[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XKveJAOS4d/springsettings.1046830.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 184ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f24d801d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3355 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1046830/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 348ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f8c8a0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f8c8a0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 130ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 835ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 985ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 810ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 222ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1046830/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4501a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4501a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-51b4501a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=51b4502a [f=-000001] [Path] [PathEstimator::ReadFile] hash=51b4502a file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-51b4502a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (575ms, checksum 4bc9e3b5)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1046830/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515f6290,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5b9c1e607b5ece3dc51d1f1552e76435 [f=-000001] Connection attempt from Lightzerve [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Lightzerve changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Zallazar_ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zallazar_ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[Game::Load][lua{Rules,Gaia}={00000000e17cf2d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1736407a7a20ee1c0edb09046d5d6e60a2cd8111d3717b6e59c0e4c76203aa00d811f286c45955e9207110fe889f9dcd3d15728e1beccdafac1fc2e3ad492d75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3493a33b34293015d00c8334ed6df80d2341ca45e61b8b7e9c43c8811233fc38857001be96348e0bd63ed6d5836692a806e0f150388c33e1f054c2066cd8b948]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zallazar_" string="[Game::Load][lua{Rules,Gaia}={00000000652ef110,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: #1 CASUAL! [f=-000001] [0] Event [4290,270.152954,4939]: 0 finished unit Recon Commander [f=-000001] [0] Event [837,267.471191,363]: 1 finished unit Engineer Commander [f=0000000] [0] Lightzerve, team: 0, elo:1763, userid: 490600 [f=0000000] [0] Zallazar_, team: 1, elo:1588, userid: 525304 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [1032,267.446533,496]: 1 finished unit Cloakbot Factory [f=0000030] [30] Event [4312,268.459412,4784]: 0 finished unit Cloakbot Factory [f=0000256] [256] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000358] [358] Event [1000,267.446533,392]: 1 finished unit Wind/Tidal Generator [f=0000382] [382] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000521] [521] Event [4280,278.775024,5000]: 0 finished unit Wind/Tidal Generator [f=0000574] [574] Event [1032,267.446533,505.600006]: 1 finished unit Conjurer [f=0000656] [656] Event [4392,269.729614,4968]: 0 finished unit Wind/Tidal Generator [f=0000709] [709] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Conjurer [f=0000736] [736] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0000785] [785] Event [1032,267.446533,505.600006]: 1 finished unit Glaive [f=0000836] [836] Event [4472,270.236969,4952]: 0 finished unit Wind/Tidal Generator [f=0000922] [922] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0000992] [992] Event [1032,267.446533,505.600006]: 1 finished unit Glaive [f=0001031] [1031] Event [4568,271.969238,4936]: 0 finished unit Wind/Tidal Generator [f=0001125] [1125] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0001200] [1200] Event [1032,267.446533,505.600006]: 1 finished unit Glaive [f=0001256] [1256] Event [4680,297.626892,4952]: 0 finished unit Wind/Tidal Generator [f=0001362] [1362] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0001403] [1403] Event [1032,267.446533,505.600006]: 1 finished unit Glaive [f=0001605] [1605] Event [1032,267.446533,505.600006]: 1 finished unit Glaive [f=0001668] [1668] Event [4776,310.093323,4952]: 0 finished unit Wind/Tidal Generator [f=0001697] [1697] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0001746] [1746] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0001809] [1809] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0002034] [2034] Event [4872,312.7388,4952]: 0 finished unit Wind/Tidal Generator [f=0002067] [2067] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0002093] [2093] Event [1032,267.446533,505.600006]: 1 finished unit Conjurer [f=0002163] [2163] Event [4584,308.448029,4552]: 0 finished unit Wind/Tidal Generator [f=0002197] [2197] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0002488] [2488] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0002565] [2565] Event [2056,267.446533,56]: 1 finished unit Wind/Tidal Generator [f=0002815] [2815] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0002821] [2821] Event [4712,317.515198,4568]: 0 finished unit Wind/Tidal Generator [f=0003132] [3132] Event [1536,97.9393005,1712]: 1 finished unit Lotus [f=0003311] [3311] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Conjurer [f=0003451] [3451] Event [1464,97.9682922,1576]: 1 finished unit Wind/Tidal Generator [f=0003522] [3522] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0003661] [3661] Event [1352,97.9393005,1624]: 1 finished unit Wind/Tidal Generator [f=0003729] [3729] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0003818] [3818] Event [1336,97.9393005,1768]: 1 finished unit Wind/Tidal Generator [f=0003844] [3844] Event [2614.40869,146.59433,404.928314]: 0 lost unit Glaive [f=0003878] [3878] Event [2532.74756,179.309967,368.117432]: 1 lost unit Glaive [f=0003885] [3885] Event [2584.83813,176.4702,341.173645]: 0 lost unit Glaive [f=0003886] [3886] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0003892] [3892] Event [2596.10498,204.926727,267.92569]: 1 lost unit Glaive [f=0003926] [3926] Event [2497.89478,191.219818,347.616425]: 1 lost unit Glaive [f=0003940] [3940] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0004004] [4004] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0004022] [4022] Event [2368,257.806763,496]: 1 lost unit Lotus [f=0004125] [4125] Event [2235.96973,264.920563,457.546387]: 1 lost unit Conjurer [f=0004141] [4141] Event [4488,444.404602,3976]: 0 finished unit Wind/Tidal Generator [f=0004149] [4149] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0004265] [4265] Event [2088,267.446533,280]: 1 lost unit Metal Extractor [f=0004268] [4268] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0004297] [4297] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0004359] [4359] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0004365] [4365] Event [4632,444.368347,4008]: 0 finished unit Wind/Tidal Generator [f=0004479] [4479] Event [2056,267.446533,56]: 1 lost unit Wind/Tidal Generator [f=0004491] [4491] Event [1992,267.446533,56]: 1 lost unit Wind/Tidal Generator [f=0004522] [4522] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0004571] [4571] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0004590] [4590] Event [4552,444.404602,3896]: 0 finished unit Wind/Tidal Generator [f=0004780] [4780] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0004890] [4890] Event [4696,434.279236,3800]: 0 finished unit Wind/Tidal Generator [f=0004991] [4991] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0005025] [5025] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0005160] [5160] Event [4808,438.316345,3784]: 0 finished unit Wind/Tidal Generator [f=0005173] [5173] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0005202] [5202] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0005324] [5324] Event [296,310.289001,88]: 1 finished unit Wind/Tidal Generator [f=0005412] [5412] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0005415] [5415] Event [4872,444.216156,3784]: 0 finished unit Wind/Tidal Generator [f=0005467] [5467] Event [1832,97.9393005,1240]: 1 finished unit Wind/Tidal Generator [f=0005601] [5601] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0005625] [5625] Event [1720,97.9393005,1304]: 1 finished unit Wind/Tidal Generator [f=0005670] [5670] Event [4920,444.404602,3832]: 0 finished unit Wind/Tidal Generator [f=0005704] [5704] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0005719] [5719] Event [360,314.086914,72]: 1 finished unit Wind/Tidal Generator [f=0005764] [5764] Event [1624,97.9393005,1336]: 1 finished unit Wind/Tidal Generator [f=0005895] [5895] Event [4712,444.136414,3896]: 0 finished unit Wind/Tidal Generator [f=0005937] [5937] Event [1512,97.9393005,1400]: 1 finished unit Wind/Tidal Generator [f=0006084] [6084] Event [2251.104,267.374664,163.810791]: 0 lost unit Glaive [f=0006150] [6150] Event [2021.55957,264.822693,44.3171616]: 0 lost unit Glaive [f=0006217] [6217] Event [1834.81079,267.446533,76.4748917]: 0 lost unit Glaive [f=0006231] [6231] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Reaver [f=0006250] [6250] Event [1792.63977,267.446533,152.748276]: 0 lost unit Glaive [f=0006283] [6283] Event [1861.34949,267.432037,34.6719246]: 0 lost unit Glaive [f=0006320] [6320] Event [424,318.899536,40]: 1 finished unit Solar Collector [f=0006600] [6600] Event [4464,444.404602,3856]: 0 finished unit Lotus [f=0006785] [6785] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0006789] [6789] Event [216,316.558472,56]: 1 finished unit Solar Collector [f=0006912] [6912] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Reaver [f=0006964] [6964] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0007275] [7275] Event [4768,431.380066,3712]: 0 finished unit Lotus [f=0007302] [7302] Event [2450.66919,97.9393005,1496.56348]: 0 lost unit Glaive [f=0007421] [7421] Event [2527.46875,97.9393005,1381.69666]: 0 lost unit Glaive [f=0007469] [7469] Event [2339.21216,97.9393005,1439.56702]: 0 lost unit Glaive [f=0007503] [7503] Event [2283.57739,97.9393005,1441.66687]: 0 lost unit Glaive [f=0007551] [7551] Event [2190.57764,97.9393005,1487.40845]: 0 lost unit Glaive [f=0007631] [7631] Event [2231.79492,97.9393005,1434.57666]: 0 lost unit Glaive [f=0007652] [7652] Event [2199.08179,97.9393005,1446.99377]: 0 lost unit Glaive [f=0007673] [7673] Event [120,312.224182,152]: 1 finished unit Solar Collector [f=0007699] [7699] Event [2016.25269,97.9393005,1467.27368]: 0 lost unit Glaive [f=0007756] [7756] Event [2150.57666,97.9393005,1476.34387]: 0 lost unit Glaive [f=0007819] [7819] Event [752,202.251434,4320]: 0 finished unit Lotus [f=0007857] [7857] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0007984] [7984] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Knight [f=0008168] [8168] Event [56,311.383423,248]: 1 finished unit Solar Collector [f=0008349] [8349] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0008486] [8486] Event [2856,97.9393005,3848]: 0 finished unit Wind/Tidal Generator [f=0008587] [8587] Event [2208,97.9393005,1376]: 1 finished unit Lotus [f=0008621] [8621] Event [2968,97.9393005,3848]: 0 finished unit Wind/Tidal Generator [f=0008630] [8630] Event [1164.60632,202.251434,4199.37939]: 0 lost unit Conjurer [f=0008723] [8723] Event [1400,202.251434,4008]: 0 lost unit Metal Extractor [f=0008816] [8816] Event [3032,97.9393005,3864]: 0 finished unit Wind/Tidal Generator [f=0008937] [8937] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0008986] [8986] Event [4216,267.446533,4776]: 0 finished unit Caretaker [f=0009011] [9011] Event [3128,97.9393005,3880]: 0 finished unit Wind/Tidal Generator [f=0009133] [9133] Event [2104,97.9393005,4664]: 0 lost unit Metal Extractor [f=0009347] [9347] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0009352] [9352] Event [3024,97.9393005,3712]: 0 finished unit Lotus [f=0009400] [9400] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Iris [f=0009408] [9408] Event [2029.96094,97.9393005,1880.25085]: 0 lost unit Reaver [f=0009521] [9521] Event [3064,267.446533,4872]: 0 lost unit Metal Extractor [f=0009540] [9540] Event [2150.48218,96.0214615,1844.71082]: 0 lost unit Reaver [f=0009608] [9608] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0009652] [9652] Event [4424,269.309235,4856]: 0 finished unit Caretaker [f=0009711] [9711] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Glaive [f=0010016] [10016] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0010137] [10137] Event [1992,97.9393005,1416]: 1 finished unit Stinger [f=0010352] [10352] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Reaver [f=0010676] [10676] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Reaver [f=0010893] [10893] Event [4392,269.309235,4744]: 0 finished unit Caretaker [f=0010922] [10922] Event [1425.04688,97.9393005,4827.62695]: 0 lost unit Glaive [f=0010947] [10947] Event [1372.67883,97.9393005,5001.43213]: 1 lost unit Glaive [f=0010957] [10957] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0011017] [11017] Event [1173.85193,97.7987518,4930.92676]: 0 lost unit Glaive [f=0011096] [11096] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0011115] [11115] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Knight [f=0011332] [11332] Event [3392,97.9393005,3136]: 0 finished unit Lotus [f=0011475] [11475] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Knight [f=0011668] [11668] Event [3392,97.9393005,3136]: 0 lost unit Lotus [f=0011698] [11698] Event [3464,98.5083008,3208]: 0 lost unit Metal Extractor [f=0011871] [11871] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Knight [f=0012070] [12070] Event [4054.85327,97.9393005,3630.43335]: 0 lost unit Iris [f=0012078] [12078] Event [3024,97.9393005,3712]: 0 lost unit Lotus [f=0012132] [12132] Event [3032,97.9393005,3864]: 0 lost unit Wind/Tidal Generator [f=0012132] [12132] Event [4119.24414,97.9393005,3611.80322]: 1 lost unit Knight [f=0012151] [12151] Event [2856,97.9393005,3848]: 0 lost unit Wind/Tidal Generator [f=0012176] [12176] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0012193] [12193] Event [4116.52393,97.9393005,3526.55664]: 1 lost unit Knight [f=0012217] [12217] Event [2776,98.1971741,3832]: 0 lost unit Metal Extractor [f=0012267] [12267] Event [2968,97.7236938,3848]: 0 lost unit Wind/Tidal Generator [f=0012283] [12283] Event [3128,98.5441589,3880]: 0 lost unit Wind/Tidal Generator [f=0012290] [12290] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Knight [f=0012423] [12423] Event [3224,97.9393005,3880]: 0 lost unit Metal Extractor [f=0012776] [12776] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Knight [f=0012776] [12776] Event [3487.49731,98.3463974,3313.97827]: 1 lost unit Knight [f=0013058] [13058] Event [2845.37573,2.94075012,2943.03442]: 1 lost unit Knight [f=0013149] [13149] Event [2775.9519,9.08358955,3066.05664]: 1 lost unit Knight [f=0013219] [13219] Event [2778.84692,24.1785793,3129.82349]: 1 lost unit Knight [f=0013256] [13256] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0013627] [13627] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Reaver [f=0013659] [13659] Event [3560,202.251434,1704]: 1 finished unit Metal Extractor [f=0013821] [13821] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Reaver [f=0014016] [14016] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Reaver [f=0014019] [14019] Event [400,442.512878,1128]: 1 finished unit Airplane Plant [f=0014130] [14130] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0014210] [14210] Event [2218.24097,97.9393005,1693.63257]: 1 lost unit Knight [f=0014211] [14211] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Reaver [f=0014251] [14251] Event [2144.51025,95.584198,1862.78113]: 0 lost unit Reaver [f=0014324] [14324] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0014402] [14402] Event [2033.70422,97.9393005,1766.81506]: 0 lost unit Reaver [f=0014445] [14445] Event [2112.19678,97.9393005,1680.6582]: 0 lost unit Knight [f=0014452] [14452] Event [2078.09619,97.9393005,1724.93079]: 0 lost unit Knight [f=0014469] [14469] Event [4312.01465,267.576965,4774.3999]: 0 finished unit Reaver [f=0014552] [14552] Event [280,444.382874,1256]: 1 finished unit Solar Collector [f=0014611] [14611] Event [2248.42529,97.9393005,1539.68164]: 0 lost unit Knight [f=0014661] [14661] Event [undefined]: Lightzerve resigned [f=0014661] game_message: Lightzerve has been destroyed! [f=0014661] game_message: Zallazar_ wins! [f=0014661] Submitting stats [f=0014661] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014661] Part| Total Time|Time of the last 0.5s [f=0014661] Draw 11040.11ms 12.08% [f=0014661] Lua::Callins::Synced 7040.24ms 21.66% [f=0014661] Lua::Callins::Unsynced 13704.79ms 16.37% [f=0014661] Lua::CollectGarbage::Synced 283.45ms 1.00% [f=0014661] Lua::CollectGarbage::Unsynced 465.30ms 0.80% [f=0014661] Misc::Profiler::AddTime 55.01ms 0.00% [f=0014661] Sim 20762.95ms 73.95% [f=0014661] [14661] Received game_message: Lightzerve has been destroyed! [f=0014661] [14661] Received game_message: Zallazar_ wins! [f=0014662] [14662] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014662] [14662] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014662] [14662] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014662] [14662] Game End Stats Values: 2,2100,2065,2100,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.57888985,7.4666667,7.57888985,7.4666667,1275,1275,1275,1275,6.2803998,5.74111986,6.2803998,5.74111986,0,0,0,0,0,0,0,0,825,790,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014662] [14662] Game End Stats Values: 3,2375,2290,2375,2290,0,0.78049755,0,0.78049755,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.68335056,9.91696644,9.68335056,9.91696644,1275,1275,1275,1275,8.58551979,8.16883278,8.58551979,8.16883278,65,0,65,0,0,0,0,0,1035,1015,1035,1015,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014662] [14662] Game End Stats Values: 4,2505,2490,2505,2490,0,2.70325661,0,2.70325661,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.62701511,13.9633303,9.62701511,13.9633303,1275,1275,1275,1275,10.0823984,8.24498272,10.0823984,8.24498272,195,130,195,130,0,0,0,0,1035,1085,1035,1085,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014662] [14662] Game End Stats Values: 5,2725,2680,2725,2680,0,14.6854954,0,14.6854954,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.65334892,16.0413876,9.65334892,16.0413876,1275,1275,1275,1275,10.399004,8.91561604,10.399004,8.91561604,325,195,325,195,0,0,0,0,1125,1210,1125,1210,0,0,0,0,2.1538465,0,2.1538465,0,0,0,0,0 [f=0014662] [14662] Game End Stats Values: 6,2935,2880,2935,2880,0,27.4584866,0,27.4584866,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5328608,16.4298019,12.5328608,16.4298019,1275,1275,1275,1275,14.0929193,11.0095329,14.0929193,11.0095329,325,325,325,325,0,0,0,0,1335,1280,1335,1280,0,0,0,0,20.0010357,1.43589747,20.0010357,1.43589747,0,0,0,0 [f=0014662] [14662] Game End Stats Values: 7,2970,2970,2970,2970,0,51.6025963,0,51.6025963,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.85468102,17.3746777,9.85468102,17.3746777,1275,1275,1275,1275,14.1648951,13.9174175,14.1648951,13.9174175,325,325,325,325,0,0,0,0,1370,1370,1370,1370,0,0,0,0,20.0021343,20.0000401,20.0021343,20.0000401,0,0,0,0 [f=0014662] [14662] Game End Stats Values: 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10,3320,3345,3320,3345,0,98.8589783,0,98.8589783,0,0,0,0,0,0,0,0,0,0,0,0,139.137283,290.011017,139.137283,290.011017,90,0,90,0,13.8956394,15.3498211,13.8956394,15.3498211,1275,1275,1275,1275,15.1734858,13.4236517,15.1734858,13.4236517,480,455,480,455,130,265.666809,130,265.666809,1475,1615,1475,1615,265.666809,163.333344,265.666809,163.333344,36.6207581,20.0000401,36.6207581,20.0000401,292.978424,148.039459,292.978424,148.039459 [f=0014662] [14662] Game End Stats Values: 11,3165,3635,3165,3635,0,100.799179,0,100.799179,0,0,0,0,0,0,0,0,0,0,0,0,139.137283,512.61145,139.137283,512.61145,90,0,90,0,13.6900034,17.8859253,13.6900034,17.8859253,1275,1275,1275,1275,14.4897051,15.0501471,14.4897051,15.0501471,480,585,480,585,130,510.666809,130,510.666809,1320,1775,1320,1775,517.166809,163.333344,517.166809,163.333344,40.0072098,20.0000401,40.0072098,20.0000401,517.202209,209.030289,517.202209,209.030289 [f=0014662] [14662] Game End Stats Values: 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33,5950,7150,5950,7150,593.555237,1400.15308,593.555237,1400.15308,0,0,0,0,0,0,0,0,1693.74841,1362.35864,1693.74841,1362.35864,4239.21289,4566.78906,4239.21289,4566.78906,600,270,600,270,24.7181492,28.9256001,24.7181492,28.9256001,1275,1275,1275,1275,23.9894676,19.2650986,23.9894676,19.2650986,1115,3200,1115,3200,2753,3025.66675,2753,3025.66675,2960,2405,2960,2405,3032.16675,3453.3335,3032.16675,3453.3335,364.659698,176.614685,364.659698,176.614685,4639.66846,4670.66895,4639.66846,4670.66895 [f=0014662] [14662] Game End Stats Values: 34,6020,6100,6020,6100,606.687927,1429.61389,606.687927,1429.61389,0,0,0,0,0,0,0,0,1706.5542,1362.35864,1706.5542,1362.35864,4651.08984,4707.51758,4651.08984,4707.51758,600,270,600,270,29.9853992,35.3160896,29.9853992,35.3160896,1275,1275,1275,1275,25.8299866,19.555027,25.8299866,19.555027,1115,2150,1115,2150,4023,3025.66675,4023,3025.66675,3030,2405,3030,2405,3032.16675,4723.3335,3032.16675,4723.3335,364.659698,176.614685,364.659698,176.614685,4793.88672,5083.46973,4793.88672,5083.46973 [f=0014709] [14709] Event [2383.56177,59.1613235,1857.23279]: 0 lost unit Knight [f=0014891] Spectator Lightzerve left the game: normal quit [f=0014891] [14891] Event [undefined]: Lightzerve quit [f=0014925] Player Zallazar_ left the game: normal quit [f=0014925] [14925] Event [undefined]: Zallazar_ quit [f=0014931] No clients connected, shutting down server [f=0014931] Server shutdown [f=0014985] [14985] Event [4424,202.251434,696]: 1 finished unit Metal Extractor [f=0015004] [15004] Event [264,443.244934,1176]: 1 finished unit Solar Collector [f=0015044] [15044] Event [362.000153,446.512878,1148.5]: 1 finished unit Raven [f=0015401] [15401] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0015474] [15474] Event [248,436.286926,1096]: 1 finished unit Solar Collector [f=0015954] [15954] Event [362.000153,446.512878,1148.5]: 1 finished unit Raven [f=0016013] [16013] Event [200,407.592407,936]: 1 finished unit Solar Collector [f=0016035] [16035] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0016481] [16481] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0016498] [16498] Event [184,393.47345,856]: 1 finished unit Solar Collector [f=0016867] [16867] Event [362.000153,446.512878,1148.5]: 1 finished unit Raven [f=0017171] [17171] Event [152,354.878235,696]: 1 finished unit Solar Collector [f=0017560] [17560] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0017665] [17665] Event [120,341.295624,616]: 1 finished unit Solar Collector [f=0017782] [17782] Event [362.000153,446.512878,1148.5]: 1 finished unit Raven [f=0018144] [18144] Event [104,329.329285,536]: 1 finished unit Solar Collector [f=0018640] [18640] Event [1032,267.446533,505.600006]: 1 finished unit Knight [f=0018697] [18697] Event [362.000153,446.512878,1148.5]: 1 finished unit Raven [f=0019014] [19014] Event [88,319.109741,456]: 1 finished unit Solar Collector [f=0019240] Autoquit sending quit command. [f=0019240] [QuitAction] user exited to system [f=0019240] [SpringApp::Kill][1] fromRun=1 [f=0019240] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019240] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019240] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019240] [ThreadPool::SetThreadCount][2] workers=0 [f=0019240] [SpringApp::Kill][2] [f=0019240] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019240] [Game::KillLua][3] dtor=0 luaUI=0x6230fc80 [f=0019240] Start widgetHandler:Shutdown [f=0019240] Shutdown - SaveOrderList Complete [f=0019240] Writing last game win data [f=0019240] Shutdown - SaveConfigData Complete [f=0019240] Shutdown Widget - Chili Highlight [f=0019240] Shutdown Widget - Save/Load API [f=0019240] Shutdown Widget - Draw After Chili [f=0019240] Shutdown Widget - EPIC Menu [f=0019240] Shutdown Widget - Chili Minimap [f=0019240] Shutdown Widget - Chili Widget Selector [f=0019240] Shutdown Widget - Local Team Colors [f=0019240] Shutdown Widget - Display Keys 2 [f=0019240] Shutdown Widget - Save Game Menu [f=0019240] Shutdown Widget - HealthBars [f=0019240] Shutdown Widget - Noises [f=0019240] Shutdown Widget - Unit Icons [f=0019240] Shutdown Widget - Win Counter [f=0019240] Shutdown Widget - BuildETA [f=0019240] Shutdown Widget - SpringRTS Replay Stats [f=0019240] Shutdown Widget - Modular Comm Info [f=0019240] Shutdown Widget - CameraShake [f=0019240] Shutdown Widget - Chili Economy Panel Default [f=0019240] Shutdown Widget - Chili EndGame Window [f=0019240] Shutdown Widget - Chili Nuke Warning [f=0019240] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019240] Shutdown Widget - Chili Spectator Panels [f=0019240] Shutdown Widget - Context Menu [f=0019240] Shutdown Widget - Darkening [f=0019240] Shutdown Widget - MetalFeatures (new) [f=0019240] Shutdown Widget - Defense Range Zero-K [f=0019240] Shutdown Widget - Grab Input [f=0019240] Input grabbing is disabled! [f=0019240] Shutdown Widget - Highlight Geos [f=0019240] Shutdown Widget - Local Widgets Config [f=0019240] Shutdown Widget - MinimapEvents [f=0019240] Shutdown Widget - Missile Silo Range [f=0019240] Shutdown Widget - Point Tracker [f=0019240] Shutdown Widget - Showeco and Grid Drawer [f=0019240] Shutdown Widget - Stereo3D [f=0019240] Shutdown Widget - State Reverse and Latency [f=0019240] Shutdown Widget - Music Player v2 [f=0019240] Shutdown Widget - Attack AoE [f=0019240] Shutdown Widget - Map Edge Extension [f=0019240] Shutdown Widget - Selection Send [f=0019240] Shutdown Widget - LupsManager [f=0019240] Shutdown Widget - Newton Firezone [f=0019240] Shutdown Widget - Chili Pro Console [f=0019240] Shutdown Widget - Persistent Build Height [f=0019240] Shutdown Widget - Lasso Terraform GUI [f=0019240] Shutdown Widget - Chili Framework [f=0019240] Shutdown Widget - Lups [f=0019240] Shutdown Widget - Mex Placement Handler [f=0019240] Shutdown Widget - Custom Markers [f=0019240] Shutdown Widget - Chili Core Selector [f=0019240] Shutdown Widget - Select Keys [f=0019240] Shutdown Widget - Pause Screen [f=0019240] Shutdown Widget - Layout Handler [f=0019240] Shutdown Widget - Text To Speech Control [f=0019240] End widgetHandler:Shutdown [f=0019240] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={580234,88835431} {int,ext,rec}Allocs={21222316,0,0} {chunk,block}Bytes={88835431,0} [f=0019240] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019240] [Game::KillLua][2] dtor=0 luaRules=0x515f6290 [f=0019240] Start gadgetHandler:Shutdown [f=0019240] Shutdown - StartSetup [f=0019240] Shutdown - UnitMorph [f=0019240] Shutdown - Carrier Drones [f=0019240] Shutdown - LupsNanoSpray [f=0019240] Shutdown - Missile Silo Controller [f=0019240] Shutdown - Modular Comm Info [f=0019240] Shutdown - Terrain Texture Handler [f=0019240] Shutdown - UnitCloakShield [f=0019240] Shutdown - Starlight Handler [f=0019240] End gadgetHandler:Shutdown [f=0019240] Start gadgetHandler:Shutdown [f=0019240] Shutdown - Save/Load [f=0019240] Shutdown - Teleport Throw [f=0019240] Shutdown - UnitMorph [f=0019240] Shutdown - Modular Comm Info [f=0019240] Shutdown - Retreat Command [f=0019240] Shutdown - Shockwaves [f=0019240] Shutdown - we require more minerals v1.1 [f=0019240] Shutdown - UnitCloakShield [f=0019240] Shutdown - Lups Cloak FX [f=0019240] Shutdown - Lups [f=0019240] Shutdown - Lups Shield [f=0019240] End gadgetHandler:Shutdown [f=0019240] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21222354,0,0} {chunk,block}Bytes={0,0} [f=0019240] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21222354,0,0} {chunk,block}Bytes={0,0} [f=0019240] [Game::KillLua][4] dtor=0 [f=0019240] [Game::~CGame][1] [f=0019240] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019240] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019240] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019240] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019240] [Game::KillLua][4] dtor=1 [f=0019240] [Game::KillMisc][1] [f=0019240] [Game::KillMisc][2] [f=0019240] [Game::KillMisc][3] [f=0019240] [Game::KillRendering][1] [f=0019240] [3DOParser::Kill] allocated 137 pieces [f=0019240] [S3OParser::Kill] allocated 2720 pieces [f=0019240] [AssParser::Kill] allocated 224 pieces [f=0019240] [Game::KillInterface][1] [f=0019240] [Game::KillInterface][2] [f=0019240] [Game::KillSimulation][1] [f=0019240] [Game::KillSimulation][2] [f=0019240] [CCollisionHandler] dis-/continuous tests: 0/837384 [f=0019240] [Game::KillSimulation][3] [f=0019240] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019240] [~CPathCache(20x20)] cacheHits=76 hitPercentage=34% numHashColls=0 maxCacheSize=15 [f=0019240] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019240] [~CPathCache(40x40)] cacheHits=180 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019240] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019240] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019240] [LosHandler::Kill] raycast instance cache-{hits,misses}={10452,11484}; shared=5%; cached=43% [f=0019240] [Game::KillSimulation][4] [f=0019240] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019240] [Game::~CGame][2] [f=0019240] [Game::~CGame][3] [f=0019240] [SpringApp::Kill][3] [f=0019240] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201302 bytes sent 159558 bytes recv'd [f=0019240] [SpringApp::Kill][4] font=0x44ec1aa0 [f=0019240] [SpringApp::Kill][5] [f=0019240] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x44f2ec90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3742ms file="objects3d/strikecom_4.dae" indx=5480 inflSize=1000kb readTime=237ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=177ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=88ms file="lups/particleclasses/ribbons.lua" indx=4797 inflSize=10kb readTime=78ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="objects3d/dante.s3o" indx=5094 inflSize=112kb readTime=42ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=41ms file="luaui/widgets/api_lag_monitor.lua" indx=3806 inflSize=1kb readTime=37ms file="objects3d/armtick.3do" indx=4893 inflSize=5kb readTime=33ms file="luarules/gadgets/unit_commander_upgrade.lua" indx=1727 inflSize=24kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 52961918 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x4501ec40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451a8fc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f35940) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f24d8092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]