[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.h5Hobnhk4R/springsettings.1046804.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f32ec01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3353 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1046804/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 388ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45be1d40] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45be1d40] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 180ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1024ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 164ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 193ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 255ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1046804/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (718ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1046804/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d2eb30,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: fd911e60ace94cfe6c3febbb437eed85 [f=-000001] Connection attempt from Lightzerve [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Lightzerve changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from REDkrmz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: REDkrmz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REDkrmz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REDkrmz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[Game::Load][lua{Rules,Gaia}={00000000e0c8ee70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REDkrmz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REDkrmz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="REDkrmz" string="[Game::Load][lua{Rules,Gaia}={000000005b0d0f90,0000000000000000}]" [f=-000001] Allies: I choose: #1 CASUAL! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [248,261.996216,829]: 0 finished unit Recon Commander [f=-000001] [0] Event [4793,261.996155,4780]: 1 finished unit Recon Commander [f=0000000] [0] Lightzerve, team: 0, elo:1764, userid: 490600 [f=0000000] [0] REDkrmz, team: 1, elo:1343, userid: 447373 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [192,261.995605,920]: 0 finished unit Cloakbot Factory [f=0000010] [10] Event [4696,261.995605,4856]: 1 finished unit Amphbot Factory [f=0000352] [352] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000374] [374] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0000527] [527] Event [201.600006,261.995605,920]: 0 finished unit Conjurer [f=0000562] [562] Event [4660,261.995605,4856]: 1 finished unit Conch [f=0000653] [653] Event [376,261.995605,712]: 0 finished unit Solar Collector [f=0000741] [741] Event [201.600006,261.995605,920]: 0 finished unit Glaive [f=0000863] [863] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000954] [954] Event [201.600006,261.995605,920]: 0 finished unit Glaive [f=0001014] [1014] Event [4660,261.995605,4856]: 1 finished unit Duck [f=0001028] [1028] Event [536,261.995605,712]: 0 finished unit Solar Collector [f=0001081] [1081] Event [4584,261.995605,5080]: 1 finished unit Solar Collector [f=0001187] [1187] Event [201.600006,261.995605,920]: 0 finished unit Glaive [f=0001597] [1597] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0001731] [1731] Event [201.600006,261.995605,920]: 0 finished unit Glaive [f=0001837] [1837] Event [680,261.995605,712]: 0 finished unit Solar Collector [f=0001892] [1892] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0001908] [1908] Event [4504,261.995605,5080]: 1 finished unit Solar Collector [f=0002160] [2160] Event [201.600006,261.995605,920]: 0 finished unit Glaive [f=0002273] [2273] Event [2356.42627,54.4526367,3047.14502]: 0 lost unit Glaive [f=0002358] [2358] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002383] [2383] Event [2073.55396,54.4257965,2634.7041]: 1 lost unit Duck [f=0002420] [2420] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002525] [2525] Event [328,261.995605,216]: 0 finished unit Solar Collector [f=0002793] [2793] Event [201.600006,261.995605,920]: 0 finished unit Glaive [f=0003000] [3000] Event [201.600006,261.995605,920]: 0 finished unit Glaive [f=0003090] [3090] Event [4600,261.995605,4248]: 1 finished unit Stardust [f=0003233] [3233] Event [201.600006,261.995605,920]: 0 finished unit Glaive [f=0003336] [3336] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0003540] [3540] Event [4660,261.995605,4856]: 1 finished unit Scallop [f=0003553] [3553] Event [4216,261.995605,4632]: 1 finished unit Stardust [f=0003559] [3559] Event [201.600006,261.995605,920]: 0 finished unit Glaive [f=0003814] [3814] Event [152,261.995605,824]: 0 finished unit Caretaker [f=0003854] [3854] Event [728,261.995605,328]: 0 finished unit Solar Collector [f=0003969] [3969] Event [5096,261.995605,4568]: 1 finished unit Storage [f=0004237] [4237] Event [201.600006,261.995605,920]: 0 finished unit Reaver [f=0004351] [4351] Event [5096,261.995605,4616]: 1 finished unit Storage [f=0004391] [4391] Event [3461.55518,130.932327,4429.80322]: 1 lost unit Conch [f=0004437] [4437] Event [3614.09326,162.120621,4493.47412]: 0 lost unit Glaive [f=0004458] [4458] Event [3698.76538,179.54422,4511.65234]: 0 lost unit Glaive [f=0004482] [4482] Event [3744.86792,189.115402,4492.96191]: 0 lost unit Glaive [f=0004505] [4505] Event [3840.79785,208.60463,4517.77881]: 0 lost unit Glaive [f=0004530] [4530] Event [3878.51245,216.625076,4512.44238]: 0 lost unit Glaive [f=0004557] [4557] Event [3759.08887,193.130203,4477.62793]: 0 lost unit Glaive [f=0004662] [4662] Event [201.600006,261.995605,920]: 0 finished unit Reaver [f=0004915] [4915] Event [3555.48511,149.962296,4611.92383]: 0 lost unit Glaive [f=0004955] [4955] Event [3708.15137,181.50296,4488.29053]: 1 lost unit Scallop [f=0005107] [5107] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0005191] [5191] Event [4660,261.995605,4856]: 1 finished unit Conch [f=0005236] [5236] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0005410] [5410] Event [728,54.0183105,2200]: 0 finished unit Solar Collector [f=0005556] [5556] Event [201.600006,261.995605,920]: 0 finished unit Reaver [f=0005594] [5594] Event [4616,261.995605,4632]: 1 finished unit Energy Pylon [f=0005815] [5815] Event [2248,54.0305176,680]: 0 finished unit Solar Collector [f=0005994] [5994] Event [4660,261.995605,4856]: 1 finished unit Scallop [f=0006049] [6049] Event [4424,261.995605,5080]: 1 finished unit Solar Collector [f=0006099] [6099] Event [201.600006,261.995605,920]: 0 finished unit Reaver [f=0006145] [6145] Event [832,54.0366211,2256]: 0 finished unit Lotus [f=0006334] [6334] Event [4344,261.995605,5080]: 1 finished unit Solar Collector [f=0006645] [6645] Event [2272,54.0915527,768]: 0 finished unit Lotus [f=0006788] [6788] Event [201.600006,261.995605,920]: 0 finished unit Knight [f=0006791] [6791] Event [4660,261.995605,4856]: 1 finished unit Scallop [f=0006817] [6817] Event [4328,261.995605,5016]: 1 finished unit Wind/Tidal Generator [f=0006972] [6972] Event [4376,261.995605,5016]: 1 finished unit Wind/Tidal Generator [f=0007070] [7070] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0007202] [7202] Event [4424,261.995605,5016]: 1 finished unit Wind/Tidal Generator [f=0007372] [7372] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0007406] [7406] Event [4472,261.995605,5016]: 1 finished unit Wind/Tidal Generator [f=0007482] [7482] Event [201.600006,261.995605,920]: 0 finished unit Conjurer [f=0007616] [7616] Event [4520,261.995605,5016]: 1 finished unit Wind/Tidal Generator [f=0007687] [7687] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0007834] [7834] Event [4568,261.995605,5016]: 1 finished unit Wind/Tidal Generator [f=0007862] [7862] Event [201.600006,261.995605,920]: 0 finished unit Scythe [f=0007958] [7958] Event [1496,57.717041,1592]: 0 finished unit Solar Collector [f=0008115] [8115] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0008136] [8136] Event [4660,261.995605,4856]: 1 finished unit Conch [f=0008139] [8139] Event [3923.35278,225.987076,4574.82422]: 0 lost unit Glaive [f=0008155] [8155] Event [72,261.995605,952]: 0 finished unit Caretaker [f=0008340] [8340] Event [3592,57.717041,3304]: 1 finished unit Stardust [f=0008362] [8362] Event [4496.09375,241.023834,3996.63501]: 0 lost unit Reaver [f=0008401] [8401] Event [201.600006,261.995605,920]: 0 finished unit Scythe [f=0008410] [8410] Event [4485.14941,249.574219,4041.24902]: 0 lost unit Reaver [f=0008435] [8435] Event [1576,57.7414551,1496]: 0 finished unit Solar Collector [f=0008830] [8830] Event [201.600006,261.995605,920]: 0 finished unit Scythe [f=0009002] [9002] Event [1520,57.6804199,1728]: 0 finished unit Lotus [f=0009280] [9280] Event [201.600006,261.995605,920]: 0 finished unit Scythe [f=0009292] [9292] Event [3632,57.729248,3312]: 1 finished unit Faraday [f=0009367] [9367] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0009509] [9509] Event [1744,57.7231445,1520]: 0 finished unit Lotus [f=0009802] [9802] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0009886] [9886] Event [4440,254.219727,1288]: 0 finished unit Solar Collector [f=0010100] [10100] Event [4536,261.995605,4232]: 1 finished unit Stinger [f=0010624] [10624] Event [3912,254.10376,744]: 0 finished unit Solar Collector [f=0010627] [10627] Event [201.600006,261.995605,920]: 0 finished unit Phantom [f=0010965] [10965] Event [3320,57.7109375,3752]: 1 finished unit Stardust [f=0011549] [11549] Event [4360,261.995605,4856]: 1 lost unit Metal Extractor [f=0011620] [11620] Event [4473.8335,261.995605,4983.75537]: 0 lost unit Scythe [f=0011676] [11676] Event [4500.73975,261.99823,4977.32959]: 1 lost unit Scallop [f=0011680] [11680] Event [4520,262.009521,5016]: 1 lost unit Wind/Tidal Generator [f=0011719] [11719] Event [4376,261.995605,5016]: 1 lost unit Wind/Tidal Generator [f=0011725] [11725] Event [4424,261.877625,5016]: 1 lost unit Wind/Tidal Generator [f=0011740] [11740] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0011743] [11743] Event [201.600006,261.995605,920]: 0 finished unit Phantom [f=0011752] [11752] Event [3720,184.334473,4440]: 1 finished unit Stinger [f=0011779] [11779] Event [4472,261.995605,5016]: 1 lost unit Wind/Tidal Generator [f=0011822] [11822] Event [4568,262.667908,5016]: 1 lost unit Wind/Tidal Generator [f=0011917] [11917] Event [3328,57.7109375,3712]: 1 finished unit Faraday [f=0012192] [12192] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0012244] [12244] Event [2488,55.5197754,2584]: 0 finished unit Solar Collector [f=0012810] [12810] Event [4746.65479,261.995605,4775.40771]: 0 lost unit Scythe [f=0012944] [12944] Event [2656,55.5258789,2624]: 0 finished unit Lotus [f=0012981] [12981] Event [3384,55.2695313,1816]: 0 finished unit Solar Collector [f=0013132] [13132] Event [201.600006,261.995605,920]: 0 finished unit Phantom [f=0013697] [13697] Event [2984,54.0305176,4584]: 1 lost unit Stinger [f=0013767] [13767] Event [3075.5918,59.2285614,4517.94971]: 1 lost unit Conch [f=0013805] [13805] Event [2408,55.550293,2472]: 0 finished unit Solar Collector [f=0014261] [14261] Event [3304,55.2573242,1736]: 0 finished unit Solar Collector [f=0014275] [14275] Event [3104.8938,61.2689857,4459.88086]: 1 lost unit Scallop [f=0014294] [14294] Event [2536,55.5075684,2376]: 0 finished unit Solar Collector [f=0014503] [14503] Event [201.600006,261.995605,920]: 0 finished unit Phantom [f=0014546] [14546] Event [3207.8064,78.4713821,4565.57031]: 1 lost unit Conch [f=0014704] [14704] Event [2312,55.5319824,2616]: 0 finished unit Solar Collector [f=0014720] [14720] Event [2952,54.0244141,4472]: 1 lost unit Metal Extractor [f=0014854] [14854] Event [3192,55.0620117,1848]: 0 finished unit Solar Collector [f=0014904] Player REDkrmz left the game: normal quit [f=0014904] [14904] Event [undefined]: REDkrmz quit [f=0014991] Lightzerve has forced a win due to dropped opposition. [f=0014991] game_message: REDkrmz has been destroyed! [f=0014991] [14991] Event [undefined]: REDkrmz resigned [f=0014991] game_message: Lightzerve wins! [f=0014991] Submitting stats [f=0014991] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014991] Part| Total Time|Time of the last 0.5s [f=0014991] Draw 10069.49ms 9.85% [f=0014991] Lua::Callins::Synced 6206.82ms 17.61% [f=0014991] Lua::Callins::Unsynced 14420.90ms 14.93% [f=0014991] Lua::CollectGarbage::Synced 353.48ms 1.29% [f=0014991] Lua::CollectGarbage::Unsynced 708.66ms 6.07% [f=0014991] Misc::Profiler::AddTime 50.82ms 0.00% [f=0014991] Sim 16554.72ms 44.28% [f=0014991] [14991] Received game_message: REDkrmz has been destroyed! [f=0014991] [14991] Received game_message: Lightzerve wins! [f=0014992] [14992] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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23,5135,6325,5135,6325,195.968933,280.500671,195.968933,280.500671,0,0,0,0,0,0,0,0,0,0,0,0,1058.8667,449.07254,1058.8667,449.07254,910,360,910,360,22.0186291,26,22.0186291,26,1275,1275,1275,1275,18.117857,29.584362,18.117857,29.584362,520,1790,520,1790,1025,490,1025,490,2430,2900,2430,2900,490,1151.99951,490,1151.99951,0,0,0,0,529.599182,1113.74158,529.599182,1113.74158 [f=0014992] [14992] Game End Stats Values: 24,5555,6325,5555,6325,225.719208,284.637848,225.719208,284.637848,0,0,0,0,0,0,0,0,0,0,0,0,1058.8667,449.07254,1058.8667,449.07254,1330,360,1330,360,23.8260708,27.8666668,23.8260708,27.8666668,1275,1275,1275,1275,20.2233486,26.675808,20.2233486,26.675808,520,1790,520,1790,1025,490,1025,490,2430,2900,2430,2900,490,1151.99951,490,1151.99951,0,0,0,0,529.599182,1113.74158,529.599182,1113.74158 [f=0014992] [14992] Game End Stats Values: 25,5555,7145,5555,7145,251.671295,287.423309,251.671295,287.423309,0,0,0,0,0,0,0,0,0,0,0,0,1058.8667,449.07254,1058.8667,449.07254,1330,360,1330,360,24.6063194,28.5333328,24.6063194,28.5333328,1275,1275,1275,1275,19.9701366,26.5856934,19.9701366,26.5856934,520,2540,520,2540,1025,490,1025,490,2430,2970,2430,2970,490,1151.99951,490,1151.99951,0,0,0,0,529.599182,1113.74158,529.599182,1113.74158 [f=0014992] [14992] Game End Stats Values: 26,5775,7145,5775,7145,273.185791,288.726807,273.185791,288.726807,0,0,0,0,0,0,0,0,0,0,0,0,1058.8667,449.07254,1058.8667,449.07254,1550,360,1550,360,29.0826702,30,29.0826702,30,1275,1275,1275,1275,19.6742973,26.4868965,19.6742973,26.4868965,520,2540,520,2540,1025,490,1025,490,2430,2970,2430,2970,490,1151.99951,490,1151.99951,0,0,0,0,529.599182,1113.74158,529.599182,1113.74158 [f=0014992] [14992] Game End Stats Values: 27,5390,6895,5390,6895,273.185791,290.308807,273.185791,290.308807,0,0,0,0,0,0,0,0,0,0,0,0,1643.69275,830.810364,1643.69275,830.810364,1550,360,1550,360,29.2262096,30,29.2262096,30,1275,1275,1275,1275,17.6959953,26.5054626,17.6959953,26.5054626,260,2290,260,2290,1275,875,1275,875,2305,2970,2305,2970,875,1401.99951,875,1401.99951,0,0,0,0,949.825928,1726.26563,949.825928,1726.26563 [f=0014992] [14992] Game End Stats Values: 28,5920,7485,5920,7485,281.869293,291.748016,281.869293,291.748016,0,0,0,0,0,0,0,0,0,0,0,0,1741.99329,1222.69055,1741.99329,1222.69055,2220,360,2220,360,15.4764585,30,15.4764585,30,1275,1275,1275,1275,16.7789001,28.1279411,16.7789001,28.1279411,260,2790,260,2790,1275,1015,1275,1015,2165,3060,2165,3060,1015,1651.99951,1015,1651.99951,0,0,0,0,1402.18079,1858.82227,1402.18079,1858.82227 [f=0014992] [14992] Game End Stats Values: 29,5920,7645,5920,7645,309.772552,293.008514,309.772552,293.008514,0,0,0,0,0,0,0,0,0,123.367462,0,123.367462,1741.99329,1725.72046,1741.99329,1725.72046,2220,360,2220,360,18.0150318,31.333334,18.0150318,31.333334,1275,1275,1275,1275,18.0602169,30.1560326,18.0602169,30.1560326,260,2790,260,2790,1275,1015,1275,1015,2165,3220,2165,3220,1015,1651.99951,1015,1651.99951,0,0,0,0,1905.21069,1858.82227,1905.21069,1858.82227 [f=0014992] [14992] Game End Stats Values: 30,5920,7555,5920,7555,337.436554,294.225098,337.436554,294.225098,0,0,0,0,0,0,0,0,0,229.258667,0,229.258667,1815.51135,1900.80774,1815.51135,1900.80774,2220,450,2220,450,17.4296989,32.1333351,17.4296989,32.1333351,1275,1275,1275,1275,18.0442619,30.5611,18.0442619,30.5611,260,2540,260,2540,1525,1015,1525,1015,2165,3290,2165,3290,1015,1901.99951,1015,1901.99951,0,0,0,0,2084.61646,1932.34033,2084.61646,1932.34033 [f=0014992] [14992] Game End Stats Values: 31,5920,8305,5920,8305,365.521637,297.008759,365.521637,297.008759,0,0,0,0,0,0,0,0,0,375.376953,0,375.376953,1815.51135,1900.80774,1815.51135,1900.80774,2220,450,2220,450,17.291975,34,17.291975,34,1275,1275,1275,1275,18.0723343,30.6655674,18.0723343,30.6655674,260,3290,260,3290,1525,1015,1525,1015,2165,3290,2165,3290,1015,1901.99951,1015,1901.99951,0,0,0,0,2084.61646,1932.34033,2084.61646,1932.34033 [f=0014992] [14992] Game End Stats Values: 32,5770,8375,5770,8375,383.72171,298.445374,383.72171,298.445374,0,0,0,0,0,0,0,0,0,544.154907,0,544.154907,1815.51135,2174.37061,1815.51135,2174.37061,2220,450,2220,450,17.6148453,34.4000015,17.6148453,34.4000015,1275,1275,1275,1275,17.413332,30.5757637,17.413332,30.5757637,260,3290,260,3290,1525,1226.75024,1525,1226.75024,2015,3360,2015,3360,1226.75024,1901.99951,1226.75024,1901.99951,0,0,0,0,2361.14819,1932.34033,2361.14819,1932.34033 [f=0014992] [14992] Game End Stats Values: 33,5510,8515,5510,8515,399.1633,300.634796,399.1633,300.634796,0,0,0,0,0,0,0,0,0,645.319885,0,645.319885,1940.56018,2524.60132,1940.56018,2524.60132,2220,450,2220,450,17.7532215,36.6666679,17.7532215,36.6666679,1275,1275,1275,1275,17.2294407,30.6259537,17.2294407,30.6259537,0,3290,0,3290,1525,1486.75024,1525,1486.75024,2015,3500,2015,3500,1486.75024,1901.99951,1486.75024,1901.99951,0,0,0,0,2711.37891,2057.3894,2711.37891,2057.3894 [f=0014992] [14992] Game End Stats Values: 34,5360,9335,5360,9335,399.1633,324.72049,399.1633,324.72049,0,0,0,0,0,0,0,0,0,892.957947,0,892.957947,2343.36694,2754.06714,2343.36694,2754.06714,2220,450,2220,450,17.1088543,40.4000015,17.1088543,40.4000015,1275,1275,1275,1275,16.1999989,32.0857048,16.1999989,32.0857048,0,4040,0,4040,1525,1666.50024,1525,1666.50024,1865,3570,1865,3570,1666.50024,1901.99951,1666.50024,1901.99951,0,0,0,0,2940.84473,2460.19629,2940.84473,2460.19629 [f=0014992] [14992] Game End Stats Values: 35,5360,9405,5360,9405,399.1633,341.377716,399.1633,341.377716,0,0,0,0,0,0,0,0,0,1016.34882,0,1016.34882,2343.36694,2754.06714,2343.36694,2754.06714,2220,450,2220,450,16.6161003,43.2000046,16.6161003,43.2000046,1275,1275,1275,1275,16.1999989,33.8114319,16.1999989,33.8114319,0,4040,0,4040,1525,1666.50024,1525,1666.50024,1865,3640,1865,3640,1666.50024,1901.99951,1666.50024,1901.99951,0,0,0,0,2940.84473,2460.19629,2940.84473,2460.19629 [f=0015011] [15011] Event [3688,57.6254883,3304]: 1 lost unit Stinger [f=0015039] [15039] Event [3632,44.4874802,3312]: 1 lost unit Faraday [f=0015040] [15040] Event [3601.28735,51.0491676,3394.75781]: 1 lost unit Recon Commander [f=0015053] [15053] Event [2600,55.5258789,2472]: 0 finished unit Solar Collector [f=0015209] Player Lightzerve left the game: normal quit [f=0015209] [15209] Event [undefined]: Lightzerve quit [f=0015215] No clients connected, shutting down server [f=0015215] Server shutdown [f=0015215] Playback paused [f=0015215] Autoquit sending quit command. [f=0015215] [QuitAction] user exited to system [f=0015215] [SpringApp::Kill][1] fromRun=1 [f=0015215] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015215] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015215] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015215] [ThreadPool::SetThreadCount][2] workers=0 [f=0015215] [SpringApp::Kill][2] [f=0015215] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015215] [Game::KillLua][3] dtor=0 luaUI=0x521eaf90 [f=0015215] Start widgetHandler:Shutdown [f=0015215] Shutdown - SaveOrderList Complete [f=0015215] Writing last game win data [f=0015215] Shutdown - SaveConfigData Complete [f=0015215] Shutdown Widget - Chili Highlight [f=0015215] Shutdown Widget - Save/Load API [f=0015215] Shutdown Widget - Draw After Chili [f=0015215] Shutdown Widget - EPIC Menu [f=0015215] Shutdown Widget - Chili Minimap [f=0015215] Shutdown Widget - Chili Widget Selector [f=0015215] Shutdown Widget - Local Team Colors [f=0015215] Shutdown Widget - Display Keys 2 [f=0015215] Shutdown Widget - Save Game Menu [f=0015215] Shutdown Widget - HealthBars [f=0015215] Shutdown Widget - Noises [f=0015215] Shutdown Widget - Unit Icons [f=0015215] Shutdown Widget - Win Counter [f=0015215] Shutdown Widget - BuildETA [f=0015215] Shutdown Widget - SpringRTS Replay Stats [f=0015215] Shutdown Widget - Modular Comm Info [f=0015215] Shutdown Widget - CameraShake [f=0015215] Shutdown Widget - Chili Economy Panel Default [f=0015215] Shutdown Widget - Chili EndGame Window [f=0015215] Shutdown Widget - Chili Nuke Warning [f=0015215] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015215] Shutdown Widget - Chili Spectator Panels [f=0015215] Shutdown Widget - Context Menu [f=0015215] Shutdown Widget - Darkening [f=0015215] Shutdown Widget - MetalFeatures (new) [f=0015215] Shutdown Widget - Defense Range Zero-K [f=0015215] Shutdown Widget - Grab Input [f=0015215] Input grabbing is disabled! [f=0015215] Shutdown Widget - Highlight Geos [f=0015215] Shutdown Widget - Local Widgets Config [f=0015215] Shutdown Widget - MinimapEvents [f=0015215] Shutdown Widget - Missile Silo Range [f=0015215] Shutdown Widget - Point Tracker [f=0015215] Shutdown Widget - Showeco and Grid Drawer [f=0015215] Shutdown Widget - Stereo3D [f=0015215] Shutdown Widget - State Reverse and Latency [f=0015215] Shutdown Widget - Music Player v2 [f=0015215] Shutdown Widget - Attack AoE [f=0015215] Shutdown Widget - Map Edge Extension [f=0015215] Shutdown Widget - Selection Send [f=0015215] Shutdown Widget - LupsManager [f=0015215] Shutdown Widget - Newton Firezone [f=0015215] Shutdown Widget - Chili Pro Console [f=0015215] Shutdown Widget - Persistent Build Height [f=0015215] Shutdown Widget - Lasso Terraform GUI [f=0015215] Shutdown Widget - Chili Framework [f=0015215] Shutdown Widget - Lups [f=0015215] Shutdown Widget - Mex Placement Handler [f=0015215] Shutdown Widget - Custom Markers [f=0015215] Shutdown Widget - Chili Core Selector [f=0015215] Shutdown Widget - Select Keys [f=0015215] Shutdown Widget - Pause Screen [f=0015215] Shutdown Widget - Layout Handler [f=0015215] Shutdown Widget - Text To Speech Control [f=0015215] End widgetHandler:Shutdown [f=0015215] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={343709,52582658} {int,ext,rec}Allocs={23315199,0,0} {chunk,block}Bytes={52582658,0} [f=0015215] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015215] [Game::KillLua][2] dtor=0 luaRules=0x52d2eb30 [f=0015215] Start gadgetHandler:Shutdown [f=0015215] Shutdown - StartSetup [f=0015215] Shutdown - UnitMorph [f=0015215] Shutdown - Carrier Drones [f=0015215] Shutdown - LupsNanoSpray [f=0015215] Shutdown - Missile Silo Controller [f=0015215] Shutdown - Modular Comm Info [f=0015215] Shutdown - Terrain Texture Handler [f=0015215] Shutdown - UnitCloakShield [f=0015215] Shutdown - Starlight Handler [f=0015215] End gadgetHandler:Shutdown [f=0015215] Start gadgetHandler:Shutdown [f=0015215] Shutdown - Save/Load [f=0015215] Shutdown - Teleport Throw [f=0015215] Shutdown - UnitMorph [f=0015215] Shutdown - Modular Comm Info [f=0015215] Shutdown - Retreat Command [f=0015215] Shutdown - Shockwaves [f=0015215] Shutdown - UnitCloakShield [f=0015215] Shutdown - Lups Cloak FX [f=0015215] Shutdown - Lups [f=0015215] Shutdown - Lups Shield [f=0015215] End gadgetHandler:Shutdown [f=0015215] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23315273,0,0} {chunk,block}Bytes={0,0} [f=0015215] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23315273,0,0} {chunk,block}Bytes={0,0} [f=0015215] [Game::KillLua][4] dtor=0 [f=0015215] [Game::~CGame][1] [f=0015215] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015215] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015215] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015215] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015215] [Game::KillLua][4] dtor=1 [f=0015215] [Game::KillMisc][1] [f=0015215] [Game::KillMisc][2] [f=0015215] [Game::KillMisc][3] [f=0015215] [Game::KillRendering][1] [f=0015215] [3DOParser::Kill] allocated 155 pieces [f=0015215] [S3OParser::Kill] allocated 2698 pieces [f=0015215] [AssParser::Kill] allocated 222 pieces [f=0015215] [Game::KillInterface][1] [f=0015215] [Game::KillInterface][2] [f=0015215] [Game::KillSimulation][1] [f=0015215] [Game::KillSimulation][2] [f=0015215] [CCollisionHandler] dis-/continuous tests: 32/468222 [f=0015215] [Game::KillSimulation][3] [f=0015215] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015215] [~CPathCache(20x20)] cacheHits=5 hitPercentage=6% numHashColls=0 maxCacheSize=5 [f=0015215] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015215] [~CPathCache(40x40)] cacheHits=420 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015215] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015215] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015215] [LosHandler::Kill] raycast instance cache-{hits,misses}={2014,5743}; shared=4%; cached=22% [f=0015215] [Game::KillSimulation][4] [f=0015215] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015215] [Game::~CGame][2] [f=0015215] [Game::~CGame][3] [f=0015215] [SpringApp::Kill][3] [f=0015215] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161659 bytes sent 106360 bytes recv'd [f=0015215] [SpringApp::Kill][4] font=0x45b19aa0 [f=0015215] [SpringApp::Kill][5] [f=0015215] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45b8c540) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4139ms file="bitmaps/loadpictures/resign.png" indx=512 inflSize=1692kb readTime=76ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=58ms file="objects3d/cormart.s3o" indx=5045 inflSize=105kb readTime=57ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=56ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=51ms file="objects3d/dante.s3o" indx=5094 inflSize=112kb readTime=50ms file="gamedata/icontypes.lua" indx=854 inflSize=0kb readTime=49ms file="objects3d/spherecloaker.s3o" indx=5437 inflSize=61kb readTime=35ms file="unitpics/staticantinuke.png" indx=6580 inflSize=11kb readTime=35ms file="objects3d/sphererock.s3o" indx=5442 inflSize=62kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 52754115 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45caa9b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e42980) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b8dfd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f32ec092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]