[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BVl29lFrk7/springsettings.1046731.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f942c01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3347 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1046731/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 403ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d488a0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d488a0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1073ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1929ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 274ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 261ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] teddmcfred was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1046731/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (707ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1046731/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5222b3e0,0x60d120c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 6f6e1e60c8a6c4c0a5829b6548b97af0 [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000fd8ad370,00000000d1d01950}]" [f=-000001] Allies: I choose: necro! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={00000000664ea710,000000006f325b20}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 59 seconds [f=-000001] [0] Event [4908,46.5107422,3450]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1187,46.7060547,608]: 1 finished unit Recon Commander [f=0000000] [0] captaine, team: 1, elo:1960, userid: 429497 [f=0000000] [0] brianfreeman, team: 0, elo:1744, userid: 420866 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4744,46.3260803,3288]: 0 finished unit Shieldbot Factory [f=0000031] [31] Event [1216,47.0852814,496]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000413] [413] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000430] [430] Event [4872,47.0829163,3384]: 0 finished unit Solar Collector [f=0000492] [492] Event [4744.01855,46.3260803,3276]: 0 finished unit Convict [f=0000524] [524] Event [1233.99231,47.2417488,495.970367]: 1 finished unit Mason [f=0000610] [610] Event [4744,46.4727173,3432]: 0 finished unit Solar Collector [f=0000727] [727] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0000788] [788] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000925] [Game::ClientReadNet] added new player teddmcfred with number 2 to team 0 [f=0000925] > SPRINGIE:User teddmcfred|spiderantiheavy|3_4||False|||KR [f=0000954] Connection attempt from teddmcfred [f=0000954] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000954] -> Connection established (given id 2) [f=0000966] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0000966] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000997] [997] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001027] [1027] Event [1384,47.1775208,424]: 1 finished unit Solar Collector [f=0001207] [1207] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001331] [1331] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0001473] [1473] Event [1464,46.3260803,456]: 1 finished unit Solar Collector [f=0001588] [1588] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001658] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0001682] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0001682] [Game::ClientReadNet][LOGMSG] sender="teddmcfred" string="[Game::Load][lua{Rules,Gaia}={00000000f4ae05d0,00000000cc83a640}]" [f=0001874] [1874] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0001936] [1936] Event [1233.99231,47.2417488,495.970367]: 1 finished unit Mason [f=0001938] [1938] Event [1544,46.3497314,472]: 1 finished unit Solar Collector [f=0001979] [1979] Event [5096,46.3591919,3512]: 0 finished unit Solar Collector [f=0002167] [2167] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002342] [2342] Event [4016,75.3128967,3200]: 0 finished unit Picket [f=0002364] [2364] Event [5000,47.5464783,3384]: 0 finished unit Solar Collector [f=0002552] [2552] Event [1600,46.3260803,592]: 1 finished unit Lotus [f=0002589] [2589] Event [1168,47.5133667,672]: 1 finished unit Lotus [f=0002633] [2633] Event [4744.01855,46.3260803,3276]: 0 finished unit Convict [f=0002767] [2767] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003114] [3114] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0003202] [3202] Event [2688,74.7121582,848]: 1 finished unit Lotus [f=0003241] [3241] Event [1264,46.3260803,880]: 1 finished unit Lotus [f=0003534] [3534] Event [4936,46.3781128,3256]: 0 finished unit Stardust [f=0003556] [3556] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0003577] [3577] Event [2688,74.286438,992]: 1 finished unit Lotus [f=0003603] [3603] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0003692] [3692] Event [1256,46.5531311,808]: 1 finished unit Solar Collector [f=0003891] [3891] Event [272,17.1547852,1920]: 1 finished unit Lotus [f=0003905] [3905] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0004097] [4097] Event [1233.99231,47.2417488,495.970367]: 1 finished unit Mason [f=0004141] [4141] Event [3864,75.5021057,3224]: 0 finished unit Solar Collector [f=0004157] [4157] Event [1176,46.5010986,824]: 1 finished unit Solar Collector [f=0004196] [4196] Event [5664,18.7536011,2240]: 0 finished unit Picket [f=0004347] [4347] Event [4744.01855,46.3260803,3276]: 0 finished unit Convict [f=0004521] [4521] Event [256,18.1575928,2128]: 1 finished unit Lotus [f=0004552] [4552] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0004863] [4863] Event [4776,74.4661865,2296]: 0 finished unit Solar Collector [f=0004875] [4875] Event [912,46.2314758,592]: 1 finished unit Lotus [f=0004998] [4998] Event [3736,74.664856,3192]: 0 finished unit Solar Collector [f=0005089] [5089] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0005090] [5090] Event [4744.01855,46.3260803,3276]: 0 finished unit Rogue [f=0005107] [5107] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0005188] [5188] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0005247] [5247] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0005326] [5326] Event [968,46.3544617,488]: 1 finished unit Solar Collector [f=0005482] [5482] Event [3760,72.9525146,800]: 1 finished unit Lotus [f=0005568] [5568] Event [1233.99231,47.2417488,495.970367]: 1 finished unit Scorcher [f=0005684] [5684] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0005701] [5701] Event [4744.01855,46.3260803,3276]: 0 finished unit Rogue [f=0005753] [5753] Event [3640,74.286438,3176]: 0 finished unit Solar Collector [f=0005779] [5779] Event [1256,47.0734558,696]: 1 finished unit Energy Pylon [f=0005833] [5833] Event [1048,46.340271,424]: 1 finished unit Solar Collector [f=0005853] [5853] Event [4696,75.5021057,2344]: 0 finished unit Solar Collector [f=0005887] [5887] Event [3680,74.286438,720]: 1 finished unit Lotus [f=0006015] [6015] Event [5816,17.1737061,2120]: 0 finished unit Solar Collector [f=0006029] [6029] Event [1233.99231,47.2417488,495.970367]: 1 finished unit Scorcher [f=0006078] [6078] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0006345] [6345] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0006367] [6367] Event [3584,74.286438,464]: 1 finished unit Lotus [f=0006388] [6388] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0006461] [6461] Event [4728,73.8701782,2104]: 0 finished unit Stardust [f=0006495] [6495] Event [992,51.0657654,304]: 1 finished unit Lotus [f=0006545] [6545] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0006737] [6737] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0006797] [6797] Event [3600,74.286438,576]: 1 finished unit Lotus [f=0006808] Spectator teddmcfred left the game: normal quit [f=0006808] [6808] Event [undefined]: teddmcfred quit [f=0006813] [6813] Event [4488,17.131134,1864]: 0 finished unit Solar Collector [f=0006850] [6850] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0006883] [6883] Event [4648,75.5021057,2264]: 0 finished unit Solar Collector [f=0006902] [6902] Event [432,17.1547852,2064]: 1 finished unit Lotus [f=0007049] [7049] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0007126] [7126] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0007142] [7142] Event [1233.99231,47.2417488,495.970367]: 1 finished unit Scorcher [f=0007155] [7155] Event [1408,46.3260803,272]: 1 finished unit Lotus [f=0007317] [7317] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0007360] [7360] Event [3472,74.286438,3152]: 0 finished unit Picket [f=0007412] [7412] Event [5816,18.3609924,1976]: 0 finished unit Solar Collector [f=0007475] [7475] Event [4728,74.4945679,2216]: 0 finished unit Solar Collector [f=0007502] [7502] Event [512,16.6297302,1920]: 1 finished unit Lotus [f=0007531] [7531] Event [1233.99231,47.2417488,495.970367]: 1 finished unit Scorcher [f=0007679] [7679] Event [1064,46.4064941,328]: 1 finished unit Solar Collector [f=0007692] [7692] Event [4744.01855,46.3260803,3276]: 0 finished unit Convict [f=0007763] [7763] Event [1080,47.1964417,616]: 1 finished unit Caretaker [f=0007906] [7906] Event [1144,46.3260803,328]: 1 finished unit Solar Collector [f=0007928] [7928] Event [4232,17.1547852,1832]: 0 finished unit Stardust [f=0008111] [8111] Event [1208,47.3619995,680]: 1 finished unit Storage [f=0008125] [8125] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0008156] [8156] Event [4744.01855,46.3260803,3276]: 0 finished unit Rogue [f=0008169] [8169] Event [4408,16.8615112,1912]: 0 finished unit Solar Collector [f=0008181] [8181] Event [4152,16.0195313,2040]: 0 finished unit Solar Collector [f=0008199] [8199] Event [448,16.667572,2272]: 1 finished unit Lotus [f=0008249] [8249] Event [1224,46.340271,328]: 1 finished unit Solar Collector [f=0008387] [8387] Event [2768,74.286438,3616]: 0 finished unit Picket [f=0008475] [8475] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0008501] [8501] Event [1304,46.6950378,328]: 1 finished unit Solar Collector [f=0008534] [8534] Event [4744.01855,46.3260803,3276]: 0 finished unit Rogue [f=0008690] [8690] Event [4360,15.9343872,1832]: 0 finished unit Solar Collector [f=0008773] [8773] Event [1320,46.382843,680]: 1 finished unit Storage [f=0008808] [8808] Event [5664,16.3742981,1824]: 0 finished unit Picket [f=0008870] [8870] Event [632,75.5021057,3608]: 1 lost unit Metal Extractor [f=0008891] [8891] Event [1384,46.4064941,328]: 1 finished unit Solar Collector [f=0008907] [8907] Event [4744.01855,46.3260803,3276]: 0 finished unit Rogue [f=0008923] [8923] Event [640,75.5021057,3488]: 1 lost unit Lotus [f=0008935] [8935] Event [3624,74.286438,648]: 1 finished unit Stinger [f=0008935] [8935] Event [626.757874,75.5021057,3450.89502]: 1 lost unit Mason [f=0008989] [8989] Event [undefined]: captaine resigned [f=0008989] game_message: captaine has been destroyed! [f=0008989] game_message: brianfreeman wins! [f=0008989] Submitting stats [f=0008989] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008989] Part| Total Time|Time of the last 0.5s [f=0008989] Draw 16409.71ms 22.01% [f=0008989] Lua::Callins::Synced 4771.37ms 12.45% [f=0008989] Lua::Callins::Unsynced 21396.80ms 29.08% [f=0008989] Lua::CollectGarbage::Synced 313.06ms 0.20% [f=0008989] Lua::CollectGarbage::Unsynced 907.74ms 1.99% [f=0008989] Misc::Profiler::AddTime 54.17ms 0.00% [f=0008989] Sim 28773.40ms 61.16% [f=0008989] [8989] Received game_message: captaine has been destroyed! [f=0008989] [8989] Received game_message: brianfreeman wins! [f=0008990] [8990] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008990] [8990] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008990] [8990] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 2,2135,2065,2065,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.5999999,5.5999999,6.4000001,0,0,0,0,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 3,2400,2275,2275,2400,0.66790009,0,0,0.66790009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8,8,10.9333334,1275,1275,1275,1275,8.04452705,8.26666641,8.26666641,8.04452705,75,0,0,75,0,0,0,0,1050,1000,1000,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 4,2565,2435,2435,2565,6.0071106,0,0,6.0071106,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,9.19999981,9.19999981,12,1275,1275,1275,1275,9.68928146,10.3999996,10.3999996,9.68928146,150,0,0,150,0,0,0,0,1140,1160,1160,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 5,2655,2505,2505,2655,10.2926607,0,0,10.2926607,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.1999998,11.1999998,12,1275,1275,1275,1275,11.0857038,12,12,11.0857038,150,0,0,150,0,0,0,0,1230,1230,1230,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 6,2800,2785,2785,2800,14.5251436,0,0,14.5251436,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0666666,13.1999998,13.1999998,13.0666666,1275,1275,1275,1275,12.2821655,12.1333332,12.1333332,12.2821655,225,0,0,225,0,0,0,0,1300,1510,1510,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 7,3090,2965,2965,3090,24.5118694,0,0,24.5118694,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,180,180,100,15.333333,14,14,15.333333,1275,1275,1275,1275,12.665782,14,14,12.665782,225,0,0,225,0,0,0,0,1490,1510,1510,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 8,3165,3055,3055,3165,37.1311417,0,0,37.1311417,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,180,180,100,16,14,14,16,1275,1275,1275,1275,12.8412828,15.4666662,15.4666662,12.8412828,300,0,0,300,0,0,0,0,1490,1600,1600,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 9,3475,3325,3325,3475,51.1237602,0,0,51.1237602,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,320,450,450,320,16,14,14,16,1275,1275,1275,1275,12.9328432,16,16,12.9328432,300,0,0,300,0,0,0,0,1580,1600,1600,1580,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 10,3625,3485,3485,3625,60.7731133,2.10330844,2.10330844,60.7731133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,320,540,540,320,16,15.333333,15.333333,16,1275,1275,1275,1275,14.6432905,16.1402206,16.1402206,14.6432905,450,0,0,450,0,0,0,0,1580,1670,1670,1580,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 11,3915,3675,3675,3915,74.049408,9.04375648,9.04375648,74.049408,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,420,540,540,420,17.333334,17.333334,17.333334,17.333334,1275,1275,1275,1275,14.885088,16.462698,16.462698,14.885088,450,0,0,450,0,0,0,0,1770,1860,1860,1770,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 12,3985,3945,3945,3985,92.0967255,14.3624582,14.3624582,92.0967255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,420,720,720,420,18.1333332,18,18,18.1333332,1275,1275,1275,1275,15.2031536,17.9545803,17.9545803,15.2031536,450,0,0,450,0,0,0,0,1840,1950,1950,1840,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 13,4355,4195,4195,4355,115.437965,15.2026043,15.2026043,115.437965,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,420,720,720,420,21.6000004,18.1333332,18.1333332,21.6000004,1275,1275,1275,1275,16.8894157,20.3226757,20.3226757,16.8894157,570,0,0,570,0,0,0,0,2090,2200,2200,2090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 14,4545,4770,4770,4545,137.079086,15.3308563,15.3308563,137.079086,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,420,810,810,420,22.2666664,20,20,22.2666664,1275,1275,1275,1275,19.4427414,22.5418816,22.5418816,19.4427414,690,125,125,690,0,0,0,0,2160,2560,2560,2160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 15,4760,4985,4985,4760,172.115051,22.1630707,22.1630707,172.115051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,420,900,900,420,26.7999992,21.8666668,21.8666668,26.7999992,1275,1275,1275,1275,20.3357258,24.4554806,24.4554806,20.3357258,765,250,250,765,0,0,0,0,2300,2560,2560,2300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 16,5220,5255,5255,5220,211.34021,37.341114,37.341114,211.34021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,640,1080,1080,640,28,22,22,28,1275,1275,1275,1275,21.2816753,26.6118698,26.6118698,21.2816753,915,250,250,915,0,0,0,0,2390,2650,2650,2390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 17,5615,5650,5650,5615,256.032196,38.5125618,38.5125618,256.032196,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,640,1350,1350,640,30.666666,22,22,30.666666,1275,1275,1275,1275,24.4461346,26.0780964,26.0780964,24.4461346,990,375,375,990,0,0,0,0,2710,2650,2650,2710,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 18,5930,5865,5865,5930,306.51889,40.4792252,40.4792252,306.51889,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,740,1440,1440,740,35.3333359,22,22,35.3333359,1275,1275,1275,1275,27.3657837,26.1311111,26.1311111,27.3657837,1065,500,500,1065,0,0,0,0,2850,2650,2650,2850,0,25.0000019,25.0000019,0,0.00101333,0,0,0.00101333,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 19,6270,6185,6185,6270,359.721863,42.1722946,42.1722946,359.721863,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,960,1440,1440,960,36,24.3999996,24.3999996,36,1275,1275,1275,1275,27.5468655,27.7795372,27.7795372,27.5468655,1065,500,500,1065,0,0,0,0,2970,2970,2970,2970,0,25.0000019,25.0000019,0,0.00101333,0,0,0.00101333,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 20,6930,6515,6515,6930,426.017609,49.6505737,49.6505737,426.017609,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1060,1530,1530,1060,38.9333344,27.2000008,27.2000008,38.9333344,1275,1275,1275,1275,30.2863808,26.4985485,26.4985485,30.2863808,1305,500,500,1305,0,0,0,0,3290,3210,3210,3290,0,25.0000019,25.0000019,0,0.00101333,0,0,0.00101333,0,0,0,0 [f=0008990] [8990] Game End Stats Values: 21,7220,6985,6985,7220,523.194519,62.5795326,62.5795326,523.194519,0,0,0,0,0,0,0,0,0,0,0,0,127.691895,0,0,127.691895,1160,1950,1950,1160,41.2000008,30.2666664,30.2666664,41.2000008,1275,1275,1275,1275,34.4784584,26.8619308,26.8619308,34.4784584,1425,500,500,1425,127.666664,0,0,127.666664,3360,3260,3260,3360,0,152.666672,152.666672,0,0.00101333,0,0,0.00101333,0,127.691895,127.691895,0 [f=0008999] [8999] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0009099] Spectator captaine left the game: normal quit [f=0009099] [9099] Event [undefined]: captaine quit [f=0009148] [9148] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0009179] Player brianfreeman left the game: normal quit [f=0009179] [9179] Event [undefined]: brianfreeman quit [f=0009185] No clients connected, shutting down server [f=0009185] Server shutdown [f=0009230] [9230] Event [4440,16.7006836,1784]: 0 finished unit Solar Collector [f=0009387] [9387] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0009448] [9448] Event [2632,74.286438,3512]: 0 finished unit Solar Collector [f=0009627] [9627] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0009867] [9867] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0009904] [9904] Event [4072,15.9438477,2088]: 0 finished unit Solar Collector [f=0009945] [9945] Event [2552,74.286438,3384]: 0 finished unit Solar Collector [f=0010108] [10108] Event [4744.01855,46.3260803,3276]: 0 finished unit Bandit [f=0010430] [10430] Event [4024,15.2910767,2008]: 0 finished unit Solar Collector [f=0010465] Autoquit sending quit command. [f=0010465] [QuitAction] user exited to system [f=0010465] [SpringApp::Kill][1] fromRun=1 [f=0010465] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010465] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010465] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010465] [ThreadPool::SetThreadCount][2] workers=0 [f=0010465] [SpringApp::Kill][2] [f=0010465] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010465] [Game::KillLua][3] dtor=0 luaUI=0x60d1f650 [f=0010465] Start widgetHandler:Shutdown [f=0010465] Shutdown - SaveOrderList Complete [f=0010465] Writing last game win data [f=0010465] Shutdown - SaveConfigData Complete [f=0010465] Shutdown Widget - Save/Load API [f=0010465] Shutdown Widget - Chili Highlight [f=0010465] Shutdown Widget - Draw After Chili [f=0010465] Shutdown Widget - EPIC Menu [f=0010465] Shutdown Widget - Chili Widget Selector [f=0010465] Shutdown Widget - Chili Minimap [f=0010465] Shutdown Widget - Local Team Colors [f=0010465] Shutdown Widget - Display Keys 2 [f=0010465] Shutdown Widget - Save Game Menu [f=0010465] Shutdown Widget - Unit Icons [f=0010465] Shutdown Widget - Noises [f=0010465] Shutdown Widget - HealthBars [f=0010465] Shutdown Widget - Win Counter [f=0010465] Shutdown Widget - SpringRTS Replay Stats [f=0010465] Shutdown Widget - BuildETA [f=0010465] Shutdown Widget - Modular Comm Info [f=0010465] Shutdown Widget - Music Player v2 [f=0010465] Shutdown Widget - State Reverse and Latency [f=0010465] Shutdown Widget - Stereo3D [f=0010465] Shutdown Widget - Showeco and Grid Drawer [f=0010465] Shutdown Widget - Point Tracker [f=0010465] Shutdown Widget - Missile Silo Range [f=0010465] Shutdown Widget - MinimapEvents [f=0010465] Shutdown Widget - Local Widgets Config [f=0010465] Shutdown Widget - Highlight Geos [f=0010465] Shutdown Widget - Grab Input [f=0010465] Input grabbing is disabled! [f=0010465] Shutdown Widget - Defense Range Zero-K [f=0010465] Shutdown Widget - MetalFeatures (new) [f=0010465] Shutdown Widget - Darkening [f=0010465] Shutdown Widget - Context Menu [f=0010465] Shutdown Widget - Chili Spectator Panels [f=0010465] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010465] Shutdown Widget - Chili Nuke Warning [f=0010465] Shutdown Widget - Chili EndGame Window [f=0010465] Shutdown Widget - Chili Economy Panel Default [f=0010465] Shutdown Widget - CameraShake [f=0010465] Shutdown Widget - Attack AoE [f=0010465] Shutdown Widget - UnitShapes [f=0010465] Shutdown Widget - Map Edge Extension [f=0010465] Shutdown Widget - Selection Send [f=0010465] Shutdown Widget - LupsManager [f=0010465] Shutdown Widget - Newton Firezone [f=0010465] Shutdown Widget - Chili Pro Console [f=0010465] Shutdown Widget - Persistent Build Height [f=0010465] Shutdown Widget - Lasso Terraform GUI [f=0010465] Shutdown Widget - Lups [f=0010465] Shutdown Widget - Chili Framework [f=0010465] Shutdown Widget - Chili Core Selector [f=0010465] Shutdown Widget - Custom Markers [f=0010465] Shutdown Widget - Mex Placement Handler [f=0010465] Shutdown Widget - Select Keys [f=0010465] Shutdown Widget - Pause Screen [f=0010465] Shutdown Widget - Text To Speech Control [f=0010465] Shutdown Widget - Layout Handler [f=0010465] End widgetHandler:Shutdown [f=0010465] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={508995,68887163} {int,ext,rec}Allocs={25478059,0,0} {chunk,block}Bytes={68887163,0} [f=0010465] [Game::KillLua][1] dtor=0 luaGaia=0x60d120c0 [f=0010465] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345120,58406588} {int,ext,rec}Allocs={25478060,0,0} {chunk,block}Bytes={58406588,0} [f=0010465] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345120,58406588} {int,ext,rec}Allocs={25478060,0,0} {chunk,block}Bytes={58406588,0} [f=0010465] [Game::KillLua][2] dtor=0 luaRules=0x5222b3e0 [f=0010465] Start gadgetHandler:Shutdown [f=0010465] Shutdown - StartSetup [f=0010465] Shutdown - UnitMorph [f=0010465] Shutdown - Carrier Drones [f=0010465] Shutdown - LupsNanoSpray [f=0010465] Shutdown - Missile Silo Controller [f=0010465] Shutdown - Modular Comm Info [f=0010465] Shutdown - Terrain Texture Handler [f=0010465] Shutdown - UnitCloakShield [f=0010465] Shutdown - Starlight Handler [f=0010465] End gadgetHandler:Shutdown [f=0010465] Start gadgetHandler:Shutdown [f=0010465] Shutdown - Save/Load [f=0010465] Shutdown - Teleport Throw [f=0010465] Shutdown - UnitMorph [f=0010465] Shutdown - Modular Comm Info [f=0010465] Shutdown - Retreat Command [f=0010465] Shutdown - Shockwaves [f=0010465] Shutdown - UnitCloakShield [f=0010465] Shutdown - Lups Cloak FX [f=0010465] Shutdown - Lups [f=0010465] Shutdown - Lups Shield [f=0010465] End gadgetHandler:Shutdown [f=0010465] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25478092,0,0} {chunk,block}Bytes={0,0} [f=0010465] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25478092,0,0} {chunk,block}Bytes={0,0} [f=0010465] [Game::KillLua][4] dtor=0 [f=0010465] [Game::~CGame][1] [f=0010465] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010465] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010465] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010465] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010465] [Game::KillLua][4] dtor=1 [f=0010465] [Game::KillMisc][1] [f=0010465] [Game::KillMisc][2] [f=0010465] [Game::KillMisc][3] [f=0010465] [Game::KillRendering][1] [f=0010465] [3DOParser::Kill] allocated 137 pieces [f=0010465] [S3OParser::Kill] allocated 2702 pieces [f=0010465] [AssParser::Kill] allocated 241 pieces [f=0010465] [Game::KillInterface][1] [f=0010465] [Game::KillInterface][2] [f=0010465] [Game::KillSimulation][1] [f=0010465] [Game::KillSimulation][2] [f=0010465] [CCollisionHandler] dis-/continuous tests: 0/1005345 [f=0010465] [Game::KillSimulation][3] [f=0010465] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010465] [~CPathCache(24x16)] cacheHits=22 hitPercentage=12% numHashColls=0 maxCacheSize=5 [f=0010465] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010465] [~CPathCache(48x32)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010465] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010465] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010465] [LosHandler::Kill] raycast instance cache-{hits,misses}={5481,3199}; shared=4%; cached=59% [f=0010465] [Game::KillSimulation][4] [f=0010465] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010465] [Game::~CGame][2] [f=0010465] [Game::~CGame][3] [f=0010465] [SpringApp::Kill][3] [f=0010465] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 110825 bytes sent 79973 bytes recv'd [f=0010465] [SpringApp::Kill][4] font=0x45c74aa0 [f=0010465] [SpringApp::Kill][5] [f=0010465] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45ce2a60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4061ms file="objects3d/spherezeus.s3o" indx=5445 inflSize=118kb readTime=159ms file="objects3d/spiderriot.s3o" indx=5448 inflSize=134kb readTime=119ms file="unittextures/factoryveh1.png" indx=7168 inflSize=1077kb readTime=90ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=76ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=61ms file="gamedata/unitdef_defaults/autoheal_defs.lua" indx=921 inflSize=0kb readTime=42ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4745 inflSize=127kb readTime=39ms file="luarules/utilities/getunitisbuilding.lua" indx=1897 inflSize=3kb readTime=36ms file="unitpics/napalmmissile.png" indx=6487 inflSize=11kb readTime=34ms file="objects3d/chicken_sporeshooter.s3o" indx=4960 inflSize=30kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 54865381 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x45e18e40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e12a80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d43ec0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f942c092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]