[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oDHnsUoiHG/springsettings.1045204.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5e9801d1a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3278 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1045204/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4556a7c0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4556a7c0] using game "Zero-K v1.9.1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.1.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1033ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 258ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 200ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 233ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1045204/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (654ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11748,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1045204/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c16fc0,0x62735250}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d8bf1b601e04b8e40da89566db88560c [f=-000001] Connection attempt from Penwin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Penwin changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000ceb7f080,00000000f48662f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Penwin" string="[Game::Load][lua{Rules,Gaia}={00000000e9f49c50,00000000ea4286c0}]" [f=-000001] Allies: I choose: Napalm! [f=-000001] gl hf [f=-000001] Allies: I choose: Guardian! [f=-000001] u2 [f=-000001] [0] Event [4732,188.683105,608]: 0 finished unit Guardian Commander [f=-000001] [0] Event [495,188.675354,4700]: 1 finished unit Guardian Commander [f=0000000] [0] Penwin, team: 1, elo:1833, userid: 504748 [f=0000000] [0] brianfreeman, team: 0, elo:1745, userid: 420866 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4624,188.671875,624]: 0 finished unit Tank Foundry [f=0000016] [16] Event [368,188.671875,4672]: 1 finished unit Rover Assembly [f=0000375] [375] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000489] [489] Event [367.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0000510] [510] Event [312,188.671875,4840]: 1 finished unit Wind/Tidal Generator [f=0000630] [630] Event [360,188.671875,4792]: 1 finished unit Wind/Tidal Generator [f=0000635] [635] Event [367.997955,189.316971,4654.00781]: 1 finished unit Dart [f=0000689] [689] Event [4277.73975,265.671875,735.470703]: 0 finished unit Firefly [f=0000689] [689] Event [403.851166,265.671875,4771.93408]: 1 finished unit Firefly [f=0000775] [775] Event [367.997955,189.316971,4654.00781]: 1 finished unit Dart [f=0000899] [899] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0000962] [962] Event [4596,189.991882,624]: 0 finished unit Welder [f=0000968] [968] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0001312] [1312] Event [367.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0001446] [1446] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001542] [1542] Event [4000,185.626526,688]: 0 finished unit Picket [f=0001747] [1747] Event [367.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0001878] [1878] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0001891] [1891] Event [440,188.671875,4888]: 1 finished unit Wind/Tidal Generator [f=0002212] [2212] Event [367.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0002330] [2330] Event [520,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0002353] [2353] Event [2960,113.363037,736]: 0 finished unit Picket [f=0002408] [2408] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002656] [2656] Event [600,188.671875,4744]: 1 finished unit Wind/Tidal Generator [f=0002829] [2829] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003015] [3015] Event [680,188.671875,4664]: 1 finished unit Wind/Tidal Generator [f=0003032] [3032] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0003164] [3164] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003330] [3330] Event [760,188.671875,4600]: 1 finished unit Wind/Tidal Generator [f=0003473] [3473] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0003786] [3786] Event [840,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0003825] [3825] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0004035] [4035] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0004147] [4147] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0004185] [4185] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0004185] [4185] Event [920,188.671875,4456]: 1 finished unit Wind/Tidal Generator [f=0004199] [4199] Event [1080,66.479187,3560]: 1 finished unit Stardust [f=0004515] [4515] Event [1000,188.671875,4376]: 1 finished unit Wind/Tidal Generator [f=0004603] [4603] Event [2136,22.651062,536]: 0 finished unit Metal Extractor [f=0004702] [4702] Event [3048,77.104187,376]: 0 finished unit Solar Collector [f=0004813] [4813] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0004979] [4979] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005084] [5084] Event [2200,21.322937,552]: 0 finished unit Solar Collector [f=0005124] [5124] Event [2968,77.104187,424]: 0 finished unit Solar Collector [f=0005259] [5259] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0005441] [5441] Event [3000,77.104187,296]: 0 finished unit Solar Collector [f=0005535] [5535] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0005616] [5616] Event [1984,143.686829,672]: 0 finished unit Picket [f=0005708] [5708] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0005819] [5819] Event [3441.08252,70.9918442,790.184448]: 1 lost unit Dart [f=0005837] [5837] Event [3032,77.104187,552]: 0 finished unit Solar Collector [f=0005912] [5912] Event [2120,23.979187,600]: 0 finished unit Solar Collector [f=0006135] [6135] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0006146] [6146] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0006240] [6240] Event [4596,189.991882,624]: 0 finished unit Welder [f=0006320] [6320] Event [2072,22.651062,520]: 0 finished unit Solar Collector [f=0006518] [6518] Event [3008,105.316467,768]: 0 lost unit Picket [f=0006595] [6595] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0006674] [6674] Event [4248,188.671875,824]: 0 finished unit Solar Collector [f=0006727] [6727] Event [2960,113.363037,736]: 0 lost unit Picket [f=0006767] [6767] Event [2152,22.651062,472]: 0 finished unit Solar Collector [f=0006988] [6988] Event [2896,120.014038,656]: 0 finished unit Picket [f=0007034] [7034] Event [4168,188.282776,872]: 0 finished unit Solar Collector [f=0007213] [7213] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0007246] [7246] Event [2360,23.0609131,472]: 0 finished unit Solar Collector [f=0007292] [7292] Event [2291.18042,62.0481911,1876.13855]: 1 lost unit Fencer [f=0007332] [7332] Event [4120,188.671875,792]: 0 finished unit Solar Collector [f=0007344] [7344] Event [367.997955,189.316971,4654.00781]: 1 finished unit Ripper [f=0007351] [7351] Event [2303.06763,58.2995605,1829.73254]: 0 lost unit Blitz [f=0007429] [7429] Event [2365.4375,40.5403709,1549.21912]: 0 lost unit Blitz [f=0007550] [7550] Event [2280,22.651062,520]: 0 finished unit Solar Collector [f=0007770] [7770] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0007868] [7868] Event [2232,23.979187,440]: 0 finished unit Solar Collector [f=0008008] [8008] Event [367.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0008226] [8226] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0008355] [8355] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0008370] [8370] Event [2312,21.4526367,392]: 0 finished unit Solar Collector [f=0008398] [8398] Event [367.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0008724] [8724] Event [2159.02271,66.479187,1886.98889]: 1 finished unit Guardian Commander [f=0008788] [8788] Event [367.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0008865] [8865] Event [2896,120.014038,656]: 0 lost unit Picket [f=0008878] [8878] Event [2697.03638,125.130951,1183.77673]: 0 lost unit Firefly [f=0009007] [9007] Event [2134.92725,125.653259,861.237488]: 1 lost unit Firefly [f=0009108] [9108] Event [3264.80249,76.3134232,754.997742]: 0 lost unit Welder [f=0009122] [9122] Event [2040,66.479187,1880]: 1 finished unit Stinger [f=0009177] [9177] Event [367.997955,189.316971,4654.00781]: 1 finished unit Scorcher [f=0009179] [9179] Event [2159.35181,84.1300125,712.835083]: 0 finished unit Firefly [f=0009219] [9219] Event [3144,77.4517822,824]: 0 lost unit Gauss [f=0009243] [9243] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0009275] [9275] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0009329] [9329] Event [2152.00342,135.364014,1676.02478]: 1 finished unit Firefly [f=0009394] [9394] Event [2765.22339,40.0592918,1154.88672]: 0 lost unit Firefly [f=0009552] [9552] Event [367.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0009666] [9666] Event [2088,20.6329346,824]: 0 lost unit Gauss [f=0009719] [9719] Event [2130.03247,91.6467438,687.691833]: 0 finished unit Firefly [f=0009741] [9741] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0009770] [9770] Event [2275.03711,129.232895,856.761169]: 0 lost unit Firefly [f=0009809] [9809] Event [2127.1438,97.9375229,660.393982]: 0 lost unit Firefly [f=0009815] [9815] Event [2094.90137,138.968094,713.846863]: 1 lost unit Firefly [f=0009946] [9946] Event [4596,189.991882,624]: 0 finished unit Welder [f=0009958] [9958] Event [2445.32739,24.0960445,1056.7644]: 1 lost unit Fencer [f=0009986] [9986] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0010139] [10139] Event [2303.12524,106.823967,1259.53235]: 1 finished unit Firefly [f=0010432] [10432] Event [1984,143.686829,672]: 0 lost unit Picket [f=0010499] [10499] Event [2060.90576,98.5323639,358.425385]: 0 finished unit Firefly [f=0010519] [10519] Event [2040,22.2723389,584]: 0 lost unit Stardust [f=0010571] [10571] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0010585] [10585] Event [2094.71753,148.558167,549.792603]: 1 lost unit Firefly [f=0010636] [10636] Event [2120,23.979187,600]: 0 lost unit Solar Collector [f=0010670] [10670] Event [1862.43494,125.747375,309.91507]: 0 lost unit Firefly [f=0010680] [10680] Event [2280,22.651062,520]: 0 lost unit Solar Collector [f=0010689] [10689] Event [2041.01721,22.531683,377.82724]: 1 lost unit Scorcher [f=0010697] [10697] Event [2062.78174,21.4756279,359.64917]: 0 lost unit Guardian Commander [f=0010697] [10697] Event [2041.28943,22.5480289,347.897369]: 1 lost unit Scorcher [f=0010758] [10758] Event [2136,22.8370285,536]: 0 lost unit Metal Extractor [f=0010762] [10762] Event [2152,21.5188255,472]: 0 lost unit Solar Collector [f=0010783] [10783] Event [367.997955,189.316971,4654.00781]: 1 finished unit Ravager [f=0010862] [10862] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0010889] [10889] Event [1977.34412,100.519379,433.519135]: 1 finished unit Firefly [f=0010893] [10893] Event [2072,22.651062,520]: 0 lost unit Solar Collector [f=0011015] [11015] Event [2360,23.0609131,472]: 0 lost unit Solar Collector [f=0011032] [11032] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0011097] [11097] Event [2200,21.3705063,552]: 0 lost unit Solar Collector [f=0011161] [11161] Event [2296,22.2671509,456]: 0 lost unit Metal Extractor [f=0011423] [11423] Event [4856,188.671875,632]: 0 finished unit Storage [f=0011553] [11553] Event [367.997955,189.316971,4654.00781]: 1 finished unit Ravager [f=0011612] [11612] Event [2312,21.4526367,392]: 0 lost unit Solar Collector [f=0011972] [11972] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0012189] [12189] Event [2232,23.979187,440]: 0 lost unit Solar Collector [f=0012215] [12215] Event [4920,188.173828,328]: 0 finished unit Solar Collector [f=0012250] [12250] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0012315] [12315] Event [4760,188.671875,536]: 0 finished unit Caretaker [f=0012323] [12323] Event [367.997955,189.316971,4654.00781]: 1 finished unit Ravager [f=0012389] [12389] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0012471] [12471] Event [4840,188.671875,376]: 0 finished unit Solar Collector [f=0012937] [12937] Event [4792,188.671875,296]: 0 finished unit Solar Collector [f=0012950] [12950] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0012974] [12974] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0013032] [13032] Event [872,33.6859131,2120]: 1 finished unit Solar Collector [f=0013093] [13093] Event [367.997955,189.316971,4654.00781]: 1 finished unit Ravager [f=0013437] [13437] Event [4680,188.671875,280]: 0 finished unit Solar Collector [f=0013478] [13478] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0013490] [13490] Event [936,31.0296631,2200]: 1 finished unit Solar Collector [f=0013601] [13601] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0013610] [13610] Event [3032,23.0609131,1544]: 1 finished unit Stinger [f=0013638] [13638] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0013779] [13779] Event [4632,188.671875,200]: 0 finished unit Solar Collector [f=0013885] [13885] Event [367.997955,189.316971,4654.00781]: 1 finished unit Ravager [f=0013939] [13939] Event [1016,29.291687,2280]: 1 finished unit Solar Collector [f=0014114] [14114] Event [4570.58984,144.663971,1038.73413]: 1 lost unit Fencer [f=0014192] [14192] Event [4512.31543,129.780624,1085.74438]: 1 lost unit Fencer [f=0014251] [14251] Event [4627.35938,99.8001556,1194.27344]: 1 lost unit Fencer [f=0014266] [14266] Event [367.997955,189.316971,4654.00781]: 1 finished unit Mason [f=0014309] [14309] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0014310] [14310] Event [4567.95605,77.3451843,1332.13293]: 1 lost unit Fencer [f=0014329] [14329] Event [4443.01416,75.770256,1320.74695]: 1 lost unit Fencer [f=0014375] [14375] Event [4661.89746,78.5154953,1347.32336]: 1 lost unit Fencer [f=0014379] [14379] Event [4712,188.671875,152]: 0 finished unit Solar Collector [f=0014449] [14449] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0014457] [14457] Event [4662.62451,77.1065826,1399.23804]: 1 lost unit Fencer [f=0014699] [14699] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0014819] [14819] Event [3941.34131,174.287689,1576.86279]: 1 lost unit Firefly [f=0014892] [14892] Event [3864,53.9605713,1816]: 1 lost unit Stinger [f=0014924] [14924] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0014928] [14928] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0014969] [14969] Event [3855.58789,56.9743195,1772.49011]: 0 lost unit Blitz [f=0014995] [14995] Event [3853.64697,59.54179,1739.22949]: 0 lost unit Blitz [f=0015026] [15026] Event [3905.04663,56.8696289,1794.3457]: 0 lost unit Blitz [f=0015041] [15041] Event [3861.46558,62.1697731,1689.3208]: 0 lost unit Blitz [f=0015055] [15055] Event [3748.45117,120.347885,1869.37231]: 1 lost unit Firefly [f=0015110] [15110] Event [3851.40381,48.0827217,1888.22583]: 1 lost unit Scorcher [f=0015147] [15147] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0015184] [15184] Event [3914.67114,54.6821899,1833.1311]: 0 lost unit Blitz [f=0015271] [15271] Event [3838.8606,57.2472038,1751.55188]: 1 lost unit Scorcher [f=0015361] [15361] Event [3604.08716,30.8126545,1900.74402]: 0 lost unit Blitz [f=0015420] [15420] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0015453] [15453] Event [3645.83081,32.7894402,1876.1178]: 0 lost unit Blitz [f=0015505] [15505] Event [3995.42358,52.4250145,1895.63562]: 0 lost unit Blitz [f=0015596] [15596] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0015607] [15607] Event [3747.97021,120.432266,1865.40613]: 1 finished unit Firefly [f=0016010] [16010] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0016045] [16045] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0016494] [16494] Event [367.997955,189.316971,4654.00781]: 1 finished unit Fencer [f=0016520] [16520] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0016826] [16826] Event [4856,188.671875,632]: 0 lost unit Storage [f=0016891] [16891] Event [4883.45361,188.671875,879.789917]: 0 lost unit Blitz [f=0016933] [16933] Event [4596,189.991882,624]: 0 finished unit Blitz [f=0016935] [16935] Event [4880.29053,185.492813,985.758362]: 0 lost unit Blitz [f=0017065] [17065] Event [undefined]: brianfreeman resigned [f=0017065] game_message: brianfreeman has been destroyed! [f=0017065] game_message: Penwin wins! [f=0017065] Submitting stats [f=0017065] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017065] Part| Total Time|Time of the last 0.5s [f=0017065] Draw 22743.79ms 11.14% [f=0017065] Lua::Callins::Synced 10472.22ms 25.94% [f=0017065] Lua::Callins::Unsynced 29884.69ms 15.68% [f=0017065] Lua::CollectGarbage::Synced 451.04ms 0.20% [f=0017065] Lua::CollectGarbage::Unsynced 1163.36ms 1.18% [f=0017065] Misc::Profiler::AddTime 84.28ms 0.00% [f=0017065] Sim 54936.65ms 78.90% [f=0017065] [17065] Received game_message: brianfreeman has been destroyed! [f=0017065] [17065] Received game_message: Penwin wins! [f=0017066] [17066] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017066] [17066] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017066] [17066] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017066] [17066] Game End Stats Values: 2,1975,2065,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.73333311,5.73333311,5.5999999,0,0,0,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017066] [17066] Game End Stats Values: 3,2085,2355,2355,2085,0,0.84940171,0.84940171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.5301085,10.5301085,8,1275,1275,1275,1275,6,8.05662727,8.05662727,6,0,80,80,0,0,0,0,0,790,980,980,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017066] [17066] Game End Stats Values: 4,2285,2570,2570,2285,0,3.65520358,3.65520358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.2797804,11.2797804,8,1275,1275,1275,1275,7.86666679,9.65372086,9.65372086,7.86666679,0,205,205,0,0,0,0,0,990,1070,1070,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017066] [17066] Game End Stats Values: 5,2385,2785,2785,2385,0,5.43213511,5.43213511,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,100,8,10.0543842,10.0543842,8,1275,1275,1275,1275,8,11.4517956,11.4517956,8,0,330,330,0,0,0,0,0,990,1160,1160,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017066] [17066] Game End Stats Values: 6,2685,2945,2945,2685,0,7.7944231,7.7944231,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,0,0,10.666667,100,0,0,100,8,11.6354856,11.6354856,8,1275,1275,1275,1275,8,12.157485,12.157485,8,300,455,455,300,0,0,0,0,990,1195,1195,990,0,0,0,0,0,0,0,0,0,10.666667,10.666667,0 [f=0017066] [17066] Game End Stats Values: 7,2785,3105,3105,2785,0,15.1468973,15.1468973,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,0,0,10.666667,200,0,0,200,8,15.417985,15.417985,8,1275,1275,1275,1275,8,13.5568323,13.5568323,8,300,455,455,300,0,0,0,0,990,1355,1355,990,0,0,0,0,0,0,0,0,0,10.666667,10.666667,0 [f=0017066] [17066] Game End Stats Values: 8,2785,3370,3370,2785,0,22.0110588,22.0110588,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,0,0,10.666667,200,0,0,200,8,16.7472324,16.7472324,8,1275,1275,1275,1275,8,15.6576118,15.6576118,8,300,595,595,300,0,0,0,0,990,1480,1480,990,0,0,0,0,0,0,0,0,0,10.666667,10.666667,0 [f=0017066] [17066] Game End Stats Values: 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38,3740,7875,7875,3740,909.650391,735.255798,735.255798,909.650391,0,0,0,0,0,0,0,0,407.666748,5348.92285,5348.92285,407.666748,3376.24878,6285.89648,6285.89648,3376.24878,100,1060,1060,100,34.7999992,34.5898361,34.5898361,34.7999992,0,1505,1505,0,16.7468548,51.6367073,51.6367073,16.7468548,900,2230,2230,900,1680.33459,6301.48535,6301.48535,1680.33459,2740,3060,3060,2740,6329.41846,2445.33447,2445.33447,6329.41846,112.252792,340.328461,340.328461,112.252792,6489.52148,3989.09033,3989.09033,6489.52148 [f=0017066] [17066] Game End Stats Values: 39,3340,7875,7875,3340,976.137085,817.0495,817.0495,976.137085,0,0,0,0,0,0,0,0,668.038208,6127.71289,6127.71289,668.038208,3568.26758,7421.25195,7421.25195,3568.26758,100,1060,1060,100,32.6607132,36.5268784,36.5268784,32.6607132,0,1505,1505,0,17.2098866,55.6996117,55.6996117,17.2098866,600,2230,2230,600,1680.33459,7001.48535,7001.48535,1680.33459,2640,3060,3060,2640,7029.41846,2445.33447,2445.33447,7029.41846,130.116318,505.496857,505.496857,130.116318,7626.59619,4224.65039,4224.65039,7626.59619 [f=0017100] [17100] Event [4624,188.671875,624]: 0 lost unit Tank Foundry [f=0017101] [17101] Event [4547.59277,188.717148,809.299316]: 0 lost unit Blitz [f=0017103] [17103] Event [4845.96924,188.662964,858.677856]: 0 lost unit Blitz [f=0017258] Spectator brianfreeman left the game: normal quit [f=0017258] [17258] Event [undefined]: brianfreeman quit [f=0017264] Player Penwin left the game: normal quit [f=0017264] [17264] Event [undefined]: Penwin quit [f=0017270] No clients connected, shutting down server [f=0017270] Server shutdown [f=0017270] End of demo reached [f=0017574] [17574] Event [2136,21.2486649,536]: 1 finished unit Metal Extractor [f=0018384] [18384] Event [2296,20.8316231,456]: 1 finished unit Metal Extractor [f=0018999] Autoquit sending quit command. [f=0018999] [QuitAction] user exited to system [f=0018999] [SpringApp::Kill][1] fromRun=1 [f=0018999] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018999] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018999] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018999] [ThreadPool::SetThreadCount][2] workers=0 [f=0018999] [SpringApp::Kill][2] [f=0018999] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018999] [Game::KillLua][3] dtor=0 luaUI=0x51a1a570 [f=0018999] Start widgetHandler:Shutdown [f=0018999] Shutdown - SaveOrderList Complete [f=0018999] Writing last game win data [f=0018999] Shutdown - SaveConfigData Complete [f=0018999] Shutdown Widget - Chili Highlight [f=0018999] Shutdown Widget - Save/Load API [f=0018999] Shutdown Widget - Draw After Chili [f=0018999] Shutdown Widget - EPIC Menu [f=0018999] Shutdown Widget - Chili Minimap [f=0018999] Shutdown Widget - Chili Widget Selector [f=0018999] Shutdown Widget - Local Team Colors [f=0018999] Shutdown Widget - Display Keys 2 [f=0018999] Shutdown Widget - Save Game Menu [f=0018999] Shutdown Widget - HealthBars [f=0018999] Shutdown Widget - Noises [f=0018999] Shutdown Widget - Unit Icons [f=0018999] Shutdown Widget - Win Counter [f=0018999] Shutdown Widget - BuildETA [f=0018999] Shutdown Widget - SpringRTS Replay Stats [f=0018999] Shutdown Widget - Modular Comm Info [f=0018999] Shutdown Widget - CameraShake [f=0018999] Shutdown Widget - Chili Economy Panel Default [f=0018999] Shutdown Widget - Chili EndGame Window [f=0018999] Shutdown Widget - Chili Nuke Warning [f=0018999] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018999] Shutdown Widget - Chili Spectator Panels [f=0018999] Shutdown Widget - Context Menu [f=0018999] Shutdown Widget - Darkening [f=0018999] Shutdown Widget - MetalFeatures (new) [f=0018999] Shutdown Widget - Defense Range Zero-K [f=0018999] Shutdown Widget - Grab Input [f=0018999] Input grabbing is disabled! [f=0018999] Shutdown Widget - Highlight Geos [f=0018999] Shutdown Widget - Local Widgets Config [f=0018999] Shutdown Widget - MinimapEvents [f=0018999] Shutdown Widget - Missile Silo Range [f=0018999] Shutdown Widget - Point Tracker [f=0018999] Shutdown Widget - Showeco and Grid Drawer [f=0018999] Shutdown Widget - Stereo3D [f=0018999] Shutdown Widget - State Reverse and Latency [f=0018999] Shutdown Widget - Music Player v2 [f=0018999] Shutdown Widget - Attack AoE [f=0018999] Shutdown Widget - UnitShapes [f=0018999] Shutdown Widget - Map Edge Extension [f=0018999] Shutdown Widget - Selection Send [f=0018999] Shutdown Widget - LupsManager [f=0018999] Shutdown Widget - Newton Firezone [f=0018999] Shutdown Widget - Chili Pro Console [f=0018999] Shutdown Widget - Persistent Build Height [f=0018999] Shutdown Widget - Lasso Terraform GUI [f=0018999] Shutdown Widget - Chili Framework [f=0018999] Shutdown Widget - Lups [f=0018999] Shutdown Widget - Mex Placement Handler [f=0018999] Shutdown Widget - Custom Markers [f=0018999] Shutdown Widget - Chili Core Selector [f=0018999] Shutdown Widget - Select Keys [f=0018999] Shutdown Widget - Pause Screen [f=0018999] Shutdown Widget - Layout Handler [f=0018999] Shutdown Widget - Text To Speech Control [f=0018999] End widgetHandler:Shutdown [f=0018999] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={591926,68085127} {int,ext,rec}Allocs={28098545,0,0} {chunk,block}Bytes={68085127,0} [f=0018999] [Game::KillLua][1] dtor=0 luaGaia=0x62735250 [f=0018999] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351089,53718218} {int,ext,rec}Allocs={28098546,0,0} {chunk,block}Bytes={53718218,0} [f=0018999] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351089,53718218} {int,ext,rec}Allocs={28098546,0,0} {chunk,block}Bytes={53718218,0} [f=0018999] [Game::KillLua][2] dtor=0 luaRules=0x51c16fc0 [f=0018999] Start gadgetHandler:Shutdown [f=0018999] Shutdown - StartSetup [f=0018999] Shutdown - UnitMorph [f=0018999] Shutdown - Carrier Drones [f=0018999] Shutdown - LupsNanoSpray [f=0018999] Shutdown - Missile Silo Controller [f=0018999] Shutdown - Modular Comm Info [f=0018999] Shutdown - Terrain Texture Handler [f=0018999] Shutdown - UnitCloakShield [f=0018999] Shutdown - Starlight Handler [f=0018999] End gadgetHandler:Shutdown [f=0018999] Start gadgetHandler:Shutdown [f=0018999] Shutdown - Save/Load [f=0018999] Shutdown - Teleport Throw [f=0018999] Shutdown - UnitMorph [f=0018999] Shutdown - Modular Comm Info [f=0018999] Shutdown - Retreat Command [f=0018999] Shutdown - Shockwaves [f=0018999] Shutdown - UnitCloakShield [f=0018999] Shutdown - Lups Cloak FX [f=0018999] Shutdown - Lups [f=0018999] Shutdown - Lups Shield [f=0018999] End gadgetHandler:Shutdown [f=0018999] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28098584,0,0} {chunk,block}Bytes={0,0} [f=0018999] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28098584,0,0} {chunk,block}Bytes={0,0} [f=0018999] [Game::KillLua][4] dtor=0 [f=0018999] [Game::~CGame][1] [f=0018999] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018999] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018999] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018999] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018999] [Game::KillLua][4] dtor=1 [f=0018999] [Game::KillMisc][1] [f=0018999] [Game::KillMisc][2] [f=0018999] [Game::KillMisc][3] [f=0018999] [Game::KillRendering][1] [f=0018999] [3DOParser::Kill] allocated 137 pieces [f=0018999] [S3OParser::Kill] allocated 2730 pieces [f=0018999] [AssParser::Kill] allocated 275 pieces [f=0018999] [Game::KillInterface][1] [f=0018999] [Game::KillInterface][2] [f=0018999] [Game::KillSimulation][1] [f=0018999] [Game::KillSimulation][2] [f=0018999] [CCollisionHandler] dis-/continuous tests: 0/163997 [f=0018999] [Game::KillSimulation][3] [f=0018999] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018999] [~CPathCache(20x20)] cacheHits=95 hitPercentage=34% numHashColls=0 maxCacheSize=13 [f=0018999] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018999] [~CPathCache(40x40)] cacheHits=63 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018999] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018999] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018999] [LosHandler::Kill] raycast instance cache-{hits,misses}={7144,12385}; shared=2%; cached=34% [f=0018999] [Game::KillSimulation][4] [f=0018999] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018999] [Game::~CGame][2] [f=0018999] [Game::~CGame][3] [f=0018999] [SpringApp::Kill][3] [f=0018999] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201584 bytes sent 136731 bytes recv'd [f=0018999] [SpringApp::Kill][4] font=0x454f2aa0 [f=0018999] [SpringApp::Kill][5] [f=0018999] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7813 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp (0x45568510) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp" numZipFiles=7813 sumInflSize=722933kb sumReadTime=4587ms file="unittextures/bcore_abc_1.tga" indx=6986 inflSize=3210kb readTime=265ms file="luaui/images/commands/states/auto_call_off.png" indx=3163 inflSize=1kb readTime=233ms file="objects3d/amphassault.s3o" indx=4836 inflSize=151kb readTime=148ms file="objects3d/detriment.s3o" indx=5114 inflSize=514kb readTime=91ms file="unittextures/factorytank_1.png" indx=7161 inflSize=4103kb readTime=54ms file="objects3d/corsent.s3o" indx=5058 inflSize=122kb readTime=52ms file="unittextures/bcore_abc_2.tga" indx=6988 inflSize=1800kb readTime=51ms file="objects3d/dante.s3o" indx=5094 inflSize=112kb readTime=49ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=45ms file="luaui/configs/zk_keys.lua" indx=2929 inflSize=5kb readTime=44ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6b966215154b1f221422b4ceef64aed4.sdp] 69272007 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45658f20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457eea10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45566cd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5e98092b00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]