[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8AB0Ds26my/springsettings.1046860.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd50801d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3358 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1046860/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 425ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4510b7e0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4510b7e0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1366ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1446ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 283ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 243ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1046860/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (999ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11750,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1046860/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e46c00,0x537a8300}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b0a81e60b205acfad512bf41b562d0e2 [f=-000001] Connection attempt from Thomas1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Thomas1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000006f517ac0,00000000ebcd6da0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[Game::Load][lua{Rules,Gaia}={000000006f4a1980,00000000eb270130}]" [f=-000001] Allies: I choose: Architetto Rambaldo! [f=-000001] i suck today [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5852,11.8024902,3039]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1294,11.8056641,2062]: 1 finished unit Recon Commander [f=0000000] [0] ATOSTIC, team: 1, elo:2852, userid: 395449 [f=0000000] [0] Thomas1, team: 0, elo:2606, userid: 436702 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5968,11.796875,2864]: 0 finished unit Hovercraft Platform [f=0000009] [9] Event [1376,11.796875,2160]: 1 finished unit Rover Assembly [f=0000219] [219] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Dart [f=0000240] [240] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000353] [353] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000364] [364] Event [6000,11.796875,2864]: 0 finished unit Dagger [f=0000480] [480] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000591] [591] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Mason [f=0000670] [670] Event [5960,11.796875,3064]: 0 finished unit Solar Collector [f=0000728] [728] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000983] [983] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0001119] [1119] Event [1176,11.796875,2152]: 1 finished unit Solar Collector [f=0001160] [1160] Event [6000,11.796875,2864]: 0 finished unit Quill [f=0001215] [1215] Event [5800,11.796875,2968]: 0 finished unit Solar Collector [f=0001566] [1566] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Mason [f=0001576] [1576] Event [1160,11.796875,2072]: 1 finished unit Solar Collector [f=0001860] [1860] Event [5904,11.796875,3056]: 0 finished unit Lotus [f=0002178] [2178] Event [6000,11.796875,2864]: 0 finished unit Bolas [f=0002210] [2210] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0002238] [2238] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0002574] [2574] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0002768] [2768] Event [6000,11.796875,2864]: 0 finished unit Bolas [f=0002853] [2853] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0002942] [2942] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0002982] [2982] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0003006] [3006] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0003275] [3275] Event [280,91.171875,248]: 1 finished unit Wind/Tidal Generator [f=0003330] [3330] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0003425] [3425] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0003699] [3699] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0003704] [3704] Event [360,91.171875,248]: 1 finished unit Wind/Tidal Generator [f=0003762] [3762] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0003820] [3820] Event [5056,11.796875,3872]: 0 finished unit Lotus [f=0003885] [3885] Event [4936,11.796875,3720]: 0 finished unit Solar Collector [f=0003993] [3993] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0004021] [4021] Event [440,91.171875,248]: 1 finished unit Wind/Tidal Generator [f=0004055] [4055] Event [6000,11.796875,2864]: 0 finished unit Dagger [f=0004299] [4299] Event [4872,11.796875,3848]: 0 finished unit Solar Collector [f=0004352] [4352] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Mason [f=0004353] [4353] Event [6512,87.1992493,608]: 0 finished unit Lotus [f=0004403] [4403] Event [360,91.171875,328]: 1 finished unit Wind/Tidal Generator [f=0004433] [4433] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0004450] [4450] Event [6000,11.796875,2864]: 0 finished unit Dagger [f=0004580] [4580] Event [4840,11.796875,3944]: 0 finished unit Solar Collector [f=0004657] [4657] Event [280,91.171875,328]: 1 finished unit Wind/Tidal Generator [f=0004664] [4664] Event [3352,13.9324036,1752]: 1 lost unit Metal Extractor [f=0004665] [4665] Event [2040,13.7037354,1064]: 1 finished unit Solar Collector [f=0004738] [4738] Event [6000,11.796875,2864]: 0 finished unit Dagger [f=0004852] [4852] Event [5814.73975,12.1129599,716.071777]: 1 lost unit Scorcher [f=0004877] [4877] Event [3496,13.9711609,1448]: 1 finished unit Solar Collector [f=0005013] [5013] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0005033] [5033] Event [360,91.171875,408]: 1 finished unit Wind/Tidal Generator [f=0005132] [5132] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0005179] [5179] Event [2136,11.796875,1176]: 1 finished unit Solar Collector [f=0005289] [5289] Event [3480,14.6726685,1560]: 1 finished unit Solar Collector [f=0005300] [5300] Event [6000,11.796875,2864]: 0 finished unit Dagger [f=0005372] [5372] Event [440,91.171875,408]: 1 finished unit Wind/Tidal Generator [f=0005428] [5428] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0005550] [5550] Event [6000,11.796875,2864]: 0 finished unit Dagger [f=0005597] [5597] Event [7064,12.7890625,2088]: 0 lost unit Metal Extractor [f=0005672] [5672] Event [3448,15.0657082,1672]: 1 finished unit Solar Collector [f=0005677] [5677] Event [2232,11.796875,1288]: 1 finished unit Solar Collector [f=0005717] [5717] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0005805] [5805] Event [6000,11.796875,2864]: 0 finished unit Dagger [f=0005805] [5805] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0005821] [5821] Event [5431.03271,11.796875,2795.80859]: 0 finished unit Engineer Commander [f=0005821] game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0005821] [5821] Received game_message: Morph complete: Architetto Rambaldo lvl 1 -> Architetto Rambaldo lvl 2 [f=0006150] [6150] Event [7064,87.1992493,248]: 0 lost unit Metal Extractor [f=0006153] [6153] Event [6000,11.796875,2864]: 0 finished unit Dagger [f=0006186] [6186] Event [5576,11.796875,2856]: 0 finished unit Solar Collector [f=0006206] [6206] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0006277] [6277] Event [3352,12.481884,1752]: 1 finished unit Metal Extractor [f=0006284] [6284] Event [6920,87.1992493,104]: 0 lost unit Metal Extractor [f=0006526] [6526] Event [5704,11.796875,2840]: 0 finished unit Caretaker [f=0006585] [6585] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0006669] [6669] Event [6000,11.796875,2864]: 0 finished unit Quill [f=0006754] [6754] Event [5704,11.796875,2952]: 0 finished unit Solar Collector [f=0006922] [6922] Event [3472,11.796875,2080]: 1 finished unit Lotus [f=0006970] [6970] Event [6704,87.1992493,416]: 0 lost unit Lotus [f=0006998] [6998] Event [5736,11.796875,2728]: 0 finished unit Solar Collector [f=0007095] [7095] Event [440,91.171875,488]: 1 finished unit Wind/Tidal Generator [f=0007126] [7126] Event [6000,11.796875,2864]: 0 finished unit Bolas [f=0007282] [7282] Event [1336,137.800812,1720]: 1 finished unit Caretaker [f=0007406] [7406] Event [6379.36133,139.15033,3119.65161]: 1 lost unit Dart [f=0007413] [7413] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0007425] [7425] Event [504,91.171875,568]: 1 finished unit Wind/Tidal Generator [f=0007430] [7430] Event [6789.49219,87.1992493,439.267517]: 0 lost unit Dagger [f=0007436] [7436] Event [6000,11.796875,2864]: 0 finished unit Bolas [f=0007471] [7471] Event [2144,11.796875,1392]: 1 finished unit Lotus [f=0007483] [7483] Event [6870.69434,87.1992493,260.739685]: 1 lost unit Scorcher [f=0007598] [7598] Event [1456,107.252289,1824]: 1 finished unit Lotus [f=0007657] [7657] Event [4890.74414,11.796875,3771.40527]: 1 lost unit Scorcher [f=0007695] [7695] Event [552,91.171875,648]: 1 finished unit Wind/Tidal Generator [f=0007705] [7705] Event [6880.00928,87.2386246,233.226532]: 1 lost unit Scorcher [f=0007706] [7706] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0007740] [7740] Event [6000,11.796875,2864]: 0 finished unit Bolas [f=0007760] [7760] Event [5056,11.796875,3872]: 0 lost unit Lotus [f=0007784] [7784] Event [5032,11.8052387,3800]: 0 lost unit Metal Extractor [f=0007806] [7806] Event [4872,11.8009758,3848]: 0 lost unit Solar Collector [f=0007864] [7864] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0007916] [7916] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0007938] [7938] Event [1476.8103,12.7890625,2605.74854]: 0 lost unit Dagger [f=0007980] [7980] Event [616,91.171875,728]: 1 finished unit Wind/Tidal Generator [f=0008055] [8055] Event [6000,11.796875,2864]: 0 finished unit Bolas [f=0008080] [8080] Event [4936,11.796875,3720]: 0 lost unit Solar Collector [f=0008083] [8083] Event [5072.06934,11.4181442,3767.65796]: 1 lost unit Scorcher [f=0008178] [8178] Event [4906.11768,11.53549,3664.81006]: 1 lost unit Scorcher [f=0008250] [8250] Event [664,91.171875,808]: 1 finished unit Wind/Tidal Generator [f=0008262] [8262] Event [1400,125.177551,1784]: 1 finished unit Caretaker [f=0008289] [8289] Event [4837.04102,11.8006144,3636.44775]: 1 lost unit Scorcher [f=0008292] [8292] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0008431] [8431] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0008435] [8435] Event [6000,11.796875,2864]: 0 finished unit Bolas [f=0008550] [8550] Event [728,91.171875,888]: 1 finished unit Wind/Tidal Generator [f=0008591] [8591] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0008651] [8651] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0008733] [8733] Event [6000,11.796875,2864]: 0 finished unit Quill [f=0008741] [8741] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0008835] [8835] Event [792,94.8538208,968]: 1 finished unit Wind/Tidal Generator [f=0008844] [8844] Event [7064,85.7487488,248]: 0 finished unit Metal Extractor [f=0009120] [9120] Event [840,106.980988,1048]: 1 finished unit Wind/Tidal Generator [f=0009133] [9133] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0009150] [9150] Event [5680,11.796875,2688]: 0 finished unit Lotus [f=0009239] [9239] Event [2556.64697,214.981033,3774.48608]: 0 lost unit Dagger [f=0009249] [9249] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0009335] [9335] Event [1288,137.800812,1336]: 1 finished unit Geothermal Generator [f=0009395] [9395] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0009404] [9404] Event [904,122.410278,1128]: 1 finished unit Wind/Tidal Generator [f=0009517] [9517] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0009667] [9667] Event [1176,137.800812,1672]: 1 finished unit Energy Pylon [f=0009689] [9689] Event [952,134.134369,1208]: 1 finished unit Wind/Tidal Generator [f=0009714] [9714] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0009989] [9989] Event [1016,137.800812,1288]: 1 finished unit Wind/Tidal Generator [f=0010019] [10019] Event [6000,11.796875,2864]: 0 finished unit Mace [f=0010185] [10185] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0010248] [10248] Event [5831.76318,12.7890625,2482.63525]: 1 lost unit Scorcher [f=0010290] [10290] Event [5891.7085,11.796875,2641.06445]: 1 lost unit Scorcher [f=0010323] [10323] Event [5854.37549,11.796875,2767.63281]: 0 lost unit Mace [f=0010337] [10337] Event [5886.52344,11.8253288,2739.07568]: 1 lost unit Scorcher [f=0010345] [10345] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Fencer [f=0010382] [10382] Event [5680,11.796875,2688]: 0 lost unit Lotus [f=0010452] [10452] Event [5032,10.3679371,3800]: 0 finished unit Metal Extractor [f=0010510] [10510] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Fencer [f=0010538] [10538] Event [4560,201.176788,1232]: 0 finished unit Newton [f=0010552] [10552] Event [6060.0874,12.7890625,2580.25684]: 0 lost unit Dagger [f=0010567] [10567] Event [6255.41602,12.7890625,2496.1814]: 1 lost unit Scorcher [f=0010569] [10569] Event [5953.82324,12.7890625,2544.43604]: 0 lost unit Bolas [f=0010632] [10632] Event [6479.25928,41.0277901,2727.10962]: 0 lost unit Dagger [f=0010675] [10675] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Fencer [f=0010749] [10749] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0010785] [10785] Event [3152,15.7617493,720]: 1 finished unit Lotus [f=0010853] [10853] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Fencer [f=0011019] [11019] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Fencer [f=0011088] [11088] Event [1624,137.800812,1128]: 1 finished unit Energy Pylon [f=0011136] [11136] Event [2194.25,13.7413244,2638.21997]: 1 lost unit Scorcher [f=0011197] [11197] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Fencer [f=0011291] [11291] Event [6000,11.796875,2864]: 0 finished unit Mace [f=0011316] [11316] Event [6672,87.1992493,464]: 0 finished unit Lotus [f=0011341] [11341] Event [5096,12.1199417,3976]: 0 finished unit Solar Collector [f=0011363] [11363] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Fencer [f=0011370] [11370] Event [3120,13.0022278,560]: 1 finished unit Lotus [f=0011403] [11403] Event [5016,11.796875,3608]: 0 finished unit Solar Collector [f=0011409] [11409] Event [4576,212.400909,1360]: 0 finished unit Radar Tower [f=0011528] [11528] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Fencer [f=0011539] [11539] Event [4808,212.071472,1320]: 0 finished unit Wind/Tidal Generator [f=0011671] [11671] Event [4808,216.730103,1384]: 0 finished unit Wind/Tidal Generator [f=0011693] [11693] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Fencer [f=0011779] [11779] Event [4744,216.598328,1384]: 0 finished unit Wind/Tidal Generator [f=0011802] [11802] Event [4765.05469,180.171936,1066.08875]: 1 lost unit Scorcher [f=0011832] [11832] Event [4783.72998,179.027145,1065.86267]: 1 lost unit Scorcher [f=0011876] [11876] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0011881] [11881] Event [4680,217.292084,1384]: 0 finished unit Wind/Tidal Generator [f=0011882] [11882] Event [4841.13867,184.046097,1104.0332]: 1 lost unit Scorcher [f=0011923] [11923] Event [4968,11.9954872,3928]: 0 finished unit Solar Collector [f=0011982] [11982] Event [6000,11.796875,2864]: 0 finished unit Scalpel [f=0012014] [12014] Event [4808,211.478485,1448]: 0 finished unit Wind/Tidal Generator [f=0012017] [12017] Event [4872,12.7270508,3496]: 0 finished unit Solar Collector [f=0012045] [12045] Event [3072,10.7426758,288]: 1 finished unit Lotus [f=0012083] [12083] Event [1352,12.4596252,1992]: 1 finished unit Caretaker [f=0012096] [12096] Event [4744,215.319336,1448]: 0 finished unit Wind/Tidal Generator [f=0012136] [12136] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0012213] [12213] Event [4680,215.241821,1448]: 0 finished unit Wind/Tidal Generator [f=0012311] [12311] Event [1256,12.9130859,1960]: 1 finished unit Caretaker [f=0012359] [12359] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0012377] [12377] Event [6000,11.796875,2864]: 0 finished unit Halberd [f=0012442] [12442] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0012518] [12518] Event [7032,87.1334839,312]: 0 finished unit Solar Collector [f=0012540] [12540] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0012637] [12637] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0012700] [12700] Event [5128,12.2630692,3832]: 0 finished unit Solar Collector [f=0012735] [12735] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0012773] [12773] Event [6000,11.796875,2864]: 0 finished unit Halberd [f=0012817] [12817] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0012831] [12831] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0012875] [12875] Event [4984,11.796875,3512]: 0 finished unit Solar Collector [f=0012929] [12929] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0012996] [12996] Event [6784,87.1992493,304]: 0 finished unit Lotus [f=0012997] [12997] Event [6000,11.796875,2864]: 0 finished unit Quill [f=0013026] [13026] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Scorcher [f=0013128] [13128] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Mason [f=0013217] [13217] Event [4677.1167,13.78125,2592.50122]: 1 lost unit Fencer [f=0013225] [13225] Event [1393.99231,12.4419765,2159.97046]: 1 finished unit Mason [f=0013260] [13260] Event [4908.7334,14.3661518,2602.79517]: 0 lost unit Bolas [f=0013281] [13281] Event [5072,11.5368843,3920]: 0 finished unit Lotus [f=0013328] [13328] Event [4936.68799,14.7756939,2737.55273]: 0 lost unit Bolas [f=0013335] [13335] Event [5008,11.9425678,3712]: 0 finished unit Lotus [f=0013335] [13335] Event [4978.90234,14.7332258,2698.48657]: 0 lost unit Bolas [f=0013339] [13339] Event [4919.98145,14.8573427,2633.42505]: 1 lost unit Scorcher [f=0013348] [13348] Event [4659.05176,14.2753706,2629.09717]: 1 lost unit Fencer [f=0013366] [13366] Event [5162.30908,11.796875,2687.23901]: 0 lost unit Bolas [f=0013388] [13388] Event [6000,11.796875,2864]: 0 finished unit Halberd [f=0013394] [13394] Event [5088.60547,12.5673189,2646.28833]: 1 lost unit Scorcher [f=0013405] [13405] Event [5021.64063,13.8722582,2714.63818]: 1 lost unit Scorcher [f=0013443] [13443] Event [4872,12.7270508,3496]: 0 lost unit Solar Collector [f=0013458] [13458] Event [4743.79346,19.4613991,2809.30469]: 0 lost unit Halberd [f=0013476] [13476] Event [4984.1748,14.8842106,2732.25635]: 1 lost unit Scorcher [f=0013480] [13480] Event [4966.58252,14.7837381,2798.29126]: 1 lost unit Scorcher [f=0013484] [13484] Event [4881.52539,16.3635521,2859.38892]: 1 lost unit Scorcher [f=0013511] [13511] Event [4800.85645,16.9654121,3020.83569]: 0 lost unit Mace [f=0013513] [13513] Event [4819.35254,15.1529722,2647.54858]: 0 lost unit Halberd [f=0013597] [13597] Event [4868.61572,14.3467684,2840.01294]: 1 lost unit Scorcher [f=0013599] [13599] Event [4912.82373,14.1492195,2627.60767]: 0 lost unit Bolas [f=0013635] [13635] Event [6704,87.1992493,416]: 0 finished unit Lotus [f=0013732] [13732] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0013748] [13748] Event [6000,11.796875,2864]: 0 finished unit Scalpel [f=0013779] [13779] Event [5161.1416,12.2397738,2796.2146]: 0 lost unit Halberd [f=0013788] [13788] Event [968,11.796875,2568]: 1 finished unit Energy Pylon [f=0013789] [13789] Event [4936.76855,11.7856274,3458.41211]: 0 lost unit Quill [f=0013819] [13819] Event [4720,207.331451,1200]: 0 finished unit Lotus [f=0013823] [13823] Event [5325.96875,11.796875,2861.83032]: 1 lost unit Scorcher [f=0013840] [13840] Event [5065.41748,11.796875,3298.43066]: 0 lost unit Scalpel [f=0013884] [13884] Event [undefined]: Thomas1 resigned [f=0013884] game_message: Thomas1 has been destroyed! [f=0013884] game_message: ATOSTIC wins! [f=0013884] Submitting stats [f=0013884] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013884] Part| Total Time|Time of the last 0.5s [f=0013884] Draw 11372.23ms 10.70% [f=0013884] Lua::Callins::Synced 7980.70ms 26.50% [f=0013884] Lua::Callins::Unsynced 15339.53ms 15.30% [f=0013884] Lua::CollectGarbage::Synced 302.11ms 0.10% [f=0013884] Lua::CollectGarbage::Unsynced 608.37ms 0.20% [f=0013884] Misc::Profiler::AddTime 49.22ms 0.00% [f=0013884] Sim 23832.71ms 79.50% [f=0013884] [13884] Received game_message: Thomas1 has been destroyed! [f=0013884] [13884] Received game_message: ATOSTIC wins! [f=0013885] [13885] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0013885] [13885] Game End Stats Values: 32,6205,8935,8935,6205,204.672989,1974.42407,1974.42407,204.672989,0,0,0,0,0,0,0,0,168.653748,996.462158,996.462158,168.653748,3293.42627,4673.52441,4673.52441,3293.42627,920,540,540,920,40.1557159,70.0656586,70.0656586,40.1557159,1560,1275,1275,1560,41.0522118,40.7113686,40.7113686,41.0522118,650,1730,1730,650,3160,4254,4254,3160,3075,5390,5390,3075,4254,3296.3335,3296.3335,4254,1034.72009,36.001606,36.001606,1034.72009,4833.93164,3517.79761,3517.79761,4833.93164 [f=0013911] [13911] Event [3050.69189,0,4560.09229]: 0 lost unit Dagger [f=0013927] [13927] Event [4984,11.796875,3512]: 0 lost unit Solar Collector [f=0014006] Spectator Thomas1 left the game: normal quit [f=0014006] [14006] Event [undefined]: Thomas1 quit [f=0014167] [14167] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0014173] No clients connected, shutting down server [f=0014173] Server shutdown [f=0015332] [15332] Event [376,11.796875,2984]: 1 finished unit Energy Pylon [f=0015817] [15817] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0016877] [16877] Event [520,11.796875,3800]: 1 finished unit Energy Pylon [f=0017588] Autoquit sending quit command. [f=0017588] [QuitAction] user exited to system [f=0017588] [SpringApp::Kill][1] fromRun=1 [f=0017588] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017588] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017588] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017588] [ThreadPool::SetThreadCount][2] workers=0 [f=0017588] [SpringApp::Kill][2] [f=0017588] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017588] [Game::KillLua][3] dtor=0 luaUI=0x52961ca0 [f=0017588] Start widgetHandler:Shutdown [f=0017588] Shutdown - SaveOrderList Complete [f=0017588] Writing last game win data [f=0017588] Shutdown - SaveConfigData Complete [f=0017588] Shutdown Widget - Chili Highlight [f=0017588] Shutdown Widget - Save/Load API [f=0017588] Shutdown Widget - Draw After Chili [f=0017588] Shutdown Widget - EPIC Menu [f=0017588] Shutdown Widget - Chili Minimap [f=0017588] Shutdown Widget - Chili Widget Selector [f=0017588] Shutdown Widget - Local Team Colors [f=0017588] Shutdown Widget - Display Keys 2 [f=0017588] Shutdown Widget - Save Game Menu [f=0017588] Shutdown Widget - HealthBars [f=0017588] Shutdown Widget - Noises [f=0017588] Shutdown Widget - Unit Icons [f=0017588] Shutdown Widget - Win Counter [f=0017588] Shutdown Widget - BuildETA [f=0017588] Shutdown Widget - SpringRTS Replay Stats [f=0017588] Shutdown Widget - Modular Comm Info [f=0017588] Shutdown Widget - CameraShake [f=0017588] Shutdown Widget - Chili Economy Panel Default [f=0017588] Shutdown Widget - Chili EndGame Window [f=0017588] Shutdown Widget - Chili Nuke Warning [f=0017588] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017588] Shutdown Widget - Chili Spectator Panels [f=0017588] Shutdown Widget - Context Menu [f=0017588] Shutdown Widget - Darkening [f=0017588] Shutdown Widget - MetalFeatures (new) [f=0017588] Shutdown Widget - Defense Range Zero-K [f=0017588] Shutdown Widget - Grab Input [f=0017588] Input grabbing is disabled! [f=0017588] Shutdown Widget - Highlight Geos [f=0017588] Shutdown Widget - Local Widgets Config [f=0017588] Shutdown Widget - MinimapEvents [f=0017588] Shutdown Widget - Missile Silo Range [f=0017588] Shutdown Widget - Point Tracker [f=0017588] Shutdown Widget - Showeco and Grid Drawer [f=0017588] Shutdown Widget - Stereo3D [f=0017588] Shutdown Widget - State Reverse and Latency [f=0017588] Shutdown Widget - Music Player v2 [f=0017588] Shutdown Widget - Attack AoE [f=0017588] Shutdown Widget - Map Edge Extension [f=0017588] Shutdown Widget - Selection Send [f=0017588] Shutdown Widget - LupsManager [f=0017588] Shutdown Widget - Newton Firezone [f=0017588] Shutdown Widget - Chili Pro Console [f=0017588] Shutdown Widget - Persistent Build Height [f=0017588] Shutdown Widget - Lasso Terraform GUI [f=0017588] Shutdown Widget - Chili Framework [f=0017588] Shutdown Widget - Lups [f=0017588] Shutdown Widget - Mex Placement Handler [f=0017588] Shutdown Widget - Custom Markers [f=0017588] Shutdown Widget - Chili Core Selector [f=0017588] Shutdown Widget - Select Keys [f=0017588] Shutdown Widget - Pause Screen [f=0017588] Shutdown Widget - Layout Handler [f=0017588] Shutdown Widget - Text To Speech Control [f=0017588] End widgetHandler:Shutdown [f=0017588] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={607747,71259876} {int,ext,rec}Allocs={23775679,0,0} {chunk,block}Bytes={71259876,0} [f=0017588] [Game::KillLua][1] dtor=0 luaGaia=0x537a8300 [f=0017588] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={378428,57444033} {int,ext,rec}Allocs={23775680,0,0} {chunk,block}Bytes={57444033,0} [f=0017588] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={378428,57444033} {int,ext,rec}Allocs={23775680,0,0} {chunk,block}Bytes={57444033,0} [f=0017588] [Game::KillLua][2] dtor=0 luaRules=0x52e46c00 [f=0017588] Start gadgetHandler:Shutdown [f=0017588] Shutdown - StartSetup [f=0017588] Shutdown - UnitMorph [f=0017588] Shutdown - Carrier Drones [f=0017588] Shutdown - LupsNanoSpray [f=0017588] Shutdown - Missile Silo Controller [f=0017588] Shutdown - Modular Comm Info [f=0017588] Shutdown - Terrain Texture Handler [f=0017588] Shutdown - UnitCloakShield [f=0017588] Shutdown - Starlight Handler [f=0017588] End gadgetHandler:Shutdown [f=0017588] Start gadgetHandler:Shutdown [f=0017588] Shutdown - Save/Load [f=0017588] Shutdown - Teleport Throw [f=0017588] Shutdown - UnitMorph [f=0017588] Shutdown - Modular Comm Info [f=0017588] Shutdown - Retreat Command [f=0017588] Shutdown - Shockwaves [f=0017588] Shutdown - UnitCloakShield [f=0017588] Shutdown - Lups Cloak FX [f=0017588] Shutdown - Lups [f=0017588] Shutdown - Lups Shield [f=0017588] End gadgetHandler:Shutdown [f=0017588] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23775712,0,0} {chunk,block}Bytes={0,0} [f=0017588] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23775712,0,0} {chunk,block}Bytes={0,0} [f=0017588] [Game::KillLua][4] dtor=0 [f=0017588] [Game::~CGame][1] [f=0017588] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017588] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017588] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017588] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017588] [Game::KillLua][4] dtor=1 [f=0017588] [Game::KillMisc][1] [f=0017588] [Game::KillMisc][2] [f=0017588] [Game::KillMisc][3] [f=0017588] [Game::KillRendering][1] [f=0017588] [3DOParser::Kill] allocated 147 pieces [f=0017588] [S3OParser::Kill] allocated 2806 pieces [f=0017588] [AssParser::Kill] allocated 244 pieces [f=0017588] [Game::KillInterface][1] [f=0017588] [Game::KillInterface][2] [f=0017588] [Game::KillSimulation][1] [f=0017588] [Game::KillSimulation][2] [f=0017588] [CCollisionHandler] dis-/continuous tests: 0/131257 [f=0017588] [Game::KillSimulation][3] [f=0017588] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017588] [~CPathCache(28x20)] cacheHits=88 hitPercentage=40% numHashColls=0 maxCacheSize=11 [f=0017588] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017588] [~CPathCache(56x40)] cacheHits=106 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017588] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017588] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017588] [LosHandler::Kill] raycast instance cache-{hits,misses}={4292,14470}; shared=2%; cached=21% [f=0017588] [Game::KillSimulation][4] [f=0017588] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017588] [Game::~CGame][2] [f=0017588] [Game::~CGame][3] [f=0017588] [SpringApp::Kill][3] [f=0017588] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 185501 bytes sent 193421 bytes recv'd [f=0017588] [SpringApp::Kill][4] font=0x4503eaa0 [f=0017588] [SpringApp::Kill][5] [f=0017588] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x450c0a70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3796ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=251ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=132ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=58ms file="objects3d/corcan.s3o" indx=5019 inflSize=42kb readTime=49ms file="luaui/widgets/gui_epicmenu.lua" indx=4636 inflSize=100kb readTime=48ms file="objects3d/commrecon.s3o" indx=4989 inflSize=114kb readTime=44ms file="objects3d/hunchback.s3o" indx=5205 inflSize=75kb readTime=43ms file="objects3d/strikecom_2.dae" indx=5476 inflSize=1000kb readTime=37ms file="unitpics/planecon.png" indx=6490 inflSize=10kb readTime=32ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 56688113 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x451a3a00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4533f170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450c3ad0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd508092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]