[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QoperJGFg0/springsettings.1050447.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f671801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2880 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1050447/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 750ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fb7190] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fb7190] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 351ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1944ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 336ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 297ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 128ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 265ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Chirbolg was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1050447/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (853ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11757,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1050447/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f94810,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ee5f25604961b47cfe9064fb572f8789 [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={000000007f7c59b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={00000000f3233af0,0000000000000000}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] Allies: I choose: .! [f=-000001] [0] Event [4290,341.279785,975]: 0 finished unit Engineer Commander [f=-000001] [0] Event [815,342.816101,4100]: 1 finished unit Engineer Commander [f=0000000] [0] Thomas1, team: 0, elo:2527, userid: 436702 [f=0000000] [0] Pootis, team: 1, elo:2490, userid: 419050 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4408,341.355713,1064]: 0 finished unit Amphbot Factory [f=0000015] [15] Event [1024,342.68869,4184]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000270] [270] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0000306] [306] Event [1033.59998,341.827454,4184]: 1 finished unit Glaive [f=0000403] [403] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0000481] [481] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000540] [540] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0000681] [681] Event [1033.59998,341.827454,4184]: 1 finished unit Conjurer [f=0000841] [841] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0000930] [930] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0001003] [1003] Event [872,342.815308,3992]: 1 finished unit Wind/Tidal Generator [f=0001093] [1093] Event [760,341.751465,4008]: 1 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [680,342.410034,4088]: 1 finished unit Wind/Tidal Generator [f=0001272] [1272] Event [648,341.612183,4184]: 1 finished unit Wind/Tidal Generator [f=0001275] [1275] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0001362] [1362] Event [632,342.194763,4296]: 1 finished unit Wind/Tidal Generator [f=0001377] [1377] Event [4424,340.858612,712]: 0 finished unit Wind/Tidal Generator [f=0001467] [1467] Event [4360,341.536194,696]: 0 finished unit Wind/Tidal Generator [f=0001526] [1526] Event [4372,341.385468,1064]: 0 finished unit Conch [f=0001557] [1557] Event [4296,341.485535,680]: 0 finished unit Wind/Tidal Generator [f=0001647] [1647] Event [4232,341.738831,664]: 0 finished unit Wind/Tidal Generator [f=0001654] [1654] Event [1784,226.387878,4536]: 1 finished unit Metal Extractor [f=0001737] [1737] Event [4168,341.966797,648]: 0 finished unit Wind/Tidal Generator [f=0001755] [1755] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001857] [1857] Event [696,342.587341,4424]: 1 finished unit Wind/Tidal Generator [f=0001947] [1947] Event [808,342.334045,4440]: 1 finished unit Wind/Tidal Generator [f=0001962] [1962] Event [4136,341.485535,1128]: 0 finished unit Wind/Tidal Generator [f=0002015] [2015] Event [1033.59998,341.827454,4184]: 1 finished unit Glaive [f=0002037] [2037] Event [904,341.662842,4488]: 1 finished unit Wind/Tidal Generator [f=0002052] [2052] Event [4200,341.612183,1144]: 0 finished unit Wind/Tidal Generator [f=0002142] [2142] Event [4264,341.213226,1160]: 0 finished unit Wind/Tidal Generator [f=0002228] [2228] Event [1033.59998,341.827454,4184]: 1 finished unit Glaive [f=0002262] [2262] Event [4328,341.510864,1176]: 0 finished unit Wind/Tidal Generator [f=0002390] [2390] Event [3632,327.243958,1072]: 0 finished unit Lotus [f=0002402] [2402] Event [2104,228.629517,4680]: 1 finished unit Metal Extractor [f=0002412] [2412] Event [4360,341.251221,1240]: 0 finished unit Wind/Tidal Generator [f=0002461] [2461] Event [3632,327.243958,1072]: 0 lost unit Lotus [f=0002843] [2843] Event [1033.59998,341.827454,4184]: 1 finished unit Glaive [f=0002866] [2866] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0003057] [3057] Event [1033.59998,341.827454,4184]: 1 finished unit Glaive [f=0003120] [3120] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0003152] [3152] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0003330] [3330] Event [1360,339.826416,4000]: 1 finished unit Lotus [f=0003494] [3494] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0003642] [3642] Event [4264,341.263885,904]: 0 finished unit Caretaker [f=0003680] [3680] Event [2313.97314,226.440613,1907.33362]: 0 lost unit Duck [f=0003697] [3697] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0003794] [3794] Event [1128,341.76416,3976]: 1 finished unit Caretaker [f=0003862] [3862] Event [2360,232.49231,4648]: 1 finished unit Solar Collector [f=0003871] [3871] Event [4344,340.833282,872]: 0 finished unit Caretaker [f=0003908] [3908] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0004009] [4009] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0004037] [4037] Event [2677.16968,226.045609,1757.3606]: 0 lost unit Duck [f=0004050] [4050] Event [4136,341.586853,568]: 0 finished unit Wind/Tidal Generator [f=0004099] [4099] Event [4200,342.004761,584]: 0 finished unit Wind/Tidal Generator [f=0004144] [4144] Event [4264,341.536194,600]: 0 finished unit Wind/Tidal Generator [f=0004152] [4152] Event [2501.78833,228.181137,1613.23499]: 0 lost unit Duck [f=0004220] [4220] Event [4328,341.289215,616]: 0 finished unit Wind/Tidal Generator [f=0004294] [4294] Event [4392,341.327209,648]: 0 finished unit Wind/Tidal Generator [f=0004340] [4340] Event [2200,232.302307,4648]: 1 finished unit Solar Collector [f=0004360] [4360] Event [1033.59998,341.827454,4184]: 1 finished unit Glaive [f=0004384] [4384] Event [4456,341.099243,664]: 0 finished unit Wind/Tidal Generator [f=0004565] [4565] Event [1224,341.023254,3960]: 1 finished unit Caretaker [f=0004571] [4571] Event [1033.59998,341.827454,4184]: 1 finished unit Glaive [f=0004587] [4587] Event [4568,340.858612,632]: 0 finished unit Wind/Tidal Generator [f=0004659] [4659] Event [1033.59998,341.827454,4184]: 1 finished unit Glaive [f=0004677] [4677] Event [4504,341.137238,616]: 0 finished unit Wind/Tidal Generator [f=0004736] [4736] Event [4372,341.385468,1064]: 0 finished unit Archer [f=0004871] [4871] Event [4440,341.238556,600]: 0 finished unit Wind/Tidal Generator [f=0004892] [4892] Event [1992,225.976257,4632]: 1 finished unit Solar Collector [f=0004893] [4893] Event [1033.59998,341.827454,4184]: 1 finished unit Reaver [f=0005015] [5015] Event [1033.59998,341.827454,4184]: 1 finished unit Ronin [f=0005117] [5117] Event [4376,341.365204,584]: 0 finished unit Wind/Tidal Generator [f=0005135] [5135] Event [1033.59998,341.827454,4184]: 1 finished unit Ronin [f=0005265] [5265] Event [1033.59998,341.827454,4184]: 1 finished unit Sling [f=0005307] [5307] Event [4372,341.385468,1064]: 0 finished unit Archer [f=0005330] [5330] Event [4312,341.453857,568]: 0 finished unit Wind/Tidal Generator [f=0005371] [5371] Event [1896,225.627991,4584]: 1 finished unit Solar Collector [f=0005421] [5421] Event [4248,341.840149,536]: 0 finished unit Wind/Tidal Generator [f=0005435] [5435] Event [1033.59998,341.827454,4184]: 1 finished unit Conjurer [f=0005524] [5524] Event [4184,341.30188,520]: 0 finished unit Wind/Tidal Generator [f=0005895] [5895] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0005896] [5896] Event [2863.90918,233.974396,1552.11096]: 1 lost unit Glaive [f=0005943] [5943] Event [2649.68726,226.324707,1553.79675]: 0 lost unit Archer [f=0006015] [6015] Event [2240,226.976776,4480]: 1 finished unit Lotus [f=0006100] [6100] Event [4372,341.385468,1064]: 0 finished unit Bulkhead [f=0006243] [6243] Event [2480.07422,227.030396,1745.45874]: 1 lost unit Glaive [f=0006249] [6249] Event [2500.39404,226.927383,1751.14905]: 1 lost unit Glaive [f=0006278] [6278] Event [2514.89893,227.118073,1665.78186]: 1 lost unit Glaive [f=0006279] [6279] Event [2543.1709,226.924347,1665.95166]: 1 lost unit Glaive [f=0006285] [6285] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0006346] [6346] Event [1033.59998,341.827454,4184]: 1 finished unit Reaver [f=0006432] [6432] Event [3792,341.111908,1296]: 0 finished unit Radar Tower [f=0006436] [6436] Event [4372,341.385468,1064]: 0 finished unit Bulkhead [f=0006478] [6478] Event [1033.59998,341.827454,4184]: 1 finished unit Sling [f=0006570] [6570] Event [2032,225.976257,4480]: 1 finished unit Lotus [f=0006613] [6613] Event [1033.59998,341.827454,4184]: 1 finished unit Sling [f=0006735] [6735] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0006844] [6844] Event [4372,341.385468,1064]: 0 finished unit Bulkhead [f=0006879] [Game::ClientReadNet] added new player GreatMane with number 2 to team 0 [f=0006879] > SPRINGIE:User GreatMane|staticjammer|2_3||False|||NL [f=0006893] Connection attempt from GreatMane [f=0006893] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006893] -> Connection established (given id 2) [f=0006901] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0006901] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006976] [6976] Event [2916.1272,226.656769,2190.39917]: 0 lost unit Archer [f=0007040] [7040] Event [1033.59998,341.827454,4184]: 1 finished unit Conjurer [f=0007189] [7189] Event [1033.59998,341.827454,4184]: 1 finished unit Conjurer [f=0007260] [7260] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0007420] [7420] Event [1880,235.145569,2488]: 1 finished unit Solar Collector [f=0007502] [7502] Event [3210.0542,227.204468,1688.81335]: 1 lost unit Reaver [f=0007569] [7569] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0007590] [7590] Event [1033.59998,341.827454,4184]: 1 finished unit Reaver [f=0007600] [7600] Event [2040,235.012573,2520]: 1 finished unit Solar Collector [f=0007710] [7710] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0007806] [7806] Event [3187.73682,227.173233,1715.63342]: 1 lost unit Ronin [f=0007974] [7974] Event [1033.59998,341.827454,4184]: 1 finished unit Knight [f=0007986] [7986] Event [3080.53467,226.734055,1689.07227]: 1 lost unit Ronin [f=0008190] [8190] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0008342] [8342] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0008360] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=0008367] [8367] Event [2955.94141,226.136276,1945.07288]: 0 lost unit Duck [f=0008377] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=0008377] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={000000010cd9a140,0000000000000000}]" [f=0008380] [8380] Event [4372,341.385468,1064]: 0 finished unit Bulkhead [f=0008402] [8402] Event [1033.59998,341.827454,4184]: 1 finished unit Knight [f=0008408] [8408] Event [2971.35498,226.347687,1981.88623]: 0 lost unit Duck [f=0008522] [8522] Event [1033.59998,341.827454,4184]: 1 finished unit Ronin [f=0008583] [8583] Event [4312,340.972595,728]: 0 finished unit Caretaker [f=0008590] [8590] Event [3192,226.020569,2040]: 1 lost unit Metal Extractor [f=0008642] [8642] Event [1033.59998,341.827454,4184]: 1 finished unit Ronin [f=0008752] [8752] Event [4372,341.385468,1064]: 0 finished unit Bulkhead [f=0008760] [8760] Event [2943.1936,226.612091,1785.26343]: 0 lost unit Duck [f=0008772] [8772] Event [1033.59998,341.827454,4184]: 1 finished unit Sling [f=0008945] [8945] Event [4372,341.385468,1064]: 0 finished unit Bulkhead [f=0008998] [8998] Event [2852.57568,225.720367,2072.73608]: 1 lost unit Reaver [f=0009145] [9145] Event [4372,341.385468,1064]: 0 finished unit Bulkhead [f=0009336] [9336] Event [1033.59998,341.827454,4184]: 1 finished unit Knight [f=0009380] [9380] Event [4372,341.385468,1064]: 0 finished unit Bulkhead [f=0009402] [9402] Event [2776,234.214722,344]: 0 lost unit Metal Extractor [f=0009713] [9713] Event [1033.59998,341.827454,4184]: 1 finished unit Knight [f=0009713] [9713] Event [3064,227.223755,424]: 0 lost unit Metal Extractor [f=0009744] [9744] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0009894] [9894] Event [3792,341.111908,1296]: 0 lost unit Radar Tower [f=0009963] [9963] Event [1033.59998,341.827454,4184]: 1 finished unit Reaver [f=0009996] [9996] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0010015] [10015] Event [4372,341.385468,1064]: 0 finished unit Lobster [f=0010092] [10092] Event [3352,234.107056,472]: 0 lost unit Metal Extractor [f=0010334] [10334] Event [1033.59998,341.827454,4184]: 1 finished unit Reaver [f=0010395] [10395] Event [4372,341.385468,1064]: 0 finished unit Bulkhead [f=0010517] [10517] Event [1033.59998,341.827454,4184]: 1 finished unit Sling [f=0010559] [10559] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0010637] [10637] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0010671] [10671] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0010720] [10720] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0010722] [10722] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0010734] [10734] Event [2616,226.31189,1512]: 1 finished unit Stinger [f=0010844] [10844] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0011104] [11104] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0011121] [11121] Event [1720,135.448303,808]: 0 lost unit Metal Extractor [f=0011331] [11331] Event [1033.59998,341.827454,4184]: 1 finished unit Knight [f=0011351] [11351] Event [1528,135.777588,968]: 0 lost unit Metal Extractor [f=0011474] [11474] Event [4372,341.385468,1064]: 0 finished unit Lobster [f=0011496] [11496] Event [4200,276.92041,2664]: 1 finished unit Stardust [f=0011504] [11504] Event [1033.59998,341.827454,4184]: 1 finished unit Sling [f=0011504] [11504] Event [1448,135.473633,1192]: 0 lost unit Metal Extractor [f=0011621] [11621] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0011677] [11677] Event [1033.59998,341.827454,4184]: 1 finished unit Sling [f=0011703] [11703] Event [1599.86072,136.272507,1391.24146]: 1 lost unit Reaver [f=0011833] [11833] Event [1033.59998,341.827454,4184]: 1 finished unit Sling [f=0011863] [11863] Event [1469.50769,141.595642,1456.24414]: 1 lost unit Glaive [f=0011894] [11894] Event [4372,341.385468,1064]: 0 finished unit Conch [f=0011914] [11914] Event [1462.80872,135.49353,1285.14197]: 0 lost unit Engineer Commander [f=0012004] [12004] Event [1033.59998,341.827454,4184]: 1 finished unit Sling [f=0012330] [12330] Event [4372,341.385468,1064]: 0 finished unit Conch [f=0012489] [12489] Event [1033.59998,341.827454,4184]: 1 finished unit Reaver [f=0012553] [12553] Event [4152,342.232727,760]: 0 finished unit Storage [f=0012743] [12743] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0012827] [12827] Event [2919.13184,451.161346,998.8302]: 0 lost unit Duck [f=0012906] [12906] Event [3320,135.600281,3992]: 1 finished unit Geothermal Generator [f=0012945] [12945] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0012979] [12979] Event [2715.26929,234.305511,1147.65735]: 0 lost unit Lobster [f=0012986] [12986] Event [2663.67163,234.340332,1086.00378]: 0 lost unit Duck [f=0013115] [13115] Event [1033.59998,341.827454,4184]: 1 finished unit Knight [f=0013129] [13129] Event [2768.37427,225.845673,783.405212]: 0 lost unit Duck [f=0013145] [13145] Event [3288,234.069061,2136]: 1 finished unit Solar Collector [f=0013152] [13152] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0013195] [13195] Event [2791.92603,225.998993,773.885315]: 0 lost unit Lobster [f=0013231] [13231] Event [2762.25049,226.299683,696.615173]: 0 lost unit Duck [f=0013232] [13232] Event [1033.59998,341.827454,4184]: 1 finished unit Ronin [f=0013263] [13263] Event [2727.22363,226.783035,761.856567]: 1 lost unit Knight [f=0013271] [13271] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0013337] [13337] Event [1033.59998,341.827454,4184]: 1 finished unit Ronin [f=0013356] [13356] Event [2849.04663,225.722336,866.814148]: 0 lost unit Bulkhead [f=0013362] [13362] Event [4372,341.385468,1064]: 0 finished unit Duck [f=0013378] [13378] Event [2915.30151,226.314636,844.807251]: 0 lost unit Bulkhead [f=0013442] [13442] Event [1033.59998,341.827454,4184]: 1 finished unit Ronin [f=0013447] [13447] Event [2885.65796,226.741684,767.357605]: 0 lost unit Bulkhead [f=0013480] [13480] Event [undefined]: Thomas1 resigned [f=0013480] game_message: Thomas1 has been destroyed! [f=0013480] game_message: Pootis wins! [f=0013480] Submitting stats [f=0013480] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013480] Part| Total Time|Time of the last 0.5s [f=0013480] Draw 10743.26ms 9.77% [f=0013480] Lua::Callins::Synced 14086.11ms 41.28% [f=0013480] Lua::Callins::Unsynced 15171.37ms 14.26% [f=0013480] Lua::CollectGarbage::Synced 393.51ms 0.20% [f=0013480] Lua::CollectGarbage::Unsynced 722.35ms 0.20% [f=0013480] Misc::Profiler::AddTime 64.24ms 0.00% [f=0013480] Sim 27984.24ms 77.37% [f=0013480] [13480] Received game_message: Thomas1 has been destroyed! [f=0013480] [13480] Received game_message: Pootis wins! [f=0013481] [13481] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013481] [13481] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013481] [13481] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013481] [13481] Game End Stats Values: 2,2130,2145,2130,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.21199942,6.21199942,6.21199942,6.21199942,65,80,65,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013481] [13481] Game End Stats Values: 3,2430,2235,2430,2235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.30479908,9.18239975,9.30479908,9.18239975,65,80,65,80,0,0,0,0,1090,880,1090,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013481] [13481] Game End Stats Values: 4,2570,2415,2570,2415,0.12701744,0,0.12701744,0,0,0,0,0,0,0,0,0,0,0,0,0,0,36.7419548,0,36.7419548,0,0,0,0,10.8862858,8,10.8862858,8,1275,1275,1275,1275,11.516468,11.3856001,11.516468,11.3856001,65,80,65,80,0,0,0,0,1230,1060,1230,1060,0,0,0,0,0,0,0,0,36.7419548,0,36.7419548,0 [f=0013481] [13481] Game End Stats Values: 5,2785,2740,2785,2740,10.7905903,1.65604734,10.7905903,1.65604734,0,0,0,0,0,0,0,0,0,0,0,0,0,36.7419548,0,36.7419548,0,0,0,0,17.5598125,11.9274645,17.5598125,11.9274645,1275,1275,1275,1275,12.5861044,13.4544039,12.5861044,13.4544039,65,80,65,80,0,0,0,0,1445,1385,1445,1385,0,0,0,0,0,0,0,0,36.7419548,0,36.7419548,0 [f=0013481] [13481] Game End Stats Values: 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8,3240,3075,3240,3075,95.2701492,96.7364578,95.2701492,96.7364578,0,0,0,0,0,0,0,0,0,0,0,0,241.203476,77.0136032,241.203476,77.0136032,0,0,0,0,22.8214684,26.5207081,22.8214684,26.5207081,1275,1275,1275,1275,19.2307854,16.1475716,19.2307854,16.1475716,325,240,325,240,90,0,90,0,1640,1560,1640,1560,0,90,0,90,0,0,0,0,88.3058319,242.998444,88.3058319,242.998444 [f=0013481] [13481] Game End Stats Values: 9,3420,3155,3420,3155,125.887238,120.504303,125.887238,120.504303,0,0,0,0,0,0,0,0,0,0.98471069,0,0.98471069,241.203476,77.0136032,241.203476,77.0136032,90,0,90,0,20.1199512,23.1406021,20.1199512,23.1406021,1275,1275,1275,1275,20.6483421,14.9285192,20.6483421,14.9285192,325,320,325,320,90,0,90,0,1730,1560,1730,1560,0,90,0,90,0,0,0,0,88.3058319,242.998444,88.3058319,242.998444 [f=0013481] [13481] Game End Stats Values: 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31,10350,4585,10350,4585,454.364929,989.894775,454.364929,989.894775,0,0,0,0,0,0,0,0,650.923096,104.612854,650.923096,104.612854,5000.46045,2229.5708,5000.46045,2229.5708,910,0,910,0,55.8844185,29.4296265,55.8844185,29.4296265,1275,0,1275,0,39.9160271,12.0120401,39.9160271,12.0120401,3825,1780,3825,1780,4488,1600.5,4488,1600.5,4340,2805,4340,2805,1665.5,4638,1665.5,4638,50.4000473,30.0310364,50.4000473,30.0310364,2711.76465,5129.55322,2711.76465,5129.55322 [f=0013489] [13489] Event [2957.59399,226.88591,768.596191]: 0 lost unit Bulkhead [f=0013504] [13504] Event [2991.71631,226.741562,790.175964]: 0 lost unit Bulkhead [f=0013511] [13511] Event [2927.6394,226.970993,739.780701]: 0 lost unit Bulkhead [f=0013524] [13524] Event [3876.87451,342.181915,931.360657]: 0 lost unit Bulkhead [f=0013529] [13529] Event [2923.64063,226.903656,789.681641]: 0 lost unit Bulkhead [f=0013547] [13547] Event [1033.59998,341.827454,4184]: 1 finished unit Ronin [f=0013617] [13617] Event [3256,232.751923,2312]: 1 finished unit Solar Collector [f=0013643] Spectator GreatMane left the game: normal quit [f=0013643] [13643] Event [undefined]: GreatMane quit [f=0013652] [13652] Event [1033.59998,341.827454,4184]: 1 finished unit Ronin [f=0013663] Player Pootis left the game: normal quit [f=0013663] [13663] Event [undefined]: Pootis quit [f=0013741] No clients connected, shutting down server [f=0013741] Server shutdown [f=0013987] [13987] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0014105] [14105] Event [3224,235.04425,2424]: 1 finished unit Solar Collector [f=0014659] [14659] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0016951] Autoquit sending quit command. [f=0016951] [QuitAction] user exited to system [f=0016951] [SpringApp::Kill][1] fromRun=1 [f=0016951] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016951] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016951] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016951] [ThreadPool::SetThreadCount][2] workers=0 [f=0016951] [SpringApp::Kill][2] [f=0016951] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016951] [Game::KillLua][3] dtor=0 luaUI=0x531b0230 [f=0016951] Start widgetHandler:Shutdown [f=0016951] Shutdown - SaveOrderList Complete [f=0016951] Writing last game win data [f=0016951] Shutdown - SaveConfigData Complete [f=0016951] Shutdown Widget - Save/Load API [f=0016951] Shutdown Widget - Chili Highlight [f=0016951] Shutdown Widget - Draw After Chili [f=0016951] Shutdown Widget - EPIC Menu [f=0016951] Shutdown Widget - Chili Widget Selector [f=0016951] Shutdown Widget - Chili Minimap [f=0016951] Shutdown Widget - Local Team Colors [f=0016951] Shutdown Widget - Display Keys 2 [f=0016951] Shutdown Widget - Save Game Menu [f=0016951] Shutdown Widget - Unit Icons [f=0016951] Shutdown Widget - Noises [f=0016951] Shutdown Widget - HealthBars [f=0016951] Shutdown Widget - Win Counter [f=0016951] Shutdown Widget - SpringRTS Replay Stats [f=0016951] Shutdown Widget - BuildETA [f=0016951] Shutdown Widget - Modular Comm Info [f=0016951] Shutdown Widget - Music Player v2 [f=0016951] Shutdown Widget - State Reverse and Latency [f=0016951] Shutdown Widget - Stereo3D [f=0016951] Shutdown Widget - Showeco and Grid Drawer [f=0016951] Shutdown Widget - Point Tracker [f=0016951] Shutdown Widget - Missile Silo Range [f=0016951] Shutdown Widget - MinimapEvents [f=0016951] Shutdown Widget - Local Widgets Config [f=0016951] Shutdown Widget - Highlight Geos [f=0016951] Shutdown Widget - Grab Input [f=0016951] Input grabbing is disabled! [f=0016951] Shutdown Widget - Defense Range Zero-K [f=0016951] Shutdown Widget - MetalFeatures (new) [f=0016951] Shutdown Widget - Darkening [f=0016951] Shutdown Widget - Context Menu [f=0016951] Shutdown Widget - Chili Spectator Panels [f=0016951] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016951] Shutdown Widget - Chili Nuke Warning [f=0016951] Shutdown Widget - Chili EndGame Window [f=0016951] Shutdown Widget - Chili Economy Panel Default [f=0016951] Shutdown Widget - CameraShake [f=0016951] Shutdown Widget - Attack AoE [f=0016951] Shutdown Widget - UnitShapes [f=0016951] Shutdown Widget - Map Edge Extension [f=0016951] Shutdown Widget - Selection Send [f=0016951] Shutdown Widget - LupsManager [f=0016951] Shutdown Widget - Newton Firezone [f=0016951] Shutdown Widget - Chili Pro Console [f=0016951] Shutdown Widget - Persistent Build Height [f=0016951] Shutdown Widget - Lasso Terraform GUI [f=0016951] Shutdown Widget - Lups [f=0016951] Shutdown Widget - Chili Framework [f=0016951] Shutdown Widget - Chili Core Selector [f=0016951] Shutdown Widget - Custom Markers [f=0016951] Shutdown Widget - Mex Placement Handler [f=0016951] Shutdown Widget - Select Keys [f=0016951] Shutdown Widget - Pause Screen [f=0016951] Shutdown Widget - Text To Speech Control [f=0016951] Shutdown Widget - Layout Handler [f=0016951] End widgetHandler:Shutdown [f=0016951] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={384164,62380439} {int,ext,rec}Allocs={23762168,0,0} {chunk,block}Bytes={62380439,0} [f=0016951] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016951] [Game::KillLua][2] dtor=0 luaRules=0x52f94810 [f=0016951] Start gadgetHandler:Shutdown [f=0016951] Shutdown - StartSetup [f=0016951] Shutdown - UnitMorph [f=0016951] Shutdown - Carrier Drones [f=0016951] Shutdown - LupsNanoSpray [f=0016951] Shutdown - Missile Silo Controller [f=0016951] Shutdown - Modular Comm Info [f=0016951] Shutdown - Terrain Texture Handler [f=0016951] Shutdown - UnitCloakShield [f=0016951] Shutdown - Starlight Handler [f=0016951] End gadgetHandler:Shutdown [f=0016951] Start gadgetHandler:Shutdown [f=0016951] Shutdown - Save/Load [f=0016951] Shutdown - Teleport Throw [f=0016951] Shutdown - UnitMorph [f=0016951] Shutdown - Modular Comm Info [f=0016951] Shutdown - Retreat Command [f=0016951] Shutdown - Shockwaves [f=0016951] Shutdown - UnitCloakShield [f=0016951] Shutdown - Lups Cloak FX [f=0016951] Shutdown - Lups [f=0016951] Shutdown - Lups Shield [f=0016951] End gadgetHandler:Shutdown [f=0016951] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23762224,0,0} {chunk,block}Bytes={0,0} [f=0016951] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23762224,0,0} {chunk,block}Bytes={0,0} [f=0016951] [Game::KillLua][4] dtor=0 [f=0016951] [Game::~CGame][1] [f=0016951] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016951] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016951] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016951] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016951] [Game::KillLua][4] dtor=1 [f=0016951] [Game::KillMisc][1] [f=0016951] [Game::KillMisc][2] [f=0016951] [Game::KillMisc][3] [f=0016951] [Game::KillRendering][1] [f=0016951] [3DOParser::Kill] allocated 137 pieces [f=0016951] [S3OParser::Kill] allocated 2788 pieces [f=0016951] [AssParser::Kill] allocated 225 pieces [f=0016951] [Game::KillInterface][1] [f=0016951] [Game::KillInterface][2] [f=0016951] [Game::KillSimulation][1] [f=0016951] [Game::KillSimulation][2] [f=0016951] [CCollisionHandler] dis-/continuous tests: 0/1196755 [f=0016951] [Game::KillSimulation][3] [f=0016951] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016951] [~CPathCache(20x20)] cacheHits=48 hitPercentage=19% numHashColls=0 maxCacheSize=7 [f=0016951] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016951] [~CPathCache(40x40)] cacheHits=497 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016951] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016951] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016951] [LosHandler::Kill] raycast instance cache-{hits,misses}={7983,9782}; shared=4%; cached=41% [f=0016951] [Game::KillSimulation][4] [f=0016951] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016951] [Game::~CGame][2] [f=0016951] [Game::~CGame][3] [f=0016951] [SpringApp::Kill][3] [f=0016951] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179528 bytes sent 1216887 bytes recv'd [f=0016951] [SpringApp::Kill][4] font=0x45f3daa0 [f=0016951] [SpringApp::Kill][5] [f=0016951] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x46017260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=5117ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=221ms file="objects3d/chicken_shield.s3o" indx=4958 inflSize=56kb readTime=115ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=96ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=65ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=44ms file="units/gunshipaa.lua" indx=6758 inflSize=4kb readTime=39ms file="units/amphaa.lua" indx=6656 inflSize=4kb readTime=35ms file="effects/fanny.lua" indx=658 inflSize=4kb readTime=35ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4649 inflSize=62kb readTime=34ms file="objects3d/welder.s3o" indx=5518 inflSize=48kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 54181216 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x460a5b70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463cf9c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fb5a30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f67180936f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]