[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NgkF5bsjUZ/springsettings.1049373.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc8f401d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3111 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1049373/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 393ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452725c0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452725c0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 309ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1529ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 255ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 297ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Double_Helix_DNA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1049373/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1008ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1049373/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52fc3e30,0x52cf0f00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c40d23605359c57889c2dce04596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001699329a0,000000016d2fb4e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={0000000106357200,00000000e733c2c0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: slam! [f=-000001] [0] Event [596,26.1245117,2611]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6426,26.1396484,2677]: 1 finished unit Guardian Commander [f=0000000] [0] Masper, team: 0, elo:2365, userid: 518109 [f=0000000] [0] brianfreeman, team: 1, elo:1751, userid: 420866 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [736,26.1159515,2608]: 0 finished unit Rover Assembly [f=0000121] [121] Event [6192,26.1159515,2536]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000425] [425] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Mason [f=0000435] [435] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000480] [480] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000670] [670] Event [408,25.3196869,2632]: 0 finished unit Solar Collector [f=0000689] [689] Event [6374.45947,103.115952,2564.07275]: 1 finished unit Firefly [f=0000706] [706] Event [6504,26.1159515,2536]: 1 finished unit Solar Collector [f=0000717] [717] Event [6182.3999,26.1159515,2536]: 1 finished unit Conjurer [f=0000855] [855] Event [456,26.1159515,2552]: 0 finished unit Solar Collector [f=0000922] [922] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0001069] [1069] Event [504,26.1159515,2456]: 0 finished unit Solar Collector [f=0001131] [1131] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0001184] [1184] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0001279] [1279] Event [584,26.1159515,2392]: 0 finished unit Solar Collector [f=0001342] [1342] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0001426] [1426] Event [6696,23.7723999,2360]: 1 finished unit Solar Collector [f=0001485] [1485] Event [680,26.1159515,2456]: 0 finished unit Solar Collector [f=0001556] [1556] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0001765] [1765] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0001776] [1776] Event [640,26.1159515,2736]: 0 finished unit Lotus [f=0001852] [1852] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0002004] [2004] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Dart [f=0002051] [2051] Event [6182.3999,26.1159515,2536]: 1 finished unit Ronin [f=0002269] [2269] Event [872,26.1159515,2456]: 0 finished unit Solar Collector [f=0002370] [2370] Event [6182.3999,26.1159515,2536]: 1 finished unit Ronin [f=0002515] [2515] Event [768,26.1159515,2432]: 0 finished unit Lotus [f=0002697] [2697] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0002941] [2941] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0003041] [3041] Event [6512,26.1159515,4272]: 1 finished unit Picket [f=0003130] [3130] Event [4686.59424,25.6737232,3442.17334]: 0 lost unit Dart [f=0003211] [3211] Event [5152,26.1159515,2816]: 1 finished unit Picket [f=0003528] [3528] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0003562] [3562] Event [5487.20361,15.7862673,1221.18616]: 1 lost unit Firefly [f=0003581] [3581] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0003583] [3583] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0003740] [3740] Event [6182.3999,26.1159515,2536]: 1 finished unit Reaver [f=0003869] [3869] Event [5096.00195,103.115952,2763.1665]: 1 finished unit Firefly [f=0003900] [3900] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0003973] [3973] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Mason [f=0003994] [3994] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0004020] [4020] Event [6504,26.1159515,4456]: 1 finished unit Solar Collector [f=0004112] [4112] Event [2352,26.1159515,2608]: 0 finished unit Radar Tower [f=0004330] [4330] Event [2360,26.1159515,2680]: 0 finished unit Solar Collector [f=0004419] [4419] Event [5032,26.1159515,2760]: 1 finished unit Solar Collector [f=0004487] [4487] Event [6182.3999,26.1159515,2536]: 1 finished unit Conjurer [f=0004511] [4511] Event [2424,26.1159515,2568]: 0 finished unit Solar Collector [f=0004623] [4623] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0004691] [4691] Event [2296,26.1159515,2392]: 0 finished unit Solar Collector [f=0004853] [4853] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0004905] [4905] Event [2232,26.1159515,2264]: 0 finished unit Solar Collector [f=0004965] [4965] Event [4904,26.1159515,2584]: 1 finished unit Solar Collector [f=0004995] [4995] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0005020] [5020] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0005176] [5176] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0005232] [5232] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0005528] [5528] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0005546] [5546] Event [6424,26.1159515,2584]: 1 finished unit Solar Collector [f=0005575] [5575] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0005600] [5600] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0005625] [5625] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0005767] [5767] Event [600,26.1159515,2552]: 0 finished unit Caretaker [f=0005803] [5803] Event [6344,26.1159515,4584]: 1 finished unit Solar Collector [f=0005862] [5862] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0005866] [5866] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0005970] [5970] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0006170] [6170] Event [6376,26.1159515,2504]: 1 finished unit Solar Collector [f=0006206] [6206] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0006225] [6225] Event [4640,26.1159515,2448]: 1 finished unit Picket [f=0006278] [6278] Event [584,26.1159515,2600]: 0 finished unit Caretaker [f=0006284] [6284] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0006322] [6322] Event [2048,26.9031677,1232]: 0 finished unit Lotus [f=0006498] [6498] Event [6182.3999,26.1159515,2536]: 1 finished unit Ronin [f=0006502] [6502] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0006515] [6515] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0006554] [6554] Event [2872,26.9212646,3592]: 0 finished unit Solar Collector [f=0006701] [6701] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0006704] [6704] Event [6456,26.1159515,2456]: 1 finished unit Solar Collector [f=0006779] [6779] Event [6182.3999,26.1159515,2536]: 1 finished unit Ronin [f=0006909] [6909] Event [2872,26.1159515,3512]: 0 finished unit Solar Collector [f=0006961] [6961] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Mason [f=0007015] [7015] Event [5346.49805,26.1159515,3360.39844]: 1 lost unit Glaive [f=0007071] [7071] Event [5399.4165,26.1159515,3492.27466]: 1 lost unit Glaive [f=0007099] [7099] Event [1928,26.1159515,1240]: 0 finished unit Solar Collector [f=0007228] [7228] Event [4368,26.1159515,1664]: 1 finished unit Picket [f=0007320] [7320] Event [6616,26.1159515,2408]: 1 finished unit Solar Collector [f=0007329] [7329] Event [6112,26.1159515,4624]: 1 finished unit Picket [f=0007387] [7387] Event [6230.44287,26.1159515,4492.63867]: 0 lost unit Scorcher [f=0007389] [7389] Event [6118.36328,26.1159515,4505.83252]: 1 lost unit Conjurer [f=0007420] [7420] Event [6112,26.1159515,4624]: 1 lost unit Picket [f=0007483] [7483] Event [6280,26.1159515,4568]: 1 lost unit Metal Extractor [f=0007561] [7561] Event [6182.3999,26.1159515,2536]: 1 finished unit Reaver [f=0007574] [7574] Event [6440,26.1159515,4440]: 1 lost unit Metal Extractor [f=0007575] [7575] Event [3184,26.1159515,3536]: 0 finished unit Lotus [f=0007595] [7595] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Ripper [f=0007636] [7636] Event [1816,26.1159515,1208]: 0 finished unit Solar Collector [f=0007671] [7671] Event [6504,25.8848572,4456]: 1 lost unit Solar Collector [f=0007690] [7690] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0007805] [7805] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0007805] [7805] Event [6512,26.1159515,4272]: 1 lost unit Picket [f=0007843] [7843] Event [6568,26.1159515,2328]: 1 finished unit Solar Collector [f=0007850] [7850] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Ripper [f=0007873] [7873] Event [6344,26.1159515,4584]: 1 lost unit Solar Collector [f=0007956] [7956] Event [4328,27.4460754,1544]: 1 finished unit Solar Collector [f=0008026] [8026] Event [3184,28.4414063,3744]: 0 finished unit Lotus [f=0008037] [8037] Event [6182.3999,26.1159515,2536]: 1 finished unit Conjurer [f=0008097] [8097] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0008245] [8245] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0008305] [8305] Event [6616.6001,26.1159515,2954.37012]: 0 lost unit Scorcher [f=0008360] [8360] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0008373] [8373] Event [6648,22.1255798,2280]: 1 finished unit Solar Collector [f=0008385] [8385] Event [3296,25.4463654,3280]: 0 finished unit Lotus [f=0008398] [8398] Event [6551.97314,26.1159515,2977.95825]: 0 lost unit Scorcher [f=0008445] [8445] Event [1704,26.1159515,1176]: 0 finished unit Solar Collector [f=0008456] [8456] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0008536] [8536] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0008660] [8660] Event [5904.15869,26.1159515,2565.17773]: 0 lost unit Scorcher [f=0008667] [8667] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0008684] [8684] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0008690] [8690] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0008770] [8770] Event [6711.99268,26.1159515,2770.88135]: 1 lost unit Conjurer [f=0008844] [8844] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0008877] [8877] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0009059] [9059] Event [3664.12012,130.166336,1882.38831]: 1 lost unit Firefly [f=0009162] [9162] Event [6182.3999,26.1159515,2536]: 1 finished unit Ronin [f=0009180] [9180] Event [4088,26.1159515,1560]: 1 finished unit Stardust [f=0009241] [9241] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0009357] [9357] Event [3870.57617,26.1159515,1680.30347]: 0 lost unit Scorcher [f=0009384] [9384] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0009389] [9389] Event [4210.90723,103.115952,1598.14368]: 1 finished unit Firefly [f=0009419] [9419] Event [2064,48.9633179,912]: 0 finished unit Lotus [f=0009433] [9433] Event [3841.62256,26.1159515,1541.07947]: 0 lost unit Ripper [f=0009447] [9447] Event [6182.3999,26.1159515,2536]: 1 finished unit Ronin [f=0009481] [9481] Event [6632,25.283493,2344]: 1 lost unit Metal Extractor [f=0009519] [9519] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0009521] [9521] Event [3681.13818,130.032425,1594.32153]: 1 lost unit Firefly [f=0009565] [9565] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0009576] [9576] Event [3584.97437,26.1159515,3352.63867]: 1 lost unit Glaive [f=0009593] [9593] Event [3440.74268,26.1159515,3381.33472]: 1 lost unit Glaive [f=0009607] [9607] Event [3815.67773,26.1159515,1867.74048]: 0 lost unit Ripper [f=0009616] [9616] Event [3394.95996,26.1159515,3405.02295]: 1 lost unit Glaive [f=0009654] [9654] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0009658] [9658] Event [6182.3999,26.1159515,2536]: 1 finished unit Glaive [f=0009663] [9663] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0009732] [9732] Event [3344,26.1159515,3680]: 0 finished unit Lotus [f=0009789] [9789] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0009818] [9818] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0009839] [9839] Event [4210.90723,103.115952,1598.14368]: 1 finished unit Firefly [f=0009936] [9936] Event [6765.979,14.5986738,2279.65161]: 0 lost unit Scorcher [f=0010003] [10003] Event [3504.81055,128.487091,1717.65674]: 1 lost unit Firefly [f=0010058] [10058] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Ripper [f=0010209] [10209] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0010223] [10223] Event [4242.89844,45.8574753,3609.05444]: 1 lost unit Ronin [f=0010277] [10277] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0010293] [10293] Event [4168,26.1159515,1688]: 1 finished unit Caretaker [f=0010319] [10319] Event [4210.90723,103.115952,1598.14368]: 1 finished unit Firefly [f=0010377] [10377] Event [4694.88916,32.0129852,3600.92383]: 1 lost unit Glaive [f=0010446] [10446] Event [4652.62012,25.2035809,3640.10571]: 1 lost unit Glaive [f=0010460] [10460] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Ripper [f=0010513] [10513] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0010548] [10548] Event [3904,26.1159515,3552]: 0 finished unit Lotus [f=0010591] [10591] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0010684] [10684] Event [3221.64526,42.522007,1801.68018]: 1 lost unit Firefly [f=0010708] [10708] Event [4712.47021,52.9688072,3635.03223]: 1 lost unit Ronin [f=0010724] [10724] Event [6182.3999,26.1159515,2536]: 1 finished unit Knight [f=0010746] [10746] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Fencer [f=0010898] [10898] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Fencer [f=0011009] [11009] Event [4199.18555,103.115952,1608.65723]: 1 finished unit Firefly [f=0011048] [11048] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Fencer [f=0011052] [11052] Event [6182.3999,26.1159515,2536]: 1 finished unit Sling [f=0011198] [11198] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Fencer [f=0011317] [11317] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0011331] [11331] Event [6864.08643,26.1159515,2643.18628]: 0 lost unit Scorcher [f=0011348] [11348] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Fencer [f=0011350] [11350] Event [6202.24512,26.1159515,2871.47754]: 1 lost unit Glaive [f=0011382] [11382] Event [6182.3999,26.1159515,2536]: 1 finished unit Sling [f=0011444] [11444] Event [6312.1958,26.1159515,2955.28052]: 0 lost unit Scorcher [f=0011467] [11467] Event [6191.97607,26.1159515,2846.82837]: 1 lost unit Glaive [f=0011483] [11483] Event [6155.36523,26.1159515,3029.90967]: 0 lost unit Scorcher [f=0011498] [11498] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Fencer [f=0011515] [11515] Event [6150.85303,26.1159554,2976.91357]: 1 lost unit Glaive [f=0011627] [11627] Event [6018.26563,28.1808548,3257.7395]: 0 lost unit Scorcher [f=0011712] [11712] Event [6182.3999,26.1159515,2536]: 1 finished unit Sling [f=0011873] [11873] Event [3768,26.1159515,3464]: 0 finished unit Stardust [f=0011962] [11962] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0012011] [12011] Event [6182.3999,26.1159515,2536]: 1 finished unit Ronin [f=0012195] [12195] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Ripper [f=0012298] [12298] Event [6182.3999,26.1159515,2536]: 1 finished unit Ronin [f=0012467] [12467] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Ripper [f=0012526] [12526] Event [5987.81006,26.1159515,2499.93042]: 0 lost unit Scorcher [f=0012645] [12645] Event [4808,26.1159515,2872]: 1 finished unit Stardust [f=0012726] [12726] Event [6208.46484,26.1159515,2269.08032]: 1 lost unit Glaive [f=0012737] [12737] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Ripper [f=0012853] [12853] Event [6192,26.1159515,2536]: 1 lost unit Cloakbot Factory [f=0012867] [12867] Event [6133.51074,23.8171616,2488.74902]: 0 lost unit Scorcher [f=0012870] [12870] Event [6207.68408,23.5521927,2469.95142]: 0 lost unit Scorcher [f=0012877] [12877] Event [6280.26318,25.0645103,2473.20532]: 0 lost unit Scorcher [f=0013007] [13007] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Ripper [f=0013140] [13140] Event [3736,26.1159515,3336]: 0 finished unit Stinger [f=0013244] [13244] Event [3889.04102,26.1159515,1572.22742]: 0 lost unit Scorcher [f=0013283] [13283] Event [undefined]: brianfreeman resigned [f=0013283] game_message: brianfreeman has been destroyed! [f=0013283] game_message: Masper wins! [f=0013283] Submitting stats [f=0013283] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013283] Part| Total Time|Time of the last 0.5s [f=0013283] Draw 17110.10ms 30.81% [f=0013283] Lua::Callins::Synced 8812.30ms 10.47% [f=0013283] Lua::Callins::Unsynced 19941.10ms 33.50% [f=0013283] Lua::CollectGarbage::Synced 395.40ms 0.20% [f=0013283] Lua::CollectGarbage::Unsynced 787.09ms 0.40% [f=0013283] Misc::Profiler::AddTime 63.98ms 0.10% [f=0013283] Sim 41224.61ms 51.35% [f=0013283] [13283] Received game_message: brianfreeman has been destroyed! [f=0013283] [13283] Received game_message: Masper wins! [f=0013284] [13284] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013284] [13284] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013284] [13284] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013284] [13284] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013284] [13284] Game End Stats Values: 3,2275,2415,2275,2415,0.50100625,0,0.50100625,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8.80000019,8.66666698,8.80000019,1275,1275,1275,1275,7.90006733,9.73333359,7.90006733,9.73333359,0,0,0,0,0,0,0,0,980,1140,980,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013284] [13284] Game End Stats Values: 4,2560,2555,2560,2555,0.50164413,3.27495766,0.50164413,3.27495766,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,13.1999998,10,13.1999998,1275,1275,1275,1275,8.53337574,10.2183285,8.53337574,10.2183285,195,0,195,0,0,0,0,0,1070,1280,1070,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013284] [13284] Game End Stats Values: 5,2760,2715,2760,2715,4.99760294,13.7406292,4.99760294,13.7406292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,11.4666662,17.2000008,11.4666662,17.2000008,1275,1275,1275,1275,10.2997303,10.697711,10.2997303,10.697711,325,0,325,0,0,0,0,0,1140,1350,1140,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013284] [13284] Game End Stats Values: 6,2850,2880,2850,2880,10.7875891,28.6857071,10.7875891,28.6857071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,18,12,18,1275,1275,1275,1275,10.3859997,10.9963379,10.3859997,10.9963379,415,165,415,165,0,0,0,0,1140,1350,1140,1350,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013284] [13284] Game End Stats Values: 7,2940,3130,2940,3130,15.7173548,49.2428894,15.7173548,49.2428894,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,12,19.7333336,12,19.7333336,1275,1275,1275,1275,10.3286524,11.3704796,10.3286524,11.3704796,505,165,505,165,0,0,0,0,1140,1510,1140,1510,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013284] [13284] Game End Stats Values: 8,3040,3215,3040,3215,22.5325241,69.9536438,22.5325241,69.9536438,0,0,0,0,0,0,0,0,0,0,0,0,40,9.89130402,40,9.89130402,100,180,100,180,12,20,12,20,1275,1275,1275,1275,10.4543447,13.2473822,10.4543447,13.2473822,505,250,505,250,40,0,40,0,1140,1510,1140,1510,0,40,0,40,0,0,0,0,12.858695,40,12.858695,40 [f=0013284] [13284] Game End Stats Values: 9,3120,3520,3120,3520,28.8582249,92.1618347,28.8582249,92.1618347,0,0,0,0,0,0,0,0,0,0,0,0,48.3333359,29.8913021,48.3333359,29.8913021,200,180,200,180,12,20,12,20,1275,1275,1275,1275,10.4217129,13.6138792,10.4217129,13.6138792,505,375,505,375,40,0,40,0,1140,1690,1140,1690,20,40,20,40,0,0,0,0,32.858696,48.3333359,32.858696,48.3333359 [f=0013284] [13284] Game End Stats Values: 10,3520,3730,3520,3730,35.8848953,107.93248,35.8848953,107.93248,0,0,0,0,0,0,0,0,0,0,0,0,48.3333359,29.8913021,48.3333359,29.8913021,200,180,200,180,12,20,12,20,1275,1275,1275,1275,10.4684448,17.451376,10.4684448,17.451376,725,375,725,375,40,0,40,0,1300,1900,1300,1900,20,40,20,40,0,0,0,0,32.858696,48.3333359,32.858696,48.3333359 [f=0013284] [13284] Game End Stats Values: 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31,5715,9470,5715,9470,848.864136,700.886414,848.864136,700.886414,0,0,0,0,0,0,0,0,981.88324,178.839294,981.88324,178.839294,2603.12549,3066.36304,2603.12549,3066.36304,740,1450,740,1450,29.5,38,29.5,38,1275,1330,1275,1330,25.9925652,38.1036339,25.9925652,38.1036339,1890,2780,1890,2780,1895,2385,1895,2385,1790,3910,1790,3910,2725,2520,2725,2520,268.165527,0.00100333,268.165527,0.00100333,3256.07202,2932.41016,3256.07202,2932.41016 [f=0013309] [13309] Event [4088,26.1159515,1560]: 1 lost unit Stardust [f=0013310] [13310] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Ripper [f=0013401] Spectator brianfreeman left the game: normal quit [f=0013401] [13401] Event [undefined]: brianfreeman quit [f=0013477] [13477] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Fencer [f=0013494] Player Masper left the game: normal quit [f=0013494] [13494] Event [undefined]: Masper quit [f=0013500] No clients connected, shutting down server [f=0013500] Server shutdown [f=0013642] [13642] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Fencer [f=0013792] [13792] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0013942] [13942] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0014092] [14092] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0014242] [14242] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0014260] [14260] Event [1424,19.1757813,4392]: 0 finished unit Fusion Reactor [f=0014391] [14391] Event [753.99231,26.7610531,2607.97046]: 0 finished unit Scorcher [f=0015316] Autoquit sending quit command. [f=0015316] [QuitAction] user exited to system [f=0015316] [SpringApp::Kill][1] fromRun=1 [f=0015316] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015316] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015316] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015316] [ThreadPool::SetThreadCount][2] workers=0 [f=0015316] [SpringApp::Kill][2] [f=0015316] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015316] [Game::KillLua][3] dtor=0 luaUI=0x528e3fe0 [f=0015316] Start widgetHandler:Shutdown [f=0015316] Shutdown - SaveOrderList Complete [f=0015316] Writing last game win data [f=0015316] Shutdown - SaveConfigData Complete [f=0015316] Shutdown Widget - Save/Load API [f=0015316] Shutdown Widget - Chili Highlight [f=0015316] Shutdown Widget - Draw After Chili [f=0015316] Shutdown Widget - EPIC Menu [f=0015316] Shutdown Widget - Chili Widget Selector [f=0015316] Shutdown Widget - Chili Minimap [f=0015316] Shutdown Widget - Local Team Colors [f=0015316] Shutdown Widget - Display Keys 2 [f=0015316] Shutdown Widget - Save Game Menu [f=0015316] Shutdown Widget - Unit Icons [f=0015316] Shutdown Widget - Noises [f=0015316] Shutdown Widget - HealthBars [f=0015316] Shutdown Widget - Win Counter [f=0015316] Shutdown Widget - SpringRTS Replay Stats [f=0015316] Shutdown Widget - BuildETA [f=0015316] Shutdown Widget - Modular Comm Info [f=0015316] Shutdown Widget - Music Player v2 [f=0015316] Shutdown Widget - State Reverse and Latency [f=0015316] Shutdown Widget - Stereo3D [f=0015316] Shutdown Widget - Showeco and Grid Drawer [f=0015316] Shutdown Widget - Point Tracker [f=0015316] Shutdown Widget - Missile Silo Range [f=0015316] Shutdown Widget - MinimapEvents [f=0015316] Shutdown Widget - Local Widgets Config [f=0015316] Shutdown Widget - Highlight Geos [f=0015316] Shutdown Widget - Grab Input [f=0015316] Input grabbing is disabled! [f=0015316] Shutdown Widget - Defense Range Zero-K [f=0015316] Shutdown Widget - MetalFeatures (new) [f=0015316] Shutdown Widget - Darkening [f=0015316] Shutdown Widget - Context Menu [f=0015316] Shutdown Widget - Chili Spectator Panels [f=0015316] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015316] Shutdown Widget - Chili Nuke Warning [f=0015316] Shutdown Widget - Chili EndGame Window [f=0015316] Shutdown Widget - Chili Economy Panel Default [f=0015316] Shutdown Widget - CameraShake [f=0015316] Shutdown Widget - Attack AoE [f=0015316] Shutdown Widget - UnitShapes [f=0015316] Shutdown Widget - Map Edge Extension [f=0015316] Shutdown Widget - Selection Send [f=0015316] Shutdown Widget - LupsManager [f=0015316] Shutdown Widget - Newton Firezone [f=0015316] Shutdown Widget - Chili Pro Console [f=0015316] Shutdown Widget - Persistent Build Height [f=0015316] Shutdown Widget - Lasso Terraform GUI [f=0015316] Shutdown Widget - Lups [f=0015316] Shutdown Widget - Chili Framework [f=0015316] Shutdown Widget - Chili Core Selector [f=0015316] Shutdown Widget - Custom Markers [f=0015316] Shutdown Widget - Mex Placement Handler [f=0015316] Shutdown Widget - Select Keys [f=0015316] Shutdown Widget - Pause Screen [f=0015316] Shutdown Widget - Text To Speech Control [f=0015316] Shutdown Widget - Layout Handler [f=0015316] End widgetHandler:Shutdown [f=0015316] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={519180,64106886} {int,ext,rec}Allocs={25445423,0,0} {chunk,block}Bytes={64106886,0} [f=0015316] [Game::KillLua][1] dtor=0 luaGaia=0x52cf0f00 [f=0015316] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308624,51194693} {int,ext,rec}Allocs={25445424,0,0} {chunk,block}Bytes={51194693,0} [f=0015316] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308624,51194693} {int,ext,rec}Allocs={25445424,0,0} {chunk,block}Bytes={51194693,0} [f=0015316] [Game::KillLua][2] dtor=0 luaRules=0x52fc3e30 [f=0015316] Start gadgetHandler:Shutdown [f=0015316] Shutdown - StartSetup [f=0015316] Shutdown - UnitMorph [f=0015316] Shutdown - Carrier Drones [f=0015316] Shutdown - LupsNanoSpray [f=0015316] Shutdown - Missile Silo Controller [f=0015316] Shutdown - Modular Comm Info [f=0015316] Shutdown - Terrain Texture Handler [f=0015316] Shutdown - UnitCloakShield [f=0015316] Shutdown - Starlight Handler [f=0015316] End gadgetHandler:Shutdown [f=0015316] Start gadgetHandler:Shutdown [f=0015316] Shutdown - Save/Load [f=0015316] Shutdown - Teleport Throw [f=0015316] Shutdown - UnitMorph [f=0015316] Shutdown - Modular Comm Info [f=0015316] Shutdown - Retreat Command [f=0015316] Shutdown - Shockwaves [f=0015316] Shutdown - UnitCloakShield [f=0015316] Shutdown - Lups Cloak FX [f=0015316] Shutdown - Lups [f=0015316] Shutdown - Lups Shield [f=0015316] End gadgetHandler:Shutdown [f=0015316] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25445456,0,0} {chunk,block}Bytes={0,0} [f=0015316] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25445456,0,0} {chunk,block}Bytes={0,0} [f=0015316] [Game::KillLua][4] dtor=0 [f=0015316] [Game::~CGame][1] [f=0015316] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015316] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015316] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015316] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015316] [Game::KillLua][4] dtor=1 [f=0015316] [Game::KillMisc][1] [f=0015316] [Game::KillMisc][2] [f=0015316] [Game::KillMisc][3] [f=0015316] [Game::KillRendering][1] [f=0015316] [3DOParser::Kill] allocated 137 pieces [f=0015316] [S3OParser::Kill] allocated 2764 pieces [f=0015316] [AssParser::Kill] allocated 245 pieces [f=0015316] [Game::KillInterface][1] [f=0015316] [Game::KillInterface][2] [f=0015316] [Game::KillSimulation][1] [f=0015316] [Game::KillSimulation][2] [f=0015316] [CCollisionHandler] dis-/continuous tests: 0/869159 [f=0015316] [Game::KillSimulation][3] [f=0015316] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015316] [~CPathCache(28x20)] cacheHits=59 hitPercentage=24% numHashColls=0 maxCacheSize=12 [f=0015316] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015316] [~CPathCache(56x40)] cacheHits=101 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015316] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015316] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015316] [LosHandler::Kill] raycast instance cache-{hits,misses}={14287,12697}; shared=3%; cached=50% [f=0015316] [Game::KillSimulation][4] [f=0015316] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015316] [Game::~CGame][2] [f=0015316] [Game::~CGame][3] [f=0015316] [SpringApp::Kill][3] [f=0015316] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162558 bytes sent 142053 bytes recv'd [f=0015316] [SpringApp::Kill][4] font=0x451feaa0 [f=0015316] [SpringApp::Kill][5] [f=0015316] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x452d0600) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4080ms file="objects3d/bantha.s3o" indx=4899 inflSize=433kb readTime=72ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="objects3d/corcomalt5.s3o" indx=5032 inflSize=114kb readTime=50ms file="objects3d/corcomalt3.s3o" indx=5030 inflSize=114kb readTime=45ms file="objects3d/corcomalt4.s3o" indx=5031 inflSize=114kb readTime=42ms file="objects3d/corcomalt2.s3o" indx=5029 inflSize=114kb readTime=41ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=39ms file="luaui/headers/overdrive.lua" indx=2952 inflSize=0kb readTime=37ms file="units/amphassault.lua" indx=6657 inflSize=5kb readTime=36ms file="objects3d/commrecon.s3o" indx=4989 inflSize=114kb readTime=35ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 55682112 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45360d60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4535ca60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4527b790) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc8f4092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]