[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wXUfaGXBWM/springsettings.1045634.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4e2401d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3295 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1045634/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 381ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4499e6f0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4499e6f0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1207ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1487ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 758ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 262ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Steel_Blue was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1045634/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (681ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1045634/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ce9a40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 298e1c60e4fc53378e8d3f194596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000094a25020,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={000000006e530750,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: EngineOne! [f=-000001] [0] Event [249,211.795654,1743]: 0 finished unit Strike Commander [f=-000001] [0] Event [4839,211.792725,2418]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2410, userid: 518109 [f=0000000] [0] WebFreaK, team: 1, elo:2001, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4656,211.792023,2336]: 1 finished unit Tank Foundry [f=0000030] [30] Event [384,211.792023,1832]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000314] [314] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000454] [454] Event [393.600006,211.792023,1832]: 0 finished unit Conjurer [f=0000481] [481] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000644] [644] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000731] [731] Event [4628,213.11203,2336]: 1 finished unit Welder [f=0000804] [804] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0000915] [915] Event [440,211.792023,1576]: 0 finished unit Solar Collector [f=0001006] [1006] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0001014] [1014] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0001195] [1195] Event [4632,211.792023,1976]: 1 finished unit Solar Collector [f=0001263] [1263] Event [584,211.792023,1496]: 0 finished unit Solar Collector [f=0001360] [1360] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0001535] [1535] Event [4744,211.792023,2120]: 1 finished unit Solar Collector [f=0001606] [1606] Event [728,211.792023,1432]: 0 finished unit Solar Collector [f=0001728] [1728] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0001898] [1898] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0001932] [1932] Event [816,251.542023,2176]: 0 finished unit Radar Tower [f=0001973] [1973] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0001992] [1992] Event [4856,211.792023,2264]: 1 finished unit Solar Collector [f=0002175] [2175] Event [4628,213.11203,2336]: 1 finished unit Kodachi [f=0002324] [2324] Event [4493.77393,211.792023,1951.69617]: 0 lost unit Glaive [f=0002382] [2382] Event [4872,211.792023,2440]: 1 finished unit Solar Collector [f=0002445] [2445] Event [552,211.792023,2296]: 0 finished unit Solar Collector [f=0002450] [2450] Event [393.600006,211.792023,1832]: 0 finished unit Conjurer [f=0002722] [2722] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0002846] [2846] Event [4628,213.11203,2336]: 1 finished unit Kodachi [f=0002871] [2871] Event [696,211.792023,2184]: 0 finished unit Solar Collector [f=0003018] [3018] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0003036] [3036] Event [72,304.956085,1432]: 0 finished unit Wind/Tidal Generator [f=0003195] [3195] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0003212] [3212] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0003511] [3511] Event [2352,304.956085,1184]: 0 finished unit Lotus [f=0003550] [3550] Event [4616,211.792023,1816]: 1 finished unit Solar Collector [f=0003563] [3563] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0003586] [3586] Event [136,304.956085,1352]: 0 finished unit Wind/Tidal Generator [f=0003777] [3777] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0003825] [3825] Event [4600,218.00296,1672]: 1 finished unit Solar Collector [f=0003919] [3919] Event [184,304.956085,1272]: 0 finished unit Wind/Tidal Generator [f=0003922] [3922] Event [592,211.792023,1920]: 0 finished unit Lotus [f=0004015] [4015] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0004032] [4032] Event [4568,144.713898,1544]: 1 finished unit Wind/Tidal Generator [f=0004156] [4156] Event [4628,213.11203,2336]: 1 finished unit Welder [f=0004194] [4194] Event [248,304.956085,1192]: 0 finished unit Wind/Tidal Generator [f=0004229] [4229] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0004242] [4242] Event [4488,100,1448]: 1 finished unit Wind/Tidal Generator [f=0004444] [4444] Event [4588.83057,129.150848,1491.46973]: 1 finished unit Engineer Commander [f=0004530] [4530] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0004531] [4531] Event [3504,304.956085,3424]: 1 finished unit Lotus [f=0004554] [4554] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0004560] [4560] Event [2608,304.956085,2192]: 0 finished unit Lotus [f=0004673] [4673] Event [2197.68091,304.956085,837.342773]: 1 lost unit Kodachi [f=0004714] [4714] Event [312,301.229523,1112]: 0 finished unit Wind/Tidal Generator [f=0004808] [4808] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0004814] [4814] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0004918] [4918] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0004934] [4934] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0005232] [5232] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0005293] [5293] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0005308] [5308] Event [393.600006,211.792023,1832]: 0 finished unit Conjurer [f=0005585] [5585] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0005623] [5623] Event [4352.01465,100,1139.44397]: 1 finished unit Engineer Commander [f=0005630] [5630] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0005662] [5662] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0005731] [5731] Event [3133.35547,304.956085,3339.55542]: 0 lost unit Glaive [f=0005732] [5732] Event [3056,304.956085,3056]: 1 lost unit Lotus [f=0005770] [5770] Event [3129.95288,304.956085,3131.33154]: 1 lost unit Welder [f=0005801] [5801] Event [4424,100,952]: 1 finished unit Solar Collector [f=0005826] [5826] Event [3490.14478,304.956085,3248.00269]: 0 lost unit Glaive [f=0005834] [5834] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0005884] [5884] Event [3504,304.956085,3424]: 1 lost unit Lotus [f=0005922] [5922] Event [4344,100,1000]: 1 finished unit Solar Collector [f=0005925] [5925] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0005955] [5955] Event [3576,305.51181,3480]: 1 lost unit Metal Extractor [f=0005957] [5957] Event [4936,100,264]: 1 finished unit Solar Collector [f=0006026] [6026] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0006041] [6041] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0006041] [6041] Event [4296,100,920]: 1 finished unit Solar Collector [f=0006182] [6182] Event [4248,211.792023,3304]: 1 lost unit Metal Extractor [f=0006191] [6191] Event [4376,100,872]: 1 finished unit Solar Collector [f=0006242] [6242] Event [4856,100,312]: 1 finished unit Solar Collector [f=0006251] [6251] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0006299] [6299] Event [2912,304.956085,3200]: 0 finished unit Lotus [f=0006386] [6386] Event [4216,100,1368]: 1 finished unit Solar Collector [f=0006462] [6462] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0006498] [6498] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0006527] [6527] Event [5000,211.792023,3976]: 1 lost unit Metal Extractor [f=0006541] [6541] Event [4808,100,232]: 1 finished unit Solar Collector [f=0006579] [6579] Event [4136,100,1416]: 1 finished unit Solar Collector [f=0006638] [6638] Event [4904,211.792023,3752]: 1 lost unit Metal Extractor [f=0006660] [6660] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0006671] [6671] Event [393.600006,211.792023,1832]: 0 finished unit Glaive [f=0006699] [6699] Event [4088,100,1336]: 1 finished unit Solar Collector [f=0006819] [6819] Event [4168,100,1288]: 1 finished unit Solar Collector [f=0006870] [6870] Event [4888,100,184]: 1 finished unit Solar Collector [f=0006886] [6886] Event [4628,213.11203,2336]: 1 finished unit Blitz [f=0006954] [6954] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [f=0006984] [6984] Event [4504,100,1368]: 1 finished unit Solar Collector [f=0007050] [7050] Event [393.600006,211.792023,1832]: 0 finished unit Conjurer [f=0007172] [7172] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0007180] [7180] Event [4424,100,1416]: 1 finished unit Solar Collector [f=0007317] [7317] Event [3576,301.450226,3480]: 0 finished unit Metal Extractor [f=0007340] [7340] Event [4704,100,240]: 1 finished unit Lotus [f=0007413] [7413] Event [4344,100,1272]: 1 finished unit Solar Collector [f=0007438] [7438] Event [393.600006,211.792023,1832]: 0 finished unit Conjurer [f=0007563] [7563] Event [4248,100,1112]: 1 finished unit Solar Collector [f=0007608] [7608] Event [168,211.792023,232]: 0 finished unit Solar Collector [f=0007634] [7634] Event [3616,304.956085,3344]: 0 finished unit Lotus [f=0007770] [7770] Event [4720,100,352]: 1 finished unit Lotus [f=0007810] [7810] Event [4628,213.11203,2336]: 1 finished unit Blitz [f=0007933] [7933] Event [3927.06348,292.936188,3368.2207]: 0 finished unit Strike Commander [f=0007933] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007933] [7933] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0008043] [8043] Event [296,211.792023,264]: 0 finished unit Solar Collector [f=0008054] [8054] Event [4744,100,456]: 1 finished unit Solar Collector [f=0008231] [8231] Event [4064,211.792023,3408]: 0 finished unit Lotus [f=0008271] [8271] Event [3472,211.792023,1456]: 1 finished unit Lotus [f=0008286] [8286] Event [328,211.792023,2024]: 0 finished unit Caretaker [f=0008426] [8426] Event [4628,213.11203,2336]: 1 finished unit Welder [f=0008429] [8429] Event [4664,100,584]: 1 finished unit Solar Collector [f=0008567] [8567] Event [424,211.792023,312]: 0 finished unit Solar Collector [f=0008572] [8572] Event [393.600006,211.792023,1832]: 0 finished unit Knight [f=0008845] [8845] Event [4584,100,712]: 1 finished unit Solar Collector [f=0009070] [9070] Event [552,211.792023,344]: 0 finished unit Solar Collector [f=0009215] [9215] Event [393.600006,211.792023,1832]: 0 finished unit Knight [f=0009346] [9346] Event [4628,213.11203,2336]: 1 finished unit Blitz [f=0009399] [9399] Event [3272,314.893585,1032]: 1 finished unit Stardust [f=0009631] [9631] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0009726] [9726] Event [264,211.792023,1992]: 0 finished unit Caretaker [f=0009778] [9778] Event [3912,304.956085,3256]: 0 finished unit Stinger [f=0009846] [9846] Event [4031.93091,224.528,3294.25342]: 0 finished unit Strike Commander [f=0009846] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0009846] [9846] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0009854] [9854] Event [4504,100,840]: 1 finished unit Solar Collector [f=0010060] [10060] Event [393.600006,211.792023,1832]: 0 finished unit Knight [f=0010074] [10074] Event [4656,211.792023,2224]: 1 finished unit Tank Plate [f=0010280] [10280] Event [4628,213.11203,2336]: 1 finished unit Blitz [f=0010291] [10291] Event [4248,207.730591,3304]: 0 finished unit Metal Extractor [f=0010688] [10688] Event [200,211.792023,1992]: 0 finished unit Caretaker [f=0010701] [10701] Event [3176,304.956085,1080]: 1 finished unit Stardust [f=0010855] [10855] Event [4325.29736,211.792023,3122.74634]: 1 lost unit Blitz [f=0010933] [10933] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0010956] [10956] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0010987] [10987] Event [393.600006,211.792023,1832]: 0 finished unit Knight [f=0011023] [11023] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0011215] [11215] Event [4628,213.11203,2336]: 1 finished unit Blitz [f=0011467] [11467] Event [200,211.792023,1928]: 0 finished unit Caretaker [f=0011708] [11708] Event [4288,211.792023,2880]: 0 lost unit Picket [f=0011720] [11720] Event [2856,304.956085,1048]: 1 lost unit Stinger [f=0011786] [11786] Event [4384,211.792023,2896]: 0 lost unit Picket [f=0011844] [11844] Event [4465.04834,211.792023,2712.14624]: 1 lost unit Blitz [f=0012005] [12005] Event [393.600006,211.792023,1832]: 0 finished unit Knight [f=0012071] [12071] Event [4480,212.151825,2928]: 0 lost unit Picket [f=0012136] [12136] Event [2627.03052,304.956085,1294.63538]: 0 lost unit Glaive [f=0012162] [12162] Event [4904,207.730591,3752]: 0 finished unit Metal Extractor [f=0012264] [12264] Event [4412.0874,213.39473,2751.88062]: 1 lost unit Blitz [f=0012291] FUCK [f=0012305] [12305] Event [2700.21655,304.956085,1283.2948]: 0 lost unit Glaive [f=0012331] [12331] Event [1528,304.956085,728]: 0 finished unit Solar Collector [f=0012346] [12346] Event [2896.2605,304.956085,1207.56067]: 1 lost unit Engineer Commander [f=0012432] [12432] Event [4576,211.792023,2944]: 0 finished unit Picket [f=0012439] [12439] Event [4628,213.11203,2336]: 1 finished unit Blitz [f=0012551] [12551] Event [200,211.792023,1864]: 0 finished unit Caretaker [f=0012552] [12552] Event [4590.20313,209.926956,2804.354]: 1 lost unit Blitz [f=0012577] [12577] Event [393.600006,211.792023,1832]: 0 finished unit Sling [f=0012578] GG [f=0012595] [12595] Event [4628,211.792023,2224]: 1 finished unit Blitz [f=0012637] [12637] Event [3079.26685,266.389191,1426.30273]: 0 lost unit Knight [f=0012662] gg [f=0012746] Player WebFreaK left the game: normal quit [f=0012746] [12746] Event [undefined]: WebFreaK quit [f=0012767] [12767] Event [3176,304.956085,1080]: 1 lost unit Stardust [f=0012789] [12789] Event [393.600006,211.792023,1832]: 0 finished unit Sling [f=0012802] [12802] Event [3171.271,276.774078,1224.6123]: 0 lost unit Knight [f=0012807] [12807] Event [3177.39502,285.783661,1142.27197]: 0 lost unit Knight [f=0012820] Masper has forced a win due to dropped opposition. [f=0012820] game_message: WebFreaK has been destroyed! [f=0012820] [12820] Event [undefined]: WebFreaK resigned [f=0012820] game_message: Masper wins! [f=0012820] Submitting stats [f=0012820] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012820] Part| Total Time|Time of the last 0.5s [f=0012820] Draw 11339.11ms 36.70% [f=0012820] Lua::Callins::Synced 10275.93ms 8.50% [f=0012820] Lua::Callins::Unsynced 16334.69ms 46.80% [f=0012820] Lua::CollectGarbage::Synced 461.34ms 1.70% [f=0012820] Lua::CollectGarbage::Unsynced 961.04ms 0.40% [f=0012820] Misc::Profiler::AddTime 54.00ms 0.10% [f=0012820] Sim 24090.48ms 42.40% [f=0012820] [12820] Received game_message: WebFreaK has been destroyed! [f=0012820] [12820] Received game_message: Masper wins! [f=0012821] [12821] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012821] [12821] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012821] [12821] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012821] [12821] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.22225046,5.97335052,6.22225046,5.97335052,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012821] [12821] Game End Stats Values: 3,2355,2340,2355,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.36015034,8.73754978,9.36015034,8.73754978,0,65,0,65,0,0,0,0,1080,1000,1080,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012821] [12821] Game End Stats Values: 4,2515,2545,2515,2545,0,0.64602578,0,0.64602578,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,9.86666679,8.53333378,9.86666679,1275,1275,1275,1275,10.9775019,9.77581882,10.9775019,9.77581882,0,130,0,130,0,0,0,0,1240,1140,1240,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012821] [12821] Game End Stats Values: 5,2585,2770,2585,2770,0.46214277,2.91099787,0.46214277,2.91099787,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,12.666667,10.9333334,12.666667,1275,1275,1275,1275,11.630311,11.5009489,11.630311,11.5009489,0,195,0,195,0,0,0,0,1310,1300,1310,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012821] [12821] Game End Stats Values: 6,2925,2890,2925,2890,1.82761371,6.13567543,1.82761371,6.13567543,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,14,12.9333334,14,1275,1330,1275,1330,12.9335327,11.8137302,12.9335327,11.8137302,180,260,180,260,0,0,0,0,1470,1300,1470,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012821] [12821] Game End Stats Values: 7,2995,3015,2995,3015,2.41845989,12.3756933,2.41845989,12.3756933,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,47.9552307,65.0000076,47.9552307,0,0,0,0,15.1999998,14.9333334,15.1999998,14.9333334,1275,1330,1275,1330,13.5033913,12.0147514,13.5033913,12.0147514,180,195,180,195,65,0,65,0,1540,1490,1540,1490,0,65,0,65,0,0,0,0,63.249752,65.0000076,63.249752,65.0000076 [f=0012821] [12821] Game End Stats Values: 8,3265,3185,3265,3185,12.5235033,19.6015892,12.5235033,19.6015892,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,47.9552307,65.0000076,47.9552307,0,0,0,0,16,17.2852249,16,17.2852249,1275,1330,1275,1330,15.7555208,12.0804768,15.7555208,12.0804768,360,260,360,260,65,0,65,0,1630,1595,1630,1595,0,65,0,65,0,0,0,0,63.249752,65.0000076,63.249752,65.0000076 [f=0012821] [12821] Game End Stats Values: 9,3425,3465,3425,3465,33.2741585,31.2456131,33.2741585,31.2456131,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,47.9552307,65.0000076,47.9552307,0,90,0,90,16,19.7535496,16,19.7535496,1275,1330,1275,1330,18.0819778,14.794219,18.0819778,14.794219,360,325,360,325,65,0,65,0,1790,1720,1790,1720,0,65,0,65,0,0,0,0,63.249752,65.0000076,63.249752,65.0000076 [f=0012821] [12821] Game End Stats Values: 10,3530,3720,3530,3720,38.9137878,44.3612518,38.9137878,44.3612518,0,0,0,0,0,0,0,0,0,0,0,0,65.0000076,47.9552307,65.0000076,47.9552307,0,180,0,180,18.7999992,21.3023033,18.7999992,21.3023033,1275,1330,1275,1330,17.5719776,15.4971266,17.5719776,15.4971266,360,455,360,455,65,0,65,0,1895,1755,1895,1755,0,65,0,65,0,0,0,0,63.249752,65.0000076,63.249752,65.0000076 [f=0012821] [12821] Game End Stats Values: 11,3995,3820,3995,3820,40.2855072,56.7514877,40.2855072,56.7514877,0,0,0,0,0,0,0,0,0,0,0,0,118.413086,111.08934,118.413086,111.08934,0,180,0,180,20.8452969,21.4170284,20.8452969,21.4170284,1505,1330,1505,1330,17.2874489,15.4487658,17.2874489,15.4487658,360,520,360,520,65,0,65,0,2130,1790,2130,1790,0,65,0,65,0,0,0,0,126.383774,118.413086,126.383774,118.413086 [f=0012821] [12821] Game End Stats Values: 12,4175,4165,4175,4165,53.8042831,73.9924698,53.8042831,73.9924698,0,0,0,0,0,0,0,0,0,0,0,0,177.864044,227.955566,177.864044,227.955566,90,270,90,270,21.165432,22.1393185,21.165432,22.1393185,1505,1330,1505,1330,20.0863552,16.3769474,20.0863552,16.3769474,180,650,180,650,65,180,65,180,2400,1915,2400,1915,180,65,180,65,0,0,0,0,243.250183,197.171387,243.250183,197.171387 [f=0012821] [12821] Game End Stats Values: 13,4265,4375,4265,4375,62.6435585,94.702652,62.6435585,94.702652,0,0,0,0,0,0,0,0,0,0,0,0,177.864044,227.955566,177.864044,227.955566,90,270,90,270,22.1272831,24.647562,22.1272831,24.647562,1505,1330,1505,1330,23.6286869,19.524828,23.6286869,19.524828,180,650,180,650,65,180,65,180,2490,2125,2490,2125,180,65,180,65,0,0,0,0,243.250183,197.171387,243.250183,197.171387 [f=0012821] [12821] Game End Stats Values: 14,4625,4465,4625,4465,67.4641647,116.121948,67.4641647,116.121948,0,0,0,0,0,0,0,0,0,0,0,0,323.407043,482.988831,323.407043,482.988831,90,270,90,270,22.3017139,25.0029202,22.3017139,25.0029202,1905,1330,1905,1330,25.5971279,22.7170696,25.5971279,22.7170696,180,650,180,650,195,388,195,388,2450,2215,2450,2215,388,207,388,207,0,3.75000024,0,3.75000024,503.024139,354.018341,503.024139,354.018341 [f=0012821] [12821] Game End Stats Values: 15,4705,4865,4705,4865,77.8225861,126.400208,77.8225861,126.400208,0,0,0,0,0,0,0,0,0,0,0,0,343.189392,698.925354,343.189392,698.925354,0,360,0,360,29.4557171,27.3539143,29.4557171,27.3539143,1905,1330,1905,1330,25.7172146,25.0431213,25.7172146,25.0431213,180,780,180,780,195,658,195,658,2620,2395,2620,2395,658,207,658,207,0,3.75000024,0,3.75000024,721.259216,398.290466,721.259216,398.290466 [f=0012821] [12821] Game End Stats Values: 16,4805,5175,4805,5175,102.77607,145.897583,102.77607,145.897583,0,0,0,0,0,0,0,0,0,0,0,0,343.189392,878.925354,343.189392,878.925354,0,360,0,360,38.4900322,28.1029034,38.4900322,28.1029034,1905,1330,1905,1330,23.4573174,28.6852303,23.4573174,28.6852303,180,910,180,910,195,838,195,838,2720,2575,2720,2575,838,207,838,207,0,3.75000024,0,3.75000024,901.259216,413.222015,901.259216,413.222015 [f=0012821] [12821] Game End Stats Values: 17,5385,5475,5385,5475,160.835388,169.584335,160.835388,169.584335,0,0,0,0,0,0,0,0,0,0,0,0,343.189392,878.925354,343.189392,878.925354,0,360,0,360,47.602066,28.466959,47.602066,28.466959,1905,1330,1905,1330,22.927372,34.8462143,22.927372,34.8462143,480,910,480,910,195,838,195,838,3000,2875,3000,2875,838,207,838,207,0,39.7499962,0,39.7499962,901.259216,413.222015,901.259216,413.222015 [f=0012821] [12821] Game End Stats Values: 18,5615,5845,5615,5845,241.110046,171.980713,241.110046,171.980713,0,0,0,0,0,0,0,0,0,30.3752747,0,30.3752747,343.189392,878.925354,343.189392,878.925354,90,450,90,450,52.9055252,28.6777267,52.9055252,28.6777267,1905,1330,1905,1330,24.4083958,35.0054588,24.4083958,35.0054588,480,910,480,910,195,838,195,838,3140,3155,3140,3155,838,207,838,207,0,39.7499962,0,39.7499962,901.259216,413.222015,901.259216,413.222015 [f=0012821] [12821] Game End Stats Values: 19,6075,6145,6075,6145,351.021851,188.06871,351.021851,188.06871,0,0,0,0,0,0,0,0,0,195.674011,0,195.674011,343.189392,878.925354,343.189392,878.925354,180,450,180,450,55.4818459,29.4071426,55.4818459,29.4071426,1905,1560,1905,1560,26.3842068,36.6645317,26.3842068,36.6645317,780,910,780,910,195,838,195,838,3210,3225,3210,3225,838,207,838,207,0,39.7499962,0,39.7499962,901.259216,413.222015,901.259216,413.222015 [f=0012821] [12821] Game End Stats Values: 20,6435,6415,6435,6415,459.362244,201.665894,459.362244,201.665894,0,0,0,0,0,0,0,0,0,335.816071,0,335.816071,343.189392,878.925354,343.189392,878.925354,270,540,270,540,57.2581596,30.1365604,57.2581596,30.1365604,1905,1560,1905,1560,26.2794437,36.4984779,26.2794437,36.4984779,780,910,780,910,195,838,195,838,3480,3405,3480,3405,838,207,838,207,0,39.7499962,0,39.7499962,901.259216,413.222015,901.259216,413.222015 [f=0012821] [12821] Game End Stats Values: 21,6505,6835,6505,6835,529.206177,204.051346,529.206177,204.051346,0,0,0,0,0,0,0,0,0,354.735535,0,354.735535,343.189392,878.925354,343.189392,878.925354,270,540,270,540,59.4341888,31.9568558,59.4341888,31.9568558,1905,1560,1905,1560,23.7130127,35.7510338,23.7130127,35.7510338,780,1260,780,1260,195,838,195,838,3550,3475,3550,3475,838,207,838,207,0,39.7499962,0,39.7499962,901.259216,413.222015,901.259216,413.222015 [f=0012821] [12821] Game End Stats Values: 22,7025,7255,7025,7255,636.954529,204.345047,636.954529,204.345047,0,0,0,0,0,0,0,0,0,354.735535,0,354.735535,343.189392,878.925354,343.189392,878.925354,490,540,490,540,60.9745941,33.8403931,60.9745941,33.8403931,1905,1560,1905,1560,26.2399731,35.6115799,26.2399731,35.6115799,1080,1610,1080,1610,195,838,195,838,3550,3545,3550,3545,838,207,838,207,0,39.7499962,0,39.7499962,901.259216,413.222015,901.259216,413.222015 [f=0012821] [12821] Game End Stats Values: 23,7095,8345,7095,8345,744.124084,204.745346,744.124084,204.745346,0,0,0,0,0,0,0,0,0,354.735535,0,354.735535,343.189392,878.925354,343.189392,878.925354,490,960,490,960,60.4087601,33.2210159,60.4087601,33.2210159,1905,1960,1905,1960,26.2013836,36.4894867,26.2013836,36.4894867,1080,1610,1080,1610,195,838,195,838,3620,3815,3620,3815,838,207,838,207,0,39.7499962,0,39.7499962,901.259216,413.222015,901.259216,413.222015 [f=0012821] [12821] Game End Stats Values: 24,7545,8785,7545,8785,852.562805,204.907608,852.562805,204.907608,0,0,0,0,0,0,0,0,0,354.735535,0,354.735535,343.189392,878.925354,343.189392,878.925354,490,960,490,960,60.6327133,29.6027546,60.6327133,29.6027546,1905,1960,1905,1960,26.285984,39.8688202,26.285984,39.8688202,1380,1960,1380,1960,195,838,195,838,3770,3905,3770,3905,838,207,838,207,0,75.7499924,0,75.7499924,901.259216,413.222015,901.259216,413.222015 [f=0012821] [12821] Game End Stats Values: 25,7765,8965,7765,8965,961.200073,205.762375,961.200073,205.762375,0,0,0,0,0,0,0,0,0,529.305054,0,529.305054,417.73288,1031.14832,417.73288,1031.14832,710,960,710,960,60.9448357,30.2386284,60.9448357,30.2386284,1905,1960,1905,1960,26.2992325,41.77948,26.2992325,41.77948,1380,1960,1380,1960,195,838,195,838,3770,4085,3770,4085,838,207,838,207,0,111.916107,0,111.916107,1053.48218,487.765503,1053.48218,487.765503 [f=0012821] [12821] Game End Stats Values: 26,7765,9585,7765,9585,1072.0105,206.458237,1072.0105,206.458237,0,0,0,0,0,0,0,0,0,662.570679,0,662.570679,543.145935,1257.40503,543.145935,1257.40503,710,960,710,960,62.8650703,34.150631,62.8650703,34.150631,1905,1960,1905,1960,26.4441128,42.2292442,26.4441128,42.2292442,1380,2310,1380,2310,195,1138,195,1138,3770,4355,3770,4355,1138,207,1138,207,0,111.916107,0,111.916107,1279.73889,616.145935,1279.73889,616.145935 [f=0012821] [12821] Game End Stats Values: 27,7765,9765,7765,9765,1170.18896,206.703308,1170.18896,206.703308,0,0,0,0,0,0,0,0,0,831.263184,0,831.263184,543.145935,1395.61584,543.145935,1395.61584,710,960,710,960,62.8493881,34.1186714,62.8493881,34.1186714,1905,1960,1905,1960,31.5353222,44.9353409,31.5353222,44.9353409,1380,2310,1380,2310,195,1138,195,1138,3770,4535,3770,4535,1226.99988,207,1226.99988,207,0,111.916107,0,111.916107,1417.94971,616.145935,1417.94971,616.145935 [f=0012821] [12821] Game End Stats Values: 28,7465,10050,7465,10050,1277.97156,207.568283,1277.97156,207.568283,0,0,0,0,0,0,0,0,0,1053.74829,0,1053.74829,1010.95801,2834.62256,1010.95801,2834.62256,710,960,710,960,61.4824028,31.3338089,61.4824028,31.3338089,1905,1960,1905,1960,26.24226,44.9766655,26.24226,44.9766655,1080,2595,1080,2595,401.333221,1584,401.333221,1584,3770,4535,3770,4535,1672.99988,413.333252,1672.99988,413.333252,0,111.916107,0,111.916107,2870.00171,1083.95801,2870.00171,1083.95801 [f=0012821] [12821] Game End Stats Values: 29,5560,10525,5560,10525,1384.60742,208.317993,1384.60742,208.317993,0,0,0,0,0,0,0,0,604.631531,1331.89417,604.631531,1331.89417,1682.51086,4204.27832,1682.51086,4204.27832,710,1060,710,1060,57.3077888,31.9114075,57.3077888,31.9114075,0,1960,0,1960,63.6971016,48.986824,63.6971016,48.986824,1080,2630,1080,2630,466.333221,4089,466.333221,4089,3770,4875,3770,4875,4178,478.333252,4178,478.333252,0,148.083145,0,148.083145,4252.8833,1790.28577,4252.8833,1790.28577 [f=0012821] [12821] Game End Stats Values: 30,5340,9575,5340,9575,1441.27063,208.868973,1441.27063,208.868973,0,0,0,0,0,0,0,0,606.24884,1484.39587,606.24884,1484.39587,2366.62549,4390.54541,2366.62549,4390.54541,490,1060,490,1060,54.9745789,32.2992287,54.9745789,32.2992287,0,1960,0,1960,22.1396675,46.8546219,22.1396675,46.8546219,1080,1680,1080,1680,1516.33325,4309,1516.33325,4309,3770,4875,3770,4875,4398,1528.33325,4398,1528.33325,0,148.083145,0,148.083145,4481.25439,2530.47778,4481.25439,2530.47778 [f=0012932] Player Masper left the game: normal quit [f=0012932] [12932] Event [undefined]: Masper quit [f=0012938] No clients connected, shutting down server [f=0012938] Server shutdown [f=0013055] [13055] Event [3128,393.151398,3752]: 0 finished unit Metal Extractor [f=0013121] [13121] Event [4672,211.792023,2960]: 0 finished unit Picket [f=0013261] [13261] Event [1400,304.956085,696]: 0 finished unit Solar Collector [f=0013507] [13507] Event [5000,207.730591,3976]: 0 finished unit Metal Extractor [f=0013540] [13540] Event [4320,211.792023,2928]: 0 finished unit Picket [f=0013895] [13895] Event [1272,304.956085,664]: 0 finished unit Solar Collector [f=0013928] [13928] Event [4416,211.792023,2928]: 0 finished unit Picket [f=0014230] [14230] Event [4512,211.792023,2928]: 0 finished unit Picket [f=0014282] [14282] Event [4482.53613,211.041718,2927.25342]: 0 finished unit Strike Commander [f=0014282] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0014282] [14282] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0014512] [14512] Event [1016,211.792023,584]: 0 finished unit Solar Collector [f=0014555] [14555] Event [4608,211.792023,2928]: 0 finished unit Picket [f=0014968] [14968] Event [4704,213.03421,2928]: 0 finished unit Picket [f=0015031] [15031] Event [888,211.792023,552]: 0 finished unit Solar Collector [f=0015541] [15541] Event [760,211.792023,520]: 0 finished unit Solar Collector [f=0015602] Autoquit sending quit command. [f=0015602] [QuitAction] user exited to system [f=0015602] [SpringApp::Kill][1] fromRun=1 [f=0015602] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015602] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015602] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015602] [ThreadPool::SetThreadCount][2] workers=0 [f=0015602] [SpringApp::Kill][2] [f=0015602] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015602] [Game::KillLua][3] dtor=0 luaUI=0x60f06dd0 [f=0015602] Start widgetHandler:Shutdown [f=0015602] Shutdown - SaveOrderList Complete [f=0015602] Writing last game win data [f=0015602] Shutdown - SaveConfigData Complete [f=0015602] Shutdown Widget - Chili Highlight [f=0015602] Shutdown Widget - Save/Load API [f=0015602] Shutdown Widget - Draw After Chili [f=0015602] Shutdown Widget - EPIC Menu [f=0015602] Shutdown Widget - Chili Minimap [f=0015602] Shutdown Widget - Chili Widget Selector [f=0015602] Shutdown Widget - Local Team Colors [f=0015602] Shutdown Widget - Display Keys 2 [f=0015602] Shutdown Widget - Save Game Menu [f=0015602] Shutdown Widget - HealthBars [f=0015602] Shutdown Widget - Noises [f=0015602] Shutdown Widget - Unit Icons [f=0015602] Shutdown Widget - Win Counter [f=0015602] Shutdown Widget - BuildETA [f=0015602] Shutdown Widget - SpringRTS Replay Stats [f=0015602] Shutdown Widget - Modular Comm Info [f=0015602] Shutdown Widget - CameraShake [f=0015602] Shutdown Widget - Chili Economy Panel Default [f=0015602] Shutdown Widget - Chili EndGame Window [f=0015602] Shutdown Widget - Chili Nuke Warning [f=0015602] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015602] Shutdown Widget - Chili Spectator Panels [f=0015602] Shutdown Widget - Context Menu [f=0015602] Shutdown Widget - Darkening [f=0015602] Shutdown Widget - MetalFeatures (new) [f=0015602] Shutdown Widget - Defense Range Zero-K [f=0015602] Shutdown Widget - Grab Input [f=0015602] Input grabbing is disabled! [f=0015602] Shutdown Widget - Highlight Geos [f=0015602] Shutdown Widget - Local Widgets Config [f=0015602] Shutdown Widget - MinimapEvents [f=0015602] Shutdown Widget - Missile Silo Range [f=0015602] Shutdown Widget - Point Tracker [f=0015602] Shutdown Widget - Showeco and Grid Drawer [f=0015602] Shutdown Widget - Stereo3D [f=0015602] Shutdown Widget - State Reverse and Latency [f=0015602] Shutdown Widget - Music Player v2 [f=0015602] Shutdown Widget - Attack AoE [f=0015602] Shutdown Widget - Map Edge Extension [f=0015602] Shutdown Widget - Selection Send [f=0015602] Shutdown Widget - LupsManager [f=0015602] Shutdown Widget - Newton Firezone [f=0015602] Shutdown Widget - Chili Pro Console [f=0015602] Shutdown Widget - Persistent Build Height [f=0015602] Shutdown Widget - Lasso Terraform GUI [f=0015602] Shutdown Widget - Chili Framework [f=0015602] Shutdown Widget - Lups [f=0015602] Shutdown Widget - Mex Placement Handler [f=0015602] Shutdown Widget - Custom Markers [f=0015602] Shutdown Widget - Chili Core Selector [f=0015602] Shutdown Widget - Select Keys [f=0015602] Shutdown Widget - Pause Screen [f=0015602] Shutdown Widget - Layout Handler [f=0015602] Shutdown Widget - Text To Speech Control [f=0015602] End widgetHandler:Shutdown [f=0015602] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={740919,99325634} {int,ext,rec}Allocs={23711729,0,0} {chunk,block}Bytes={99325634,0} [f=0015602] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015602] [Game::KillLua][2] dtor=0 luaRules=0x51ce9a40 [f=0015602] Start gadgetHandler:Shutdown [f=0015602] Shutdown - StartSetup [f=0015602] Shutdown - UnitMorph [f=0015602] Shutdown - Carrier Drones [f=0015602] Shutdown - LupsNanoSpray [f=0015602] Shutdown - Missile Silo Controller [f=0015602] Shutdown - Modular Comm Info [f=0015602] Shutdown - Terrain Texture Handler [f=0015602] Shutdown - UnitCloakShield [f=0015602] Shutdown - Starlight Handler [f=0015602] End gadgetHandler:Shutdown [f=0015602] Start gadgetHandler:Shutdown [f=0015602] Shutdown - Save/Load [f=0015602] Shutdown - Teleport Throw [f=0015602] Shutdown - UnitMorph [f=0015602] Shutdown - Modular Comm Info [f=0015602] Shutdown - Retreat Command [f=0015602] Shutdown - Shockwaves [f=0015602] Shutdown - UnitCloakShield [f=0015602] Shutdown - Lups Cloak FX [f=0015602] Shutdown - Lups [f=0015602] Shutdown - Lups Shield [f=0015602] End gadgetHandler:Shutdown [f=0015602] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23711790,0,0} {chunk,block}Bytes={0,0} [f=0015602] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23711790,0,0} {chunk,block}Bytes={0,0} [f=0015602] [Game::KillLua][4] dtor=0 [f=0015602] [Game::~CGame][1] [f=0015602] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015602] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015602] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015602] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015602] [Game::KillLua][4] dtor=1 [f=0015602] [Game::KillMisc][1] [f=0015602] [Game::KillMisc][2] [f=0015602] [Game::KillMisc][3] [f=0015602] [Game::KillRendering][1] [f=0015602] [3DOParser::Kill] allocated 137 pieces [f=0015602] [S3OParser::Kill] allocated 2754 pieces [f=0015602] [AssParser::Kill] allocated 223 pieces [f=0015602] [Game::KillInterface][1] [f=0015602] [Game::KillInterface][2] [f=0015602] [Game::KillSimulation][1] [f=0015602] [Game::KillSimulation][2] [f=0015602] [CCollisionHandler] dis-/continuous tests: 0/143221 [f=0015602] [Game::KillSimulation][3] [f=0015602] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015602] [~CPathCache(20x16)] cacheHits=20 hitPercentage=22% numHashColls=0 maxCacheSize=10 [f=0015602] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015602] [~CPathCache(40x32)] cacheHits=132 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015602] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015602] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015602] [LosHandler::Kill] raycast instance cache-{hits,misses}={2398,5248}; shared=5%; cached=26% [f=0015602] [Game::KillSimulation][4] [f=0015602] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015602] [Game::~CGame][2] [f=0015602] [Game::~CGame][3] [f=0015602] [SpringApp::Kill][3] [f=0015602] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165087 bytes sent 117735 bytes recv'd [f=0015602] [SpringApp::Kill][4] font=0x448bdaa0 [f=0015602] [SpringApp::Kill][5] [f=0015602] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x449a63c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4459ms file="anims/cursorraise_0.png" indx=122 inflSize=1kb readTime=564ms file="anims/cursorsmooth.txt" indx=166 inflSize=0kb readTime=455ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=74ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=59ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4607 inflSize=32kb readTime=40ms file="objects3d/catapult.s3o" indx=4942 inflSize=217kb readTime=36ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=30ms file="luaui/configs/lang/campaign_units.en.json" indx=2859 inflSize=4kb readTime=29ms file="objects3d/corcomalt4.s3o" indx=5031 inflSize=114kb readTime=29ms file="objects3d/corcomalt5.s3o" indx=5032 inflSize=114kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 62684985 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x44a55200) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44bf3630) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4493dcc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4e24092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]