[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.t2VjZgB7Lc/springsettings.1047641.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd4ac01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3417 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1047641/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 727ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45646370] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45646370] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1016ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1205ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 722ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 278ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheWarning was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1047641/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1436ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1047641/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c6a310,0x52371180}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 36d11f60bf7e2072baeba524bf54ffe2 [f=-000001] Connection attempt from marco39gentili [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: marco39gentili changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Corwin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Corwin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marco39gentili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marco39gentili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player [Vak]Jaronidas with number 2 to team 0 [f=-000001] > SPRINGIE:User [Vak]Jaronidas|chickend|5_3||False|||PL [f=-000001] Connection attempt from [Vak]Jaronidas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corwin" string="[Game::Load][lua{Rules,Gaia}={000000006923b410,00000000eff47270}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marco39gentili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marco39gentili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="marco39gentili" string="[Game::Load][lua{Rules,Gaia}={000000009c446e70,00000000a91f3f30}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Vak]Jaronidas" string="[Game::Load][lua{Rules,Gaia}={0000000062086030,000000005f8c4010}]" [f=-000001] [0] Event [4698,188.67627,372]: 0 finished unit Engineer Commander [f=-000001] [0] Event [378,188.674622,4557]: 1 finished unit Guardian Commander [f=0000000] [0] Corwin, team: 0, elo:1500, userid: 525648 [f=0000000] [0] marco39gentili, team: 1, elo:1120, userid: 410387 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [4784,188.671875,448]: 0 finished unit Rover Assembly [f=0000046] [46] Event [536,188.671875,4552]: 1 finished unit Gunship Plant [f=0000279] [279] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000458] Hello! [f=0000460] [460] Event [4760,188.671875,248]: 0 finished unit Solar Collector [f=0000585] [585] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000640] [640] Event [4776,188.671875,328]: 0 finished unit Solar Collector [f=0000643] [643] Event [4784.02979,189.316971,465.99234]: 0 finished unit Mason [f=0000689] [689] Event [340.542297,265.671875,4674.67139]: 1 finished unit Firefly [f=0000880] [880] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000996] [996] Event [536,209.671875,4552]: 1 finished unit Wasp [f=0001047] [1047] Event [264,188.671875,4664]: 1 finished unit Solar Collector [f=0001075] [1075] Event [4784.02979,189.316971,465.99234]: 0 finished unit Mason [f=0001622] [1622] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001646] [1646] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001800] [1800] Event [4784.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0001987] [[Vak]Jaronidas] Hello. I am going to watch, and after game i think i will point out some of your mistakes. Fine with yall? [f=0002001] [2001] Event [376,188.671875,4760]: 1 finished unit Solar Collector [f=0002081] [2081] Event [4232,188.671875,760]: 0 finished unit Wind/Tidal Generator [f=0002588] [2588] Event [4584,188.671875,600]: 0 finished unit Energy Pylon [f=0002595] [2595] Event [4296,188.671875,680]: 0 finished unit Wind/Tidal Generator [f=0002753] [2753] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002900] [2900] Event [4376,188.671875,600]: 0 finished unit Wind/Tidal Generator [f=0002923] [2923] Event [4784.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0003016] [3016] Event [472,188.671875,4872]: 1 finished unit Solar Collector [f=0003294] [3294] Event [4440,188.671875,520]: 0 finished unit Wind/Tidal Generator [f=0003494] [3494] Event [4784.02979,189.316971,465.99234]: 0 finished unit Scorcher [f=0003609] [3609] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0003771] [3771] Event [4504,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0003862] [3862] Event [680,188.671875,4504]: 1 finished unit Stinger [f=0003887] [3887] Event [776.396484,188.671875,4508.56689]: 0 lost unit Scorcher [f=0004035] [4035] Event [4632,77.104187,1464]: 0 finished unit Energy Pylon [f=0004159] [4159] Event [4584,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0004223] [[Vak]Jaronidas] Hmmm. You see what i type? [f=0004441] [4441] Event [4648,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0004679] [4679] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0004849] [4849] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0005105] [5105] Event [856,188.671875,4296]: 1 finished unit Solar Collector [f=0005448] [5448] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0005530] [5530] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0005688] [5688] Event [3512,49.21875,1416]: 0 finished unit Wind/Tidal Generator [f=0005741] [5741] Event [4712,188.671875,360]: 0 finished unit Caretaker [f=0005851] [5851] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0005974] [5974] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0006011] [6011] Event [696,188.671875,4792]: 1 finished unit Stinger [f=0006025] [6025] Event [3592,52.75177,1432]: 0 finished unit Wind/Tidal Generator [f=0006034] [6034] Event [568,188.671875,4456]: 1 finished unit Caretaker [f=0006162] [6162] Event [4696,188.671875,408]: 0 finished unit Caretaker [f=0006558] [6558] Event [3672,56.5234375,1448]: 0 finished unit Wind/Tidal Generator [f=0006564] [6564] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0006818] [6818] Event [4696,188.671875,456]: 0 finished unit Caretaker [f=0006904] [6904] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0006986] [6986] Event [928,184.76532,4816]: 1 finished unit Lotus [f=0007096] [7096] Event [536,209.671875,4552]: 1 finished unit Hercules [f=0007138] [7138] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0007145] [7145] Event [3752,63.3197021,1464]: 0 finished unit Wind/Tidal Generator [f=0007397] [7397] Event [4696,188.671875,504]: 0 finished unit Caretaker [f=0007586] [7586] Event [4784.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0007800] [7800] Event [4896,188.671875,432]: 0 finished unit Rover Plate [f=0007822] [7822] Event [3832,66.479187,1480]: 0 finished unit Wind/Tidal Generator [f=0007847] [7847] Event [4440,188.671875,520]: 0 lost unit Wind/Tidal Generator [f=0008014] [8014] Event [4509.62256,208.09761,441.115601]: 1 lost unit Hercules [f=0008014] [8014] Event [4504,188.831482,440]: 0 lost unit Wind/Tidal Generator [f=0008090] [8090] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0008239] [8239] Event [3912,66.479187,1496]: 0 finished unit Wind/Tidal Generator [f=0008338] [8338] Event [4784.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0008551] [8551] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0008551] [8551] Event [3992,66.479187,1512]: 0 finished unit Wind/Tidal Generator [f=0008580] [8580] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0008690] [8690] Event [4784.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0008870] [8870] Event [4920,188.671875,360]: 0 finished unit Caretaker [f=0009063] [9063] Event [4072,66.479187,1528]: 0 finished unit Wind/Tidal Generator [f=0009091] [9091] Event [3416,77.104187,456]: 0 finished unit Energy Pylon [f=0009155] [9155] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0009194] [9194] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0009450] [9450] Event [4968,188.671875,376]: 0 finished unit Caretaker [f=0009764] [9764] Event [4784.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0009910] [9910] Event [4152,67.8125,1560]: 0 finished unit Wind/Tidal Generator [f=0010039] [10039] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0010513] [10513] Event [4968,188.671875,424]: 0 finished unit Caretaker [f=0010518] [10518] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0010538] [10538] Event [2024,77.104187,4488]: 1 finished unit Solar Collector [f=0010810] [10810] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0010824] [10824] Event [2136,77.104187,4680]: 1 finished unit Solar Collector [f=0010825] Spectator [Vak]Jaronidas left the game: normal quit [f=0010825] [10825] Event [undefined]: [Vak]Jaronidas quit [f=0010976] [10976] Event [4784.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0011033] [11033] Event [3960,131.723328,456]: 0 finished unit Solar Collector [f=0011287] [11287] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0011557] [11557] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0011794] [11794] Event [2104,77.104187,4904]: 1 finished unit Solar Collector [f=0011934] [11934] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0011938] [11938] Event [2136,77.3324585,4504]: 1 finished unit Solar Collector [f=0012151] [12151] Event [4784.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0012578] [12578] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0012750] [12750] Event [1932.0575,162.861923,4666.99316]: 1 lost unit Wasp [f=0012835] [12835] Event [1754.89612,175.378616,4227.02637]: 1 lost unit Firefly [f=0012883] [12883] Event [1151.88879,207.537811,4697.85156]: 1 lost unit Firefly [f=0012894] [12894] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0012903] [12903] Event [1832,77.104187,4760]: 1 lost unit Stinger [f=0012977] [12977] Event [4120,178.207703,488]: 0 finished unit Solar Collector [f=0013074] [13074] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0013220] [13220] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0013290] [13290] Event [2120,77.104187,4792]: 1 lost unit Metal Extractor [f=0013364] [13364] Event [2024,76.8718719,4488]: 1 lost unit Solar Collector [f=0013385] [13385] Event [4784.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0013529] [13529] Event [657.079468,265.671875,4669.02539]: 1 finished unit Firefly [f=0013632] [13632] Event [2136,76.5689545,4680]: 1 lost unit Solar Collector [f=0013696] [13696] Event [2136,76.9342041,4504]: 1 lost unit Solar Collector [f=0013730] [13730] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0013829] [13829] Event [2104,76.8784332,4904]: 1 lost unit Solar Collector [f=0014044] [14044] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0014094] [14094] Event [998.290588,283.968323,4717.31787]: 1 lost unit Firefly [f=0014196] [14196] Event [928,184.76532,4816]: 1 lost unit Lotus [f=0014397] [14397] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0014399] [14399] Event [481.268005,265.671875,4638.37939]: 1 finished unit Firefly [f=0014461] [14461] Event [1206.21887,122.90464,4680.04492]: 0 lost unit Fencer [f=0014464] Player marco39gentili left the game: normal quit [f=0014464] [14464] Event [undefined]: marco39gentili quit [f=0014489] [14489] Event [938.182129,288.900055,4786.52441]: 1 lost unit Firefly [f=0014578] [14578] Event [4784.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0014591] [14591] Event [481.268005,265.671875,4638.37939]: 1 lost unit Firefly [f=0014596] Corwin has forced a win due to dropped opposition. [f=0014596] game_message: marco39gentili has been destroyed! [f=0014596] [14596] Event [undefined]: marco39gentili resigned [f=0014596] game_message: Corwin wins! [f=0014596] Submitting stats [f=0014596] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014596] Part| Total Time|Time of the last 0.5s [f=0014596] Draw 19496.08ms 24.88% [f=0014596] Lua::Callins::Synced 7232.29ms 12.89% [f=0014596] Lua::Callins::Unsynced 25923.33ms 32.57% [f=0014596] Lua::CollectGarbage::Synced 379.47ms 0.10% [f=0014596] Lua::CollectGarbage::Unsynced 1595.51ms 2.60% [f=0014596] Misc::Profiler::AddTime 69.62ms 0.10% [f=0014596] Sim 44268.98ms 57.54% [f=0014596] [14596] Received game_message: marco39gentili has been destroyed! [f=0014596] [14596] Received game_message: Corwin wins! [f=0014597] [14597] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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11,3105,3700,3105,3700,121.037201,70.9003372,121.037201,70.9003372,0,0,0,0,0,0,0,0,109.02594,0,109.02594,0,125.000015,117.776283,125.000015,117.776283,420,0,420,0,14,15.1839809,14,15.1839809,1275,1275,1275,1275,11.6048927,23.4123611,11.6048927,23.4123611,0,250,0,250,125,0,125,0,1390,2175,1390,2175,0,219.999664,0,219.999664,0,0,0,0,121.952362,125.000015,121.952362,125.000015 [f=0014597] [14597] Game End Stats Values: 12,3195,3920,3195,3920,132.078476,101.002563,132.078476,101.002563,0,0,0,0,0,0,0,0,109.02594,0,109.02594,0,125.000015,117.776283,125.000015,117.776283,420,0,420,0,14,15.9383039,14,15.9383039,1275,1275,1275,1275,11.8027515,18.006813,11.8027515,18.006813,0,470,0,470,125,0,125,0,1480,2175,1480,2175,0,219.999664,0,219.999664,0,0,0,0,121.952362,125.000015,121.952362,125.000015 [f=0014597] [14597] Game End Stats Values: 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19,3955,6405,3955,6405,239.232025,308.34787,239.232025,308.34787,0,0,0,0,0,0,0,0,145.219421,0,145.219421,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,16,28.6075878,16,28.6075878,1275,1275,1275,1275,14.4391594,24.0296001,14.4391594,24.0296001,0,1710,0,1710,195,0,195,0,1730,3420,1730,3420,750,289.999664,750,289.999664,50.3332863,5.20000076,50.3332863,5.20000076,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 20,3955,6580,3955,6580,246.549515,327.421112,246.549515,327.421112,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,16,26.7126389,16,26.7126389,1275,1275,1275,1275,12.4878321,43.7382622,12.4878321,43.7382622,0,1850,0,1850,195,0,195,0,1730,3455,1730,3455,750,289.999664,750,289.999664,50.3332863,313.199341,50.3332863,313.199341,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 21,4045,7155,4045,7155,246.549515,334.761505,246.549515,334.761505,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,16,27.2796192,16,27.2796192,1275,1275,1275,1275,13.7333336,23.4226894,13.7333336,23.4226894,0,2210,0,2210,195,0,195,0,1820,3670,1820,3670,750,289.999664,750,289.999664,50.3332863,321.599213,50.3332863,321.599213,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 22,4135,7610,4135,7610,246.549515,348.589966,246.549515,348.589966,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,16,26.1367302,16,26.1367302,1275,1275,1275,1275,15.0666666,22.9218979,15.0666666,22.9218979,0,2430,0,2430,195,0,195,0,1910,3905,1910,3905,750,289.999664,750,289.999664,50.3332863,321.599213,50.3332863,321.599213,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 23,4135,7930,4135,7930,246.552078,366.984985,246.552078,366.984985,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,16,27.1915379,16,27.1915379,1275,1275,1275,1275,16.0001717,23.2263393,16.0001717,23.2263393,0,2570,0,2570,195,0,195,0,1910,4085,1910,4085,750,289.999664,750,289.999664,50.3332863,321.599213,50.3332863,321.599213,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 24,4135,8205,4135,8205,246.874481,396.45285,246.874481,396.45285,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,16,30.761055,16,30.761055,1275,1275,1275,1275,16.0214901,23.9645214,16.0214901,23.9645214,0,2810,0,2810,195,0,195,0,1910,4120,1910,4120,750,289.999664,750,289.999664,50.3332863,321.599213,50.3332863,321.599213,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 25,4205,8605,4205,8605,247.641113,430.367615,247.641113,430.367615,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,16.9333324,31.2905331,16.9333324,31.2905331,1275,1275,1275,1275,16.0511093,24.2609882,16.0511093,24.2609882,0,3030,0,3030,195,0,195,0,1980,4300,1980,4300,750,289.999664,750,289.999664,50.3332863,321.599213,50.3332863,321.599213,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 26,4275,9055,4275,9055,255.497498,475.409607,255.497498,475.409607,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,19.7333336,34.0467186,19.7333336,34.0467186,1275,1275,1275,1275,16.5237598,25.0028,16.5237598,25.0028,0,3410,0,3410,195,0,195,0,2050,4370,2050,4370,750,289.999664,750,289.999664,50.3332863,321.599213,50.3332863,321.599213,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 27,4275,9515,4275,9515,266.199982,526.035583,266.199982,526.035583,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,20,34.356575,20,34.356575,1275,1275,1275,1275,16.7134991,25.3750687,16.7134991,25.3750687,0,3870,0,3870,195,0,195,0,2050,4370,2050,4370,750,289.999664,750,289.999664,50.3332863,321.599213,50.3332863,321.599213,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 28,4415,9755,4415,9755,284.249664,533.637085,284.249664,533.637085,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,22.1333332,22.0370312,22.1333332,22.0370312,1275,1275,1275,1275,17.2033119,22.5067673,17.2033119,22.5067673,0,4110,0,4110,195,0,195,0,2190,4370,2190,4370,750,289.999664,750,289.999664,50.3332863,321.599213,50.3332863,321.599213,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 29,4415,10135,4415,10135,309.912994,539.0177,309.912994,539.0177,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,327.74826,867.774902,327.74826,867.774902,930,0,930,0,24,20.9897213,24,20.9897213,1275,1275,1275,1275,17.710886,22.3587074,17.710886,22.3587074,0,4490,0,4490,195,0,195,0,2190,4370,2190,4370,750,289.999664,750,289.999664,50.3332863,321.599213,50.3332863,321.599213,871.95105,328.785156,871.95105,328.785156 [f=0014597] [14597] Game End Stats Values: 30,4095,10425,4095,10425,337.686401,599.413452,337.686401,599.413452,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,351.726074,1260.43494,351.726074,1260.43494,930,0,930,0,23.8666668,38.2207031,23.8666668,38.2207031,1275,1275,1275,1275,17.8515625,26.0263863,17.8515625,26.0263863,0,4710,0,4710,195,333.75,195,333.75,1890,4440,1890,4440,1083.75,289.999664,1083.75,289.999664,50.3332863,321.599213,50.3332863,321.599213,1264.61108,397.181458,1264.61108,397.181458 [f=0014597] [14597] Game End Stats Values: 31,3845,10805,3845,10805,357.884491,677.599487,357.884491,677.599487,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,351.726074,1492.34802,351.726074,1492.34802,930,0,930,0,18.3999996,44.1103477,18.3999996,44.1103477,1275,1275,1275,1275,14.8132086,27.2124023,14.8132086,27.2124023,0,5090,0,5090,195,583.75,195,583.75,1640,4440,1640,4440,1333.75,289.999664,1333.75,289.999664,50.3332863,321.599213,50.3332863,321.599213,1509.80054,755.427979,1509.80054,755.427979 [f=0014597] [14597] Game End Stats Values: 32,3655,11045,3655,11045,373.868378,730.649231,373.868378,730.649231,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,351.726074,1648.28003,351.726074,1648.28003,930,0,930,0,16,33.4396667,16,33.4396667,1275,1275,1275,1275,13.0655861,25.5366459,13.0655861,25.5366459,0,5330,0,5330,195,793.75,195,793.75,1430,4440,1430,4440,1543.75,289.999664,1543.75,289.999664,50.3332863,321.599213,50.3332863,321.599213,1665.73254,819.03241,1665.73254,819.03241 [f=0014597] [14597] Game End Stats Values: 33,3565,11505,3565,11505,391.242584,769.693787,391.242584,769.693787,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,559.528259,1758.28052,559.528259,1758.28052,840,0,840,0,16,28.8665237,16,28.8665237,1275,1275,1275,1275,13.1582785,24.6029701,13.1582785,24.6029701,0,5790,0,5790,195,903.75,195,903.75,1430,4440,1430,4440,1653.75,289.999664,1653.75,289.999664,50.3332863,321.599213,50.3332863,321.599213,1775.73303,1026.83508,1775.73303,1026.83508 [f=0014597] [14597] Game End Stats Values: 34,3545,11505,3545,11505,399.436432,791.089905,399.436432,791.089905,0,0,0,0,0,0,0,0,169.097778,0,169.097778,0,1053.63306,2057.78931,1053.63306,2057.78931,840,0,840,0,16,31.593317,16,31.593317,1275,1275,1275,1275,13.1705494,25.0565891,13.1705494,25.0565891,0,5790,0,5790,335,928.616638,335,928.616638,1430,4440,1430,4440,1678.6167,429.999664,1678.6167,429.999664,50.3332863,321.599213,50.3332863,321.599213,2075.24194,1528.94421,2075.24194,1528.94421 [f=0014598] [14598] Event [696,188.671875,4792]: 1 lost unit Stinger [f=0014602] [14602] Event [991.05249,174.546021,4682.26563]: 0 lost unit Crasher [f=0014630] [14630] Event [952,188.671875,4344]: 1 lost unit Metal Extractor [f=0014643] [14643] Event [536,207.528687,4552]: 1 lost unit Krow [f=0014645] [14645] Event [536,186.539093,4552]: 1 lost unit Gunship Plant [f=0014711] Player Corwin left the game: normal quit [f=0014711] [14711] Event [undefined]: Corwin quit [f=0014717] No clients connected, shutting down server [f=0014717] Server shutdown [f=0014919] [14919] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0015206] [15206] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0015524] [15524] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0015690] [15690] Event [4784.02979,189.316971,465.99234]: 0 finished unit Fencer [f=0016023] [16023] Event [4896,188.671875,450]: 0 finished unit Ripper [f=0016304] [16304] Event [4784.02979,189.316971,465.99234]: 0 finished unit Crasher [f=0016378] Autoquit sending quit command. [f=0016378] [QuitAction] user exited to system [f=0016378] [SpringApp::Kill][1] fromRun=1 [f=0016378] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016378] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016378] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016378] [ThreadPool::SetThreadCount][2] workers=0 [f=0016378] [SpringApp::Kill][2] [f=0016378] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016378] [Game::KillLua][3] dtor=0 luaUI=0x62c02740 [f=0016378] Start widgetHandler:Shutdown [f=0016378] Shutdown - SaveOrderList Complete [f=0016378] Writing last game win data [f=0016378] Shutdown - SaveConfigData Complete [f=0016378] Shutdown Widget - Chili Highlight [f=0016378] Shutdown Widget - Save/Load API [f=0016378] Shutdown Widget - Draw After Chili [f=0016378] Shutdown Widget - EPIC Menu [f=0016378] Shutdown Widget - Chili Minimap [f=0016378] Shutdown Widget - Chili Widget Selector [f=0016378] Shutdown Widget - Local Team Colors [f=0016378] Shutdown Widget - Display Keys 2 [f=0016378] Shutdown Widget - Save Game Menu [f=0016378] Shutdown Widget - HealthBars [f=0016378] Shutdown Widget - Noises [f=0016378] Shutdown Widget - Unit Icons [f=0016378] Shutdown Widget - Win Counter [f=0016378] Shutdown Widget - BuildETA [f=0016378] Shutdown Widget - SpringRTS Replay Stats [f=0016378] Shutdown Widget - Modular Comm Info [f=0016378] Shutdown Widget - CameraShake [f=0016378] Shutdown Widget - Chili Economy Panel Default [f=0016378] Shutdown Widget - Chili EndGame Window [f=0016378] Shutdown Widget - Chili Nuke Warning [f=0016378] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016378] Shutdown Widget - Chili Spectator Panels [f=0016378] Shutdown Widget - Context Menu [f=0016378] Shutdown Widget - Darkening [f=0016378] Shutdown Widget - MetalFeatures (new) [f=0016378] Shutdown Widget - Defense Range Zero-K [f=0016378] Shutdown Widget - Grab Input [f=0016378] Input grabbing is disabled! [f=0016378] Shutdown Widget - Highlight Geos [f=0016378] Shutdown Widget - Local Widgets Config [f=0016378] Shutdown Widget - MinimapEvents [f=0016378] Shutdown Widget - Missile Silo Range [f=0016378] Shutdown Widget - Point Tracker [f=0016378] Shutdown Widget - Showeco and Grid Drawer [f=0016378] Shutdown Widget - Stereo3D [f=0016378] Shutdown Widget - State Reverse and Latency [f=0016378] Shutdown Widget - Music Player v2 [f=0016378] Shutdown Widget - Attack AoE [f=0016378] Shutdown Widget - UnitShapes [f=0016378] Shutdown Widget - Map Edge Extension [f=0016378] Shutdown Widget - Selection Send [f=0016378] Shutdown Widget - LupsManager [f=0016378] Shutdown Widget - Newton Firezone [f=0016378] Shutdown Widget - Chili Pro Console [f=0016378] Shutdown Widget - Persistent Build Height [f=0016378] Shutdown Widget - Lasso Terraform GUI [f=0016378] Shutdown Widget - Chili Framework [f=0016378] Shutdown Widget - Lups [f=0016378] Shutdown Widget - Mex Placement Handler [f=0016378] Shutdown Widget - Custom Markers [f=0016378] Shutdown Widget - Chili Core Selector [f=0016378] Shutdown Widget - Select Keys [f=0016378] Shutdown Widget - Pause Screen [f=0016378] Shutdown Widget - Layout Handler [f=0016378] Shutdown Widget - Text To Speech Control [f=0016378] End widgetHandler:Shutdown [f=0016378] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={729662,77607241} {int,ext,rec}Allocs={28539620,0,0} {chunk,block}Bytes={77607241,0} [f=0016378] [Game::KillLua][1] dtor=0 luaGaia=0x52371180 [f=0016378] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={513231,64481260} {int,ext,rec}Allocs={28539621,0,0} {chunk,block}Bytes={64481260,0} [f=0016378] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={513231,64481260} {int,ext,rec}Allocs={28539621,0,0} {chunk,block}Bytes={64481260,0} [f=0016378] [Game::KillLua][2] dtor=0 luaRules=0x51c6a310 [f=0016378] Start gadgetHandler:Shutdown [f=0016378] Shutdown - StartSetup [f=0016378] Shutdown - UnitMorph [f=0016378] Shutdown - Carrier Drones [f=0016378] Shutdown - LupsNanoSpray [f=0016378] Shutdown - Missile Silo Controller [f=0016378] Shutdown - Modular Comm Info [f=0016378] Shutdown - Terrain Texture Handler [f=0016378] Shutdown - UnitCloakShield [f=0016378] Shutdown - Starlight Handler [f=0016378] End gadgetHandler:Shutdown [f=0016378] Start gadgetHandler:Shutdown [f=0016378] Shutdown - Save/Load [f=0016378] Shutdown - Teleport Throw [f=0016378] Shutdown - UnitMorph [f=0016378] Shutdown - Modular Comm Info [f=0016378] Shutdown - Retreat Command [f=0016378] Shutdown - Shockwaves [f=0016378] Shutdown - UnitCloakShield [f=0016378] Shutdown - Lups Cloak FX [f=0016378] Shutdown - Lups [f=0016378] Shutdown - Lups Shield [f=0016378] End gadgetHandler:Shutdown [f=0016378] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28539653,0,0} {chunk,block}Bytes={0,0} [f=0016378] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28539653,0,0} {chunk,block}Bytes={0,0} [f=0016378] [Game::KillLua][4] dtor=0 [f=0016378] [Game::~CGame][1] [f=0016378] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016378] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016378] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016378] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016378] [Game::KillLua][4] dtor=1 [f=0016378] [Game::KillMisc][1] [f=0016378] [Game::KillMisc][2] [f=0016378] [Game::KillMisc][3] [f=0016378] [Game::KillRendering][1] [f=0016378] [3DOParser::Kill] allocated 137 pieces [f=0016378] [S3OParser::Kill] allocated 2830 pieces [f=0016378] [AssParser::Kill] allocated 278 pieces [f=0016378] [Game::KillInterface][1] [f=0016378] [Game::KillInterface][2] [f=0016378] [Game::KillSimulation][1] [f=0016378] [Game::KillSimulation][2] [f=0016378] [CCollisionHandler] dis-/continuous tests: 0/57098 [f=0016378] [Game::KillSimulation][3] [f=0016378] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016378] [~CPathCache(20x20)] cacheHits=22 hitPercentage=23% numHashColls=0 maxCacheSize=7 [f=0016378] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016378] [~CPathCache(40x40)] cacheHits=28 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016378] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016378] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016378] [LosHandler::Kill] raycast instance cache-{hits,misses}={5263,5091}; shared=1%; cached=50% [f=0016378] [Game::KillSimulation][4] [f=0016378] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016378] [Game::~CGame][2] [f=0016378] [Game::~CGame][3] [f=0016378] [SpringApp::Kill][3] [f=0016378] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173143 bytes sent 105868 bytes recv'd [f=0016378] [SpringApp::Kill][4] font=0x45580aa0 [f=0016378] [SpringApp::Kill][5] [f=0016378] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x443257c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3503ms file="objects3d/commsupport4.s3o" indx=5004 inflSize=96kb readTime=126ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=60ms file="objects3d/can.s3o" indx=4939 inflSize=64kb readTime=36ms file="objects3d/commsupport2.s3o" indx=5000 inflSize=91kb readTime=34ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=34ms file="luaui/configs/zk_keys.lua" indx=2929 inflSize=5kb readTime=32ms file="bitmaps/gpl/plasmashot.png" indx=476 inflSize=1kb readTime=30ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=30ms file="objects3d/commsupport3.s3o" indx=5002 inflSize=88kb readTime=30ms file="unitpics/vehcapture.png" indx=6637 inflSize=12kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 59688524 bytes cached in 2908 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4570f1c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458af930) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455ee8d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd4ac092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]