[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tuRfKK6iUg/springsettings.1050988.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 77ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb48c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2745 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1050988/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 580ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4659fe50] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4659fe50] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 211ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 906ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1355ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 283ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 59ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 12ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 201ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1050988/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (695ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1050988/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54796bc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: e175266078d4ad8c8d28136152e76435 [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000cf9be0e0,0000000000000000}]" [f=-000001] Allies: I choose: .! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f8bd8f30,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4388,262.005859,4305]: 0 finished unit Recon Commander [f=-000001] [0] Event [713,261.999756,549]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2786, userid: 395449 [f=0000000] [0] Pootis, team: 1, elo:2722, userid: 419050 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4280,261.995605,4312]: 0 finished unit Shieldbot Factory [f=0000031] [31] Event [648,261.995605,784]: 1 finished unit Cloakbot Factory [f=0000271] [271] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000327] [327] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0000352] [352] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000466] [466] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0000601] [601] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000694] [694] Event [648,261.995605,793.599976]: 1 finished unit Conjurer [f=0000703] [703] Event [776,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0000793] [793] Event [760,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0000827] [827] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0000905] [905] Event [776,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0000967] [967] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001002] [1002] Event [776,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0001107] [1107] Event [664,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0001200] [1200] Event [4824,261.995605,4248]: 0 finished unit Wind/Tidal Generator [f=0001227] [1227] Event [552,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0001340] [1340] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0001340] [1340] Event [3968,253.804688,3968]: 0 finished unit Radar Tower [f=0001346] [1346] Event [4744,261.995605,4264]: 0 finished unit Wind/Tidal Generator [f=0001392] [1392] Event [440,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0001473] [1473] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001513] [1513] Event [4664,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0001542] [1542] Event [344,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0001624] [1624] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0001966] [1966] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0002115] [2115] Event [1040,255.385498,656]: 1 finished unit Lotus [f=0002251] [2251] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002309] [2309] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002342] [2342] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0002426] [2426] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0002550] [2550] Event [280,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0002553] [2553] Event [4856,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0002580] [2580] Event [704,261.995605,928]: 1 finished unit Lotus [f=0002607] [2607] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0002713] [2713] Event [648,261.995605,793.599976]: 1 finished unit Conjurer [f=0002761] [2761] Event [280,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0002776] [2776] Event [4776,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0002920] [2920] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0002957] [2957] Event [1168,250.19751,1168]: 1 finished unit Radar Tower [f=0003016] [3016] Event [280,261.995605,568]: 1 finished unit Wind/Tidal Generator [f=0003107] [3107] Event [4696,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003129] [3129] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0003151] [3151] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0003242] [3242] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003290] [3290] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0003316] [3316] Event [312,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0003340] [3340] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0003385] [3385] Event [4616,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003444] [3444] Event [2618.7207,54.026783,4000.38452]: 1 lost unit Glaive [f=0003615] [3615] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003645] [3645] Event [4536,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003872] [3872] Event [3200,143.440918,3232]: 0 finished unit Radar Tower [f=0003900] [3900] Event [4456,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0003974] [3974] Event [2682.23438,54.0246582,2996.78882]: 1 lost unit Glaive [f=0003975] [3975] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003997] [3997] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0004027] [4027] Event [4176,54.0061035,2944]: 0 finished unit Lotus [f=0004121] [4121] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0004165] [4165] Event [1560,57.7353516,1496]: 1 finished unit Solar Collector [f=0004170] [4170] Event [4376,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0004345] [4345] Event [1512,57.6682129,1672]: 1 finished unit Solar Collector [f=0004361] [4361] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0004410] [4410] Event [4328,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0004515] [4515] Event [3472,104.305176,3472]: 0 finished unit Lotus [f=0004524] [4524] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0004602] [4602] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0004635] [4635] Event [1648,105.739502,1664]: 1 finished unit Lotus [f=0004665] [4665] Event [4328,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0004761] [4761] Event [776,54.0305176,2216]: 1 finished unit Solar Collector [f=0004843] [4843] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0004891] [4891] Event [504,261.995605,648]: 1 finished unit Caretaker [f=0004935] [4935] Event [4328,261.995605,4600]: 0 finished unit Wind/Tidal Generator [f=0004966] [4966] Event [1680,60.6650391,1584]: 1 finished unit Lotus [f=0004987] [4987] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0005368] [5368] Event [736,54.0244141,2128]: 1 finished unit Lotus [f=0005510] [5510] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0005542] [5542] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0005556] [5556] Event [2928,54.0427246,4368]: 0 finished unit Lotus [f=0005803] [5803] Event [3804.02344,116.235863,1473.6709]: 1 lost unit Glaive [f=0005859] [5859] Event [3723.56201,59.7551079,1388.50671]: 0 lost unit Bandit [f=0005865] [5865] Event [3871.19727,180.684662,1474.17297]: 1 lost unit Glaive [f=0005868] [5868] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0005914] [5914] Event [608,54.0244141,2144]: 1 finished unit Lotus [f=0006016] [6016] Event [3640,57.7353516,3512]: 0 finished unit Solar Collector [f=0006031] [6031] Event [4392,261.995605,4568]: 0 finished unit Caretaker [f=0006228] [6228] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0006285] [6285] Event [4328,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0006404] [6404] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0006435] [6435] Event [4280.01855,261.995605,4300]: 0 finished unit Felon [f=0006438] [6438] Event [648,261.995605,793.599976]: 1 finished unit Conjurer [f=0006528] [6528] Event [4328,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0006554] [6554] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0006556] [6556] Event [1064,252.303223,760]: 1 finished unit Stardust [f=0006582] [6582] Event [3576,57.6987305,3624]: 0 finished unit Solar Collector [f=0006660] [6660] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0006775] [6775] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0006847] [6847] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0006883] [6883] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0006975] [6975] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0007086] [7086] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0007280] [7280] Event [760,254.469971,1048]: 1 finished unit Stardust [f=0007285] [7285] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0007331] [7331] Event [4440,261.995605,4456]: 0 finished unit Caretaker [f=0007357] [7357] Event [3544,57.6560059,3720]: 0 finished unit Solar Collector [f=0007393] [7393] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0007478] [7478] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0007506] [7506] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0007537] [7537] Event [3936,254.177002,784]: 0 finished unit Lotus [f=0007756] [7756] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0007777] [7777] Event [4856,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0007848] [7848] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0007947] [7947] Event [1904,147.548584,1904]: 1 finished unit Radar Tower [f=0007991] [7991] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0008008] [8008] Event [4840,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0008025] [8025] Event [524.228271,55.2478104,2291.33618]: 0 lost unit Bandit [f=0008084] [8084] Event [608,54.0244141,2144]: 1 lost unit Lotus [f=0008115] [8115] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0008186] [8186] Event [736,54.0244141,2128]: 1 lost unit Lotus [f=0008190] [8190] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0008206] [8206] Event [4840,261.995605,4568]: 0 finished unit Wind/Tidal Generator [f=0008211] [8211] Event [664,54.6540298,2184]: 1 lost unit Metal Extractor [f=0008320] [8320] Event [4312,55.3977051,3048]: 0 finished unit Solar Collector [f=0008345] [8345] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0008371] [8371] Event [4824,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0008495] [8495] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0008509] [8509] Event [776,54.0305176,2216]: 1 lost unit Solar Collector [f=0008527] [8527] Event [4824,261.995605,4728]: 0 finished unit Wind/Tidal Generator [f=0008600] [8600] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0008632] [8632] Event [4760,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0008655] [8655] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0008701] [8701] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0008740] [8740] Event [4680,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0008782] [8782] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0008797] [8797] Event [3832,254.20752,776]: 0 lost unit Metal Extractor [f=0008825] [8825] Event [3696.93237,254.074799,828.562317]: 1 lost unit Glaive [f=0008901] [8901] Event [3818.25171,254.13414,933.097168]: 1 lost unit Glaive [f=0008911] [8911] Event [4536,54.0305176,2872]: 0 finished unit Solar Collector [f=0008952] [8952] Event [3936,254.754547,784]: 0 lost unit Lotus [f=0008999] [8999] Event [4600,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0009017] [9017] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0009090] [9090] Event [4360,254.177002,1288]: 0 lost unit Metal Extractor [f=0009167] [9167] Event [3984,253.560547,1552]: 1 finished unit Radar Tower [f=0009203] [9203] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0009224] [9224] Event [4600,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0009346] [9346] Event [4376,54.0244141,2920]: 0 finished unit Solar Collector [f=0009360] [9360] Event [4280.01855,261.995605,4300]: 0 finished unit Felon [f=0009376] [9376] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0009409] [9409] Event [2568,55.5319824,2568]: 1 lost unit Metal Extractor [f=0009420] [9420] Event [4680,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0009425] [9425] Event [4788.58008,453.774078,397.739349]: 1 lost unit Glaive [f=0009477] [9477] Event [4728.63037,453.708496,315.066559]: 1 lost unit Glaive [f=0009540] [9540] Event [4762.71973,453.743683,220.025406]: 1 lost unit Glaive [f=0009569] [9569] Event [4711.54443,453.789978,277.855804]: 1 lost unit Glaive [f=0009617] [9617] Event [4753.19482,453.815613,246.54631]: 1 lost unit Glaive [f=0009669] [9669] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0009681] [9681] Event [4684.19043,453.695953,267.643921]: 1 lost unit Glaive [f=0009692] [9692] Event [4760,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0009738] [9738] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0009891] [9891] Event [4376,261.995605,4184]: 0 finished unit Caretaker [f=0009924] [9924] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0009946] [9946] Event [4760,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0010020] [10020] Event [920,261.995605,968]: 1 finished unit Caretaker [f=0010082] [10082] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0010110] [10110] Event [4680,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0010205] [10205] Event [648,261.995605,793.599976]: 1 finished unit Knight [f=0010274] [10274] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0010309] [10309] Event [4600,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0010331] [10331] Event [3976,244.344238,1624]: 1 finished unit Stardust [f=0010359] [10359] Event [2296,55.4709473,680]: 1 finished unit Solar Collector [f=0010485] [10485] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0010518] [10518] Event [4600,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0010522] [10522] Event [1504,254.292969,4432]: 0 finished unit Lotus [f=0010585] [10585] Event [648,261.995605,793.599976]: 1 finished unit Knight [f=0010617] [10617] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0010661] [10661] Event [4680,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0010737] [10737] Event [4032,245.912842,1616]: 1 lost unit Faraday [f=0010776] [10776] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0010792] [10792] Event [648,261.995605,793.599976]: 1 finished unit Imp [f=0010798] [10798] Event [3976,244.344238,1624]: 1 lost unit Stardust [f=0010806] [10806] Event [3984,253.560547,1552]: 1 lost unit Radar Tower [f=0010816] [10816] Event [4760,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0010881] [10881] Event [4872,453.810791,248]: 0 lost unit Metal Extractor [f=0010903] [10903] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0010962] [10962] Event [4760,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0011054] [11054] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0011110] [11110] Event [4680,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0011152] [11152] Event [3758.66064,253.60701,1161.03125]: 1 lost unit Reaver [f=0011463] [11463] Event [3568,55.1047363,1840]: 1 lost unit Lotus [f=0011568] [11568] Event [3320,55.2084961,1800]: 1 lost unit Metal Extractor [f=0011583] [11583] Event [1232,254.20752,4304]: 0 finished unit Lotus [f=0011595] [11595] Event [4600,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0011644] [11644] Event [648,261.995605,793.599976]: 1 finished unit Conjurer [f=0011655] [11655] Event [2997.73511,55.1986847,1712.76868]: 1 lost unit Engineer Commander [f=0011720] [11720] Event [3245.26709,55.9335289,1864.73071]: 1 lost unit Conjurer [f=0011931] [11931] Event [1000,259.92041,936]: 1 finished unit Storage [f=0011938] [11938] Event [4280.01855,261.995605,4300]: 0 finished unit Felon [f=0011973] [11973] Event [648,261.995605,793.599976]: 1 finished unit Conjurer [f=0012025] [12025] Event [4447.46094,106.102898,2269.80835]: 1 lost unit Reaver [f=0012090] [12090] Event [4483.58496,110.369659,2250.99146]: 1 lost unit Reaver [f=0012145] [12145] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0012186] [12186] Event [4529.98926,121.082497,2199.63452]: 1 lost unit Reaver [f=0012207] [12207] Event [648,261.995605,793.599976]: 1 finished unit Conjurer [f=0012232] [12232] Event [1279.26953,254.22142,4206.5293]: 1 lost unit Reaver [f=0012236] [12236] Event [4514.25,129.041702,2162.64771]: 1 lost unit Reaver [f=0012310] [12310] Event [3832,250.272278,776]: 1 finished unit Metal Extractor [f=0012344] [12344] Event [4391.56152,143.575851,2094.73364]: 1 lost unit Reaver [f=0012350] [12350] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0012407] [12407] Event [648,261.995605,793.599976]: 1 finished unit Conjurer [f=0012575] [12575] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0012628] [12628] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0012727] [12727] Event [1232,254.20752,4304]: 0 lost unit Lotus [f=0012748] [12748] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0012917] [12917] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0012959] [12959] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0012972] [12972] Event [4992,453.786377,32]: 0 finished unit Lotus [f=0012990] [12990] Event [1288,254.372467,4360]: 0 lost unit Metal Extractor [f=0013040] [13040] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0013171] [13171] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0013175] [13175] Event [1504,254.292969,4432]: 0 lost unit Lotus [f=0013209] [13209] Event [4041.21655,254.980255,1488.84351]: 1 lost unit Imp [f=0013214] [13214] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0013219] [13219] Event [1408,254.10376,4496]: 0 lost unit Lotus [f=0013242] [13242] Event [4082.41382,253.75621,1301.45264]: 1 lost unit Reaver [f=0013250] [13250] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0013299] [13299] Event [1309.74683,254.140976,4536.19287]: 0 lost unit Convict [f=0013324] [13324] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0013362] [13362] Event [664,50.3593674,2184]: 1 finished unit Metal Extractor [f=0013369] [13369] Event [648,261.995605,793.599976]: 1 finished unit Conjurer [f=0013742] [13742] Event [4872,449.298157,248]: 0 finished unit Metal Extractor [f=0013782] [13782] Event [648,261.995605,793.599976]: 1 finished unit Knight [f=0013824] [13824] Event [2184,54.012207,648]: 1 lost unit Metal Extractor [f=0013838] [13838] Event [3320,50.6957855,1800]: 0 finished unit Metal Extractor [f=0013898] [13898] Event [2296,55.6944885,680]: 1 lost unit Solar Collector [f=0013965] [13965] Event [4280.01855,261.995605,4300]: 0 finished unit Felon [f=0014120] [14120] Event [3832,250.272278,776]: 1 lost unit Metal Extractor [f=0014145] [14145] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0014310] [14310] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0014475] [14475] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0014586] [14586] Event [648,261.995605,793.599976]: 1 finished unit Knight [f=0014640] [14640] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0014805] [14805] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0014835] [14835] Event [648,261.995605,793.599976]: 1 finished unit Glaive [f=0014929] [14929] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0015035] [15035] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0015106] [15106] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0015138] [15138] Event [4555.29736,452.509735,617.339844]: 1 lost unit Conjurer [f=0015171] [15171] Event [4464,433.309082,688]: 1 lost unit Radar Tower [f=0015186] [15186] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0015228] [15228] Event [1672.89465,233.730621,4492.56445]: 0 lost unit Convict [f=0015311] [15311] Event [1552,254.248566,4512]: 0 lost unit Lotus [f=0015320] [15320] Event [1904,105.757813,1680]: 1 finished unit Faraday [f=0015322] [15322] Event [1526.40833,252.00589,4471.89014]: 0 lost unit Convict [f=0015468] [15468] Event [3968,253.804688,3968]: 0 finished unit Sparrow [f=0015468] game_message: Morph complete: Radar Tower -> Sparrow [f=0015468] [15468] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0015475] [15475] Event [1352.34912,254.723053,4424.35156]: 0 lost unit Convict [f=0015538] [15538] Event [3832,247.033905,776]: 0 finished unit Metal Extractor [f=0015568] [15568] Event [1288,249.85968,4360]: 0 lost unit Metal Extractor [f=0015606] [15606] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0015791] [15791] Event [4280.01855,261.995605,4300]: 0 finished unit Felon [f=0015836] [15836] Event [1973.17493,59.8523827,1581.47424]: 1 lost unit Glaive [f=0015902] [15902] Event [1904,105.757813,1680]: 1 lost unit Faraday [f=0015934] [15934] Event [1938.63306,61.6477852,1587.62805]: 1 lost unit Reaver [f=0015939] [15939] Event [1254.22534,249.99321,4354.25293]: 0 lost unit Bandit [f=0015941] [15941] Event [2144.65161,54.0407486,1541.29578]: 0 lost unit Thug [f=0015960] [15960] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0015968] [15968] Event [2050.26123,57.6288986,1622.32117]: 1 lost unit Reaver [f=0015980] [15980] Event [1174.39832,254.246109,4460.94971]: 0 lost unit Bandit [f=0015984] [15984] Event [979.975586,254.132843,4388.50342]: 1 lost unit Reaver [f=0015999] [15999] Event [2568,51.0192719,2568]: 0 finished unit Metal Extractor [f=0016037] [16037] Event [1848,101.357178,1640]: 1 finished unit Stardust [f=0016043] [16043] Event [2215.75195,54.0399857,1411.83887]: 0 lost unit Thug [f=0016061] [16061] Event [1973.24512,58.5803986,1544.60681]: 1 lost unit Knight [f=0016089] [16089] Event [2036.25488,58.8758316,1632.29346]: 1 lost unit Knight [f=0016124] [16124] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0016182] [16182] Event [760,254.20752,3832]: 1 lost unit Metal Extractor [f=0016199] [16199] Event [1848,101.357178,1640]: 1 lost unit Stardust [f=0016207] [16207] Event [1870.34448,96.1348724,1687.46741]: 1 lost unit Conjurer [f=0016225] [16225] Event [1904,147.548584,1904]: 1 lost unit Radar Tower [f=0016278] [16278] Event [648,261.995605,793.599976]: 1 finished unit Reaver [f=0016290] [16290] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0016290] [16290] Event [1082.11768,573.901672,1102.94592]: 0 lost unit Sparrow [f=0016305] [16305] Event [1789.8302,57.2919769,1514.36707]: 1 lost unit Knight [f=0016319] [16319] Event [1680,60.6650391,1584]: 1 lost unit Lotus [f=0016365] [16365] Event [1648,106.206955,1664]: 1 lost unit Lotus [f=0016369] [16369] Event [972.242981,254.213989,3978.39941]: 1 lost unit Conjurer [f=0016398] [16398] Event [1672,57.7231445,1416]: 1 lost unit Metal Extractor [f=0016442] [16442] Event [1560,57.857193,1496]: 1 lost unit Solar Collector [f=0016455] [16455] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0016599] [16599] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0016620] [16620] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0016622] [16622] Event [4360,249.664215,1288]: 0 finished unit Metal Extractor [f=0016652] [16652] Event [1512,57.782959,1672]: 1 lost unit Solar Collector [f=0016667] [16667] Event [undefined]: Pootis resigned [f=0016667] game_message: Pootis has been destroyed! [f=0016667] game_message: ATOSTIC wins! [f=0016667] Submitting stats [f=0016667] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016667] Part| Total Time|Time of the last 0.5s [f=0016667] Draw 17525.56ms 18.36% [f=0016667] Lua::Callins::Synced 22533.02ms 18.26% [f=0016667] Lua::Callins::Unsynced 23964.34ms 24.05% [f=0016667] Lua::CollectGarbage::Synced 644.19ms 1.50% [f=0016667] Lua::CollectGarbage::Unsynced 1124.92ms 1.20% [f=0016667] Misc::Profiler::AddTime 86.79ms 0.00% [f=0016667] Sim 42701.00ms 65.97% [f=0016667] [16667] Received game_message: Pootis has been destroyed! [f=0016667] [16667] Received game_message: ATOSTIC wins! [f=0016668] [16668] Game End Stats Header: 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[f=0016668] [16668] Game End Stats Values: 30,5620,11635,5620,11635,932.957825,1269.91052,932.957825,1269.91052,0,0,0,0,0,0,0,0,591.712463,73.660614,591.712463,73.660614,1819.29932,4789.79541,1819.29932,4789.79541,800,450,800,450,34.2031212,97.203537,34.2031212,97.203537,110,1385,110,1385,24.1185608,38.9562988,24.1185608,38.9562988,1480,5235,1480,5235,690,4690.3999,690,4690.3999,3230,4565,3230,4565,4690.3999,690,4690.3999,690,72.3333969,184.120834,72.3333969,184.120834,4958.0752,1992.57788,4958.0752,1992.57788 [f=0016668] [16668] Game End Stats Values: 31,5710,11695,5710,11695,952.304199,1419.97388,952.304199,1419.97388,0,0,0,0,0,0,0,0,591.712463,73.660614,591.712463,73.660614,2153.8689,5167.72559,2153.8689,5167.72559,800,360,800,360,34.2364388,98.0784912,34.2364388,98.0784912,110,1385,110,1385,20.0177555,35.5909157,20.0177555,35.5909157,1360,5385,1360,5385,955.333435,5030.3999,955.333435,5030.3999,3440,4565,3440,4565,5030.3999,955.333435,5030.3999,955.333435,72.3333969,238.122482,72.3333969,238.122482,5383.95068,2351.62427,5383.95068,2351.62427 [f=0016668] [16668] Game End Stats Values: 32,5900,11875,5900,11875,958.551331,1527.88147,958.551331,1527.88147,0,0,0,0,0,0,0,0,591.712463,73.660614,591.712463,73.660614,2153.8689,5327.43555,2153.8689,5327.43555,800,360,800,360,22.4373722,66.7756653,22.4373722,66.7756653,110,1385,110,1385,20.3684711,35.1325035,20.3684711,35.1325035,1710,5385,1710,5385,955.333435,5190.3999,955.333435,5190.3999,3280,4745,3280,4745,5190.3999,955.333435,5190.3999,955.333435,72.3333969,308.119843,72.3333969,308.119843,5544.50879,2399.78394,5544.50879,2399.78394 [f=0016668] [16668] Game End Stats Values: 33,5810,12845,5810,12845,958.978577,1616.427,958.978577,1616.427,0,0,0,0,0,0,0,0,591.712463,73.660614,591.712463,73.660614,2153.8689,5527.4624,2153.8689,5527.4624,800,360,800,360,17.4377747,53.3601723,17.4377747,53.3601723,110,1385,110,1385,17.2604847,37.303051,17.2604847,37.303051,1710,6355,1710,6355,955.333435,5280.3999,955.333435,5280.3999,3190,4745,3190,4745,5280.3999,955.333435,5280.3999,955.333435,72.3333969,383.115265,72.3333969,383.115265,5744.53564,2399.78394,5744.53564,2399.78394 [f=0016668] [16668] Game End Stats Values: 34,6225,13370,6225,13370,960.950623,1685.32642,960.950623,1685.32642,0,0,0,0,0,0,0,0,591.712463,73.660614,591.712463,73.660614,2153.8689,5556.31104,2153.8689,5556.31104,800,360,800,360,16.4566689,50.4986191,16.4566689,50.4986191,110,1385,110,1385,16.4114704,36.2488518,16.4114704,36.2488518,2125,6880,2125,6880,955.333435,5280.3999,955.333435,5280.3999,3190,4745,3190,4745,5280.3999,955.333435,5280.3999,955.333435,72.3333969,461.943787,72.3333969,461.943787,5773.38428,2399.78394,5773.38428,2399.78394 [f=0016668] [16668] Game End Stats Values: 35,6105,13640,6105,13640,962.175232,1721.69482,962.175232,1721.69482,0,0,0,0,0,0,0,0,591.712463,73.660614,591.712463,73.660614,2406.17114,5704.04639,2406.17114,5704.04639,800,360,800,360,15.7064085,48.3103714,15.7064085,48.3103714,110,1385,110,1385,16.361639,33.2068024,16.361639,33.2068024,2125,7030,2125,7030,1075.3335,5428.06641,1075.3335,5428.06641,3070,4865,3070,4865,5428.06641,1075.3335,5428.06641,1075.3335,72.3333969,535.87439,72.3333969,535.87439,5921.11963,2656.00488,5921.11963,2656.00488 [f=0016668] [16668] Game End Stats Values: 36,6575,13670,6575,13670,972.686279,1813.83606,972.686279,1813.83606,0,0,0,0,0,0,0,0,591.712463,73.660614,591.712463,73.660614,2518.95239,5704.04639,2518.95239,5704.04639,1050,360,1050,360,19.7257328,61.9778328,19.7257328,61.9778328,110,1330,110,1330,16.9807415,37.8187523,16.9807415,37.8187523,2345,7265,2345,7265,1325.3335,5428.06641,1325.3335,5428.06641,3070,4715,3070,4715,5428.06641,1325.3335,5428.06641,1325.3335,72.3333969,598.241455,72.3333969,598.241455,5921.46973,2769.81128,5921.46973,2769.81128 [f=0016668] [16668] Game End Stats Values: 37,4900,14230,4900,14230,1001.79285,1942.01282,1001.79285,1942.01282,0,0,0,0,0,0,0,0,591.712463,73.660614,591.712463,73.660614,3048.9729,7672.17383,3048.9729,7672.17383,800,360,800,360,26.5202217,79.8506622,26.5202217,79.8506622,110,1330,110,1330,18.2204323,46.4651299,18.2204323,46.4651299,920,7735,920,7735,1650.3335,7188.56641,1650.3335,7188.56641,3070,4805,3070,4805,7408.56641,1825.3335,7408.56641,1825.3335,72.3333969,730.944397,72.3333969,730.944397,8115.12598,3380.73438,8115.12598,3380.73438 [f=0016668] [16668] Game End Stats Values: 38,4045,14610,4045,14610,1022.20795,2050.87939,1022.20795,2050.87939,0,0,0,0,0,0,0,0,591.712463,73.660614,591.712463,73.660614,3283.97314,8634.19141,3283.97314,8634.19141,620,360,620,360,22.0487175,70.6976547,22.0487175,70.6976547,55,1330,55,1330,17.4890137,40.6533203,17.4890137,40.6533203,790,8025,790,8025,1885.3335,8143.56641,1885.3335,8143.56641,2580,4895,2580,4895,8483.56641,2060.3335,8483.56641,2060.3335,84.3334885,767.21051,84.3334885,767.21051,9193.1709,3686.396,9193.1709,3686.396 [f=0016668] [16668] Game End Stats Values: 39,3975,14610,3975,14610,1022.20795,2050.87939,1022.20795,2050.87939,0,0,0,0,0,0,0,0,591.712463,73.660614,591.712463,73.660614,3283.97314,8637.53027,3283.97314,8637.53027,620,360,620,360,12.0596552,49.340683,12.0596552,49.340683,55,1330,55,1330,12.1999989,30.4799938,12.1999989,30.4799938,790,8025,790,8025,1885.3335,8213.56641,1885.3335,8213.56641,2510,4895,2510,4895,8553.56641,2060.3335,8553.56641,2060.3335,84.3334885,767.21051,84.3334885,767.21051,9196.50977,3716.36377,9196.50977,3716.36377 [f=0016744] [16744] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0016777] Spectator Pootis left the game: normal quit [f=0016777] [16777] Event [undefined]: Pootis quit [f=0016849] [16849] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0016920] [16920] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0016960] No clients connected, shutting down server [f=0016960] Server shutdown [f=0016995] [16995] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0017121] [17121] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0017196] [17196] Event [1288,249.85968,4360]: 0 finished unit Metal Extractor [f=0017479] [17479] Event [4280.01855,261.995605,4300]: 0 finished unit Felon [f=0017639] [17639] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0017804] [17804] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0017969] [17969] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0018134] [18134] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0018299] [18299] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0018423] [18423] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0018528] [18528] Event [4280.01855,261.995605,4300]: 0 finished unit Convict [f=0018599] [18599] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0018646] [18646] Event [760,249.794525,3832]: 0 finished unit Metal Extractor [f=0018674] [18674] Event [4280.01855,261.995605,4300]: 0 finished unit Bandit [f=0019158] [19158] Event [4280.01855,261.995605,4300]: 0 finished unit Felon [f=0019319] [19319] Event [4280.01855,261.995605,4300]: 0 finished unit Thug [f=0019472] Autoquit sending quit command. [f=0019472] [QuitAction] user exited to system [f=0019472] [SpringApp::Kill][1] fromRun=1 [f=0019472] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019472] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019472] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019472] [ThreadPool::SetThreadCount][2] workers=0 [f=0019472] [SpringApp::Kill][2] [f=0019472] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019472] [Game::KillLua][3] dtor=0 luaUI=0x545986f0 [f=0019472] Start widgetHandler:Shutdown [f=0019472] Shutdown - SaveOrderList Complete [f=0019472] Writing last game win data [f=0019472] Shutdown - SaveConfigData Complete [f=0019472] Shutdown Widget - Save/Load API [f=0019472] Shutdown Widget - Chili Highlight [f=0019472] Shutdown Widget - Draw After Chili [f=0019472] Shutdown Widget - EPIC Menu [f=0019472] Shutdown Widget - Chili Widget Selector [f=0019472] Shutdown Widget - Chili Minimap [f=0019472] Shutdown Widget - Local Team Colors [f=0019472] Shutdown Widget - Display Keys 2 [f=0019472] Shutdown Widget - Save Game Menu [f=0019472] Shutdown Widget - Unit Icons [f=0019472] Shutdown Widget - Noises [f=0019472] Shutdown Widget - HealthBars [f=0019472] Shutdown Widget - Win Counter [f=0019472] Shutdown Widget - SpringRTS Replay Stats [f=0019472] Shutdown Widget - BuildETA [f=0019472] Shutdown Widget - Modular Comm Info [f=0019472] Shutdown Widget - Music Player v2 [f=0019472] Shutdown Widget - State Reverse and Latency [f=0019472] Shutdown Widget - Stereo3D [f=0019472] Shutdown Widget - Showeco and Grid Drawer [f=0019472] Shutdown Widget - Point Tracker [f=0019472] Shutdown Widget - Missile Silo Range [f=0019472] Shutdown Widget - MinimapEvents [f=0019472] Shutdown Widget - Local Widgets Config [f=0019472] Shutdown Widget - Highlight Geos [f=0019472] Shutdown Widget - Grab Input [f=0019472] Input grabbing is disabled! [f=0019472] Shutdown Widget - Defense Range Zero-K [f=0019472] Shutdown Widget - MetalFeatures (new) [f=0019472] Shutdown Widget - Darkening [f=0019472] Shutdown Widget - Context Menu [f=0019472] Shutdown Widget - Chili Spectator Panels [f=0019472] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019472] Shutdown Widget - Chili Nuke Warning [f=0019472] Shutdown Widget - Chili EndGame Window [f=0019472] Shutdown Widget - Chili Economy Panel Default [f=0019472] Shutdown Widget - CameraShake [f=0019472] Shutdown Widget - Attack AoE [f=0019472] Shutdown Widget - Map Edge Extension [f=0019472] Shutdown Widget - Selection Send [f=0019472] Shutdown Widget - LupsManager [f=0019472] Shutdown Widget - Newton Firezone [f=0019472] Shutdown Widget - Chili Pro Console [f=0019472] Shutdown Widget - Persistent Build Height [f=0019472] Shutdown Widget - Lasso Terraform GUI [f=0019472] Shutdown Widget - Lups [f=0019472] Shutdown Widget - Chili Framework [f=0019472] Shutdown Widget - Chili Core Selector [f=0019472] Shutdown Widget - Custom Markers [f=0019472] Shutdown Widget - Mex Placement Handler [f=0019472] Shutdown Widget - Select Keys [f=0019472] Shutdown Widget - Pause Screen [f=0019472] Shutdown Widget - Text To Speech Control [f=0019472] Shutdown Widget - Layout Handler [f=0019472] End widgetHandler:Shutdown [f=0019472] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2473384,218436752} {int,ext,rec}Allocs={29639273,0,0} {chunk,block}Bytes={218436752,0} [f=0019472] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019472] [Game::KillLua][2] dtor=0 luaRules=0x54796bc0 [f=0019472] Start gadgetHandler:Shutdown [f=0019472] Shutdown - StartSetup [f=0019472] Shutdown - UnitMorph [f=0019472] Shutdown - Carrier Drones [f=0019472] Shutdown - LupsNanoSpray [f=0019472] Shutdown - Missile Silo Controller [f=0019472] Shutdown - Modular Comm Info [f=0019472] Shutdown - Terrain Texture Handler [f=0019472] Shutdown - UnitCloakShield [f=0019472] Shutdown - Starlight Handler [f=0019472] End gadgetHandler:Shutdown [f=0019472] Start gadgetHandler:Shutdown [f=0019472] Shutdown - Save/Load [f=0019472] Shutdown - Teleport Throw [f=0019472] Shutdown - UnitMorph [f=0019472] Shutdown - Modular Comm Info [f=0019472] Shutdown - Retreat Command [f=0019472] Shutdown - Shockwaves [f=0019472] Shutdown - UnitCloakShield [f=0019472] Shutdown - Lups Cloak FX [f=0019472] Shutdown - Lups [f=0019472] Shutdown - Lups Shield [f=0019472] End gadgetHandler:Shutdown [f=0019472] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29639304,0,0} {chunk,block}Bytes={0,0} [f=0019472] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29639304,0,0} {chunk,block}Bytes={0,0} [f=0019472] [Game::KillLua][4] dtor=0 [f=0019472] [Game::~CGame][1] [f=0019472] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019472] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019472] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019472] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019472] [Game::KillLua][4] dtor=1 [f=0019472] [Game::KillMisc][1] [f=0019472] [Game::KillMisc][2] [f=0019472] [Game::KillMisc][3] [f=0019472] [Game::KillRendering][1] [f=0019472] [3DOParser::Kill] allocated 155 pieces [f=0019472] [S3OParser::Kill] allocated 2732 pieces [f=0019472] [AssParser::Kill] allocated 220 pieces [f=0019472] [Game::KillInterface][1] [f=0019472] [Game::KillInterface][2] [f=0019472] [Game::KillSimulation][1] [f=0019472] [Game::KillSimulation][2] [f=0019472] [CCollisionHandler] dis-/continuous tests: 0/666476 [f=0019472] [Game::KillSimulation][3] [f=0019472] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019472] [~CPathCache(20x20)] cacheHits=144 hitPercentage=35% numHashColls=0 maxCacheSize=16 [f=0019472] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019472] [~CPathCache(40x40)] cacheHits=20197 hitPercentage=3% numHashColls=0 maxCacheSize=201 [f=0019472] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019472] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019472] [LosHandler::Kill] raycast instance cache-{hits,misses}={9188,22633}; shared=3%; cached=26% [f=0019472] [Game::KillSimulation][4] [f=0019472] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019472] [Game::~CGame][2] [f=0019472] [Game::~CGame][3] [f=0019472] [SpringApp::Kill][3] [f=0019472] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 206239 bytes sent 2052081 bytes recv'd [f=0019472] [SpringApp::Kill][4] font=0x464d3aa0 [f=0019472] [SpringApp::Kill][5] [f=0019472] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x465a42d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4259ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=203ms file="objects3d/arm_flea.s3o" indx=4861 inflSize=32kb readTime=41ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=39ms file="unitpics/subraider.png" indx=6603 inflSize=9kb readTime=33ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4609 inflSize=12kb readTime=33ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=32ms file="unitpics/subtacmissile.png" indx=6605 inflSize=8kb readTime=32ms file="unitpics/factoryjump.png" indx=6421 inflSize=11kb readTime=30ms file="luarules/configs/jump_defs.lua" indx=1252 inflSize=0kb readTime=29ms file="unitpics/tankaa.png" indx=6607 inflSize=12kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 53479902 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x466380c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46955650) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465a3e00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb48c0936f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]