[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.usiBTmzEN2/springsettings.1048065.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 157ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f57d001d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3455 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1048065/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453194d0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453194d0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1299ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1540ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 288ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 257ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Penwin was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1048065/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (691ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1048065/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b73f30,0x51b7b410}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 34572060d36e8b15aec77d8b9a071acf [f=-000001] Connection attempt from RedEagle_P1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RedEagle_P1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from rifqifajarzain [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rifqifajarzain changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedEagle_P1" string="[Game::Load][lua{Rules,Gaia}={00000000ebc2e700,00000000a41fa700}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={00000000e62fb1a0,0000000073b8a7d0}]" [f=-000001] Allies: I choose: Kalysta Specialist! [f=-000001] Allies: I choose: Jumpy man! [f=-000001] [Game::ClientReadNet] added new player apechampion with number 2 to team 0 [f=-000001] > SPRINGIE:User apechampion|tankheavyarty|0_0||False|||DE [f=-000001] Connection attempt from apechampion [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="apechampion" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="apechampion" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="apechampion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="apechampion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="apechampion" string="[Game::Load][lua{Rules,Gaia}={00000000d51f14b0,000000005fad2010}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4633,192.388962,3829]: 0 finished unit Recon Commander [f=-000001] [0] Event [1350,192.939087,607]: 1 finished unit Engineer Commander [f=0000000] [0] RedEagle_P1, team: 0, elo:1926, userid: 482782 [f=0000000] [0] rifqifajarzain, team: 1, elo:1902, userid: 486824 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [1448,192.937317,536]: 1 finished unit Amphbot Factory [f=0000015] [15] Event [4520,190.059128,3736]: 0 finished unit Jumpbot Factory [f=0000241] [241] Event [1408,192.891541,640]: 1 finished unit Lotus [f=0000367] [367] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000540] [540] Event [4520.03662,188.049927,3712]: 0 finished unit Constable [f=0000542] [542] Event [1484,191.075745,536]: 1 finished unit Conch [f=0000681] [681] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0000812] [812] Event [1484,191.075745,536]: 1 finished unit Duck [f=0000834] [834] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0000862] [862] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000917] [917] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000980] [980] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0001046] [1046] Event [4872,192.929688,4088]: 0 finished unit Wind/Tidal Generator [f=0001131] [1131] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0001196] [1196] Event [4856,192.937317,4136]: 0 finished unit Wind/Tidal Generator [f=0001279] [1279] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0001465] [1465] Event [1032,192.220154,328]: 1 finished unit Solar Collector [f=0001582] [1582] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0001744] [1744] Event [4792,192.830505,3976]: 0 finished unit Wind/Tidal Generator [f=0001816] [1816] Event [1168,185.346069,368]: 1 finished unit Lotus [f=0001884] [1884] Event [904,192.822876,360]: 1 finished unit Solar Collector [f=0001975] [1975] Event [4696,191.38092,3944]: 0 finished unit Wind/Tidal Generator [f=0001997] [1997] Event [1484,191.075745,536]: 1 finished unit Duck [f=0002143] [2143] Event [4520.03662,188.049927,3712]: 0 finished unit Pyro [f=0002157] [2157] Event [824,189.023438,296]: 1 finished unit Solar Collector [f=0002223] [2223] Event [4600,192.76947,3896]: 0 finished unit Wind/Tidal Generator [f=0002383] [2383] Event [1484,191.075745,536]: 1 finished unit Duck [f=0002398] [2398] Event [2181.87744,59.8222008,1322.97412]: 1 lost unit Duck [f=0002619] [2619] Event [4432,215.749207,3920]: 0 finished unit Radar Tower [f=0002625] [2625] Event [1484,191.075745,536]: 1 finished unit Duck [f=0002693] [2693] Event [4520.03662,188.049927,3712]: 0 finished unit Constable [f=0002805] [2805] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002856] [2856] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0002952] [2952] Event [1484,191.075745,536]: 1 finished unit Duck [f=0003025] [3025] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0003097] [3097] Event [840,192.502441,360]: 1 finished unit Wind/Tidal Generator [f=0003175] [3175] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0003181] [3181] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0003326] [3326] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0003405] [3405] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0003484] [3484] Event [792,192.182007,360]: 1 finished unit Wind/Tidal Generator [f=0003532] [3532] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003550] [3550] Event [1484,191.075745,536]: 1 finished unit Conch [f=0003643] [3643] Event [1659.10254,154.735199,573.018799]: 0 lost unit Puppy [f=0003667] [3667] Event [760,190.205994,312]: 1 finished unit Wind/Tidal Generator [f=0003795] [3795] Event [1484,191.075745,536]: 1 finished unit Duck [f=0003861] [3861] Event [760,187.543335,264]: 1 finished unit Wind/Tidal Generator [f=0003875] [3875] Event [4216,192.937317,4744]: 0 finished unit Solar Collector [f=0004055] [4055] Event [4520.03662,188.049927,3712]: 0 finished unit Pyro [f=0004061] [4061] Event [1484,191.075745,536]: 1 finished unit Duck [f=0004071] [4071] Event [808,188.497009,232]: 1 finished unit Wind/Tidal Generator [f=0004081] [4081] Event [840,192.502441,360]: 1 lost unit Wind/Tidal Generator [f=0004099] [4099] Event [792,191.775513,360]: 1 lost unit Wind/Tidal Generator [f=0004118] [4118] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0004257] [4257] Event [760,190.205994,312]: 1 lost unit Wind/Tidal Generator [f=0004264] [4264] Event [760,187.543335,264]: 1 lost unit Wind/Tidal Generator [f=0004278] [4278] Event [777.897827,191.66391,197.628372]: 1 lost unit Conch [f=0004292] [4292] Event [808,188.356766,232]: 1 lost unit Wind/Tidal Generator [f=0004305] [4305] Event [1484,191.075745,536]: 1 finished unit Duck [f=0004386] [4386] Event [856,191.818237,232]: 1 lost unit Wind/Tidal Generator [f=0004484] [4484] Event [4520.03662,188.049927,3712]: 0 finished unit Constable [f=0004538] [4538] Event [3640,192.937317,4472]: 0 finished unit Solar Collector [f=0004570] [4570] Event [1484,191.075745,536]: 1 finished unit Duck [f=0004602] [4602] Event [920,192.929688,280]: 1 lost unit Metal Extractor [f=0004605] [4605] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0004626] [4626] Event [623.495483,192.435699,790.393921]: 1 lost unit Duck [f=0004630] [4630] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0004712] [4712] Event [629.04303,186.642487,928.708313]: 1 lost unit Duck [f=0004780] [4780] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0004931] [4931] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0004931] [4931] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0004951] [4951] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0004963] [4963] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0004965] [4965] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0005033] [5033] Event [1484,191.075745,536]: 1 finished unit Duck [f=0005082] [5082] Event [4520.03662,188.049927,3712]: 0 finished unit Puppy [f=0005114] [5114] Event [3082.06982,60.0616341,651.174072]: 0 lost unit Puppy [f=0005302] [5302] Event [3856,192.937317,4512]: 0 finished unit Lotus [f=0005501] [5501] Event [1484,191.075745,536]: 1 finished unit Conch [f=0005565] [5565] Event [240,107.617798,4160]: 0 finished unit Lotus [f=0005745] [5745] Event [1484,191.075745,536]: 1 finished unit Duck [f=0005758] [5758] Event [4520.03662,188.049927,3712]: 0 finished unit Pyro [f=0005880] [5880] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0006000] [6000] Event [1484,191.075745,536]: 1 finished unit Duck [f=0006172] [6172] Event [1398.21863,76.8347473,1375.49121]: 1 lost unit Duck [f=0006241] [6241] Event [4520.03662,188.049927,3712]: 0 finished unit Constable [f=0006249] [6249] Event [288,102.261963,4320]: 0 finished unit Picket [f=0006255] [6255] Event [1484,191.075745,536]: 1 finished unit Duck [f=0006261] [6261] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0006285] [6285] Event [1410.25842,77.2528076,1305.50635]: 0 lost unit Puppy [f=0006358] [6358] Event [3152,52.3352051,2608]: 0 finished unit Radar Tower [f=0006510] [6510] Event [1484,191.075745,536]: 1 finished unit Duck [f=0006563] [6563] Event [2856,192.929688,4616]: 0 finished unit Solar Collector [f=0006636] [6636] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0006763] [6763] Event [4568,192.02179,3960]: 0 finished unit Wind/Tidal Generator [f=0006765] [6765] Event [1484,191.075745,536]: 1 finished unit Duck [f=0006885] [6885] Event [1400,77.8326416,3720]: 1 finished unit Metal Extractor [f=0006935] [6935] Event [2920,187.108459,4536]: 0 finished unit Solar Collector [f=0006960] [6960] Event [4664,191.464844,536]: 1 finished unit Solar Collector [f=0006971] [6971] Event [648,192.937317,1384]: 1 lost unit Metal Extractor [f=0007179] [7179] Event [3136,55.7226563,2480]: 0 finished unit Lotus [f=0007186] [7186] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0007210] [7210] Event [4664,190.907898,4056]: 0 finished unit Wind/Tidal Generator [f=0007237] [7237] Event [504,192.929688,2200]: 1 lost unit Metal Extractor [f=0007255] [7255] Event [1504,78.8473511,3840]: 1 finished unit Lotus [f=0007340] [7340] Event [168,192.861023,2088]: 1 lost unit Metal Extractor [f=0007387] [7387] Event [512,106.664124,4752]: 0 finished unit Picket [f=0007415] [7415] Event [4480,192.914429,656]: 1 finished unit Lotus [f=0007416] [7416] Event [3153.25342,61.4651642,1402.38647]: 1 lost unit Duck [f=0007472] [7472] Event [2976,192.929688,4656]: 0 finished unit Lotus [f=0007511] [7511] Event [1552,64.420166,3648]: 1 finished unit Lotus [f=0007565] [7565] Event [4760,191.159668,4152]: 0 finished unit Wind/Tidal Generator [f=0007572] [7572] Event [3323.19629,74.0385818,1605.8241]: 1 lost unit Duck [f=0007739] [7739] Event [3841.44019,77.2495956,1668.63428]: 1 lost unit Duck [f=0007744] [7744] Event [568,192.922058,3112]: 1 lost unit Metal Extractor [f=0007821] [7821] Event [4744,192.937317,4040]: 0 finished unit Wind/Tidal Generator [f=0007855] [7855] Event [624,185.635986,848]: 1 finished unit Lotus [f=0007908] [7908] Event [1484,191.075745,536]: 1 finished unit Conch [f=0008009] [8009] Event [1219.84216,112.816948,3764.88086]: 0 lost unit Constable [f=0008017] [8017] Event [587.806885,192.937317,2845.19971]: 1 lost unit Duck [f=0008047] [8047] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0008100] [8100] Event [3646.22461,77.2528076,1334.62573]: 1 lost unit Duck [f=0008100] [8100] Event [4520.03662,188.049927,3712]: 0 finished unit Placeholder [f=0008136] [8136] Event [4680,190.015259,4120]: 0 finished unit Wind/Tidal Generator [f=0008170] [8170] Event [1484,191.075745,536]: 1 finished unit Duck [f=0008206] [8206] Event [4000,56.5924072,2096]: 0 finished unit Lotus [f=0008283] [8283] Event [3712.87427,77.0730362,1340.10083]: 1 lost unit Conch [f=0008346] [8346] Event [3672,75.8947754,1448]: 1 lost unit Metal Extractor [f=0008347] [8347] Event [4616,189.198914,3992]: 0 finished unit Wind/Tidal Generator [f=0008392] [8392] Event [471.24881,192.907028,1096.99268]: 0 lost unit Puppy [f=0008415] [8415] Event [1484,191.075745,536]: 1 finished unit Duck [f=0008421] [8421] Event [3016,188.168945,4872]: 0 finished unit Solar Collector [f=0008589] [8589] Event [624,185.635986,848]: 1 lost unit Lotus [f=0008675] [8675] Event [376,190.968933,824]: 1 lost unit Metal Extractor [f=0008682] [8682] Event [1484,191.075745,536]: 1 finished unit Duck [f=0008790] [8790] Event [568,191.761627,3112]: 1 finished unit Metal Extractor [f=0008832] [8832] Event [2920,191.502991,4744]: 0 finished unit Solar Collector [f=0008857] [8857] Event [402.844757,189.828491,442.748566]: 0 lost unit Pyro [f=0008876] [8876] Event [4520.03662,188.049927,3712]: 0 finished unit Placeholder [f=0008925] [8925] Event [1484,191.075745,536]: 1 finished unit Duck [f=0008927] [8927] Event [528.290955,193.034058,434.88092]: 1 lost unit Duck [f=0008943] [8943] Event [584.065063,192.89621,397.23584]: 1 lost unit Duck [f=0009108] [9108] Event [997.812073,192.919449,466.743408]: 1 lost unit Duck [f=0009305] [9305] Event [656,192.319336,1216]: 1 finished unit Lotus [f=0009389] [9389] Event [1484,191.075745,536]: 1 finished unit Conch [f=0009442] [9442] Event [4552,199.109497,4056]: 0 finished unit Caretaker [f=0009528] [9528] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0009583] [9583] Event [4504,217.168274,4232]: 0 finished unit Wind/Tidal Generator [f=0009630] [9630] Event [1484,191.075745,536]: 1 finished unit Duck [f=0009652] [9652] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0009678] [9678] Event [1968,55.6158447,2624]: 0 finished unit Lotus [f=0009747] [9747] Event [2728,192.479553,200]: 1 lost unit Metal Extractor [f=0009830] [9830] Event [720,185.308228,1472]: 1 finished unit Lotus [f=0009871] [9871] Event [4600,192.983093,4232]: 0 finished unit Wind/Tidal Generator [f=0009885] [9885] Event [1484,191.075745,536]: 1 finished unit Duck [f=0009958] [9958] Event [2008,190.350952,4488]: 0 finished unit Solar Collector [f=0010097] [10097] Event [4792,191.159668,4232]: 0 finished unit Wind/Tidal Generator [f=0010140] [10140] Event [1484,191.075745,536]: 1 finished unit Duck [f=0010254] [10254] Event [1928,191.411438,4584]: 0 finished unit Solar Collector [f=0010271] [10271] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0010355] [10355] Event [648,191.776886,1384]: 1 finished unit Metal Extractor [f=0010381] [10381] Event [4888,192.929688,4232]: 0 finished unit Wind/Tidal Generator [f=0010395] [10395] Event [1484,191.075745,536]: 1 finished unit Duck [f=0010474] [10474] Event [4339.97754,183.709381,389.288544]: 0 lost unit Pyro [f=0010482] [10482] Event [3536.37378,77.0813904,1506.87781]: 1 lost unit Conch [f=0010498] [10498] Event [3632,76.3372803,1552]: 1 lost unit Lotus [f=0010533] [10533] Event [2384,76.6043091,2640]: 0 finished unit Picket [f=0010606] [10606] Event [4888,192.26593,4328]: 0 finished unit Wind/Tidal Generator [f=0010799] [10799] Event [504,191.769257,2200]: 1 finished unit Metal Extractor [f=0010831] [10831] Event [4792,188.817444,4328]: 0 finished unit Wind/Tidal Generator [f=0010859] [10859] Event [1484,191.075745,536]: 1 finished unit Conch [f=0011035] [11035] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0011100] [11100] Event [1484,191.075745,536]: 1 finished unit Duck [f=0011100] [11100] Event [4696,189.61853,4328]: 0 finished unit Wind/Tidal Generator [f=0011195] [11195] Event [168,191.700592,2088]: 1 finished unit Metal Extractor [f=0011287] [11287] Event [3967.75098,82.9728317,945.571289]: 1 lost unit Duck [f=0011353] [11353] Event [3246.13818,59.3346977,1213.29016]: 1 lost unit Duck [f=0011355] [11355] Event [1484,191.075745,536]: 1 finished unit Duck [f=0011454] [11454] Event [320,191.953125,2096]: 1 finished unit Picket [f=0011485] [11485] Event [2800,77.2528076,2416]: 0 finished unit Picket [f=0011724] [11724] Event [320,188.168945,2160]: 1 finished unit Picket [f=0011750] [11750] Event [4680,192.319336,4192]: 0 finished unit Fusion Reactor [f=0011771] [11771] Event [3369.21948,72.2363205,1053.70422]: 1 lost unit Duck [f=0011839] [11839] Event [920,191.769257,280]: 1 finished unit Metal Extractor [f=0011902] [11902] Event [1921.32751,51.5011597,2418.52563]: 1 lost unit Duck [f=0011947] [11947] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0012016] [12016] Event [4536,207.967224,4120]: 0 finished unit Caretaker [f=0012045] [12045] Event [656,173.36792,2144]: 1 finished unit Lotus [f=0012082] [12082] Event [2862.43018,43.8470535,1285.11096]: 1 lost unit Duck [f=0012108] [12108] Event [1879.52893,50.1369743,2412.78662]: 1 lost unit Duck [f=0012154] [12154] Event [3104.73389,56.5127373,1328.86255]: 1 lost unit Duck [f=0012185] [12185] Event [3207.18335,57.0167122,1190.88867]: 1 lost unit Duck [f=0012244] [12244] Event [856,192.710724,200]: 1 finished unit Solar Collector [f=0012304] [12304] Event [3648.18286,77.043663,1392.15344]: 0 lost unit Moderator [f=0012333] [12333] Event [1484,191.075745,536]: 1 finished unit Duck [f=0012334] [12334] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0012345] [12345] Event [224,192.567902,2032]: 1 finished unit Lotus [f=0012384] [12384] Event [4600,190.671387,520]: 1 lost unit Metal Extractor [f=0012412] [12412] Event [2992,65.5340576,2128]: 0 finished unit Picket [f=0012467] [12467] Event [4664,191.233673,536]: 1 lost unit Solar Collector [f=0012476] [12476] Event [4714.62451,191.633636,543.395386]: 0 lost unit Pyro [f=0012507] [12507] Event [3232.39551,76.0528717,1153.15247]: 1 lost unit Duck [f=0012525] [12525] Event [1848,91.1077881,4168]: 0 finished unit Stinger [f=0012563] [12563] Event [1552,64.420166,3648]: 1 lost unit Lotus [f=0012590] [12590] Event [1484,191.075745,536]: 1 finished unit Duck [f=0012634] [12634] Event [728,192.031097,200]: 1 finished unit Solar Collector [f=0012698] [12698] Event [1504,78.8473511,3840]: 1 lost unit Lotus [f=0012807] [12807] Event [3062.10229,65.8674622,1325.33008]: 1 lost unit Duck [f=0012869] [12869] Event [undefined]: rifqifajarzain resigned [f=0012869] game_message: rifqifajarzain has been destroyed! [f=0012869] game_message: RedEagle_P1 wins! [f=0012869] Submitting stats [f=0012869] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012869] Part| Total Time|Time of the last 0.5s [f=0012869] Draw 12774.09ms 10.91% [f=0012869] Lua::Callins::Synced 7472.95ms 17.46% [f=0012869] Lua::Callins::Unsynced 15888.48ms 15.97% [f=0012869] Lua::CollectGarbage::Synced 465.07ms 0.00% [f=0012869] Lua::CollectGarbage::Unsynced 663.71ms 1.39% [f=0012869] Misc::Profiler::AddTime 48.96ms 0.10% [f=0012869] Sim 20864.62ms 78.17% [f=0012869] [12869] Received game_message: rifqifajarzain has been destroyed! [f=0012869] [12869] Received game_message: RedEagle_P1 wins! [f=0012870] [12870] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012870] [12870] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012870] [12870] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012870] [12870] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.73333311,5.5999999,5.73333311,0,0,0,0,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012870] [12870] Game End Stats Values: 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Values: 28,4995,8905,4995,8905,114.433029,621.037842,114.433029,621.037842,0,0,0,0,0,0,0,0,720.967407,358.108704,720.967407,358.108704,955.280945,3015.92041,955.280945,3015.92041,920,940,920,940,16,63.5128326,16,63.5128326,1275,1385,1275,1385,23.2583847,32.3450584,23.2583847,32.3450584,560,1920,560,1920,715,2848.75,715,2848.75,2240,4660,2240,4660,2848.75,1120,2848.75,1120,159.111313,631.02124,159.111313,631.02124,3194.77881,1173.08765,3194.77881,1173.08765 [f=0012870] [12870] Game End Stats Values: 29,4825,9205,4825,9205,115.475098,741.301331,115.475098,741.301331,0,0,0,0,0,0,0,0,787.742554,358.108704,787.742554,358.108704,1272.44763,3471.10425,1272.44763,3471.10425,920,1460,920,1460,20.6000004,68.1590424,20.6000004,68.1590424,1275,1385,1275,1385,22.2694702,33.0175667,22.2694702,33.0175667,480,1700,480,1700,955,3338.75,955,3338.75,2150,4660,2150,4660,3338.75,1580,3338.75,1580,159.115936,631.02124,159.115936,631.02124,3652.04785,1500.08875,3652.04785,1500.08875 [f=0012870] [12870] Game End Stats Values: 30,4725,9205,4725,9205,121.030449,824.333679,121.030449,824.333679,0,0,0,0,0,0,0,0,867.135071,358.108704,867.135071,358.108704,1272.44763,3633.98511,1272.44763,3633.98511,830,1460,830,1460,22.8888893,83.5091019,22.8888893,83.5091019,1275,1385,1275,1385,21.61726,34.225811,21.61726,34.225811,400,1700,400,1700,955,3508.75,955,3508.75,2220,4660,2220,4660,3508.75,1580,3508.75,1580,159.119247,631.02124,159.119247,631.02124,3822.04883,1536.20264,3822.04883,1536.20264 [f=0012876] [12876] Event [4568,196.744385,4184]: 0 finished unit Stinger [f=0012899] [12899] Event [2792.40942,42.2439995,1263.49475]: 1 lost unit Duck [f=0012914] [12914] Event [2822.45117,47.8106384,1276.50293]: 1 lost unit Duck [f=0012947] [12947] Event [4520.03662,188.049927,3712]: 0 finished unit Pyro [f=0012992] Spectator rifqifajarzain left the game: normal quit [f=0012992] [12992] Event [undefined]: rifqifajarzain quit [f=0013106] [13106] Event [4520.03662,188.049927,3712]: 0 finished unit Constable [f=0013141] [13141] Event [2544,77.1307373,2672]: 0 finished unit Radar Tower [f=0013153] No clients connected, shutting down server [f=0013153] Server shutdown [f=0013370] [13370] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0013651] [13651] Event [4520.03662,188.049927,3712]: 0 finished unit Placeholder [f=0013921] [13921] Event [4520.03662,188.049927,3712]: 0 finished unit Placeholder [f=0014181] [14181] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0014450] [14450] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0014719] [14719] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0014989] [14989] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0015259] [15259] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0015509] [15509] Event [4520.03662,188.049927,3712]: 0 finished unit Pyro [f=0015670] [15670] Event [4520.03662,188.049927,3712]: 0 finished unit Constable [f=0015934] [15934] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0016214] [16214] Event [4520.03662,188.049927,3712]: 0 finished unit Placeholder [f=0016485] [16485] Event [4520.03662,188.049927,3712]: 0 finished unit Placeholder [f=0016745] [16745] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0017014] [17014] Event [4520.03662,188.049927,3712]: 0 finished unit Moderator [f=0017035] Autoquit sending quit command. [f=0017035] [QuitAction] user exited to system [f=0017035] [SpringApp::Kill][1] fromRun=1 [f=0017035] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017035] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017035] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017035] [ThreadPool::SetThreadCount][2] workers=0 [f=0017035] [SpringApp::Kill][2] [f=0017035] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017035] [Game::KillLua][3] dtor=0 luaUI=0x627bfe80 [f=0017035] Start widgetHandler:Shutdown [f=0017035] Shutdown - SaveOrderList Complete [f=0017035] Writing last game win data [f=0017035] Shutdown - SaveConfigData Complete [f=0017035] Shutdown Widget - Chili Highlight [f=0017035] Shutdown Widget - Save/Load API [f=0017035] Shutdown Widget - Draw After Chili [f=0017035] Shutdown Widget - EPIC Menu [f=0017035] Shutdown Widget - Chili Minimap [f=0017035] Shutdown Widget - Chili Widget Selector [f=0017035] Shutdown Widget - Local Team Colors [f=0017035] Shutdown Widget - Display Keys 2 [f=0017035] Shutdown Widget - Save Game Menu [f=0017035] Shutdown Widget - HealthBars [f=0017035] Shutdown Widget - Noises [f=0017035] Shutdown Widget - Unit Icons [f=0017035] Shutdown Widget - Win Counter [f=0017035] Shutdown Widget - BuildETA [f=0017035] Shutdown Widget - SpringRTS Replay Stats [f=0017035] Shutdown Widget - Modular Comm Info [f=0017035] Shutdown Widget - CameraShake [f=0017035] Shutdown Widget - Chili Economy Panel Default [f=0017035] Shutdown Widget - Chili EndGame Window [f=0017035] Shutdown Widget - Chili Nuke Warning [f=0017035] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017035] Shutdown Widget - Chili Spectator Panels [f=0017035] Shutdown Widget - Context Menu [f=0017035] Shutdown Widget - Darkening [f=0017035] Shutdown Widget - MetalFeatures (new) [f=0017035] Shutdown Widget - Defense Range Zero-K [f=0017035] Shutdown Widget - Grab Input [f=0017035] Input grabbing is disabled! [f=0017035] Shutdown Widget - Highlight Geos [f=0017035] Shutdown Widget - Local Widgets Config [f=0017035] Shutdown Widget - MinimapEvents [f=0017035] Shutdown Widget - Missile Silo Range [f=0017035] Shutdown Widget - Point Tracker [f=0017035] Shutdown Widget - Showeco and Grid Drawer [f=0017035] Shutdown Widget - Stereo3D [f=0017035] Shutdown Widget - State Reverse and Latency [f=0017035] Shutdown Widget - Music Player v2 [f=0017035] Shutdown Widget - Attack AoE [f=0017035] Shutdown Widget - Map Edge Extension [f=0017035] Shutdown Widget - Selection Send [f=0017035] Shutdown Widget - LupsManager [f=0017035] Shutdown Widget - Newton Firezone [f=0017035] Shutdown Widget - Chili Pro Console [f=0017035] Shutdown Widget - Persistent Build Height [f=0017035] Shutdown Widget - Lasso Terraform GUI [f=0017035] Shutdown Widget - Chili Framework [f=0017035] Shutdown Widget - Lups [f=0017035] Shutdown Widget - Mex Placement Handler [f=0017035] Shutdown Widget - Custom Markers [f=0017035] Shutdown Widget - Chili Core Selector [f=0017035] Shutdown Widget - Select Keys [f=0017035] Shutdown Widget - Pause Screen [f=0017035] Shutdown Widget - Layout Handler [f=0017035] Shutdown Widget - Text To Speech Control [f=0017035] End widgetHandler:Shutdown [f=0017035] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={687740,75424452} {int,ext,rec}Allocs={24239468,0,0} {chunk,block}Bytes={75424452,0} [f=0017035] [Game::KillLua][1] dtor=0 luaGaia=0x51b7b410 [f=0017035] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463747,61841767} {int,ext,rec}Allocs={24239469,0,0} {chunk,block}Bytes={61841767,0} [f=0017035] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={463747,61841767} {int,ext,rec}Allocs={24239469,0,0} {chunk,block}Bytes={61841767,0} [f=0017035] [Game::KillLua][2] dtor=0 luaRules=0x51b73f30 [f=0017035] Start gadgetHandler:Shutdown [f=0017035] Shutdown - StartSetup [f=0017035] Shutdown - UnitMorph [f=0017035] Shutdown - Carrier Drones [f=0017035] Shutdown - LupsNanoSpray [f=0017035] Shutdown - Missile Silo Controller [f=0017035] Shutdown - Modular Comm Info [f=0017035] Shutdown - Terrain Texture Handler [f=0017035] Shutdown - UnitCloakShield [f=0017035] Shutdown - Starlight Handler [f=0017035] End gadgetHandler:Shutdown [f=0017035] Start gadgetHandler:Shutdown [f=0017035] Shutdown - Save/Load [f=0017035] Shutdown - Teleport Throw [f=0017035] Shutdown - UnitMorph [f=0017035] Shutdown - Modular Comm Info [f=0017035] Shutdown - Retreat Command [f=0017035] Shutdown - Shockwaves [f=0017035] Shutdown - UnitCloakShield [f=0017035] Shutdown - Lups Cloak FX [f=0017035] Shutdown - Lups [f=0017035] Shutdown - Lups Shield [f=0017035] End gadgetHandler:Shutdown [f=0017035] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24239501,0,0} {chunk,block}Bytes={0,0} [f=0017035] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24239501,0,0} {chunk,block}Bytes={0,0} [f=0017035] [Game::KillLua][4] dtor=0 [f=0017035] [Game::~CGame][1] [f=0017035] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017035] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017035] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017035] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017035] [Game::KillLua][4] dtor=1 [f=0017035] [Game::KillMisc][1] [f=0017035] [Game::KillMisc][2] [f=0017035] [Game::KillMisc][3] [f=0017035] [Game::KillRendering][1] [f=0017035] [3DOParser::Kill] allocated 137 pieces [f=0017035] [S3OParser::Kill] allocated 2816 pieces [f=0017035] [AssParser::Kill] allocated 222 pieces [f=0017035] [Game::KillInterface][1] [f=0017035] [Game::KillInterface][2] [f=0017035] [Game::KillSimulation][1] [f=0017035] [Game::KillSimulation][2] [f=0017035] [CCollisionHandler] dis-/continuous tests: 0/1293579 [f=0017035] [Game::KillSimulation][3] [f=0017035] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017035] [~CPathCache(20x20)] cacheHits=21 hitPercentage=19% numHashColls=0 maxCacheSize=8 [f=0017035] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017035] [~CPathCache(40x40)] cacheHits=122 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017035] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017035] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017035] [LosHandler::Kill] raycast instance cache-{hits,misses}={5194,11748}; shared=4%; cached=27% [f=0017035] [Game::KillSimulation][4] [f=0017035] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017035] [Game::~CGame][2] [f=0017035] [Game::~CGame][3] [f=0017035] [SpringApp::Kill][3] [f=0017035] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179266 bytes sent 181428 bytes recv'd [f=0017035] [SpringApp::Kill][4] font=0x452a5aa0 [f=0017035] [SpringApp::Kill][5] [f=0017035] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45313c40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3816ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=175ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=58ms file="objects3d/commrecon3.s3o" indx=4992 inflSize=130kb readTime=45ms file="luaui/widgets/gui_epicmenu.lua" indx=4636 inflSize=100kb readTime=42ms file="objects3d/corcomalt.s3o" indx=5028 inflSize=114kb readTime=38ms file="objects3d/amphcon.s3o" indx=4840 inflSize=76kb readTime=37ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=28ms file="units/cloakcon.lua" indx=6710 inflSize=2kb readTime=28ms file="objects3d/sharpshooter.s3o" indx=5398 inflSize=90kb readTime=27ms file="luaui/widgets/unit_cloakfirestate2.lua" indx=4739 inflSize=3kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 54937005 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4540c780) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455a65a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45327680) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f57d0092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]