[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OpqMgQdDJ7/springsettings.1046002.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f123c01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3305 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1046002/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 376ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45aa6b60] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45aa6b60] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1097ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1357ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NIKITQR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1046002/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1853ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1046002/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52261930,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 77521d60f4d0338b631458f748b97af0 [f=-000001] Connection attempt from playforfun31 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: playforfun31 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from fierflly [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: fierflly changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fierflly" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fierflly" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playforfun31" string="[Game::Load][lua{Rules,Gaia}={000000010fd63c80,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fierflly" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fierflly" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fierflly" string="[Game::Load][lua{Rules,Gaia}={000000009dc56030,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4599,261.99939,4793]: 0 finished unit Engineer Commander [f=-000001] [0] Event [622,261.998718,579]: 1 finished unit Engineer Commander [f=0000000] [0] playforfun31, team: 0, elo:1410, userid: 516394 [f=0000000] [0] fierflly, team: 1, elo:1360, userid: 527758 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4608,261.995605,4592]: 0 finished unit Tank Foundry [f=0000285] [285] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000311] [311] Event [264,261.995605,600]: 1 finished unit Solar Collector [f=0000670] [670] Event [4608.04297,263.315613,4564]: 0 finished unit Welder [f=0000735] [735] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001392] [1392] Event [4872,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0001420] [1420] Event [4608.04297,263.315613,4564]: 0 finished unit Kodachi [f=0001593] [1593] Event [4920,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0001627] [1627] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001911] [1911] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002021] [2021] Event [4920,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0002163] [2163] Event [4968,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0002344] [2344] Event [4968,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0002555] [2555] Event [4968,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0002761] [2761] Event [4608.04297,263.315613,4564]: 0 finished unit Kodachi [f=0002986] [2986] Event [4920,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0003194] [3194] Event [4872,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0003436] [3436] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0003765] [3765] Event [960,261.922363,560]: 1 finished unit Lotus [f=0004085] [4085] Event [664,261.995605,448]: 1 finished unit Cloakbot Factory [f=0004363] [4363] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004393] [4393] Event [4824,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0004546] [4546] Event [4824,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0004587] [4587] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0004717] [4717] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0004753] [4753] Event [4824,261.995605,5000]: 0 finished unit Wind/Tidal Generator [f=0004780] [4780] Event [4608.04297,263.315613,4564]: 0 finished unit Ogre [f=0004928] [4928] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0004935] [4935] Event [4872,261.995605,5000]: 0 finished unit Wind/Tidal Generator [f=0005038] [5038] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0005085] [5085] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0005112] [5112] Event [4920,261.995605,5000]: 0 finished unit Wind/Tidal Generator [f=0005137] [5137] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0005340] [5340] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0005443] [5443] Event [4608.04297,263.315613,4564]: 0 finished unit Welder [f=0005457] [5457] Event [4968,261.995605,5000]: 0 finished unit Wind/Tidal Generator [f=0005580] [5580] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0005709] [5709] Event [664,261.995605,457.600006]: 1 finished unit Conjurer [f=0005892] [5892] Event [5016,261.995605,5000]: 0 finished unit Wind/Tidal Generator [f=0005984] [5984] Event [4608.04297,263.315613,4564]: 0 finished unit Kodachi [f=0006013] [6013] Event [4568,261.995605,4424]: 0 finished unit Energy Pylon [f=0006210] [6210] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0006218] [6218] Event [5016,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0006376] [6376] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0006422] [6422] Event [5016,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0006468] [6468] Event [664,261.995605,457.600006]: 1 finished unit Imp [f=0006537] [6537] Event [5016,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0006537] [6537] Event [4608.04297,263.315613,4564]: 0 finished unit Kodachi [f=0006694] [6694] Event [5064,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0006862] [6862] Event [4696,261.995605,4632]: 0 finished unit Caretaker [f=0006897] [6897] Event [5064,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0006978] [6978] Event [4608.04297,263.315613,4564]: 0 finished unit Kodachi [f=0007459] [7459] Event [4608.04297,263.315613,4564]: 0 finished unit Blitz [f=0007621] [7621] Event [5064,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0007902] [7902] Event [5064,261.995605,5000]: 0 finished unit Wind/Tidal Generator [f=0007940] [7940] Event [4608.04297,263.315613,4564]: 0 finished unit Blitz [f=0008011] [8011] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0008143] [8143] Event [664,261.995605,457.600006]: 1 finished unit Knight [f=0008267] [8267] Event [4608.04297,263.315613,4564]: 0 finished unit Welder [f=0008310] [8310] Event [968,261.958984,728]: 1 finished unit Thresher [f=0008665] [8665] Event [4456,131.429199,3464]: 0 finished unit Energy Pylon [f=0008917] [8917] Event [664,261.995605,457.600006]: 1 finished unit Reaver [f=0009373] [9373] Event [664,261.995605,457.600006]: 1 finished unit Sling [f=0009510] [9510] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0009573] [9573] Event [4608.04297,263.315613,4564]: 0 finished unit Minotaur [f=0009702] [9702] Event [4696,261.995605,4584]: 0 finished unit Caretaker [f=0010382] [10382] Event [4608.04297,263.315613,4564]: 0 finished unit Ogre [f=0010424] [10424] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0010917] [10917] Event [1861.19714,55.2022209,3199.95386]: 1 lost unit Imp [f=0011369] [11369] Event [3496,57.7719727,3592]: 0 finished unit Energy Pylon [f=0011518] [11518] Event [4608.04297,263.315613,4564]: 0 finished unit Emissary [f=0011737] [11737] Event [5048,261.995605,5056]: 0 finished unit Fusion Reactor [f=0012016] [12016] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0012229] [12229] Event [4608.04297,263.315613,4564]: 0 finished unit Ettin [f=0012872] [12872] Event [496,261.995605,648]: 1 finished unit Airplane Plant [f=0012966] [12966] Event [4608.04297,263.315613,4564]: 0 finished unit Ogre [f=0013013] [13013] Event [2856,54.012207,4328]: 0 finished unit Energy Pylon [f=0013118] [13118] Event [2486.91479,55.512394,2587.58618]: 1 lost unit Conjurer [f=0013248] [13248] Event [664,261.995605,457.600006]: 1 finished unit Conjurer [f=0013270] [13270] Event [4472,75.3684082,3192]: 0 finished unit Gauss [f=0013331] [13331] Event [2552,55.5319824,2632]: 1 lost unit Thresher [f=0013946] [13946] Event [4608.04297,263.315613,4564]: 0 finished unit Minotaur [f=0014515] [14515] Event [472,261.995605,760]: 1 finished unit Solar Collector [f=0014563] [14563] Event [152,261.995605,552]: 1 finished unit Solar Collector [f=0014667] [14667] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0014708] [14708] Event [458.000153,265.995605,668.5]: 1 finished unit Swift [f=0014870] [14870] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0015078] [15078] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0015281] [15281] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0015426] [15426] Event [1896,186.159424,4344]: 0 finished unit Energy Pylon [f=0015484] [15484] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0015692] [15692] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0015709] [15709] Event [4968,261.995605,5056]: 0 finished unit Fusion Reactor [f=0015895] [15895] Event [664,261.995605,457.600006]: 1 finished unit Glaive [f=0016068] [16068] Event [2568,52.5890961,2568]: 0 finished unit Metal Extractor [f=0016572] [16572] Event [4608.04297,263.315613,4564]: 0 finished unit Cyclops [f=0016615] [16615] Event [3432,105.763916,3432]: 0 finished unit Gauss [f=0017108] [17108] Event [4608.04297,263.315613,4564]: 0 finished unit Ettin [f=0017621] [17621] Event [458.000153,265.995605,668.5]: 1 finished unit Crane [f=0017634] [17634] Event [4608.04297,263.315613,4564]: 0 finished unit Ettin [f=0017693] [17693] Event [952,254.219727,4152]: 0 finished unit Energy Pylon [f=0017759] [17759] Event [664,261.995605,457.600006]: 1 finished unit Imp [f=0017830] [17830] Event [392,261.995605,504]: 1 finished unit Solar Collector [f=0017859] [17859] Event [4608.04297,263.315613,4564]: 0 finished unit Welder [f=0018370] [18370] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0018734] [18734] Event [4608.04297,263.315613,4564]: 0 finished unit Minotaur [f=0019031] [19031] Event [4520,261.995605,4328]: 0 finished unit Thresher [f=0019129] [19129] Event [3792,254.115967,848]: 1 finished unit Lotus [f=0019339] [19339] Event [458.000153,265.995605,668.5]: 1 finished unit Swift [f=0019448] [19448] Event [4608.04297,263.315613,4564]: 0 finished unit Ogre [f=0020109] [20109] Event [458.000153,265.995605,668.5]: 1 finished unit Swift [f=0020228] [20228] Event [664,261.995605,457.600006]: 1 finished unit Scythe [f=0020300] [20300] Event [4608.04297,263.315613,4564]: 0 finished unit Emissary [f=0020521] [20521] Event [536,261.995605,856]: 1 finished unit Urchin [f=0020531] [20531] Event [2704,55.6271973,2576]: 0 finished unit Chainsaw [f=0020572] [20572] Event [458.000153,265.995605,668.5]: 1 finished unit Swift [f=0021022] [21022] Event [458.000153,265.995605,668.5]: 1 finished unit Swift [f=0021131] [21131] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0021297] [21297] Event [706.77948,54.0068398,2155.51807]: 1 lost unit Imp [f=0021370] [21370] Event [3824,57.7231445,3424]: 0 finished unit Chainsaw [f=0021378] [21378] Event [512.831116,571.323975,962.221252]: 1 lost unit Swift [f=0021486] [21486] Event [458.000153,265.995605,668.5]: 1 finished unit Swift [f=0021497] [21497] Event [715.271484,549.244812,973.865417]: 1 lost unit Swift [f=0021504] [21504] Event [826.694824,205.995575,1291.7832]: 0 lost unit Kodachi [f=0021563] [21563] Event [344,453.786377,4776]: 0 finished unit Energy Pylon [f=0021607] [21607] Event [775.886475,229.3965,1179.96863]: 0 lost unit Kodachi [f=0021618] [21618] Event [510.685669,460.417328,1775.91626]: 1 lost unit Swift [f=0021621] [21621] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0021664] [21664] Event [536.663574,252.044449,1063.07312]: 1 lost unit Scythe [f=0021691] [21691] Event [732.504028,563.758423,1049.63831]: 1 lost unit Swift [f=0021714] [21714] Event [773.729736,247.306244,1092.11389]: 0 lost unit Kodachi [f=0021724] [21724] Event [761.088806,258.701447,1017.81982]: 1 lost unit Glaive [f=0021724] [21724] Event [906.316895,530.621216,1374.67212]: 1 lost unit Swift [f=0021748] [21748] Event [4888,261.995605,5056]: 0 finished unit Fusion Reactor [f=0021776] [21776] Event [895.687012,237.012222,1141.18567]: 0 lost unit Blitz [f=0021836] [21836] Event [677.553711,256.084625,1036.73755]: 1 lost unit Glaive [f=0021839] [21839] Event [734.892639,254.558746,1047.39136]: 1 lost unit Glaive [f=0021848] [21848] Event [502.6604,258.082031,1021.75604]: 0 lost unit Kodachi [f=0021863] [21863] Event [418.937836,261.995605,982.886292]: 0 lost unit Kodachi [f=0021901] [21901] Event [4608.04297,263.315613,4564]: 0 finished unit Minotaur [f=0021908] [21908] Event [578.440247,261.398956,994.949829]: 1 lost unit Glaive [f=0021936] [21936] Event [458.000153,265.995605,668.5]: 1 finished unit Swift [f=0021948] [21948] Event [795.733032,261.927612,982.200134]: 1 lost unit Reaver [f=0021986] [21986] Event [443.902863,242.695007,1115.41882]: 1 lost unit Glaive [f=0022005] [22005] Event [586.420105,269.0354,890.18927]: 1 lost unit Swift [f=0022008] [22008] Event [525.874634,252.24292,1064.34131]: 1 lost unit Glaive [f=0022009] [22009] Event [387.439484,255.450974,1040.89807]: 0 lost unit Blitz [f=0022036] [22036] Event [367.357574,243.350052,1103.85681]: 1 lost unit Glaive [f=0022069] [22069] Event [912.595093,496.203796,1452.97632]: 1 lost unit Swift [f=0022089] [22089] Event [873.585022,239.978256,1106.28296]: 1 lost unit Knight [f=0022307] [22307] Event [1104.224,292.012024,1115.3269]: 1 lost unit Crane [f=0022323] [22323] Event [630.253113,257.978912,970.827454]: 1 lost unit Engineer Commander [f=0022392] [22392] Event [458.000153,266.051453,668.5]: 1 finished unit Swift [f=0022437] [22437] Event [470.828369,508.070313,750.388062]: 1 lost unit Swift [f=0022447] [22447] Event [4608.04297,263.315613,4564]: 0 finished unit Ogre [f=0022467] [22467] Event [776,263.781494,760]: 1 lost unit Metal Extractor [f=0022471] [22471] Event [1025.43262,257.14682,980.292236]: 1 lost unit Glaive [f=0022504] [22504] Event [1015.01654,249.038269,1082.4126]: 1 lost unit Glaive [f=0022536] [22536] Event [1012.93591,233.598328,1159.16797]: 1 lost unit Glaive [f=0022680] [22680] Event [472,261.995605,760]: 1 lost unit Solar Collector [f=0022748] [22748] Event [264,253.639893,744]: 1 lost unit Metal Extractor [f=0022763] [22763] Event [458.000153,266.153687,668.5]: 1 lost unit Swift [f=0022784] [22784] Event [458.000153,266.153687,668.5]: 1 lost unit Swift [f=0022799] [22799] Event [458.000153,266.153687,668.5]: 1 lost unit Swift [f=0022814] [22814] Event [458.000153,265.650696,668.5]: 1 lost unit Swift [f=0022846] [22846] Event [458.000153,263.924744,668.5]: 1 lost unit Swift [f=0022859] [22859] Event [458.000153,265.401642,668.5]: 1 lost unit Swift [f=0022876] [22876] Event [458.000153,265.168365,668.5]: 1 lost unit Swift [f=0022888] [22888] Event [968,261.958984,728]: 1 lost unit Thresher [f=0022891] [22891] Event [458.000153,262.650116,668.5]: 1 lost unit Swift [f=0022906] [22906] Event [458.000153,261.512299,668.5]: 1 lost unit Swift [f=0022921] [22921] Event [458.000153,260.748871,668.5]: 1 lost unit Swift [f=0022936] [22936] Event [458.000153,260.656158,668.5]: 1 lost unit Swift [f=0022950] [22950] Event [458.000153,260.350677,668.5]: 1 lost unit Swift [f=0022966] [22966] Event [458.000153,258.834259,668.5]: 1 lost unit Swift [f=0022967] [22967] Event [496,254.834259,648]: 1 lost unit Airplane Plant [f=0023071] [23071] Event [960,257.232422,560]: 1 lost unit Lotus [f=0023083] [23083] Event [264,258.798279,600]: 1 lost unit Solar Collector [f=0023201] [23201] Event [392,261.995605,504]: 1 lost unit Solar Collector [f=0023278] [23278] Event [664,260.123352,448]: 1 lost unit Cloakbot Factory [f=0023310] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0023310] [23310] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0023372] [23372] Event [1059.4115,249.958984,371.868042]: 1 lost unit Sling [f=0023380] [23380] Event [264,253.381897,264]: 1 lost unit Metal Extractor [f=0023414] [23414] Event [760,263.410095,264]: 1 lost unit Metal Extractor [f=0023415] [23415] Event [152,251.595978,552]: 1 lost unit Solar Collector [f=0023470] Player fierflly left the game: normal quit [f=0023470] [23470] Event [undefined]: fierflly quit [f=0023475] [23475] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0023564] [23564] Event [4648,261.995605,4680]: 0 finished unit Caretaker [f=0023571] [23571] Event [1045.67969,247.287476,1028.68115]: 1 lost unit Conjurer [f=0023585] playforfun31 has forced a win due to dropped opposition. [f=0023585] game_message: fierflly has been destroyed! [f=0023585] [23585] Event [undefined]: fierflly resigned [f=0023585] game_message: playforfun31 wins! [f=0023585] Submitting stats [f=0023585] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023585] Part| Total Time|Time of the last 0.5s [f=0023585] Draw 14196.27ms 35.76% [f=0023585] Lua::Callins::Synced 8267.12ms 5.68% [f=0023585] Lua::Callins::Unsynced 20343.58ms 42.83% [f=0023585] Lua::CollectGarbage::Synced 342.35ms 2.19% [f=0023585] Lua::CollectGarbage::Unsynced 758.41ms 0.40% [f=0023585] Misc::Profiler::AddTime 75.05ms 0.10% [f=0023585] Sim 27656.69ms 43.13% [f=0023585] [23585] Received game_message: fierflly has been destroyed! [f=0023585] [23585] Received game_message: playforfun31 wins! [f=0023586] [23586] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0023586] [23586] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0023586] [23586] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023586] [23586] Game End Stats Values: 2,1345,2065,1345,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.86666679,7.4666667,7.86666679,7.4666667,1275,1275,1275,1275,5.5999999,6.14400005,5.5999999,6.14400005,0,0,0,0,0,0,0,0,70,790,70,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023586] [23586] Game End Stats Values: 3,1345,2355,1345,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,6,8.58400059,6,8.58400059,0,0,0,0,0,0,0,0,70,1080,70,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023586] [23586] Game End Stats Values: 4,1345,2355,1345,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,6,10.0800009,6,10.0800009,0,0,0,0,0,0,0,0,70,1080,70,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023586] [23586] Game End Stats Values: 5,1345,2695,1345,2695,0,0,0,0,0,0,0,0,0,0,0,0,84.0011597,0,84.0011597,0,0,0,0,0,0,0,0,0,10,10.0795984,10,10.0795984,1275,1275,1275,1275,6,10.6239996,6,10.6239996,0,180,0,180,0,0,0,0,70,1240,70,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023586] [23586] Game End Stats Values: 6,1345,2855,1345,2855,0,1.7293613,0,1.7293613,0,0,0,0,0,0,0,0,174.00116,0,174.00116,0,0,0,0,0,0,0,0,0,10,11.3243046,10,11.3243046,1275,1275,1275,1275,6,13.5952911,6,13.5952911,0,180,0,180,0,0,0,0,70,1400,70,1400,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023586] [23586] Game End Stats Values: 7,1345,2925,1345,2925,0,2.31073117,0,2.31073117,0,0,0,0,0,0,0,0,264.00116,0,264.00116,0,0,0,0,0,0,0,0,0,10,10.5747833,10,10.5747833,1275,1275,1275,1275,6,14.1987572,6,14.1987572,0,180,0,180,0,0,0,0,70,1470,70,1470,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023586] [23586] Game End Stats Values: 8,1345,3140,1345,3140,0,3.839468,0,3.839468,0,0,0,0,0,0,0,0,354.00116,0,354.00116,0,0,0,0,0,0,0,0,0,10,11.749938,10,11.749938,1275,1275,1275,1275,6,14.2619143,6,14.2619143,0,360,0,360,0,0,0,0,70,1505,70,1505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023586] [23586] Game End Stats Values: 9,1345,3265,1345,3265,0,5.38210058,0,5.38210058,0,0,0,0,0,0,0,0,437.601166,0,437.601166,0,0,0,0,0,0,0,0,0,10,14.9679289,10,14.9679289,1275,1275,1275,1275,6,14.8068399,6,14.8068399,0,360,0,360,0,0,0,0,70,1630,70,1630,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023586] [23586] Game End Stats Values: 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45,6160,19975,6160,19975,188.883118,3557.23755,188.883118,3557.23755,0,0,0,0,0,0,0,0,2969.55859,81.4710999,2969.55859,81.4710999,0.94666666,676.006653,0.94666666,676.006653,630,1250,630,1250,16,109.584724,16,109.584724,1275,1275,1275,1275,17.1993885,45.4676743,17.1993885,45.4676743,1805,10450,1805,10450,0,676.010864,0,676.010864,2450,7000,2450,7000,828.344604,0,828.344604,0,0,0,0,0,676.006653,52.895565,676.006653,52.895565 [f=0023586] [23586] Game End Stats Values: 46,6560,19975,6560,19975,189.161392,3746.66992,189.161392,3746.66992,0,0,0,0,0,0,0,0,2969.55859,81.4710999,2969.55859,81.4710999,0.94666666,676.006653,0.94666666,676.006653,630,1250,630,1250,16,110.474388,16,110.474388,1275,1275,1275,1275,16.2185497,45.148819,16.2185497,45.148819,2205,10450,2205,10450,0,676.010864,0,676.010864,2450,7000,2450,7000,828.344604,0,828.344604,0,0,0,0,0,676.006653,52.895565,676.006653,52.895565 [f=0023586] [23586] Game End Stats Values: 47,6830,21575,6830,21575,192.387589,3961.76587,192.387589,3961.76587,0,0,0,0,0,0,0,0,2969.55859,81.4710999,2969.55859,81.4710999,0.94666666,676.006653,0.94666666,676.006653,750,2150,750,2150,16,125.963379,16,125.963379,1275,1275,1275,1275,16.4150791,46.8597412,16.4150791,46.8597412,2355,11150,2355,11150,0,676.010864,0,676.010864,2450,7000,2450,7000,828.344604,0,828.344604,0,0,0,0,0,676.006653,52.895565,676.006653,52.895565 [f=0023586] [23586] Game End Stats Values: 48,7070,21575,7070,21575,199.065155,4182.97559,199.065155,4182.97559,0,0,0,0,0,0,0,0,2969.55859,81.4710999,2969.55859,81.4710999,0.94666666,676.006653,0.94666666,676.006653,750,2150,750,2150,16,130.897919,16,130.897919,1275,1275,1275,1275,16.6451721,47.267334,16.6451721,47.267334,2505,11150,2505,11150,0,676.010864,0,676.010864,2540,7000,2540,7000,828.344604,0,828.344604,0,0,0,0,0,676.006653,52.895565,676.006653,52.895565 [f=0023586] [23586] Game End Stats Values: 49,6800,22495,6800,22495,213.351746,4397.37402,213.351746,4397.37402,0,0,0,0,0,0,0,0,3016.17749,81.4710999,3016.17749,81.4710999,491.703766,1365.52637,491.703766,1365.52637,750,3050,750,3050,16,125.433434,16,125.433434,1275,1275,1275,1275,19.0564365,46.8131866,19.0564365,46.8131866,2235,10970,2235,10970,180,1096.01086,180,1096.01086,2540,7200,2540,7200,1248.3446,180,1248.3446,180,0,0,0,0,1365.52637,547.823975,1365.52637,547.823975 [f=0023586] [23586] Game End Stats Values: 50,5360,23115,5360,23115,227.810364,4654.77246,227.810364,4654.77246,0,0,0,0,0,0,0,0,3142.40796,81.4710999,3142.40796,81.4710999,1560.53943,2758.70996,1560.53943,2758.70996,750,3050,750,3050,16,143.269806,16,143.269806,1275,1275,1275,1275,19.203907,51.4479218,19.203907,51.4479218,795,10500,795,10500,1020,2471.01074,1020,2471.01074,2540,8290,2540,8290,2838.34473,1500,2838.34473,1500,0,0,0,0,3055.94995,1627.79102,3055.94995,1627.79102 [f=0023586] [23586] Game End Stats Values: 51,3110,23615,3110,23615,239.944565,4927.53857,239.944565,4927.53857,0,0,0,0,0,0,0,0,3759.06201,81.4710999,3759.06201,81.4710999,1725.01477,4825.64014,1725.01477,4825.64014,630,3050,630,3050,13.4082832,153.097214,13.4082832,153.097214,0,1275,0,1275,17.587801,52.7444534,17.587801,52.7444534,230,11000,230,11000,1020,4751.01074,1020,4751.01074,2250,8290,2250,8290,5238.34473,1500,5238.34473,1500,0,0,0,0,5164.20947,1811.78418,5164.20947,1811.78418 [f=0023586] [23586] Game End Stats Values: 52,2370,23615,2370,23615,240.238831,5198.33398,240.238831,5198.33398,0,0,0,0,0,0,0,0,3810.4895,275.160858,3810.4895,275.160858,1881.34338,6252.35303,1881.34338,6252.35303,180,3050,180,3050,8.53333378,148.924576,8.53333378,148.924576,0,1275,0,1275,11.5396166,52.6129227,11.5396166,52.6129227,100,11000,100,11000,1020,5639.01123,1020,5639.01123,2090,8290,2090,8290,6126.34521,1500,6126.34521,1500,0,0,0,0,6601.35205,1970.54517,6601.35205,1970.54517 [f=0023586] [23586] Game End Stats Values: 53,550,23615,550,23615,240.238831,5447.76318,240.238831,5447.76318,0,0,0,0,0,0,0,0,3953.22168,368.879608,3953.22168,368.879608,2063.6084,7567.65234,2063.6084,7567.65234,90,3050,90,3050,4,144.408005,4,144.408005,0,1275,0,1275,10.1599989,51.1886024,10.1599989,51.1886024,0,11000,0,11000,1020,7465.01123,1020,7465.01123,460,8290,460,8290,7952.34521,1500,7952.34521,1500,0,0,0,0,7930.4917,2196.73926,7930.4917,2196.73926 [f=0023586] [23586] Game End Stats Values: 54,270,23885,270,23885,240.238831,5555.16992,240.238831,5555.16992,0,0,0,0,0,0,0,0,4001.9021,368.879608,4001.9021,368.879608,2063.6084,7780.0376,2063.6084,7780.0376,90,3050,90,3050,2,136.606644,2,136.606644,0,1275,0,1275,6.95428467,50.7781334,6.95428467,50.7781334,0,11000,0,11000,1020,7745.01123,1020,7745.01123,180,8560,180,8560,8232.3457,1500,8232.3457,1500,0,0,0,0,8142.87695,2199.57153,8142.87695,2199.57153 [f=0023617] [23617] Event [3792,254.115967,848]: 1 lost unit Lotus [f=0023714] Player playforfun31 left the game: normal quit [f=0023714] [23714] Event [undefined]: playforfun31 quit [f=0023720] No clients connected, shutting down server [f=0023720] Server shutdown [f=0024071] [24071] Event [1136,253.725342,3920]: 0 finished unit Chainsaw [f=0024409] [24409] Event [4608.04297,263.315613,4564]: 0 finished unit Cyclops [f=0025083] [25083] Event [4608.04297,263.315613,4564]: 0 finished unit Minotaur [f=0025490] [25490] Event [4608.04297,263.315613,4564]: 0 finished unit Ogre [f=0026051] [26051] Event [4608.04297,263.315613,4564]: 0 finished unit Emissary [f=0026315] [26315] Event [4608.04297,263.315613,4564]: 0 finished unit Blitz [f=0026570] [26570] Event [4608.04297,263.315613,4564]: 0 finished unit Blitz [f=0026825] [26825] Event [4608.04297,263.315613,4564]: 0 finished unit Blitz [f=0027080] [27080] Event [4608.04297,263.315613,4564]: 0 finished unit Blitz [f=0027335] [27335] Event [4608.04297,263.315613,4564]: 0 finished unit Blitz [f=0027590] [27590] Event [4608.04297,263.315613,4564]: 0 finished unit Blitz [f=0027608] Autoquit sending quit command. [f=0027608] [QuitAction] user exited to system [f=0027608] [SpringApp::Kill][1] fromRun=1 [f=0027608] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027608] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027608] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027608] [ThreadPool::SetThreadCount][2] workers=0 [f=0027608] [SpringApp::Kill][2] [f=0027608] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027608] [Game::KillLua][3] dtor=0 luaUI=0x5206ccd0 [f=0027608] Start widgetHandler:Shutdown [f=0027608] Shutdown - SaveOrderList Complete [f=0027608] Writing last game win data [f=0027608] Shutdown - SaveConfigData Complete [f=0027608] Shutdown Widget - Save/Load API [f=0027608] Shutdown Widget - Chili Highlight [f=0027608] Shutdown Widget - Draw After Chili [f=0027608] Shutdown Widget - EPIC Menu [f=0027608] Shutdown Widget - Chili Widget Selector [f=0027608] Shutdown Widget - Chili Minimap [f=0027608] Shutdown Widget - Local Team Colors [f=0027608] Shutdown Widget - Display Keys 2 [f=0027608] Shutdown Widget - Save Game Menu [f=0027608] Shutdown Widget - Unit Icons [f=0027608] Shutdown Widget - Noises [f=0027608] Shutdown Widget - HealthBars [f=0027608] Shutdown Widget - Win Counter [f=0027608] Shutdown Widget - SpringRTS Replay Stats [f=0027608] Shutdown Widget - BuildETA [f=0027608] Shutdown Widget - Modular Comm Info [f=0027608] Shutdown Widget - Music Player v2 [f=0027608] Shutdown Widget - State Reverse and Latency [f=0027608] Shutdown Widget - Stereo3D [f=0027608] Shutdown Widget - Showeco and Grid Drawer [f=0027608] Shutdown Widget - Point Tracker [f=0027608] Shutdown Widget - Missile Silo Range [f=0027608] Shutdown Widget - MinimapEvents [f=0027608] Shutdown Widget - Local Widgets Config [f=0027608] Shutdown Widget - Highlight Geos [f=0027608] Shutdown Widget - Grab Input [f=0027608] Input grabbing is disabled! [f=0027608] Shutdown Widget - Defense Range Zero-K [f=0027608] Shutdown Widget - MetalFeatures (new) [f=0027608] Shutdown Widget - Darkening [f=0027608] Shutdown Widget - Context Menu [f=0027608] Shutdown Widget - Chili Spectator Panels [f=0027608] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027608] Shutdown Widget - Chili Nuke Warning [f=0027608] Shutdown Widget - Chili EndGame Window [f=0027608] Shutdown Widget - Chili Economy Panel Default [f=0027608] Shutdown Widget - CameraShake [f=0027608] Shutdown Widget - Attack AoE [f=0027608] Shutdown Widget - Map Edge Extension [f=0027608] Shutdown Widget - Selection Send [f=0027608] Shutdown Widget - LupsManager [f=0027608] Shutdown Widget - Newton Firezone [f=0027608] Shutdown Widget - Chili Pro Console [f=0027608] Shutdown Widget - Persistent Build Height [f=0027608] Shutdown Widget - Lasso Terraform GUI [f=0027608] Shutdown Widget - Lups [f=0027608] Shutdown Widget - Chili Framework [f=0027608] Shutdown Widget - Chili Core Selector [f=0027608] Shutdown Widget - Custom Markers [f=0027608] Shutdown Widget - Mex Placement Handler [f=0027608] Shutdown Widget - Select Keys [f=0027608] Shutdown Widget - Pause Screen [f=0027608] Shutdown Widget - Text To Speech Control [f=0027608] Shutdown Widget - Layout Handler [f=0027608] End widgetHandler:Shutdown [f=0027608] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={449101,60981560} {int,ext,rec}Allocs={24615966,0,0} {chunk,block}Bytes={60981560,0} [f=0027608] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0027608] [Game::KillLua][2] dtor=0 luaRules=0x52261930 [f=0027608] Start gadgetHandler:Shutdown [f=0027608] Shutdown - StartSetup [f=0027608] Shutdown - UnitMorph [f=0027608] Shutdown - Carrier Drones [f=0027608] Shutdown - LupsNanoSpray [f=0027608] Shutdown - Missile Silo Controller [f=0027608] Shutdown - Modular Comm Info [f=0027608] Shutdown - Terrain Texture Handler [f=0027608] Shutdown - UnitCloakShield [f=0027608] Shutdown - Starlight Handler [f=0027608] End gadgetHandler:Shutdown [f=0027608] Start gadgetHandler:Shutdown [f=0027608] Shutdown - Save/Load [f=0027608] Shutdown - Teleport Throw [f=0027608] Shutdown - UnitMorph [f=0027608] Shutdown - Modular Comm Info [f=0027608] Shutdown - Retreat Command [f=0027608] Shutdown - Shockwaves [f=0027608] Shutdown - UnitCloakShield [f=0027608] Shutdown - Lups Cloak FX [f=0027608] Shutdown - Lups [f=0027608] Shutdown - Lups Shield [f=0027608] End gadgetHandler:Shutdown [f=0027608] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24615997,0,0} {chunk,block}Bytes={0,0} [f=0027608] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24615997,0,0} {chunk,block}Bytes={0,0} [f=0027608] [Game::KillLua][4] dtor=0 [f=0027608] [Game::~CGame][1] [f=0027608] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027608] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027608] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027608] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027608] [Game::KillLua][4] dtor=1 [f=0027608] [Game::KillMisc][1] [f=0027608] [Game::KillMisc][2] [f=0027608] [Game::KillMisc][3] [f=0027608] [Game::KillRendering][1] [f=0027608] [3DOParser::Kill] allocated 137 pieces [f=0027608] [S3OParser::Kill] allocated 2838 pieces [f=0027608] [AssParser::Kill] allocated 242 pieces [f=0027608] [Game::KillInterface][1] [f=0027608] [Game::KillInterface][2] [f=0027608] [Game::KillSimulation][1] [f=0027608] [Game::KillSimulation][2] [f=0027608] [CCollisionHandler] dis-/continuous tests: 0/499985 [f=0027608] [Game::KillSimulation][3] [f=0027608] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027608] [~CPathCache(20x20)] cacheHits=150 hitPercentage=45% numHashColls=0 maxCacheSize=25 [f=0027608] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027608] [~CPathCache(40x40)] cacheHits=1748 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027608] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027608] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027608] [LosHandler::Kill] raycast instance cache-{hits,misses}={5845,12995}; shared=1%; cached=30% [f=0027608] [Game::KillSimulation][4] [f=0027608] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0027608] [Game::~CGame][2] [f=0027608] [Game::~CGame][3] [f=0027608] [SpringApp::Kill][3] [f=0027608] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 291332 bytes sent 168271 bytes recv'd [f=0027608] [SpringApp::Kill][4] font=0x459ddaa0 [f=0027608] [SpringApp::Kill][5] [f=0027608] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45a50870) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3721ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=59ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=57ms file="objects3d/corcomalt.s3o" indx=5028 inflSize=114kb readTime=49ms file="objects3d/sphererock.s3o" indx=5442 inflSize=62kb readTime=45ms file="unitpics/pw_relay.png" indx=6525 inflSize=9kb readTime=40ms file="objects3d/strikecom_2.dae" indx=5476 inflSize=1000kb readTime=37ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=36ms file="objects3d/thud.s3o" indx=5499 inflSize=130kb readTime=36ms file="bitmaps/cc/greennovaexplo.tga" indx=418 inflSize=64kb readTime=34ms file="objects3d/mbot.s3o" indx=5237 inflSize=47kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 66603904 bytes cached in 2916 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45b2e1b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b3f040) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a59890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f123c092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]