[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xQmQfeNDn6/springsettings.1047931.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe45c01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3437 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1047931/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 406ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4661e420] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4661e420] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1068ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 896ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 250ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 248ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Orfelius was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1047931/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (619ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1047931/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52df40d0,0x64996810}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 34332060a83eb7939399a9a94596f592 [f=-000001] Connection attempt from Golyo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 32-bit (native)] [f=-000001] [0] Event [undefined]: Golyo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Vanamak [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Vanamak changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vanamak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vanamak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Golyo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Golyo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vanamak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vanamak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Vanamak" string="[Game::Load][lua{Rules,Gaia}={00000000f8cd9f20,00000000b64c3b80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Golyo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Golyo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Golyo" string="[Game::Load][lua{Rules,Gaia}={06f6e630,071dc3f8}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Strike! [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [1087,189.330811,447]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4638,188.723145,4024]: 1 finished unit Strike Commander [f=0000000] [0] Vanamak, team: 0, elo:1611, userid: 213076 [f=0000000] [0] Golyo, team: 1, elo:1371, userid: 437683 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1272,188.279572,424]: 0 finished unit Spider Factory [f=0000240] [240] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000495] [495] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000555] [555] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000597] [597] Event [1016,192.883911,248]: 0 finished unit Wind/Tidal Generator [f=0000683] [683] Event [1272,188.106384,460]: 0 finished unit Weaver [f=0000687] [687] Event [1016,192.738953,328]: 0 finished unit Wind/Tidal Generator [f=0000777] [777] Event [1016,192.731323,488]: 0 finished unit Wind/Tidal Generator [f=0000781] [781] Event [4632,192.105713,3896]: 1 finished unit Solar Collector [f=0000917] [917] Event [1016,200.84137,568]: 0 finished unit Wind/Tidal Generator [f=0001022] [1022] Event [4760,191.594543,3960]: 1 finished unit Solar Collector [f=0001170] [1170] Event [1016,232.633057,648]: 0 finished unit Wind/Tidal Generator [f=0001394] [1394] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0001420] [1420] Event [936,192.479553,408]: 0 finished unit Wind/Tidal Generator [f=0001620] [1620] Event [4792,192.937317,4088]: 1 finished unit Solar Collector [f=0001658] [1658] Event [856,189.62616,408]: 0 finished unit Wind/Tidal Generator [f=0001748] [1748] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0001895] [1895] Event [776,191.739502,408]: 0 finished unit Wind/Tidal Generator [f=0001917] [1917] Event [1272,188.106384,460]: 0 finished unit Venom [f=0001994] [1994] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0002083] [2083] Event [696,186.200562,408]: 0 finished unit Wind/Tidal Generator [f=0002311] [2311] Event [4760,190.75531,4168]: 1 finished unit Storage [f=0002319] [2319] Event [616,191.014709,408]: 0 finished unit Wind/Tidal Generator [f=0002633] [2633] Event [816,190.495911,512]: 0 finished unit Radar Tower [f=0002746] [2746] Event [4920,192.838135,4248]: 1 finished unit Storage [f=0002894] [2894] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002985] [2985] Event [1272,188.106384,460]: 0 finished unit Venom [f=0003024] [3024] Event [1080,194.371643,552]: 0 finished unit Solar Collector [f=0003092] [3092] Event [1272,188.106384,460]: 0 finished unit Flea [f=0003375] [3375] Event [1160,193.089905,552]: 0 finished unit Solar Collector [f=0003665] [3665] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003765] [3765] Event [1272,188.106384,460]: 0 finished unit Weaver [f=0004000] [4000] Event [424,183.606567,56]: 0 finished unit Solar Collector [f=0004196] [4196] Event [504,185.697021,56]: 0 finished unit Solar Collector [f=0004409] [4409] Event [584,191.045227,56]: 0 finished unit Solar Collector [f=0004431] [4431] Event [1272,188.106384,460]: 0 finished unit Venom [f=0004580] [4580] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0004610] [4610] Event [664,189.900818,56]: 0 finished unit Solar Collector [f=0004826] [4826] Event [744,191.045227,56]: 0 finished unit Solar Collector [f=0005032] [5032] Event [424,191.708984,184]: 0 finished unit Solar Collector [f=0005117] [5117] Event [1272,188.106384,460]: 0 finished unit Venom [f=0005119] [5119] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0005228] [5228] Event [504,191.51825,184]: 0 finished unit Solar Collector [f=0005530] [5530] Event [584,192.815247,184]: 0 finished unit Solar Collector [f=0005601] [5601] Event [4768,187.917175,4256]: 1 finished unit Chainsaw [f=0005746] [5746] Event [1272,188.106384,460]: 0 finished unit Venom [f=0005804] [5804] Event [664,192.616882,184]: 0 finished unit Solar Collector [f=0005971] [5971] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0006119] [6119] Event [744,191.594543,184]: 0 finished unit Solar Collector [f=0006137] [6137] Event [4640,192.861023,4272]: 1 lost unit Chainsaw [f=0006229] [6229] Event [4808.85107,192.477417,4387.91357]: 0 lost unit Venom [f=0006371] [6371] Event [1272,188.106384,460]: 0 finished unit Venom [f=0006401] [6401] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0006604] [6604] Event [4872.0249,192.511917,4241.40918]: 0 lost unit Venom [f=0006783] [6783] Event [728,191.327515,296]: 0 finished unit Energy Pylon [f=0006975] [6975] Event [1272,188.106384,460]: 0 finished unit Venom [f=0007006] [7006] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0007876] [7876] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0008032] [8032] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0008211] [8211] Event [4664,192.861023,4264]: 1 finished unit Stinger [f=0008461] [8461] Event [1272,188.106384,460]: 0 finished unit Weaver [f=0008491] [8491] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0008879] [8879] Event [640,192.937317,640]: 0 finished unit Rover Assembly [f=0008998] [8998] Event [1272,188.106384,460]: 0 finished unit Weaver [f=0009026] [9026] Event [4648,188.794556,4072]: 1 finished unit Storage [f=0009381] [9381] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0009460] [9460] Event [104,112.492981,280]: 0 finished unit Storage [f=0009509] [9509] Event [1272,188.106384,460]: 0 finished unit Weaver [f=0009715] [9715] Event [104,110.661926,328]: 0 finished unit Storage [f=0009970] [9970] Event [104,109.60144,376]: 0 finished unit Storage [f=0010019] [10019] Event [1272,188.106384,460]: 0 finished unit Weaver [f=0010225] [10225] Event [104,109.776917,424]: 0 finished unit Storage [f=0010410] [10410] Event [1368,192.822876,424]: 0 finished unit Spider Plate [f=0010480] [10480] Event [104,111.62323,472]: 0 finished unit Storage [f=0010529] [10529] Event [1272,188.106384,460]: 0 finished unit Weaver [f=0010590] [10590] Event [4424,273.061218,4152]: 1 finished unit Stinger [f=0010751] [10751] Event [104,114.987793,520]: 0 finished unit Storage [f=0010768] [10768] Event [1128,187.909546,456]: 0 finished unit Energy Pylon [f=0011136] [11136] Event [1416,141.545715,824]: 0 finished unit Energy Pylon [f=0011204] [11204] Event [248,148.152771,456]: 0 finished unit Caretaker [f=0011369] [11369] Event [1272,188.106384,460]: 0 finished unit Recluse [f=0011725] [11725] Event [1880,77.2528076,952]: 0 finished unit Energy Pylon [f=0011895] [11895] Event [4424,273.16803,4072]: 1 finished unit Stinger [f=0012279] [12279] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0012714] [12714] Event [288,104.138794,4816]: 0 finished unit Strider Hub [f=0012786] [12786] Event [2360,43.5614014,1000]: 0 finished unit Energy Pylon [f=0012818] [12818] Event [1272,188.106384,460]: 0 finished unit Recluse [f=0012876] [12876] Event [368,103.467407,4816]: 0 finished unit Radar Tower [f=0012982] [12982] Event [2344,52.6098633,1320]: 0 finished unit Stardust [f=0013454] [13454] Event [640.029663,193.615982,657.99231]: 0 finished unit Dart [f=0013585] [13585] Event [360,179.959717,320]: 0 finished unit Fusion Reactor [f=0013609] [13609] Event [1368,192.822876,454]: 0 finished unit Flea [f=0013686] [13686] Event [640.029663,193.615982,657.99231]: 0 finished unit Dart [f=0013788] [13788] Event [1368,192.822876,454]: 0 finished unit Flea [f=0013821] [13821] Event [152,106.618347,4680]: 0 finished unit Caretaker [f=0013958] [13958] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0014009] [14009] Event [1368,192.822876,454]: 0 finished unit Flea [f=0014028] [14028] Event [640.029663,193.615982,657.99231]: 0 finished unit Dart [f=0014203] [14203] Event [1368,192.822876,454]: 0 finished unit Flea [f=0014337] [14337] Event [640.029663,193.615982,657.99231]: 0 finished unit Dart [f=0014349] [14349] Event [152,106.664124,4744]: 0 finished unit Caretaker [f=0014368] [14368] Event [408,190.961304,616]: 0 finished unit Energy Pylon [f=0014406] [14406] Event [1368,192.822876,454]: 0 finished unit Flea [f=0014489] [14489] Event [640.029663,193.615982,657.99231]: 0 finished unit Dart [f=0014639] [14639] Event [152,106.664124,4808]: 0 finished unit Caretaker [f=0014671] [14671] Event [1272,188.106384,460]: 0 finished unit Recluse [f=0014775] [14775] Event [4512,186.742249,3808]: 1 finished unit Chainsaw [f=0014871] [14871] Event [152,106.656494,4872]: 0 finished unit Caretaker [f=0014981] [14981] Event [2472,45.5679321,1304]: 0 finished unit Stardust [f=0014989] [14989] Event [2472,41.2878418,1192]: 0 finished unit Geothermal Generator [f=0015145] [15145] Event [4351.57324,115.074585,3527.07935]: 0 lost unit Dart [f=0015151] [15151] Event [4306.08789,123.959984,3659.24194]: 0 lost unit Flea [f=0015156] [15156] Event [4349.31104,114.302643,3527.63354]: 0 lost unit Dart [f=0015172] [15172] Event [4280.23193,113.460236,3658.96484]: 0 lost unit Flea [f=0015187] [15187] Event [4317.65625,129.831573,3671.13916]: 0 lost unit Flea [f=0015188] [15188] Event [4274.57324,111.564476,3664.66138]: 0 lost unit Flea [f=0015199] [15199] Event [4430.72119,136.680954,3533.01489]: 0 lost unit Dart [f=0015329] [15329] Event [520,192.937317,1032]: 0 finished unit Energy Pylon [f=0015647] [15647] Event [1272,188.106384,460]: 0 finished unit Recluse [f=0015873] [15873] Event [2632,42.1499634,1320]: 0 finished unit Stardust [f=0016175] [16175] Event [488,196.118774,1464]: 0 finished unit Energy Pylon [f=0016513] [16513] Event [1272,188.106384,460]: 0 finished unit Recluse [f=0017075] [17075] Event [472,192.632141,1928]: 0 finished unit Energy Pylon [f=0017105] [17105] Event [640.029663,193.615982,657.99231]: 0 finished unit Impaler [f=0017354] [17354] Event [1272,188.106384,460]: 0 finished unit Recluse [f=0017580] [17580] Event [4560,191.358032,3728]: 1 finished unit Chainsaw [f=0018839] [18839] Event [3472,54.5324707,2800]: 0 finished unit Radar Tower [f=0019118] [19118] Event [1272,188.106384,460]: 0 finished unit Recluse [f=0019591] [19591] Event [4728,188.100281,3688]: 1 finished unit Stinger [f=0019753] [19753] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0019769] [19769] Event [640.029663,193.615982,657.99231]: 0 finished unit Impaler [f=0019940] [19940] Event [288,105.626526,4704]: 0 finished unit Scorpion [f=0020583] [20583] Event [360,180.875244,416]: 0 finished unit Fusion Reactor [f=0020859] [20859] Event [2912,50.2600098,1408]: 0 finished unit Radar Tower [f=0020940] [20940] Event [4632,192.388,3704]: 1 finished unit Stinger [f=0021091] [21091] Event [224,105.588379,4896]: 0 finished unit Advanced Radar [f=0021117] [21117] Event [1272,188.106384,460]: 0 finished unit Tarantula [f=0021553] [21553] Event [512,192.822876,496]: 0 finished unit Advanced Radar [f=0021748] [21748] Event [1912,75.4980469,1720]: 0 finished unit Caretaker [f=0021879] [21879] Event [232,140.042725,392]: 0 finished unit Caretaker [f=0021974] [21974] Event [1912,75.2233887,1784]: 0 finished unit Caretaker [f=0022096] [22096] Event [232,139.462891,328]: 0 finished unit Caretaker [f=0022529] [22529] Event [4640,190.12207,4000]: 1 finished unit Advanced Radar [f=0022533] [22533] Event [248,104.619446,4552]: 0 finished unit Energy Pylon [f=0022538] [22538] Event [232,142.11792,264]: 0 finished unit Caretaker [f=0022830] [22830] Event [4632,192.933502,4392]: 1 finished unit Shieldbot Factory [f=0022838] [22838] Event [232,146.192017,200]: 0 finished unit Caretaker [f=0023107] [23107] Event [232,150.30426,136]: 0 finished unit Caretaker [f=0023137] [23137] Event [4090.53955,192.749344,4527.12354]: 0 lost unit Venom [f=0023164] [23164] Event [2048,77.2528076,1688]: 0 finished unit Airplane Plant [f=0023343] [23343] Event [4462.37988,193.465652,4404.23193]: 0 lost unit Venom [f=0023352] [23352] Event [4664,192.861023,4264]: 1 lost unit Stinger [f=0023354] [23354] Event [232,153.310242,72]: 0 finished unit Caretaker [f=0023370] [23370] Event [4620,193.347168,4392]: 1 lost unit Thug [f=0023408] [23408] Event [1368,192.822876,454]: 0 finished unit Crab [f=0023419] [23419] Event [4020.97534,190.477753,4495.6626]: 0 lost unit Recluse [f=0023422] [23422] Event [4424,273.061218,4152]: 1 lost unit Stinger [f=0023472] [23472] Event [4426.33691,217.291809,4359.11963]: 0 lost unit Venom [f=0023533] [23533] Event [4560,191.358032,3728]: 1 lost unit Chainsaw [f=0023549] [23549] Event [4464.20459,193.808792,4394.01855]: 0 lost unit Venom [f=0023554] [23554] Event [4111.29834,192.087524,4512.11475]: 0 lost unit Recluse [f=0023568] [23568] Event [4538.37549,198.744293,4255.65771]: 0 lost unit Venom [f=0023581] [23581] Event [4620,193.034973,4392]: 1 lost unit Thug [f=0023636] [23636] Event [4696.32422,189.129608,4290.30273]: 1 lost unit Strike Commander [f=0023655] [23655] Event [4620,189.510651,4392]: 1 lost unit Thug [f=0023689] [23689] Event [4130.35205,192.937317,4573.27002]: 0 lost unit Recluse [f=0023691] [23691] Event [4620,189.510651,4392]: 1 lost unit Thug [f=0023698] [23698] Event [4620,189.510651,4392]: 1 lost unit Thug [f=0023716] [23716] Event [4632,189.510651,4392]: 1 lost unit Shieldbot Factory [f=0023761] [23761] Event [4424,273.16803,4072]: 1 lost unit Stinger [f=0023767] [23767] Event [4760,190.75885,4168]: 1 lost unit Storage [f=0023786] [23786] Event [4640,190.15152,4000]: 1 lost unit Advanced Radar [f=0023826] [23826] Event [4648,188.674164,4072]: 1 lost unit Storage [f=0024020] [24020] Event [2264,77.0315552,1752]: 0 finished unit Airpad [f=0024077] [24077] Event [4552,191.998901,3880]: 1 lost unit Metal Extractor [f=0024079] [24079] Event [4768,187.917175,4256]: 1 lost unit Chainsaw [f=0024082] [24082] Event [4792,193.045395,4088]: 1 lost unit Solar Collector [f=0024174] [24174] Event [4920,192.94342,4248]: 1 lost unit Storage [f=0024320] [24320] Event [4872,192.906799,4008]: 1 lost unit Metal Extractor [f=0024428] [24428] Event [2010.00012,81.2528076,1708.5]: 0 finished unit Sparrow [f=0024457] [24457] Event [4512,186.742249,3808]: 1 lost unit Chainsaw [f=0024464] [24464] Event [4632,192.068542,3896]: 1 lost unit Solar Collector [f=0024480] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0024480] [24480] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0024528] [24528] Event [4760,191.659851,3960]: 1 lost unit Solar Collector [f=0024596] [24596] Event [4632,192.72644,3704]: 1 lost unit Stinger [f=0024724] [24724] Event [664,106.664124,4712]: 0 finished unit Energy Pylon [f=0024753] game_message: Golyo has been destroyed! [f=0024753] [24753] Event [undefined]: Golyo resigned [f=0024753] game_message: Vanamak wins! [f=0024753] Submitting stats [f=0024753] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024753] Part| Total Time|Time of the last 0.5s [f=0024753] Draw 20373.56ms 35.65% [f=0024753] Lua::Callins::Synced 15005.48ms 25.62% [f=0024753] Lua::Callins::Unsynced 24850.27ms 40.62% [f=0024753] Lua::CollectGarbage::Synced 519.31ms 0.10% [f=0024753] Lua::CollectGarbage::Unsynced 1250.43ms 1.19% [f=0024753] Misc::Profiler::AddTime 86.81ms 0.00% [f=0024753] Sim 34676.70ms 45.38% [f=0024753] [24753] Event [4728,188.100281,3688]: 1 lost unit Stinger [f=0024753] [24753] Received game_message: Golyo has been destroyed! [f=0024753] [24753] Received game_message: Vanamak wins! [f=0024754] [24754] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024754] [24754] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024754] [24754] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024754] [24754] Game End Stats Values: 2,1275,2065,1275,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,0,0,0,0,0,0,0,0,0,790,0,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024754] [24754] Game End Stats Values: 3,1435,2430,1435,2430,1.05093908,0,1.05093908,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,10.2150583,8.26666641,10.2150583,1275,1275,1275,1275,7.40339613,9.60000038,7.40339613,9.60000038,0,0,0,0,0,0,0,0,160,1155,160,1155,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024754] [24754] Game End Stats Values: 4,1505,2500,1505,2500,8.14023495,8.12281322,8.14023495,8.12281322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,15.9142027,11.1999998,15.9142027,1275,1275,1275,1275,8.47262001,10.5415192,8.47262001,10.5415192,0,0,0,0,0,0,0,0,230,1225,230,1225,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024754] [24754] Game End Stats Values: 5,1665,2660,1665,2660,24.8766289,22.1697197,24.8766289,22.1697197,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.666667,17.8687668,12.666667,17.8687668,1275,1275,1275,1275,10.7157593,10.9364595,10.7157593,10.9364595,0,0,0,0,0,0,0,0,390,1385,390,1385,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024754] [24754] Game End Stats Values: 6,1755,2930,1755,2930,46.9733505,37.5643311,46.9733505,37.5643311,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,19.3095284,14,19.3095284,1275,1275,1275,1275,12.4064493,13.0263062,12.4064493,13.0263062,0,200,0,200,0,0,0,0,480,1455,480,1455,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024754] [24754] Game End Stats Values: 7,1855,3020,1855,3020,70.8175583,52.7463799,70.8175583,52.7463799,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,17.1570644,14,17.1570644,1275,1330,1275,1330,13.5896139,13.0121355,13.5896139,13.0121355,0,200,0,200,0,0,0,0,580,1490,580,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024754] [24754] Game End Stats Values: 8,1955,3405,1955,3405,91.5027084,67.1964035,91.5027084,67.1964035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,17.2554379,14,17.2554379,1275,1330,1275,1330,13.3790102,13.8966694,13.3790102,13.8966694,0,425,0,425,0,0,0,0,680,1650,680,1650,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024754] [24754] Game End Stats Values: 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55,1970,25345,1970,25345,1006.83087,4167.7085,1006.83087,4167.7085,0,0,0,0,0,0,0,0,3010.20068,823.258972,3010.20068,823.258972,2879.21826,6129.1333,2879.21826,6129.1333,1740,660,1740,660,4.4000001,141.004608,4.4000001,141.004608,0,2495,0,2495,5.58521175,45.0919685,5.58521175,45.0919685,0,7630,0,7630,2460,6301.33301,2460,6301.33301,230,14560,230,14560,6422.66602,2620.66748,6422.66602,2620.66748,0,2261.84302,0,2261.84302,7118.40186,2900.68555,7118.40186,2900.68555 [f=0024754] [24754] Game End Stats Values: 56,420,25780,420,25780,1006.83087,4347.74463,1006.83087,4347.74463,0,0,0,0,0,0,0,0,3044.20068,823.258972,3044.20068,823.258972,3941.84521,7485.90137,3941.84521,7485.90137,420,660,420,660,2.13333344,140.54686,2.13333344,140.54686,0,2495,0,2495,2.26666665,45.0023689,2.26666665,45.0023689,0,7865,0,7865,2460,7851.33301,2460,7851.33301,0,14760,0,14760,7972.66602,2620.66748,7972.66602,2620.66748,0,2261.84302,0,2261.84302,8505.99512,3963.3125,8505.99512,3963.3125 [f=0024754] [24754] Game End Stats Values: 57,420,25780,420,25780,1006.83087,4359.85889,1006.83087,4359.85889,0,0,0,0,0,0,0,0,3046.20068,823.258972,3046.20068,823.258972,3941.84521,7516.09229,3941.84521,7516.09229,420,660,420,660,2,144.457581,2,144.457581,0,2495,0,2495,2,45.1140747,2,45.1140747,0,7865,0,7865,2460,7851.33301,2460,7851.33301,0,14760,0,14760,7972.66602,2620.66748,7972.66602,2620.66748,0,2261.84302,0,2261.84302,8536.18555,3963.3125,8536.18555,3963.3125 [f=0024964] Player Vanamak left the game: normal quit [f=0024964] [24964] Event [undefined]: Vanamak quit [f=0025039] No clients connected, shutting down server [f=0025039] Server shutdown [f=0025047] [25047] Event [2010.00012,81.2528076,1708.5]: 0 finished unit Sparrow [f=0025687] [25687] Event [2010.00012,81.2528076,1708.5]: 0 finished unit Sparrow [f=0026742] [26742] Event [344,124.791565,4072]: 0 finished unit Energy Pylon [f=0026887] [26887] Event [456,192.922058,296]: 0 finished unit Singularity Reactor [f=0027739] [27739] Event [424,191.77002,3752]: 0 finished unit Energy Pylon [f=0027844] Autoquit sending quit command. [f=0027844] [QuitAction] user exited to system [f=0027844] [SpringApp::Kill][1] fromRun=1 [f=0027844] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027844] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027844] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027844] [ThreadPool::SetThreadCount][2] workers=0 [f=0027844] [SpringApp::Kill][2] [f=0027844] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027844] [Game::KillLua][3] dtor=0 luaUI=0x63ae37c0 [f=0027844] Start widgetHandler:Shutdown [f=0027844] Shutdown - SaveOrderList Complete [f=0027844] Writing last game win data [f=0027844] Shutdown - SaveConfigData Complete [f=0027844] Shutdown Widget - Save/Load API [f=0027844] Shutdown Widget - Chili Highlight [f=0027844] Shutdown Widget - Draw After Chili [f=0027844] Shutdown Widget - EPIC Menu [f=0027844] Shutdown Widget - Chili Widget Selector [f=0027844] Shutdown Widget - Chili Minimap [f=0027844] Shutdown Widget - Local Team Colors [f=0027844] Shutdown Widget - Display Keys 2 [f=0027844] Shutdown Widget - Save Game Menu [f=0027844] Shutdown Widget - Unit Icons [f=0027844] Shutdown Widget - Noises [f=0027844] Shutdown Widget - HealthBars [f=0027844] Shutdown Widget - Win Counter [f=0027844] Shutdown Widget - SpringRTS Replay Stats [f=0027844] Shutdown Widget - BuildETA [f=0027844] Shutdown Widget - Modular Comm Info [f=0027844] Shutdown Widget - Music Player v2 [f=0027844] Shutdown Widget - State Reverse and Latency [f=0027844] Shutdown Widget - Stereo3D [f=0027844] Shutdown Widget - Showeco and Grid Drawer [f=0027844] Shutdown Widget - Point Tracker [f=0027844] Shutdown Widget - Missile Silo Range [f=0027844] Shutdown Widget - MinimapEvents [f=0027844] Shutdown Widget - Local Widgets Config [f=0027844] Shutdown Widget - Highlight Geos [f=0027844] Shutdown Widget - Grab Input [f=0027844] Input grabbing is disabled! [f=0027844] Shutdown Widget - Defense Range Zero-K [f=0027844] Shutdown Widget - MetalFeatures (new) [f=0027844] Shutdown Widget - Darkening [f=0027844] Shutdown Widget - Context Menu [f=0027844] Shutdown Widget - Chili Spectator Panels [f=0027844] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027844] Shutdown Widget - Chili Nuke Warning [f=0027844] Shutdown Widget - Chili EndGame Window [f=0027844] Shutdown Widget - Chili Economy Panel Default [f=0027844] Shutdown Widget - CameraShake [f=0027844] Shutdown Widget - Attack AoE [f=0027844] Shutdown Widget - Map Edge Extension [f=0027844] Shutdown Widget - Selection Send [f=0027844] Shutdown Widget - LupsManager [f=0027844] Shutdown Widget - Newton Firezone [f=0027844] Shutdown Widget - Chili Pro Console [f=0027844] Shutdown Widget - Persistent Build Height [f=0027844] Shutdown Widget - Lasso Terraform GUI [f=0027844] Shutdown Widget - Lups [f=0027844] Shutdown Widget - Chili Framework [f=0027844] Shutdown Widget - Chili Core Selector [f=0027844] Shutdown Widget - Custom Markers [f=0027844] Shutdown Widget - Mex Placement Handler [f=0027844] Shutdown Widget - Select Keys [f=0027844] Shutdown Widget - Pause Screen [f=0027844] Shutdown Widget - Text To Speech Control [f=0027844] Shutdown Widget - Layout Handler [f=0027844] End widgetHandler:Shutdown [f=0027844] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={616315,70620510} {int,ext,rec}Allocs={27977120,0,0} {chunk,block}Bytes={70620510,0} [f=0027844] [Game::KillLua][1] dtor=0 luaGaia=0x64996810 [f=0027844] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={376214,56218137} {int,ext,rec}Allocs={27977121,0,0} {chunk,block}Bytes={56218137,0} [f=0027844] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={376214,56218137} {int,ext,rec}Allocs={27977121,0,0} {chunk,block}Bytes={56218137,0} [f=0027844] [Game::KillLua][2] dtor=0 luaRules=0x52df40d0 [f=0027844] Start gadgetHandler:Shutdown [f=0027844] Shutdown - StartSetup [f=0027844] Shutdown - UnitMorph [f=0027844] Shutdown - Carrier Drones [f=0027844] Shutdown - LupsNanoSpray [f=0027844] Shutdown - Missile Silo Controller [f=0027844] Shutdown - Modular Comm Info [f=0027844] Shutdown - Terrain Texture Handler [f=0027844] Shutdown - UnitCloakShield [f=0027844] Shutdown - Starlight Handler [f=0027844] End gadgetHandler:Shutdown [f=0027844] Start gadgetHandler:Shutdown [f=0027844] Shutdown - Save/Load [f=0027844] Shutdown - Teleport Throw [f=0027844] Shutdown - UnitMorph [f=0027844] Shutdown - Modular Comm Info [f=0027844] Shutdown - Retreat Command [f=0027844] Shutdown - Shockwaves [f=0027844] Shutdown - UnitCloakShield [f=0027844] Shutdown - Lups Cloak FX [f=0027844] Shutdown - Lups [f=0027844] Shutdown - Lups Shield [f=0027844] End gadgetHandler:Shutdown [f=0027844] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27977171,0,0} {chunk,block}Bytes={0,0} [f=0027844] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27977171,0,0} {chunk,block}Bytes={0,0} [f=0027844] [Game::KillLua][4] dtor=0 [f=0027844] [Game::~CGame][1] [f=0027844] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027844] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027844] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027844] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027844] [Game::KillLua][4] dtor=1 [f=0027844] [Game::KillMisc][1] [f=0027844] [Game::KillMisc][2] [f=0027844] [Game::KillMisc][3] [f=0027844] [Game::KillRendering][1] [f=0027844] [3DOParser::Kill] allocated 137 pieces [f=0027844] [S3OParser::Kill] allocated 2867 pieces [f=0027844] [AssParser::Kill] allocated 266 pieces [f=0027844] [Game::KillInterface][1] [f=0027844] [Game::KillInterface][2] [f=0027844] [Game::KillSimulation][1] [f=0027844] [Game::KillSimulation][2] [f=0027844] [CCollisionHandler] dis-/continuous tests: 0/1953322 [f=0027844] [Game::KillSimulation][3] [f=0027844] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027844] [~CPathCache(20x20)] cacheHits=50 hitPercentage=40% numHashColls=0 maxCacheSize=14 [f=0027844] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027844] [~CPathCache(40x40)] cacheHits=828 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027844] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027844] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027844] [LosHandler::Kill] raycast instance cache-{hits,misses}={5377,9644}; shared=2%; cached=34% [f=0027844] [Game::KillSimulation][4] [f=0027844] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0027844] [Game::~CGame][2] [f=0027844] [Game::~CGame][3] [f=0027844] [SpringApp::Kill][3] [f=0027844] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 292354 bytes sent 165300 bytes recv'd [f=0027844] [SpringApp::Kill][4] font=0x46558aa0 [f=0027844] [SpringApp::Kill][5] [f=0027844] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x452fd7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3627ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=124ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="objects3d/bantha.s3o" indx=4899 inflSize=433kb readTime=49ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=42ms file="objects3d/dante.s3o" indx=5094 inflSize=112kb readTime=42ms file="objects3d/armtick.3do" indx=4893 inflSize=5kb readTime=40ms file="objects3d/strikecom_4.dae" indx=5480 inflSize=1000kb readTime=39ms file="objects3d/commsupport5.s3o" indx=5006 inflSize=100kb readTime=38ms file="objects3d/amphbomb.s3o" indx=4838 inflSize=40kb readTime=38ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 59016204 bytes cached in 2922 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x466b1820) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4684b6b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465c6920) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe45c092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]