[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0l31rAekB9/springsettings.1047808.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcdb001d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3429 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1047808/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 257ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467c8d80] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467c8d80] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1428ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1570ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1351ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 240ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TROGLODITA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1047808/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65bfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65bfa file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-c0a65bfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c0a65c0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=c0a65c0a file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-c0a65c0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (573ms, checksum d654979c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1047808/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d103e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 2817206077c6200ea98ddd3252e76435 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000006de4b190,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=af4d1e08b1e1d2f77a454fbaf2bfc59317609922540120030aa2b4114a598d4ddba42b1987e3da675ac3b75892d70d7e0a9eb5ee7d816cf9e706eed3125fa99e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=27077994a7d054f925cbd45d90ef68c93c9bad2bba59ed6a77bcd342f1437b0dba28e65a887df8ed9deacf3fcb86e09aaffad0802e5427e130ae21bb913b6e4b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={0000000064cae870,0000000000000000}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] Allies: I choose: Engineer! [f=-000001] plz be gentle [f=-000001] gl [f=-000001] [0] Event [1612,205.856445,3359]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2521,209.348145,715]: 1 finished unit Engineer Commander [f=0000000] [0] Thomas1, team: 0, elo:2613, userid: 436702 [f=0000000] [0] Masper, team: 1, elo:2366, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1640,193.474121,3504]: 0 finished unit Cloakbot Factory [f=0000006] [6] Event [2416,189.602768,568]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [1496,205.341187,3496]: 0 finished unit Metal Extractor [f=0000241] [241] Event [2600,207.328613,616]: 1 finished unit Metal Extractor [f=0000445] [445] Event [2406.3999,189.662598,568]: 1 finished unit Conjurer [f=0000480] [480] Event [1496,223.862915,3224]: 0 finished unit Metal Extractor [f=0000481] [481] Event [2600,225.703125,888]: 1 finished unit Metal Extractor [f=0000717] [717] Event [2312,190.159424,712]: 1 finished unit Metal Extractor [f=0000720] [720] Event [1784,190.122681,3384]: 0 finished unit Metal Extractor [f=0000805] [805] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Conjurer [f=0000838] [838] Event [2264,185.972961,776]: 1 finished unit Wind/Tidal Generator [f=0000927] [927] Event [2328,201.872375,808]: 1 finished unit Wind/Tidal Generator [f=0000963] [963] Event [1672,205.727661,3304]: 0 finished unit Wind/Tidal Generator [f=0001058] [1058] Event [1608,213.226501,3272]: 0 finished unit Wind/Tidal Generator [f=0001058] [1058] Event [2392,209.978516,840]: 1 finished unit Wind/Tidal Generator [f=0001155] [1155] Event [1496,217.412964,3352]: 0 finished unit Wind/Tidal Generator [f=0001177] [1177] Event [2456,215.039063,872]: 1 finished unit Wind/Tidal Generator [f=0001177] [1177] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0001251] [1251] Event [1736,197.823914,3336]: 0 finished unit Wind/Tidal Generator [f=0001275] [1275] Event [2520,220.4953,904]: 1 finished unit Wind/Tidal Generator [f=0001346] [1346] Event [1496,213.327698,3416]: 0 finished unit Wind/Tidal Generator [f=0001391] [1391] Event [2632,224.304565,824]: 1 finished unit Wind/Tidal Generator [f=0001435] [1435] Event [1704,29.5275269,376]: 1 finished unit Metal Extractor [f=0001442] [1442] Event [1496,221.111816,3288]: 0 finished unit Wind/Tidal Generator [f=0001469] [1469] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0001499] [1499] Event [2632,220.670166,760]: 1 finished unit Wind/Tidal Generator [f=0001603] [1603] Event [2616,215.563538,696]: 1 finished unit Wind/Tidal Generator [f=0001672] [1672] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0001754] [1754] Event [1544,219.041565,3240]: 0 finished unit Wind/Tidal Generator [f=0001773] [1773] Event [2512,220.329712,976]: 1 finished unit Radar Tower [f=0001790] [1790] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0001857] [1857] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0001993] [1993] Event [2232,183.194275,696]: 1 finished unit Solar Collector [f=0002008] [2008] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0002073] [2073] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0002158] [2158] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0002218] [2218] Event [2600,198.688843,536]: 1 finished unit Solar Collector [f=0002265] [2265] Event [2392,33.428772,3736]: 0 finished unit Metal Extractor [f=0002308] [2308] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0002363] [2363] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0002459] [2459] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0002607] [2607] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0002757] [2757] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0002768] [2768] Event [2488,201.219116,680]: 1 finished unit Caretaker [f=0002944] [2944] Event [536,37.909668,136]: 1 finished unit Metal Extractor [f=0002954] [2954] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0002983] [2983] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0003035] [3035] Event [2872,30.5120239,3192]: 0 finished unit Metal Extractor [f=0003100] [3100] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0003221] [3221] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0003252] [3252] Event [2816,27.8253174,3088]: 0 finished unit Lotus [f=0003350] [3350] Event [2128,140.6026,800]: 1 finished unit Lotus [f=0003367] [3367] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Conjurer [f=0003506] [3506] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0003581] [3581] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0003658] [3658] Event [1465.2522,141.387573,3759.7771]: 0 lost unit Conjurer [f=0003714] [3714] Event [2304,195.643311,912]: 1 finished unit Lotus [f=0003753] [3753] Event [1382.88757,214.253922,3414.00269]: 1 lost unit Glaive [f=0003790] [3790] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0003810] [3810] Event [1753.56628,74.5207291,634.300964]: 1 lost unit Glaive [f=0003843] [3843] Event [1699.14441,57.3111572,664.309814]: 0 lost unit Glaive [f=0003852] [3852] Event [1530.03015,197.189438,3552.80493]: 0 lost unit Glaive [f=0003874] [3874] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0003887] [3887] Event [1745.00964,189.557999,3504.24658]: 1 lost unit Glaive [f=0003896] [3896] Event [448,125.669312,336]: 1 finished unit Lotus [f=0003953] [3953] Event [1704,29.5275269,376]: 1 lost unit Metal Extractor [f=0004163] [4163] Event [1496,217.412964,3352]: 0 lost unit Wind/Tidal Generator [f=0004204] [4204] Event [1496,220.441803,3288]: 0 lost unit Wind/Tidal Generator [f=0004258] [4258] Event [2406.3999,189.662598,568]: 1 finished unit Conjurer [f=0004263] [4263] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0004277] [4277] Event [1544,219.041565,3240]: 0 lost unit Wind/Tidal Generator [f=0004380] [4380] Event [3560,40.9552307,3976]: 0 finished unit Metal Extractor [f=0004466] [4466] Event [1736,197.823914,3336]: 0 lost unit Wind/Tidal Generator [f=0004480] [4480] Event [1672,205.598846,3304]: 0 lost unit Wind/Tidal Generator [f=0004482] [4482] Event [1640.01477,195.25769,3494.3999]: 0 finished unit Glaive [f=0004484] [4484] Event [1818.79358,187.892853,3365.98047]: 1 lost unit Glaive [f=0004572] [4572] Event [588.63739,112.786125,470.449615]: 0 lost unit Glaive [f=0004590] [4590] Event [1704,25.4660759,376]: 1 finished unit Metal Extractor [f=0004638] [4638] Event [448,125.669312,336]: 1 lost unit Lotus [f=0004678] [4678] Event [168,41.8845215,328]: 1 lost unit Metal Extractor [f=0004692] [4692] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0004721] [4721] Event [3648,128.714844,3648]: 0 finished unit Lotus [f=0004748] [4748] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0004753] [4753] Event [1648,197.731934,3392]: 0 finished unit Lotus [f=0004759] [4759] Event [536,37.909668,136]: 1 lost unit Metal Extractor [f=0004869] [4869] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0004902] [4902] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0004989] [4989] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0005094] [5094] Event [1278.86609,31.3527279,526.179382]: 0 lost unit Glaive [f=0005108] [5108] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0005110] [5110] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0005115] [5115] Event [3928,46.6966858,3784]: 0 finished unit Metal Extractor [f=0005130] [5130] Event [1456,26.9328308,560]: 1 finished unit Lotus [f=0005162] [5162] Event [1174.94507,31.9664268,279.516785]: 0 lost unit Glaive [f=0005190] [5190] Event [1021.62573,32.790947,477.819427]: 1 lost unit Glaive [f=0005194] [5194] Event [923.512695,60.3063354,446.502167]: 0 lost unit Glaive [f=0005228] [5228] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0005229] [5229] Event [794.382263,93.7736664,469.023285]: 0 lost unit Glaive [f=0005235] [5235] Event [914.947205,32.4051018,555.425903]: 1 lost unit Glaive [f=0005396] [5396] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0005513] [5513] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0005595] [5595] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0005633] [5633] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0005699] [5699] Event [413.921295,36.3536644,1085.56946]: 1 lost unit Glaive [f=0005712] [5712] Event [419.851135,36.3761177,1056.14795]: 0 lost unit Glaive [f=0005747] [5747] Event [1224,24.991394,904]: 1 finished unit Metal Extractor [f=0005762] [5762] Event [423.669098,36.6494522,1098.05396]: 1 lost unit Glaive [f=0005769] [5769] Event [327.736115,35.9958496,1220.20325]: 0 lost unit Glaive [f=0005804] [5804] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0005810] [5810] Event [245.08638,35.8361015,1335.60071]: 0 lost unit Glaive [f=0005823] [5823] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0005934] [5934] Event [2406.3999,189.662598,568]: 1 finished unit Glaive [f=0006010] [6010] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0006100] [6100] Event [533.63855,89.5147247,2096.53784]: 0 lost unit Glaive [f=0006105] [6105] Event [372.140442,29.2441654,2177.47119]: 1 lost unit Glaive [f=0006166] [6166] Event [626.188843,31.6149025,2350.49805]: 0 lost unit Glaive [f=0006172] [6172] Event [510.268066,92.1014481,2210.00537]: 1 lost unit Glaive [f=0006187] [6187] Event [669.497498,23.9073696,2260.3562]: 1 lost unit Glaive [f=0006204] [6204] Event [634.295166,32.9406013,2374.83667]: 0 lost unit Glaive [f=0006221] [6221] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0006240] [6240] Event [3416,31.1929321,2616]: 0 finished unit Metal Extractor [f=0006243] [6243] Event [609.832336,64.4480743,2532.92285]: 1 lost unit Glaive [f=0006287] [6287] Event [778.022522,24.8128014,2561.35425]: 0 lost unit Glaive [f=0006390] [6390] Event [770.899475,26.9501801,2803.56714]: 1 lost unit Glaive [f=0006419] [6419] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0006644] [6644] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0006711] [6711] Event [3576,33.5299683,744]: 1 finished unit Metal Extractor [f=0006743] [6743] Event [184,34.1924438,2056]: 1 finished unit Metal Extractor [f=0006853] [6853] Event [3456,28.1657715,2416]: 0 finished unit Lotus [f=0006958] [6958] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0007050] [7050] Event [680,26.8960266,1480]: 1 finished unit Metal Extractor [f=0007215] [7215] Event [1688,210.980255,3240]: 0 finished unit Wind/Tidal Generator [f=0007266] [7266] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Glaive [f=0007416] [7416] Event [3768,36.713562,1128]: 1 finished unit Metal Extractor [f=0007594] [7594] Event [3800,32.2786255,2056]: 0 finished unit Solar Collector [f=0007599] [7599] Event [582.818237,64.2893829,2346.09302]: 1 lost unit Glaive [f=0007624] [7624] Event [648.741882,24.4719124,2336.95728]: 1 lost unit Glaive [f=0007644] [7644] Event [575.041382,70.4859772,2310.61011]: 1 lost unit Glaive [f=0007671] [7671] Event [636.350159,42.4089661,2427.35986]: 0 lost unit Glaive [f=0007698] [7698] Event [633.862,33.8901634,2244.96631]: 1 lost unit Glaive [f=0007701] [7701] Event [784,23.9793091,2384]: 1 lost unit Lotus [f=0007875] [7875] Event [184,34.1924438,2056]: 1 lost unit Metal Extractor [f=0007929] [7929] Event [3880,35.0481567,2056]: 0 finished unit Metal Extractor [f=0007951] [7951] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Conjurer [f=0008045] [8045] Event [1624,216.466461,3224]: 0 finished unit Caretaker [f=0008100] [8100] Event [168,41.8845215,328]: 1 finished unit Metal Extractor [f=0008107] [8107] Event [3520,28.5706177,1216]: 1 finished unit Picket [f=0008354] [8354] Event [3864,34.7721252,1960]: 0 finished unit Solar Collector [f=0008368] [8368] Event [undefined]: Masper resigned [f=0008368] game_message: Masper has been destroyed! [f=0008368] game_message: Thomas1 wins! [f=0008368] Submitting stats [f=0008368] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008368] Part| Total Time|Time of the last 0.5s [f=0008368] Draw 8957.36ms 9.17% [f=0008368] Lua::Callins::Synced 2802.90ms 16.95% [f=0008368] Lua::Callins::Unsynced 13141.23ms 16.75% [f=0008368] Lua::CollectGarbage::Synced 163.13ms 0.00% [f=0008368] Lua::CollectGarbage::Unsynced 525.55ms 2.09% [f=0008368] Misc::Profiler::AddTime 35.62ms 0.10% [f=0008368] Sim 11196.47ms 59.42% [f=0008368] [8368] Received game_message: Masper has been destroyed! [f=0008368] [8368] Received game_message: Thomas1 wins! [f=0008369] [8369] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008369] [8369] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008369] [8369] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008369] [8369] Game End Stats Values: 2,2185,2065,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,0,0,0,0,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008369] [8369] Game End Stats Values: 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13,4085,3715,4085,3715,210.829529,130.618454,210.829529,130.618454,0,0,0,0,0,0,0,0,0,0,0,0,925.539795,728.31842,925.539795,728.31842,270,270,270,270,23.7497883,10.944211,23.7497883,10.944211,1330,1275,1330,1275,15.2406511,19.3734722,15.2406511,19.3734722,585,650,585,650,715,605.333313,715,605.333313,1900,1520,1900,1520,670.333313,750,670.333313,750,35.9999924,0,35.9999924,0,759.369934,1123.14441,759.369934,1123.14441 [f=0008369] [8369] Game End Stats Values: 14,4240,3650,4240,3650,231.154297,136.179749,231.154297,136.179749,0,0,0,0,0,0,0,0,0,108.525146,0,108.525146,1105.98633,893.998962,1105.98633,893.998962,270,270,270,270,23.9309807,10.9893608,23.9309807,10.9893608,1330,1275,1330,1275,15.6216516,20.3707561,15.6216516,20.3707561,650,585,650,585,845,735.333313,845,735.333313,1990,1520,1990,1520,800.333313,945,800.333313,945,35.9999924,0,35.9999924,0,934.061707,1318.14551,934.061707,1318.14551 [f=0008369] [8369] Game End Stats Values: 15,4045,3610,4045,3610,277.833832,139.241882,277.833832,139.241882,0,0,0,0,0,0,0,0,0,180.300781,0,180.300781,1342.24854,1129.51587,1342.24854,1129.51587,270,270,270,270,25.8044243,11.4561825,25.8044243,11.4561825,1330,1275,1330,1275,19.111969,20.3374767,19.111969,20.3374767,455,455,455,455,1105,995.333313,1105,995.333313,1990,1610,1990,1610,1060.33325,1205,1060.33325,1205,35.9999924,0,35.9999924,0,1184.41565,1578.14697,1184.41565,1578.14697 [f=0008369] [8369] Game End Stats Values: 16,4160,3740,4160,3740,327.712677,139.468689,327.712677,139.468689,0,0,0,0,0,0,0,0,0,223.417084,0,223.417084,1365.98779,1170.77698,1365.98779,1170.77698,270,270,270,270,26.4012718,11.6049051,26.4012718,11.6049051,1330,1275,1330,1275,19.3252583,22.0151196,19.3252583,22.0151196,390,585,390,585,1105,1060.33325,1105,1060.33325,2170,1610,2170,1610,1125.33325,1205,1125.33325,1205,35.9999924,0,35.9999924,0,1225.67676,1604.85364,1225.67676,1604.85364 [f=0008369] [8369] Game End Stats Values: 17,4250,3895,4250,3895,375.56427,140.009323,375.56427,140.009323,0,0,0,0,0,0,0,0,84.84021,380.324463,84.84021,380.324463,1365.98779,1170.77698,1365.98779,1170.77698,270,360,270,360,26.3165112,11.5837879,26.3165112,11.5837879,1330,1275,1330,1275,24.9901047,22.0360432,24.9901047,22.0360432,390,650,390,650,1105,1060.33325,1105,1060.33325,2260,1610,2260,1610,1125.33325,1205,1125.33325,1205,35.9999924,0,35.9999924,0,1225.67676,1604.85364,1225.67676,1604.85364 [f=0008369] [8369] Game End Stats Values: 18,4145,4065,4145,4065,430.79007,140.42749,430.79007,140.42749,0,0,0,0,0,0,0,0,434.557678,515.672607,434.557678,515.672607,1449.0752,1386.54993,1449.0752,1386.54993,270,360,270,360,26.2674446,12.9985266,26.2674446,12.9985266,1330,1275,1330,1275,27.9817276,22.0278797,27.9817276,22.0278797,195,715,195,715,1105,1255.33325,1105,1255.33325,2350,1715,2350,1715,1320.33325,1205,1320.33325,1205,35.9999924,0,35.9999924,0,1441.44971,1720.58252,1441.44971,1720.58252 [f=0008369] [8369] Game End Stats Values: 19,3990,4390,3990,4390,476.153992,141.384293,476.153992,141.384293,0,0,0,0,0,0,0,0,683.40271,645.989502,683.40271,645.989502,1548.41443,1531.75757,1548.41443,1531.75757,270,360,270,360,23.6069679,14.3598976,23.6069679,14.3598976,1330,1275,1330,1275,27.124258,22.9971218,27.124258,22.9971218,130,650,130,650,1170,1418.33325,1170,1418.33325,2260,2105,2260,2105,1483.33325,1270,1483.33325,1270,35.9999924,4.66666651,35.9999924,4.66666651,1592.59216,1837.7262,1592.59216,1837.7262 [f=0008369] [8369] Game End Stats Values: 20,4180,4460,4180,4460,503.483643,141.769989,503.483643,141.769989,0,0,0,0,0,0,0,0,877.060242,790.735046,877.060242,790.735046,1548.41443,1531.75757,1548.41443,1531.75757,370,360,370,360,20.9464893,13.3645306,20.9464893,13.3645306,1330,1275,1330,1275,26.8144054,29.4317532,26.8144054,29.4317532,130,650,130,650,1170,1418.33325,1170,1418.33325,2350,2175,2350,2175,1483.33325,1270,1483.33325,1270,40.6666946,43.333313,40.6666946,43.333313,1592.59216,1837.7262,1592.59216,1837.7262 [f=0008475] [8475] Event [1512,215.589417,3272]: 0 finished unit Wind/Tidal Generator [f=0008498] [8498] Event [1736,207.899811,3224]: 0 finished unit Wind/Tidal Generator [f=0008498] [Game::ClientReadNet] added new player TheWarning with number 2 to team 0 [f=0008498] > SPRINGIE:User TheWarning|roost|5_5||False|AtoSen||IN [f=0008515] Spectator Masper left the game: normal quit [f=0008515] [8515] Event [undefined]: Masper quit [f=0008521] Connection attempt from TheWarning [f=0008521] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008521] -> Connection established (given id 2) [f=0008541] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=0008541] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008598] [8598] Event [1640.01477,195.24762,3494.3999]: 0 finished unit Conjurer [f=0008647] Player Thomas1 left the game: normal quit [f=0008647] [8647] Event [undefined]: Thomas1 quit [f=0008653] No clients connected, shutting down server [f=0008653] Server shutdown [f=0008653] Playback paused [f=0008653] Autoquit sending quit command. [f=0008653] [QuitAction] user exited to system [f=0008653] [SpringApp::Kill][1] fromRun=1 [f=0008653] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008653] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008653] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008653] [ThreadPool::SetThreadCount][2] workers=0 [f=0008653] [SpringApp::Kill][2] [f=0008653] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008653] [Game::KillLua][3] dtor=0 luaUI=0x5263b180 [f=0008653] Start widgetHandler:Shutdown [f=0008653] Shutdown - SaveOrderList Complete [f=0008653] Writing last game win data [f=0008653] Shutdown - SaveConfigData Complete [f=0008653] Shutdown Widget - Save/Load API [f=0008653] Shutdown Widget - Chili Highlight [f=0008653] Shutdown Widget - Draw After Chili [f=0008653] Shutdown Widget - EPIC Menu [f=0008653] Shutdown Widget - Chili Widget Selector [f=0008653] Shutdown Widget - Chili Minimap [f=0008653] Shutdown Widget - Local Team Colors [f=0008653] Shutdown Widget - Display Keys 2 [f=0008653] Shutdown Widget - Save Game Menu [f=0008653] Shutdown Widget - Unit Icons [f=0008653] Shutdown Widget - Noises [f=0008653] Shutdown Widget - HealthBars [f=0008653] Shutdown Widget - Win Counter [f=0008653] Shutdown Widget - SpringRTS Replay Stats [f=0008653] Shutdown Widget - BuildETA [f=0008653] Shutdown Widget - Modular Comm Info [f=0008653] Shutdown Widget - Music Player v2 [f=0008653] Shutdown Widget - State Reverse and Latency [f=0008653] Shutdown Widget - Stereo3D [f=0008653] Shutdown Widget - Showeco and Grid Drawer [f=0008653] Shutdown Widget - Point Tracker [f=0008653] Shutdown Widget - Missile Silo Range [f=0008653] Shutdown Widget - MinimapEvents [f=0008653] Shutdown Widget - Local Widgets Config [f=0008653] Shutdown Widget - Highlight Geos [f=0008653] Shutdown Widget - Grab Input [f=0008653] Input grabbing is disabled! [f=0008653] Shutdown Widget - Defense Range Zero-K [f=0008653] Shutdown Widget - MetalFeatures (new) [f=0008653] Shutdown Widget - Darkening [f=0008653] Shutdown Widget - Context Menu [f=0008653] Shutdown Widget - Chili Spectator Panels [f=0008653] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008653] Shutdown Widget - Chili Nuke Warning [f=0008653] Shutdown Widget - Chili EndGame Window [f=0008653] Shutdown Widget - Chili Economy Panel Default [f=0008653] Shutdown Widget - CameraShake [f=0008653] Shutdown Widget - Attack AoE [f=0008653] Shutdown Widget - UnitShapes [f=0008653] Shutdown Widget - Map Edge Extension [f=0008653] Shutdown Widget - Selection Send [f=0008653] Shutdown Widget - LupsManager [f=0008653] Shutdown Widget - Newton Firezone [f=0008653] Shutdown Widget - Chili Pro Console [f=0008653] Shutdown Widget - Persistent Build Height [f=0008653] Shutdown Widget - Lasso Terraform GUI [f=0008653] Shutdown Widget - Lups [f=0008653] Shutdown Widget - Chili Framework [f=0008653] Shutdown Widget - Chili Core Selector [f=0008653] Shutdown Widget - Custom Markers [f=0008653] Shutdown Widget - Mex Placement Handler [f=0008653] Shutdown Widget - Select Keys [f=0008653] Shutdown Widget - Pause Screen [f=0008653] Shutdown Widget - Text To Speech Control [f=0008653] Shutdown Widget - Layout Handler [f=0008653] End widgetHandler:Shutdown [f=0008653] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={504275,63356166} {int,ext,rec}Allocs={23536339,0,0} {chunk,block}Bytes={63356166,0} [f=0008653] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0008653] [Game::KillLua][2] dtor=0 luaRules=0x52d103e0 [f=0008653] Start gadgetHandler:Shutdown [f=0008653] Shutdown - StartSetup [f=0008653] Shutdown - UnitMorph [f=0008653] Shutdown - Carrier Drones [f=0008653] Shutdown - LupsNanoSpray [f=0008653] Shutdown - Missile Silo Controller [f=0008653] Shutdown - Modular Comm Info [f=0008653] Shutdown - Terrain Texture Handler [f=0008653] Shutdown - UnitCloakShield [f=0008653] Shutdown - Starlight Handler [f=0008653] End gadgetHandler:Shutdown [f=0008653] Start gadgetHandler:Shutdown [f=0008653] Shutdown - Save/Load [f=0008653] Shutdown - Teleport Throw [f=0008653] Shutdown - UnitMorph [f=0008653] Shutdown - Modular Comm Info [f=0008653] Shutdown - Retreat Command [f=0008653] Shutdown - Shockwaves [f=0008653] Shutdown - UnitCloakShield [f=0008653] Shutdown - Lups Cloak FX [f=0008653] Shutdown - Lups [f=0008653] Shutdown - Lups Shield [f=0008653] End gadgetHandler:Shutdown [f=0008653] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23536383,0,0} {chunk,block}Bytes={0,0} [f=0008653] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23536383,0,0} {chunk,block}Bytes={0,0} [f=0008653] [Game::KillLua][4] dtor=0 [f=0008653] [Game::~CGame][1] [f=0008653] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008653] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008653] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008653] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008653] [Game::KillLua][4] dtor=1 [f=0008653] [Game::KillMisc][1] [f=0008653] [Game::KillMisc][2] [f=0008653] [Game::KillMisc][3] [f=0008653] [Game::KillRendering][1] [f=0008653] [3DOParser::Kill] allocated 137 pieces [f=0008653] [S3OParser::Kill] allocated 2698 pieces [f=0008653] [AssParser::Kill] allocated 220 pieces [f=0008653] [Game::KillInterface][1] [f=0008653] [Game::KillInterface][2] [f=0008653] [Game::KillSimulation][1] [f=0008653] [Game::KillSimulation][2] [f=0008653] [CCollisionHandler] dis-/continuous tests: 0/67187 [f=0008653] [Game::KillSimulation][3] [f=0008653] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008653] [~CPathCache(16x16)] cacheHits=19 hitPercentage=28% numHashColls=0 maxCacheSize=5 [f=0008653] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008653] [~CPathCache(32x32)] cacheHits=280 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008653] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008653] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008653] [LosHandler::Kill] raycast instance cache-{hits,misses}={4625,6739}; shared=8%; cached=33% [f=0008653] [Game::KillSimulation][4] [f=0008653] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008653] [Game::~CGame][2] [f=0008653] [Game::~CGame][3] [f=0008653] [SpringApp::Kill][3] [f=0008653] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 92309 bytes sent 112788 bytes recv'd [f=0008653] [SpringApp::Kill][4] font=0x46701aa0 [f=0008653] [SpringApp::Kill][5] [f=0008653] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x4677f850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3183ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=156ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=121ms file="objects3d/corvrad_big.s3o" indx=5069 inflSize=115kb readTime=47ms file="objects3d/corcomalt3.s3o" indx=5030 inflSize=114kb readTime=46ms file="bitmaps/groundring.tga" indx=484 inflSize=51kb readTime=42ms file="objects3d/core_diplomat.s3o" indx=5035 inflSize=104kb readTime=42ms file="objects3d/corcomalt2.s3o" indx=5029 inflSize=114kb readTime=42ms file="objects3d/amphdeploy.s3o" indx=4842 inflSize=229kb readTime=40ms file="luaui/configs/marking_menu_keys.lua" indx=2910 inflSize=1kb readTime=36ms file="luaui/widgets/gui_chili_facbar.lua" indx=4606 inflSize=19kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 54531449 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x4689ced0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46a31880) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467841c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcdb0092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]