f=0001867] [1867] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0002075] [2075] Event [1208,11.796875,2168]: 1 finished unit Solar Collector [f=0002090] [2090] Event [5808,11.796875,2976]: 0 finished unit Dagger [f=0002212] [2212] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0002262] [2262] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0002327] [2327] Event [4928,14.7734375,2688]: 0 finished unit Radar Tower [f=0002496] [2496] Event [2120,11.796875,1224]: 1 finished unit Solar Collector [f=0002496] [2496] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0002536] [2536] Event [5808,11.796875,2976]: 0 finished unit Dagger [f=0002646] [2646] Event [1344,11.796875,2160]: 1 finished unit Radar Tower [f=0002709] [2709] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0002914] [2914] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0002949] [2949] Event [1968,12.4518738,1312]: 1 finished unit Lotus [f=0003151] [3151] Event [6808,91.171875,4728]: 0 finished unit Wind/Tidal Generator [f=0003306] [3306] Event [5808,11.796875,2976]: 0 finished unit Dagger [f=0003333] [3333] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0003346] [3346] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0003396] [3396] Event [6728,91.171875,4728]: 0 finished unit Wind/Tidal Generator [f=0003487] [3487] Event [1240,11.796875,2072]: 1 finished unit Solar Collector [f=0003545] [3545] Event [2144,11.796875,1136]: 1 finished unit Lotus [f=0003670] [3670] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0003729] [3729] Event [1216,15.5191288,1912]: 1 finished unit Constable [f=0003766] [3766] Event [5808,11.796875,2976]: 0 finished unit Dagger [f=0003823] [3823] Event [6728,91.171875,4648]: 0 finished unit Wind/Tidal Generator [f=0003912] [3912] Event [5124.14551,12.7890625,2411.04834]: 0 lost unit Dagger [f=0004194] [4194] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0004323] [4323] Event [5160,13.6107178,4024]: 0 finished unit Solar Collector [f=0004356] [4356] Event [5808,11.796875,2976]: 0 finished unit Dagger [f=0004358] [4358] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0004359] [4359] Event [6808,91.171875,4648]: 0 finished unit Wind/Tidal Generator [f=0004452] [4452] Event [6204.11914,20.1559658,1497.88074]: 0 lost unit Dagger [f=0004466] [4466] Event [3816,14.9245911,3368]: 0 lost unit Metal Extractor [f=0004494] [4494] Event [3721.9104,14.3742571,3230.29956]: 1 lost unit Pyro [f=0004634] [4634] Event [4064,187.603973,3408]: 0 finished unit Radar Tower [f=0004662] [4662] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0004808] [4808] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0004841] [4841] Event [6808,91.171875,4568]: 0 finished unit Wind/Tidal Generator [f=0004893] [4893] Event [5808,11.796875,2976]: 0 finished unit Dagger [f=0005046] [5046] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0005111] [5111] Event [3664,20.4723778,3392]: 0 finished unit Lotus [f=0005137] [5137] Event [2496,15.5602112,3040]: 1 finished unit Radar Tower [f=0005202] [5202] Event [5048,11.796875,3912]: 0 finished unit Solar Collector [f=0005222] [5222] Event [6728,91.171875,4568]: 0 finished unit Wind/Tidal Generator [f=0005282] [5282] Event [5808,11.796875,2976]: 0 finished unit Dagger [f=0005353] [5353] Event [6535.30566,13.78125,2221.77466]: 0 lost unit Dagger [f=0005354] [5354] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0005522] [5522] Event [6648,91.171875,4536]: 0 finished unit Wind/Tidal Generator [f=0005584] [5584] Event [5808,11.796875,2976]: 0 finished unit Dagger [f=0005595] [5595] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0005703] [5703] Event [3472,16.5136414,1664]: 1 finished unit Radar Tower [f=0005858] [5858] Event [4936,11.796875,3816]: 0 finished unit Solar Collector [f=0005955] [5955] Event [6568,91.171875,4456]: 0 finished unit Wind/Tidal Generator [f=0006038] [6038] Event [6760,91.171875,4488]: 0 finished unit Wind/Tidal Generator [f=0006064] [6064] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0006081] [6081] Event [3656,14.7734375,3720]: 0 finished unit Solar Collector [f=0006159] [6159] Event [3336,26.8347168,1544]: 1 finished unit Solar Collector [f=0006225] [6225] Event [5808,11.796875,2976]: 0 finished unit Quill [f=0006276] [6276] Event [6488,91.171875,4392]: 0 finished unit Wind/Tidal Generator [f=0006281] [6281] Event [3736,16.0524292,3640]: 0 finished unit Solar Collector [f=0006317] [6317] Event [6840,91.171875,4488]: 0 finished unit Wind/Tidal Generator [f=0006428] [6428] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0006460] [6460] Event [3816,21.5691376,3496]: 0 finished unit Solar Collector [f=0006468] [6468] Event [3816,13.5226517,3368]: 0 finished unit Metal Extractor [f=0006547] [6547] Event [5008,11.796875,3680]: 0 finished unit Lotus [f=0006552] [6552] Event [6408,91.171875,4312]: 0 finished unit Wind/Tidal Generator [f=0006583] [6583] Event [6920,91.171875,4488]: 0 finished unit Wind/Tidal Generator [f=0006652] [6652] Event [4928,14.7734375,2688]: 0 lost unit Radar Tower [f=0006661] [6661] Event [1368,11.796875,2104]: 1 finished unit Solar Collector [f=0006727] [6727] Event [3304,23.3891907,1688]: 1 finished unit Solar Collector [f=0006729] [6729] Event [392,91.171875,408]: 1 finished unit Solar Collector [f=0006810] [6810] Event [6920,91.171875,4408]: 0 finished unit Wind/Tidal Generator [f=0006840] [6840] Event [6328,92.1640625,4232]: 0 finished unit Wind/Tidal Generator [f=0007049] [7049] Event [5808,11.796875,2976]: 0 finished unit Scalpel [f=0007050] [7050] Event [6840,91.171875,4408]: 0 finished unit Wind/Tidal Generator [f=0007110] [7110] Event [6248,103.861023,4168]: 0 finished unit Wind/Tidal Generator [f=0007115] [7115] Event [5518.7124,11.796875,2617.04004]: 0 lost unit Dagger [f=0007200] [7200] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0007210] [7210] Event [5712,11.796875,2800]: 0 finished unit Hovercraft Plate [f=0007321] [7321] Event [5168,11.796875,3840]: 0 finished unit Lotus [f=0007322] [7322] Event [5327.13135,11.796875,2777.96948]: 1 lost unit Pyro [f=0007366] [7366] Event [6483.29395,11.796875,2544.37378]: 0 lost unit Dagger [f=0007380] [7380] Event [6760,91.171875,4408]: 0 finished unit Wind/Tidal Generator [f=0007395] [7395] Event [6168,120.573181,4088]: 0 finished unit Wind/Tidal Generator [f=0007420] [7420] Event [6328,92.1640625,4232]: 0 lost unit Wind/Tidal Generator [f=0007482] [7482] Event [6469.32764,34.6132164,2704.09961]: 0 lost unit Dagger [f=0007485] [7485] Event [6408,91.2742615,4312]: 0 lost unit Wind/Tidal Generator [f=0007495] [7495] Event [5772.19287,11.796875,2892.81885]: 0 lost unit Scalpel [f=0007512] [7512] Event [6248,104.060455,4168]: 0 lost unit Wind/Tidal Generator [f=0007573] [7573] Event [3272,18.6491699,1800]: 1 finished unit Solar Collector [f=0007576] [7576] Event [5692,11.796875,2800]: 0 lost unit Scalpel [f=0007607] [7607] Event [6760,91.171875,4328]: 0 lost unit Wind/Tidal Generator [f=0007668] [7668] Event [6488,91.171875,4392]: 0 lost unit Wind/Tidal Generator [f=0007675] [7675] Event [6088,133.626648,4024]: 0 finished unit Wind/Tidal Generator [f=0007704] [7704] Event [6760,91.171875,4408]: 0 lost unit Wind/Tidal Generator [f=0007716] [7716] Event [6016,11.796875,2848]: 0 lost unit Hovercraft Plate [f=0007734] [7734] Event [5557.06006,19.5295887,3053.59839]: 0 lost unit Dagger [f=0007737] [7737] Event [5808,11.796875,2976]: 0 finished unit Scalpel [f=0007788] [7788] Event [5591.6709,49.4140282,3160.63965]: 0 lost unit Dagger [f=0007798] [7798] Event [1208,11.855011,1992]: 1 finished unit Caretaker [f=0007808] [7808] Event [5627.35352,72.2492752,3225.48608]: 0 lost unit Dagger [f=0007809] [7809] Event [6009.71533,11.796875,2844.74951]: 0 lost unit Quill [f=0007811] [7811] Event [5712,11.796875,2800]: 0 lost unit Hovercraft Plate [f=0007812] [7812] Event [5808,11.796875,2976]: 0 lost unit Scalpel [f=0007812] [7812] Event [5693.4873,11.8434076,2963.74243]: 0 lost unit Scalpel [f=0007815] [7815] Event [5776,11.796875,2976]: 0 lost unit Hovercraft Platform [f=0007816] [7816] Event [5896,11.796875,2984]: 0 lost unit Metal Extractor [f=0007816] [7816] Event [6065.43311,132.97023,4052.69604]: 0 lost unit Quill [f=0007816] [7816] Event [6024,12.4518738,3128]: 0 lost unit Metal Extractor [f=0007817] [7817] Event [6917.50391,91.2683716,4328.20068]: 0 lost unit Quill [f=0007818] [7818] Event [5960,14.2285433,3192]: 0 lost unit Solar Collector [f=0007818] [7818] Event [5896,11.8591681,3080]: 0 lost unit Solar Collector [f=0007823] game_message: ATOSTIC has been destroyed! [f=0007823] [7823] Event [undefined]: ATOSTIC resigned [f=0007823] game_message: PRO_rANDY wins! [f=0007823] Submitting stats [f=0007823] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007823] Part| Total Time|Time of the last 0.5s [f=0007823] Draw 6059.56ms 9.77% [f=0007823] Lua::Callins::Synced 4113.90ms 20.53% [f=0007823] Lua::Callins::Unsynced 8744.50ms 14.81% [f=0007823] Lua::CollectGarbage::Synced 189.47ms 0.10% [f=0007823] Lua::CollectGarbage::Unsynced 445.36ms 0.30% [f=0007823] Misc::Profiler::AddTime 24.87ms 0.00% [f=0007823] Sim 11237.46ms 80.16% [f=0007823] [7823] Received game_message: ATOSTIC has been destroyed! [f=0007823] [7823] Received game_message: PRO_rANDY wins! [f=0007824] [7824] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007824] [7824] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007824] [7824] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007824] [7824] Game End Stats Values: 2,2065,2110,2110,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.86666679,5.86666679,6.4000001,0,45,45,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007824] [7824] Game End Stats Values: 3,2355,2340,2340,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.28888798,8.28888798,8,1275,1275,1275,1275,9.73333359,8.95555401,8.95555401,9.73333359,0,45,45,0,0,0,0,0,1080,1020,1020,1080,0,0,0,0,0,0.000225,0.000225,0,0,0,0,0 [f=0007824] [7824] Game End Stats Values: 4,2555,2550,2550,2555,1.15927148,0,0,1.15927148,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,10.4444532,10.4444532,10.3999996,1275,1275,1275,1275,10.0772848,12.4444532,12.4444532,10.0772848,0,45,45,0,0,0,0,0,1280,1230,1230,1280,0,0,0,0,0,0.00145,0.00145,0,0,0,0,0 [f=0007824] [7824] Game End Stats Values: 5,2685,2575,2575,2685,5.63801861,1.04476082,1.04476082,5.63801861,0,0,0,0,0,0,0,0,0,0,0,0,0,55.5343742,55.5343742,0,0,0,0,0,12.2277765,12.8666773,12.8666773,12.2277765,1275,1275,1275,1275,10.5263586,12.4029951,12.4029951,10.5263586,0,0,0,0,0,0,0,0,1410,1300,1300,1410,0,45,45,0,0.00019444,0.00261942,0.00261942,0.00019444,55.5343742,8.4375,8.4375,55.5343742 [f=0007824] [7824] Game End Stats Values: 6,2845,2825,2825,2845,6.5013938,1.04476082,1.04476082,6.5013938,0,0,0,0,0,0,0,0,0,0,0,0,0,55.5343742,55.5343742,0,0,0,0,0,14.3888979,14.2000103,14.2000103,14.3888979,1275,1275,1275,1275,12.446456,13.1333437,13.1333437,12.446456,160,0,0,160,0,0,0,0,1410,1550,1550,1410,0,45,45,0,0.00139167,0.0034555,0.0034555,0.00139167,55.5343742,8.4375,8.4375,55.5343742 [f=0007824] [7824] Game End Stats Values: 7,3070,3170,3170,3070,7.53877497,1.54369152,1.54369152,7.53877497,0,0,0,0,0,0,0,0,0,0,0,0,0,55.5343742,55.5343742,0,0,0,0,0,14.4388981,15.9333477,15.9333477,14.4388981,1330,1330,1330,1330,14.2413921,15.299943,15.299943,14.2413921,240,220,220,240,0,0,0,0,1500,1620,1620,1500,0,45,45,0,0.00261387,0.00401104,0.00401104,0.00261387,55.5343742,8.4375,8.4375,55.5343742 [f=0007824] [7824] Game End Stats Values: 8,3250,3260,3260,3250,13.6696272,2.05909109,2.05909109,13.6696272,0,0,0,0,0,0,0,0,0,0,0,0,0,55.5343742,55.5343742,0,0,90,90,0,13.6722326,16,16,13.6722326,1330,1330,1330,1330,16.6142845,18.3565693,18.3565693,16.6142845,240,220,220,240,0,0,0,0,1680,1620,1620,1680,0,45,45,0,0.00345272,69.8374481,69.8374481,0.00345272,55.5343742,8.4375,8.4375,55.5343742 [f=0007824] [7824] Game End Stats Values: 9,3490,3640,3640,3490,14.0603619,2.92048597,2.92048597,14.0603619,0,0,0,0,0,0,0,0,0,0,0,0,32.8391037,94.4677505,94.4677505,32.8391037,0,180,180,0,14.3702192,16.2666664,16.2666664,14.3702192,1330,1330,1330,1330,18.2316189,18.5685596,18.5685596,18.2316189,320,440,440,320,0,0,0,0,1840,1690,1690,1840,0,45,45,0,0.00401104,137.670197,137.670197,0.00401104,94.4677505,41.2766037,41.2766037,94.4677505 [f=0007824] [7824] Game End Stats Values: 10,3615,3780,3780,3615,14.7076273,10.3786526,10.3786526,14.7076273,0,0,0,0,0,0,0,0,0,0,0,0,32.8391037,135.534607,135.534607,32.8391037,0,180,180,0,14.0256433,18,18,14.0256433,1330,1330,1330,1330,22.4542542,16.9971943,16.9971943,22.4542542,320,440,440,320,0,80,80,0,1965,1830,1830,1965,80,45,45,80,49.1707611,170.504532,170.504532,49.1707611,135.534607,41.2766037,41.2766037,135.534607 [f=0007824] [7824] Game End Stats Values: 11,3720,3780,3780,3720,15.6834488,16.0242863,16.0242863,15.6834488,0,0,0,0,0,0,0,0,0,0,0,0,384.194794,383.206879,383.206879,384.194794,0,180,180,0,13.9072075,18,18,13.9072075,1330,1330,1330,1330,24.8539505,14.3763752,14.3763752,24.8539505,320,440,440,320,220,250,250,220,2070,1830,1830,2070,250,265,265,250,115.17009,170.504532,170.504532,115.17009,411.455475,392.632294,392.632294,411.455475 [f=0007824] [7824] Game End Stats Values: 12,3890,4090,4090,3890,16.5602112,16.6605587,16.6605587,16.5602112,0,0,0,0,0,0,0,0,79.9284973,0,0,79.9284973,384.194794,416.006378,416.006378,384.194794,0,180,180,0,15.6950693,18,18,15.6950693,1385,1330,1330,1385,24.0584354,15.1090851,15.1090851,24.0584354,400,660,660,400,220,250,250,220,2105,1920,1920,2105,250,265,265,250,170.504532,170.504532,170.504532,170.504532,508.60965,392.632294,392.632294,508.60965 [f=0007824] [7824] Game End Stats Values: 13,4085,4325,4325,4085,20.7891121,17.0802307,17.0802307,20.7891121,0,0,0,0,0,0,0,0,182.789063,0,0,182.789063,417.033905,432.676147,432.676147,417.033905,90,180,180,90,17.9959278,18,18,17.9959278,1385,1385,1385,1385,21.7485981,17.361311,17.361311,21.7485981,400,660,660,400,220,330,330,220,2210,2100,2100,2210,330,265,265,330,204.104019,170.504532,170.504532,204.104019,525.279602,425.471405,425.471405,525.279602 [f=0007824] [7824] Game End Stats Values: 14,4200,4600,4600,4200,21.5921478,17.588871,17.588871,21.5921478,0,0,0,0,0,0,0,0,196.789124,0,0,196.789124,417.033905,432.676147,432.676147,417.033905,90,180,180,90,20.4263515,18,18,20.4263515,1385,1440,1440,1385,20.986866,20.0339088,20.0339088,20.986866,480,880,880,480,220,330,330,220,2245,2100,2100,2245,330,265,265,330,206.503983,170.504532,170.504532,206.503983,525.279602,425.471405,425.471405,525.279602 [f=0007824] [7824] Game End Stats Values: 15,4645,4760,4760,4645,24.0928078,18.3022385,18.3022385,24.0928078,0,0,0,0,0,0,0,0,196.789124,0,0,196.789124,417.033905,432.676147,432.676147,417.033905,90,180,180,90,26.2147751,18.3999996,18.3999996,26.2147751,1385,1440,1440,1385,20.1667118,23.6142292,23.6142292,20.1667118,480,880,880,480,220,330,330,220,2690,2260,2260,2690,330,265,265,330,206.503983,217.005951,217.005951,206.503983,525.279602,425.471405,425.471405,525.279602 [f=0007824] [7824] Game End Stats Values: 16,4945,5190,5190,4945,38.3726234,19.2241993,19.2241993,38.3726234,0,0,0,0,0,0,0,0,196.789124,0,0,196.789124,417.033905,487.676086,487.676086,417.033905,180,180,180,180,34.5852699,20.1333332,20.1333332,34.5852699,1330,1440,1440,1330,22.018652,25.62813,25.62813,22.018652,480,1100,1100,480,220,385,385,220,2955,2470,2470,2955,385,265,265,385,206.503983,265.673218,265.673218,206.503983,580.279785,425.471405,425.471405,580.279785 [f=0007824] [7824] Game End Stats Values: 17,5225,5190,5190,5225,71.5805817,41.1845398,41.1845398,71.5805817,0,0,0,0,0,0,0,0,196.789124,0,0,196.789124,548.39032,617.031677,617.031677,548.39032,180,180,180,180,35.8043327,25.7333336,25.7333336,35.8043327,1330,1440,1440,1330,24.2138634,24.9640179,24.9640179,24.2138634,620,1100,1100,620,220,465,465,220,3095,2470,2470,3095,465,265,265,465,206.503983,290.838348,290.838348,206.503983,709.635559,556.82782,556.82782,709.635559 [f=0007824] [7824] Game End Stats Values: 18,5050,5260,5260,5050,91.6295853,58.1302109,58.1302109,91.6295853,0,0,0,0,0,0,0,0,196.789124,63.0576172,63.0576172,196.789124,702.712097,1726.51086,1726.51086,702.712097,270,180,180,270,35.755661,26.1333332,26.1333332,35.755661,1330,1440,1440,1330,23.3366013,25.3075066,25.3075066,23.3366013,240,1100,1100,240,440,1084.83325,1084.83325,440,3210,2540,2540,3210,1084.83325,485,485,1084.83325,206.503983,321.003174,321.003174,206.503983,1830.57422,711.149597,711.149597,1830.57422 [f=0007824] [7824] Game End Stats Values: 19,35,5440,5440,35,108.086914,69.2343979,69.2343979,108.086914,0,0,0,0,0,0,0,0,196.789124,63.0576172,63.0576172,196.789124,702.712097,2243.28809,2243.28809,702.712097,0,180,180,0,36.2389717,28,28,36.2389717,0,1440,1440,0,24.7428894,23.8506985,23.8506985,24.7428894,0,1100,1100,0,440,1398.16663,1398.16663,440,35,2720,2720,35,6513.1665,485,485,6513.1665,206.503983,321.003174,321.003174,206.503983,2391.81494,711.149597,711.149597,2391.81494 [f=0007830] [7830] Event [1176,91.171875,72]: 1 finished unit Solar Collector [f=0007841] [7841] Event [6840,91.171875,4328]: 0 lost unit Wind/Tidal Generator [f=0007843] [7843] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0007899] gg [f=0007974] Player PRO_rANDY left the game: normal quit [f=0007974] [7974] Event [undefined]: PRO_rANDY quit [f=0007980] [Game::ClientReadNet] added new player Topkack with number 2 to team 0 [f=0007980] Spectator ATOSTIC left the game: normal quit [f=0007980] [7980] Event [undefined]: ATOSTIC quit [f=0007986] > SPRINGIE:User Topkack|energysolar|6_5||False|MC|Federation|DE [f=0007986] No clients connected, shutting down server [f=0007986] Server shutdown [f=0008197] [8197] Event [1352,15.9129028,1912]: 1 finished unit Caretaker [f=0008306] [8306] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0008311] [8311] Event [1112,91.171875,168]: 1 finished unit Solar Collector [f=0008551] [8551] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0008792] [8792] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0009032] [9032] Event [1216,15.5191288,1912]: 1 finished unit Pyro [f=0011351] Autoquit sending quit command. [f=0011351] [QuitAction] user exited to system [f=0011351] [SpringApp::Kill][1] fromRun=1 [f=0011351] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011351] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011351] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011351] [ThreadPool::SetThreadCount][2] workers=0 [f=0011351] [SpringApp::Kill][2] [f=0011351] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011351] [Game::KillLua][3] dtor=0 luaUI=0x66282630 [f=0011351] Start widgetHandler:Shutdown [f=0011351] Shutdown - SaveOrderList Complete [f=0011351] Writing last game win data [f=0011351] Shutdown - SaveConfigData Complete [f=0011351] Shutdown Widget - Chili Highlight [f=0011351] Shutdown Widget - Save/Load API [f=0011351] Shutdown Widget - Draw After Chili [f=0011351] Shutdown Widget - EPIC Menu [f=0011351] Shutdown Widget - Chili Minimap [f=0011351] Shutdown Widget - Chili Widget Selector [f=0011351] Shutdown Widget - Local Team Colors [f=0011351] Shutdown Widget - Display Keys 2 [f=0011351] Shutdown Widget - Save Game Menu [f=0011351] Shutdown Widget - HealthBars [f=0011351] Shutdown Widget - Noises [f=0011351] Shutdown Widget - Unit Icons [f=0011351] Shutdown Widget - Win Counter [f=0011351] Shutdown Widget - BuildETA [f=0011351] Shutdown Widget - SpringRTS Replay Stats [f=0011351] Shutdown Widget - Modular Comm Info [f=0011351] Shutdown Widget - CameraShake [f=0011351] Shutdown Widget - Chili Economy Panel Default [f=0011351] Shutdown Widget - Chili EndGame Window [f=0011351] Shutdown Widget - Chili Nuke Warning [f=0011351] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011351] Shutdown Widget - Chili Spectator Panels [f=0011351] Shutdown Widget - Context Menu [f=0011351] Shutdown Widget - Darkening [f=0011351] Shutdown Widget - MetalFeatures (new) [f=0011351] Shutdown Widget - Defense Range Zero-K [f=0011351] Shutdown Widget - Grab Input [f=0011351] Input grabbing is disabled! [f=0011351] Shutdown Widget - Highlight Geos [f=0011351] Shutdown Widget - Local Widgets Config [f=0011351] Shutdown Widget - MinimapEvents [f=0011351] Shutdown Widget - Missile Silo Range [f=0011351] Shutdown Widget - Point Tracker [f=0011351] Shutdown Widget - Showeco and Grid Drawer [f=0011351] Shutdown Widget - Stereo3D [f=0011351] Shutdown Widget - State Reverse and Latency [f=0011351] Shutdown Widget - Music Player v2 [f=0011351] Shutdown Widget - Attack AoE [f=0011351] Shutdown Widget - UnitShapes [f=0011351] Shutdown Widget - Map Edge Extension [f=0011351] Shutdown Widget - Selection Send [f=0011351] Shutdown Widget - LupsManager [f=0011351] Shutdown Widget - Newton Firezone [f=0011351] Shutdown Widget - Chili Pro Console [f=0011351] Shutdown Widget - Persistent Build Height [f=0011351] Shutdown Widget - Lasso Terraform GUI [f=0011351] Shutdown Widget - Chili Framework [f=0011351] Shutdown Widget - Lups [f=0011351] Shutdown Widget - Mex Placement Handler [f=0011351] Shutdown Widget - Custom Markers [f=0011351] Shutdown Widget - Chili Core Selector [f=0011351] Shutdown Widget - Select Keys [f=0011351] Shutdown Widget - Pause Screen [f=0011351] Shutdown Widget - Layout Handler [f=0011351] Shutdown Widget - Text To Speech Control [f=0011351] End widgetHandler:Shutdown [f=0011351] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={520614,64516195} {int,ext,rec}Allocs={21755811,0,0} {chunk,block}Bytes={64516195,0} [f=0011351] [Game::KillLua][1] dtor=0 luaGaia=0x65ef3920 [f=0011351] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347883,53580128} {int,ext,rec}Allocs={21755812,0,0} {chunk,block}Bytes={53580128,0} [f=0011351] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={347883,53580128} {int,ext,rec}Allocs={21755812,0,0} {chunk,block}Bytes={53580128,0} [f=0011351] [Game::KillLua][2] dtor=0 luaRules=0x5288c3c0 [f=0011351] Start gadgetHandler:Shutdown [f=0011351] Shutdown - StartSetup [f=0011351] Shutdown - UnitMorph [f=0011351] Shutdown - Carrier Drones [f=0011351] Shutdown - LupsNanoSpray [f=0011351] Shutdown - Missile Silo Controller [f=0011351] Shutdown - Modular Comm Info [f=0011351] Shutdown - Terrain Texture Handler [f=0011351] Shutdown - UnitCloakShield [f=0011351] Shutdown - Starlight Handler [f=0011351] End gadgetHandler:Shutdown [f=0011351] Start gadgetHandler:Shutdown [f=0011351] Shutdown - Save/Load [f=0011351] Shutdown - Teleport Throw [f=0011351] Shutdown - UnitMorph [f=0011351] Shutdown - Modular Comm Info [f=0011351] Shutdown - Retreat Command [f=0011351] Shutdown - Shockwaves [f=0011351] Shutdown - UnitCloakShield [f=0011351] Shutdown - Lups Cloak FX [f=0011351] Shutdown - Lups [f=0011351] Shutdown - Lups Shield [f=0011351] End gadgetHandler:Shutdown [f=0011351] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21755844,0,0} {chunk,block}Bytes={0,0} [f=0011351] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21755844,0,0} {chunk,block}Bytes={0,0} [f=0011351] [Game::KillLua][4] dtor=0 [f=0011351] [Game::~CGame][1] [f=0011351] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011351] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011351] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011351] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011351] [Game::KillLua][4] dtor=1 [f=0011351] [Game::KillMisc][1] [f=0011351] [Game::KillMisc][2] [f=0011351] [Game::KillMisc][3] [f=0011351] [Game::KillRendering][1] [f=0011351] [3DOParser::Kill] allocated 137 pieces [f=0011351] [S3OParser::Kill] allocated 2761 pieces [f=0011351] [AssParser::Kill] allocated 223 pieces [f=0011351] [Game::KillInterface][1] [f=0011351] [Game::KillInterface][2] [f=0011351] [Game::KillSimulation][1] [f=0011351] [Game::KillSimulation][2] [f=0011351] [CCollisionHandler] dis-/continuous tests: 0/157267 [f=0011351] [Game::KillSimulation][3] [f=0011351] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011351] [~CPathCache(28x20)] cacheHits=40 hitPercentage=27% numHashColls=0 maxCacheSize=7 [f=0011351] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011351] [~CPathCache(56x40)] cacheHits=54 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011351] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011351] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011351] [LosHandler::Kill] raycast instance cache-{hits,misses}={2315,4946}; shared=4%; cached=28% [f=0011351] [Game::KillSimulation][4] [f=0011351] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011351] [Game::~CGame][2] [f=0011351] [Game::~CGame][3] [f=0011351] [SpringApp::Kill][3] [f=0011351] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 119924 bytes sent 109535 bytes recv'd [f=0011351] [SpringApp::Kill][4] font=0x44a8aaa0 [f=0011351] [SpringApp::Kill][5] [f=0011351] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x44af8d50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3859ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=247ms file="objects3d/strikecom_1.dae" indx=5474 inflSize=999kb readTime=138ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=96ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=59ms file="objects3d/corcomalt4.s3o" indx=5031 inflSize=114kb readTime=39ms file="objects3d/logkoda.s3o" indx=5218 inflSize=46kb readTime=37ms file="objects3d/cortrem.s3o" indx=5063 inflSize=122kb readTime=37ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=35ms file="objects3d/mbot.s3o" indx=5237 inflSize=47kb readTime=33ms file="objects3d/thud.s3o" indx=5499 inflSize=130kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 54595472 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44c25d60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44dc7e30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b07570) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f88e40936f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]