[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1C4kSXdBt9/springsettings.1045596.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd9dc01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3292 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1045596/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466eb680] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466eb680] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 863ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1147ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 162ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 261ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 226ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1045596/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1116ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1045596/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x543731a0,0x67b00660}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 477a1c6094c11d44dbe5f3ee4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Notung [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Notung changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000016b20d7f0,000000016a7a7e70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={00000000b2b44210,00000000d985b890}]" [f=-000001] Allies: I choose: Strike! [f=-000001] I have played too many team games [f=-000001] I have forgot how to win 1v1 [f=-000001] hehe [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1324,11.8059082,2052]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5099,11.7993164,3862]: 1 finished unit Strike Commander [f=0000000] [0] Masper, team: 0, elo:2393, userid: 518109 [f=0000000] [0] Notung, team: 1, elo:2331, userid: 426734 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5176,11.796875,3752]: 1 finished unit Amphbot Factory [f=0000008] [8] Event [1440,11.796875,2184]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000285] [285] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000441] [441] Event [1449.59998,11.796875,2184]: 0 finished unit Conjurer [f=0000480] [480] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000513] [513] Event [5140,11.796875,3752]: 1 finished unit Conch [f=0000570] [570] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000670] [670] Event [1288,11.796875,2216]: 0 finished unit Solar Collector [f=0000681] [681] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0000771] [771] Event [5140,11.796875,3752]: 1 finished unit Duck [f=0000852] [852] Event [1192,11.796875,2120]: 0 finished unit Solar Collector [f=0001026] [1026] Event [5140,11.796875,3752]: 1 finished unit Duck [f=0001059] [1059] Event [1096,11.796875,2072]: 0 finished unit Solar Collector [f=0001079] [Game::ClientReadNet] added new player GreatMane with number 2 to team 0 [f=0001079] > SPRINGIE:User GreatMane|staticjammer|2_3||False|||NL [f=0001091] Connection attempt from GreatMane [f=0001091] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001091] -> Connection established (given id 2) [f=0001104] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001104] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001322] [1322] Event [1248,11.796875,2080]: 0 finished unit Lotus [f=0001457] [1457] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0001608] [1608] Event [5920,11.796875,3072]: 1 finished unit Lotus [f=0001686] [1686] Event [1400,11.796875,2296]: 0 finished unit Solar Collector [f=0001706] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0001728] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0001728] [Game::ClientReadNet][LOGMSG] sender="GreatMane" string="[Game::Load][lua{Rules,Gaia}={0000000063d39980,00000000e5efb730}]" [f=0001768] [1768] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0001965] [1965] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0002045] [2045] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0002110] [2110] Event [1576,11.796875,2376]: 0 finished unit Solar Collector [f=0002179] [2179] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0002377] [2377] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0002613] [2613] Event [3936,15.3392944,4544]: 1 finished unit Lotus [f=0002851] [2851] Event [1449.59998,11.796875,2184]: 0 finished unit Reaver [f=0002903] [2903] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0003192] [3192] Event [5976,11.796875,3032]: 1 finished unit Solar Collector [f=0003234] [3234] Event [1449.59998,11.796875,2184]: 0 finished unit Conjurer [f=0003385] [3385] Event [2540.70117,13.78125,1285.22485]: 0 lost unit Glaive [f=0003601] [3601] Event [1449.59998,11.796875,2184]: 0 finished unit Conjurer [f=0003691] [3691] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0003698] [3698] Event [6056,11.796875,2904]: 1 finished unit Solar Collector [f=0003723] [3723] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0003750] [3750] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0003914] [3914] Event [5140,11.796875,3752]: 1 finished unit Archer [f=0004154] [4154] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0004155] [4155] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0004347] [4347] Event [3368,19.4165649,1608]: 0 finished unit Solar Collector [f=0004391] [4391] Event [3736,15.5950928,3464]: 1 finished unit Solar Collector [f=0004448] [4448] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0004476] [4476] Event [353.987976,91.171875,253.6716]: 1 lost unit Duck [f=0004529] [4529] Event [3256,18.4825134,1832]: 0 finished unit Solar Collector [f=0004635] [4635] Event [3688,15.9904175,3608]: 1 finished unit Solar Collector [f=0004711] [4711] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0004721] [4721] Event [3448,14.9090881,1736]: 0 finished unit Solar Collector [f=0004727] [4727] Event [5140,11.796875,3752]: 1 finished unit Duck [f=0004877] [4877] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0004950] [4950] Event [3424,13.0913696,1888]: 0 finished unit Lotus [f=0004983] [4983] Event [3736,18.8313293,3768]: 1 finished unit Solar Collector [f=0005111] [5111] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0005251] [5251] Event [6992,14.5253906,2032]: 1 finished unit Lotus [f=0005309] [5309] Event [3840,26.1332092,3504]: 1 finished unit Lotus [f=0005373] [5373] Event [1449.59998,11.796875,2184]: 0 finished unit Reaver [f=0005551] [5551] Event [7096,17.257782,2200]: 1 finished unit Solar Collector [f=0005649] [5649] Event [3552,20.0056763,1952]: 0 finished unit Radar Tower [f=0005757] [5757] Event [2288,12.7890625,1376]: 0 finished unit Lotus [f=0005760] [5760] Event [3952,188.708557,3584]: 1 finished unit Radar Tower [f=0005811] [5811] Event [328,91.171875,344]: 0 finished unit Solar Collector [f=0005852] [5852] Event [5140,11.796875,3752]: 1 finished unit Archer [f=0005935] [5935] Event [7096,44.7367249,2344]: 1 finished unit Solar Collector [f=0006002] [6002] Event [1384,11.796875,2056]: 0 finished unit Caretaker [f=0006105] [6105] Event [1449.59998,11.796875,2184]: 0 finished unit Reaver [f=0006241] [6241] Event [440,91.171875,472]: 0 finished unit Solar Collector [f=0006301] [6301] Event [7016,17.6104736,2456]: 1 finished unit Solar Collector [f=0006368] [6368] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0006483] [6483] Event [3768,18.6065369,3656]: 1 finished unit Solar Collector [f=0006561] [6561] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0006576] [6576] Event [1448,11.796875,2056]: 0 finished unit Caretaker [f=0006643] [6643] Event [6852.06152,12.7890625,2226.11353]: 0 lost unit Glaive [f=0006713] [6713] Event [5140,11.796875,3752]: 1 finished unit Buoy [f=0006811] [6811] Event [3696,14.7734375,2192]: 0 finished unit Picket [f=0006817] [6817] Event [568,91.171875,600]: 0 finished unit Solar Collector [f=0006886] [6886] Event [3720,19.1065063,3912]: 1 finished unit Solar Collector [f=0006932] [6932] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0007142] [7142] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0007151] [7151] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0007171] [7171] Event [3736,18.4282532,4008]: 1 finished unit Solar Collector [f=0007181] [7181] Event [5140,11.796875,3752]: 1 finished unit Conch [f=0007278] [7278] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0007290] [7290] Event [6666.66895,91.171875,4883.63184]: 0 lost unit Glaive [f=0007352] [7352] Event [680,91.171875,728]: 0 finished unit Solar Collector [f=0007466] [7466] Event [6888,12.7890625,2520]: 1 finished unit Solar Collector [f=0007515] [7515] Event [3752,16.7578125,4168]: 1 finished unit Solar Collector [f=0007629] [7629] Event [3728,11.796875,2704]: 0 finished unit Picket [f=0007811] [7811] Event [6792,11.796875,2568]: 1 finished unit Solar Collector [f=0007830] [7830] Event [3784,16.7268066,4296]: 1 finished unit Solar Collector [f=0007887] [7887] Event [5140,11.796875,3752]: 1 finished unit Conch [f=0007891] [7891] Event [808,91.171875,856]: 0 finished unit Solar Collector [f=0007955] [7955] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0008044] [8044] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0008088] [8088] Event [5016,11.796875,3512]: 1 finished unit Caretaker [f=0008134] [8134] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0008178] [8178] Event [3816,15.0447388,4424]: 1 finished unit Solar Collector [f=0008189] [8189] Event [3648,11.796875,2832]: 0 finished unit Picket [f=0008193] [8193] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0008224] [8224] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0008299] [8299] Event [5140,11.796875,3752]: 1 finished unit Archer [f=0008314] [8314] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0008404] [8404] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0008423] [8423] Event [920,107.182526,984]: 0 finished unit Solar Collector [f=0008454] [8454] Event [3744,11.796875,2832]: 0 finished unit Picket [f=0008480] [8480] Event [4872,11.796875,3720]: 1 finished unit Amphbot Plate [f=0008494] [8494] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0008584] [8584] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0008613] [8613] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0008709] [8709] Event [3840,12.7890625,2832]: 0 finished unit Picket [f=0008812] [8812] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0008923] [8923] Event [4838,11.796875,3720]: 1 finished unit Buoy [f=0009000] [9000] Event [3904,40.1246033,3472]: 1 finished unit Picket [f=0009015] [9015] Event [5140,11.796875,3752]: 1 finished unit Archer [f=0009017] [9017] Event [4887.23047,14.4671116,2629.48901]: 1 lost unit Duck [f=0009023] [9023] Event [1048,132.587952,1112]: 0 finished unit Solar Collector [f=0009082] [9082] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0009100] [9100] Event [3936,13.7502441,2832]: 0 finished unit Picket [f=0009176] [9176] Event [1512,11.796875,2056]: 0 finished unit Caretaker [f=0009341] [9341] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0009361] [9361] Event [3984,14.0525513,2800]: 0 finished unit Picket [f=0009363] [9363] Event [4838,11.796875,3720]: 1 finished unit Buoy [f=0009412] [9412] Event [4357.09473,13.78125,2541.7312]: 0 lost unit Reaver [f=0009561] [9561] Event [4080,19.5793457,2816]: 0 lost unit Picket [f=0009578] [9578] Event [1160,137.800812,1240]: 0 finished unit Solar Collector [f=0009589] [9589] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0009712] [9712] Event [1449.59998,11.796875,2184]: 0 finished unit Reaver [f=0009715] [9715] Event [4656,204.49054,1200]: 0 finished unit Lotus [f=0009858] [9858] Event [5140,11.796875,3752]: 1 finished unit Archer [f=0009994] [9994] Event [4016,13.78125,2656]: 0 finished unit Lotus [f=0010046] [10046] Event [1449.59998,11.796875,2184]: 0 finished unit Reaver [f=0010145] [10145] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0010244] [10244] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0010254] [10254] Event [4838,11.796875,3720]: 1 finished unit Buoy [f=0010256] [10256] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0010265] [10265] Event [4752,206.141602,1200]: 0 finished unit Lotus [f=0010292] [10292] Event [6007.14893,11.8957329,2960.90112]: 0 lost unit Reaver [f=0010358] [10358] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0010360] [10360] Event [6239.04199,19.5634403,3096.0498]: 0 lost unit Ronin [f=0010423] [10423] Event [3896,44.2057495,3528]: 1 finished unit Stinger [f=0010457] [10457] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0010544] [10544] Event [4461.77393,19.9456978,2764.11255]: 1 lost unit Buoy [f=0010568] [10568] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0010597] [10597] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0010633] [10633] Event [4349.06006,19.5194626,2756.70752]: 0 lost unit Ronin [f=0010638] [10638] Event [4311.94775,18.9042664,2750.97754]: 0 lost unit Ronin [f=0010673] [10673] Event [4246.90234,15.8180952,2671.26904]: 0 lost unit Ronin [f=0010708] [10708] Event [4199.99805,15.9038906,2680.073]: 0 lost unit Ronin [f=0010866] [10866] Event [5140,11.796875,3752]: 1 finished unit Archer [f=0011008] [11008] Event [4838,11.796875,3720]: 1 finished unit Buoy [f=0011059] [11059] Event [3356.99829,3.45737958,3402.46777]: 0 lost unit Reaver [f=0011112] [11112] Event [3784,11.796875,2696]: 0 finished unit Caretaker [f=0011207] [11207] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0011256] [11256] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0011365] [11365] Event [4726.34082,21.7143536,2845.73169]: 0 lost unit Glaive [f=0011464] [11464] Event [4898.92627,15.7617493,3056.55127]: 0 lost unit Glaive [f=0011474] [11474] Event [3776,19.4850368,3712]: 1 finished unit Picket [f=0011477] [11477] Event [4995.52197,15.5791368,2970.75952]: 0 lost unit Glaive [f=0011494] [11494] Event [5039.43115,14.7045069,2834.15405]: 0 lost unit Glaive [f=0011495] [11495] Event [5040.02734,14.7105913,2870.61108]: 0 lost unit Glaive [f=0011501] [11501] Event [5016.70996,14.776516,2826.38647]: 0 lost unit Glaive [f=0011506] [11506] Event [5084.77979,13.156743,2991.03662]: 0 lost unit Glaive [f=0011510] [11510] Event [5127.17529,12.7890625,2973.75562]: 0 lost unit Glaive [f=0011518] [11518] Event [5085.14746,12.837244,3024.98926]: 0 lost unit Glaive [f=0011533] [11533] Event [5089.62207,12.7890625,2755.0354]: 0 lost unit Glaive [f=0011537] [11537] Event [5141.25244,12.7585201,2966.40234]: 0 lost unit Glaive [f=0011557] [11557] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0011560] [11560] Event [3346.29614,4.42134285,3375.7085]: 0 lost unit Ronin [f=0011570] [11570] Event [5896,10.3463554,2984]: 1 finished unit Metal Extractor [f=0011593] lol [f=0011767] [11767] Event [5140,11.796875,3752]: 1 finished unit Archer [f=0011858] [11858] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0011862] [11862] Event [4838,11.796875,3720]: 1 finished unit Buoy [f=0012293] [12293] Event [5140,11.796875,3752]: 1 finished unit Archer [f=0012331] [12331] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0012510] [12510] Event [4838,11.796875,3720]: 1 finished unit Buoy [f=0012565] [12565] Event [4120,13.78125,2648]: 0 finished unit Stinger [f=0012607] [12607] Event [4546.09033,24.1316776,2880.31616]: 1 lost unit Buoy [f=0012827] [12827] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0012862] [12862] Event [5140,11.796875,3752]: 1 finished unit Archer [f=0012896] [12896] Event [4832.70166,188.70607,1118.22388]: 1 lost unit Archer [f=0012962] [12962] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0013017] [13017] Event [4401.72119,20.0386944,3140.39307]: 1 lost unit Buoy [f=0013094] [13094] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0013134] [13134] Event [4838,11.796875,3720]: 1 finished unit Buoy [f=0013194] [13194] Event [4480.38525,13.78125,2547.12988]: 1 lost unit Archer [f=0013251] [13251] Event [4412.90234,13.78125,2518.86011]: 1 lost unit Archer [f=0013258] [13258] Event [4194.17236,13.7811966,2622.63672]: 0 lost unit Ronin [f=0013271] [13271] Event [4848,213.811676,1360]: 0 finished unit Picket [f=0013284] [13284] Event [4188.78076,13.2757874,2612.99463]: 0 lost unit Ronin [f=0013289] [13289] Event [4205.35596,13.8674374,2588.76392]: 0 lost unit Ronin [f=0013293] [13293] Event [4216.67334,14.5799227,2646.05762]: 0 lost unit Knight [f=0013295] [13295] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0013296] [13296] Event [4364.33203,13.8110313,2612.09814]: 1 lost unit Archer [f=0013362] [13362] Event [4320.50879,20.9003372,2788.86035]: 1 lost unit Archer [f=0013379] [13379] Event [4576.30322,16.306488,2707.48242]: 1 lost unit Archer [f=0013422] [13422] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0013444] [13444] Event [5140,11.796875,3752]: 1 finished unit Archer [f=0013493] [13493] Event [4167.71191,13.9745665,2587.6355]: 0 lost unit Reaver [f=0013497] [13497] Event [4165.25293,13.7812519,2554.88428]: 0 lost unit Ronin [f=0013503] [13503] Event [4368.92041,15.761961,2664.02734]: 1 lost unit Archer [f=0013521] [13521] Event [4273.71143,21.7190647,2809.72412]: 1 lost unit Archer [f=0013534] [13534] Event [1449.59998,11.796875,2184]: 0 finished unit Ronin [f=0013573] [13573] Event [4361.68604,16.3069839,2688.00659]: 1 lost unit Archer [f=0013583] [13583] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0013621] [13621] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0013654] [13654] Event [4586.96436,12.9099026,2467.93921]: 1 lost unit Buoy [f=0013701] [13701] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0013757] [13757] Event [4838,11.796875,3720]: 1 finished unit Buoy [f=0013785] [13785] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0013902] [13902] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0013931] gg [f=0013987] [13987] Event [undefined]: Notung resigned [f=0013987] game_message: Notung has been destroyed! [f=0013987] game_message: Masper wins! [f=0013987] Submitting stats [f=0013987] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013987] Part| Total Time|Time of the last 0.5s [f=0013987] Draw 10038.32ms 15.97% [f=0013987] Lua::Callins::Synced 6341.31ms 18.76% [f=0013987] Lua::Callins::Unsynced 13860.07ms 21.86% [f=0013987] Lua::CollectGarbage::Synced 346.26ms 0.00% [f=0013987] Lua::CollectGarbage::Unsynced 712.33ms 1.90% [f=0013987] Misc::Profiler::AddTime 52.83ms 0.10% [f=0013987] Sim 19536.07ms 66.47% [f=0013987] [13987] Received game_message: Notung has been destroyed! [f=0013987] [13987] Received game_message: Masper wins! [f=0013988] [13988] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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33,6940,9735,6940,9735,755.509399,543.581787,755.509399,543.581787,0,0,0,0,0,0,0,0,734.161255,23.6790466,734.161255,23.6790466,4622.78955,3843.65601,4622.78955,3843.65601,980,1760,980,1760,40,40,40,40,1330,1330,1330,1330,23.6574974,39.0531464,23.6574974,39.0531464,1400,2395,1400,2395,3005.3999,3060,3005.3999,3060,3230,4250,3230,4250,3667.33398,3070.3999,3667.33398,3070.3999,36.25,457.30719,36.25,457.30719,4066.6936,4846.16162,4066.6936,4846.16162 [f=0014020] [14020] Event [1449.59998,11.796875,2184]: 0 finished unit Glaive [f=0014023] [14023] Event [5029.41113,11.796875,2518.41748]: 1 lost unit Buoy [f=0014139] Player Masper left the game: normal quit [f=0014139] [14139] Event [undefined]: Masper quit [f=0014171] [14171] Event [4864,204.447906,1264]: 0 finished unit Picket [f=0014228] Spectator GreatMane left the game: normal quit [f=0014228] [14228] Event [undefined]: GreatMane quit [f=0014248] No clients connected, shutting down server [f=0014248] Server shutdown [f=0014365] [14365] Event [4056,12.7890625,2424]: 0 finished unit Stinger [f=0014556] [14556] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0014925] [14925] Event [2416,207.788788,3904]: 0 finished unit Picket [f=0014942] [14942] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0015018] [15018] Event [4864,192.685059,1168]: 0 finished unit Picket [f=0015309] [15309] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0015691] [15691] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0015694] [15694] Event [2384,204.951752,3920]: 0 finished unit Picket [f=0015940] [15940] Event [4592,206.498169,1440]: 0 finished unit Picket [f=0016067] [16067] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0016392] [16392] Event [1288,137.800812,1320]: 0 finished unit Geothermal Generator [f=0016445] [16445] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0016465] [16465] Event [2480,208.350769,3904]: 0 finished unit Picket [f=0016653] [16653] Event [4560,209.633636,1344]: 0 finished unit Picket [f=0016747] [16747] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0017046] [17046] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0017177] [17177] Event [2672,184.615784,3872]: 0 finished unit Picket [f=0017311] [17311] Event [4544,201.665131,1248]: 0 finished unit Picket [f=0017346] [17346] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0017646] [17646] Event [1449.59998,11.796875,2184]: 0 finished unit Knight [f=0017837] [17837] Event [2560,211.164551,3696]: 0 finished unit Picket [f=0018232] Autoquit sending quit command. [f=0018232] [QuitAction] user exited to system [f=0018232] [SpringApp::Kill][1] fromRun=1 [f=0018232] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018232] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018232] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018232] [ThreadPool::SetThreadCount][2] workers=0 [f=0018232] [SpringApp::Kill][2] [f=0018232] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018232] [Game::KillLua][3] dtor=0 luaUI=0x54510850 [f=0018232] Start widgetHandler:Shutdown [f=0018232] Shutdown - SaveOrderList Complete [f=0018232] Writing last game win data [f=0018232] Shutdown - SaveConfigData Complete [f=0018232] Shutdown Widget - Save/Load API [f=0018232] Shutdown Widget - Chili Highlight [f=0018232] Shutdown Widget - Draw After Chili [f=0018232] Shutdown Widget - EPIC Menu [f=0018232] Shutdown Widget - Chili Widget Selector [f=0018232] Shutdown Widget - Chili Minimap [f=0018232] Shutdown Widget - Local Team Colors [f=0018232] Shutdown Widget - Display Keys 2 [f=0018232] Shutdown Widget - Save Game Menu [f=0018232] Shutdown Widget - Unit Icons [f=0018232] Shutdown Widget - Noises [f=0018232] Shutdown Widget - HealthBars [f=0018232] Shutdown Widget - Win Counter [f=0018232] Shutdown Widget - SpringRTS Replay Stats [f=0018232] Shutdown Widget - BuildETA [f=0018232] Shutdown Widget - Modular Comm Info [f=0018232] Shutdown Widget - Music Player v2 [f=0018232] Shutdown Widget - State Reverse and Latency [f=0018232] Shutdown Widget - Stereo3D [f=0018232] Shutdown Widget - Showeco and Grid Drawer [f=0018232] Shutdown Widget - Point Tracker [f=0018232] Shutdown Widget - Missile Silo Range [f=0018232] Shutdown Widget - MinimapEvents [f=0018232] Shutdown Widget - Local Widgets Config [f=0018232] Shutdown Widget - Highlight Geos [f=0018232] Shutdown Widget - Grab Input [f=0018232] Input grabbing is disabled! [f=0018232] Shutdown Widget - Defense Range Zero-K [f=0018232] Shutdown Widget - MetalFeatures (new) [f=0018232] Shutdown Widget - Darkening [f=0018232] Shutdown Widget - Context Menu [f=0018232] Shutdown Widget - Chili Spectator Panels [f=0018232] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018232] Shutdown Widget - Chili Nuke Warning [f=0018232] Shutdown Widget - Chili EndGame Window [f=0018232] Shutdown Widget - Chili Economy Panel Default [f=0018232] Shutdown Widget - CameraShake [f=0018232] Shutdown Widget - Attack AoE [f=0018232] Shutdown Widget - Map Edge Extension [f=0018232] Shutdown Widget - Selection Send [f=0018232] Shutdown Widget - LupsManager [f=0018232] Shutdown Widget - Newton Firezone [f=0018232] Shutdown Widget - Chili Pro Console [f=0018232] Shutdown Widget - Persistent Build Height [f=0018232] Shutdown Widget - Lasso Terraform GUI [f=0018232] Shutdown Widget - Lups [f=0018232] Shutdown Widget - Chili Framework [f=0018232] Shutdown Widget - Chili Core Selector [f=0018232] Shutdown Widget - Custom Markers [f=0018232] Shutdown Widget - Mex Placement Handler [f=0018232] Shutdown Widget - Select Keys [f=0018232] Shutdown Widget - Pause Screen [f=0018232] Shutdown Widget - Text To Speech Control [f=0018232] Shutdown Widget - Layout Handler [f=0018232] End widgetHandler:Shutdown [f=0018232] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={855514,92546542} {int,ext,rec}Allocs={23587932,0,0} {chunk,block}Bytes={92546542,0} [f=0018232] [Game::KillLua][1] dtor=0 luaGaia=0x67b00660 [f=0018232] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={620931,78478499} {int,ext,rec}Allocs={23587933,0,0} {chunk,block}Bytes={78478499,0} [f=0018232] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={620931,78478499} {int,ext,rec}Allocs={23587933,0,0} {chunk,block}Bytes={78478499,0} [f=0018232] [Game::KillLua][2] dtor=0 luaRules=0x543731a0 [f=0018232] Start gadgetHandler:Shutdown [f=0018232] Shutdown - StartSetup [f=0018232] Shutdown - UnitMorph [f=0018232] Shutdown - Carrier Drones [f=0018232] Shutdown - LupsNanoSpray [f=0018232] Shutdown - Missile Silo Controller [f=0018232] Shutdown - Modular Comm Info [f=0018232] Shutdown - Terrain Texture Handler [f=0018232] Shutdown - UnitCloakShield [f=0018232] Shutdown - Starlight Handler [f=0018232] End gadgetHandler:Shutdown [f=0018232] Start gadgetHandler:Shutdown [f=0018232] Shutdown - Save/Load [f=0018232] Shutdown - Teleport Throw [f=0018232] Shutdown - UnitMorph [f=0018232] Shutdown - Modular Comm Info [f=0018232] Shutdown - Retreat Command [f=0018232] Shutdown - Shockwaves [f=0018232] Shutdown - UnitCloakShield [f=0018232] Shutdown - Lups Cloak FX [f=0018232] Shutdown - Lups [f=0018232] Shutdown - Lups Shield [f=0018232] End gadgetHandler:Shutdown [f=0018232] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23587983,0,0} {chunk,block}Bytes={0,0} [f=0018232] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23587983,0,0} {chunk,block}Bytes={0,0} [f=0018232] [Game::KillLua][4] dtor=0 [f=0018232] [Game::~CGame][1] [f=0018232] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018232] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018232] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018232] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018232] [Game::KillLua][4] dtor=1 [f=0018232] [Game::KillMisc][1] [f=0018232] [Game::KillMisc][2] [f=0018232] [Game::KillMisc][3] [f=0018232] [Game::KillRendering][1] [f=0018232] [3DOParser::Kill] allocated 137 pieces [f=0018232] [S3OParser::Kill] allocated 2754 pieces [f=0018232] [AssParser::Kill] allocated 225 pieces [f=0018232] [Game::KillInterface][1] [f=0018232] [Game::KillInterface][2] [f=0018232] [Game::KillSimulation][1] [f=0018232] [Game::KillSimulation][2] [f=0018232] [CCollisionHandler] dis-/continuous tests: 0/256243 [f=0018232] [Game::KillSimulation][3] [f=0018232] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018232] [~CPathCache(28x20)] cacheHits=9 hitPercentage=16% numHashColls=0 maxCacheSize=4 [f=0018232] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018232] [~CPathCache(56x40)] cacheHits=197 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018232] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018232] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018232] [LosHandler::Kill] raycast instance cache-{hits,misses}={4623,8647}; shared=4%; cached=31% [f=0018232] [Game::KillSimulation][4] [f=0018232] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018232] [Game::~CGame][2] [f=0018232] [Game::~CGame][3] [f=0018232] [SpringApp::Kill][3] [f=0018232] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192467 bytes sent 197726 bytes recv'd [f=0018232] [SpringApp::Kill][4] font=0x4661faa0 [f=0018232] [SpringApp::Kill][5] [f=0018232] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x4668cd20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3666ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=99ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1831 inflSize=11kb readTime=40ms file="luarules/configs/jump_defs.lua" indx=1252 inflSize=0kb readTime=38ms file="objects3d/amphbomb.s3o" indx=4838 inflSize=40kb readTime=36ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=36ms file="unitpics/hoverraid.png" indx=6449 inflSize=10kb readTime=35ms file="objects3d/chicken.s3o" indx=4946 inflSize=26kb readTime=33ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4598 inflSize=49kb readTime=32ms file="unitpics/hoversonic.png" indx=6453 inflSize=10kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 54491611 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4677aba0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46794a50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4669b480) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd9dc092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]