[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PJdRILltr4/springsettings.1045501.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcc6c01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3286 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1045501/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 380ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45759680] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45759680] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 386ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 919ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1256ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 142ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mrdriftnic was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1045501/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (599ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1045501/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f5a1f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b0581c60126c355eb17ae75c1a42524b [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Notung [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Notung changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={0000000065487860,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000006f327120,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] hi u2 [f=-000001] [0] Event [376,261.995605,257]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4780,261.999023,4441]: 1 finished unit Strike Commander [f=0000000] [0] Masper, team: 0, elo:2407, userid: 518109 [f=0000000] [0] Notung, team: 1, elo:2361, userid: 426734 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4792,261.995605,4520]: 1 finished unit Spider Factory [f=0000030] [30] Event [456,261.995605,480]: 0 finished unit Cloakbot Factory [f=0000138] [138] Event [4756,261.995605,4520]: 1 finished unit Flea [f=0000231] [231] Event [4756,261.995605,4520]: 1 finished unit Flea [f=0000270] [270] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000285] [285] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000455] [455] Event [456,261.995605,489.600006]: 0 finished unit Conjurer [f=0000645] [645] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000757] [757] Event [4756,261.995605,4520]: 1 finished unit Weaver [f=0000780] [780] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000920] [920] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0001130] [1130] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0001131] [1131] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001185] [1185] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0001353] [1353] Event [248,261.995605,664]: 0 finished unit Wind/Tidal Generator [f=0001592] [1592] Event [248,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0001625] [1625] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0001661] [1661] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001757] [1757] Event [1168,250.19751,1168]: 0 finished unit Radar Tower [f=0001869] [1869] Event [248,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0001894] [1894] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0001928] [1928] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0002031] [2031] Event [4424,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0002132] [2132] Event [248,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0002175] [2175] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0002278] [2278] Event [4504,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0002404] [2404] Event [248,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0002433] [2433] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0002498] [2498] Event [4584,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0002536] [2536] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0002570] [2570] Event [4359.19141,189.430634,3746.61426]: 0 lost unit Glaive [f=0002680] [2680] Event [1432,57.7780762,1720]: 0 finished unit Solar Collector [f=0002726] [2726] Event [4664,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0002783] [2783] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0002860] [2860] Event [1352,57.6804199,1672]: 0 finished unit Solar Collector [f=0002912] [2912] Event [360,261.995605,232]: 0 finished unit Solar Collector [f=0002948] [2948] Event [4744,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0003086] [3086] Event [456,261.995605,489.600006]: 0 finished unit Conjurer [f=0003119] [3119] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0003183] [3183] Event [4824,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0003195] [3195] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003338] [3338] Event [4920,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0003392] [3392] Event [488,261.995605,232]: 0 finished unit Solar Collector [f=0003415] [3415] Event [1688,57.7658691,1336]: 0 finished unit Solar Collector [f=0003487] [3487] Event [4920,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0003559] [3559] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0003625] [3625] Event [1752,57.704834,1432]: 0 finished unit Solar Collector [f=0003644] [3644] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0003682] [3682] Event [4920,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0003788] [3788] Event [3497.37207,55.0984306,1964.50195]: 0 lost unit Glaive [f=0003830] [3830] Event [456,261.995605,489.600006]: 0 finished unit Conjurer [f=0003885] [3885] Event [1664,105.757813,1680]: 0 finished unit Lotus [f=0003886] [3886] Event [616,261.995605,248]: 0 finished unit Solar Collector [f=0003892] [3892] Event [4904,261.995605,4568]: 1 finished unit Wind/Tidal Generator [f=0003900] [3900] Event [3528,57.7353516,3656]: 1 finished unit Solar Collector [f=0004046] [4046] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0004087] [4087] Event [4904,261.995605,4488]: 1 finished unit Wind/Tidal Generator [f=0004098] [4098] Event [3255.93921,55.1289864,2107.88501]: 1 lost unit Venom [f=0004125] [4125] Event [3624,57.729248,3512]: 1 finished unit Solar Collector [f=0004236] [4236] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0004239] [4239] Event [1824,105.751709,1664]: 0 finished unit Picket [f=0004262] [4262] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0004282] [4282] Event [4904,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0004469] [4469] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0004476] [4476] Event [4808,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0004656] [4656] Event [4728,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0004854] [4854] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0004866] [4866] Event [4648,261.995605,4376]: 1 finished unit Wind/Tidal Generator [f=0004919] [4919] Event [4533.42188,59.5844841,3076.9314]: 0 lost unit Glaive [f=0004981] [4981] Event [392,261.995605,312]: 0 finished unit Caretaker [f=0005025] [5025] Event [3200,143.709473,3216]: 1 finished unit Radar Tower [f=0005061] [5061] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0005061] [5061] Event [4568,261.995605,4376]: 1 finished unit Wind/Tidal Generator [f=0005256] [5256] Event [4488,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0005282] [5282] Event [3127.52832,54.4022293,2573.75049]: 0 lost unit Glaive [f=0005338] [5338] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0005392] [5392] Event [456,261.995605,489.600006]: 0 finished unit Conjurer [f=0005395] [5395] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0005414] [5414] Event [3232,58.5410156,3104]: 1 finished unit Lotus [f=0005451] [5451] Event [4408,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0005472] [5472] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0005565] [5565] Event [2240,54.0305176,976]: 0 finished unit Lotus [f=0005580] [5580] Event [1920,55.1779785,3376]: 0 finished unit Picket [f=0005870] [5870] Event [1824,105.751709,1664]: 0 lost unit Picket [f=0006001] [6001] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0006067] [6067] Event [576,54.0976563,2272]: 0 finished unit Picket [f=0006090] [6090] Event [2510.48804,55.2451172,4806.63672]: 0 lost unit Glaive [f=0006123] [6123] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0006164] [6164] Event [1852.25317,105.804962,1662.11938]: 0 lost unit Glaive [f=0006164] [6164] Event [3568,57.7414551,3568]: 1 finished unit Lotus [f=0006185] [6185] Event [2016,55.2573242,3280]: 0 finished unit Picket [f=0006243] [6243] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0006255] [6255] Event [4776,261.995605,4680]: 1 finished unit Caretaker [f=0006294] [6294] Event [1804.97717,105.995041,1697.35559]: 0 lost unit Glaive [f=0006363] [6363] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0006483] [6483] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0006493] [6493] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0006509] [6509] Event [3632,57.6804199,3424]: 1 finished unit Lotus [f=0006603] [6603] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0006646] [6646] Event [4480,261.995605,4656]: 1 finished unit Lotus [f=0006679] [6679] Event [1664,105.757813,1680]: 0 lost unit Lotus [f=0006682] [6682] Event [672,54.0915527,2272]: 0 finished unit Picket [f=0006744] [6744] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0006801] [6801] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0006844] [6844] Event [1672,57.7231445,1416]: 0 lost unit Metal Extractor [f=0006848] [6848] Event [2096,55.2451172,3184]: 0 finished unit Picket [f=0006897] [6897] Event [4624,261.995605,4432]: 1 finished unit Lotus [f=0006945] [6945] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0006996] [6996] Event [568,261.995605,312]: 0 finished unit Caretaker [f=0007012] [7012] Event [1943.56873,57.7024879,1054.21814]: 1 lost unit Venom [f=0007034] [7034] Event [1916.54773,58.9765244,1065.16028]: 1 lost unit Venom [f=0007075] [7075] Event [2004.30005,59.6744461,1168.3894]: 1 lost unit Venom [f=0007123] [7123] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0007166] [7166] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0007276] [7276] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0007323] [7323] Event [4616,261.995605,4760]: 1 finished unit Spider Plate [f=0007426] [7426] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0007534] [7534] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0007544] [7544] Event [2192,55.1291504,3088]: 0 finished unit Picket [f=0007555] [7555] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0007679] [7679] Event [1472,76.6806641,1952]: 0 finished unit Picket [f=0007751] [7751] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0007793] [7793] Event [1672,53.210434,1416]: 0 finished unit Metal Extractor [f=0007848] [7848] Event [4586,261.995605,4760]: 1 finished unit Recluse [f=0007866] [7866] Event [2418.42554,55.180439,3902.4624]: 0 lost unit Glaive [f=0007882] [7882] Event [768,55.1047363,2288]: 0 finished unit Picket [f=0007896] [7896] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0007905] [7905] Event [2395.39575,79.4405518,4034.11401]: 0 lost unit Glaive [f=0007996] [7996] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0008039] [8039] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0008100] [8100] Event [2285.28662,55.1052856,3386.54663]: 0 lost unit Glaive [f=0008100] [8100] Event [2316.2749,55.2133827,3575.74731]: 1 lost unit Venom [f=0008152] [8152] Event [2289.27759,55.1578331,3427.76953]: 0 lost unit Glaive [f=0008248] [8248] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0008294] [8294] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0008324] [8324] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0008330] [8330] Event [4586,261.995605,4760]: 1 finished unit Recluse [f=0008463] [8463] Event [456,261.995605,489.600006]: 0 finished unit Sling [f=0008599] [8599] Event [456,261.995605,489.600006]: 0 finished unit Sling [f=0008733] [8733] Event [456,261.995605,489.600006]: 0 finished unit Sling [f=0008767] [8767] Event [2159.30249,129.676559,4222.51611]: 0 lost unit Glaive [f=0008833] [8833] Event [2107.48657,141.02066,4203.66113]: 0 lost unit Glaive [f=0008868] [8868] Event [456,261.995605,489.600006]: 0 finished unit Sling [f=0008882] [8882] Event [4756,261.995605,4520]: 1 finished unit Redback [f=0008900] [8900] Event [2547.67871,54.0275879,2139.51733]: 0 lost unit Glaive [f=0008973] [8973] Event [4586,261.995605,4760]: 1 finished unit Recluse [f=0008988] [8988] Event [2096,55.1779785,3344]: 0 finished unit Radar Tower [f=0009021] [9021] Event [456,261.995605,489.600006]: 0 finished unit Sling [f=0009130] [9130] Event [2644.2583,55.383213,2826.12109]: 0 lost unit Glaive [f=0009361] [9361] Event [2560,54.0976563,2080]: 0 finished unit Picket [f=0009394] [9394] Event [2560,54.0976563,2080]: 0 lost unit Picket [f=0009481] [9481] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0009545] [9545] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0009584] [9584] Event [760,254.20752,3832]: 0 lost unit Metal Extractor [f=0009627] [9627] Event [4586,261.995605,4760]: 1 finished unit Recluse [f=0009661] [9661] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0009784] [9784] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0009817] [9817] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0009889] [9889] Event [2067.82788,55.2217216,3487.55762]: 0 lost unit Glaive [f=0009905] [9905] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0009932] [9932] Event [2016,55.2329102,2992]: 0 finished unit Picket [f=0010040] [10040] Event [1920,55.1779785,3376]: 0 lost unit Picket [f=0010167] [10167] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0010172] [10172] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0010181] [10181] Event [2096,55.1779785,3344]: 0 lost unit Radar Tower [f=0010189] [10189] Event [3824,254.231934,864]: 0 lost unit Picket [f=0010241] [10241] Event [4756,261.995605,4520]: 1 finished unit Redback [f=0010247] [10247] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0010286] [10286] Event [4586,261.995605,4760]: 1 finished unit Recluse [f=0010288] [10288] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0010300] [10300] Event [1632,55.1901855,3424]: 0 lost unit Picket [f=0010379] [10379] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0010384] [10384] Event [1987.36084,81.4546738,3858.76855]: 0 lost unit Glaive [f=0010443] [10443] Event [3832,254.20752,776]: 0 lost unit Metal Extractor [f=0010464] [10464] Event [3777.02856,253.213593,802.254639]: 0 lost unit Conjurer [f=0010469] [10469] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0010508] [10508] Event [2012.95325,160.996643,3984.48535]: 0 lost unit Glaive [f=0010511] [10511] Event [2020.66968,159.380081,4008.51147]: 0 lost unit Glaive [f=0010563] [10563] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0010570] [10570] Event [2068.91577,149.046051,4053.46948]: 0 lost unit Glaive [f=0010585] [10585] Event [4756,261.995605,4520]: 1 finished unit Venom [f=0010614] [10614] Event [2032,55.1657715,2896]: 0 finished unit Picket [f=0010740] [10740] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0010768] [10768] Event [3152,55.2573242,2272]: 0 finished unit Picket [f=0010876] [10876] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0010967] [10967] Event [4756,261.995605,4520]: 1 finished unit Redback [f=0011055] [11055] Event [3392,55.1657715,2224]: 0 finished unit Lotus [f=0011064] [11064] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0011140] [11140] Event [2024.69727,158.57608,4220.63281]: 0 lost unit Reaver [f=0011157] [11157] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0011260] [11260] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0011390] [11390] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0011413] [11413] Event [3232,58.5410156,3104]: 1 lost unit Lotus [f=0011481] [11481] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0011619] [11619] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0011621] [11621] Event [3616,55.2573242,2384]: 0 finished unit Picket [f=0011661] [11661] Event [4586,261.995605,4760]: 1 finished unit Venom [f=0011682] [11682] Event [3619.50488,55.159687,2470.15381]: 0 lost unit Glaive [f=0011699] [11699] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0011705] [11705] Event [3584,55.2573242,2416]: 0 lost unit Lotus [f=0011758] [11758] Event [1680,55.1657715,3392]: 0 finished unit Picket [f=0011872] [11872] Event [4680,261.995605,4648]: 1 finished unit Caretaker [f=0011921] [11921] Event [2720,55.5258789,2720]: 0 finished unit Picket [f=0012056] [12056] Event [4756,261.995605,4520]: 1 finished unit Recluse [f=0012063] [12063] Event [456,261.995605,489.600006]: 0 finished unit Sling [f=0012092] [12092] Event [3200,143.709473,3216]: 1 lost unit Radar Tower [f=0012109] [12109] Event [4586,261.995605,4760]: 1 finished unit Redback [f=0012127] [12127] Event [2712.38403,54.0325508,3677.33228]: 0 lost unit Glaive [f=0012149] [12149] Event [4904,453.822998,72]: 1 finished unit Wind/Tidal Generator [f=0012163] [12163] Event [2763.29199,54.0272255,3637.72876]: 0 lost unit Glaive [f=0012197] [12197] Event [456,261.995605,489.600006]: 0 finished unit Sling [f=0012269] [12269] Event [4936,453.786377,152]: 1 finished unit Wind/Tidal Generator [f=0012323] [12323] Event [3352.79712,101.709274,3295.21802]: 0 lost unit Glaive [f=0012328] [12328] Event [2112.28638,140.005356,4042.01099]: 1 lost unit Recluse [f=0012332] [12332] Event [456,261.995605,489.600006]: 0 finished unit Sling [f=0012346] [12346] Event [2048.3064,55.1372185,3511.87646]: 0 lost unit Sling [f=0012390] [12390] Event [4952,453.77417,232]: 1 finished unit Wind/Tidal Generator [f=0012467] [12467] Event [456,261.995605,489.600006]: 0 finished unit Sling [f=0012557] [12557] Event [4984,453.786377,312]: 1 finished unit Wind/Tidal Generator [f=0012602] [12602] Event [456,261.995605,489.600006]: 0 finished unit Sling [f=0012606] [12606] Event [2400,54.1159668,2848]: 0 finished unit Picket [f=0012643] [12643] Event [4586,261.995605,4760]: 1 finished unit Venom [f=0012727] [12727] Event [456,261.995605,489.600006]: 0 finished unit Ronin [f=0012751] [12751] Event [5016,453.859619,392]: 1 finished unit Wind/Tidal Generator [f=0012800] [12800] Event [4472,54.0488281,2952]: 1 lost unit Metal Extractor [f=0012831] [12831] Event [4756,261.995605,4520]: 1 finished unit Recluse [f=0012847] [12847] Event [456,261.995605,489.600006]: 0 finished unit Ronin [f=0012858] [12858] Event [4413.54932,54.0262833,2694.17798]: 1 lost unit Venom [f=0012931] [12931] Event [5048,453.798584,472]: 1 finished unit Wind/Tidal Generator [f=0012967] [12967] Event [456,261.995605,489.600006]: 0 finished unit Ronin [f=0012988] [12988] Event [3632,57.6804199,3424]: 1 lost unit Lotus [f=0013029] [13029] Event [4534.30762,134.219254,3478.67505]: 0 lost unit Glaive [f=0013087] [13087] Event [456,261.995605,489.600006]: 0 finished unit Ronin [f=0013150] [13150] Event [4586,261.995605,4760]: 1 finished unit Redback [f=0013158] [13158] Event [2168.81909,55.1336594,3505.67065]: 1 lost unit Venom [f=0013185] [13185] Event [4518.16846,163.725861,3622.58276]: 1 lost unit Redback [f=0013189] [13189] Event [1674.38232,55.1674652,3193.74634]: 1 lost unit Flea [f=0013207] [13207] Event [456,261.995605,489.600006]: 0 finished unit Ronin [f=0013283] [13283] Event [1680,55.1657715,3392]: 0 lost unit Picket [f=0013292] [13292] Event [2496,55.5136719,2800]: 0 finished unit Picket [f=0013302] [13302] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0013303] [13303] Event [2096,55.2451172,3184]: 0 lost unit Picket [f=0013377] [13377] Event [2016,55.2573242,3280]: 0 lost unit Picket [f=0013392] [13392] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0013446] [13446] Event [1784,55.2084961,3336]: 0 lost unit Metal Extractor [f=0013482] [13482] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0013482] [13482] Event [2192,55.1291504,3088]: 0 lost unit Picket [f=0013488] [13488] Event [4756,261.995605,4520]: 1 finished unit Recluse [f=0013548] [13548] Event [1625.06921,55.2261391,3177.88501]: 0 lost unit Glaive [f=0013548] [13548] Event [1647.48694,55.2245903,3190.9917]: 0 lost unit Glaive [f=0013561] [13561] Event [2408.69434,55.1870537,3408.48413]: 1 lost unit Redback [f=0013572] [13572] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0013573] [13573] Event [4488,261.995605,4360]: 1 lost unit Wind/Tidal Generator [f=0013581] [13581] Event [1655.03455,55.3073463,3174.61011]: 0 lost unit Glaive [f=0013585] [13585] Event [1677.22961,55.1866837,3201.17358]: 0 lost unit Glaive [f=0013587] [13587] Event [1696.59729,55.0942497,3175.33423]: 0 lost unit Glaive [f=0013654] [13654] Event [2016,55.2329102,2992]: 0 lost unit Picket [f=0013662] [13662] Event [456,261.995605,489.600006]: 0 finished unit Glaive [f=0013678] [13678] Event [4586,261.995605,4760]: 1 finished unit Venom [f=0013710] [13710] Event [4904,261.995605,4488]: 1 lost unit Wind/Tidal Generator [f=0013732] [13732] Event [4872,261.995605,4344]: 1 lost unit Metal Extractor [f=0013748] [13748] Event [4904,262.222351,4568]: 1 lost unit Wind/Tidal Generator [f=0013749] [13749] Event [4808,262.885803,4392]: 1 lost unit Wind/Tidal Generator [f=0013763] [13763] Event [4997.33545,262.605774,4607.88281]: 0 lost unit Glaive [f=0013766] [13766] Event [2032,55.1657715,2896]: 0 lost unit Picket [f=0013773] [13773] Event [4728,262.222351,4392]: 1 lost unit Wind/Tidal Generator [f=0013775] [13775] Event [3521.42603,55.1142502,1861.11499]: 1 lost unit Venom [f=0013778] [13778] Event [4920,261.995605,4728]: 1 lost unit Wind/Tidal Generator [f=0013788] [13788] Event [4920,262.282166,4648]: 1 lost unit Wind/Tidal Generator [f=0013795] [13795] Event [4648,262.282166,4376]: 1 lost unit Wind/Tidal Generator [f=0013820] [13820] Event [4920,262.222351,4808]: 1 lost unit Wind/Tidal Generator [f=0013867] [13867] Event [4679.25,261.995605,4158.33594]: 0 lost unit Sling [f=0013895] [13895] Event [2592,55.5319824,2752]: 0 finished unit Picket [f=0013898] [13898] Event [3320,55.2084961,1800]: 0 lost unit Metal Extractor [f=0013905] [13905] Event [1503.78491,55.208477,2943.87354]: 0 lost unit Sling [f=0013913] [13913] Event [4395.44238,261.995605,4636.15479]: 1 lost unit Recluse [f=0013923] [13923] Event [4872,261.533264,4856]: 1 lost unit Metal Extractor [f=0013949] [13949] Event [1461.02466,55.1198921,2901.41846]: 0 lost unit Sling [f=0013953] [13953] Event [4634.71338,258.779907,4357.66895]: 1 lost unit Venom [f=0013983] [13983] Event [4775.82373,261.995605,4246.5957]: 0 lost unit Sling [f=0014023] [14023] Event [3392,55.1657715,2224]: 0 lost unit Lotus [f=0014026] [14026] Event [4624,261.995605,4432]: 1 lost unit Lotus [f=0014058] [14058] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0014060] [14060] Event [3248,55.1657715,2208]: 0 lost unit Picket [f=0014099] [14099] Event [3870.1936,111.253052,1898.81726]: 1 lost unit Recluse [f=0014115] [14115] Event [4756,261.995605,4520]: 1 lost unit Recluse [f=0014115] [14115] Event [4792,261.995605,4520]: 1 lost unit Spider Factory [f=0014141] [14141] Event [4688,261.995605,4544]: 1 lost unit Lotus [f=0014187] [14187] Event [3293.46509,55.1374474,2039.81641]: 1 lost unit Venom [f=0014193] [14193] Event [4624,261.995605,4208]: 0 lost unit Lotus [f=0014204] [14204] Event [4776,261.995605,4680]: 1 lost unit Caretaker [f=0014235] gg [f=0014250] [14250] Event [3152,55.2573242,2272]: 0 lost unit Picket [f=0014259] [14259] Event [4824,261.995605,4904]: 1 lost unit Wind/Tidal Generator [f=0014260] [14260] Event [4915.03174,258.015259,4596.2998]: 0 lost unit Sling [f=0014290] [14290] Event [4744,262.222351,4904]: 1 lost unit Wind/Tidal Generator [f=0014291] [14291] Event [undefined]: Notung resigned [f=0014291] game_message: Notung has been destroyed! [f=0014291] game_message: Masper wins! [f=0014291] Submitting stats [f=0014291] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014291] Part| Total Time|Time of the last 0.5s [f=0014291] Draw 12062.66ms 15.58% [f=0014291] Lua::Callins::Synced 9121.51ms 18.88% [f=0014291] Lua::Callins::Unsynced 17159.35ms 20.88% [f=0014291] Lua::CollectGarbage::Synced 365.81ms 4.50% [f=0014291] Lua::CollectGarbage::Unsynced 738.25ms 0.30% [f=0014291] Misc::Profiler::AddTime 72.06ms 0.10% [f=0014291] Sim 25797.14ms 65.83% [f=0014291] [14291] Received game_message: Notung has been destroyed! [f=0014291] [14291] Received game_message: Masper wins! [f=0014292] [14292] Game End Stats Header: 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28,9120,7965,9120,7965,1047.84949,511.699799,1047.84949,511.699799,0,0,0,0,0,0,0,0,46.0712585,0,46.0712585,0,3269.32227,2209.26563,3269.32227,2209.26563,360,1480,360,1480,30.7937927,27.2205009,30.7937927,27.2205009,1275,1330,1275,1330,24.2239952,31.2051582,24.2239952,31.2051582,4490,2080,4490,2080,2560.63354,1145,2560.63354,1145,2995,3075,2995,3075,1145,2560.63354,1145,2560.63354,0,35.9999924,0,35.9999924,2261.79834,3311.44775,2261.79834,3311.44775 [f=0014292] [14292] Game End Stats Values: 29,8945,8035,8945,8035,1070.47424,524.421326,1070.47424,524.421326,0,0,0,0,0,0,0,0,46.0712585,0,46.0712585,0,3500.48535,2330.24658,3500.48535,2330.24658,360,1480,360,1480,34.2956772,27.4759388,34.2956772,27.4759388,1275,1330,1275,1330,25.868309,29.2880974,25.868309,29.2880974,4210,2150,4210,2150,2690.63354,1425,2690.63354,1425,3100,3075,3100,3075,1425,2790.63354,1425,2790.63354,0,35.9999924,0,35.9999924,2382.7793,3565.46802,2382.7793,3565.46802 [f=0014292] [14292] Game End Stats Values: 30,9115,8440,9115,8440,1113.98999,538.000244,1113.98999,538.000244,0,0,0,0,0,0,0,0,46.0712585,0,46.0712585,0,3617.80884,2637.51196,3617.80884,2637.51196,270,1580,270,1580,36.9942398,27.1704578,36.9942398,27.1704578,1275,1330,1275,1330,26.309042,29.3452568,26.309042,29.3452568,4490,2455,4490,2455,2755.63354,1805,2755.63354,1805,3080,3075,3080,3075,1805,2855.63354,1805,2855.63354,0,35.9999924,0,35.9999924,2696.22388,3725.67725,2696.22388,3725.67725 [f=0014292] [14292] Game End Stats Values: 31,9170,8425,9170,8425,1164.9585,547.191284,1164.9585,547.191284,0,0,0,0,0,0,0,0,46.0712585,0,46.0712585,0,4352.24219,3442.07104,4352.24219,3442.07104,270,1280,270,1280,37.9575043,27.0985794,37.9575043,27.0985794,1275,1330,1275,1330,25.7178879,28.5087318,25.7178879,28.5087318,4545,2830,4545,2830,3245.63354,2270,3245.63354,2270,3080,2985,3080,2985,2270,3345.63354,2270,3345.63354,0,35.9999924,0,35.9999924,3500.78296,4480.91113,3500.78296,4480.91113 [f=0014292] [14292] Game End Stats Values: 32,8120,7675,8120,7675,1217.8938,570.047119,1217.8938,570.047119,0,0,0,0,0,0,0,0,46.0712585,23.3440857,46.0712585,23.3440857,5474.45508,5175.29639,5474.45508,5175.29639,270,1180,270,1180,35.44244,27.217907,35.44244,27.217907,1275,1330,1275,1330,25.0330143,27.3797188,25.0330143,27.3797188,4025,2270,4025,2270,4225.63379,3450,4225.63379,3450,2550,2895,2550,2895,3520,4325.63379,3520,4325.63379,0,35.9999924,0,35.9999924,5452.59961,5662.99805,5452.59961,5662.99805 [f=0014292] [14292] Game End Stats Values: 33,6400,7440,6400,7440,1255.10791,571.717773,1255.10791,571.717773,0,0,0,0,0,0,0,0,46.0712585,23.3440857,46.0712585,23.3440857,6052.99805,6355.16406,6052.99805,6355.16406,180,990,180,990,28.8547745,27.2690487,28.8547745,27.2690487,1275,1330,1275,1330,21.5111637,24.4992199,21.5111637,24.4992199,3345,2225,3345,2225,4682.43408,5231.3335,4682.43408,5231.3335,1600,2895,1600,2895,5482.00098,4847.43408,5482.00098,4847.43408,0,35.9999924,0,35.9999924,6767.98584,6526.63525,6767.98584,6526.63525 [f=0014293] [14293] Event [4568,261.995605,4376]: 1 lost unit Wind/Tidal Generator [f=0014303] [14303] Event [1967.32849,55.2217293,3292.30469]: 1 lost unit Venom [f=0014309] [14309] Event [4680,261.995605,4648]: 1 lost unit Caretaker [f=0014312] [14312] Event [4383.81592,261.995605,4190.91064]: 1 lost unit Redback [f=0014313] [14313] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0014331] gg [f=0014332] [14332] Event [4616,262.070679,4760]: 1 lost unit Spider Plate [f=0014336] [14336] Event [4664,262.222351,4904]: 1 lost unit Wind/Tidal Generator [f=0014338] [14338] Event [4647.19727,263.991486,4572.93018]: 1 lost unit Weaver [f=0014340] [14340] Event [1675.31995,55.770916,3425.49146]: 1 lost unit Venom [f=0014523] Spectator Notung left the game: normal quit [f=0014523] [14523] Event [undefined]: Notung quit [f=0014529] Player Masper left the game: normal quit [f=0014529] [14529] Event [undefined]: Masper quit [f=0014535] No clients connected, shutting down server [f=0014535] Server shutdown [f=0014535] End of demo reached [f=0014568] [14568] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0014822] [14822] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0015077] [15077] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0015332] [15332] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0015587] [15587] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0015842] [15842] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0016097] [16097] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0016352] [16352] Event [456,261.995605,489.600006]: 0 finished unit Reaver [f=0017874] Autoquit sending quit command. [f=0017874] [QuitAction] user exited to system [f=0017874] [SpringApp::Kill][1] fromRun=1 [f=0017874] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017874] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017874] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017874] [ThreadPool::SetThreadCount][2] workers=0 [f=0017874] [SpringApp::Kill][2] [f=0017874] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017874] [Game::KillLua][3] dtor=0 luaUI=0x60c06110 [f=0017874] Start widgetHandler:Shutdown [f=0017874] Shutdown - SaveOrderList Complete [f=0017874] Writing last game win data [f=0017874] Shutdown - SaveConfigData Complete [f=0017874] Shutdown Widget - Chili Highlight [f=0017874] Shutdown Widget - Save/Load API [f=0017874] Shutdown Widget - Draw After Chili [f=0017874] Shutdown Widget - EPIC Menu [f=0017874] Shutdown Widget - Chili Minimap [f=0017874] Shutdown Widget - Chili Widget Selector [f=0017874] Shutdown Widget - Local Team Colors [f=0017874] Shutdown Widget - Display Keys 2 [f=0017874] Shutdown Widget - Save Game Menu [f=0017874] Shutdown Widget - HealthBars [f=0017874] Shutdown Widget - Noises [f=0017874] Shutdown Widget - Unit Icons [f=0017874] Shutdown Widget - Win Counter [f=0017874] Shutdown Widget - BuildETA [f=0017874] Shutdown Widget - SpringRTS Replay Stats [f=0017874] Shutdown Widget - Modular Comm Info [f=0017874] Shutdown Widget - CameraShake [f=0017874] Shutdown Widget - Chili Economy Panel Default [f=0017874] Shutdown Widget - Chili EndGame Window [f=0017874] Shutdown Widget - Chili Nuke Warning [f=0017874] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017874] Shutdown Widget - Chili Spectator Panels [f=0017874] Shutdown Widget - Context Menu [f=0017874] Shutdown Widget - Darkening [f=0017874] Shutdown Widget - MetalFeatures (new) [f=0017874] Shutdown Widget - Defense Range Zero-K [f=0017874] Shutdown Widget - Grab Input [f=0017874] Input grabbing is disabled! [f=0017874] Shutdown Widget - Highlight Geos [f=0017874] Shutdown Widget - Local Widgets Config [f=0017874] Shutdown Widget - MinimapEvents [f=0017874] Shutdown Widget - Missile Silo Range [f=0017874] Shutdown Widget - Point Tracker [f=0017874] Shutdown Widget - Showeco and Grid Drawer [f=0017874] Shutdown Widget - Stereo3D [f=0017874] Shutdown Widget - State Reverse and Latency [f=0017874] Shutdown Widget - Music Player v2 [f=0017874] Shutdown Widget - Attack AoE [f=0017874] Shutdown Widget - Map Edge Extension [f=0017874] Shutdown Widget - Selection Send [f=0017874] Shutdown Widget - LupsManager [f=0017874] Shutdown Widget - Newton Firezone [f=0017874] Shutdown Widget - Chili Pro Console [f=0017874] Shutdown Widget - Persistent Build Height [f=0017874] Shutdown Widget - Lasso Terraform GUI [f=0017874] Shutdown Widget - Chili Framework [f=0017874] Shutdown Widget - Lups [f=0017874] Shutdown Widget - Mex Placement Handler [f=0017874] Shutdown Widget - Custom Markers [f=0017874] Shutdown Widget - Chili Core Selector [f=0017874] Shutdown Widget - Select Keys [f=0017874] Shutdown Widget - Pause Screen [f=0017874] Shutdown Widget - Layout Handler [f=0017874] Shutdown Widget - Text To Speech Control [f=0017874] End widgetHandler:Shutdown [f=0017874] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307057,50248768} {int,ext,rec}Allocs={23537272,0,0} {chunk,block}Bytes={50248768,0} [f=0017874] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017874] [Game::KillLua][2] dtor=0 luaRules=0x51f5a1f0 [f=0017874] Start gadgetHandler:Shutdown [f=0017874] Shutdown - StartSetup [f=0017874] Shutdown - UnitMorph [f=0017874] Shutdown - Carrier Drones [f=0017874] Shutdown - LupsNanoSpray [f=0017874] Shutdown - Missile Silo Controller [f=0017874] Shutdown - Modular Comm Info [f=0017874] Shutdown - Terrain Texture Handler [f=0017874] Shutdown - UnitCloakShield [f=0017874] Shutdown - Starlight Handler [f=0017874] End gadgetHandler:Shutdown [f=0017874] Start gadgetHandler:Shutdown [f=0017874] Shutdown - Save/Load [f=0017874] Shutdown - Teleport Throw [f=0017874] Shutdown - UnitMorph [f=0017874] Shutdown - Modular Comm Info [f=0017874] Shutdown - Retreat Command [f=0017874] Shutdown - Shockwaves [f=0017874] Shutdown - UnitCloakShield [f=0017874] Shutdown - Lups Cloak FX [f=0017874] Shutdown - Lups [f=0017874] Shutdown - Lups Shield [f=0017874] End gadgetHandler:Shutdown [f=0017874] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23537322,0,0} {chunk,block}Bytes={0,0} [f=0017874] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23537322,0,0} {chunk,block}Bytes={0,0} [f=0017874] [Game::KillLua][4] dtor=0 [f=0017874] [Game::~CGame][1] [f=0017874] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017874] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017874] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017874] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017874] [Game::KillLua][4] dtor=1 [f=0017874] [Game::KillMisc][1] [f=0017874] [Game::KillMisc][2] [f=0017874] [Game::KillMisc][3] [f=0017874] [Game::KillRendering][1] [f=0017874] [3DOParser::Kill] allocated 137 pieces [f=0017874] [S3OParser::Kill] allocated 2719 pieces [f=0017874] [AssParser::Kill] allocated 220 pieces [f=0017874] [Game::KillInterface][1] [f=0017874] [Game::KillInterface][2] [f=0017874] [Game::KillSimulation][1] [f=0017874] [Game::KillSimulation][2] [f=0017874] [CCollisionHandler] dis-/continuous tests: 0/509142 [f=0017874] [Game::KillSimulation][3] [f=0017874] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017874] [~CPathCache(20x20)] cacheHits=84 hitPercentage=35% numHashColls=0 maxCacheSize=21 [f=0017874] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017874] [~CPathCache(40x40)] cacheHits=494 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017874] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017874] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017874] [LosHandler::Kill] raycast instance cache-{hits,misses}={8660,15141}; shared=3%; cached=33% [f=0017874] [Game::KillSimulation][4] [f=0017874] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017874] [Game::~CGame][2] [f=0017874] [Game::~CGame][3] [f=0017874] [SpringApp::Kill][3] [f=0017874] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189633 bytes sent 215168 bytes recv'd [f=0017874] [SpringApp::Kill][4] font=0x4568daa0 [f=0017874] [SpringApp::Kill][5] [f=0017874] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x4574f8a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=3264ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=119ms file="objects3d/corcomalt4.s3o" indx=5031 inflSize=114kb readTime=57ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=57ms file="objects3d/strikecom.dae" indx=5472 inflSize=999kb readTime=47ms file="objects3d/cremcom3.s3o" indx=5083 inflSize=200kb readTime=44ms file="luaui/widgets/cmd_group_move.lua" indx=4523 inflSize=2kb readTime=40ms file="objects3d/corcomalt5.s3o" indx=5032 inflSize=114kb readTime=39ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=38ms file="luaui/widgets/map_edge_barrier.lua" indx=4694 inflSize=7kb readTime=38ms file="objects3d/can.s3o" indx=4939 inflSize=64kb readTime=33ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 53448943 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x457ea920) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457dfa20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45709480) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcc6c092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]