[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NgD0JPqKPs/springsettings.1049758.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0f8c01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3078 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1049758/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 354ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4518dfa0] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4518dfa0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1480ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1812ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1263ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 491ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 68ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 235ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 331ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1049758/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (979ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1049758/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521db7b0,0x63a3e860}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 27f123602b8d9984b3fdf8cf5fdaa0bf [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000d7442a20,00000000bc686d50}]" [f=-000001] Allies: I choose: bla! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={0000000126e835e0,000000012d75cf50}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5716,11.3100624,2969]: 0 finished unit Recon Commander [f=-000001] [0] Event [339,4.19335938,2177]: 1 finished unit Recon Commander [f=0000000] [0] bloa, team: 1, elo:2393, userid: 520572 [f=0000000] [0] LooChenChanCZ, team: 0, elo:2229, userid: 440263 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000075] [75] Event [5552,4.64065552,2848]: 0 finished unit Hovercraft Platform [f=0000158] [158] Event [432,16.2905121,2272]: 1 finished unit Rover Assembly [f=0000502] [502] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000564] [564] Event [5584,5.4443326,2848]: 0 finished unit Quill [f=0000581] [581] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000646] [646] Event [449.99234,17.703146,2271.97046]: 1 finished unit Mason [f=0000773] [773] Event [5832,4.56695557,3000]: 0 finished unit Solar Collector [f=0000816] [816] Event [5584,5.4443326,2848]: 0 finished unit Dagger [f=0001043] [1043] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0001074] [1074] Event [5584,5.4443326,2848]: 0 finished unit Dagger [f=0001133] [1133] Event [5944,4.01947021,2904]: 0 finished unit Solar Collector [f=0001223] [1223] Event [449.99234,17.703146,2271.97046]: 1 finished unit Dart [f=0001358] [1358] Event [40,4.01947021,2312]: 1 finished unit Solar Collector [f=0001592] [1592] Event [449.99234,17.703146,2271.97046]: 1 finished unit Mason [f=0001628] [1628] Event [120,4.01947021,2360]: 1 finished unit Solar Collector [f=0001898] [1898] Event [200,4.01947021,2360]: 1 finished unit Solar Collector [f=0001905] [1905] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0001910] [1910] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0001974] [1974] Event [449.99234,17.703146,2271.97046]: 1 finished unit Mason [f=0002037] [2037] Event [5584,5.4443326,2848]: 0 finished unit Bolas [f=0002162] [2162] Event [1184,157.350464,896]: 1 finished unit Lotus [f=0002418] [2418] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0002451] [2451] Event [5584,5.4443326,2848]: 0 finished unit Quill [f=0002535] [2535] Event [4946.1377,104.29187,1819.74622]: 1 lost unit Dart [f=0002635] [2635] Event [5584,5.4443326,2848]: 0 finished unit Dagger [f=0002776] [2776] Event [1605.42725,24.6163006,1886.7417]: 0 lost unit Dagger [f=0002813] [2813] Event [5584,5.4443326,2848]: 0 finished unit Dagger [f=0002864] [2864] Event [1786.15564,40.2048988,2031.27332]: 0 lost unit Dagger [f=0002891] [2891] Event [1296,54.9005127,1616]: 1 finished unit Lotus [f=0003134] [3134] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0003159] [3159] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0003159] [3159] Event [4816,103.233643,1520]: 0 finished unit Lotus [f=0003264] [3264] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0003311] [3311] Event [168,52.7246094,3176]: 1 finished unit Solar Collector [f=0003372] [3372] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0003704] [3704] Event [5584,5.4443326,2848]: 0 finished unit Scalpel [f=0003852] [3852] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0003871] [3871] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0004031] [4031] Event [1064,157.350464,920]: 1 finished unit Solar Collector [f=0004063] [4063] Event [312,52.7246094,3272]: 1 finished unit Solar Collector [f=0004219] [4219] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0004390] [4390] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0004595] [4595] Event [4672,166.369934,3888]: 0 finished unit Radar Tower [f=0004609] [4609] Event [1064,103.233643,3544]: 1 finished unit Solar Collector [f=0004696] [4696] Event [456,52.7246094,3352]: 1 finished unit Solar Collector [f=0004771] [4771] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0004836] [4836] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0004874] [4874] Event [5584,5.4443326,2848]: 0 finished unit Bolas [f=0004949] [4949] Event [640.839111,36.1138611,2672.71387]: 0 lost unit Dagger [f=0004999] [4999] Event [721.57196,55.6406441,2754.04443]: 0 lost unit Bolas [f=0005028] [5028] Event [586.263184,0,2500.28979]: 0 lost unit Dagger [f=0005169] [5169] Event [5576,14.9902344,3000]: 0 finished unit Caretaker [f=0005236] [5236] Event [1368,157.38205,984]: 1 finished unit Solar Collector [f=0005265] [5265] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0005330] [5330] Event [744,103.707428,3528]: 1 finished unit Solar Collector [f=0005378] [5378] Event [5584,5.4443326,2848]: 0 finished unit Dagger [f=0005522] [5522] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0005685] [5685] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0005727] [5727] Event [6040,52.742157,2024]: 0 lost unit Metal Extractor [f=0005774] [5774] Event [5704,4.02999878,3080]: 0 finished unit Solar Collector [f=0005884] [5884] Event [888,103.233643,3624]: 1 finished unit Solar Collector [f=0005925] [5925] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0005947] [5947] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0006046] [6046] Event [449.99234,17.703146,2271.97046]: 1 finished unit Mason [f=0006356] [6356] Event [6008,4.01947021,2824]: 0 lost unit Metal Extractor [f=0006376] [6376] Event [1240,157.350464,600]: 1 finished unit Solar Collector [f=0006379] [6379] Event [3097.448,-4.8376956,2769.28003]: 1 lost unit Scorcher [f=0006380] [6380] Event [616,95.5618286,3480]: 1 finished unit Solar Collector [f=0006493] [6493] Event [5784,4.15283203,3064]: 0 lost unit Metal Extractor [f=0006592] [6592] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0006645] [6645] Event [5704,4.02999878,3080]: 0 lost unit Solar Collector [f=0006699] [6699] Event [2967.36768,-4.3193913,2185.29224]: 1 lost unit Scorcher [f=0006793] [6793] Event [5576,14.9902344,3000]: 0 lost unit Caretaker [f=0006811] [6811] Event [5584,5.4443326,2848]: 0 finished unit Mace [f=0006880] [6880] Event [5627.19385,15.7970457,2974.62646]: 0 lost unit Quill [f=0006895] [6895] Event [4816,103.233643,1360]: 0 finished unit Faraday [f=0006903] [6903] Event [5616.01563,14.9184484,2986.02417]: 1 lost unit Scorcher [f=0006922] [6922] Event [472,53.6616516,3464]: 1 finished unit Solar Collector [f=0006990] [6990] Event [1408,157.350464,704]: 1 finished unit Lotus [f=0007203] [7203] Event [520,3.984375,1976]: 1 finished unit Caretaker [f=0007283] [7283] Event [5584,5.4443326,2848]: 0 finished unit Dagger [f=0007324] [7324] Event [3733.57007,25.9153233,3349.09009]: 0 lost unit Dagger [f=0007340] [7340] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0007370] [7370] Event [3748.61572,29.4779091,3333.77271]: 1 lost unit Scorcher [f=0007673] [7673] Event [680,14.3093872,2040]: 1 finished unit Caretaker [f=0007706] [7706] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0007856] [7856] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0007953] [7953] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0008006] [8006] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0008018] [8018] Event [5584,5.4443326,2848]: 0 finished unit Quill [f=0008040] [8040] Event [2408,103.233643,200]: 1 finished unit Metal Extractor [f=0008046] [8046] Event [4656,157.350464,4432]: 0 finished unit Lotus [f=0008077] [8077] Event [2432,3.2824707,3680]: 1 lost unit Picket [f=0008214] [8214] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0008366] [8366] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0008433] [8433] Event [5584,5.4443326,2848]: 0 finished unit Dagger [f=0008506] [8506] Event [2472,103.233643,184]: 1 finished unit Solar Collector [f=0008516] [8516] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0008521] [8521] Event [1784,4.00894165,3128]: 1 finished unit Metal Extractor [f=0008575] [8575] Event [408,0,2520]: 1 finished unit Caretaker [f=0008643] [8643] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0008797] [8797] Event [2788.93604,16.4107361,3424.14502]: 0 lost unit Bolas [f=0008811] [8811] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0008843] [8843] Event [120,1.64352417,2488]: 1 finished unit Wind/Tidal Generator [f=0008852] [8852] Event [2496,54.7566223,2400]: 1 finished unit Radar Tower [f=0008917] [8917] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0008934] [8934] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0009050] [9050] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0009062] [9062] Event [2208,0,3248]: 1 finished unit Radar Tower [f=0009068] [9068] Event [136,0,2584]: 1 finished unit Wind/Tidal Generator [f=0009094] [9094] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0009104] [9104] Event [3746.30225,103.233643,4737.84082]: 1 lost unit Scorcher [f=0009221] [9221] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0009350] [9350] Event [152,0,2680]: 1 finished unit Wind/Tidal Generator [f=0009365] [9365] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0009367] [9367] Event [5584,5.4443326,2848]: 0 finished unit Bolas [f=0009405] [9405] Event [3144,52.7246094,648]: 1 finished unit Metal Extractor [f=0009514] [9514] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0009626] [9626] Event [152,7.31140137,2776]: 1 finished unit Wind/Tidal Generator [f=0009675] [9675] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0009678] [9678] Event [2488,4.19494629,3224]: 1 finished unit Caretaker [f=0009756] [9756] Event [2432,103.237152,1216]: 1 finished unit Radar Tower [f=0009862] [9862] Event [2512,6.37084961,2896]: 1 finished unit Picket [f=0009876] [9876] Event [3208,52.7246094,632]: 1 finished unit Solar Collector [f=0009883] [9883] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0009919] [9919] Event [168,37.9776001,2872]: 1 finished unit Wind/Tidal Generator [f=0010008] [10008] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0010195] [10195] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0010203] [10203] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0010205] [10205] Event [184,55.6690979,2968]: 1 finished unit Wind/Tidal Generator [f=0010249] [10249] Event [3063.27075,52.7246094,4387.65039]: 0 lost unit Scalpel [f=0010270] [10270] Event [2576,5.35308838,3280]: 1 finished unit Picket [f=0010340] [10340] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0010502] [10502] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0010505] [10505] Event [3367.33276,55.2306404,4088.84741]: 1 lost unit Fencer [f=0010530] [10530] Event [3176.23071,52.7246094,4178.99658]: 1 lost unit Fencer [f=0010535] [10535] Event [3450.17554,52.7246094,642.186951]: 1 lost unit Mason [f=0010536] [10536] Event [5784,3.06610322,3064]: 0 finished unit Metal Extractor [f=0010544] [10544] Event [5584,5.4443326,2848]: 0 finished unit Scalpel [f=0010554] [10554] Event [200,52.8404236,3064]: 1 finished unit Wind/Tidal Generator [f=0010576] [10576] Event [3227.29199,52.7246094,4150.62402]: 1 lost unit Fencer [f=0010596] [10596] Event [3329.74048,52.7478256,4311.00146]: 0 lost unit Mace [f=0010612] [10612] Event [3384.95068,59.229496,4215.19434]: 0 lost unit Dagger [f=0010639] [10639] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0010716] [10716] Event [3144,52.7246094,648]: 1 lost unit Metal Extractor [f=0010774] [10774] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0010839] [10839] Event [2815.9187,4.41731167,3019.47192]: 0 lost unit Bolas [f=0010922] [10922] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0011017] [11017] Event [5048,103.233643,1352]: 0 finished unit Solar Collector [f=0011061] [11061] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0011190] [11190] Event [3560,52.7246094,744]: 1 lost unit Metal Extractor [f=0011193] [11193] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0011296] [11296] Event [4185.19775,52.7274513,3202.71973]: 1 lost unit Fencer [f=0011329] [11329] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0011464] [11464] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0011501] [11501] Event [3184,53.8020325,4064]: 1 finished unit Radar Tower [f=0011518] [11518] Event [4057.01685,128.986252,4210.42529]: 1 lost unit Fencer [f=0011599] [11599] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0011614] [11614] Event [4062.65845,142.854065,4286.23535]: 1 lost unit Fencer [f=0011734] [11734] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0011735] [11735] Event [5176,103.237152,1400]: 0 finished unit Solar Collector [f=0011743] [11743] Event [5584,5.4443326,2848]: 0 finished unit Scalpel [f=0011799] [11799] Event [6008,2.859056,2824]: 0 finished unit Metal Extractor [f=0011816] [11816] Event [4133.82227,105.722382,3803.00439]: 1 lost unit Fencer [f=0011854] [11854] Event [4672,166.369934,3888]: 0 lost unit Radar Tower [f=0011868] [11868] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0011940] [11940] Event [2584,52.7246094,4376]: 1 finished unit Metal Extractor [f=0012002] [12002] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0012053] [12053] Event [4576,157.350464,4240]: 0 lost unit Faraday [f=0012081] [12081] Event [4130.34424,105.425705,3803.50049]: 1 lost unit Fencer [f=0012138] [12138] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0012160] [12160] Event [4305.33984,72.0965424,3650.62988]: 0 lost unit Scalpel [f=0012229] [12229] Event [1112,157.350464,680]: 1 finished unit Solar Collector [f=0012273] [12273] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0012300] [12300] Event [3240,52.7246094,4232]: 1 finished unit Caretaker [f=0012368] [12368] Event [5064,103.233643,1496]: 0 finished unit Solar Collector [f=0012408] [12408] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0012423] [12423] Event [3000,52.7246094,4472]: 1 finished unit Metal Extractor [f=0012494] [12494] Event [5720,4.05807495,2840]: 0 finished unit Solar Collector [f=0012543] [12543] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0012678] [12678] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0012681] [12681] Event [4656,157.350464,4432]: 0 lost unit Lotus [f=0012754] [12754] Event [1320,157.350464,776]: 1 finished unit Solar Collector [f=0012796] [12796] Event [4372.43945,89.1895447,1115.55286]: 0 lost unit Dagger [f=0012812] [12812] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0012927] [12927] Event [4840,157.350464,4120]: 0 lost unit Metal Extractor [f=0012948] [12948] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0012958] [12958] Event [3923.00244,52.790966,2848.12671]: 1 lost unit Fencer [f=0012997] [12997] Event [3512,5.19515991,3624]: 1 finished unit Metal Extractor [f=0013063] [13063] Event [4952,103.233643,1496]: 0 finished unit Solar Collector [f=0013083] [13083] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0013143] [13143] Event [5407.53711,111.219315,3714.16748]: 0 finished unit Recon Commander [f=0013143] [13143] Event [5407.53711,111.219315,3714.16748]: 0 lost unit Recon Commander [f=0013143] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0013143] [13143] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0013182] [13182] Event [5944,4.01947021,3048]: 0 finished unit Solar Collector [f=0013186] [13186] Event [3920,55.0514221,3488]: 1 finished unit Radar Tower [f=0013218] [13218] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0013234] [13234] Event [1224,157.389069,984]: 1 finished unit Solar Collector [f=0013292] [13292] Event [4814.08936,4.32526922,2962.4668]: 0 lost unit Scalpel [f=0013353] [13353] Event [449.99234,17.703146,2271.97046]: 1 finished unit Fencer [f=0013370] [13370] Event [5584,5.4443326,2848]: 0 finished unit Mace [f=0013472] [13472] Event [449.99234,17.703146,2271.97046]: 1 finished unit Mason [f=0013560] [13560] Event [5000,103.244171,1656]: 0 finished unit Solar Collector [f=0013590] [13590] Event [1800,157.529449,5000]: 1 finished unit Metal Extractor [f=0013595] [13595] Event [5144,157.350464,4184]: 0 lost unit Metal Extractor [f=0013656] [13656] Event [4968,157.350464,4504]: 0 lost unit Metal Extractor [f=0013682] [13682] Event [449.99234,17.703146,2271.97046]: 1 finished unit Ripper [f=0013738] [13738] Event [5624,13.8873196,3016]: 0 finished unit Solar Collector [f=0013775] [13775] Event [968,158.522644,1080]: 1 finished unit Solar Collector [f=0013806] [13806] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0013891] [13891] Event [4112,79.4390869,3696]: 1 finished unit Picket [f=0013926] [13926] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0014046] [14046] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0014109] [14109] Event [5584,5.4443326,2848]: 0 finished unit Halberd [f=0014166] [14166] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0014205] [14205] Event [5096,103.233643,1288]: 0 lost unit Metal Extractor [f=0014238] [14238] Event [888,157.350464,936]: 1 finished unit Solar Collector [f=0014280] [14280] Event [4816,103.233643,1360]: 0 lost unit Faraday [f=0014286] [14286] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0014294] [14294] Event [4864,103.233643,1184]: 0 lost unit Lotus [f=0014381] [14381] Event [5464,12.2528076,3016]: 0 finished unit Solar Collector [f=0014406] [14406] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0014505] [14505] Event [4424,157.368011,4248]: 1 finished unit Caretaker [f=0014526] [14526] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0014581] [14581] Event [4048,52.7246094,3360]: 1 finished unit Picket [f=0014646] [14646] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0014670] [14670] Event [5048,103.233643,1352]: 0 lost unit Solar Collector [f=0014734] [14734] Event [4952,52.7561951,3720]: 0 lost unit Metal Extractor [f=0014766] [14766] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0014793] [14793] Event [5584,5.4443326,2848]: 0 finished unit Halberd [f=0014885] [14885] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0014885] [14885] Event [5241.51611,0,2718.0835]: 0 lost unit Mace [f=0014987] [14987] Event [4816,103.233643,1520]: 0 lost unit Lotus [f=0014988] [14988] Event [632,211.474304,504]: 1 finished unit Solar Collector [f=0015004] [15004] Event [5065.86377,7.91658354,2914.35596]: 0 lost unit Halberd [f=0015005] [15005] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0015083] [15083] Event [4938.36914,0.14430398,2724.95483]: 1 lost unit Fencer [f=0015121] [15121] Event [4840,156.190033,4120]: 1 finished unit Metal Extractor [f=0015125] [15125] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0015159] [15159] Event [4907.27051,11.3273926,2812.60571]: 1 lost unit Fencer [f=0015205] [15205] Event [2632,5.17410278,1496]: 1 finished unit Metal Extractor [f=0015217] [15217] Event [4952.48389,-4.6002965,2648.78394]: 1 lost unit Fencer [f=0015219] [15219] Event [4922.11475,16.5643749,2875.42383]: 0 lost unit Recon Commander [f=0015219] [15219] Event [4893.47266,15.4851809,2895.04761]: 1 lost unit Fencer [f=0015241] [15241] Event [4900.90381,1.20230114,2744.49561]: 1 lost unit Fencer [f=0015286] [15286] Event [449.99234,17.703146,2271.97046]: 1 finished unit Mason [f=0015313] [15313] Event [5043.04102,0,2734.3147]: 0 lost unit Halberd [f=0015345] welp [f=0015405] !resign [f=0015405] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0015406] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0015406] > Poll: Resign team 2? [END:SUCCESS] [f=0015406] [15406] Event [undefined]: LooChenChanCZ resigned [f=0015406] game_message: LooChenChanCZ has been destroyed! [f=0015406] game_message: bloa wins! [f=0015406] Submitting stats [f=0015406] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015406] Part| Total Time|Time of the last 0.5s [f=0015406] Draw 12905.65ms 10.05% [f=0015406] Lua::Callins::Synced 9787.83ms 32.34% [f=0015406] Lua::Callins::Unsynced 17055.00ms 13.83% [f=0015406] Lua::CollectGarbage::Synced 425.88ms 0.10% [f=0015406] Lua::CollectGarbage::Unsynced 694.67ms 0.40% [f=0015406] Misc::Profiler::AddTime 57.74ms 0.00% [f=0015406] Sim 26769.73ms 81.59% [f=0015406] [15406] Received game_message: LooChenChanCZ has been destroyed! [f=0015406] [15406] Received game_message: bloa wins! [f=0015406] > Team 2 resigned [f=0015407] [15407] Game End Stats Header: 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30,3935,10840,10840,3935,32.9698029,503.424896,503.424896,32.9698029,0,0,0,0,0,0,0,0,1378.97083,611.309082,611.309082,1378.97083,3315.73999,4241.51611,4241.51611,3315.73999,340,470,470,340,20,54.7714157,54.7714157,20,1275,1495,1495,1275,26.6085911,49.5961266,49.5961266,26.6085911,220,4060,4060,220,2210.1333,2937.6665,2937.6665,2210.1333,2100,4815,4815,2100,2939.1665,2350.1333,2350.1333,2939.1665,124.501282,656.952087,656.952087,124.501282,4333.78418,3686.06055,3686.06055,4333.78418 [f=0015407] [15407] Game End Stats Values: 31,4485,11505,11505,4485,46.1750069,539.285828,539.285828,46.1750069,0,0,0,0,0,0,0,0,1491.67444,611.309082,611.309082,1491.67444,3315.73999,4278.60303,4278.60303,3315.73999,340,470,470,340,22.9333324,55.750576,55.750576,22.9333324,1505,1550,1550,1505,25.8803463,48.8572884,48.8572884,25.8803463,400,4480,4480,400,2210.1333,3157.6665,3157.6665,2210.1333,2240,5005,5005,2240,3159.1665,2350.1333,2350.1333,3159.1665,124.501282,768.945251,768.945251,124.501282,4370.87109,3686.06055,3686.06055,4370.87109 [f=0015407] [15407] Game End Stats Values: 32,4445,12255,12255,4445,79.4040527,574.648315,574.648315,79.4040527,0,0,0,0,0,0,0,0,1604.23547,611.309082,611.309082,1604.23547,3315.73999,4447.35205,4447.35205,3315.73999,340,570,570,340,26.3999996,56.1004181,56.1004181,26.3999996,1505,1550,1550,1505,24.8152695,50.4241333,50.4241333,24.8152695,400,4970,4970,400,2210.1333,3337.6665,3337.6665,2210.1333,2200,5165,5165,2200,3339.1665,2350.1333,2350.1333,3339.1665,124.501282,873.60553,873.60553,124.501282,4539.62012,3686.06055,3686.06055,4539.62012 [f=0015407] [15407] Game End Stats Values: 33,4415,12700,12700,4415,129.102737,609.516052,609.516052,129.102737,0,0,0,0,0,0,0,0,1715.26733,611.309082,611.309082,1715.26733,3315.73999,4894.82227,4894.82227,3315.73999,90,570,570,90,27.333334,57.5646324,57.5646324,27.333334,1505,1550,1550,1505,23.6465797,43.3245163,43.3245163,23.6465797,640,5345,5345,640,2210.1333,3697.6665,3697.6665,2210.1333,2180,5235,5235,2180,3699.1665,2350.1333,2350.1333,3699.1665,124.501282,873.60553,873.60553,124.501282,4998.39697,3686.06055,3686.06055,4998.39697 [f=0015407] [15407] Game End Stats Values: 34,4495,13480,13480,4495,180.896729,677.803284,677.803284,180.896729,0,0,0,0,0,0,0,0,1888.23633,611.309082,611.309082,1888.23633,3315.73999,5365.28906,5365.28906,3315.73999,90,670,670,90,25.2000008,59.6679649,59.6679649,25.2000008,1505,1550,1550,1505,22.3418198,50.6502533,50.6502533,22.3418198,880,5845,5845,880,2210.1333,3857.6665,3857.6665,2210.1333,2020,5415,5415,2020,3859.1665,2350.1333,2350.1333,3859.1665,126.834579,968.404968,968.404968,126.834579,5468.86377,3726.07031,3726.07031,5468.86377 [f=0015407] [15407] Game End Stats Values: 35,2260,13385,13385,2260,243.483551,725.082703,725.082703,243.483551,0,0,0,0,0,0,0,0,2536.66357,647.786438,647.786438,2536.66357,4142.25928,6930.42188,6930.42188,4142.25928,0,670,670,0,25.4666672,61.3548317,61.3548317,25.4666672,0,1550,1550,0,20.9057884,52.4008331,52.4008331,20.9057884,240,5380,5380,240,2910.1333,6092.6665,6092.6665,2910.1333,2020,5785,5785,2020,6094.1665,3240.7998,3240.7998,6094.1665,126.834579,1012.40332,1012.40332,126.834579,7080.14746,4665.35596,4665.35596,7080.14746 [f=0015407] [15407] Game End Stats Values: 36,2020,13385,13385,2020,259.608002,746.497437,746.497437,259.608002,0,0,0,0,0,0,0,0,2564.78833,657.753723,657.753723,2564.78833,4142.25928,6988.21875,6988.21875,4142.25928,0,670,670,0,18,62.1548271,62.1548271,18,0,1550,1550,0,17.0311089,50.3536873,50.3536873,17.0311089,0,5380,5380,0,2910.1333,6332.6665,6332.6665,2910.1333,2020,5785,5785,2020,6334.1665,3240.7998,3240.7998,6334.1665,126.834579,1012.40332,1012.40332,126.834579,7137.94434,4702.88086,4702.88086,7137.94434 [f=0015411] [15411] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0015425] [15425] Event [5464,12.2528076,3016]: 0 lost unit Solar Collector [f=0015425] [15425] Event [5176,103.250961,1400]: 0 lost unit Solar Collector [f=0015436] [15436] Event [4952,103.323807,1496]: 0 lost unit Solar Collector [f=0015437] [15437] Event [5115.11035,5.05838823,2942.43677]: 0 lost unit Quill [f=0015455] [15455] Event [5322.89844,52.8865471,2090.802]: 0 lost unit Quill [f=0015495] [15495] Event [3776,52.7983093,2736]: 1 finished unit Picket [f=0015528] [15528] Event [536,211.467285,360]: 1 finished unit Solar Collector [f=0015547] Player bloa left the game: normal quit [f=0015547] [15547] Event [undefined]: bloa quit [f=0015553] Spectator LooChenChanCZ left the game: normal quit [f=0015553] [15553] Event [undefined]: LooChenChanCZ quit [f=0015559] No clients connected, shutting down server [f=0015559] Server shutdown [f=0015566] [15566] Event [584,0,2456]: 1 finished unit Caretaker [f=0015619] [15619] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0015741] [15741] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0015861] [15861] Event [776,0,2456]: 1 finished unit Caretaker [f=0015904] [15904] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0016008] [16008] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0016113] [16113] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0016218] [16218] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0016323] [16323] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0016428] [16428] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0016524] [16524] Event [3144,51.5641785,648]: 1 finished unit Metal Extractor [f=0016533] [16533] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0016639] [16639] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0016744] [16744] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0016849] [16849] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0016954] [16954] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0017059] [17059] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0017163] [17163] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0017172] [17172] Event [936,103.233643,3768]: 1 finished unit Solar Collector [f=0017244] [17244] Event [3560,52.7246094,744]: 1 finished unit Metal Extractor [f=0017268] [17268] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0017373] [17373] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0017478] [17478] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0017583] [17583] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0017688] [17688] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0017793] [17793] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0017898] [17898] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0018003] [18003] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0018108] [18108] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0018213] [18213] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0018318] [18318] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0018353] [18353] Event [4344,157.838287,120]: 1 finished unit Metal Extractor [f=0018423] [18423] Event [449.99234,17.703146,2271.97046]: 1 finished unit Scorcher [f=0018446] Autoquit sending quit command. [f=0018446] [QuitAction] user exited to system [f=0018446] [SpringApp::Kill][1] fromRun=1 [f=0018446] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018446] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018446] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018446] [ThreadPool::SetThreadCount][2] workers=0 [f=0018446] [SpringApp::Kill][2] [f=0018446] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018446] [Game::KillLua][3] dtor=0 luaUI=0x62f92c70 [f=0018446] Start widgetHandler:Shutdown [f=0018446] Shutdown - SaveOrderList Complete [f=0018446] Writing last game win data [f=0018446] Shutdown - SaveConfigData Complete [f=0018446] Shutdown Widget - Save/Load API [f=0018446] Shutdown Widget - Chili Highlight [f=0018446] Shutdown Widget - Draw After Chili [f=0018446] Shutdown Widget - EPIC Menu [f=0018446] Shutdown Widget - Chili Widget Selector [f=0018446] Shutdown Widget - Chili Minimap [f=0018446] Shutdown Widget - Local Team Colors [f=0018446] Shutdown Widget - Display Keys 2 [f=0018446] Shutdown Widget - Save Game Menu [f=0018446] Shutdown Widget - Unit Icons [f=0018446] Shutdown Widget - Noises [f=0018446] Shutdown Widget - HealthBars [f=0018446] Shutdown Widget - Win Counter [f=0018446] Shutdown Widget - SpringRTS Replay Stats [f=0018446] Shutdown Widget - BuildETA [f=0018446] Shutdown Widget - Modular Comm Info [f=0018446] Shutdown Widget - Music Player v2 [f=0018446] Shutdown Widget - State Reverse and Latency [f=0018446] Shutdown Widget - Stereo3D [f=0018446] Shutdown Widget - Showeco and Grid Drawer [f=0018446] Shutdown Widget - Point Tracker [f=0018446] Shutdown Widget - Missile Silo Range [f=0018446] Shutdown Widget - MinimapEvents [f=0018446] Shutdown Widget - Local Widgets Config [f=0018446] Shutdown Widget - Highlight Geos [f=0018446] Shutdown Widget - Grab Input [f=0018446] Input grabbing is disabled! [f=0018446] Shutdown Widget - Defense Range Zero-K [f=0018446] Shutdown Widget - MetalFeatures (new) [f=0018446] Shutdown Widget - Darkening [f=0018446] Shutdown Widget - Context Menu [f=0018446] Shutdown Widget - Chili Spectator Panels [f=0018446] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018446] Shutdown Widget - Chili Nuke Warning [f=0018446] Shutdown Widget - Chili EndGame Window [f=0018446] Shutdown Widget - Chili Economy Panel Default [f=0018446] Shutdown Widget - CameraShake [f=0018446] Shutdown Widget - Attack AoE [f=0018446] Shutdown Widget - Map Edge Extension [f=0018446] Shutdown Widget - Selection Send [f=0018446] Shutdown Widget - LupsManager [f=0018446] Shutdown Widget - Newton Firezone [f=0018446] Shutdown Widget - Chili Pro Console [f=0018446] Shutdown Widget - Persistent Build Height [f=0018446] Shutdown Widget - Lasso Terraform GUI [f=0018446] Shutdown Widget - Lups [f=0018446] Shutdown Widget - Chili Framework [f=0018446] Shutdown Widget - Chili Core Selector [f=0018446] Shutdown Widget - Custom Markers [f=0018446] Shutdown Widget - Mex Placement Handler [f=0018446] Shutdown Widget - Select Keys [f=0018446] Shutdown Widget - Pause Screen [f=0018446] Shutdown Widget - Text To Speech Control [f=0018446] Shutdown Widget - Layout Handler [f=0018446] End widgetHandler:Shutdown [f=0018446] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={578519,70915029} {int,ext,rec}Allocs={25419288,0,0} {chunk,block}Bytes={70915029,0} [f=0018446] [Game::KillLua][1] dtor=0 luaGaia=0x63a3e860 [f=0018446] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={342561,56787484} {int,ext,rec}Allocs={25419289,0,0} {chunk,block}Bytes={56787484,0} [f=0018446] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={342561,56787484} {int,ext,rec}Allocs={25419289,0,0} {chunk,block}Bytes={56787484,0} [f=0018446] [Game::KillLua][2] dtor=0 luaRules=0x521db7b0 [f=0018446] Start gadgetHandler:Shutdown [f=0018446] Shutdown - StartSetup [f=0018446] Shutdown - UnitMorph [f=0018446] Shutdown - Carrier Drones [f=0018446] Shutdown - LupsNanoSpray [f=0018446] Shutdown - Missile Silo Controller [f=0018446] Shutdown - Modular Comm Info [f=0018446] Shutdown - Terrain Texture Handler [f=0018446] Shutdown - UnitCloakShield [f=0018446] Shutdown - Starlight Handler [f=0018446] End gadgetHandler:Shutdown [f=0018446] Start gadgetHandler:Shutdown [f=0018446] Shutdown - Save/Load [f=0018446] Shutdown - Teleport Throw [f=0018446] Shutdown - UnitMorph [f=0018446] Shutdown - Modular Comm Info [f=0018446] Shutdown - Retreat Command [f=0018446] Shutdown - Shockwaves [f=0018446] Shutdown - UnitCloakShield [f=0018446] Shutdown - Lups Cloak FX [f=0018446] Shutdown - Lups [f=0018446] Shutdown - Lups Shield [f=0018446] End gadgetHandler:Shutdown [f=0018446] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25419321,0,0} {chunk,block}Bytes={0,0} [f=0018446] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25419321,0,0} {chunk,block}Bytes={0,0} [f=0018446] [Game::KillLua][4] dtor=0 [f=0018446] [Game::~CGame][1] [f=0018446] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018446] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018446] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018446] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018446] [Game::KillLua][4] dtor=1 [f=0018446] [Game::KillMisc][1] [f=0018446] [Game::KillMisc][2] [f=0018446] [Game::KillMisc][3] [f=0018446] [Game::KillRendering][1] [f=0018446] [3DOParser::Kill] allocated 155 pieces [f=0018446] [S3OParser::Kill] allocated 2834 pieces [f=0018446] [AssParser::Kill] allocated 244 pieces [f=0018446] [Game::KillInterface][1] [f=0018446] [Game::KillInterface][2] [f=0018446] [Game::KillSimulation][1] [f=0018446] [Game::KillSimulation][2] [f=0018446] [CCollisionHandler] dis-/continuous tests: 0/281292 [f=0018446] [Game::KillSimulation][3] [f=0018446] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018446] [~CPathCache(24x20)] cacheHits=5 hitPercentage=6% numHashColls=0 maxCacheSize=8 [f=0018446] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018446] [~CPathCache(48x40)] cacheHits=245 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018446] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018446] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018446] [LosHandler::Kill] raycast instance cache-{hits,misses}={8748,13804}; shared=0%; cached=39% [f=0018446] [Game::KillSimulation][4] [f=0018446] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018446] [Game::~CGame][2] [f=0018446] [Game::~CGame][3] [f=0018446] [SpringApp::Kill][3] [f=0018446] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195194 bytes sent 159419 bytes recv'd [f=0018446] [SpringApp::Kill][4] font=0x450c2aa0 [f=0018446] [SpringApp::Kill][5] [f=0018446] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x4513f510) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4894ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=234ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=59ms file="objects3d/strikecom_4.dae" indx=5480 inflSize=1000kb readTime=52ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=43ms file="objects3d/venom.s3o" indx=5512 inflSize=118kb readTime=40ms file="effects/muzzle_cegs.lua" indx=770 inflSize=0kb readTime=38ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1823 inflSize=1kb readTime=36ms file="objects3d/spiderriot.s3o" indx=5448 inflSize=134kb readTime=35ms file="effects/nuclearmissile_trail.lua" indx=778 inflSize=2kb readTime=34ms file="luarules/gadgets/ai_cai.lua" indx=1611 inflSize=137kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 57590817 bytes cached in 2915 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x4521f720) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4518dce0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45135110) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0f8c092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]