[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gPVfmMDyGi/springsettings.1049739.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 105ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8bc801d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3127 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1049739/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 373ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ef6fa0] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ef6fa0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 957ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1542ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 206ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 853ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 260ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1049739/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (978ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11751,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1049739/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f45b60,0x52d5aa30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 27eb23602b8d99842a43e94852e76435 [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Anarchid with number 2 to team 0 [f=-000001] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player GreatMane with number 3 to team 0 [f=-000001] > SPRINGIE:User GreatMane|staticjammer|2_3||False|||NL [f=-000001] Connection attempt from GreatMane [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={000000004814a7a0,00000000df0588a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x93e2e7e0,0x94f8cb60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] Allies: I choose: bla! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={000000011de925a0,0000000126e81510}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={000000005f5e3be0,00000000cb248620}]" [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] [GreatMane] Allies: i wonder if this map is ok for spiders [f=-000001] u 2 [f=-000001] [GreatMane] Allies: with the few cliffs [f=-000001] [Anarchid] Allies: since venom? all maps are ok for spiders :P [f=-000001] [Anarchid] Allies: except maybe sea maps [f=-000001] [0] Event [5826,4.71260071,2995]: 0 finished unit Recon Commander [f=-000001] [0] Event [364,5.37329102,2182]: 1 finished unit Recon Commander [f=0000000] [0] bloa, team: 1, elo:2420, userid: 520572 [f=0000000] [0] LooChenChanCZ, team: 0, elo:2193, userid: 440263 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [456,17.0573425,2232]: 1 finished unit Amphbot Factory [f=0000090] [90] Event [5672,12.3642349,2952]: 0 finished unit Shieldbot Factory [f=0000140] [GreatMane] Allies: flat maps too..? [f=0000322] [322] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0000353] [353] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000442] [442] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000536] [536] Event [5660,14.1072397,2952]: 0 finished unit Convict [f=0000588] [Anarchid] Allies: you will be at something of a malus since your real raider is slower than most [f=0000713] [713] Event [5880,4.05105591,3032]: 0 finished unit Solar Collector [f=0000770] [770] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0000781] [781] Event [492,18.1123047,2232]: 1 finished unit Conch [f=0000803] [803] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000865] [Anarchid] Allies: but it beats all other raiders in a direct fight, so who cares [f=0001010] [1010] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0001023] [1023] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0001028] [1028] Event [5976,4.01947021,2920]: 0 finished unit Solar Collector [f=0001090] [1090] Event [168,4.01947021,2200]: 1 finished unit Solar Collector [f=0001234] [GreatMane] Allies: mm [f=0001360] [GreatMane] Allies: ive had trouble countering blitz [f=0001403] [Anarchid] Allies: well i guess it loses for cost to bolas swarms [f=0001432] [1432] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0001573] [1573] Event [88,4.01947021,2200]: 1 finished unit Solar Collector [f=0001811] [1811] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0001864] [1864] Event [492,18.1123047,2232]: 1 finished unit Conch [f=0001877] [1877] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0001942] [Anarchid] Allies: and blitz, yes [f=0002050] [2050] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0002076] [2076] Event [40,4.01947021,2280]: 1 finished unit Solar Collector [f=0002108] [Anarchid] Allies: too heavy to stun quickly [f=0002273] [2273] Event [1152,103.233643,3616]: 1 finished unit Lotus [f=0002285] [2285] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0002335] [Anarchid] Allies: but if it's just blitz and no koda? [f=0002377] [GreatMane] Allies: blitz seems to be really hard to counter for spiders [f=0002433] [Anarchid] Allies: just glaive swarm it [f=0002507] [2507] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0002524] [Anarchid] Allies: err rflea [f=0002590] [2590] Event [5660,14.1072397,2952]: 0 finished unit Thug [f=0002761] [2761] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0002829] [2829] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0002965] [Anarchid] Allies: you get like 15 flea for one blitz's cost [f=0002974] [GreatMane] Allies: i guess ogre is a bit worse vs fleas though [f=0003099] [3099] Event [5660,14.1072397,2952]: 0 finished unit Rogue [f=0003161] [3161] Event [264,4.01947021,2056]: 1 finished unit Solar Collector [f=0003166] [3166] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0003254] [3254] Event [492,18.1123047,2232]: 1 finished unit Conch [f=0003274] [3274] Event [4864,103.233643,1504]: 0 finished unit Lotus [f=0003397] [3397] Event [1064,103.233643,3544]: 1 finished unit Solar Collector [f=0003586] [3586] Event [168,52.7667236,3080]: 1 finished unit Solar Collector [f=0003602] [3602] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0003634] [Anarchid] Allies: blitz shoots a slow reloading single target attack that has a chance to miss vs small enemies [f=0003663] [3663] Event [5660,14.1072397,2952]: 0 finished unit Convict [f=0003823] [3823] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0003842] [3842] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0003867] [3867] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0003966] [Anarchid] Allies: you will likely have 12 fleas surviving the fight :P [f=0004234] [4234] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0004234] [4234] Event [1288,103.338928,3480]: 1 finished unit Solar Collector [f=0004281] [4281] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0004299] [4299] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0004375] [Anarchid] Allies: even one koda ruins this of course [f=0004561] [4561] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0004721] [Anarchid] Allies: so it's kind of a single-use trick [f=0004724] [4724] Event [1272,52.7246094,1384]: 1 finished unit Solar Collector [f=0004793] [GreatMane] Allies: then, flea/venom? [f=0004922] [4922] Event [552,6.21643066,2344]: 1 finished unit Caretaker [f=0004934] [4934] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0004938] [4938] Event [5660,14.1072397,2952]: 0 finished unit Outlaw [f=0004955] [4955] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0004990] [4990] Event [5080,103.233643,1384]: 0 finished unit Solar Collector [f=0005020] [5020] Event [1784,4.00894165,3128]: 1 finished unit Metal Extractor [f=0005089] [5089] Event [4952,52.7561951,3720]: 0 lost unit Metal Extractor [f=0005101] [5101] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0005234] [5234] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0005256] [5256] Event [1848,3.39477539,3112]: 1 finished unit Wind/Tidal Generator [f=0005257] [5257] Event [4599.49219,55.7061806,3447.66724]: 1 lost unit Duck [f=0005291] [5291] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0005349] [5349] Event [1112,103.233643,3816]: 1 finished unit Solar Collector [f=0005431] [5431] Event [5660,14.1072397,2952]: 0 finished unit Rogue [f=0005445] [5445] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0005500] [5500] Event [1848,3.39477539,3112]: 1 lost unit Wind/Tidal Generator [f=0005555] [Anarchid] imo, flea for harrasment of undefended mexes to make him build turrets [f=0005597] [5597] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0005605] [5605] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0005609] [5609] Event [1784,3.85447502,3128]: 1 lost unit Metal Extractor [f=0005747] [5747] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0005774] [5774] Event [5048,103.233643,1512]: 0 finished unit Solar Collector [f=0005860] [5860] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0005884] [5884] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0005927] [5927] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0005937] [Anarchid] Allies: and run around with his expensive raiders insteead of attacking you [f=0006014] [6014] Event [2233.87207,0.60963595,3524.01563]: 1 lost unit Duck [f=0006019] [6019] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0006038] [6038] Event [1064,157.350464,920]: 1 finished unit Solar Collector [f=0006040] [6040] Event [2224.6311,-4.9307375,3280.39941]: 0 lost unit Bandit [f=0006065] [6065] Event [2092.53833,-4.7001014,3272.85229]: 1 lost unit Duck [f=0006102] [6102] Event [2380.81616,4.01807356,3246.17505]: 0 lost unit Bandit [f=0006154] [6154] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0006165] [6165] Event [2368,50.4925537,1920]: 1 finished unit Radar Tower [f=0006170] [6170] Event [2425.22241,-4.6542978,3465.84155]: 0 lost unit Bandit [f=0006186] [6186] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0006235] [6235] Event [2334.0166,-0.7590995,3585.41968]: 0 lost unit Thug [f=0006387] [6387] Event [5000,103.233643,1640]: 0 finished unit Solar Collector [f=0006395] [Anarchid] Allies: then venom-redback or enom-redback-recluse [f=0006452] [GreatMane] Allies: makes sense [f=0006468] [6468] Event [2142.49805,52.7246094,4240.58789]: 0 lost unit Rogue [f=0006485] [6485] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0006494] [6494] Event [4896,52.7888489,3616]: 0 finished unit Lotus [f=0006528] [6528] Event [408,0.9135437,2424]: 1 finished unit Caretaker [f=0006609] [6609] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0006670] [6670] Event [2336,51.5348816,1824]: 1 finished unit Lotus [f=0006675] [6675] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0006784] [GreatMane] Allies: what about hermit? its pretty strong for cost [f=0006901] [6901] Event [5128,103.233643,1656]: 0 finished unit Solar Collector [f=0006961] [6961] Event [552,0,2424]: 1 finished unit Caretaker [f=0007052] [7052] Event [1368,157.38205,984]: 1 finished unit Solar Collector [f=0007078] [7078] Event [3465.3916,3.44263029,3260.08643]: 0 lost unit Bandit [f=0007102] [7102] Event [3264.24585,-4.9995685,3166.54736]: 1 lost unit Duck [f=0007115] [7115] Event [3415.6416,2.13087988,3213.01953]: 0 lost unit Bandit [f=0007117] [7117] Event [4640,157.350464,4176]: 0 finished unit Faraday [f=0007124] [Anarchid] Allies: hermit is an odd one [f=0007187] [7187] Event [3269.96021,-0.4984634,3392.36914]: 1 lost unit Duck [f=0007191] [7191] Event [3224.59473,-2.7438965,3227.77466]: 1 lost unit Duck [f=0007202] [7202] Event [1800,157.529449,5000]: 1 finished unit Metal Extractor [f=0007209] [7209] Event [3535.21289,7.85964775,3293.46997]: 0 lost unit Bandit [f=0007253] [7253] Event [492,18.1123047,2232]: 1 finished unit Conch [f=0007309] [7309] Event [4952,51.5957642,3720]: 0 finished unit Metal Extractor [f=0007323] [7323] Event [3430.65869,7.77555752,3150.4314]: 1 lost unit Duck [f=0007359] [7359] Event [3564.93677,5.78563118,3168.10742]: 0 lost unit Outlaw [f=0007399] [7399] Event [2632,5.17410278,1496]: 1 finished unit Metal Extractor [f=0007423] [7423] Event [5240,103.240662,1576]: 0 finished unit Solar Collector [f=0007459] [Anarchid] Allies: vs tank heavy raiders it's probably quite good [f=0007462] [7462] Event [4720,157.350464,4368]: 0 finished unit Lotus [f=0007494] [GreatMane] Allies: i feel like hermit vs blitz could work [f=0007614] [Anarchid] Allies: they are predictable enough to hit [f=0007658] [7658] Event [492,18.1123047,2232]: 1 finished unit Bulkhead [f=0007689] [7689] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0007778] [7778] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0007829] [Anarchid] Allies: but very slow, and you need a critical mass [f=0007846] [7846] Event [5160,103.233643,1432]: 0 finished unit Solar Collector [f=0007846] [7846] Event [1936,131.615143,4704]: 1 finished unit Lotus [f=0007896] [7896] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0007922] [Anarchid] Allies: and blitz have the initiative [f=0008011] [8011] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0008017] [8017] Event [5660,14.1072397,2952]: 0 finished unit Rogue [f=0008082] [8082] Event [1240,157.350464,600]: 1 finished unit Solar Collector [f=0008101] [Anarchid] Allies: and you have no way to force kills [f=0008133] [8133] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0008237] [8237] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0008262] [8262] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0008352] [8352] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0008356] [Anarchid] Allies: he can retreat at any point if he decides it's not going his way [f=0008467] [8467] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0008503] [8503] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0008528] [8528] Event [1872,166.369934,4464]: 1 finished unit Lotus [f=0008593] [8593] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0008613] [8613] Event [1200,157.350464,816]: 1 finished unit Lotus [f=0008665] [8665] Event [4775.18018,103.233643,1324.42114]: 1 lost unit Duck [f=0008702] [8702] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0008721] [8721] Event [4727.91016,103.233643,1341.27222]: 1 lost unit Duck [f=0008728] [8728] Event [4864,103.233643,1504]: 0 lost unit Lotus [f=0008742] [8742] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0008764] [8764] Event [4920,103.237381,1624]: 0 lost unit Metal Extractor [f=0008778] [GreatMane] Allies: what if i manage to get a crab? [f=0008780] [8780] Event [4936,103.233643,1240]: 0 lost unit Gauss [f=0008806] [8806] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0008905] [8905] Event [5096,103.233643,1288]: 0 lost unit Metal Extractor [f=0008925] [8925] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0008958] [8958] Event [5348.90137,100.089729,1302.86829]: 0 lost unit Convict [f=0008982] [8982] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0009015] [9015] Event [1888,166.215515,4304]: 1 finished unit Radar Tower [f=0009018] [9018] Event [5144,103.233643,1560]: 0 lost unit Metal Extractor [f=0009047] [9047] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0009064] [9064] Event [1784,2.71171093,3128]: 1 finished unit Metal Extractor [f=0009094] [9094] Event [5656,4.95300293,3112]: 0 finished unit Caretaker [f=0009117] [Anarchid] Allies: you probably have won or lost the game at that point :P [f=0009161] [9161] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0009217] [9217] Event [5324.64014,100.505272,1856.42468]: 0 lost unit Bandit [f=0009229] [9229] Event [5160,103.233643,1432]: 0 lost unit Solar Collector [f=0009247] [9247] Event [492,18.1123047,2232]: 1 finished unit Conch [f=0009296] [9296] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0009395] [9395] Event [5000,103.233643,1640]: 0 lost unit Solar Collector [f=0009402] [9402] Event [1848,2.09595442,3112]: 1 finished unit Wind/Tidal Generator [f=0009449] [9449] Event [5111.75146,103.354477,1722.44812]: 1 lost unit Duck [f=0009467] [9467] Event [3144,52.7246094,648]: 1 finished unit Metal Extractor [f=0009477] [9477] Event [5240,103.240662,1576]: 0 lost unit Solar Collector [f=0009520] [9520] Event [5048,103.257904,1512]: 0 lost unit Solar Collector [f=0009538] [9538] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0009542] [9542] Event [5080,103.266373,1384]: 0 lost unit Solar Collector [f=0009716] [9716] Event [3301.32422,-4.2660837,3581.64087]: 1 lost unit Duck [f=0009725] [9725] Event [3512,5.19515991,3624]: 0 lost unit Metal Extractor [f=0009758] [9758] Event [5800,5.33905029,2968]: 0 finished unit Caretaker [f=0009853] [9853] Event [3470.87915,0.72201848,3445.17139]: 1 lost unit Duck [f=0009906] [9906] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0009928] [9928] Event [3656.271,9.06321621,3560.13647]: 1 lost unit Duck [f=0010145] [10145] Event [4034.73145,65.5279007,3622.00708]: 1 lost unit Duck [f=0010223] [10223] Event [4240.87305,52.770401,3542.35156]: 1 lost unit Duck [f=0010242] [10242] Event [2584,52.7246094,4376]: 1 finished unit Metal Extractor [f=0010278] [10278] Event [4316.45947,52.7246094,3510.34888]: 1 lost unit Duck [f=0010351] [10351] Event [4511.25732,64.0228119,3721.40527]: 0 finished unit Recon Commander [f=0010351] [10351] Event [4511.25732,64.0228119,3721.40527]: 0 lost unit Recon Commander [f=0010351] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0010351] [10351] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0010357] [10357] Event [4446.64404,81.3375168,3747.22803]: 1 lost unit Duck [f=0010381] [10381] Event [2408,103.233643,200]: 1 finished unit Metal Extractor [f=0010421] [10421] Event [2928,17.8118896,3312]: 1 finished unit Radar Tower [f=0010428] [10428] Event [3560,52.7246094,744]: 1 finished unit Metal Extractor [f=0010545] [10545] Event [4099.44189,52.7303391,3534.5293]: 0 lost unit Bandit [f=0010561] [10561] Event [5832,4.01947021,2824]: 0 finished unit Caretaker [f=0010577] [10577] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0010600] [10600] Event [3932.823,57.3091011,3527.65308]: 0 lost unit Bandit [f=0010802] [10802] Event [272,3.7071228,2408]: 1 finished unit Fusion Reactor [f=0010802] [10802] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0010806] [10806] Event [2648,52.7246094,4360]: 1 finished unit Solar Collector [f=0010862] [10862] Event [492,18.1123047,2232]: 1 finished unit Bulkhead [f=0010910] [10910] Event [3753.42456,36.8937874,3527.46509]: 0 lost unit Bandit [f=0010929] [10929] Event [4416.27734,141.840347,939.257996]: 1 lost unit Duck [f=0010953] [10953] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0010963] [10963] Event [2928,91.210022,448]: 1 finished unit Radar Tower [f=0011016] [11016] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0011020] [11020] Event [4376.55469,83.4759064,1215.4978]: 0 lost unit Bandit [f=0011029] [11029] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011065] [11065] Event [4463.37891,116.995529,1059.08435]: 1 lost unit Duck [f=0011065] [GreatMane] Allies: also, its not worth but widow is actually cheaper than blitz [f=0011084] [11084] Event [4368.69824,96.2035904,1064.84473]: 1 lost unit Duck [f=0011104] [11104] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011107] [11107] Event [4353.05811,92.8071136,1310.22717]: 0 lost unit Bandit [f=0011173] [11173] Event [4335.64453,103.073608,1457.1416]: 0 lost unit Bandit [f=0011178] [11178] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011233] [11233] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0011237] [11237] Event [3408,52.7246094,848]: 1 finished unit Lotus [f=0011246] [GreatMane] Allies: which is pretty funny.. [f=0011253] [11253] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011320] [11320] Event [3920.98633,53.4364243,1004.99585]: 0 lost unit Bandit [f=0011328] [11328] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011385] [11385] Event [3000,52.7246094,4472]: 1 finished unit Metal Extractor [f=0011403] [11403] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011425] [11425] Event [3512,5.19515991,3624]: 1 finished unit Metal Extractor [f=0011449] [11449] Event [4553.73242,157.359406,4563.09277]: 1 lost unit Duck [f=0011470] [11470] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0011478] [11478] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011485] [11485] Event [4319.63623,157.350464,4407.29541]: 1 lost unit Duck [f=0011531] [11531] Event [168,52.7246094,3192]: 1 finished unit Solar Collector [f=0011553] [11553] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011558] [11558] Event [4391.83008,157.350464,4495.65527]: 1 lost unit Duck [f=0011628] [11628] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011703] [11703] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011710] [11710] Event [3064,52.7246094,4456]: 1 finished unit Solar Collector [f=0011712] [11712] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0011741] [11741] Event [5218.70703,0.01567556,2569.51514]: 0 lost unit Rogue [f=0011762] [11762] Event [3648,52.7246094,816]: 1 finished unit Lotus [f=0011778] [11778] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0011798] [11798] Event [4563.80518,157.090469,4549.48389]: 1 lost unit Duck [f=0011846] [11846] Event [312,52.7246094,3256]: 1 finished unit Solar Collector [f=0011905] [11905] Event [492,18.1123047,2232]: 1 finished unit Conch [f=0011944] [11944] Event [3680,7.69393921,3440]: 1 finished unit Picket [f=0011950] [11950] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0011981] [GreatMane] Allies: it could work better if it cost no e [f=0012005] [12005] Event [4824,52.7535248,3720]: 0 finished unit Caretaker [f=0012085] [12085] Event [492,18.1123047,2232]: 1 finished unit Bulkhead [f=0012145] [12145] Event [4893.95117,103.861549,1686.11121]: 1 lost unit Duck [f=0012153] [12153] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0012187] [12187] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0012228] [12228] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0012236] [12236] Event [456,52.7246094,3320]: 1 finished unit Solar Collector [f=0012303] [12303] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0012371] [12371] Event [5463.99707,56.716114,1996.27344]: 0 lost unit Rogue [f=0012387] [GreatMane] Allies: widow swarm [f=0012392] [12392] Event [5292.39111,98.4986801,1875.00586]: 1 lost unit Duck [f=0012433] [12433] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0012436] [12436] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0012450] [12450] Event [2784,52.7246094,4352]: 1 finished unit Lotus [f=0012480] [12480] Event [696,0,2456]: 1 finished unit Caretaker [f=0012514] [12514] Event [5315.52197,102.755585,1847.01721]: 0 lost unit Bandit [f=0012517] [12517] Event [5357.01221,106.090569,1607.49475]: 1 lost unit Duck [f=0012535] [12535] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0012602] [12602] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0012695] [12695] Event [792,0,2520]: 1 finished unit Caretaker [f=0012708] [12708] Event [3824,52.7316284,2864]: 1 finished unit Picket [f=0012715] [12715] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0012717] [12717] Event [744,105.184937,3432]: 1 finished unit Solar Collector [f=0012717] [GreatMane] Allies: really flimsy though [f=0012722] [12722] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0012765] [12765] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0012814] [12814] Event [5192.39893,103.233643,1109.5]: 0 lost unit Bandit [f=0012925] [12925] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0012963] [12963] Event [4120.72266,131.908524,4146.88379]: 0 lost unit Bandit [f=0012975] [12975] Event [4376,158.003235,200]: 1 finished unit Caretaker [f=0012998] [12998] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0013014] [13014] Event [5508.3252,120.632309,801.821838]: 1 lost unit Duck [f=0013075] [13075] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0013080] [13080] Event [4344,157.838287,120]: 1 finished unit Metal Extractor [f=0013082] [13082] Event [5225.68652,103.250305,1065.849]: 0 lost unit Bandit [f=0013106] [13106] Event [888,103.233643,3496]: 1 finished unit Solar Collector [f=0013117] [13117] Event [4888,52.5701523,3704]: 0 finished unit Solar Collector [f=0013157] [13157] Event [5324.12109,106.396988,1070.23987]: 1 lost unit Duck [f=0013169] [13169] Event [4177.47119,148.807755,4192.90869]: 0 lost unit Bandit [f=0013239] [13239] Event [5660,14.1072397,2952]: 0 finished unit Bandit [f=0013278] [13278] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0013345] [13345] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0013384] [13384] Event [4472,157.438202,136]: 1 finished unit Caretaker [f=0013399] [13399] Event [4128,52.7246094,3408]: 1 finished unit Picket [f=0013414] [13414] Event [3752,103.233643,4920]: 1 finished unit Metal Extractor [f=0013427] [13427] Event [492,18.1123047,2232]: 1 finished unit Duck [f=0013436] [13436] Event [4988.95068,16.7892017,3079.40698]: 0 lost unit Bandit [f=0013455] [13455] Event [4629.0791,15.6964951,3286.89429]: 0 lost unit Bandit [f=0013559] [13559] Event [1032,103.233643,3704]: 1 finished unit Solar Collector [f=0013584] [13584] Event [4707.24854,7.0518322,3203.32251]: 1 lost unit Duck [f=0013619] [13619] Event [4640,186.826935,256]: 1 finished unit Lotus [f=0013620] [13620] Event [492,18.1123047,2232]: 1 finished unit Bulkhead [f=0013622] [13622] Event [4773.75879,4.53207254,3275.73389]: 1 lost unit Duck [f=0013669] [13669] Event [4840.57617,4.47716141,3277.53516]: 1 lost unit Duck [f=0013670] [13670] Event [4720,157.350464,4368]: 0 lost unit Lotus [f=0013735] [13735] Event [3816,103.233643,4904]: 1 finished unit Solar Collector [f=0013736] [13736] Event [5832,4.01947021,2824]: 0 lost unit Caretaker [f=0013747] [13747] Event [4909.37305,38.0675201,3410.6626]: 1 lost unit Duck [f=0013747] [13747] Event [4885.12988,35.7276154,3413.45068]: 1 lost unit Duck [f=0013787] [13787] Event [4512,157.350464,400]: 1 finished unit Lotus [f=0013792] [13792] Event [4860.54492,30.9362869,3405.44873]: 1 lost unit Duck [f=0013819] [13819] Event [5004.46729,55.6002274,3454.10181]: 1 lost unit Duck [f=0013832] [13832] Event [492,18.1123047,2232]: 1 finished unit Bulkhead [f=0013852] [13852] Event [5085.13916,53.3789864,3503.02393]: 1 lost unit Duck [f=0013897] [13897] Event [4990.3418,52.7816162,3583.70972]: 1 lost unit Duck [f=0013906] [13906] Event [4336,56.0340881,3248]: 1 finished unit Picket [f=0013908] [13908] Event [5800,5.33905029,2968]: 0 lost unit Caretaker [f=0013978] [13978] Event [1272,103.233643,3576]: 1 finished unit Solar Collector [f=0013994] [13994] Event [4336,161.105652,432]: 1 finished unit Lotus [f=0014020] [14020] Event [5660,14.1375666,2952]: 0 finished unit Outlaw [f=0014066] [14066] Event [5656,4.95300293,3112]: 0 lost unit Caretaker [f=0014137] [14137] Event [5571.60938,12.4635458,2932.76831]: 0 lost unit Outlaw [f=0014220] [14220] Event [5660,14.1072397,2952]: 0 lost unit Outlaw [f=0014470] [14470] Event [4639.64014,26.6311321,3338.64624]: 1 lost unit Conch [f=0014521] [14521] Event [4176,35.2752686,2816]: 1 finished unit Picket [f=0014691] [14691] Event [4640,157.350464,4176]: 0 lost unit Faraday [f=0014700] [14700] Event [4968,157.350464,4504]: 0 lost unit Metal Extractor [f=0014803] [14803] Event [5660,14.1072397,2952]: 0 lost unit Outlaw [f=0014843] [14843] Event [5660,14.1072397,2952]: 0 lost unit Outlaw [f=0014847] [14847] Event [3872,52.6930237,992]: 1 finished unit Radar Tower [f=0014865] [14865] Event [5660,14.1054277,2952]: 0 lost unit Outlaw [f=0014949] [14949] Event [5308.28467,-2.266468,2718.70117]: 1 lost unit Duck [f=0015001] [15001] Event [5144,157.350464,4184]: 0 lost unit Metal Extractor [f=0015027] [15027] Event [5122.79346,-4.2269835,2626.99658]: 1 lost unit Duck [f=0015057] [15057] Event [5099.9126,157.243439,4131.57178]: 0 lost unit Bandit [f=0015072] [15072] Event [4612.11865,155.86467,4141.41309]: 1 lost unit Duck [f=0015131] [15131] Event [4448,7.50442505,3008]: 1 finished unit Picket [f=0015142] [15142] Event [5217.31348,150.126205,3934.8584]: 0 lost unit Bandit [f=0015219] [15219] Event [4840,157.350464,4120]: 0 lost unit Metal Extractor [f=0015304] [15304] Event [4543.11719,157.65094,4111.66602]: 0 finished unit Recon Commander [f=0015304] [15304] Event [4543.11719,157.65094,4111.66602]: 0 lost unit Recon Commander [f=0015304] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0015304] [15304] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0015342] [15342] Event [5493.02637,-4.2020574,2671.35156]: 1 lost unit Duck [f=0015352] [15352] Event [5144,102.373657,1560]: 0 finished unit Metal Extractor [f=0015354] [15354] Event [4752,214.422302,72]: 1 finished unit Cloakbot Factory [f=0015364] [15364] Event [4635.20898,156.05162,4228.19873]: 1 lost unit Duck [f=0015371] [15371] Event [4618.20215,157.066177,4266.7168]: 1 lost unit Duck [f=0015439] [15439] Event [4176,50.5241394,1120]: 1 finished unit Picket [f=0015447] [15447] Event [4271.16895,157.376282,4416.81738]: 0 lost unit Recon Commander [f=0015450] [15450] Event [4300.69971,156.5242,4383.8208]: 1 lost unit Bulkhead [f=0015470] [15470] Event [4272,157.417145,4544]: 1 lost unit Picket [f=0015506] [15506] Event [492,18.1123047,2232]: 1 finished unit Grizzly [f=0015507] [15507] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0015533] [GreatMane] Allies: idk though, venom is slower than blitz [f=0015617] at least got him [f=0015625] [15625] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0015694] [GreatMane] Allies: makes it hard to raid [f=0015736] [15736] Event [4416,4.01947021,2560]: 1 finished unit Picket [f=0015737] !resign [f=0015737] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0015737] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0015737] > Poll: Resign team 2? [END:SUCCESS] [f=0015738] [15738] Event [undefined]: LooChenChanCZ resigned [f=0015738] game_message: LooChenChanCZ has been destroyed! [f=0015738] game_message: bloa wins! [f=0015738] Submitting stats [f=0015738] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015738] Part| Total Time|Time of the last 0.5s [f=0015738] Draw 17675.35ms 18.00% [f=0015738] Lua::Callins::Synced 10997.90ms 12.20% [f=0015738] Lua::Callins::Unsynced 22463.59ms 24.50% [f=0015738] Lua::CollectGarbage::Synced 488.82ms 0.70% [f=0015738] Lua::CollectGarbage::Unsynced 1126.05ms 1.50% [f=0015738] Misc::Profiler::AddTime 76.86ms 0.00% [f=0015738] Sim 34658.93ms 67.80% [f=0015738] [15738] Received game_message: LooChenChanCZ has been destroyed! [f=0015738] [15738] Received game_message: bloa wins! [f=0015738] > Team 2 resigned [f=0015739] [15739] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015739] [15739] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015739] [15739] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015739] [15739] Game End Stats Values: 2,2065,2145,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.0666666,6.0666666,5.5999999,0,80,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015739] [15739] Game End Stats Values: 3,2330,2385,2385,2330,0.0004732,0,0,0.0004732,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8,8.66666698,1275,1275,1275,1275,9.26669788,9.96666622,9.96666622,9.26669788,75,80,80,75,0,0,0,0,980,1030,1030,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015739] [15739] Game End Stats Values: 4,2475,2535,2535,2475,9.14682865,0.47888741,0.47888741,9.14682865,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8.9333334,8.9333334,11.1999998,1275,1275,1275,1275,10.1097565,13.0319262,13.0319262,10.1097565,150,160,160,150,0,0,0,0,1050,1100,1100,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015739] [15739] Game End Stats Values: 5,2565,2605,2605,2565,20.2237778,1.25438678,1.25438678,20.2237778,0,0,0,0,0,0,0,0,0,0,0,0,7.24444389,0,0,7.24444389,0,0,0,0,12,10.8000002,10.8000002,12,1275,1275,1275,1275,12.8051291,13.0517006,13.0517006,12.8051291,150,160,160,150,0,0,0,0,1140,1170,1170,1140,0,0,0,0,0,0,0,0,0,7.24444389,7.24444389,0 [f=0015739] [15739] Game End Stats Values: 6,2805,2825,2825,2805,23.8933392,1.83560359,1.83560359,23.8933392,0,0,0,0,0,0,0,0,0,0,0,0,16.3000011,59.0954514,59.0954514,16.3000011,0,0,0,0,12,12.5333338,12.5333338,12,1275,1275,1275,1275,14.7113037,13.0387487,13.0387487,14.7113037,300,160,160,300,0,0,0,0,1230,1390,1390,1230,0,0,0,0,0,0,0,0,59.0954514,16.3000011,16.3000011,59.0954514 [f=0015739] [15739] Game End Stats Values: 7,3070,2995,2995,3070,23.8933392,2.5974524,2.5974524,23.8933392,0,0,0,0,0,0,0,0,0,0,0,0,16.3000011,59.0954514,59.0954514,16.3000011,0,90,90,0,12,14,14,12,1275,1275,1275,1275,15.666667,13.0507898,13.0507898,15.666667,475,240,240,475,0,0,0,0,1320,1390,1390,1320,0,0,0,0,0,0,0,0,59.0954514,16.3000011,16.3000011,59.0954514 [f=0015739] [15739] Game End Stats Values: 8,3280,3085,3085,3280,24.1895885,3.16597819,3.16597819,24.1895885,0,0,0,0,0,0,0,0,0,0,0,0,16.3000011,59.0954514,59.0954514,16.3000011,0,90,90,0,12,14,14,12,1275,1275,1275,1275,18.4864178,14.2379007,14.2379007,18.4864178,595,240,240,595,0,0,0,0,1410,1480,1480,1410,0,0,0,0,0,0,0,0,59.0954514,16.3000011,16.3000011,59.0954514 [f=0015739] [15739] Game End Stats Values: 9,3370,3535,3535,3370,24.9494209,4.73995733,4.73995733,24.9494209,0,0,0,0,0,0,0,0,0,0,0,0,16.3000011,59.0954514,59.0954514,16.3000011,90,90,90,90,12,16.3999996,16.3999996,12,1275,1275,1275,1275,19.0506554,16.8382645,16.8382645,19.0506554,595,240,240,595,0,0,0,0,1410,1930,1930,1410,0,0,0,0,0,0,0,0,59.0954514,16.3000011,16.3000011,59.0954514 [f=0015739] [15739] Game End Stats Values: 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[15739] Game End Stats Values: 28,4870,10280,10280,4870,234.38385,307.648132,307.648132,234.38385,0,0,0,0,0,0,0,0,2382.01025,363.647766,363.647766,2382.01025,2260.64697,3451.66309,3451.66309,2260.64697,430,730,730,430,14,75.6376495,75.6376495,14,1505,1495,1495,1505,21.0399761,60.247509,60.247509,21.0399761,645,2050,2050,645,2125,2829.83325,2829.83325,2125,2290,6005,6005,2290,2829.83325,2125,2125,2829.83325,36.1666489,312.002167,312.002167,36.1666489,3774.63232,2365.10474,2365.10474,3774.63232 [f=0015739] [15739] Game End Stats Values: 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[15746] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0015797] [15797] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0015861] [15861] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0015870] Player bloa left the game: normal quit [f=0015870] [15870] Event [undefined]: bloa quit [f=0015882] Spectator GreatMane left the game: normal quit [f=0015882] [15882] Event [undefined]: GreatMane quit [f=0015888] Spectator LooChenChanCZ left the game: normal quit [f=0015888] [15888] Event [undefined]: LooChenChanCZ quit [f=0015977] No clients connected, shutting down server [f=0015977] Server shutdown [f=0015977] End of demo reached [f=0015983] [15983] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0016021] [16021] Event [4480,188.672943,4720]: 1 finished unit Picket [f=0016099] [16099] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0016208] [16208] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0016212] [16212] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0016266] [16266] Event [4448,0,2352]: 1 finished unit Picket [f=0016308] [16308] Event [4112,0,1936]: 1 finished unit Picket [f=0016326] [16326] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0016451] [16451] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0016567] [16567] Event [4640,206.30127,4800]: 1 finished unit Picket [f=0016568] [16568] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0016604] [16604] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0016686] [16686] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0016809] [16809] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0016817] [16817] Event [4096,0,2096]: 1 finished unit Picket [f=0016839] [16839] Event [4800,7.67990112,2400]: 1 finished unit Picket [f=0016907] [16907] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0016925] [16925] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0017046] [17046] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0017151] [17151] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0017170] [17170] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0017290] [17290] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0017408] [17408] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0017506] [17506] Event [4800,4.75646973,2928]: 1 finished unit Picket [f=0017529] [17529] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0017650] [17650] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0017768] [17768] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0017888] [17888] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0018009] [18009] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0018128] [18128] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0018248] [18248] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0018367] [18367] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0018488] [18488] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0018607] [18607] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0018728] [18728] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0018790] [18790] Event [492,18.1123047,2232]: 1 finished unit Grizzly [f=0018843] [18843] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0018952] [18952] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0019018] [19018] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0019070] [19070] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0019176] [19176] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0019248] [19248] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0019293] [19293] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0019401] [19401] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0019477] [19477] Event [492,18.1123047,2232]: 1 finished unit Buoy [f=0019519] [19519] Event [4761.6001,214.422302,72]: 1 finished unit Ronin [f=0019531] Autoquit sending quit command. [f=0019531] [QuitAction] user exited to system [f=0019531] [SpringApp::Kill][1] fromRun=1 [f=0019531] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019531] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019531] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019531] [ThreadPool::SetThreadCount][2] workers=0 [f=0019531] [SpringApp::Kill][2] [f=0019531] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019531] [Game::KillLua][3] dtor=0 luaUI=0x63f68c70 [f=0019531] Start widgetHandler:Shutdown [f=0019531] Shutdown - SaveOrderList Complete [f=0019531] Writing last game win data [f=0019531] Shutdown - SaveConfigData Complete [f=0019531] Shutdown Widget - Chili Highlight [f=0019531] Shutdown Widget - Save/Load API [f=0019531] Shutdown Widget - Draw After Chili [f=0019531] Shutdown Widget - EPIC Menu [f=0019531] Shutdown Widget - Chili Minimap [f=0019531] Shutdown Widget - Chili Widget Selector [f=0019531] Shutdown Widget - Local Team Colors [f=0019531] Shutdown Widget - Display Keys 2 [f=0019531] Shutdown Widget - Save Game Menu [f=0019531] Shutdown Widget - HealthBars [f=0019531] Shutdown Widget - Noises [f=0019531] Shutdown Widget - Unit Icons [f=0019531] Shutdown Widget - Win Counter [f=0019531] Shutdown Widget - BuildETA [f=0019531] Shutdown Widget - SpringRTS Replay Stats [f=0019531] Shutdown Widget - Modular Comm Info [f=0019531] Shutdown Widget - CameraShake [f=0019531] Shutdown Widget - Chili Economy Panel Default [f=0019531] Shutdown Widget - Chili EndGame Window [f=0019531] Shutdown Widget - Chili Nuke Warning [f=0019531] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019531] Shutdown Widget - Chili Spectator Panels [f=0019531] Shutdown Widget - Context Menu [f=0019531] Shutdown Widget - Darkening [f=0019531] Shutdown Widget - MetalFeatures (new) [f=0019531] Shutdown Widget - Defense Range Zero-K [f=0019531] Shutdown Widget - Grab Input [f=0019531] Input grabbing is disabled! [f=0019531] Shutdown Widget - Highlight Geos [f=0019531] Shutdown Widget - Local Widgets Config [f=0019531] Shutdown Widget - MinimapEvents [f=0019531] Shutdown Widget - Missile Silo Range [f=0019531] Shutdown Widget - Point Tracker [f=0019531] Shutdown Widget - Showeco and Grid Drawer [f=0019531] Shutdown Widget - Stereo3D [f=0019531] Shutdown Widget - State Reverse and Latency [f=0019531] Shutdown Widget - Music Player v2 [f=0019531] Shutdown Widget - Attack AoE [f=0019531] Shutdown Widget - Map Edge Extension [f=0019531] Shutdown Widget - Selection Send [f=0019531] Shutdown Widget - LupsManager [f=0019531] Shutdown Widget - Newton Firezone [f=0019531] Shutdown Widget - Chili Pro Console [f=0019531] Shutdown Widget - Persistent Build Height [f=0019531] Shutdown Widget - Lasso Terraform GUI [f=0019531] Shutdown Widget - Chili Framework [f=0019531] Shutdown Widget - Lups [f=0019531] Shutdown Widget - Mex Placement Handler [f=0019531] Shutdown Widget - Custom Markers [f=0019531] Shutdown Widget - Chili Core Selector [f=0019531] Shutdown Widget - Select Keys [f=0019531] Shutdown Widget - Pause Screen [f=0019531] Shutdown Widget - Layout Handler [f=0019531] Shutdown Widget - Text To Speech Control [f=0019531] End widgetHandler:Shutdown [f=0019531] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={627720,71788597} {int,ext,rec}Allocs={27782785,0,0} {chunk,block}Bytes={71788597,0} [f=0019531] [Game::KillLua][1] dtor=0 luaGaia=0x52d5aa30 [f=0019531] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381684,57157324} {int,ext,rec}Allocs={27782786,0,0} {chunk,block}Bytes={57157324,0} [f=0019531] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381684,57157324} {int,ext,rec}Allocs={27782786,0,0} {chunk,block}Bytes={57157324,0} [f=0019531] [Game::KillLua][2] dtor=0 luaRules=0x52f45b60 [f=0019531] Start gadgetHandler:Shutdown [f=0019531] Shutdown - StartSetup [f=0019531] Shutdown - UnitMorph [f=0019531] Shutdown - Carrier Drones [f=0019531] Shutdown - LupsNanoSpray [f=0019531] Shutdown - Missile Silo Controller [f=0019531] Shutdown - Modular Comm Info [f=0019531] Shutdown - Terrain Texture Handler [f=0019531] Shutdown - UnitCloakShield [f=0019531] Shutdown - Starlight Handler [f=0019531] End gadgetHandler:Shutdown [f=0019531] Start gadgetHandler:Shutdown [f=0019531] Shutdown - Save/Load [f=0019531] Shutdown - Teleport Throw [f=0019531] Shutdown - UnitMorph [f=0019531] Shutdown - Modular Comm Info [f=0019531] Shutdown - Retreat Command [f=0019531] Shutdown - Shockwaves [f=0019531] Shutdown - UnitCloakShield [f=0019531] Shutdown - Lups Cloak FX [f=0019531] Shutdown - Lups [f=0019531] Shutdown - Lups Shield [f=0019531] End gadgetHandler:Shutdown [f=0019531] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27782818,0,0} {chunk,block}Bytes={0,0} [f=0019531] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27782818,0,0} {chunk,block}Bytes={0,0} [f=0019531] [Game::KillLua][4] dtor=0 [f=0019531] [Game::~CGame][1] [f=0019531] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019531] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019531] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019531] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019531] [Game::KillLua][4] dtor=1 [f=0019531] [Game::KillMisc][1] [f=0019531] [Game::KillMisc][2] [f=0019531] [Game::KillMisc][3] [f=0019531] [Game::KillRendering][1] [f=0019531] [3DOParser::Kill] allocated 155 pieces [f=0019531] [S3OParser::Kill] allocated 2800 pieces [f=0019531] [AssParser::Kill] allocated 242 pieces [f=0019531] [Game::KillInterface][1] [f=0019531] [Game::KillInterface][2] [f=0019531] [Game::KillSimulation][1] [f=0019531] [Game::KillSimulation][2] [f=0019531] [CCollisionHandler] dis-/continuous tests: 0/418606 [f=0019531] [Game::KillSimulation][3] [f=0019531] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019531] [~CPathCache(24x20)] cacheHits=42 hitPercentage=25% numHashColls=0 maxCacheSize=12 [f=0019531] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019531] [~CPathCache(48x40)] cacheHits=330 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019531] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019531] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019531] [LosHandler::Kill] raycast instance cache-{hits,misses}={14227,17414}; shared=4%; cached=41% [f=0019531] [Game::KillSimulation][4] [f=0019531] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019531] [Game::~CGame][2] [f=0019531] [Game::~CGame][3] [f=0019531] [SpringApp::Kill][3] [f=0019531] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205743 bytes sent 211369 bytes recv'd [f=0019531] [SpringApp::Kill][4] font=0x45e2baa0 [f=0019531] [SpringApp::Kill][5] [f=0019531] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45ef4390) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4086ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=196ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=172ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=152ms file="objects3d/bantha.s3o" indx=4899 inflSize=433kb readTime=70ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=53ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=47ms file="unittextures/tatex/energy100.bmp" indx=7618 inflSize=48kb readTime=41ms file="objects3d/amphteleport.s3o" indx=4851 inflSize=58kb readTime=38ms file="icons/heavygunshiptransport.png" indx=1019 inflSize=64kb readTime=37ms file="objects3d/spherepole.s3o" indx=5441 inflSize=68kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 57223361 bytes cached in 2911 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x45f89b60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ef6ce0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e9e110) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8bc8092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]