[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CXq38Hxwps/springsettings.1047566.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f27a801d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3415 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1047566/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 379ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457164f0] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457164f0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 978ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 713ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 265ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 89ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 257ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] xdacc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1047566/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (890ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1047566/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527e6060,0x63c26c90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1f9f1f603c88472f78ec0c1356455ca4 [f=-000001] Connection attempt from TROGLODITA [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TROGLODITA changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Chirbolg [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Chirbolg changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[Game::Load][lua{Rules,Gaia}={0x83fe53d0,0x96557fa0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chirbolg" string="[Game::Load][lua{Rules,Gaia}={0x48b561f0,0x6981cc00}]" [f=-000001] Allies: I choose: Boum! [f=-000001] [0] Event [5792,4.11962891,2885]: 0 finished unit Engineer Commander [f=-000001] [0] Event [344,5.79785156,2233]: 1 finished unit Engineer Commander [f=0000000] [0] Chirbolg, team: 0, elo:2455, userid: 503946 [f=0000000] [0] TROGLODITA, team: 1, elo:1780, userid: 460887 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5688,4.60029602,2872]: 0 finished unit Jumpbot Factory [f=0000053] have fun [f=0000076] [76] Event [464,17.2354507,2272]: 1 finished unit Tank Foundry [f=0000240] [240] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000257] u2 [f=0000316] [316] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000480] [480] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0000556] [556] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000670] [670] Event [5992,4.01947021,2888]: 0 finished unit Solar Collector [f=0000821] [821] Event [120,4.01947021,2040]: 1 finished unit Solar Collector [f=0000849] [849] Event [492,17.8354721,2272]: 1 finished unit Kodachi [f=0000884] [884] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0000944] [944] Event [5848,4.1317749,3048]: 0 finished unit Solar Collector [f=0001061] [1061] Event [152,3.99139404,2424]: 1 finished unit Solar Collector [f=0001269] [1269] Event [5976,4.01947021,3016]: 0 finished unit Solar Collector [f=0001402] [1402] Event [492,17.8354721,2272]: 1 finished unit Kodachi [f=0001514] [1514] Event [5664,5.27166462,2872]: 0 finished unit Constable [f=0001649] [1649] Event [88,4.01947021,2200]: 1 finished unit Solar Collector [f=0001840] [1840] Event [232,4.01947021,2024]: 1 finished unit Solar Collector [f=0002086] [2086] Event [5816,4.08615112,2904]: 0 finished unit Caretaker [f=0002113] [2113] Event [424,4.556427,1976]: 1 finished unit Solar Collector [f=0002163] [2163] Event [5664,5.27166462,2872]: 0 finished unit Constable [f=0002292] [2292] Event [472,9.10125732,2088]: 1 finished unit Solar Collector [f=0002562] [2562] Event [584,6.52175903,2008]: 1 finished unit Solar Collector [f=0002690] [2690] Event [492,17.8354721,2272]: 1 finished unit Welder [f=0002801] [2801] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0002951] [2951] Event [680,16.7800903,2088]: 1 finished unit Solar Collector [f=0002955] [2955] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0003207] [3207] Event [760,11.5965271,2088]: 1 finished unit Solar Collector [f=0003234] [3234] Event [5207.55371,103.403038,1723.84875]: 1 lost unit Kodachi [f=0003272] [3272] Event [4952,52.7561951,3720]: 0 lost unit Metal Extractor [f=0003399] [3399] Event [5120,54.1845703,3472]: 0 lost unit Lotus [f=0003446] [3446] Event [840,5.38467407,2072]: 1 finished unit Solar Collector [f=0003461] [3461] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0003577] [3577] Event [193.361343,55.6832275,2964.62012]: 1 lost unit Welder [f=0003603] [3603] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0003611] [3611] Event [4776.84766,27.6445446,3384.18579]: 1 lost unit Kodachi [f=0003780] [3780] Event [560,0.25375366,2400]: 1 finished unit Lotus [f=0003782] [3782] Event [104,52.7526855,3096]: 1 lost unit Metal Extractor [f=0003966] [3966] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0004144] [4144] Event [492,17.8354721,2272]: 1 finished unit Kodachi [f=0004229] [4229] Event [136,4.01947021,2296]: 1 lost unit Metal Extractor [f=0004472] [4472] Event [492,17.8354721,2272]: 1 finished unit Kodachi [f=0004664] [4664] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0004807] [4807] Event [600.353394,17.6588459,2100.22607]: 1 finished unit Engineer Commander [f=0004936] [4936] Event [688,20.6230164,1904]: 1 finished unit Lotus [f=0005034] [5034] Event [492,17.8354721,2272]: 1 finished unit Kodachi [f=0005242] [5242] Event [448,112.024994,1856]: 1 finished unit Lotus [f=0005283] [5283] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0005503] [5503] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0005541] [5541] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0005731] [5731] Event [4952,51.5957642,3720]: 0 finished unit Metal Extractor [f=0005837] [5837] Event [136,2.859056,2296]: 1 finished unit Metal Extractor [f=0005890] [5890] Event [5664,5.27166462,2872]: 0 finished unit Constable [f=0006035] [6035] Event [492,17.8354721,2272]: 1 finished unit Blitz [f=0006228] [6228] Event [3288.15186,52.7246094,602.330444]: 0 lost unit Pyro [f=0006284] [6284] Event [4360,4.53186035,2008]: 0 finished unit Metal Extractor [f=0006484] [6484] Event [5016,55.5462265,3736]: 0 finished unit Solar Collector [f=0006487] [6487] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0006654] [6654] Event [492,17.8354721,2272]: 1 finished unit Welder [f=0006760] [6760] Event [4404.77637,92.6782761,1235.03308]: 1 lost unit Kodachi [f=0006905] [6905] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0007035] [7035] Event [4888,52.5701523,3704]: 0 finished unit Solar Collector [f=0007249] [7249] Event [355.944672,52.7246094,3096.38281]: 0 lost unit Pyro [f=0007278] [7278] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0007333] [7333] Event [5126.896,103.233643,1427.59363]: 0 lost unit Pyro [f=0007389] [7389] Event [349.890625,51.9531403,3125.96338]: 0 lost unit Pyro [f=0007404] [7404] Event [334.83316,51.337616,3082.23071]: 0 lost unit Pyro [f=0007456] [7456] Event [5144,103.362122,1560]: 0 lost unit Metal Extractor [f=0007488] [7488] Event [414.034027,51.6400833,3096.88843]: 0 lost unit Pyro [f=0007571] [7571] Event [492,17.8354721,2272]: 1 finished unit Blitz [f=0007615] [7615] Event [4968,52.6578903,3656]: 0 finished unit Solar Collector [f=0007634] [7634] Event [4920,103.237152,1624]: 0 lost unit Metal Extractor [f=0007672] [7672] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0007692] [7692] Event [5098.35547,102.956566,1493.77917]: 1 lost unit Kodachi [f=0007740] [7740] Event [5077.24854,103.223114,1555.86938]: 1 lost unit Kodachi [f=0007929] [7929] Event [4704.87695,103.233643,1454.04639]: 1 lost unit Blitz [f=0007941] [7941] Event [776,6.25152588,2312]: 1 finished unit Storage [f=0008024] [8024] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0008448] [8448] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0008535] [8535] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0008665] [8665] Event [492,17.8354721,2272]: 1 finished unit Blitz [f=0008981] [8981] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0009009] [9009] Event [4984,103.079147,1608]: 0 finished unit Solar Collector [f=0009247] [9247] Event [5096,103.360596,1288]: 0 finished unit Metal Extractor [f=0009263] [9263] Event [104,50.375061,3096]: 1 finished unit Metal Extractor [f=0009362] [9362] Event [5080,103.069382,1352]: 0 finished unit Solar Collector [f=0009578] [9578] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0009594] [9594] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0009735] [9735] Event [5032,103.238678,1480]: 0 finished unit Solar Collector [f=0010014] [10014] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0010077] [10077] Event [4784,159.049072,3840]: 0 finished unit Lotus [f=0010276] [10276] Event [492,17.8354721,2272]: 1 finished unit Ogre [f=0010323] [10323] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0010395] [10395] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0010593] [10593] Event [448,112.024994,1856]: 1 lost unit Lotus [f=0010616] [10616] Event [615.574646,313.402191,1604.10425]: 0 lost unit Pyro [f=0010691] [10691] Event [688,20.6230164,1904]: 1 lost unit Lotus [f=0010754] [10754] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0010792] [10792] Event [518.451965,103.515213,1836.0011]: 0 lost unit Pyro [f=0010836] [10836] Event [424,56.5885925,2856]: 1 finished unit Urchin [f=0010887] [10887] Event [232,4.01947021,2024]: 1 lost unit Solar Collector [f=0010917] [10917] Event [492,17.8354721,2272]: 1 finished unit Welder [f=0011059] [11059] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0011126] [11126] Event [4920,102.076721,1624]: 0 finished unit Metal Extractor [f=0011186] [11186] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0011538] [11538] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0011678] [11678] Event [382.806274,107.932709,1801.87903]: 0 lost unit Pyro [f=0011718] [11718] Event [3144,52.8269577,648]: 0 finished unit Metal Extractor [f=0011802] [11802] Event [560,0.25375366,2400]: 1 lost unit Lotus [f=0011858] [11858] Event [298.775879,4.42698145,2282.70532]: 0 lost unit Pyro [f=0011860] [11860] Event [323.97229,3.87461686,2311.18652]: 0 lost unit Pyro [f=0011914] [11914] Event [424,53.4059906,2920]: 1 finished unit Caretaker [f=0011963] [11963] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0012050] [12050] Event [872,1.27502441,2360]: 1 finished unit Caretaker [f=0012247] [12247] Event [296,54.4091797,2872]: 1 finished unit Storage [f=0012290] [12290] Event [768,-5,2384]: 1 finished unit Lotus [f=0012314] [12314] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0012675] [12675] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0012880] [12880] Event [3208,52.6767349,664]: 0 finished unit Solar Collector [f=0013019] [13019] Event [492,17.8354721,2272]: 1 finished unit Ogre [f=0013112] [13112] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0013137] [13137] Event [3128,52.7246094,712]: 0 finished unit Solar Collector [f=0013434] [13434] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0013444] [13444] Event [3080,52.7246094,632]: 0 finished unit Solar Collector [f=0013501] [13501] Event [4904,157.350464,4136]: 0 finished unit Solar Collector [f=0013580] [13580] Event [360,2.85554647,2056]: 1 finished unit Metal Extractor [f=0013621] [13621] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0013670] [13670] Event [3160,52.8490448,584]: 0 finished unit Solar Collector [f=0013785] [13785] Event [4936,103.503799,1688]: 0 finished unit Solar Collector [f=0013812] [13812] Event [3012.78027,6.26553535,1836.51062]: 1 lost unit Blitz [f=0013868] [13868] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0014013] [14013] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0014015] [14015] Event [3624,52.7246094,760]: 0 finished unit Solar Collector [f=0014071] [14071] Event [4824,157.350464,4184]: 0 finished unit Solar Collector [f=0014174] [14174] Event [5704,211.467285,4920]: 0 finished unit Geothermal Generator [f=0014203] [14203] Event [3544,52.7246094,808]: 0 finished unit Solar Collector [f=0014288] [14288] Event [5128,103.079147,1624]: 0 finished unit Solar Collector [f=0014303] [14303] Event [492,17.8354721,2272]: 1 finished unit Ogre [f=0014363] [14363] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0014380] [14380] Event [3496,52.7246094,728]: 0 finished unit Solar Collector [f=0014389] [14389] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0014428] [14428] Event [2651.94141,15.5046892,2842.50879]: 1 lost unit Ogre [f=0014536] [14536] Event [2693.04785,4.01947021,2947.3645]: 1 lost unit Blitz [f=0014560] [14560] Event [3576,52.7246094,680]: 0 finished unit Solar Collector [f=0014611] [14611] Event [4776,157.350464,4104]: 0 finished unit Solar Collector [f=0014661] [14661] Event [492,17.8354721,2272]: 1 finished unit Welder [f=0014739] [14739] Event [2629.61353,10.6281548,2698.62964]: 1 lost unit Ogre [f=0014744] [14744] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0014779] [14779] Event [5256,105.121765,1768]: 0 finished unit Solar Collector [f=0014889] [14889] Event [undefined]: TROGLODITA resigned [f=0014889] game_message: TROGLODITA has been destroyed! [f=0014889] game_message: Chirbolg wins! [f=0014889] Submitting stats [f=0014889] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014889] Part| Total Time|Time of the last 0.5s [f=0014889] Draw 10184.52ms 10.56% [f=0014889] Lua::Callins::Synced 7297.18ms 14.84% [f=0014889] Lua::Callins::Unsynced 13706.70ms 15.74% [f=0014889] Lua::CollectGarbage::Synced 333.97ms 0.10% [f=0014889] Lua::CollectGarbage::Unsynced 614.65ms 1.39% [f=0014889] Misc::Profiler::AddTime 45.14ms 0.00% [f=0014889] Sim 20015.38ms 76.29% [f=0014889] [14889] Received game_message: TROGLODITA has been destroyed! [f=0014889] [14889] Received game_message: Chirbolg wins! [f=0014890] [14890] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Stats Values: 34,3740,9535,3740,9535,1053.3656,215.791046,1053.3656,215.791046,0,0,0,0,0,0,0,0,721.214111,922.30896,721.214111,922.30896,3259.85303,5567.70605,3259.85303,5567.70605,210,90,210,90,20,74.8666687,20,74.8666687,0,1275,0,1275,26.0452785,41.3858528,26.0452785,41.3858528,500,3680,500,3680,2489.5,3321.75,2489.5,3321.75,3030,4490,3030,4490,5096.75,2709.5,5096.75,2709.5,1307.49902,532.46698,1307.49902,532.46698,5990.83887,3628.54272,5990.83887,3628.54272 [f=0014890] [14890] Game End Stats Values: 35,3740,9535,3740,9535,1053.3656,237.280121,1053.3656,237.280121,0,0,0,0,0,0,0,0,721.214111,959.799255,721.214111,959.799255,3259.85303,5567.70605,3259.85303,5567.70605,210,90,210,90,20,79,20,79,0,1275,0,1275,17,43.7445297,17,43.7445297,500,3680,500,3680,2489.5,3321.75,2489.5,3321.75,3030,4490,3030,4490,5096.75,2709.5,5096.75,2709.5,1307.49902,532.46698,1307.49902,532.46698,5990.83887,3628.54272,5990.83887,3628.54272 [f=0015006] Spectator TROGLODITA left the game: normal quit [f=0015006] [15006] Event [undefined]: TROGLODITA quit [f=0015012] Player Chirbolg left the game: normal quit [f=0015012] [15012] Event [undefined]: Chirbolg quit [f=0015018] No clients connected, shutting down server [f=0015018] Server shutdown [f=0015120] [15120] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0015151] [15151] Event [4856,157.37854,4056]: 0 finished unit Solar Collector [f=0015465] [15465] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0015796] [15796] Event [5208,157.350464,4200]: 0 finished unit Solar Collector [f=0015840] [15840] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0016185] [16185] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0016231] [16231] Event [5128,157.350464,4248]: 0 finished unit Solar Collector [f=0016560] [16560] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0016666] [16666] Event [5080,157.350464,4168]: 0 finished unit Solar Collector [f=0016905] [16905] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0017280] [17280] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0017416] [17416] Event [5160,157.371521,4120]: 0 finished unit Solar Collector [f=0017625] [17625] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0018000] [18000] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0018061] [18061] Event [5032,157.396088,4520]: 0 finished unit Solar Collector [f=0018345] [18345] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0018541] [18541] Event [4952,157.357483,4568]: 0 finished unit Solar Collector [f=0018720] [18720] Event [5664,5.27166462,2872]: 0 finished unit Moderator [f=0018976] [18976] Event [4904,157.350464,4488]: 0 finished unit Solar Collector [f=0019065] [19065] Event [5664,5.27166462,2872]: 0 finished unit Pyro [f=0019071] Autoquit sending quit command. [f=0019071] [QuitAction] user exited to system [f=0019071] [SpringApp::Kill][1] fromRun=1 [f=0019071] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019071] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019071] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019071] [ThreadPool::SetThreadCount][2] workers=0 [f=0019071] [SpringApp::Kill][2] [f=0019071] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019071] [Game::KillLua][3] dtor=0 luaUI=0x52aeeb70 [f=0019071] Start widgetHandler:Shutdown [f=0019071] Shutdown - SaveOrderList Complete [f=0019071] Writing last game win data [f=0019071] Shutdown - SaveConfigData Complete [f=0019071] Shutdown Widget - Chili Highlight [f=0019071] Shutdown Widget - Save/Load API [f=0019071] Shutdown Widget - Draw After Chili [f=0019071] Shutdown Widget - EPIC Menu [f=0019071] Shutdown Widget - Chili Minimap [f=0019071] Shutdown Widget - Chili Widget Selector [f=0019071] Shutdown Widget - Local Team Colors [f=0019071] Shutdown Widget - Display Keys 2 [f=0019071] Shutdown Widget - Save Game Menu [f=0019071] Shutdown Widget - HealthBars [f=0019071] Shutdown Widget - Noises [f=0019071] Shutdown Widget - Unit Icons [f=0019071] Shutdown Widget - Win Counter [f=0019071] Shutdown Widget - BuildETA [f=0019071] Shutdown Widget - SpringRTS Replay Stats [f=0019071] Shutdown Widget - Modular Comm Info [f=0019071] Shutdown Widget - CameraShake [f=0019071] Shutdown Widget - Chili Economy Panel Default [f=0019071] Shutdown Widget - Chili EndGame Window [f=0019071] Shutdown Widget - Chili Nuke Warning [f=0019071] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019071] Shutdown Widget - Chili Spectator Panels [f=0019071] Shutdown Widget - Context Menu [f=0019071] Shutdown Widget - Darkening [f=0019071] Shutdown Widget - MetalFeatures (new) [f=0019071] Shutdown Widget - Defense Range Zero-K [f=0019071] Shutdown Widget - Grab Input [f=0019071] Input grabbing is disabled! [f=0019071] Shutdown Widget - Highlight Geos [f=0019071] Shutdown Widget - Local Widgets Config [f=0019071] Shutdown Widget - MinimapEvents [f=0019071] Shutdown Widget - Missile Silo Range [f=0019071] Shutdown Widget - Point Tracker [f=0019071] Shutdown Widget - Showeco and Grid Drawer [f=0019071] Shutdown Widget - Stereo3D [f=0019071] Shutdown Widget - State Reverse and Latency [f=0019071] Shutdown Widget - Music Player v2 [f=0019071] Shutdown Widget - Attack AoE [f=0019071] Shutdown Widget - Map Edge Extension [f=0019071] Shutdown Widget - Selection Send [f=0019071] Shutdown Widget - LupsManager [f=0019071] Shutdown Widget - Newton Firezone [f=0019071] Shutdown Widget - Chili Pro Console [f=0019071] Shutdown Widget - Persistent Build Height [f=0019071] Shutdown Widget - Lasso Terraform GUI [f=0019071] Shutdown Widget - Chili Framework [f=0019071] Shutdown Widget - Lups [f=0019071] Shutdown Widget - Mex Placement Handler [f=0019071] Shutdown Widget - Custom Markers [f=0019071] Shutdown Widget - Chili Core Selector [f=0019071] Shutdown Widget - Select Keys [f=0019071] Shutdown Widget - Pause Screen [f=0019071] Shutdown Widget - Layout Handler [f=0019071] Shutdown Widget - Text To Speech Control [f=0019071] End widgetHandler:Shutdown [f=0019071] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={727573,85228759} {int,ext,rec}Allocs={23768829,0,0} {chunk,block}Bytes={85228759,0} [f=0019071] [Game::KillLua][1] dtor=0 luaGaia=0x63c26c90 [f=0019071] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={485872,70797962} {int,ext,rec}Allocs={23768830,0,0} {chunk,block}Bytes={70797962,0} [f=0019071] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={485872,70797962} {int,ext,rec}Allocs={23768830,0,0} {chunk,block}Bytes={70797962,0} [f=0019071] [Game::KillLua][2] dtor=0 luaRules=0x527e6060 [f=0019071] Start gadgetHandler:Shutdown [f=0019071] Shutdown - StartSetup [f=0019071] Shutdown - UnitMorph [f=0019071] Shutdown - Carrier Drones [f=0019071] Shutdown - LupsNanoSpray [f=0019071] Shutdown - Missile Silo Controller [f=0019071] Shutdown - Modular Comm Info [f=0019071] Shutdown - Terrain Texture Handler [f=0019071] Shutdown - UnitCloakShield [f=0019071] Shutdown - Starlight Handler [f=0019071] End gadgetHandler:Shutdown [f=0019071] Start gadgetHandler:Shutdown [f=0019071] Shutdown - Save/Load [f=0019071] Shutdown - Teleport Throw [f=0019071] Shutdown - UnitMorph [f=0019071] Shutdown - Modular Comm Info [f=0019071] Shutdown - Retreat Command [f=0019071] Shutdown - Shockwaves [f=0019071] Shutdown - UnitCloakShield [f=0019071] Shutdown - Lups Cloak FX [f=0019071] Shutdown - Lups [f=0019071] Shutdown - Lups Shield [f=0019071] End gadgetHandler:Shutdown [f=0019071] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23768862,0,0} {chunk,block}Bytes={0,0} [f=0019071] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23768862,0,0} {chunk,block}Bytes={0,0} [f=0019071] [Game::KillLua][4] dtor=0 [f=0019071] [Game::~CGame][1] [f=0019071] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019071] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019071] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019071] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019071] [Game::KillLua][4] dtor=1 [f=0019071] [Game::KillMisc][1] [f=0019071] [Game::KillMisc][2] [f=0019071] [Game::KillMisc][3] [f=0019071] [Game::KillRendering][1] [f=0019071] [3DOParser::Kill] allocated 137 pieces [f=0019071] [S3OParser::Kill] allocated 2704 pieces [f=0019071] [AssParser::Kill] allocated 223 pieces [f=0019071] [Game::KillInterface][1] [f=0019071] [Game::KillInterface][2] [f=0019071] [Game::KillSimulation][1] [f=0019071] [Game::KillSimulation][2] [f=0019071] [CCollisionHandler] dis-/continuous tests: 0/239618 [f=0019071] [Game::KillSimulation][3] [f=0019071] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019071] [~CPathCache(24x20)] cacheHits=12 hitPercentage=13% numHashColls=0 maxCacheSize=16 [f=0019071] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019071] [~CPathCache(48x40)] cacheHits=166 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019071] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019071] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019071] [LosHandler::Kill] raycast instance cache-{hits,misses}={2128,9639}; shared=2%; cached=16% [f=0019071] [Game::KillSimulation][4] [f=0019071] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019071] [Game::~CGame][2] [f=0019071] [Game::~CGame][3] [f=0019071] [SpringApp::Kill][3] [f=0019071] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 200017 bytes sent 172479 bytes recv'd [f=0019071] [SpringApp::Kill][4] font=0x456a2aa0 [f=0019071] [SpringApp::Kill][5] [f=0019071] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45710ff0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3938ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=223ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=58ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=58ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=450 inflSize=4kb readTime=36ms file="units/amphassault.lua" indx=6657 inflSize=5kb readTime=36ms file="luaui/widgets/api_preselection.lua" indx=3810 inflSize=6kb readTime=34ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4771 inflSize=2kb readTime=32ms file="objects3d/commrecon.s3o" indx=4989 inflSize=114kb readTime=31ms file="objects3d/commsupport.s3o" indx=4999 inflSize=85kb readTime=30ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 62721964 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x45808790) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4581c970) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4571d950) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f27a8092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]