[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.AtBRG0sLqv/springsettings.1050926.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc4dc01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2797 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1050926/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 407ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f6d340] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f6d340] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2040ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 118ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 303ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Double_Helix_DNA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1050926/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (564ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1050926/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528082d0,0x6365a4c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5f4a266019e15dac590149f84596f592 [f=-000001] Connection attempt from Apofenas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Apofenas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rifqifajarzain [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rifqifajarzain changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={00000000fdb9dff0,00000000e9c5ac70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[Game::Load][lua{Rules,Gaia}={0000000048676a50,00000000d4476720}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Kalysta Specialist! [f=-000001] [0] Event [4668,191.137726,3815]: 0 finished unit Engineer Commander [f=-000001] [0] Event [833,192.483093,360]: 1 finished unit Recon Commander [f=0000000] [0] Apofenas, team: 1, elo:2333, userid: 415485 [f=0000000] [0] rifqifajarzain, team: 0, elo:1888, userid: 486824 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4664,192.019882,3704]: 0 finished unit Amphbot Factory [f=0000018] [18] Event [960,192.92778,368]: 1 finished unit Tank Foundry [f=0000368] [368] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000564] [564] Event [4628,192.316284,3704]: 0 finished unit Conch [f=0000576] [576] Event [840,191.976013,328]: 1 finished unit Wind/Tidal Generator [f=0000650] [650] Event [4752,188.626709,3792]: 0 finished unit Lotus [f=0000665] [665] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000695] [695] Event [960,194.216125,396]: 1 finished unit Welder [f=0000811] [811] Event [776,191.823425,392]: 1 finished unit Wind/Tidal Generator [f=0000816] [816] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0000989] [989] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0001256] [1256] Event [4872,192.929688,4088]: 0 finished unit Solar Collector [f=0001265] [1265] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0001361] [1361] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0001644] [1644] Event [4904,192.746582,4184]: 0 finished unit Solar Collector [f=0001704] [1704] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0001711] [1711] Event [312,188.916626,808]: 1 finished unit Solar Collector [f=0001990] [1990] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0002082] [2082] Event [360,192.326965,888]: 1 finished unit Solar Collector [f=0002115] [2115] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0002172] [2172] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0002355] [2355] Event [4872,192.922058,4280]: 0 finished unit Solar Collector [f=0002511] [2511] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0002595] [2595] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0002771] [2771] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0002966] [2966] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0003028] [3028] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0003075] [3075] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003156] [3156] Event [4920,191.670837,2392]: 0 lost unit Metal Extractor [f=0003270] [3270] Event [712,188.428345,1400]: 1 finished unit Solar Collector [f=0003362] [3362] Event [960,194.216125,396]: 1 finished unit Welder [f=0003488] [3488] Event [4628,192.316284,3704]: 0 finished unit Conch [f=0003563] [3563] Event [632,192.922058,1448]: 1 finished unit Solar Collector [f=0003690] [3690] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003754] [3754] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0003799] [3799] Event [4653.74707,171.394745,933.397339]: 1 lost unit Kodachi [f=0003924] [3924] Event [3715.66138,196.382477,4656.97559]: 1 lost unit Kodachi [f=0003998] [3998] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0004074] [4074] Event [2208,57.3171997,1120]: 1 finished unit Radar Tower [f=0004127] [4127] Event [4512,192.914429,592]: 0 finished unit Lotus [f=0004137] [4137] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0004171] [4171] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0004256] [4256] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0004512] [4512] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0004566] [4566] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0004605] [4605] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0004691] [4691] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0004769] [4769] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0004815] [4815] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0004841] [4841] Event [1224,189.641418,472]: 1 finished unit Wind/Tidal Generator [f=0004935] [4935] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0004991] [4991] Event [1192,186.116638,392]: 1 finished unit Wind/Tidal Generator [f=0005021] [5021] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0005082] [5082] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0005178] [5178] Event [1144,189.687195,312]: 1 finished unit Wind/Tidal Generator [f=0005266] [5266] Event [3728,74.0789795,1520]: 0 finished unit Lotus [f=0005475] [5475] Event [1032,192.89917,232]: 1 finished unit Wind/Tidal Generator [f=0005486] [5486] Event [4628,192.316284,3704]: 0 finished unit Conch [f=0005505] [5505] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0005549] [5549] Event [2800,49.5352173,1184]: 1 finished unit Lotus [f=0005686] [5686] Event [3568,77.22229,1408]: 0 finished unit Lotus [f=0005702] [5702] Event [480,189.214172,2320]: 1 finished unit Lotus [f=0005712] [5712] Event [952,192.929688,232]: 1 finished unit Wind/Tidal Generator [f=0005743] [5743] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0005865] [5865] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0005974] [5974] Event [2864,53.2888794,1120]: 1 finished unit Lotus [f=0005996] [5996] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0006008] [6008] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0006025] [6025] Event [872,192.807617,216]: 1 finished unit Wind/Tidal Generator [f=0006135] [6135] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0006252] [6252] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0006287] > SPRINGIE:User Apofenas|hoverarty|4_4||False|||RU [f=0006446] [6446] Event [2944,55.5929565,1008]: 1 finished unit Picket [f=0006508] [6508] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0006592] [6592] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0006620] [6620] Event [4792,192.937317,4008]: 0 finished unit Solar Collector [f=0006639] [6639] Event [3406.44604,63.7785759,908.478271]: 1 lost unit Kodachi [f=0006667] [6667] Event [3569.28638,73.2482605,952.117859]: 0 lost unit Duck [f=0006688] [6688] Event [3526.55591,72.7086716,873.767517]: 1 lost unit Kodachi [f=0006698] [6698] Event [3528.26367,73.6690598,1056.94299]: 0 lost unit Duck [f=0006738] [6738] Event [3770.71094,73.9912796,861.459473]: 0 lost unit Conch [f=0006750] [6750] Event [960,194.216125,396]: 1 finished unit Welder [f=0006764] [6764] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0006895] [6895] Event [4680,189.649048,3912]: 0 finished unit Solar Collector [f=0006982] [6982] Event [672,192.113342,3136]: 1 finished unit Lotus [f=0007020] [7020] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0007184] [7184] Event [4568,191.907349,3800]: 0 finished unit Solar Collector [f=0007271] [7271] Event [4628,192.316284,3704]: 0 finished unit Conch [f=0007273] [7273] Event [2896.37109,192.108353,254.908112]: 0 lost unit Duck [f=0007316] [7316] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0007529] [7529] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0007648] [7648] Event [4936,192.7771,4264]: 0 finished unit Wind/Tidal Generator [f=0007782] [7782] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0007798] [7798] Event [4936,192.914429,4312]: 0 finished unit Wind/Tidal Generator [f=0007800] [7800] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0007806] [7806] Event [2872,55.6845093,1016]: 1 finished unit Caretaker [f=0007870] [7870] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0008002] [8002] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0008018] [8018] Event [1080,188.802185,360]: 1 finished unit Caretaker [f=0008026] [8026] Event [4888,192.052307,4344]: 0 finished unit Wind/Tidal Generator [f=0008055] [8055] Event [376,192.105713,712]: 1 finished unit Wind/Tidal Generator [f=0008169] [8169] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0008205] [8205] Event [456,187.238159,632]: 1 finished unit Wind/Tidal Generator [f=0008224] [8224] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0008242] [8242] Event [4840,192.151489,4344]: 0 finished unit Wind/Tidal Generator [f=0008368] [8368] Event [536,189.839783,568]: 1 finished unit Wind/Tidal Generator [f=0008405] [8405] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0008422] [8422] Event [1400,77.8326416,3720]: 1 finished unit Metal Extractor [f=0008522] [8522] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0008550] [8550] Event [616,191.205444,488]: 1 finished unit Wind/Tidal Generator [f=0008575] [8575] Event [4808,189.252319,4296]: 0 finished unit Wind/Tidal Generator [f=0008581] [8581] Event [240,99.3017578,4320]: 0 finished unit Lotus [f=0008693] [8693] Event [4628,192.316284,3704]: 0 finished unit Conch [f=0008726] [8726] Event [4808,191.281738,4248]: 0 finished unit Wind/Tidal Generator [f=0008743] [8743] Event [696,186.650696,424]: 1 finished unit Wind/Tidal Generator [f=0008854] [8854] Event [960,194.216125,396]: 1 finished unit Welder [f=0008857] [8857] Event [1520,76.4135742,3760]: 1 finished unit Lotus [f=0008858] [8858] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0008953] [8953] Event [872,106.664124,4936]: 0 lost unit Metal Extractor [f=0009024] [9024] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0009057] [9057] Event [424,192.937317,968]: 1 finished unit Wind/Tidal Generator [f=0009153] [9153] Event [960,194.216125,396]: 1 finished unit Kodachi [f=0009185] [9185] Event [2704,43.1646729,1376]: 1 finished unit Picket [f=0009188] [9188] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0009237] [9237] Event [440,192.929688,1048]: 1 finished unit Wind/Tidal Generator [f=0009262] [9262] Event [1568,77.298584,3840]: 1 finished unit Lotus [f=0009353] [9353] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0009432] [9432] Event [472,192.853394,1128]: 1 finished unit Wind/Tidal Generator [f=0009478] [Game::ClientReadNet] added new player Double_Helix_DNA with number 2 to team 0 [f=0009479] > SPRINGIE:User Double_Helix_DNA|planescout|3_5||False|||NZ [f=0009517] [9517] Event [2008,192.593994,4568]: 0 lost unit Metal Extractor [f=0009518] [9518] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0009524] Connection attempt from Double_Helix_DNA [f=0009524] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009524] -> Connection established (given id 2) [f=0009538] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0009538] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009605] [9605] Event [3720,76.932373,1320]: 0 finished unit Stardust [f=0009627] [9627] Event [488,192.929688,1208]: 1 finished unit Wind/Tidal Generator [f=0009677] [9677] Event [960,194.216125,396]: 1 finished unit Blitz [f=0009690] [9690] Event [1648,65.3738403,3632]: 1 finished unit Picket [f=0009804] [9804] Event [4628,192.316284,3704]: 0 finished unit Conch [f=0009822] [9822] Event [520,192.593994,1288]: 1 finished unit Wind/Tidal Generator [f=0009833] [9833] Event [2920,192.929688,4616]: 0 lost unit Metal Extractor [f=0009841] [9841] Event [856,191.083374,392]: 1 finished unit Caretaker [f=0009961] [9961] Event [3048,192.937317,4952]: 0 lost unit Metal Extractor [f=0009969] [9969] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0009983] [9983] Event [3888,77.2528076,1392]: 0 finished unit Lotus [f=0010017] [10017] Event [536,192.906799,1368]: 1 finished unit Wind/Tidal Generator [f=0010101] [10101] Event [960,194.216125,396]: 1 finished unit Blitz [f=0010133] [10133] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0010211] [10211] Event [552,191.296997,1448]: 1 finished unit Wind/Tidal Generator [f=0010266] [10266] Event [3552.65771,77.2383347,3921.47681]: 0 lost unit Conch [f=0010298] [10298] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0010348] [10348] Event [1616,73.2321167,3728]: 1 finished unit Lotus [f=0010376] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0010397] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0010397] [Game::ClientReadNet][LOGMSG] sender="Double_Helix_DNA" string="[Game::Load][lua{Rules,Gaia}={00000000cc81ca50,00000001032f5b90}]" [f=0010447] [10447] Event [3568,77.2299194,1536]: 0 finished unit Lotus [f=0010463] [10463] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0010502] [10502] Event [960,194.216125,396]: 1 finished unit Blitz [f=0010628] [10628] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0010697] [10697] Event [3176.91235,108.406296,4202.21777]: 0 lost unit Duck [f=0010710] [10710] Event [3076.92236,77.0875015,4037.29736]: 1 lost unit Kodachi [f=0010845] [10845] Event [4840,192.914429,4424]: 0 finished unit Solar Collector [f=0010913] [10913] Event [4628,192.316284,3704]: 0 finished unit Conch [f=0010969] [10969] Event [1144,192.929688,4168]: 0 lost unit Stinger [f=0010983] [10983] Event [960,194.216125,396]: 1 finished unit Blitz [f=0011037] [11037] Event [1251.68921,152.609497,3919.71118]: 1 finished unit Recon Commander [f=0011037] [11037] Event [1251.68921,152.609497,3919.71118]: 1 lost unit Recon Commander [f=0011078] [11078] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0011157] [11157] Event [1200,192.159119,4224]: 0 lost unit Lotus [f=0011158] [11158] Event [3736,192.922058,4472]: 0 lost unit Metal Extractor [f=0011160] [11160] Event [4728,192.937317,4520]: 0 finished unit Solar Collector [f=0011243] [11243] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0011377] [11377] Event [960,194.216125,396]: 1 finished unit Blitz [f=0011408] [11408] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0011520] [11520] Event [4296,192.784729,4744]: 0 lost unit Metal Extractor [f=0011642] [11642] Event [960,194.216125,396]: 1 finished unit Welder [f=0011716] [11716] Event [4616,192.937317,4600]: 0 finished unit Solar Collector [f=0011726] [11726] Event [1440,120.549622,4016]: 1 finished unit Lotus [f=0011861] [11861] Event [3520.20996,55.6752853,2193.76636]: 0 lost unit Conch [f=0011876] [11876] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0011904] [11904] Event [4538.03076,192.937317,4590.90723]: 0 lost unit Conch [f=0011955] [11955] Event [4301.8916,188.638138,4518.15674]: 1 lost unit Kodachi [f=0011974] [11974] Event [960,194.216125,396]: 1 finished unit Blitz [f=0012216] [12216] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0012252] [12252] Event [4726.00098,189.954391,3675.34814]: 0 lost unit Conch [f=0012305] [12305] Event [960,194.216125,396]: 1 finished unit Blitz [f=0012312] [12312] Event [4471.7793,186.822296,3804.29102]: 0 lost unit Duck [f=0012376] [12376] Event [1048,183.041992,4312]: 0 finished unit Stinger [f=0012431] [12431] Event [1440,120.549622,4016]: 1 lost unit Lotus [f=0012591] [12591] Event [4301.37207,95.3064651,3502.31445]: 1 lost unit Kodachi [f=0012635] [12635] Event [960,194.216125,396]: 1 finished unit Blitz [f=0012762] [12762] Event [4628,192.316284,3704]: 0 finished unit Conch [f=0012964] [12964] Event [960,194.216125,396]: 1 finished unit Blitz [f=0013092] [13092] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0013156] [13156] Event [3828.58447,54.5139351,3051.05786]: 0 lost unit Duck [f=0013260] [13260] Event [3887.65527,56.6265221,3131.75464]: 0 lost unit Duck [f=0013263] [13263] Event [4134.04053,73.6629486,3103.26025]: 1 lost unit Kodachi [f=0013294] [13294] Event [960,194.216125,396]: 1 finished unit Blitz [f=0013381] [13381] Event [2256,77.2146606,2000]: 1 finished unit Picket [f=0013418] [13418] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0013524] [13524] Event [960,194.216125,396]: 1 finished unit Welder [f=0013638] [13638] Event [936,191.38855,4120]: 0 finished unit Stinger [f=0013849] [13849] Event [960,194.216125,396]: 1 finished unit Blitz [f=0013974] [13974] Event [4504,189.740601,4696]: 0 finished unit Solar Collector [f=0014006] [14006] Event [2644.57837,77.2528076,2335.87646]: 0 lost unit Duck [f=0014007] [14007] Event [744,177.869263,3048]: 1 finished unit Stardust [f=0014111] [14111] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0014175] [14175] Event [2858.04492,68.9127426,2912.35498]: 0 lost unit Duck [f=0014179] [14179] Event [960,194.216125,396]: 1 finished unit Blitz [f=0014194] [14194] Event [3185.54272,55.6845093,2509.36353]: 0 lost unit Duck [f=0014230] [14230] Event [3187.32153,55.4898148,2922.4668]: 0 lost unit Duck [f=0014242] [14242] Event [3078.07861,61.9799461,2945.25098]: 0 lost unit Duck [f=0014245] [14245] Event [3100.63257,59.4460487,2935.354]: 0 lost unit Duck [f=0014285] [14285] Event [3085.39844,71.1917953,3017.95972]: 0 lost unit Duck [f=0014297] [14297] Event [4392,192.980499,4728]: 0 finished unit Solar Collector [f=0014318] [14318] Event [3001.2229,77.233696,3087.46997]: 0 lost unit Duck [f=0014331] [14331] Event [3237.55396,48.8699036,2763.60791]: 0 lost unit Duck [f=0014331] [14331] Event [3280.66016,64.8341599,3116.4209]: 0 lost unit Duck [f=0014340] [14340] Event [3326.0918,55.870575,3022.85864]: 0 lost unit Duck [f=0014365] [14365] Event [3276.64526,74.6598892,3212.53491]: 0 lost unit Duck [f=0014396] [14396] Event [3370.9043,62.0232544,3123.33643]: 1 lost unit Blitz [f=0014409] [14409] Event [3387.26025,73.5361099,3260.97388]: 0 lost unit Duck [f=0014417] [Double_Helix_DNA] Allies: gg [f=0014427] [14427] Event [3321.89746,75.7427368,3263.927]: 0 lost unit Duck [f=0014442] [14442] Event [3453.00146,74.2431335,3260.77197]: 0 lost unit Duck [f=0014443] [14443] Event [3517.68359,75.9851456,3257.70435]: 0 lost unit Duck [f=0014468] [14468] Event [3417.40674,74.0485687,3339.72119]: 1 lost unit Blitz [f=0014505] [14505] Event [3524.60303,76.6192474,3321.06982]: 0 lost unit Duck [f=0014509] [14509] Event [960,194.216125,396]: 1 finished unit Blitz [f=0014520] [14520] Event [3540.20703,76.674942,3278.60767]: 0 lost unit Duck [f=0014522] [14522] Event [3460.44995,77.0969086,3448.99731]: 0 lost unit Duck [f=0014540] [Double_Helix_DNA] Allies: That is a blitzball [f=0014636] [14636] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0014661] oh, c'mon! [f=0014721] [14721] Event [1096,192.922058,4168]: 0 finished unit Stinger [f=0014730] [Double_Helix_DNA] Allies: Nigh unkillable [f=0014770] [14770] Event [1520,76.4135742,3760]: 1 lost unit Lotus [f=0014839] [14839] Event [960,194.216125,396]: 1 finished unit Blitz [f=0014869] [14869] Event [4414.29199,162.824783,3650.96826]: 0 lost unit Duck [f=0014904] [14904] Event [1568,77.4661255,3840]: 1 lost unit Lotus [f=0014912] [14912] Event [4507.17578,153.336685,3544.94165]: 0 lost unit Duck [f=0014915] [14915] Event [4465.76904,170.511734,3631.15015]: 0 lost unit Duck [f=0014972] [14972] Event [4350.7876,149.762802,3719.05664]: 0 lost unit Conch [f=0015000] [15000] Event [4920,190.510406,2392]: 0 finished unit Metal Extractor [f=0015008] [15008] Event [4628,192.316284,3704]: 0 finished unit Duck [f=0015013] [15013] Event [4628,192.316284,3704]: 0 lost unit Duck [f=0015016] [15016] Event [4628,192.326324,3704]: 0 lost unit Conch [f=0015030] [15030] Event [4628,192.366486,3704]: 0 lost unit Conch [f=0015036] [15036] Event [1400,77.8396606,3720]: 1 lost unit Metal Extractor [f=0015046] [15046] Event [4628,192.366486,3704]: 0 lost unit Conch [f=0015062] [15062] Event [4628,192.366486,3704]: 0 lost unit Conch [f=0015076] [15076] Event [4628,192.366486,3704]: 0 lost unit Conch [f=0015094] [15094] Event [4628,192.366486,3704]: 0 lost unit Conch [f=0015097] [15097] Event [undefined]: rifqifajarzain resigned [f=0015097] game_message: rifqifajarzain has been destroyed! [f=0015097] game_message: Apofenas wins! [f=0015097] Submitting stats [f=0015097] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015097] Part| Total Time|Time of the last 0.5s [f=0015097] Draw 12616.37ms 9.64% [f=0015097] Lua::Callins::Synced 9892.95ms 22.32% [f=0015097] Lua::Callins::Unsynced 15935.87ms 14.06% [f=0015097] Lua::CollectGarbage::Synced 351.73ms 0.00% [f=0015097] Lua::CollectGarbage::Unsynced 771.35ms 1.08% [f=0015097] Misc::Profiler::AddTime 68.03ms 0.00% [f=0015097] Sim 28789.91ms 80.83% [f=0015097] [15097] Received game_message: rifqifajarzain has been destroyed! [f=0015097] [15097] Received game_message: Apofenas wins! [f=0015098] [15098] Event [4552,191.998901,3880]: 0 lost unit Metal Extractor [f=0015098] [15098] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015098] [15098] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015098] [15098] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015098] [15098] Game End Stats Values: 2,1975,2065,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.73333311,5.73333311,5.5999999,0,0,0,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015098] [15098] Game End Stats Values: 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31,7395,10340,10340,7395,388.917755,864.059509,864.059509,388.917755,0,0,0,0,0,0,0,0,647.173889,0,0,647.173889,2205.8811,2949.86597,2949.86597,2205.8811,1270,1030,1030,1270,36.4338646,52.0359573,52.0359573,36.4338646,1275,1560,1560,1275,19.4414597,30.3570557,30.3570557,19.4414597,2320,3720,3720,2320,1530,2197.59961,2197.59961,1530,2530,4030,4030,2530,2357.59961,1538,1538,2357.59961,0.01413979,1076.37256,1076.37256,0.01413979,3159.98926,2391.25146,2391.25146,3159.98926 [f=0015098] [15098] Game End Stats Values: 32,7815,10840,10840,7815,433.040863,884.766785,884.766785,433.040863,0,0,0,0,0,0,0,0,647.173889,0,0,647.173889,2205.8811,3019.19922,3019.19922,2205.8811,1690,1030,1030,1690,31.6932697,38.6899757,38.6899757,31.6932697,1275,1560,1560,1275,18.9415398,30.8638134,30.8638134,18.9415398,2320,4020,4020,2320,1530,2197.59961,2197.59961,1530,2530,4230,4230,2530,2357.59961,1538,1538,2357.59961,0.01413979,1170.96765,1170.96765,0.01413979,3229.32251,2391.25146,2391.25146,3229.32251 [f=0015098] [15098] Game End Stats Values: 33,7075,11060,11060,7075,478.973053,892.221252,892.221252,478.973053,0,0,0,0,0,0,0,0,647.173889,0,0,647.173889,2632.23706,3913.93896,3913.93896,2632.23706,1690,1250,1250,1690,31.6615829,28.179781,28.179781,31.6615829,1275,1560,1560,1275,19.0621452,23.6802959,23.6802959,19.0621452,1440,4020,4020,1440,1830,3157.59961,3157.59961,1830,2670,4230,4230,2670,3317.59961,1838,1838,3317.59961,0.01413979,1170.96765,1170.96765,0.01413979,4129.61572,2945.37817,2945.37817,4129.61572 [f=0015098] [15098] Game End Stats Values: 34,7015,11270,11270,7015,533.093628,953.52594,953.52594,533.093628,0,0,0,0,0,0,0,0,647.173889,0,0,647.173889,2971.38037,4505.34814,4505.34814,2971.38037,2110,1160,1160,2110,39.6496086,48.1533394,48.1533394,39.6496086,1275,1560,1560,1275,22.0080433,27.086977,27.086977,22.0080433,960,4320,4320,960,2220,3717.59961,3717.59961,2220,2670,4230,4230,2670,3877.59961,2228,2228,3877.59961,36.2641373,1170.96765,1170.96765,36.2641373,4722.38232,3351.36572,3351.36572,4722.38232 [f=0015098] [15098] Game End Stats Values: 35,6715,11090,11090,6715,569.766968,1001.83429,1001.83429,569.766968,0,0,0,0,0,0,0,0,647.173889,0,0,647.173889,3307.60815,5250.86963,5250.86963,3307.60815,2110,1070,1070,2110,44.2286949,63.427227,63.427227,44.2286949,1275,1560,1560,1275,20.5192661,30.0620422,30.0620422,20.5192661,720,4320,4320,720,2400,4189.6001,4189.6001,2400,2610,4140,4140,2610,4349.6001,2408,2408,4349.6001,36.2641373,1188.96765,1188.96765,36.2641373,5467.90381,4085.8103,4085.8103,5467.90381 [f=0015105] [15105] Event [4752,188.626709,3792]: 0 lost unit Lotus [f=0015115] [15115] Event [2419.37988,54.652832,3754.5542]: 0 lost unit Duck [f=0015116] [15116] Event [4664,192.392426,3704]: 0 lost unit Amphbot Factory [f=0015117] [15117] Event [4158.26318,187.119492,666.099304]: 0 lost unit Duck [f=0015123] [15123] Event [600,192.220154,1512]: 1 finished unit Wind/Tidal Generator [f=0015140] [15140] Event [4568,191.664307,3800]: 0 lost unit Solar Collector [f=0015183] [15183] Event [960,194.216125,396]: 1 finished unit Blitz [f=0015201] Spectator Double_Helix_DNA left the game: normal quit [f=0015201] [15201] Event [undefined]: Double_Helix_DNA quit [f=0015207] Spectator rifqifajarzain left the game: normal quit [f=0015207] [15207] Event [undefined]: rifqifajarzain quit [f=0015213] Player Apofenas left the game: normal quit [f=0015213] [15213] Event [undefined]: Apofenas quit [f=0015219] No clients connected, shutting down server [f=0015219] Server shutdown [f=0015284] [15284] Event [584,192.952576,1592]: 1 finished unit Wind/Tidal Generator [f=0015436] [15436] Event [960,194.216125,396]: 1 finished unit Welder [f=0015453] [15453] Event [552,191.922607,1672]: 1 finished unit Wind/Tidal Generator [f=0015621] [15621] Event [536,192.349854,1752]: 1 finished unit Wind/Tidal Generator [f=0015794] [15794] Event [960,194.216125,396]: 1 finished unit Blitz [f=0015832] [15832] Event [520,192.883911,1832]: 1 finished unit Wind/Tidal Generator [f=0016030] [16030] Event [488,192.853394,1912]: 1 finished unit Wind/Tidal Generator [f=0016164] [16164] Event [960,194.216125,396]: 1 finished unit Blitz [f=0016261] [16261] Event [472,187.344971,1992]: 1 finished unit Wind/Tidal Generator [f=0016480] [16480] Event [456,188.924255,2072]: 1 finished unit Wind/Tidal Generator [f=0016497] [16497] Event [824,154.141846,2952]: 1 finished unit Stinger [f=0016531] [16531] Event [960,194.216125,396]: 1 finished unit Blitz [f=0016674] [16674] Event [424,192.830505,2152]: 1 finished unit Wind/Tidal Generator [f=0016824] [16824] Event [408,192.296448,2104]: 1 finished unit Wind/Tidal Generator [f=0016863] [16863] Event [960,194.216125,396]: 1 finished unit Blitz [f=0016989] [16989] Event [328,192.593994,2072]: 1 finished unit Wind/Tidal Generator [f=0017193] [17193] Event [960,194.216125,396]: 1 finished unit Blitz [f=0017349] [17349] Event [248,192.761841,2056]: 1 finished unit Wind/Tidal Generator [f=0017423] [17423] Event [960,194.216125,396]: 1 finished unit Welder [f=0017747] [17747] Event [960,194.216125,396]: 1 finished unit Blitz [f=0018077] [18077] Event [960,194.216125,396]: 1 finished unit Blitz [f=0018407] [18407] Event [960,194.216125,396]: 1 finished unit Blitz [f=0018449] Autoquit sending quit command. [f=0018449] [QuitAction] user exited to system [f=0018449] [SpringApp::Kill][1] fromRun=1 [f=0018449] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018449] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018449] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018449] [ThreadPool::SetThreadCount][2] workers=0 [f=0018449] [SpringApp::Kill][2] [f=0018449] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018449] [Game::KillLua][3] dtor=0 luaUI=0x5316a150 [f=0018449] Start widgetHandler:Shutdown [f=0018449] Shutdown - SaveOrderList Complete [f=0018449] Writing last game win data [f=0018449] Shutdown - SaveConfigData Complete [f=0018449] Shutdown Widget - Save/Load API [f=0018449] Shutdown Widget - Chili Highlight [f=0018449] Shutdown Widget - Draw After Chili [f=0018449] Shutdown Widget - EPIC Menu [f=0018449] Shutdown Widget - Chili Widget Selector [f=0018449] Shutdown Widget - Chili Minimap [f=0018449] Shutdown Widget - Local Team Colors [f=0018449] Shutdown Widget - Display Keys 2 [f=0018449] Shutdown Widget - Save Game Menu [f=0018449] Shutdown Widget - Unit Icons [f=0018449] Shutdown Widget - Noises [f=0018449] Shutdown Widget - HealthBars [f=0018449] Shutdown Widget - Win Counter [f=0018449] Shutdown Widget - SpringRTS Replay Stats [f=0018449] Shutdown Widget - BuildETA [f=0018449] Shutdown Widget - Modular Comm Info [f=0018449] Shutdown Widget - Music Player v2 [f=0018449] Shutdown Widget - State Reverse and Latency [f=0018449] Shutdown Widget - Stereo3D [f=0018449] Shutdown Widget - Showeco and Grid Drawer [f=0018449] Shutdown Widget - Point Tracker [f=0018449] Shutdown Widget - Missile Silo Range [f=0018449] Shutdown Widget - MinimapEvents [f=0018449] Shutdown Widget - Local Widgets Config [f=0018449] Shutdown Widget - Highlight Geos [f=0018449] Shutdown Widget - Grab Input [f=0018449] Input grabbing is disabled! [f=0018449] Shutdown Widget - Defense Range Zero-K [f=0018449] Shutdown Widget - MetalFeatures (new) [f=0018449] Shutdown Widget - Darkening [f=0018449] Shutdown Widget - Context Menu [f=0018449] Shutdown Widget - Chili Spectator Panels [f=0018449] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018449] Shutdown Widget - Chili Nuke Warning [f=0018449] Shutdown Widget - Chili EndGame Window [f=0018449] Shutdown Widget - Chili Economy Panel Default [f=0018449] Shutdown Widget - CameraShake [f=0018449] Shutdown Widget - Attack AoE [f=0018449] Shutdown Widget - UnitShapes [f=0018449] Shutdown Widget - Map Edge Extension [f=0018449] Shutdown Widget - Selection Send [f=0018449] Shutdown Widget - LupsManager [f=0018449] Shutdown Widget - Newton Firezone [f=0018449] Shutdown Widget - Chili Pro Console [f=0018449] Shutdown Widget - Persistent Build Height [f=0018449] Shutdown Widget - Lasso Terraform GUI [f=0018449] Shutdown Widget - Lups [f=0018449] Shutdown Widget - Chili Framework [f=0018449] Shutdown Widget - Chili Core Selector [f=0018449] Shutdown Widget - Custom Markers [f=0018449] Shutdown Widget - Mex Placement Handler [f=0018449] Shutdown Widget - Select Keys [f=0018449] Shutdown Widget - Pause Screen [f=0018449] Shutdown Widget - Text To Speech Control [f=0018449] Shutdown Widget - Layout Handler [f=0018449] End widgetHandler:Shutdown [f=0018449] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={632363,71873747} {int,ext,rec}Allocs={24815939,0,0} {chunk,block}Bytes={71873747,0} [f=0018449] [Game::KillLua][1] dtor=0 luaGaia=0x6365a4c0 [f=0018449] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395389,57631550} {int,ext,rec}Allocs={24815940,0,0} {chunk,block}Bytes={57631550,0} [f=0018449] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395389,57631550} {int,ext,rec}Allocs={24815940,0,0} {chunk,block}Bytes={57631550,0} [f=0018449] [Game::KillLua][2] dtor=0 luaRules=0x528082d0 [f=0018449] Start gadgetHandler:Shutdown [f=0018449] Shutdown - StartSetup [f=0018449] Shutdown - UnitMorph [f=0018449] Shutdown - Carrier Drones [f=0018449] Shutdown - LupsNanoSpray [f=0018449] Shutdown - Missile Silo Controller [f=0018449] Shutdown - Modular Comm Info [f=0018449] Shutdown - Terrain Texture Handler [f=0018449] Shutdown - UnitCloakShield [f=0018449] Shutdown - Starlight Handler [f=0018449] End gadgetHandler:Shutdown [f=0018449] Start gadgetHandler:Shutdown [f=0018449] Shutdown - Save/Load [f=0018449] Shutdown - Teleport Throw [f=0018449] Shutdown - UnitMorph [f=0018449] Shutdown - Modular Comm Info [f=0018449] Shutdown - Retreat Command [f=0018449] Shutdown - Shockwaves [f=0018449] Shutdown - UnitCloakShield [f=0018449] Shutdown - Lups Cloak FX [f=0018449] Shutdown - Lups [f=0018449] Shutdown - Lups Shield [f=0018449] End gadgetHandler:Shutdown [f=0018449] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24815972,0,0} {chunk,block}Bytes={0,0} [f=0018449] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24815972,0,0} {chunk,block}Bytes={0,0} [f=0018449] [Game::KillLua][4] dtor=0 [f=0018449] [Game::~CGame][1] [f=0018449] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018449] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018449] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018449] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018449] [Game::KillLua][4] dtor=1 [f=0018449] [Game::KillMisc][1] [f=0018449] [Game::KillMisc][2] [f=0018449] [Game::KillMisc][3] [f=0018449] [Game::KillRendering][1] [f=0018449] [3DOParser::Kill] allocated 137 pieces [f=0018449] [S3OParser::Kill] allocated 2792 pieces [f=0018449] [AssParser::Kill] allocated 222 pieces [f=0018449] [Game::KillInterface][1] [f=0018449] [Game::KillInterface][2] [f=0018449] [Game::KillSimulation][1] [f=0018449] [Game::KillSimulation][2] [f=0018449] [CCollisionHandler] dis-/continuous tests: 0/1558056 [f=0018449] [Game::KillSimulation][3] [f=0018449] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018449] [~CPathCache(20x20)] cacheHits=47 hitPercentage=28% numHashColls=0 maxCacheSize=16 [f=0018449] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018449] [~CPathCache(40x40)] cacheHits=555 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018449] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018449] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018449] [LosHandler::Kill] raycast instance cache-{hits,misses}={5605,14186}; shared=3%; cached=26% [f=0018449] [Game::KillSimulation][4] [f=0018449] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018449] [Game::~CGame][2] [f=0018449] [Game::~CGame][3] [f=0018449] [SpringApp::Kill][3] [f=0018449] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 193889 bytes sent 175364 bytes recv'd [f=0018449] [SpringApp::Kill][4] font=0x45ef6aa0 [f=0018449] [SpringApp::Kill][5] [f=0018449] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45f64ed0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4014ms file="objects3d/strikecom_1.dae" indx=5474 inflSize=999kb readTime=120ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=55ms file="objects3d/corgator_512.s3o" indx=5039 inflSize=79kb readTime=46ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=44ms file="luaui/widgets/cmd_ferry_points.lua" indx=4522 inflSize=17kb readTime=40ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=36ms file="bitmaps/cc/greennovaexplo.tga" indx=418 inflSize=64kb readTime=35ms file="objects3d/mbot.s3o" indx=5237 inflSize=47kb readTime=34ms file="objects3d/spherezeus.s3o" indx=5445 inflSize=118kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 62071435 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4605c760) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461f6970) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f73510) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc4dc0936f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]