[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nun8CgJ5lQ/springsettings.1050801.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1ae801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2826 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1050801/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 411ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c7f140] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c7f140] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1341ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1551ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 896ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 180ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nvukmer was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1050801/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1306ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1050801/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b657a0,0x665d2730}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f4ed2560af3080188a870f8e5fc8eb57 [f=-000001] Connection attempt from TROGLODITA [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TROGLODITA changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Aerithlynn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Aerithlynn changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[Game::Load][lua{Rules,Gaia}={0x56599970,0x8060df30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[Game::Load][lua{Rules,Gaia}={000000016a6d5df0,0000000166983850}]" [f=-000001] Allies: I choose: Mobile RV! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [6433,26.130127,2450]: 0 finished unit Recon Commander [f=-000001] [0] Event [818,26.1191406,736]: 1 finished unit Engineer Commander [f=0000000] [0] Aerithlynn, team: 0, elo:1980, userid: 461262 [f=0000000] [0] TROGLODITA, team: 1, elo:1797, userid: 460887 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [784,26.1159515,816]: 1 finished unit Tank Foundry [f=0000030] [30] Event [6304,26.1159515,2544]: 0 finished unit Hovercraft Platform [f=0000241] [241] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0000382] [382] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000481] [481] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0000493] [493] Event [6336,26.1159515,2544]: 0 finished unit Quill [f=0000583] [583] Event [936,26.1159515,552]: 1 finished unit Wind/Tidal Generator [f=0000611] [611] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0000673] [673] Event [936,26.1159515,616]: 1 finished unit Wind/Tidal Generator [f=0000739] [739] Event [6336,26.1159515,2544]: 0 finished unit Dagger [f=0000832] [832] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0000995] [995] Event [6336,26.1159515,2544]: 0 finished unit Dagger [f=0001010] [1010] Event [600,26.1159515,600]: 1 finished unit Solar Collector [f=0001103] [1103] Event [6616,26.1159515,2440]: 0 finished unit Solar Collector [f=0001329] [1329] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0001695] [1695] Event [6616,26.1159515,2536]: 0 finished unit Solar Collector [f=0001736] [1736] Event [3707.16675,26.1159515,1618.70874]: 0 lost unit Dagger [f=0001758] [1758] Event [3597.00098,26.1159515,1697.98181]: 0 lost unit Dagger [f=0001875] [1875] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0002254] [2254] Event [6504,26.1159515,2552]: 0 finished unit Solar Collector [f=0002313] [2313] Event [6336,26.1159515,2544]: 0 finished unit Scalpel [f=0002331] [2331] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0002575] [2575] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0002670] [2670] Event [6006.03076,26.2034206,3187.93066]: 1 lost unit Kodachi [f=0002719] [2719] Event [812,27.4359512,816]: 1 finished unit Welder [f=0002897] [2897] Event [5808,19.1757813,784]: 0 finished unit Lotus [f=0002910] [2910] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0003415] [3415] Event [1864,26.1159515,1224]: 1 finished unit Solar Collector [f=0003497] [3497] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0003498] [3498] Event [6336,26.1159515,2544]: 0 finished unit Scalpel [f=0003548] [3548] Event [6488,26.1159515,2456]: 0 finished unit Solar Collector [f=0003595] [3595] Event [1704,26.1159515,1160]: 1 finished unit Solar Collector [f=0003961] [3961] Event [812,27.4359512,816]: 1 finished unit Blitz [f=0003987] [3987] Event [6336,26.1159515,2544]: 0 finished unit Quill [f=0004013] [4013] Event [6488,26.1159515,2376]: 0 finished unit Solar Collector [f=0004390] [4390] Event [6336,26.1159515,2544]: 0 finished unit Quill [f=0004451] [4451] Event [6768,26.1159515,352]: 0 finished unit Lotus [f=0004869] [4869] Event [1816,38.1051636,984]: 1 finished unit Solar Collector [f=0004930] [4930] Event [6552,26.1159515,2472]: 0 finished unit Caretaker [f=0005011] [5011] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0005070] [5070] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0005238] [5238] Event [1928,38.4128113,1000]: 1 finished unit Solar Collector [f=0005310] [5310] Event [3184,26.1159515,1536]: 1 finished unit Lotus [f=0005610] [5610] Event [3296,26.1159515,1376]: 1 finished unit Lotus [f=0005718] [5718] Event [3639.4021,26.1159515,1481.1925]: 1 lost unit Kodachi [f=0005777] [5777] Event [3120,26.1159515,1728]: 1 finished unit Radar Tower [f=0006018] [6018] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0006061] [6061] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0006114] [6114] Event [3248,26.1159515,1456]: 1 finished unit Picket [f=0006402] [6402] Event [3296,26.1159515,1376]: 1 lost unit Lotus [f=0006517] [6517] Event [1512,34.2686157,840]: 1 finished unit Solar Collector [f=0006822] [6822] Event [5368,27.1112823,3944]: 0 finished unit Stardust [f=0006856] [6856] Event [1432,27.8351593,808]: 1 finished unit Solar Collector [f=0006932] [6932] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0007037] [7037] Event [6360,26.1159515,4488]: 0 finished unit Stardust [f=0007067] [7067] Event [812,27.4359512,816]: 1 finished unit Minotaur [f=0007126] [7126] Event [6336,26.1159515,2544]: 0 finished unit Scalpel [f=0007185] [7185] Event [1352,25.7992554,776]: 1 finished unit Solar Collector [f=0007474] [7474] Event [3568,26.1159515,1712]: 1 finished unit Picket [f=0007511] [7511] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0007514] [7514] Event [1272,26.1159515,760]: 1 finished unit Solar Collector [f=0007586] [7586] Event [3496.22217,26.1159515,1650.9281]: 1 finished unit Engineer Commander [f=0007639] [7639] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0007755] [7755] Event [6336,26.1159515,2544]: 0 finished unit Scalpel [f=0007844] [7844] Event [1192,26.1159515,728]: 1 finished unit Solar Collector [f=0008045] [8045] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0008173] [8173] Event [1112,26.1159515,696]: 1 finished unit Solar Collector [f=0008174] [8174] Event [812,27.4359512,816]: 1 finished unit Welder [f=0008462] [8462] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0008503] [8503] Event [1032,26.1159515,664]: 1 finished unit Solar Collector [f=0008587] [8587] Event [3568,23.9081268,2000]: 1 finished unit Radar Tower [f=0008731] [8731] Event [5000,26.1159515,2648]: 0 finished unit Caretaker [f=0008807] [8807] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0008868] [8868] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0008912] [8912] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0008953] [8953] Event [920,26.1159515,904]: 1 finished unit Caretaker [f=0008990] [8990] Event [904,26.1159515,488]: 1 finished unit Solar Collector [f=0009166] [9166] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0009268] [9268] Event [792,26.1159515,568]: 1 finished unit Solar Collector [f=0009508] [9508] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0009547] [9547] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0009568] [9568] Event [696,26.1159515,536]: 1 finished unit Solar Collector [f=0009780] [9780] Event [6336,26.1159515,2544]: 0 finished unit Quill [f=0009785] [9785] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0010014] [10014] Event [6336,26.1159515,2544]: 0 finished unit Quill [f=0010089] [10089] Event [4438.99707,26.1159515,2909.4585]: 1 lost unit Kodachi [f=0010259] [10259] Event [4968,26.1159515,2744]: 0 lost unit Metal Extractor [f=0010261] [10261] Event [4392.08057,26.1159515,2728.81299]: 1 lost unit Blitz [f=0010286] [10286] Event [4856,26.1159515,2728]: 0 finished unit Stinger [f=0010323] [10323] Event [4152,26.1159515,1800]: 1 finished unit Stinger [f=0010389] [10389] Event [5028.99609,26.418478,2930.93652]: 0 lost unit Scalpel [f=0010396] [10396] Event [4840.40137,26.1159515,3047.04492]: 1 lost unit Minotaur [f=0010419] [10419] Event [4834.12646,26.1159515,2880.67944]: 1 lost unit Kodachi [f=0010529] [10529] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0010602] [10602] Event [968,26.1159515,1000]: 1 finished unit Storage [f=0010842] [10842] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0010980] [10980] Event [4184,26.1159515,1528]: 1 finished unit Solar Collector [f=0011013] [11013] Event [6376,26.1159515,2664]: 0 finished unit Caretaker [f=0011094] [11094] Event [1080,26.1159515,856]: 1 finished unit Caretaker [f=0011326] [11326] Event [6344,26.1159515,2408]: 0 finished unit Caretaker [f=0011453] [11453] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0011678] [11678] Event [5032,25.9614754,2728]: 0 finished unit Caretaker [f=0012031] [12031] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0012119] [12119] Event [4352,28.4414063,1504]: 1 finished unit Lotus [f=0012152] [12152] Event [812,27.4359512,816]: 1 finished unit Emissary [f=0012329] [12329] Event [1720,54.3562012,904]: 1 finished unit Solar Collector [f=0012516] [12516] Event [4573.37061,26.1159515,2136.25635]: 0 lost unit Scalpel [f=0012549] [12549] Event [812,27.4359512,816]: 1 finished unit Welder [f=0012651] [12651] Event [4526.85059,26.1159515,1899.41479]: 0 lost unit Scalpel [f=0012701] [12701] Event [4016,26.1159515,1664]: 1 finished unit Lotus [f=0012775] [12775] Event [4152,26.1159515,1800]: 1 lost unit Stinger [f=0012855] [12855] Event [4264,26.1159515,1528]: 1 lost unit Metal Extractor [f=0012871] [12871] Event [4231.48975,25.990263,1736.6084]: 0 lost unit Mace [f=0012881] [12881] Event [1608,45.6244354,856]: 1 finished unit Solar Collector [f=0012886] [12886] Event [5222.24121,42.0660744,4178.10498]: 1 lost unit Kodachi [f=0012901] [12901] Event [4016,26.1161041,1664]: 1 lost unit Lotus [f=0012979] [12979] Event [5402.59229,45.1707916,4252.04785]: 1 lost unit Kodachi [f=0013003] [13003] Event [3955.35303,26.2774944,1744.63464]: 0 lost unit Mace [f=0013064] [13064] Event [4049.47437,26.1289368,1543.35034]: 1 lost unit Engineer Commander [f=0013084] [13084] Event [4184,24.7476006,1528]: 1 lost unit Solar Collector [f=0013163] [13163] Event [3568,26.1159515,1712]: 1 lost unit Picket [f=0013240] [13240] Event [6512,26.1159515,2632]: 0 finished unit Fusion Reactor [f=0013279] [13279] Event [3568,23.9081268,2000]: 1 lost unit Radar Tower [f=0013357] [13357] Event [3248,26.1159515,1456]: 1 lost unit Picket [f=0013382] [13382] Event [3407.85107,26.1159515,1656.00769]: 0 lost unit Mace [f=0013461] [13461] Event [3184,26.1159515,1536]: 1 lost unit Lotus [f=0013461] [13461] Event [5891.10693,32.7269173,4758.30713]: 0 lost unit Quill [f=0013473] [13473] Event [3120,26.1159515,1728]: 1 lost unit Radar Tower [f=0013547] [13547] Event [3208,26.1521454,1384]: 1 lost unit Metal Extractor [f=0013602] [13602] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0013710] [13710] Event [812,27.4359512,816]: 1 finished unit Welder [f=0013800] [13800] Event [4968,24.9555397,2744]: 0 finished unit Metal Extractor [f=0013941] [13941] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0014013] [14013] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0014270] [14270] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0014383] [14383] Event [5031.52979,47.9176559,4188.14502]: 1 lost unit Kodachi [f=0014727] [14727] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0014853] [14853] Event [4984,26.1159515,2568]: 0 finished unit Caretaker [f=0015001] [15001] Event [2208,173.216797,1344]: 1 finished unit Lotus [f=0015146] [15146] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0015354] [15354] Event [5138.60986,52.7850647,4250.84619]: 1 lost unit Kodachi [f=0015360] [15360] Event [1808,26.1159515,2032]: 1 finished unit Lotus [f=0015409] [15409] Event [812,27.4359512,816]: 1 finished unit Kodachi [f=0015459] [15459] Event [1408,26.1159515,1520]: 1 finished unit Lotus [f=0015485] [15485] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0015729] [15729] Event [4352,28.4414063,1504]: 1 lost unit Lotus [f=0015932] [15932] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0016576] [16576] Event [2328,26.1159515,2488]: 1 lost unit Metal Extractor [f=0016601] [16601] Event [6336,26.1159515,2544]: 0 finished unit Lance [f=0016793] [16793] Event [2113.05688,26.1159515,2520.8042]: 1 lost unit Welder [f=0016874] [16874] Event [2184,26.1159515,2344]: 1 lost unit Metal Extractor [f=0017187] [17187] Event [2585.44971,26.1159515,1441.44482]: 1 lost unit Emissary [f=0017380] [17380] Event [2208,173.216797,1344]: 1 lost unit Lotus [f=0017390] [17390] Event [6336,26.1159515,2544]: 0 finished unit Lance [f=0017444] [17444] Event [2136.80737,26.2335377,1594.15564]: 0 lost unit Mace [f=0017595] [17595] Event [2065.77246,26.0162964,1675.61987]: 1 lost unit Kodachi [f=0017603] [17603] Event [944,26.1159515,344]: 1 finished unit Fusion Reactor [f=0017610] [17610] Event [2072.50562,24.7147999,1619.68127]: 1 lost unit Kodachi [f=0017617] [17617] Event [1990.46155,26.1159515,1751.03333]: 1 lost unit Kodachi [f=0017705] [17705] Event [1808,26.1159515,2032]: 1 lost unit Lotus [f=0018146] [18146] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0018247] [18247] Event [812,27.4359512,816]: 1 finished unit Minotaur [f=0018426] [18426] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0018476] [18476] Event [2880,82.77742,864]: 1 finished unit Lotus [f=0018484] [18484] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0018815] [18815] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0019179] [19179] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0019193] [19193] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0019331] [19331] Event [968,26.1159515,1000]: 1 lost unit Storage [f=0019395] [19395] Event [6616,26.1159515,2616]: 0 finished unit Storage [f=0019409] [19409] Event [920,26.2411118,904]: 1 lost unit Caretaker [f=0019472] [19472] Event [5120,226.115952,2656]: 0 finished unit Advanced Radar [f=0019472] [19472] Event [1080,26.1159515,856]: 1 lost unit Caretaker [f=0019483] [19483] Event [undefined]: TROGLODITA resigned [f=0019483] game_message: TROGLODITA has been destroyed! [f=0019483] game_message: Aerithlynn wins! [f=0019483] Submitting stats [f=0019483] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019483] Part| Total Time|Time of the last 0.5s [f=0019483] Draw 22211.24ms 16.10% [f=0019483] Lua::Callins::Synced 8335.58ms 13.50% [f=0019483] Lua::Callins::Unsynced 27279.18ms 21.00% [f=0019483] Lua::CollectGarbage::Synced 673.30ms 0.20% [f=0019483] Lua::CollectGarbage::Unsynced 1105.77ms 0.80% [f=0019483] Misc::Profiler::AddTime 83.29ms 0.10% [f=0019483] Sim 52943.18ms 71.80% [f=0019483] [19483] Received game_message: TROGLODITA has been destroyed! [f=0019483] [19483] Received game_message: Aerithlynn wins! [f=0019484] [19484] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019484] [19484] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019484] [19484] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019484] [19484] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.73333311,6.26666689,5.73333311,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019484] [19484] Game End Stats Values: 3,2405,2365,2405,2365,0.21460223,0,0.21460223,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0487585,8,10.0487585,8,1275,1275,1275,1275,9.61430645,8.13333321,9.61430645,8.13333321,180,80,180,80,0,0,0,0,950,1010,950,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019484] [19484] Game End Stats Values: 4,2655,2515,2655,2515,4.83993626,0.15398178,4.83993626,0.15398178,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2371893,8.9333334,12.2371893,8.9333334,1275,1275,1275,1275,10.3172455,10.0102663,10.3172455,10.0102663,360,160,360,160,0,0,0,0,1020,1080,1020,1080,0,0,0,0,4.00000143,0,4.00000143,0,0,0,0,0 [f=0019484] [19484] Game End Stats Values: 5,2655,2425,2655,2425,10.7215643,0.64197838,10.7215643,0.64197838,0,0,0,0,0,0,0,0,0,0,0,0,133.330688,53.7367172,133.330688,53.7367172,0,0,0,0,14.617444,10.2666664,14.617444,10.2666664,1275,1275,1275,1275,12.0498819,10.0325327,12.0498819,10.0325327,360,0,360,0,160,0,160,0,1020,1150,1020,1150,0,160,0,160,25.0666485,0,25.0666485,0,53.7367172,160.000031,53.7367172,160.000031 [f=0019484] [19484] Game End Stats Values: 6,2835,2425,2835,2425,24.0110493,1.97927165,24.0110493,1.97927165,0,0,0,0,0,0,0,0,0,0,0,0,133.330688,53.7367172,133.330688,53.7367172,0,0,0,0,13.1748142,12,13.1748142,12,1275,1275,1275,1275,10.8859653,10.0891523,10.8859653,10.0891523,540,0,540,0,160,0,160,0,1020,1150,1020,1150,0,160,0,160,25.0672359,0,25.0672359,0,53.7367172,160.000031,53.7367172,160.000031 [f=0019484] [19484] Game End Stats Values: 7,2745,2805,2745,2805,26.6763935,13.8954191,26.6763935,13.8954191,0,0,0,0,0,0,0,0,0,0,0,0,171.564133,210.895523,171.564133,210.895523,0,0,0,0,10.7005091,13.7333336,10.7005091,13.7333336,1275,1275,1275,1275,10.5776911,12.2610769,10.5776911,12.2610769,360,220,360,220,160,180,160,180,1110,1310,1110,1310,180,160,180,160,25.0672359,0,25.0672359,0,210.895523,209.449158,210.895523,209.449158 [f=0019484] [19484] Game End Stats Values: 8,3035,2895,3035,2895,34.1242638,23.7811604,34.1242638,23.7811604,0,0,0,0,0,0,0,0,0,0,0,0,171.564133,210.895523,171.564133,210.895523,0,90,0,90,11.1019249,14,11.1019249,14,1275,1275,1275,1275,13.4298573,12.6590481,13.4298573,12.6590481,360,220,360,220,160,180,160,180,1400,1310,1400,1310,180,160,180,160,25.0674191,0,25.0674191,0,210.895523,211.39032,210.895523,211.39032 [f=0019484] [19484] Game End Stats Values: 9,3175,3275,3175,3275,37.5550423,24.5949097,37.5550423,24.5949097,0,0,0,0,0,0,0,0,0,0,0,0,171.564133,210.895523,171.564133,210.895523,0,90,0,90,19.7621117,14,19.7621117,14,1275,1275,1275,1275,14.2287188,12.3209171,14.2287188,12.3209171,360,440,360,440,160,180,160,180,1540,1470,1540,1470,180,160,180,160,25.0696564,0,25.0696564,0,210.895523,211.39032,210.895523,211.39032 [f=0019484] [19484] Game End Stats Values: 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40,4100,11665,4100,11665,1572.52161,508.784668,1572.52161,508.784668,0,0,0,0,0,0,0,0,0,1581.40417,0,1581.40417,4102.41846,6788.31104,4102.41846,6788.31104,180,1040,180,1040,41.1089554,53,41.1089554,53,0,1275,0,1275,15.3914042,33.0588684,15.3914042,33.0588684,540,4620,540,4620,2640,6485.25,2640,6485.25,3380,4730,3380,4730,6555.25,2640,6555.25,2640,415.974396,703.912964,415.974396,703.912964,7014.45508,4383.7793,7014.45508,4383.7793 [f=0019484] [19484] Game End Stats Values: 41,4470,11665,4470,11665,1679.50513,573.450317,1679.50513,573.450317,0,0,0,0,0,0,0,0,0,1738.60364,0,1738.60364,4178.3335,7277.98535,4178.3335,7277.98535,90,1040,90,1040,68.9259491,53,68.9259491,53,0,1275,0,1275,17.1322269,34.3110466,17.1322269,34.3110466,0,4620,0,4620,2640,7115.25,2640,7115.25,4380,4730,4380,4730,7185.25,2640,7185.25,2640,415.974396,703.912964,415.974396,703.912964,7506.21582,4502.94629,7506.21582,4502.94629 [f=0019484] [19484] Game End Stats Values: 42,5410,12065,5410,12065,1795.91943,615.00592,1795.91943,615.00592,0,0,0,0,0,0,0,0,0,1738.60364,0,1738.60364,4178.3335,7277.98535,4178.3335,7277.98535,90,1040,90,1040,75.4733429,53,75.4733429,53,0,1275,0,1275,17.7609425,32.7703819,17.7609425,32.7703819,850,5020,850,5020,2640,7115.25,2640,7115.25,4470,4730,4470,4730,7185.25,2640,7185.25,2640,415.974396,703.912964,415.974396,703.912964,7506.21582,4502.94629,7506.21582,4502.94629 [f=0019484] [19484] Game End Stats Values: 43,5500,12865,5500,12865,1901.61609,658.195862,1901.61609,658.195862,0,0,0,0,0,0,0,0,0,1738.60364,0,1738.60364,4178.3335,7277.98535,4178.3335,7277.98535,180,1040,180,1040,72.4404144,53,72.4404144,53,0,1275,0,1275,19.3519917,32.8793335,19.3519917,32.8793335,850,5820,850,5820,2640,7115.25,2640,7115.25,4470,4730,4470,4730,7185.25,2640,7185.25,2640,424.308746,704.913086,424.308746,704.913086,7506.21582,4502.94629,7506.21582,4502.94629 [f=0019484] [19484] Game End Stats Values: 44,5490,13265,5490,13265,2007.61804,673.295532,2007.61804,673.295532,0,0,0,0,0,0,0,0,0,1738.60364,0,1738.60364,4178.3335,7718.74365,4178.3335,7718.74365,180,1040,180,1040,71.5359268,53,71.5359268,53,0,1275,0,1275,22.1112461,33.4066505,22.1112461,33.4066505,850,6220,850,6220,2640,7215.25,2640,7215.25,4460,4730,4460,4730,7285.25,2640,7285.25,2640,460.558746,740.084045,460.558746,740.084045,7946.97412,4502.94629,7946.97412,4502.94629 [f=0019484] [19484] Game End Stats Values: 45,5130,13865,5130,13865,2042.92676,685.239319,2042.92676,685.239319,0,0,0,0,0,0,0,0,14.0909319,1738.60364,14.0909319,1738.60364,4178.3335,8557.35645,4178.3335,8557.35645,180,1040,180,1040,72.2088394,53,72.2088394,53,0,1775,0,1775,22.2617607,32.3887711,22.2617607,32.3887711,850,6220,850,6220,2640,7575.25,2640,7575.25,4100,4830,4100,4830,7645.25,2640,7645.25,2640,469.808746,740.084045,469.808746,740.084045,8787.60938,4515.12207,8787.60938,4515.12207 [f=0019501] [19501] Event [812,27.4359512,816]: 1 lost unit Minotaur [f=0019532] [19532] Event [784,26.1159515,816]: 1 lost unit Tank Foundry [f=0019597] Spectator TROGLODITA left the game: normal quit [f=0019597] [19597] Event [undefined]: TROGLODITA quit [f=0019767] No clients connected, shutting down server [f=0019767] Server shutdown [f=0019767] End of demo reached [f=0019869] [19869] Event [6336,26.1159515,2544]: 0 finished unit Mace [f=0019937] [19937] Event [6632,26.1159515,2664]: 0 finished unit Storage [f=0020075] [20075] Event [4264,25.853672,1528]: 0 finished unit Metal Extractor [f=0020187] [20187] Event [6336,26.1159515,2544]: 0 finished unit Halberd [f=0020269] [20269] Event [6616,26.1159515,2728]: 0 finished unit Storage [f=0020485] [20485] Event [6336,26.1159515,2544]: 0 finished unit Halberd [f=0020572] [20572] Event [6680,26.1159515,2712]: 0 finished unit Storage [f=0020791] [20791] Event [6336,26.1159515,2544]: 0 finished unit Halberd [f=0020875] [20875] Event [6680,26.1159515,2616]: 0 finished unit Storage [f=0021073] [21073] Event [6336,26.1159515,2544]: 0 finished unit Halberd [f=0021287] [21287] Event [6336,26.1159515,2544]: 0 finished unit Halberd [f=0021822] Autoquit sending quit command. [f=0021822] [QuitAction] user exited to system [f=0021822] [SpringApp::Kill][1] fromRun=1 [f=0021822] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021822] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021822] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021822] [ThreadPool::SetThreadCount][2] workers=0 [f=0021822] [SpringApp::Kill][2] [f=0021822] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021822] [Game::KillLua][3] dtor=0 luaUI=0x529f6850 [f=0021822] Start widgetHandler:Shutdown [f=0021822] Shutdown - SaveOrderList Complete [f=0021822] Writing last game win data [f=0021822] Shutdown - SaveConfigData Complete [f=0021822] Shutdown Widget - Chili Highlight [f=0021822] Shutdown Widget - Save/Load API [f=0021822] Shutdown Widget - Draw After Chili [f=0021822] Shutdown Widget - EPIC Menu [f=0021822] Shutdown Widget - Chili Minimap [f=0021822] Shutdown Widget - Chili Widget Selector [f=0021822] Shutdown Widget - Local Team Colors [f=0021822] Shutdown Widget - Display Keys 2 [f=0021822] Shutdown Widget - Save Game Menu [f=0021822] Shutdown Widget - HealthBars [f=0021822] Shutdown Widget - Noises [f=0021822] Shutdown Widget - Unit Icons [f=0021822] Shutdown Widget - Win Counter [f=0021822] Shutdown Widget - BuildETA [f=0021822] Shutdown Widget - SpringRTS Replay Stats [f=0021822] Shutdown Widget - Modular Comm Info [f=0021822] Shutdown Widget - CameraShake [f=0021822] Shutdown Widget - Chili Economy Panel Default [f=0021822] Shutdown Widget - Chili EndGame Window [f=0021822] Shutdown Widget - Chili Nuke Warning [f=0021822] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021822] Shutdown Widget - Chili Spectator Panels [f=0021822] Shutdown Widget - Context Menu [f=0021822] Shutdown Widget - Darkening [f=0021822] Shutdown Widget - MetalFeatures (new) [f=0021822] Shutdown Widget - Defense Range Zero-K [f=0021822] Shutdown Widget - Grab Input [f=0021822] Input grabbing is disabled! [f=0021822] Shutdown Widget - Highlight Geos [f=0021822] Shutdown Widget - Local Widgets Config [f=0021822] Shutdown Widget - MinimapEvents [f=0021822] Shutdown Widget - Missile Silo Range [f=0021822] Shutdown Widget - Point Tracker [f=0021822] Shutdown Widget - Showeco and Grid Drawer [f=0021822] Shutdown Widget - Stereo3D [f=0021822] Shutdown Widget - State Reverse and Latency [f=0021822] Shutdown Widget - Music Player v2 [f=0021822] Shutdown Widget - Attack AoE [f=0021822] Shutdown Widget - UnitShapes [f=0021822] Shutdown Widget - Map Edge Extension [f=0021822] Shutdown Widget - Selection Send [f=0021822] Shutdown Widget - LupsManager [f=0021822] Shutdown Widget - Newton Firezone [f=0021822] Shutdown Widget - Chili Pro Console [f=0021822] Shutdown Widget - Persistent Build Height [f=0021822] Shutdown Widget - Lasso Terraform GUI [f=0021822] Shutdown Widget - Chili Framework [f=0021822] Shutdown Widget - Lups [f=0021822] Shutdown Widget - Mex Placement Handler [f=0021822] Shutdown Widget - Custom Markers [f=0021822] Shutdown Widget - Chili Core Selector [f=0021822] Shutdown Widget - Select Keys [f=0021822] Shutdown Widget - Pause Screen [f=0021822] Shutdown Widget - Layout Handler [f=0021822] Shutdown Widget - Text To Speech Control [f=0021822] End widgetHandler:Shutdown [f=0021822] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511249,62498298} {int,ext,rec}Allocs={29508420,0,0} {chunk,block}Bytes={62498298,0} [f=0021822] [Game::KillLua][1] dtor=0 luaGaia=0x665d2730 [f=0021822] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275961,48357442} {int,ext,rec}Allocs={29508421,0,0} {chunk,block}Bytes={48357442,0} [f=0021822] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275961,48357442} {int,ext,rec}Allocs={29508421,0,0} {chunk,block}Bytes={48357442,0} [f=0021822] [Game::KillLua][2] dtor=0 luaRules=0x52b657a0 [f=0021822] Start gadgetHandler:Shutdown [f=0021822] Shutdown - StartSetup [f=0021822] Shutdown - UnitMorph [f=0021822] Shutdown - Carrier Drones [f=0021822] Shutdown - LupsNanoSpray [f=0021822] Shutdown - Missile Silo Controller [f=0021822] Shutdown - Modular Comm Info [f=0021822] Shutdown - Terrain Texture Handler [f=0021822] Shutdown - UnitCloakShield [f=0021822] Shutdown - Starlight Handler [f=0021822] End gadgetHandler:Shutdown [f=0021822] Start gadgetHandler:Shutdown [f=0021822] Shutdown - Save/Load [f=0021822] Shutdown - Teleport Throw [f=0021822] Shutdown - UnitMorph [f=0021822] Shutdown - Modular Comm Info [f=0021822] Shutdown - Retreat Command [f=0021822] Shutdown - Shockwaves [f=0021822] Shutdown - UnitCloakShield [f=0021822] Shutdown - Lups Cloak FX [f=0021822] Shutdown - Lups [f=0021822] Shutdown - Lups Shield [f=0021822] End gadgetHandler:Shutdown [f=0021822] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29508453,0,0} {chunk,block}Bytes={0,0} [f=0021822] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29508453,0,0} {chunk,block}Bytes={0,0} [f=0021822] [Game::KillLua][4] dtor=0 [f=0021822] [Game::~CGame][1] [f=0021822] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021822] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021822] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021822] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021822] [Game::KillLua][4] dtor=1 [f=0021822] [Game::KillMisc][1] [f=0021822] [Game::KillMisc][2] [f=0021822] [Game::KillMisc][3] [f=0021822] [Game::KillRendering][1] [f=0021822] [3DOParser::Kill] allocated 137 pieces [f=0021822] [S3OParser::Kill] allocated 2934 pieces [f=0021822] [AssParser::Kill] allocated 222 pieces [f=0021822] [Game::KillInterface][1] [f=0021822] [Game::KillInterface][2] [f=0021822] [Game::KillSimulation][1] [f=0021822] [Game::KillSimulation][2] [f=0021822] [CCollisionHandler] dis-/continuous tests: 0/1013695 [f=0021822] [Game::KillSimulation][3] [f=0021822] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021822] [~CPathCache(28x20)] cacheHits=107 hitPercentage=30% numHashColls=0 maxCacheSize=13 [f=0021822] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021822] [~CPathCache(56x40)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021822] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021822] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021822] [LosHandler::Kill] raycast instance cache-{hits,misses}={2531,10313}; shared=0%; cached=19% [f=0021822] [Game::KillSimulation][4] [f=0021822] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021822] [Game::~CGame][2] [f=0021822] [Game::~CGame][3] [f=0021822] [SpringApp::Kill][3] [f=0021822] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 230692 bytes sent 210862 bytes recv'd [f=0021822] [SpringApp::Kill][4] font=0x44b9eaa0 [f=0021822] [SpringApp::Kill][5] [f=0021822] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x44c157a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3915ms file="objects3d/strikecom_3.dae" indx=5478 inflSize=1000kb readTime=123ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=58ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=56ms file="objects3d/spiderriot.s3o" indx=5448 inflSize=134kb readTime=46ms file="luaui/widgets/gui_epicmenu.lua" indx=4636 inflSize=100kb readTime=41ms file="objects3d/arm_flea.s3o" indx=4861 inflSize=32kb readTime=35ms file="objects3d/chicken_shield.s3o" indx=4958 inflSize=56kb readTime=33ms file="objects3d/amphcon.s3o" indx=4840 inflSize=76kb readTime=33ms file="icons/heavygunshipears.png" indx=1017 inflSize=1kb readTime=33ms file="icons/gunshipscout.png" indx=1011 inflSize=64kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 65931045 bytes cached in 2919 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x44cf6880) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d22f30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c6eeb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1ae80936f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]