[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cUQTbDOJZB/springsettings.1046227.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 137ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff6c401d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3313 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1046227/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 238ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45835710] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45835710] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1804ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2003ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 225ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Thomas1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1046227/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1051ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11750,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1046227/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536a3800,0x66f06db0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d6a91d60699e994d61fb33204596f592 [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Penwin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Penwin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={0x9c661d70,0x87e34040}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[Game::Load][lua{Rules,Gaia}={0000000143715b50,00000001440143a0}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] glhf [f=-000001] glhf [f=-000001] Allies: I choose: He build! [f=-000001] [0] Event [5389,190.921875,2365]: 0 finished unit Engineer Commander [f=-000001] [0] Event [877,186.753418,3728]: 1 finished unit Engineer Commander [f=0000000] [0] Codmo, team: 1, elo:2247, userid: 330147 [f=0000000] [0] Penwin, team: 0, elo:1910, userid: 504748 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5408,191.984863,2448]: 0 finished unit Rover Assembly [f=0000010] [10] Event [976,184.664063,3752]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000286] [286] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000425] [425] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Mason [f=0000430] [430] Event [5544,188.402344,2280]: 0 finished unit Solar Collector [f=0000518] [518] Event [985.599976,184.363281,3752]: 1 finished unit Conjurer [f=0000561] [561] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Dart [f=0000601] [601] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000672] [672] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000722] [722] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0000900] [900] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000935] [935] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0001148] [1148] Event [5576,191.130859,2360]: 0 finished unit Solar Collector [f=0001151] [1151] Event [616,184.986328,3992]: 1 finished unit Wind/Tidal Generator [f=0001393] [1393] Event [584,186.017578,3912]: 1 finished unit Wind/Tidal Generator [f=0001464] [1464] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0001605] [1605] Event [5528,191.012695,2536]: 0 finished unit Solar Collector [f=0001623] [1623] Event [568,185.716797,3832]: 1 finished unit Wind/Tidal Generator [f=0001656] [1656] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001818] [1818] Event [985.599976,184.363281,3752]: 1 finished unit Conjurer [f=0001966] [1966] Event [5416,191.302734,2632]: 0 finished unit Solar Collector [f=0002071] [2071] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0002108] [2108] Event [536,185.920898,3752]: 1 finished unit Wind/Tidal Generator [f=0002189] [2189] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0002191] [2191] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0002326] [2326] Event [488,188.499023,3672]: 1 finished unit Wind/Tidal Generator [f=0002344] [2344] Event [5264,191.227539,2432]: 0 finished unit Lotus [f=0002410] [2410] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0002476] [2476] Event [568,191.227539,3608]: 1 finished unit Wind/Tidal Generator [f=0002559] [2559] Event [552,187.542969,4024]: 1 finished unit Wind/Tidal Generator [f=0002613] [2613] Event [648,188.713867,3544]: 1 finished unit Wind/Tidal Generator [f=0002712] [2712] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0002794] [2794] Event [728,188.456055,3464]: 1 finished unit Wind/Tidal Generator [f=0002824] [2824] Event [520,187.102539,3944]: 1 finished unit Wind/Tidal Generator [f=0002854] [2854] Event [985.599976,184.363281,3752]: 1 finished unit Conjurer [f=0002858] [2858] Event [3179.70044,58.3112526,1984.35962]: 0 lost unit Dart [f=0002973] [2973] Event [808,187.865234,3400]: 1 finished unit Wind/Tidal Generator [f=0002993] [2993] Event [2993.7854,63.0939369,2044.91748]: 1 lost unit Glaive [f=0003114] [3114] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0003222] [3222] Event [504,185.716797,3864]: 1 finished unit Wind/Tidal Generator [f=0003369] [3369] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0003420] [3420] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0003458] [3458] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0003507] [3507] Event [472,185.867188,3784]: 1 finished unit Wind/Tidal Generator [f=0003547] [3547] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0003750] [3750] Event [4224,107.814453,1696]: 0 finished unit Lotus [f=0003751] [3751] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003753] [3753] Event [440,189.455078,3704]: 1 finished unit Wind/Tidal Generator [f=0003930] [3930] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0003952] [3952] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0003972] [3972] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0004038] [4038] Event [424,188.724609,3624]: 1 finished unit Wind/Tidal Generator [f=0004080] [4080] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0004169] [4169] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0004170] [4170] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0004267] [4267] Event [3778.63623,162.577316,3803.49634]: 1 lost unit Glaive [f=0004299] [4299] Event [3887.24487,183.528656,3802.45972]: 1 lost unit Glaive [f=0004305] [4305] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Mason [f=0004320] [4320] Event [4256,184.868164,3040]: 0 finished unit Lotus [f=0004330] [4330] Event [3967.8772,189.9646,3975.55957]: 0 lost unit Scorcher [f=0004341] [4341] Event [3863.2749,167.146393,3732.7356]: 1 lost unit Glaive [f=0004379] [4379] Event [488,189.949219,3592]: 1 finished unit Wind/Tidal Generator [f=0004486] [4486] Event [4416.60352,219.367065,3858.16772]: 1 lost unit Glaive [f=0004492] [4492] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0004541] [4541] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0004736] [4736] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0004763] [4763] Event [568,189.197266,3528]: 1 finished unit Wind/Tidal Generator [f=0004786] [4786] Event [4608,210.327148,3200]: 0 finished unit Radar Tower [f=0004809] [4809] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0004858] [4858] Event [5385.03955,188.839905,2877.39038]: 1 lost unit Glaive [f=0004983] [4983] Event [2272,227.224609,5296]: 1 finished unit Lotus [f=0005035] [5035] Event [985.599976,184.363281,3752]: 1 finished unit Glaive [f=0005061] [5061] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005107] [5107] Event [648,189.669922,3464]: 1 finished unit Wind/Tidal Generator [f=0005355] [5355] Event [2112,187.833008,3184]: 1 finished unit Lotus [f=0005374] [5374] Event [985.599976,184.363281,3752]: 1 finished unit Ronin [f=0005387] [5387] Event [728,188.917969,3400]: 1 finished unit Wind/Tidal Generator [f=0005422] [5422] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0005435] [5435] Event [1920,99.2529297,4512]: 1 finished unit Lotus [f=0005640] [5640] Event [2080,178.895508,2992]: 1 finished unit Lotus [f=0005666] [5666] Event [985.599976,184.363281,3752]: 1 finished unit Ronin [f=0005805] [5805] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0005904] [5904] Event [2096,179.615234,3072]: 1 finished unit Picket [f=0005952] [5952] Event [985.599976,184.363281,3752]: 1 finished unit Ronin [f=0005957] [5957] Event [704,194.020508,3328]: 1 finished unit Lotus [f=0006068] [6068] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0006174] [6174] Event [2144,195.84668,3248]: 1 finished unit Picket [f=0006195] [6195] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0006367] [6367] Event [1816,109.114258,4568]: 1 finished unit Solar Collector [f=0006627] [6627] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0006629] [6629] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Fencer [f=0006795] [6795] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0006841] [6841] Event [400,184.395508,3904]: 1 finished unit Lotus [f=0006894] [6894] Event [1688,130.469727,4536]: 1 finished unit Solar Collector [f=0006926] [6926] Event [985.599976,184.363281,3752]: 1 finished unit Ronin [f=0006967] [6967] Event [5904,173.545898,3552]: 0 finished unit Lotus [f=0007022] [7022] Event [2320,323.087891,3584]: 1 finished unit Radar Tower [f=0007049] [7049] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Fencer [f=0007212] [7212] Event [985.599976,184.363281,3752]: 1 finished unit Ronin [f=0007425] [7425] Event [2008,188.552734,1464]: 0 finished unit Stardust [f=0007425] [7425] Event [1768,121.25293,4488]: 1 finished unit Solar Collector [f=0007448] [7448] Event [4240,185.695313,4720]: 0 finished unit Lotus [f=0007496] [7496] Event [985.599976,184.363281,3752]: 1 finished unit Ronin [f=0007530] [7530] Event [2544,58.1533203,3040]: 1 finished unit Lotus [f=0007591] [7591] Event [864,188.327148,3904]: 1 finished unit Lotus [f=0007626] [7626] Event [5936,161.138672,3600]: 0 finished unit Lotus [f=0007857] [7857] Event [2391.31152,122.344856,3197.33203]: 1 finished unit Engineer Commander [f=0007907] [7907] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Ripper [f=0007912] [7912] Event [2040,88.84375,4616]: 1 finished unit Solar Collector [f=0007935] [7935] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0008173] [8173] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0008232] [8232] Event [2024.93518,187.908005,1754.29382]: 1 lost unit Reaver [f=0008239] [8239] Event [2008,188.552734,1464]: 0 lost unit Stardust [f=0008243] [8243] Event [6056,179.142578,3560]: 0 finished unit Solar Collector [f=0008248] [8248] Event [2352.97681,185.824707,1431.8291]: 1 lost unit Glaive [f=0008304] [8304] Event [2282.17554,186.712646,1336.60217]: 1 lost unit Glaive [f=0008330] [8330] Event [1864,181.892578,1416]: 0 lost unit Stinger [f=0008342] [8342] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Mason [f=0008347] [8347] Event [2278.42969,187.02507,1319.32825]: 1 lost unit Glaive [f=0008349] [8349] Event [1960,93.8388672,4664]: 1 finished unit Solar Collector [f=0008395] [8395] Event [2351.59766,181.429871,1286.99084]: 1 lost unit Glaive [f=0008447] [8447] Event [2426.45483,178.178986,1274.82373]: 1 lost unit Glaive [f=0008472] [8472] Event [985.599976,184.363281,3752]: 1 finished unit Ronin [f=0008504] [8504] Event [3504,125.603516,5440]: 1 finished unit Lotus [f=0008747] [8747] Event [808,187.027344,3640]: 1 finished unit Caretaker [f=0008756] [8756] Event [6056,140.416992,3720]: 0 finished unit Solar Collector [f=0008757] [8757] Event [985.599976,184.363281,3752]: 1 finished unit Ronin [f=0008840] [8840] Event [1912,96.1376953,4584]: 1 finished unit Solar Collector [f=0008895] [8895] Event [2160.06299,195.356369,1694.25769]: 1 lost unit Ronin [f=0008915] [8915] Event [985.599976,184.363281,3752]: 1 finished unit Ronin [f=0008922] [8922] Event [3591.61816,122.4739,5455.09961]: 0 lost unit Mason [f=0008986] [8986] Event [2127.8396,191.026031,1845.02856]: 1 lost unit Ronin [f=0009054] [9054] Event [2015.96484,184.015747,1884.44482]: 0 lost unit Scorcher [f=0009069] [9069] Event [1782.90918,193.524994,1869.23938]: 1 lost unit Ronin [f=0009083] [9083] Event [1994.78711,184.939758,2084.3335]: 1 lost unit Ronin [f=0009101] [9101] Event [2784,41.5029297,3232]: 1 finished unit Lotus [f=0009104] [9104] Event [3616,122.198242,5456]: 1 finished unit Lotus [f=0009113] [9113] Event [1743.1543,219.163712,1961.25781]: 1 lost unit Ronin [f=0009138] [9138] Event [1742.62878,240.542755,1997.8844]: 1 lost unit Ronin [f=0009250] [9250] Event [808,189.250977,3720]: 1 finished unit Caretaker [f=0009363] [9363] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0009412] [9412] Event [1992,92.796875,4536]: 1 finished unit Solar Collector [f=0009443] [9443] Event [2864,56.9072266,2832]: 1 finished unit Lotus [f=0009487] [9487] Event [985.599976,184.363281,3752]: 1 finished unit Ronin [f=0009579] [9579] Event [688,183.740234,4112]: 1 finished unit Lotus [f=0009873] [9873] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0009974] [9974] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0010006] [10006] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0010099] [10099] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0010103] [10103] Event [880,187.714844,3360]: 1 finished unit Lotus [f=0010125] [10125] Event [1800,184.245941,1368]: 0 finished unit Metal Extractor [f=0010181] [10181] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0010320] [10320] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0010497] [10497] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0010507] [10507] Event [3136,44.3710938,3360]: 1 finished unit Lotus [f=0010570] [10570] Event [2358.95288,161.042542,2350.37109]: 1 lost unit Ronin [f=0010648] [10648] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0010649] [10649] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0010706] [10706] Event [4352,183.879883,4672]: 1 lost unit Lotus [f=0010875] [10875] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0010893] [10893] Event [4289.5835,183.929733,4742.13037]: 1 lost unit Conjurer [f=0010920] [10920] Event [2336.24927,191.030289,1780.94104]: 0 lost unit Fencer [f=0010978] [10978] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0011009] [11009] Event [3568,60.6132813,3136]: 1 finished unit Picket [f=0011015] [11015] Event [2309.35742,191.227127,2027.39832]: 1 lost unit Ronin [f=0011067] [11067] Event [2358.80176,188.719849,2105.68164]: 1 lost unit Ronin [f=0011111] [11111] Event [2143.49023,185.472015,2074.05884]: 0 lost unit Scorcher [f=0011117] [11117] Event [2132.37134,186.856491,2252.82031]: 1 lost unit Reaver [f=0011138] [11138] Event [2046.60376,182.978622,2036.99512]: 0 lost unit Scorcher [f=0011145] [11145] Event [2002.92456,183.722565,2016.94653]: 0 lost unit Scorcher [f=0011183] [11183] Event [944,188.767578,3856]: 1 finished unit Strider Hub [f=0011265] [11265] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0011299] [11299] Event [3616,78.8320313,3344]: 1 finished unit Picket [f=0011347] [11347] Event [2037.89258,183.488388,2209.79175]: 1 lost unit Ronin [f=0011360] [11360] Event [5544,133.166016,3912]: 0 finished unit Stardust [f=0011378] [11378] Event [4000,67.1445313,5616]: 1 finished unit Lotus [f=0011437] [11437] Event [3616,78.8320313,3344]: 1 lost unit Picket [f=0011440] [11440] Event [3727.23975,115.92881,3383.771]: 0 lost unit Scorcher [f=0011446] [11446] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0011454] [11454] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0011506] [11506] Event [3568,60.6132813,3136]: 1 lost unit Picket [f=0011655] [11655] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0011657] [11657] Event [3648,104.291016,3552]: 1 lost unit Picket [f=0011675] [11675] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0011769] [11769] Event [1880,183.731964,1560]: 0 finished unit Stinger [f=0011786] [11786] Event [952,282.891602,3496]: 1 finished unit Stardust [f=0011850] [11850] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0011992] [11992] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0012045] [12045] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0012114] [12114] Event [3568,60.4414063,3200]: 1 lost unit Picket [f=0012128] [12128] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0012160] [12160] Event [4224,75.7919922,5536]: 1 finished unit Lotus [f=0012231] [12231] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0012240] [12240] Event [2143.93604,194.939819,1641.54614]: 0 lost unit Ripper [f=0012435] [12435] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0012453] [12453] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0012488] [12488] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0012591] [12591] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0012613] [12613] Event [3216,58.0351563,3536]: 1 finished unit Lotus [f=0012698] [12698] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0012749] [12749] Event [4136,58.7119141,5864]: 1 finished unit Solar Collector [f=0012818] [12818] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0012825] [12825] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0012937] [12937] Event [3264,39.3115234,3072]: 1 finished unit Lotus [f=0012947] [12947] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0012963] [12963] Event [1944,186.012451,1352]: 0 finished unit Caretaker [f=0013072] [13072] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0013196] [13196] Event [3488,56.4130859,3184]: 1 finished unit Lotus [f=0013241] [13241] Event [3713.92041,184.200089,5254.53076]: 0 lost unit Scorcher [f=0013269] [13269] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0013295] [13295] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0013310] [13310] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0013318] [13318] Event [3616,122.198242,5456]: 1 lost unit Lotus [f=0013352] [13352] Event [3504,125.890305,5440]: 1 lost unit Lotus [f=0013398] [13398] Event [3528,98.296875,5576]: 1 lost unit Metal Extractor [f=0013424] [13424] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0013496] [13496] Event [3808,92.28125,5552]: 1 lost unit Lotus [f=0013537] [13537] Event [3488,64.0400391,3504]: 1 finished unit Lotus [f=0013548] [13548] Event [4000,67.1445313,5616]: 1 lost unit Lotus [f=0013559] [13559] Event [3986.09399,59.3752823,5640.76953]: 0 lost unit Scorcher [f=0013560] [13560] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0013571] [13571] Event [3952,99.5751953,5504]: 1 lost unit Lotus [f=0013664] [13664] Event [4224,75.7919922,5536]: 1 lost unit Lotus [f=0013671] [13671] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0013692] [13692] Event [5336,193.397461,2552]: 0 finished unit Caretaker [f=0013752] [13752] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0013767] [13767] Event [4312,56.6386719,5768]: 1 lost unit Metal Extractor [f=0013775] [13775] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0013782] [13782] Event [1880,183.731964,1560]: 0 lost unit Stinger [f=0013809] [13809] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0013854] [13854] Event [4072,57.9277344,5848]: 1 lost unit Metal Extractor [f=0013880] [13880] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0013909] [13909] Event [4056,57.9913559,5912]: 1 lost unit Solar Collector [f=0014050] [14050] Event [4240,185.695313,4720]: 0 lost unit Lotus [f=0014075] [14075] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0014181] [14181] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0014183] [14183] Event [4136,58.7119141,5864]: 1 lost unit Solar Collector [f=0014191] [14191] Event [3360,49.0009766,3152]: 1 finished unit Radar Tower [f=0014266] [14266] Event [5256,191.227539,2584]: 0 finished unit Caretaker [f=0014291] [14291] Event [4256,184.868164,3040]: 0 lost unit Lotus [f=0014324] [14324] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0014452] [14452] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0014471] [14471] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0014493] [14493] Event [704.065063,195.598907,3184.67505]: 0 lost unit Scorcher [f=0014534] [14534] Event [671.99231,207.245071,3252.07007]: 0 lost unit Scorcher [f=0014657] [14657] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0014802] [14802] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0014828] [14828] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0014872] [14872] Event [2482.94434,224.024796,5377.60791]: 0 lost unit Scorcher [f=0014909] [14909] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Fencer [f=0014948] [14948] Event [2211.05103,226.326584,5310.29297]: 0 lost unit Scorcher [f=0014953] [14953] Event [3815.8689,188.415039,4388.62207]: 0 lost unit Scorcher [f=0014972] [14972] Event [3496,0,3304]: 1 finished unit Caretaker [f=0014997] [14997] Event [2376,227.12793,5368]: 1 lost unit Metal Extractor [f=0015031] [15031] Event [2272,227.249176,5296]: 1 lost unit Lotus [f=0015037] [15037] Event [4608,210.327148,3200]: 0 lost unit Radar Tower [f=0015046] [15046] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0015080] [15080] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Fencer [f=0015100] [15100] Event [2104,224.367188,5272]: 1 lost unit Metal Extractor [f=0015155] [15155] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0015260] [15260] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0015308] [15308] Event [3696,88.1669922,3056]: 1 finished unit Lotus [f=0015315] [15315] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Fencer [f=0015321] [15321] Event [1632.18274,186.174896,4786.50586]: 0 lost unit Scorcher [f=0015333] [15333] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0015376] [15376] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0015429] [15429] Event [1752,120.586914,4552]: 1 lost unit Metal Extractor [f=0015523] [15523] Event [3696,94.3759766,3312]: 1 finished unit Lotus [f=0015551] [15551] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0015559] [15559] Event [1920,99.2529297,4512]: 1 lost unit Lotus [f=0015664] [15664] Event [4344,180.270508,4792]: 0 lost unit Metal Extractor [f=0015673] [15673] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Fencer [f=0015678] [15678] Event [1976,92.2919922,4600]: 1 lost unit Metal Extractor [f=0015692] [15692] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0015735] [15735] Event [1800,184.245941,1368]: 0 lost unit Metal Extractor [f=0015891] [15891] Event [1944,186.012451,1352]: 0 lost unit Caretaker [f=0015926] [15926] Event [4017.57642,188.476501,3474.24414]: 0 lost unit Fencer [f=0015974] [15974] Event [3950.09033,182.567963,3663.47827]: 0 lost unit Fencer [f=0015977] [15977] Event [1800.59241,124.737335,4430.65283]: 0 lost unit Scorcher [f=0016036] [16036] Event [4066.81641,182.786957,3273.83374]: 0 lost unit Fencer [f=0016061] [16061] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Fencer [f=0016069] [16069] Event [1936.40771,97.5842972,4487.12695]: 0 lost unit Scorcher [f=0016144] [16144] Event [3632,100.488281,3520]: 1 finished unit Picket [f=0016222] [16222] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0016275] [16275] Event [5528,187.704102,2616]: 0 finished unit Solar Collector [f=0016371] [16371] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0016472] [16472] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0016510] [16510] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0016598] [16598] Event [5624,192.957031,2504]: 0 finished unit Solar Collector [f=0016606] [16606] Event [4072,53.481781,5848]: 1 finished unit Metal Extractor [f=0016662] [16662] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0016677] [16677] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0016726] [16726] Event [4288.02051,184.687393,3284.79102]: 0 lost unit Fencer [f=0016734] [16734] Event [3957.14185,170.030624,2995.9563]: 1 lost unit Reaver [f=0016783] [16783] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Scorcher [f=0016840] [16840] Event [985.599976,184.363281,3752]: 1 finished unit Conjurer [f=0016922] [16922] Event [2041.54187,187.791977,1127.95349]: 0 lost unit Fencer [f=0016932] [16932] Event [5688,191.098633,2408]: 0 finished unit Solar Collector [f=0016971] [16971] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0017040] [17040] Event [2248,187.328125,1176]: 0 lost unit Stinger [f=0017139] [17139] Event [2366.23535,183.049057,1167.4021]: 1 lost unit Reaver [f=0017227] [17227] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0017240] [17240] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Ravager [f=0017272] [17272] Event [2349.40967,187.8358,1100.28723]: 1 lost unit Reaver [f=0017283] [17283] Event [3840,161.289063,3472]: 1 finished unit Lotus [f=0017317] [17317] Event [3969.19458,181.909531,3410.99194]: 0 lost unit Scorcher [f=0017317] [17317] Event [2637.79053,160.703613,951.760376]: 0 lost unit Engineer Commander [f=0017554] [17554] Event [5390.00781,192.134735,2448.02954]: 0 finished unit Ravager [f=0017568] [17568] Event [undefined]: Penwin resigned [f=0017568] game_message: Penwin has been destroyed! [f=0017568] game_message: Codmo wins! [f=0017568] Submitting stats [f=0017568] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017568] Part| Total Time|Time of the last 0.5s [f=0017568] Draw 24972.45ms 29.60% [f=0017568] Lua::Callins::Synced 13574.69ms 7.40% [f=0017568] Lua::Callins::Unsynced 30292.62ms 33.10% [f=0017568] Lua::CollectGarbage::Synced 588.21ms 1.30% [f=0017568] Lua::CollectGarbage::Unsynced 1252.42ms 1.70% [f=0017568] Misc::Profiler::AddTime 95.99ms 0.00% [f=0017568] Sim 65690.72ms 50.90% [f=0017568] [17568] Received game_message: Penwin has been destroyed! [f=0017568] [17568] Received game_message: Codmo wins! [f=0017569] [17569] Game End Stats Header: 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39,5255,12690,12690,5255,440.470337,1491.47192,1491.47192,440.470337,0,0,0,0,0,0,0,0,4631.28467,201.143219,201.143219,4631.28467,4686.03223,7418.06885,7418.06885,4686.03223,580,2050,2050,580,24.5333328,38.7551651,38.7551651,24.5333328,1275,1615,1615,1275,30.841444,25.0098743,25.0098743,30.841444,390,4940,4940,390,3793.63354,4976.2002,4976.2002,3793.63354,3010,4085,4085,3010,5116.53369,4097.63379,4097.63379,5116.53369,26.0000114,319.658569,319.658569,26.0000114,7687.64648,5037.42676,5037.42676,7687.64648 [f=0017569] [17569] Game End Stats Values: 40,4105,12440,12440,4105,442.294891,1542.74915,1542.74915,442.294891,0,0,0,0,0,0,0,0,5181.95215,201.143219,201.143219,5181.95215,4930.16406,7791.40576,7791.40576,4930.16406,580,2140,2140,580,23.6000004,44.2726402,44.2726402,23.6000004,0,1615,1615,0,28.5216351,23.4184704,23.4184704,28.5216351,515,4600,4600,515,4233.63379,6376.2002,6376.2002,4233.63379,3010,4085,4085,3010,6516.53369,4537.63379,4537.63379,6516.53369,26.0000114,319.658569,319.658569,26.0000114,8060.9834,5368.36963,5368.36963,8060.9834 [f=0017569] [17569] Game End Stats Values: 41,4355,12440,12440,4355,442.294891,1547.62219,1547.62219,442.294891,0,0,0,0,0,0,0,0,5187.95215,201.143219,201.143219,5187.95215,4930.16406,7791.40576,7791.40576,4930.16406,580,2140,2140,580,20,62.4014893,62.4014893,20,0,1615,1615,0,26,24.8730469,24.8730469,26,765,4600,4600,765,4233.63379,6376.2002,6376.2002,4233.63379,3010,4085,4085,3010,6516.53369,4537.63379,4537.63379,6516.53369,26.0000114,319.658569,319.658569,26.0000114,8060.9834,5368.36963,5368.36963,8060.9834 [f=0017605] [17605] Event [4779.97119,219.861053,3377.04956]: 0 lost unit Fencer [f=0017611] [17611] Event [4404.95264,187.09549,2132.97559]: 0 lost unit Scorcher [f=0017677] [17677] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0017678] [17678] Event [1752,116.525482,4552]: 1 finished unit Metal Extractor [f=0017704] gg [f=0017729] [17729] Event [3920,179.357422,3600]: 1 finished unit Lotus [f=0017801] [17801] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0017809] Spectator Penwin left the game: normal quit [f=0017809] [17809] Event [undefined]: Penwin quit [f=0017854] No clients connected, shutting down server [f=0017854] Server shutdown [f=0017940] [17940] Event [3968,188.058594,3520]: 1 finished unit Radar Tower [f=0017956] [17956] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0018064] [18064] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0018075] [18075] Event [4312,52.5772018,5768]: 1 finished unit Metal Extractor [f=0018194] [18194] Event [985.599976,184.363281,3752]: 1 finished unit Conjurer [f=0018301] [18301] Event [4320,199.520508,3472]: 1 finished unit Radar Tower [f=0018356] [18356] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0018495] [18495] Event [985.599976,184.363281,3752]: 1 finished unit Sling [f=0018832] [18832] Event [985.599976,184.363281,3752]: 1 finished unit Reaver [f=0018986] Autoquit sending quit command. [f=0018986] [QuitAction] user exited to system [f=0018986] [SpringApp::Kill][1] fromRun=1 [f=0018986] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018986] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018986] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018986] [ThreadPool::SetThreadCount][2] workers=0 [f=0018986] [SpringApp::Kill][2] [f=0018986] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018986] [Game::KillLua][3] dtor=0 luaUI=0x536b0180 [f=0018986] Start widgetHandler:Shutdown [f=0018986] Shutdown - SaveOrderList Complete [f=0018986] Writing last game win data [f=0018986] Shutdown - SaveConfigData Complete [f=0018986] Shutdown Widget - Chili Highlight [f=0018986] Shutdown Widget - Save/Load API [f=0018986] Shutdown Widget - Draw After Chili [f=0018986] Shutdown Widget - EPIC Menu [f=0018986] Shutdown Widget - Chili Minimap [f=0018986] Shutdown Widget - Chili Widget Selector [f=0018986] Shutdown Widget - Local Team Colors [f=0018986] Shutdown Widget - Display Keys 2 [f=0018986] Shutdown Widget - Save Game Menu [f=0018986] Shutdown Widget - HealthBars [f=0018986] Shutdown Widget - Noises [f=0018986] Shutdown Widget - Unit Icons [f=0018986] Shutdown Widget - Win Counter [f=0018986] Shutdown Widget - BuildETA [f=0018986] Shutdown Widget - SpringRTS Replay Stats [f=0018986] Shutdown Widget - Modular Comm Info [f=0018986] Shutdown Widget - CameraShake [f=0018986] Shutdown Widget - Chili Economy Panel Default [f=0018986] Shutdown Widget - Chili EndGame Window [f=0018986] Shutdown Widget - Chili Nuke Warning [f=0018986] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018986] Shutdown Widget - Chili Spectator Panels [f=0018986] Shutdown Widget - Context Menu [f=0018986] Shutdown Widget - Darkening [f=0018986] Shutdown Widget - MetalFeatures (new) [f=0018986] Shutdown Widget - Defense Range Zero-K [f=0018986] Shutdown Widget - Grab Input [f=0018986] Input grabbing is disabled! [f=0018986] Shutdown Widget - Highlight Geos [f=0018986] Shutdown Widget - Local Widgets Config [f=0018986] Shutdown Widget - MinimapEvents [f=0018986] Shutdown Widget - Missile Silo Range [f=0018986] Shutdown Widget - Point Tracker [f=0018986] Shutdown Widget - Showeco and Grid Drawer [f=0018986] Shutdown Widget - Stereo3D [f=0018986] Shutdown Widget - State Reverse and Latency [f=0018986] Shutdown Widget - Music Player v2 [f=0018986] Shutdown Widget - Attack AoE [f=0018986] Shutdown Widget - Map Edge Extension [f=0018986] Shutdown Widget - Selection Send [f=0018986] Shutdown Widget - LupsManager [f=0018986] Shutdown Widget - Newton Firezone [f=0018986] Shutdown Widget - Chili Pro Console [f=0018986] Shutdown Widget - Persistent Build Height [f=0018986] Shutdown Widget - Lasso Terraform GUI [f=0018986] Shutdown Widget - Chili Framework [f=0018986] Shutdown Widget - Lups [f=0018986] Shutdown Widget - Mex Placement Handler [f=0018986] Shutdown Widget - Custom Markers [f=0018986] Shutdown Widget - Chili Core Selector [f=0018986] Shutdown Widget - Select Keys [f=0018986] Shutdown Widget - Pause Screen [f=0018986] Shutdown Widget - Layout Handler [f=0018986] Shutdown Widget - Text To Speech Control [f=0018986] End widgetHandler:Shutdown [f=0018986] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={530338,63973369} {int,ext,rec}Allocs={29015355,0,0} {chunk,block}Bytes={63973369,0} [f=0018986] [Game::KillLua][1] dtor=0 luaGaia=0x66f06db0 [f=0018986] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289446,49598382} {int,ext,rec}Allocs={29015356,0,0} {chunk,block}Bytes={49598382,0} [f=0018986] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={289446,49598382} {int,ext,rec}Allocs={29015356,0,0} {chunk,block}Bytes={49598382,0} [f=0018986] [Game::KillLua][2] dtor=0 luaRules=0x536a3800 [f=0018986] Start gadgetHandler:Shutdown [f=0018986] Shutdown - StartSetup [f=0018986] Shutdown - UnitMorph [f=0018986] Shutdown - Carrier Drones [f=0018986] Shutdown - LupsNanoSpray [f=0018986] Shutdown - Missile Silo Controller [f=0018986] Shutdown - Modular Comm Info [f=0018986] Shutdown - Terrain Texture Handler [f=0018986] Shutdown - UnitCloakShield [f=0018986] Shutdown - Starlight Handler [f=0018986] End gadgetHandler:Shutdown [f=0018986] Start gadgetHandler:Shutdown [f=0018986] Shutdown - Save/Load [f=0018986] Shutdown - Teleport Throw [f=0018986] Shutdown - UnitMorph [f=0018986] Shutdown - Modular Comm Info [f=0018986] Shutdown - Retreat Command [f=0018986] Shutdown - Shockwaves [f=0018986] Shutdown - UnitCloakShield [f=0018986] Shutdown - Lups Cloak FX [f=0018986] Shutdown - Lups [f=0018986] Shutdown - Lups Shield [f=0018986] End gadgetHandler:Shutdown [f=0018986] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29015412,0,0} {chunk,block}Bytes={0,0} [f=0018986] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29015412,0,0} {chunk,block}Bytes={0,0} [f=0018986] [Game::KillLua][4] dtor=0 [f=0018986] [Game::~CGame][1] [f=0018986] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018986] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018986] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018986] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018986] [Game::KillLua][4] dtor=1 [f=0018986] [Game::KillMisc][1] [f=0018986] [Game::KillMisc][2] [f=0018986] [Game::KillMisc][3] [f=0018986] [Game::KillRendering][1] [f=0018986] [3DOParser::Kill] allocated 137 pieces [f=0018986] [S3OParser::Kill] allocated 2731 pieces [f=0018986] [AssParser::Kill] allocated 245 pieces [f=0018986] [Game::KillInterface][1] [f=0018986] [Game::KillInterface][2] [f=0018986] [Game::KillSimulation][1] [f=0018986] [Game::KillSimulation][2] [f=0018986] [CCollisionHandler] dis-/continuous tests: 0/925265 [f=0018986] [Game::KillSimulation][3] [f=0018986] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018986] [~CPathCache(24x24)] cacheHits=101 hitPercentage=34% numHashColls=0 maxCacheSize=15 [f=0018986] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018986] [~CPathCache(48x48)] cacheHits=106 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018986] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018986] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018986] [LosHandler::Kill] raycast instance cache-{hits,misses}={12119,16089}; shared=4%; cached=39% [f=0018986] [Game::KillSimulation][4] [f=0018986] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018986] [Game::~CGame][2] [f=0018986] [Game::~CGame][3] [f=0018986] [SpringApp::Kill][3] [f=0018986] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201907 bytes sent 194192 bytes recv'd [f=0018986] [SpringApp::Kill][4] font=0x45753aa0 [f=0018986] [SpringApp::Kill][5] [f=0018986] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x457ce8f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3668ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=159ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=60ms file="objects3d/benzcom4.s3o" indx=4925 inflSize=297kb readTime=48ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=33ms file="objects3d/spherecloaker.s3o" indx=5437 inflSize=61kb readTime=33ms file="luaui/widgets/gui_chili_chicken.lua" indx=4596 inflSize=18kb readTime=32ms file="units/amphassault.lua" indx=6657 inflSize=5kb readTime=32ms file="objects3d/armcom3.3do" indx=4878 inflSize=45kb readTime=31ms file="unittextures/factoryveh2.png" indx=7170 inflSize=582kb readTime=30ms file="objects3d/sphererock.s3o" indx=5442 inflSize=62kb readTime=30ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 55277450 bytes cached in 2915 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x458b0ef0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a44430) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457d0790) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff6c4092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]