[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bWybJW1YZI/springsettings.1045432.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f28bc01d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3283 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1045432/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46175a30] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46175a30] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 898ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 246ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1045432/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (700ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1045432/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52527f60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 3b3e1c609fc64f9a9e2e813a939337a8 [f=-000001] Connection attempt from peaceste [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: peaceste changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Lightzerve [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Lightzerve changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="peaceste" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="peaceste" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="peaceste" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="peaceste" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="peaceste" string="[Game::Load][lua{Rules,Gaia}={00000000c0482970,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lightzerve" string="[Game::Load][lua{Rules,Gaia}={00000000c95e08a0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: #1 CASUAL! [f=-000001] [0] Event [785,343.174377,4377]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4158,341.320068,1047]: 1 finished unit Recon Commander [f=0000000] [0] Lightzerve, team: 1, elo:1677, userid: 490600 [f=0000000] [0] peaceste, team: 0, elo:1500, userid: 526221 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4160,341.400024,936]: 1 finished unit Cloakbot Factory [f=0000236] [236] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000405] [405] Event [496,341.289215,4216]: 0 finished unit Cloakbot Factory [f=0000452] [452] Event [4150.3999,341.916138,936]: 1 finished unit Conjurer [f=0000624] [624] Event [4168,342.144104,1176]: 1 finished unit Solar Collector [f=0000861] [861] Event [568,341.339874,4312]: 0 finished unit Solar Collector [f=0000874] [874] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0000968] [968] Event [4280,341.453857,1208]: 1 finished unit Solar Collector [f=0001184] [1184] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0001336] [1336] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0001639] [1639] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0001769] [1769] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0001770] [1770] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0001953] [1953] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0001959] [1959] Event [1312,340.560974,3904]: 0 finished unit Picket [f=0002068] [2068] Event [1670.77771,235.405014,3727.41333]: 1 lost unit Glaive [f=0002086] [2086] Event [4232,341.650146,648]: 1 finished unit Solar Collector [f=0002153] [2153] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0002189] [2189] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0002529] [2529] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0002604] [2604] Event [1280,340.510315,4272]: 0 finished unit Picket [f=0002628] [2628] Event [4150.3999,341.916138,936]: 1 finished unit Conjurer [f=0002681] [2681] Event [4376,341.352539,696]: 1 finished unit Solar Collector [f=0002905] [2905] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0002985] [2985] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0002987] [2987] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0003077] [3077] Event [896,342.941956,4240]: 0 finished unit Radar Tower [f=0003286] [3286] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0003301] [3301] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0003325] [3325] Event [3240,233.929749,456]: 1 finished unit Solar Collector [f=0003433] [3433] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0003466] [3466] Event [1857.97034,234.999023,4073.68506]: 1 lost unit Glaive [f=0003521] [3521] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0003729] [3729] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0003743] [3743] Event [3112,226.780457,344]: 1 finished unit Solar Collector [f=0003947] [3947] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0004057] [4057] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0004123] [4123] Event [1280,340.769958,3904]: 0 finished unit Lotus [f=0004163] [4163] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0004224] [4224] Event [2968,226.121887,328]: 1 finished unit Solar Collector [f=0004260] [4260] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0004489] [4489] Event [3616,331.689301,1008]: 1 finished unit Lotus [f=0004510] [4510] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0004528] [4528] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0004632] [4632] Event [2840,230.263306,376]: 1 finished unit Solar Collector [f=0005029] [5029] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0005081] [5081] Event [4150.3999,341.916138,936]: 1 finished unit Conjurer [f=0005150] [5150] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0005270] [5270] Event [3760,342.220093,784]: 1 finished unit Lotus [f=0005315] [5315] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0005350] [5350] Event [1719.62292,235.595886,3840.79492]: 1 lost unit Glaive [f=0005449] [5449] Event [1558.55225,277.830261,4029.86523]: 1 lost unit Glaive [f=0005462] [5462] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0005555] [5555] Event [296,341.339874,4520]: 0 finished unit Wind/Tidal Generator [f=0005566] [5566] Event [4150.3999,341.916138,936]: 1 finished unit Glaive [f=0005622] [5622] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0005825] [5825] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0006260] [6260] Event [3272,234.518677,2504]: 1 finished unit Solar Collector [f=0006374] [6374] Event [4216,341.377869,840]: 1 finished unit Caretaker [f=0006445] [6445] Event [4150.3999,341.916138,936]: 1 finished unit Reaver [f=0006452] [6452] Event [1336,340.396362,4072]: 0 finished unit Stardust [f=0006703] [6703] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0006772] [6772] Event [2848,226.717163,512]: 1 finished unit Lotus [f=0006849] [6849] Event [3256,232.264343,2088]: 1 finished unit Solar Collector [f=0006849] [6849] Event [4296,341.124573,920]: 1 finished unit Caretaker [f=0006906] [6906] Event [1248,340.383667,4272]: 0 finished unit Lotus [f=0006946] [6946] Event [4150.3999,341.916138,936]: 1 finished unit Reaver [f=0006993] [6993] Event [328,341.941467,4440]: 0 finished unit Wind/Tidal Generator [f=0007034] [7034] Event [920,343.302917,4152]: 0 finished unit Caretaker [f=0007412] [7412] Event [3184,228.40155,608]: 1 finished unit Lotus [f=0007415] [7415] Event [3256,229.971985,2296]: 1 finished unit Solar Collector [f=0007421] [7421] Event [4150.3999,341.916138,936]: 1 finished unit Knight [f=0007501] [7501] Event [1032,342.536682,4184]: 0 finished unit Hacksaw [f=0007596] [7596] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0007827] [7827] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0008013] [8013] Event [3104,228.040619,2080]: 1 finished unit Lotus [f=0008489] [8489] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0008617] [8617] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0008717] [8717] Event [3072,234.252686,2496]: 1 finished unit Lotus [f=0008736] [8736] Event [4150.3999,341.916138,936]: 1 finished unit Iris [f=0009309] [9309] Event [4150.3999,341.916138,936]: 1 finished unit Knight [f=0009482] [9482] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0009794] [9794] Event [360,341.485535,3864]: 0 finished unit Solar Collector [f=0009937] [9937] Event [4232,341.428528,1032]: 1 finished unit Caretaker [f=0010122] [10122] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0010324] [10324] Event [1128,342.017456,3752]: 0 finished unit Gauss [f=0010714] [10714] Event [4150.3999,341.916138,936]: 1 finished unit Knight [f=0010725] [10725] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0010742] [10742] Event [3944,341.498169,1240]: 1 finished unit Wind/Tidal Generator [f=0010749] [10749] Event [3272,234.468018,2184]: 1 finished unit Solar Collector [f=0010891] [10891] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0010896] [10896] Event [1853.20203,234.129837,4279.14844]: 1 lost unit Glaive [f=0010954] [10954] Event [1480,135.961227,1080]: 1 finished unit Solar Collector [f=0011103] [11103] Event [3992,341.637512,1256]: 1 finished unit Wind/Tidal Generator [f=0011229] [11229] Event [4056,342.486023,1272]: 1 finished unit Wind/Tidal Generator [f=0011349] [11349] Event [4104,342.600037,1272]: 1 finished unit Wind/Tidal Generator [f=0011376] [11376] Event [505.600006,341.200562,4216]: 0 finished unit Conjurer [f=0011884] [11884] Event [3288,234.809937,2392]: 1 finished unit Solar Collector [f=0011915] [11915] Event [4168,342.245422,1288]: 1 finished unit Wind/Tidal Generator [f=0011917] [11917] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0011976] [11976] Event [1624,135.511627,888]: 1 finished unit Solar Collector [f=0012191] [12191] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0012216] [12216] Event [4232,341.713501,1272]: 1 finished unit Wind/Tidal Generator [f=0012282] [12282] Event [1192,342.03009,4600]: 0 finished unit Gauss [f=0012524] [12524] Event [4296,341.390533,1288]: 1 finished unit Wind/Tidal Generator [f=0012642] [12642] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0013000] [13000] Event [505.600006,341.200562,4216]: 0 finished unit Ronin [f=0013007] [13007] Event [1632,135.460968,1184]: 1 finished unit Lotus [f=0013025] [13025] Event [4376,341.251221,1256]: 1 finished unit Wind/Tidal Generator [f=0013221] [13221] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0013427] [13427] Event [4504,341.27655,776]: 1 finished unit Wind/Tidal Generator [f=0013452] [13452] Event [824,342.093445,4664]: 0 finished unit Caretaker [f=0013475] [13475] Event [4536,341.263885,840]: 1 finished unit Wind/Tidal Generator [f=0013522] [13522] Event [4520,341.802124,904]: 1 finished unit Wind/Tidal Generator [f=0013567] [13567] Event [4520,342.435364,968]: 1 finished unit Wind/Tidal Generator [f=0013621] [13621] Event [520,342.144104,4616]: 0 finished unit Gunship Plant [f=0013642] [13642] Event [4504,341.890808,1016]: 1 finished unit Wind/Tidal Generator [f=0013681] [13681] Event [505.600006,341.200562,4216]: 0 finished unit Ronin [f=0013732] [13732] Event [4456,341.865479,1096]: 1 finished unit Wind/Tidal Generator [f=0013792] [13792] Event [4440,342.017456,1144]: 1 finished unit Wind/Tidal Generator [f=0013993] [13993] Event [505.600006,341.200562,4216]: 0 finished unit Ronin [f=0014016] [14016] Event [1272,340.510315,4072]: 0 finished unit Stinger [f=0014134] [14134] Event [4440,341.035919,728]: 1 finished unit Wind/Tidal Generator [f=0014419] [14419] Event [4296,341.498169,664]: 1 finished unit Wind/Tidal Generator [f=0014458] [14458] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0014541] [14541] Event [4168,341.878082,632]: 1 finished unit Wind/Tidal Generator [f=0014826] [14826] Event [4104,342.498688,1192]: 1 finished unit Wind/Tidal Generator [f=0015177] [15177] Event [1776.42688,234.319412,4160.42578]: 1 lost unit Glaive [f=0015210] [15210] Event [1719.87598,233.796127,4168.27197]: 1 lost unit Glaive [f=0015225] [15225] Event [1665.92444,235.244659,4127.47607]: 1 lost unit Glaive [f=0015259] [15259] Event [1611.74023,253.94278,4172.00293]: 1 lost unit Glaive [f=0015286] [15286] Event [1557.22632,275.481689,4167.61084]: 1 lost unit Glaive [f=0015314] [15314] Event [2168.26904,234.434067,3735.4082]: 0 lost unit Conjurer [f=0015637] [15637] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0016324] [16324] Event [1336,340.396362,4072]: 0 lost unit Stardust [f=0016351] [16351] Event [1312,341.146301,3904]: 0 lost unit Picket [f=0016415] [16415] Event [1904,234.784607,2976]: 1 finished unit Lotus [f=0016583] [16583] Event [1272,340.510315,4072]: 0 lost unit Stinger [f=0016617] [16617] Event [1420.36194,324.947845,4105.02637]: 1 lost unit Reaver [f=0016625] [16625] Event [1280,340.510315,4272]: 0 lost unit Picket [f=0016649] [16649] Event [1362.05029,335.721771,4033.74072]: 1 lost unit Knight [f=0016658] [16658] Event [1387.87195,335.470428,4023.79883]: 1 lost unit Iris [f=0016695] [16695] Event [1280,340.882874,3904]: 0 lost unit Lotus [f=0016733] [16733] Event [1152,341.890808,4080]: 0 lost unit Aegis [f=0016740] [16740] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0016795] [16795] Event [1593.83618,263.925201,4035.6416]: 1 lost unit Phantom [f=0016831] [16831] Event [1528.31091,288.754761,3962.86792]: 1 lost unit Reaver [f=0016840] [16840] Event [1920,234.594666,2736]: 1 finished unit Lotus [f=0017049] [17049] Event [448,341.612183,3736]: 0 finished unit Fusion Reactor [f=0017336] [17336] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0017418] [17418] Event [505.600006,341.200562,4216]: 0 finished unit Reaver [f=0017596] [17596] Event [840,342.220093,3832]: 0 finished unit Thresher [f=0017978] [17978] Event [1800,234.733948,2952]: 1 finished unit Solar Collector [f=0018248] [18248] Event [1848,234.455322,3064]: 1 finished unit Solar Collector [f=0018375] [18375] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0018503] [18503] Event [4280,341.390533,984]: 1 finished unit Caretaker [f=0018640] [18640] Event [1832,234.569336,2792]: 1 finished unit Solar Collector [f=0018987] [18987] Event [720,342.68866,4112]: 0 finished unit Aegis [f=0018991] [18991] Event [1307.81177,341.65329,4250.29248]: 0 lost unit Ronin [f=0019022] [19022] Event [1355.93091,339.1138,3969.34424]: 0 lost unit Conjurer [f=0019228] [19228] Event [1848,234.847961,2648]: 1 finished unit Solar Collector [f=0019282] [19282] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0019301] [19301] Event [505.600006,341.200562,4216]: 0 finished unit Reaver [f=0019408] [19408] Event [4296,340.757294,856]: 1 finished unit Caretaker [f=0019457] [19457] Event [1864,95.3279877,1144]: 1 finished unit Geothermal Generator [f=0019490] [19490] Event [1248,340.383667,4272]: 0 lost unit Lotus [f=0019495] [19495] Event [720,342.916626,4640]: 0 finished unit Aegis [f=0019527] [19527] Event [1328,340.139832,3904]: 0 lost unit Picket [f=0019607] [19607] Event [1284.84082,339.682587,4175.53857]: 0 lost unit Ronin [f=0019951] [19951] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0020028] [20028] Event [1649.46851,234.265823,4321.60938]: 1 lost unit Knight [f=0020302] [20302] Event [505.600006,341.200562,4216]: 0 finished unit Reaver [f=0020345] [20345] Event [1270.03125,338.234894,4056.86426]: 0 lost unit Conjurer [f=0020445] [20445] Event [1477.46265,238.075424,4314.27686]: 1 lost unit Knight [f=0020510] [20510] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0020997] [20997] Event [505.600006,341.200562,4216]: 0 finished unit Reaver [f=0021101] [21101] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0021263] [21263] Event [2208,226.767822,3296]: 1 finished unit Radar Tower [f=0021555] [21555] Event [3152,233.581482,2672]: 1 finished unit Missile Silo [f=0021807] [21807] Event [4150.3999,341.916138,936]: 1 finished unit Iris [f=0021891] [21891] Event [4150.3999,341.916138,936]: 1 finished unit Imp [f=0021981] [21981] Event [4150.3999,341.916138,936]: 1 finished unit Imp [f=0021993] [21993] Event [1247.91028,338.465942,4080.80273]: 0 lost unit Conjurer [f=0022016] [22016] Event [1272,340.660248,3848]: 0 lost unit Stardust [f=0022071] [22071] Event [4150.3999,341.916138,936]: 1 finished unit Imp [f=0022092] [22092] Event [505.600006,341.200562,4216]: 0 finished unit Knight [f=0022097] [22097] Event [1142.27588,342.253479,3980.81274]: 0 lost unit Conjurer [f=0022161] [22161] Event [4150.3999,341.916138,936]: 1 finished unit Imp [f=0022533] [22533] Event [1080,342.929626,4056]: 0 lost unit Desolator [f=0022590] [22590] Event [1256,340.875092,4184]: 0 lost unit Stinger [f=0022616] [22616] Event [1125.33496,343.040375,4079.49878]: 0 lost unit Reaver [f=0022715] [22715] Event [1266.54907,337.003113,4022.85889]: 0 lost unit Reaver [f=0023012] [23012] Event [1694.93237,234.844742,3986.11841]: 0 lost unit Reaver [f=0023034] [23034] Event [1772.29724,235.133331,3994.01294]: 0 lost unit Reaver [f=0023164] [23164] Event [505.600006,341.200562,4216]: 0 finished unit Knight [f=0023247] [23247] Event [1788.91833,234.925903,3932.13037]: 0 lost unit Engineer Commander [f=0023270] [23270] Event [1872.68542,231.44754,3944.5918]: 0 lost unit Knight [f=0023368] [23368] Event [3168,233.38147,2688]: 1 finished unit Eos [f=0024113] [24113] Event [3240,234.746643,2696]: 1 finished unit Caretaker [f=0024144] [24144] Event [3144,233.904419,2760]: 1 finished unit Caretaker [f=0024263] [24263] Event [505.600006,341.200562,4216]: 0 finished unit Knight [f=0024481] [24481] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0024481] [24481] Event [1240,340.368103,3976]: 0 lost unit Gauss [f=0024523] [24523] Event [968,342.562012,3960]: 0 lost unit Metal Extractor [f=0024538] [24538] Event [1328.90991,235.095169,4511.30371]: 0 lost unit Ronin [f=0024576] [24576] Event [1169.9978,341.19696,3861.42871]: 0 lost unit Conjurer [f=0024668] [24668] Event [3136,233.38147,2688]: 1 finished unit Eos [f=0024733] [24733] Event [1032,342.536682,4184]: 0 lost unit Hacksaw [f=0025056] [25056] Event [864,343.17627,4112]: 0 lost unit Cornea [f=0025270] [25270] Event [868.661499,342.685089,3918.04126]: 0 lost unit Conjurer [f=0025284] [25284] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0025537] [25537] Event [505.600006,341.200562,4216]: 0 finished unit Knight [f=0025537] [25537] Event [1035.74915,341.7724,4353.19189]: 1 lost unit Iris [f=0025544] [25544] Event [840,342.220093,3832]: 0 lost unit Thresher [f=0025544] [25544] Event [910.511963,342.717987,4315.37012]: 1 lost unit Imp [f=0025559] [25559] Event [940.217712,342.732941,4327.87646]: 1 lost unit Imp [f=0025603] [25603] Event [920.404663,342.690582,4343.39209]: 1 lost unit Imp [f=0025675] [25675] Event [1128,342.017456,3752]: 0 lost unit Gauss [f=0025908] [25908] Event [3136,233.38147,2656]: 1 finished unit Eos [f=0025977] [25977] Event [920,343.302917,4152]: 0 lost unit Caretaker [f=0026021] [26021] Event [896,342.953247,4240]: 0 lost unit Radar Tower [f=0026058] [26058] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0026068] [26068] Event [568,341.339874,4312]: 0 lost unit Solar Collector [f=0026100] [26100] Event [720,342.68866,4112]: 0 lost unit Aegis [f=0026173] [26173] Event [392,340.719299,4072]: 0 finished unit Storage [f=0026202] [26202] Event [600,342.05542,4392]: 0 lost unit Metal Extractor [f=0026305] [26305] Event [905.201172,341.950531,4231.47607]: 0 lost unit Knight [f=0026353] [26353] Event [888.918823,342.54248,4199.99023]: 0 lost unit Conjurer [f=0026438] [26438] Event [865.639343,342.269104,4222.59521]: 0 lost unit Knight [f=0026521] [26521] Event [915.527649,339.532288,4156.76367]: 0 lost unit Knight [f=0026534] [26534] Event [1192.00879,341.659302,4509.44531]: 0 lost unit Conjurer [f=0026830] Player peaceste left the game: normal quit [f=0026830] [26830] Event [undefined]: peaceste quit [f=0026954] [26954] Event [448,341.612183,3736]: 0 lost unit Fusion Reactor [f=0026984] [26984] Event [4150.3999,341.916138,936]: 1 finished unit Phantom [f=0027072] [27072] Event [477.83548,342.632477,4023.14258]: 0 lost unit Conjurer [f=0027091] Lightzerve has forced a win due to dropped opposition. [f=0027091] game_message: peaceste has been destroyed! [f=0027091] [27091] Event [undefined]: peaceste resigned [f=0027091] game_message: Lightzerve wins! [f=0027091] Submitting stats [f=0027091] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027091] Part| Total Time|Time of the last 0.5s [f=0027091] Draw 16563.31ms 19.40% [f=0027091] Lua::Callins::Synced 13126.42ms 54.73% [f=0027091] Lua::Callins::Unsynced 22982.64ms 25.47% [f=0027091] Lua::CollectGarbage::Synced 482.56ms 0.30% [f=0027091] Lua::CollectGarbage::Unsynced 1117.46ms 0.90% [f=0027091] Misc::Profiler::AddTime 106.41ms 0.10% [f=0027091] Sim 38620.87ms 66.47% [f=0027091] [27091] Received game_message: peaceste has been destroyed! [f=0027091] [27091] Received game_message: Lightzerve wins! [f=0027092] [27092] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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57,7135,20255,20255,7135,194.341309,2275.85083,2275.85083,194.341309,0,0,0,0,0,0,0,0,13.7127972,3544.00439,3544.00439,13.7127972,4257.73193,6262.95508,6262.95508,4257.73193,2300,810,810,2300,44.8379593,107.461685,107.461685,44.8379593,55,4330,4330,55,8.15712547,41.4441757,41.4441757,8.15712547,700,8860,8860,700,3490,5956.31201,5956.31201,3490,4080,6255,6255,4080,6015.64502,3731.33301,3731.33301,6015.64502,822.740295,0.00106667,0.00106667,822.740295,6609.79102,4475.85059,4475.85059,6609.79102 [f=0027092] [27092] Game End Stats Values: 58,6915,19925,19925,6915,204.078171,2437.43652,2437.43652,204.078171,0,0,0,0,0,0,0,0,25.5811863,3544.00439,3544.00439,25.5811863,5217.73193,6869.06348,6869.06348,5217.73193,1850,810,810,1850,45.2327538,111.211922,111.211922,45.2327538,55,3730,3730,55,10.0904598,46.1483536,46.1483536,10.0904598,1050,9130,9130,1050,4450,6526.31201,6526.31201,4450,3960,6255,6255,3960,6585.64502,4811.33301,4811.33301,6585.64502,861.405823,0.00106667,0.00106667,861.405823,7215.89941,5435.85059,5435.85059,7215.89941 [f=0027092] [27092] Game End Stats Values: 59,6210,21275,21275,6210,213.815033,2542.20874,2542.20874,213.815033,0,0,0,0,0,0,0,0,32.4587936,3544.00439,3544.00439,32.4587936,5217.73193,7437.46826,7437.46826,5217.73193,1450,810,810,1450,45.1062851,110.010536,110.010536,45.1062851,0,4330,4330,0,17.0122013,42.3608284,42.3608284,17.0122013,1050,9880,9880,1050,4450,7231.31201,7231.31201,4450,3710,6255,6255,3710,7290.64502,4811.33301,4811.33301,7290.64502,999.730713,0.00106667,0.00106667,999.730713,7798.0127,5435.85059,5435.85059,7798.0127 [f=0027092] [27092] Game End Stats Values: 60,4405,19475,19475,4405,213.815033,2569.45264,2569.45264,213.815033,0,0,0,0,0,0,0,0,32.4587936,3544.00439,3544.00439,32.4587936,5217.73193,9131.78125,9131.78125,5217.73193,925,810,810,925,41.2846451,92.7066269,92.7066269,41.2846451,0,2530,2530,0,11.2840433,37.1922607,37.1922607,11.2840433,0,9880,9880,0,4450,9136.3125,9136.3125,4450,3480,6255,6255,3480,9195.64453,6611.33301,6611.33301,9195.64453,1070.06824,0.00106667,0.00106667,1070.06824,9499.79004,5435.85059,5435.85059,9499.79004 [f=0027092] [27092] Game End Stats Values: 61,3335,20225,20225,3335,213.815033,2582.31226,2582.31226,213.815033,0,0,0,0,0,0,0,0,32.4587936,3544.00439,3544.00439,32.4587936,5217.73193,10494.3047,10494.3047,5217.73193,925,810,810,925,41.1191826,91.1348572,91.1348572,41.1191826,0,2530,2530,0,14.6275263,36.2333145,36.2333145,14.6275263,0,10630,10630,0,4450,10136.3125,10136.3125,4450,2410,6255,6255,2410,10265.6445,6611.33301,6611.33301,10265.6445,1207.75171,0.00106667,0.00106667,1207.75171,11176.1582,5435.85059,5435.85059,11176.1582 [f=0027092] [27092] Game End Stats Values: 62,3215,19475,19475,3215,213.815033,2606.94531,2606.94531,213.815033,0,0,0,0,0,0,0,0,32.4587936,3544.00439,3544.00439,32.4587936,5217.73193,10714.3105,10714.3105,5217.73193,925,810,810,925,5.26146555,101.985489,101.985489,5.26146555,0,2530,2530,0,7.67128944,41.534317,41.534317,7.67128944,0,9880,9880,0,4450,10256.3125,10256.3125,4450,2290,6255,6255,2290,10385.6445,7361.33301,7361.33301,10385.6445,1207.75171,0.00106667,0.00106667,1207.75171,11399.5596,6198.06689,6198.06689,11399.5596 [f=0027123] [27123] Event [1192,342.03009,4600]: 0 lost unit Gauss [f=0027133] [27133] Event [496,341.211243,4216]: 0 lost unit Cloakbot Factory [f=0027153] [27153] Event [3168,233.38147,2656]: 1 finished unit Eos [f=0027276] Player Lightzerve left the game: normal quit [f=0027276] [27276] Event [undefined]: Lightzerve quit [f=0027282] No clients connected, shutting down server [f=0027282] Server shutdown [f=0031186] Autoquit sending quit command. [f=0031186] [QuitAction] user exited to system [f=0031186] [SpringApp::Kill][1] fromRun=1 [f=0031186] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0031186] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031186] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031186] [ThreadPool::SetThreadCount][2] workers=0 [f=0031186] [SpringApp::Kill][2] [f=0031186] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0031186] [Game::KillLua][3] dtor=0 luaUI=0x5307b030 [f=0031186] Start widgetHandler:Shutdown [f=0031186] Shutdown - SaveOrderList Complete [f=0031186] Writing last game win data [f=0031186] Shutdown - SaveConfigData Complete [f=0031186] Shutdown Widget - Save/Load API [f=0031186] Shutdown Widget - Chili Highlight [f=0031186] Shutdown Widget - Draw After Chili [f=0031186] Shutdown Widget - EPIC Menu [f=0031186] Shutdown Widget - Chili Widget Selector [f=0031186] Shutdown Widget - Chili Minimap [f=0031186] Shutdown Widget - Local Team Colors [f=0031186] Shutdown Widget - Display Keys 2 [f=0031186] Shutdown Widget - Save Game Menu [f=0031186] Shutdown Widget - Unit Icons [f=0031186] Shutdown Widget - Noises [f=0031186] Shutdown Widget - HealthBars [f=0031186] Shutdown Widget - Win Counter [f=0031186] Shutdown Widget - SpringRTS Replay Stats [f=0031186] Shutdown Widget - BuildETA [f=0031186] Shutdown Widget - Modular Comm Info [f=0031186] Shutdown Widget - Music Player v2 [f=0031186] Shutdown Widget - State Reverse and Latency [f=0031186] Shutdown Widget - Stereo3D [f=0031186] Shutdown Widget - Showeco and Grid Drawer [f=0031186] Shutdown Widget - Point Tracker [f=0031186] Shutdown Widget - Missile Silo Range [f=0031186] Shutdown Widget - MinimapEvents [f=0031186] Shutdown Widget - Local Widgets Config [f=0031186] Shutdown Widget - Highlight Geos [f=0031186] Shutdown Widget - Grab Input [f=0031186] Input grabbing is disabled! [f=0031186] Shutdown Widget - Defense Range Zero-K [f=0031186] Shutdown Widget - MetalFeatures (new) [f=0031186] Shutdown Widget - Darkening [f=0031186] Shutdown Widget - Context Menu [f=0031186] Shutdown Widget - Chili Spectator Panels [f=0031186] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031186] Shutdown Widget - Chili Nuke Warning [f=0031186] Shutdown Widget - Chili EndGame Window [f=0031186] Shutdown Widget - Chili Economy Panel Default [f=0031186] Shutdown Widget - CameraShake [f=0031186] Shutdown Widget - Attack AoE [f=0031186] Shutdown Widget - UnitShapes [f=0031186] Shutdown Widget - Map Edge Extension [f=0031186] Shutdown Widget - Selection Send [f=0031186] Shutdown Widget - LupsManager [f=0031186] Shutdown Widget - Newton Firezone [f=0031186] Shutdown Widget - Chili Pro Console [f=0031186] Shutdown Widget - Persistent Build Height [f=0031186] Shutdown Widget - Lasso Terraform GUI [f=0031186] Shutdown Widget - Lups [f=0031186] Shutdown Widget - Chili Framework [f=0031186] Shutdown Widget - Chili Core Selector [f=0031186] Shutdown Widget - Custom Markers [f=0031186] Shutdown Widget - Mex Placement Handler [f=0031186] Shutdown Widget - Select Keys [f=0031186] Shutdown Widget - Pause Screen [f=0031186] Shutdown Widget - Text To Speech Control [f=0031186] Shutdown Widget - Layout Handler [f=0031186] End widgetHandler:Shutdown [f=0031186] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={409096,58847983} {int,ext,rec}Allocs={26555961,0,0} {chunk,block}Bytes={58847983,0} [f=0031186] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0031186] [Game::KillLua][2] dtor=0 luaRules=0x52527f60 [f=0031186] Start gadgetHandler:Shutdown [f=0031186] Shutdown - StartSetup [f=0031186] Shutdown - UnitMorph [f=0031186] Shutdown - Carrier Drones [f=0031186] Shutdown - LupsNanoSpray [f=0031186] Shutdown - Missile Silo Controller [f=0031186] Shutdown - Modular Comm Info [f=0031186] Shutdown - Terrain Texture Handler [f=0031186] Shutdown - UnitCloakShield [f=0031186] Shutdown - Starlight Handler [f=0031186] End gadgetHandler:Shutdown [f=0031186] Start gadgetHandler:Shutdown [f=0031186] Shutdown - Save/Load [f=0031186] Shutdown - Teleport Throw [f=0031186] Shutdown - UnitMorph [f=0031186] Shutdown - Modular Comm Info [f=0031186] Shutdown - Retreat Command [f=0031186] Shutdown - Shockwaves [f=0031186] Shutdown - UnitCloakShield [f=0031186] Shutdown - Lups Cloak FX [f=0031186] Shutdown - Lups [f=0031186] Shutdown - Lups Shield [f=0031186] End gadgetHandler:Shutdown [f=0031186] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26556107,0,0} {chunk,block}Bytes={0,0} [f=0031186] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26556107,0,0} {chunk,block}Bytes={0,0} [f=0031186] [Game::KillLua][4] dtor=0 [f=0031186] [Game::~CGame][1] [f=0031186] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0031186] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0031186] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0031186] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0031186] [Game::KillLua][4] dtor=1 [f=0031186] [Game::KillMisc][1] [f=0031186] [Game::KillMisc][2] [f=0031186] [Game::KillMisc][3] [f=0031186] [Game::KillRendering][1] [f=0031186] [3DOParser::Kill] allocated 137 pieces [f=0031186] [S3OParser::Kill] allocated 2836 pieces [f=0031186] [AssParser::Kill] allocated 257 pieces [f=0031186] [Game::KillInterface][1] [f=0031186] [Game::KillInterface][2] [f=0031186] [Game::KillSimulation][1] [f=0031186] [Game::KillSimulation][2] [f=0031186] [CCollisionHandler] dis-/continuous tests: 0/1601461 [f=0031186] [Game::KillSimulation][3] [f=0031186] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031186] [~CPathCache(20x20)] cacheHits=57 hitPercentage=31% numHashColls=0 maxCacheSize=7 [f=0031186] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031186] [~CPathCache(40x40)] cacheHits=394 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031186] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031186] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031186] [LosHandler::Kill] raycast instance cache-{hits,misses}={7431,7951}; shared=6%; cached=42% [f=0031186] [Game::KillSimulation][4] [f=0031186] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0031186] [Game::~CGame][2] [f=0031186] [Game::~CGame][3] [f=0031186] [SpringApp::Kill][3] [f=0031186] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 327449 bytes sent 200149 bytes recv'd [f=0031186] [SpringApp::Kill][4] font=0x460adaa0 [f=0031186] [SpringApp::Kill][5] [f=0031186] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x4616cfe0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4097ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=219ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=175ms file="objects3d/m-8.s3o" indx=5233 inflSize=86kb readTime=156ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=152ms file="objects3d/strikecom_1.dae" indx=5474 inflSize=999kb readTime=103ms file="gamedata/resources.lua" indx=916 inflSize=6kb readTime=43ms file="objects3d/funnelweb.dae" indx=5162 inflSize=1500kb readTime=42ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=42ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4608 inflSize=20kb readTime=36ms file="gamedata/armordefs.lua" indx=850 inflSize=6kb readTime=36ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 59974124 bytes cached in 2922 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x462087b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4621e4c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46128210) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f28bc092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]